Установка
1. Скачать архив с модом
2. Распаковать с помощью 7zip в любое удобное место на диске
3. Установить
фикс от 03.03.25
4. Играть (запускать через bin/XR_3DA.exe)
Если играли на предыдущих версиях мода - новая игра обязательна!
Пак более оптимизированных текстур:
Скачать
Скачать через:
Материал обновлен: 2025-03-22 18:33:13
Подробная информация об использовании оперативной
(JIT) отладки вместо данного диалогового
окна содержится в конце этого сообщения.
************** Текст исключения **************
System.ComponentModel.Win32Exception (0x80004005): Не удается найти указанный файл
в System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
в System.Diagnostics.Process.Start()
в Update_Launcher.Form1.button2_Click(Object sender, EventArgs e)
в System.Windows.Forms.Control.OnClick(EventArgs e)
в System.Windows.Forms.Button.OnClick(EventArgs e)
в System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
в System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
в System.Windows.Forms.Control.WndProc(Message& m)
в System.Windows.Forms.ButtonBase.WndProc(Message& m)
в System.Windows.Forms.Button.WndProc(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
в System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Загруженные сборки **************
mscorlib
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4470.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Update Launcher
Версия сборки: 1.0.0.0
Версия Win32: 1.0.0.0
CodeBase: file:///C:/Users/user/OneDrive/%D0%A0%D0%B0%D0%B1%D0%BE%D1%87%D0%B8%D0%B9%20%D1%81%D1%82%D0%BE%D0%BB/Update%20Launcher.exe
----------------------------------------
System.Windows.Forms
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4488.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4488.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4470.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
mscorlib.resources
Версия сборки: 4.0.0.0
Версия Win32: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
************** Оперативная отладка (JIT) **************
Для подключения оперативной (JIT) отладки файл .config данного
приложения или компьютера (machine.config) должен иметь
значение jitDebugging, установленное в секции system.windows.forms.
Приложение также должно быть скомпилировано с включенной
отладкой.
Например:
При включенной отладке JIT любое необрабатываемое исключение
пересылается отладчику JIT, зарегистрированному на данном компьютере,
вместо того чтобы обрабатываться данным диалоговым окном.
Не то, вот
Памагити(
Удалите файл user.ltx. Мод работает на 11 DirectX только
спасибо, помогло, но появилась новая ошибка
[20.03.22 20:26:49.614] * Detected CPU: AMD Ryzen 5 3600 6-Core Processor [AuthenticAMD], F143/M113/S0
[20.03.22 20:26:49.614] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[20.03.22 20:26:49.614] * CPU cores: [6], threads: [12]
[20.03.22 20:26:49.614] * CPU0 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU1 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU2 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU3 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU4 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU5 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU6 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU7 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU8 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU9 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU10 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] * CPU11 current freq: 3593 MHz, max freq: 3593 MHz
[20.03.22 20:26:49.614] Initializing File System...
[20.03.22 20:26:49.616] using fs-ltx fsgame.ltx
[20.03.22 20:26:49.617] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\]
[20.03.22 20:26:49.617] files: [5]
[20.03.22 20:26:49.617] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\]
[20.03.22 20:26:49.618] files: [21]
[20.03.22 20:26:49.618] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\ai\]
[20.03.22 20:26:49.618] files: [4]
[20.03.22 20:26:49.619] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\spawns\]
[20.03.22 20:26:49.619] files: [4]
[20.03.22 20:26:49.619] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\anims\]
[20.03.22 20:26:49.619] files: [78]
[20.03.22 20:26:49.623] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\levels\]
[20.03.22 20:26:49.624] files: [20]
[20.03.22 20:26:49.648] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\meshes\]
[20.03.22 20:26:49.648] files: [18]
[20.03.22 20:26:49.717] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\meshes\]
[20.03.22 20:26:49.717] files: [18]
[20.03.22 20:26:49.752] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\shaders\]
[20.03.22 20:26:49.752] files: [5]
[20.03.22 20:26:49.759] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\sounds\]
[20.03.22 20:26:49.759] files: [37]
[20.03.22 20:26:50.360] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\textures_med\]
[20.03.22 20:26:50.360] files: [94]
[20.03.22 20:26:50.510] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\scripts\]
[20.03.22 20:26:50.512] files: [483]
[20.03.22 20:26:50.515] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\]
[20.03.22 20:26:50.516] files: [47]
[20.03.22 20:26:50.535] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\levels\]
[20.03.22 20:26:50.535] files: [20]
[20.03.22 20:26:50.535] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\logs\]
[20.03.22 20:26:50.535] files: [14]
[20.03.22 20:26:50.535] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\screenshots\]
[20.03.22 20:26:50.535] files: [2]
[20.03.22 20:26:50.535] --Found FS dir: [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\savedgames\]
[20.03.22 20:26:50.536] files: [3]
[20.03.22 20:26:50.544] FS: 36971 files cached, 11429Kb memory used.
