Оценка:3.9

Народная Солянка 2016 OGSR Engine(Версия от 2023 года)

Глобальные модификации

  • Описание
  • Отзывы
  • Правки
  • Сборки
  • Прохождения
Описание:
Различия между разными версиями народной солянки: Ознакомится со статьёй
Интерактивная карта Народной Солянки: Перейти к материалу

О модификации:
Народная Солянка - это не совсем та трилогия Сталкера, в которую Вы привыкли играть. Это — новая, и настоящая жизнь в Зоне, которая была осуществлена фанатами всеми любимой трилогии. Народная Солянка — это необычная Зона, представленная перед нами в непонятном облике. Многие сталкеры утверждают, что Солянка - это нечто больше, чем просто Сталкер.

Огромного количество заданий и разветвлений сюжетных веток в "Новом" Сталкере, приобретают глобальные масштабы, они завлекают игрока в новую игру на долгое время. В модификации была добавлена возможность не шаблонного прохождения, а возможность пройти одни и те же задания, в зависимости от Вашего выбора, который может сказываться на дальнейшем игровом процессе.

В новой версии была проделана большая работа над стандартным локационном паком, было исправно много ошибок геометрии уровня, а так же добавлены новые места, на привычных территориях.

О проекте:
Данная сборка является переосмыслением старой доброй Народной Солянки с серьезными графическими улучшениями и геймплейными нововведениями. Также в ходе разработки добавляются новые и перерабатываются некоторые старые квесты / сюжетные линии. Системные требования также ощутимо выросли, но играть можно и на относительно старых машинах, предварительно снизив настройки графики.

Изменения версии от 30.12.23:
- Написан лаунчер для запуска и обновления игры, проверки архивов
- Различные правки рендера.
- Многопоток обработки партиклов, дождя и инверсной кинематики.
- Обновлен SSS, обновлены шейдеры
- Оптимизация многих скриптовых процессов
Читать далее
- Обновление различных текстур (в сборках за последний год используется микс из текстурных паков из открытых источников: ShoC Rebuild, Two-K, ShoC Update и пр. с нашими изменениями и доработками)
- Изменены некоторые модели персонажей
- Новый худ, биорадар перенесен на миникарту
- Изменено окно настроек в меню
- Введены новые монстры и добавлены новые разновидности старых, некоторые модели монстров изменены
- Небольшие правки баланса
- Фиксы логик на базе, некоторые сцены дополнены
- Новые побочные квесты на базу
- Поэтапная застройка базы
- Продолжение линейки Семейного Очага, некоторые изменения в уже существующих заданиях
- Введено новое задание в линейке пропавшей экспедиции и посещения лабиринта
- Изменено задание на посылку у Лиса
- Прочие множественные правки
Установка:
1. Скачать сборку
2. Положить в любую удобную папку. Желательно на системный SSD, где находится файл подкачки.
3. Запустить launcher.exe
4. Через лаунчер проверяем целостность, устанавливаем программное обеспечение.
5. Играть. Совместимость старых сейвов не гарантирована, приветствуется новая игра!

!Внимание! Сборка уже включает в себя ТЧ и НС2016, ничего дополнительно ставить не нужно, а тем более накатывать куда-то сверху.

Логи, сохранения и скриншоты находятся в папке _appdata_. В случаев вылета прикладывать сейв, а также лог целиком!

P.S. Сейвы несовместимы с оригинальной НС2016 и старыми адаптациями ее на движок OGSE/OGSR!

Скриншоты
Скачать через:
Материал обновлен: 2025-06-10 19:55:55

[2025-12-18 16:01:11.541][16712] ####################[+MIMALLOC+]####################
[2025-12-18 16:01:11.542][16712] heap stats:     peak       total       freed     current        unit       count   
[2025-12-18 16:01:11.542][16712]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-12-18 16:01:11.542][16712]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2025-12-18 16:01:11.542][16712]      reset:     0      
[2025-12-18 16:01:11.542][16712]     purged:     0      
[2025-12-18 16:01:11.542][16712]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2025-12-18 16:01:11.542][16712]   segments:     1           1           0           1                                not all freed!
[2025-12-18 16:01:11.542][16712] -abandoned:     0           0           0           0                                ok
[2025-12-18 16:01:11.542][16712]    -cached:     0           0           0           0                                ok
[2025-12-18 16:01:11.542][16712]      pages:     0           0           0           0                                ok
[2025-12-18 16:01:11.542][16712] -abandoned:     0           0           0           0                                ok
[2025-12-18 16:01:11.542][16712]  -extended:     0      
[2025-12-18 16:01:11.542][16712]  -noretire:     0      
[2025-12-18 16:01:11.542][16712]      mmaps:     0      
[2025-12-18 16:01:11.542][16712]    commits:     1      
[2025-12-18 16:01:11.542][16712]     resets:     0      
[2025-12-18 16:01:11.542][16712]     purges:     0      
[2025-12-18 16:01:11.542][16712]    threads:     0           0           0           0                                ok
[2025-12-18 16:01:11.542][16712]   searches:     0.0 avg
[2025-12-18 16:01:11.542][16712] numa nodes:     1
[2025-12-18 16:01:11.542][16712]    elapsed:     0.041 s
[2025-12-18 16:01:11.542][16712]    process: user: 0.031 s, system: 0.031 s, faults: 5054, rss: 16.4 MiB, commit: 40.3 MiB
[2025-12-18 16:01:11.542][16712] ####################[-MIMALLOC-]####################
[2025-12-18 16:01:11.543][16712] * Detected CPU: AMD Ryzen 3 1200 Quad-Core Processor            [AuthenticAMD], F143/M1/S1
[2025-12-18 16:01:11.543][16712] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[2025-12-18 16:01:11.543][16712] * CPU cores: [4], threads: [4]
[2025-12-18 16:01:11.543][16712] * CPU0 current freq: 3100 MHz, max freq: 3100 MHz
[2025-12-18 16:01:11.543][16712] * CPU1 current freq: 3100 MHz, max freq: 3100 MHz
[2025-12-18 16:01:11.543][16712] * CPU2 current freq: 3100 MHz, max freq: 3100 MHz
[2025-12-18 16:01:11.543][16712] * CPU3 current freq: 3100 MHz, max freq: 3100 MHz
[2025-12-18 16:01:11.543][16712] Initializing File System...
[2025-12-18 16:01:11.544][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2025-12-18 16:01:11.583][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2025-12-18 16:01:11.598][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2025-12-18 16:01:11.615][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2025-12-18 16:01:11.620][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2025-12-18 16:01:11.673][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2025-12-18 16:01:12.439][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2025-12-18 16:01:12.510][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2025-12-18 16:01:12.573][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2025-12-18 16:01:12.598][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2025-12-18 16:01:12.632][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2025-12-18 16:01:12.673][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2025-12-18 16:01:12.712][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2025-12-18 16:01:12.752][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2025-12-18 16:01:12.792][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2025-12-18 16:01:12.816][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2025-12-18 16:01:12.856][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2025-12-18 16:01:12.914][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [222632773]
[2025-12-18 16:01:12.924][16712] using fs-ltx: [fsgame.ltx]
[2025-12-18 16:01:12.924][16712] --Found FS dir: [f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2025-12-18 16:01:12.924][16712]   items: [5]
[2025-12-18 16:01:12.925][16712] --Found FS dir: [f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2025-12-18 16:01:12.925][16712]   items: [1]
[2025-12-18 16:01:12.925][16712] FS: 81029 files cached, 0Kb memory used.
[2025-12-18 16:01:12.925][16712] Init FileSystem 1.382117 sec