[20.03.22 20:26:50.544] Init FileSystem 0.929970 sec
[20.03.22 20:26:50.545] [_MSC_FULL_VER]: [192428314], [_MSVC_LANG]: [201703L]
[20.03.22 20:26:50.545] Working Directory: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64]
[20.03.22 20:26:50.545] CommandLine: ["E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe" ]
[20.03.22 20:26:50.663] Initializing Engine...
[20.03.22 20:26:50.664] Starting INPUT device...
[20.03.22 20:26:50.746] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 20:26:50.746] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 20:26:50.776] refCount:m_pAdapter 1
[20.03.22 20:26:50.776] refCount:pFactory 1
[20.03.22 20:26:50.777] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 20:26:50.777] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 20:26:51.137] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 20:26:51.137] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 20:26:51.138] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[20.03.22 20:26:51.138] -- [renderer_r2a]
[20.03.22 20:26:51.138] -- [renderer_r2]
[20.03.22 20:26:51.138] -- [renderer_r2.5]
[20.03.22 20:26:51.138] -- [renderer_r3]
[20.03.22 20:26:51.138] -- [renderer_r4]
[20.03.22 20:26:51.138] Executing config-script "user.ltx"...
[20.03.22 20:26:51.138] ! Cannot open script file [user.ltx]
[20.03.22 20:26:51.138] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[20.03.22 20:26:51.138] --Loading DLL: [xrRender_R2.dll]
[20.03.22 20:26:51.140] --Loading DLL: [xrGame.dll]
[20.03.22 20:26:51.185] --------------------------------------------------------------------------------
[20.03.22 20:26:51.185] [16320MB] physical memory installed, [10957MB] available, [32] percent of memory in use
[20.03.22 20:26:51.185] PageFile usage: [74MB], Peak PageFile usage: [75MB]
[20.03.22 20:26:51.185] --------------------------------------------------------------------------------
[20.03.22 20:26:51.185] * [ D3D ]: textures[0 K]
[20.03.22 20:26:51.185] * [x-ray]: process heap[34841 K], render[0 K]
[20.03.22 20:26:51.185] * [x-ray]: economy: strings[4695 K], smem[0 K]
[20.03.22 20:26:51.185] SOUND: OpenAL: enumerate devices...
[20.03.22 20:26:51.185] SOUND: OpenAL: EnumerationExtension Present
[20.03.22 20:26:51.253] devices Generic Software
[20.03.22 20:26:51.253] SOUND: OpenAL: system default SndDevice name is Generic Software
[20.03.22 20:26:51.494] SOUND: OpenAL: All available devices:
[20.03.22 20:26:51.495] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[20.03.22 20:26:51.495] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no]
[20.03.22 20:26:51.495] Executing config-script "e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 20:26:51.496] [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 20:26:51.496] Executing config-script "e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_default.ltx"...
[20.03.22 20:26:51.496] [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_default.ltx] successfully loaded.