[2025-12-18 16:01:12.926][16712] ~ Logging initialized. FIle f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_den4ik_2025-12-18_16-01-12.log.
[2025-12-18 16:01:12.926][16712] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2025-12-18 16:01:12.926][16712] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2025-12-18 16:01:12.926][16712] Working Directory: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2025-12-18 16:01:12.926][16712] CommandLine: ["F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2025-12-18 16:01:12.926][16712] Main thread id=0
[2025-12-18 16:01:12.927][16712] TTAPI number of threads: [4]
[2025-12-18 16:01:12.927][16712] ~ Apply system_mods.ltx...
[2025-12-18 16:01:12.929][  872] Pool thread id=1
[2025-12-18 16:01:12.929][ 5140] Pool thread id=2
[2025-12-18 16:01:12.929][16888] Pool thread id=3
[2025-12-18 16:01:12.929][15608] Pool thread id=4
[2025-12-18 16:01:13.091][16712] ~ [InitSettings] duration [164]ms.
[2025-12-18 16:01:13.091][16712] [shader_params_export] section found!!!
[2025-12-18 16:01:13.091][16712] Initializing Engine...
[2025-12-18 16:01:13.094][16712] Starting INPUT device...
[2025-12-18 16:01:13.116][16712] --------------------------------------------------------------------------------
[2025-12-18 16:01:13.116][16712] ####################[+MIMALLOC+]####################
[2025-12-18 16:01:13.117][16712] heap stats:     peak       total       freed     current        unit       count   
[2025-12-18 16:01:13.117][16712]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-12-18 16:01:13.117][16712]  committed:    96.7 MiB   126.5 MiB    29.7 MiB    96.7 MiB                          
[2025-12-18 16:01:13.117][16712]      reset:     0      
[2025-12-18 16:01:13.117][16712]     purged:    29.2 MiB
[2025-12-18 16:01:13.117][16712]    touched:    64.2 KiB   192.7 KiB    31.1 MiB   -30.9 MiB                          ok
[2025-12-18 16:01:13.117][16712]   segments:     3           3           0           3                                not all freed!
[2025-12-18 16:01:13.117][16712] -abandoned:     0           0           0           0                                ok
[2025-12-18 16:01:13.117][16712]    -cached:     0           0           0           0                                ok
[2025-12-18 16:01:13.117][16712]      pages:     0           0         188        -188                                ok
[2025-12-18 16:01:13.117][16712] -abandoned:     0           0           0           0                                ok
[2025-12-18 16:01:13.117][16712]  -extended:     0      
[2025-12-18 16:01:13.117][16712]  -noretire:     0      
[2025-12-18 16:01:13.117][16712]      mmaps:     0      
[2025-12-18 16:01:13.117][16712]    commits:   308      
[2025-12-18 16:01:13.117][16712]     resets:     0      
[2025-12-18 16:01:13.117][16712]     purges:    13      
[2025-12-18 16:01:13.117][16712]    threads:     4           4           0           4                                not all freed!
[2025-12-18 16:01:13.117][16712]   searches:     0.0 avg
[2025-12-18 16:01:13.117][16712] numa nodes:     1
[2025-12-18 16:01:13.117][16712]    elapsed:     1.616 s
[2025-12-18 16:01:13.117][16712]    process: user: 1.343 s, system: 0.093 s, faults: 25703, rss: 89.2 MiB, commit: 104.2 MiB
[2025-12-18 16:01:13.117][16712] ####################[-MIMALLOC-]####################
[2025-12-18 16:01:13.117][16712] [16308MB] physical memory installed, [9490MB] available, [41] percent of memory in use
[2025-12-18 16:01:13.117][16712] PageFile total: [9216MB], free~ [5633MB]
[2025-12-18 16:01:13.117][16712] Engine memory usage (Working Set): [89MB], peak: [89MB]
[2025-12-18 16:01:13.117][16712] Engine memory usage (Commit Charge): [104MB], peak: [104MB]
[2025-12-18 16:01:13.117][16712] --------------------------------------------------------------------------------
[2025-12-18 16:01:13.118][16712] * [ D3D ]: textures count [0]
[2025-12-18 16:01:13.118][16712] * [ D3D ]: textures[0 K]
[2025-12-18 16:01:13.118][16712] * [x-ray]: process heap[0 K], render[0 K]
[2025-12-18 16:01:13.118][16712] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2025-12-18 16:01:13.118][16712] ~ Load sounds.ltx...
[2025-12-18 16:01:13.118][16712] SOUND: OpenAL: enumerate devices...
[2025-12-18 16:01:13.272][16712] SOUND: OpenAL: Default sound device name is [Speakers (2- USB Audio Device)]
[2025-12-18 16:01:13.272][16712] SOUND: OpenAL: All available devices:
[2025-12-18 16:01:13.272][16712] 1. Speakers (2- USB Audio Device) (full name [OpenAL Soft on Speakers (2- USB Audio Device)]). al_soft [1]
[2025-12-18 16:01:13.272][16712] 2. E2342 (NVIDIA High Definition Audio) (full name [OpenAL Soft on E2342 (NVIDIA High Definition Audio)]). al_soft [1]