[20.03.22 20:26:51.496] SOUND: Selected device is OpenAL Soft
[20.03.22 20:26:51.503] [OpenAL] EFX: present
[20.03.22 20:26:51.503] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[20.03.22 20:26:51.512] Starting RENDER device...
[20.03.22 20:26:51.530] * GPU [vendor:1002]-[device:731F]: AMD Radeon RX 5700
[20.03.22 20:26:51.530] * GPU driver: 30.0.13023.4001
[20.03.22 20:26:51.833] * CREATE: DeviceREF: 1
[20.03.22 20:26:51.833] * Vertex Processor: PURE HARDWARE
[20.03.22 20:26:51.833] * Texture memory: 4081 M
[20.03.22 20:26:51.833] * DDI-level: 9.0
[20.03.22 20:26:51.835] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.22 20:26:51.835] * GPU vertex cache: unrecognized, 16
[20.03.22 20:26:51.836] * DVB created: 16384K
[20.03.22 20:26:51.837] * DIB created: 512K
[20.03.22 20:26:51.838] ********************************************************************************
[20.03.22 20:26:51.838] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[20.03.22 20:26:51.933] !!Unhandled exception stack trace:
! Module: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF83EF97F28]
! Module: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF83EF92815]
! Module: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF83EF92B51]
! Module: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF83EF65859]
! Module: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF679CFB62C], Fun: [CRenderDevice::_Create()] + [60 byte(s)]
! Module: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF679CFB844], Fun: [CRenderDevice::Create()] + [216 byte(s)]
! Module: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF679CBEA19], Fun: [CApplication::DestroyLoadingScreen()] + [5917 byte(s)]
! Module: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF679CBEE1E], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF679CBC53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [E:\GAMES_SSD\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF679D196E2], Fun: [CPerlinNoise3D::Get()] + [41522 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF887737034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF888362651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[20.03.22 20:26:51.934] ********************************************************************************
[20.03.22 20:26:53.051] --Saved dump file to [e:\games_ssd\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\logs\xray_serp74_03-20-22_20-26-52.mdmp]
Не подскажу уже
такая фигня вылазит
Вот такая вот ошибочка, потрогал ящик.
Ошибка
Красивый мод, но сюжет дефолтный на базе этой графики и фишек мод NLC выглядел бы шикарно. Та же Народная солянка 2022 выглядит сейчас как ANOMALY и сюжет на десятки часов.
[20.03.22 14:20:17.582] * Detected CPU: AMD Phenom(tm) II X6 1055T Processor [AuthenticAMD], F31/M10/S0
[20.03.22 14:20:17.583] * CPU features: RDTSC, MMX, 3DNowExt!, 3DNow!, SSE, SSE2, SSE3, MONITOR/MWAIT, SSE4a
[20.03.22 14:20:17.583] * CPU cores: [6], threads: [6]
[20.03.22 14:20:17.583] * CPU0 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU1 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU2 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU3 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU4 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU5 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] Initializing File System...
[20.03.22 14:20:17.586] using fs-ltx fsgame.ltx
[20.03.22 14:20:17.586] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\]
[20.03.22 14:20:17.586] files: [6]
[20.03.22 14:20:17.586] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\]
[20.03.22 14:20:17.587] files: [22]
[20.03.22 14:20:17.587] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\ai\]
[20.03.22 14:20:17.587] files: [4]
[20.03.22 14:20:17.587] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\spawns\]
[20.03.22 14:20:17.587] files: [4]
[20.03.22 14:20:17.588] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\anims\]
[20.03.22 14:20:17.588] files: [78]
[20.03.22 14:20:17.594] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\levels\]
[20.03.22 14:20:17.594] files: [20]
[20.03.22 14:20:17.631] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\meshes\]
[20.03.22 14:20:17.632] files: [18]
[20.03.22 14:20:17.753] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\meshes\]
[20.03.22 14:20:17.753] files: [18]
[20.03.22 14:20:17.802] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\shaders\]
[20.03.22 14:20:17.802] files: [5]
[20.03.22 14:20:17.814] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\sounds\]
[20.03.22 14:20:17.815] files: [37]
[20.03.22 14:20:18.939] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\textures_hq\]
[20.03.22 14:20:18.940] files: [94]
[20.03.22 14:20:19.207] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\textures_med\]
[20.03.22 14:20:19.207] files: [94]
[20.03.22 14:20:19.507] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\scripts\]
[20.03.22 14:20:19.509] files: [483]
[20.03.22 14:20:19.517] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\]
[20.03.22 14:20:19.517] files: [47]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\levels\]
[20.03.22 14:20:19.551] files: [20]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\logs\]
[20.03.22 14:20:19.551] files: [4]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\screenshots\]
[20.03.22 14:20:19.551] files: [2]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\savedgames\]
[20.03.22 14:20:19.551] files: [3]
[20.03.22 14:20:19.563] FS: 45912 files cached, 9268Kb memory used.
[20.03.22 14:20:19.563] Init FileSystem 1.980358 sec
[20.03.22 14:20:19.564] [_MSC_FULL_VER]: [192428314], [_MSVC_LANG]: [201703L]
[20.03.22 14:20:19.564] Working Directory: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64]
[20.03.22 14:20:19.564] CommandLine: ["D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe" ]
[20.03.22 14:20:19.727] Initializing Engine...
[20.03.22 14:20:19.729] Starting INPUT device...
[20.03.22 14:20:19.797] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:19.797] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:20.310] refCount:m_pAdapter 1
[20.03.22 14:20:20.310] refCount:pFactory 1
[20.03.22 14:20:20.310] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:20.310] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:21.127] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:21.127] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:21.128] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[20.03.22 14:20:21.128] -- [renderer_r2a]
[20.03.22 14:20:21.128] -- [renderer_r2]
[20.03.22 14:20:21.128] -- [renderer_r2.5]
[20.03.22 14:20:21.128] -- [renderer_r3]
[20.03.22 14:20:21.128] -- [renderer_r4]
[20.03.22 14:20:21.128] Executing config-script "user.ltx"...
[20.03.22 14:20:21.128] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[20.03.22 14:20:21.128] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded.
[20.03.22 14:20:21.128] --Loading DLL: [xrRender_R4.dll]
[20.03.22 14:20:21.132] --Loading DLL: [xrGame.dll]
[20.03.22 14:20:21.165] --------------------------------------------------------------------------------
[20.03.22 14:20:21.165] [12286MB] physical memory installed, [7810MB] available, [36] percent of memory in use
[20.03.22 14:20:21.165] PageFile usage: [48MB], Peak PageFile usage: [55MB]
[20.03.22 14:20:21.165] --------------------------------------------------------------------------------
[20.03.22 14:20:21.165] * [ D3D ]: textures[0 K]
[20.03.22 14:20:21.165] * [x-ray]: process heap[25580 K], render[0 K]
[20.03.22 14:20:21.165] * [x-ray]: economy: strings[4694 K], smem[0 K]
[20.03.22 14:20:21.165] SOUND: OpenAL: enumerate devices...
[20.03.22 14:20:21.165] SOUND: OpenAL: EnumerationExtension Present
[20.03.22 14:20:21.258] devices Generic Software
[20.03.22 14:20:21.258] SOUND: OpenAL: system default SndDevice name is Generic Software
[20.03.22 14:20:21.545] SOUND: OpenAL: All available devices:
[20.03.22 14:20:21.545] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[20.03.22 14:20:21.545] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no]
[20.03.22 14:20:21.545] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 14:20:21.547] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 14:20:21.547] Executing config-script "user.ltx"...
[20.03.22 14:20:21.547] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_extreme.ltx"...
[20.03.22 14:20:21.547] ! Unknown command: texture_lod
[20.03.22 14:20:21.547] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_extreme.ltx] successfully loaded.
[20.03.22 14:20:21.547] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 14:20:21.548] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 14:20:21.549] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[20.03.22 14:20:21.549] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded.