[2025-12-18 16:01:13.273][16712] Executing config-script "f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-12-18 16:01:13.273][16712] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-12-18 16:01:13.273][16712] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-12-18 16:01:13.273][16712] [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-12-18 16:01:13.273][16712] Executing config-script "user.ltx"...
[2025-12-18 16:01:13.275][16712] Executing config-script "f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2025-12-18 16:01:13.276][16712] ~ Invalid syntax in call to 'snd_device'
[2025-12-18 16:01:13.276][16712] ~ Valid arguments: Speakers (2- USB Audio Device)/E2342 (NVIDIA High Definition Audio)
[2025-12-18 16:01:13.276][16712] [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2025-12-18 16:01:13.276][16712] Executing config-script "f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-12-18 16:01:13.276][16712] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-12-18 16:01:13.276][16712] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-12-18 16:01:13.276][16712] [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-12-18 16:01:13.276][16712] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2025-12-18 16:01:13.276][16712] ~ Valid arguments: float value in range [0.10000,0.90000]
[2025-12-18 16:01:13.277][16712] [f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2025-12-18 16:01:13.277][16712] SOUND: Selected device is [Speakers (2- USB Audio Device)]
[2025-12-18 16:01:13.306][16712] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2025-12-18 16:01:13.306][16712] [OpenAL] EFX: present
[2025-12-18 16:01:13.306][16712] Loading of [senvironment.xr]
[2025-12-18 16:01:13.306][16712] ~ env id=[0] name=[identity]
[2025-12-18 16:01:13.306][16712] ~ env id=[1] name=[default]
[2025-12-18 16:01:13.306][16712] ~ env id=[2] name=[bathroom]
[2025-12-18 16:01:13.306][16712] ~ env id=[3] name=[mountains]
[2025-12-18 16:01:13.306][16712] ~ env id=[4] name=[yard]
[2025-12-18 16:01:13.306][16712] ~ env id=[5] name=[room]
[2025-12-18 16:01:13.306][16712] ~ env id=[6] name=[plant]
[2025-12-18 16:01:13.306][16712] ~ env id=[7] name=[long_corridor]
[2025-12-18 16:01:13.306][16712] ~ env id=[8] name=[open_space]
[2025-12-18 16:01:13.306][16712] ~ env id=[9] name=[house]
[2025-12-18 16:01:13.306][16712] ~ env id=[10] name=[forest]
[2025-12-18 16:01:13.306][16712] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2025-12-18 16:01:13.308][16712] Starting RENDER device...
[2025-12-18 16:01:13.312][16712] * Avail GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[2025-12-18 16:01:13.312][16712] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2025-12-18 16:01:13.312][16712]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2025-12-18 16:01:13.312][16712] 
Dedicated VRAM: 5966 MB (6255804416 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8154 MB (8550203392 bytes)
CurrentUsage: 0 MB (0 bytes)
Budget: 5198 MB (5450498048 bytes)
[2025-12-18 16:01:13.312][16712] * Selected GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[2025-12-18 16:01:13.577][16712] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2025-12-18 16:01:13.585][16712] *     Texture memory: 5966 M
[2025-12-18 16:01:13.599][16712] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2025-12-18 16:01:13.599][16712] * GPU vertex cache: unrecognized, 24
[2025-12-18 16:01:13.600][16712] * DVB created: 4096K
[2025-12-18 16:01:13.600][16712] * DIB created: 512K
[2025-12-18 16:01:13.620][16712] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2025-12-18 16:01:13.627][16712] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2025-12-18 16:01:14.708][16712] * HWDST/PCF supported and used
[2025-12-18 16:01:14.708][16712] Export custom shader params...
[2025-12-18 16:01:14.709][16712] Export custom shader param [breath_idx]
[2025-12-18 16:01:14.709][16712] Export custom shader param [breath_size]
[2025-12-18 16:01:14.709][16712] Export custom shader param [device_inertia]
[2025-12-18 16:01:14.709][16712] Export custom shader param [gasmask_inertia]
[2025-12-18 16:01:14.709][16712] Export custom shader param [heat_fade_distance]
[2025-12-18 16:01:14.709][16712] Export custom shader param [heat_vision_blurring]
[2025-12-18 16:01:14.709][16712] Export custom shader param [heat_vision_steps]
[2025-12-18 16:01:14.709][16712] Export custom shader param [pnv_color]
[2025-12-18 16:01:14.709][16712] Export custom shader param [pnv_color_old]
[2025-12-18 16:01:14.709][16712] Export custom shader param [pnv_params_old]
[2025-12-18 16:01:14.709][16712] Export custom shader param [pp_img_cg]
[2025-12-18 16:01:14.709][16712] Export custom shader done!!!