[20.03.22 14:20:21.549] SOUND: Selected device is OpenAL Soft
[20.03.22 14:20:21.571] [OpenAL] EFX: present
[20.03.22 14:20:21.571] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[20.03.22 14:20:21.585] Starting RENDER device...
[20.03.22 14:20:21.586] * GPU [vendor:10DE]-[device:DC4]: NVIDIA GeForce GTS 450
[20.03.22 14:20:22.226] !![CHW::CreateDevice] DirectX 11.1 not supported!
[20.03.22 14:20:22.226] * CREATE: DeviceREF: 2
[20.03.22 14:20:22.226] * Texture memory: 969 M
[20.03.22 14:20:22.228] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[20.03.22 14:20:22.228] * GPU vertex cache: unrecognized, 24
[20.03.22 14:20:22.229] * DVB created: 16384K
[20.03.22 14:20:22.229] * DIB created: 512K
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex'
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex_pn'
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default_pn'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default_pn_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'effects\lightplanes'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\lightplanes'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\lightplanes_00'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\lightplanesself'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_aref'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_fur'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_hm'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_pn'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_pn_hm'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_puh'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_refl'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\pautina'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\selflight'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\selflight_det'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\selflightl'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\traced_anomaly'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\traced_anomaly_old'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\transparent'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xanomaly'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xbrainglass'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistort'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortcolor'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortcolorl'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortcolorlinv'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortinv'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xglass'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xglass2'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xlens'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xmonolith'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xwindows'
[20.03.22 14:20:22.240] ! Version conflict in shader 'selflight'
[20.03.22 14:20:22.240] ! Version conflict in shader 'selflight_static'
[20.03.22 14:20:22.242] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[20.03.22 14:20:22.375] * HWDST/PCF supported and used
[20.03.22 14:20:30.474] --LUA version: [LuaJIT 2.1.0-beta3]
[20.03.22 14:20:30.610] Starting engine...
[20.03.22 14:20:31.461] CEnvAmbient::load: section 'ambient_env_night_windy' not found
[20.03.22 14:22:07.791]
FATAL ERROR
[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitStatic
[error]File : C:\Users\user\Downloads\__Graphics Mod ENGINE-20211214T202435Z-001\__Graphics Mod ENGINE\OGSR-Engine-2.1.292\ogsr_engine\xrGame\ui\UIXmlInit.cpp
[error]Line : 176
[error]Description : XML node not found
[error]Arguments : video_adv:cap_g_show_minimap
[20.03.22 14:22:07.791] ***************************[ScriptCrashHandler]**********************************
[20.03.22 14:22:07.791] stack traceback:
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.791] Locals:
[20.03.22 14:22:07.791] userdata (*temporary) : (CScriptXmlInit): 0000020E1CE15250
[20.03.22 14:22:07.791] string (*temporary) : video_adv:cap_g_show_minimap
[20.03.22 14:22:07.791] userdata (*temporary) : (CUIStatic): 0000020E25F60590
[20.03.22 14:22:07.791] End
[20.03.22 14:22:07.791] Locals:
[20.03.22 14:22:07.791] Userdata: self
[20.03.22 14:22:07.791] userdata self.scroll_v : (CUIScrollView): 0000020E25F4FC00
[20.03.22 14:22:07.791] number x : 0.000000
[20.03.22 14:22:07.791] number y : 0.000000
[20.03.22 14:22:07.791] userdata xml : (CScriptXmlInit): 0000020E1CE15250
[20.03.22 14:22:07.791] Userdata: handler
[20.03.22 14:22:07.791] userdata handler.hint_name : (CUIStatic): 0000020E1FD24920
[20.03.22 14:22:07.791] number handler.current_view : 1.000000
[20.03.22 14:22:07.791] userdata handler.dialog : (CUIStatic): 0000020E1FD21E80
[20.03.22 14:22:07.791] Table: handler.m_preconditions
[20.03.22 14:22:07.791] Userdata: handler.dlg_video
[20.03.22 14:22:07.791] userdata handler.hint_caption : (CUIStatic): 0000020E1FD23D80
[20.03.22 14:22:07.791] Userdata: handler.dlg_gameplay
[20.03.22 14:22:07.791] userdata handler.dlg_gameplay.bk : (CUIFrameWindow): 0000020E200AE6B0
[20.03.22 14:22:07.791] Userdata: handler.dlg_sound
[20.03.22 14:22:07.791] userdata handler.dlg_sound.bk : (CUIFrameWindow): 0000020E200ADC90
[20.03.22 14:22:07.791] number handler.back_id : 3.000000
[20.03.22 14:22:07.791] Userdata: handler.dlg_controls
[20.03.22 14:22:07.791] userdata handler.dlg_controls.bk : (CUIFrameWindow): 0000020E1F8ACEB0
[20.03.22 14:22:07.791] userdata handler.back_ui : (CUIStatic): 0000020E1FD239A0
[20.03.22 14:22:07.791] number (for index) : 46.000000
[20.03.22 14:22:07.791] number (for limit) : 1.000000
[20.03.22 14:22:07.792] number (for step) : -1.000000