[2025-12-18 16:01:22.401][16712] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2025-12-18 16:01:22.408][16712] Load [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2025-12-18 16:01:22.408][16712] cop format used for file [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2025-12-18 16:01:22.478][16712] Load [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2025-12-18 16:01:22.549][16712] Load [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2025-12-18 16:01:22.549][16712] cop format used for file [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2025-12-18 16:01:22.678][16712] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2025-12-18 16:01:22.678][16712] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2025-12-18 16:01:22.678][16712] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2025-12-18 16:01:22.678][16712] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-12-18 16:01:22.678][16712] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-12-18 16:01:23.370][16712] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2025-12-18 16:01:23.391][16712] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-12-18 16:01:23.391][16712] get_current_kx()=0.75
[2025-12-18 16:01:23.391][16712] full_name=f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2025-12-18 16:01:23.600][16712] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2025-12-18 16:01:23.600][16712] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2025-12-18 16:01:23.600][16712] Starting engine...
[2025-12-18 16:01:23.600][16712] Main thread id=[16712]
[2025-12-18 16:01:23.676][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2025-12-18 16:01:23.676][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2025-12-18 16:01:23.677][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2025-12-18 16:01:23.677][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2025-12-18 16:01:23.677][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2025-12-18 16:01:23.677][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2025-12-18 16:01:23.677][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2025-12-18 16:01:23.677][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2025-12-18 16:01:23.677][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2025-12-18 16:01:23.677][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2025-12-18 16:01:23.677][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2025-12-18 16:01:23.678][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2025-12-18 16:01:23.678][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2025-12-18 16:01:23.678][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2025-12-18 16:01:23.678][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2025-12-18 16:01:23.678][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2025-12-18 16:01:23.678][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2025-12-18 16:01:23.678][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2025-12-18 16:01:23.679][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2025-12-18 16:01:23.679][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2025-12-18 16:01:23.679][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2025-12-18 16:01:23.679][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2025-12-18 16:01:23.680][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2025-12-18 16:01:23.680][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2025-12-18 16:01:23.681][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2025-12-18 16:01:23.681][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2025-12-18 16:01:23.681][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2025-12-18 16:01:23.681][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2025-12-18 16:01:23.682][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2025-12-18 16:01:23.683][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2025-12-18 16:01:23.683][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2025-12-18 16:01:23.683][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2025-12-18 16:01:23.684][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2025-12-18 16:01:23.684][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2025-12-18 16:01:23.689][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2025-12-18 16:01:23.689][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2025-12-18 16:01:23.690][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2025-12-18 16:01:23.690][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2025-12-18 16:01:23.694][16712] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.026 s.]
[2025-12-18 16:01:23.694][16712] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.093 s.]