[20.03.22 14:22:07.792] number i : 46.000000
[20.03.22 14:22:07.792] string opt : g_show_minimap
[20.03.22 14:22:07.792] string ctr_type : check
[20.03.22 14:22:07.792] number need_restart : 0.000000
[20.03.22 14:22:07.792] Table: color
[20.03.22 14:22:07.792] number color.1 : 255.000000
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
invalid key to 'next'
stack traceback:
[C]: at 0x7ff9e5c9f058
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792]
FATAL ERROR
[error]Expression : FATAL ERROR
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : C:\Users\user\Downloads\__Graphics Mod ENGINE-20211214T202435Z-001\__Graphics Mod ENGINE\OGSR-Engine-2.1.292\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line : 52
[error]Description : [CScriptEngine::lua_pcall_failed]: invalid key to 'next'
[20.03.22 14:22:07.792] ***************************[ScriptCrashHandler]**********************************
[20.03.22 14:22:07.792] stack traceback:
[C]: at 0x7ff9e5c9f058
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] ********************************************************************************
[20.03.22 14:22:07.792] !![LogStackTrace] Thread: [X-RAY Primary thread]
[20.03.22 14:22:07.894] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC363E4C], Fun: [CTimerBase::getElapsedTime()] + [1588 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387EBD], Fun: [LogStackTrace()] + [73 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387C37], Fun: [xrDebug::fatal()] + [131 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C9F0D0]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B835A7], Fun: [vsnprintf_c_l()] + [266713 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B82679], Fun: [vsnprintf_c_l()] + [262827 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B832C9], Fun: [vsnprintf_c_l()] + [265979 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6BC52DC], Fun: [vsnprintf_c_l()] + [536334 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4EF42], Fun: [vsnprintf_c_l()] + [52084 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4855]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4A62]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA46F4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4BF9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387E90], Fun: [LogStackTrace()] + [28 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387ACA], Fun: [xrDebug::fail()] + [46 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F326D5], Fun: [xrFactory_Destroy()] + [1468801 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C6F0F2]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C72A8D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C724EC]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C7157D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C74EE9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D59F], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800097ED], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A25B], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4F12A], Fun: [vsnprintf_c_l()] + [52572 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D6F8], Fun: [luabind::detail::pcall()] + [100 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD595]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD4E4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F60C77], Fun: [xrFactory_Destroy()] + [1658659 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F288E6], Fun: [xrFactory_Destroy()] + [1428370 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F49914], Fun: [xrFactory_Destroy()] + [1563584 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F47870], Fun: [xrFactory_Destroy()] + [1555228 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9DB4], Fun: [xrFactory_Destroy()] + [1237088 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9C26], Fun: [xrFactory_Destroy()] + [1236690 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054685B], Fun: [CInput::MouseUpdate()] + [351 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054762C], Fun: [CInput::OnFrame()] + [84 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AF14], Fun: [CLoadScreenRenderer::OnRender()] + [340 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A064], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A34C], Fun: [CRenderDevice::on_idle()] + [220 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AAFA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A17A], Fun: [CRenderDevice::Run()] + [222 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EAA8], Fun: [CApplication::DestroyLoadingScreen()] + [6060 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EE1E], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053C53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A05996F2], Fun: [CPerlinNoise3D::Get()] + [41534 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA3A9A7034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAE2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[20.03.22 14:22:07.895] ********************************************************************************
[20.03.22 14:22:09.563] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:22:09.563] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:22:10.650]
FATAL ERROR
[error]Expression : ExitFromWinMain
[error]Function : xrDebug::_initialize::::operator ()
[error]File : C:\Users\user\Downloads\__Graphics Mod ENGINE-20211214T202435Z-001\__Graphics Mod ENGINE\OGSR-Engine-2.1.292\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line : 541
[error]Description : Unexpected application exit!
[20.03.22 14:22:10.650] ***************************[ScriptCrashHandler]**********************************
[20.03.22 14:22:10.650] stack traceback:
[C]: at 0x7ff9e5c9f058
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:10.650] *********************************************************************************
[20.03.22 14:22:10.650] ********************************************************************************
[20.03.22 14:22:10.650] !![LogStackTrace] Thread: [X-RAY Primary thread]
[20.03.22 14:22:10.769] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC363E4C], Fun: [CTimerBase::getElapsedTime()] + [1588 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387EBD], Fun: [LogStackTrace()] + [73 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC388718], Fun: [DbgLogExceptionFilter()] + [1632 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388A42D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388A41FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388A41B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC38C11D], Fun: [rtc_csize()] + [9969 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC38C244], Fun: [rtc_csize()] + [10264 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAA9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAEDB91], Fun: [LdrShutdownProcess()] + [321 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAEDA2D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA3A9AE0AB], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388B05BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388B045F], Fun: [exit()] + [127 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387D7B], Fun: [xrDebug::backend()] + [303 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387C37], Fun: [xrDebug::fatal()] + [131 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C9F0D0]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B835A7], Fun: [vsnprintf_c_l()] + [266713 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B82679], Fun: [vsnprintf_c_l()] + [262827 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B832C9], Fun: [vsnprintf_c_l()] + [265979 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6BC52DC], Fun: [vsnprintf_c_l()] + [536334 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4EF42], Fun: [vsnprintf_c_l()] + [52084 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4855]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4A62]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA46F4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4BF9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387E90], Fun: [LogStackTrace()] + [28 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387ACA], Fun: [xrDebug::fail()] + [46 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F326D5], Fun: [xrFactory_Destroy()] + [1468801 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C6F0F2]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C72A8D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C724EC]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C7157D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C74EE9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D59F], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800097ED], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A25B], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4F12A], Fun: [vsnprintf_c_l()] + [52572 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D6F8], Fun: [luabind::detail::pcall()] + [100 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD595]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD4E4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F60C77], Fun: [xrFactory_Destroy()] + [1658659 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F288E6], Fun: [xrFactory_Destroy()] + [1428370 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F49914], Fun: [xrFactory_Destroy()] + [1563584 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F47870], Fun: [xrFactory_Destroy()] + [1555228 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9DB4], Fun: [xrFactory_Destroy()] + [1237088 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9C26], Fun: [xrFactory_Destroy()] + [1236690 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054685B], Fun: [CInput::MouseUpdate()] + [351 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054762C], Fun: [CInput::OnFrame()] + [84 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AF14], Fun: [CLoadScreenRenderer::OnRender()] + [340 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A064], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A34C], Fun: [CRenderDevice::on_idle()] + [220 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AAFA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A17A], Fun: [CRenderDevice::Run()] + [222 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EAA8], Fun: [CApplication::DestroyLoadingScreen()] + [6060 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EE1E], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053C53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A05996F2], Fun: [CPerlinNoise3D::Get()] + [41534 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA3A9A7034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAE2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[20.03.22 14:22:10.769] ********************************************************************************