[2025-12-18 16:01:23.738][16712] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2025-12-18 16:01:23.747][16712] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2025-12-18 16:01:23.785][16712] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2025-12-18 16:01:23.798][16712] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2025-12-18 16:01:23.888][16712] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2025-12-18 16:01:24.686][16712] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2025-12-18 16:01:31.096][16712] Starting server...
[2025-12-18 16:01:31.594][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2025-12-18 16:01:31.963][16712] * phase time: 0 ms
[2025-12-18 16:01:31.963][16712] * phase cmem: 0 K
[2025-12-18 16:01:31.972][16712] Loading objects...
[2025-12-18 16:01:32.025][16712] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2025-12-18 16:01:32.115][16712] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single
[2025-12-18 16:01:32.300][16712] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single
[2025-12-18 16:01:32.308][16712] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single
[2025-12-18 16:01:32.331][16712] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single
[2025-12-18 16:01:33.667][16712] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2025-12-18 16:01:33.667][16712] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2025-12-18 16:01:35.147][16712] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2025-12-18 16:01:36.071][16712] [IGame_ObjectPool::prefetch] objects prefetching time (373): [4.10 s.]
[2025-12-18 16:01:36.071][16712] Loading models...
[2025-12-18 16:01:36.639][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_ecolog.ltx] for dynamics\weapons\wpn_hand\wpn_hand_ecolog...
[2025-12-18 16:01:38.792][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_seva.ltx] for dynamics\weapons\wpn_hand\wpn_hand_seva...
[2025-12-18 16:01:39.905][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_merc.ltx] for dynamics\weapons\wpn_hand\wpn_hand_merc...
[2025-12-18 16:01:40.877][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit...
[2025-12-18 16:01:40.962][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit_exo...
[2025-12-18 16:01:40.987][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit_light.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit_light...
[2025-12-18 16:01:41.026][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cloak_brown.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cloak_brown...
[2025-12-18 16:01:41.049][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cloak_leather.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cloak_leather...
[2025-12-18 16:01:41.057][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cs_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cs_heavy...
[2025-12-18 16:01:41.077][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_dolg.ltx] for dynamics\weapons\wpn_hand\wpn_hand_dolg...
[2025-12-18 16:01:41.092][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy...
[2025-12-18 16:01:41.161][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m.ltx] for dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m...
[2025-12-18 16:01:41.197][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo...
[2025-12-18 16:01:41.215][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_dolg.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_dolg...
[2025-12-18 16:01:41.248][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_free.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_free...
[2025-12-18 16:01:41.267][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_kill.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_kill...
[2025-12-18 16:01:41.285][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_mono.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_mono...
[2025-12-18 16:01:41.439][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_military.ltx] for dynamics\weapons\wpn_hand\wpn_hand_military...
[2025-12-18 16:01:41.456][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_military_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_military_exo...
[2025-12-18 16:01:41.499][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_monolith.ltx] for dynamics\weapons\wpn_hand\wpn_hand_monolith...
[2025-12-18 16:01:41.511][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific.ltx] for dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific...
[2025-12-18 16:01:41.528][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_novice.ltx] for dynamics\weapons\wpn_hand\wpn_hand_novice...
[2025-12-18 16:01:41.578][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_specops.ltx] for dynamics\weapons\wpn_hand\wpn_hand_specops...
[2025-12-18 16:01:41.588][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific...
[2025-12-18 16:01:41.597][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_stalker.ltx] for dynamics\weapons\wpn_hand\wpn_hand_stalker...
[2025-12-18 16:01:41.611][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy...
[2025-12-18 16:01:41.625][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_light.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_light...
[2025-12-18 16:01:41.639][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle...
[2025-12-18 16:01:42.405][16712] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2025-12-18 16:01:42.608][16712] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2025-12-18 16:01:42.933][16712] [CModelPool::Prefetch] models prefetching time (397): [6.86 s.]
[2025-12-18 16:01:42.933][16712] * [prefetch] time:    10960 ms
[2025-12-18 16:01:42.933][16712] * [prefetch] memory:  0Kb
[2025-12-18 16:01:42.934][16712] * phase time: 10970 ms
[2025-12-18 16:01:42.934][16712] * phase cmem: 0 K
[2025-12-18 16:01:42.960][16712] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-12-18 16:01:42.960][16712] get_current_kx()=0.75
[2025-12-18 16:01:42.960][16712] full_name=f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2025-12-18 16:01:42.968][16712] start_game_callback() start
[2025-12-18 16:01:42.991][16712] $game_configs$ content:
[2025-12-18 16:01:42.992][16712] $game_scripts$ content:
[2025-12-18 16:01:42.992][16712] $game_shaders$ content:
[2025-12-18 16:01:42.992][16712] start_game_callback() end
[2025-12-18 16:01:42.992][16712] * phase time: 57 ms
[2025-12-18 16:01:42.992][16712] * phase cmem: 0 K
[2025-12-18 16:01:42.993][16712] * phase time: 1 ms
[2025-12-18 16:01:42.993][16712] * phase cmem: 0 K
[2025-12-18 16:01:42.999][16712] * Creating new game...
[2025-12-18 16:01:42.999][16712] * Loading spawn registry...
[2025-12-18 16:01:44.444][16712] Start load of custom waypoints...
[2025-12-18 16:01:44.452][16712] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2025-12-18 16:01:44.453][16712] End load of custom waypoints...
[2025-12-18 16:01:44.453][16712] build_story_spawns start...
[2025-12-18 16:01:44.464][16712] build_root_spawns start...
[2025-12-18 16:01:44.465][16712] process_spawns m_temp0 start...
[2025-12-18 16:01:44.465][16712] process_spawns m_temp1 start...
[2025-12-18 16:01:44.465][16712] * 15525 spawn points are successfully loaded
[2025-12-18 16:01:44.587][16712] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2025-12-18 16:01:44.762][16712] ~ [zone_mincer_average] id=1862 offline spawn art [af_mincer_meat]
[2025-12-18 16:01:45.518][16712] ~ [zone_mincer_strong] id=11914 offline spawn art [af_blood]
[2025-12-18 16:01:45.592][16712] ~ [zone_gravi_zone_strong] id=13006 offline spawn art [af_vyvert]
[2025-12-18 16:01:45.630][16712] ~ [zone_mincer_strong] id=13512 offline spawn art [af_blood]
[2025-12-18 16:01:45.731][16712] ~ [zone_mincer_average] id=14981 offline spawn art [af_mincer_meat]
[2025-12-18 16:01:45.748][16712] ~ [zone_mincer_average] id=15180 offline spawn art [af_soul]
[2025-12-18 16:01:45.805][16712] ~ [zone_mincer_average] id=15884 offline spawn art [af_mincer_meat]
[2025-12-18 16:01:45.813][16712] ~ [zone_sphere_strong] id=15994 offline spawn art [af_electra_sparkler]
[2025-12-18 16:01:45.900][16712] ~ [zone_mincer_strong] id=17274 offline spawn art [af_mincer_meat]
[2025-12-18 16:01:45.901][16712] ~ [zone_mincer_strong] id=17283 offline spawn art [af_soul]
[2025-12-18 16:01:46.345][16712] ~ [zone_mincer_average] id=23610 offline spawn art [af_blood]
[2025-12-18 16:01:46.436][16712] ~~~ db.ver: 7
[2025-12-18 16:01:50.492][16712] * Saving spawns...
[2025-12-18 16:01:50.492][16712] * Saving objects...
[2025-12-18 16:01:50.548][16712] * 25106 objects are successfully saved
[2025-12-18 16:01:50.560][16712] * Game all.sav is successfully saved to file 'f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\all.sav'
[2025-12-18 16:01:50.560][16712] * New game is successfully created!
[2025-12-18 16:01:50.560][16712] * phase time: 7566 ms
[2025-12-18 16:01:50.560][16712] * phase cmem: 0 K
[2025-12-18 16:01:50.593][16712] # New player created!
[2025-12-18 16:01:50.593][16712] * client : connection accepted -
[2025-12-18 16:01:50.599][16712] * phase time: 38 ms
[2025-12-18 16:01:50.599][16712] * phase cmem: 0 K
[2025-12-18 16:01:50.615][16712] * phase time: 16 ms
[2025-12-18 16:01:50.615][16712] * phase cmem: 0 K
[2025-12-18 16:01:52.113][16712] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2025-12-18 16:01:52.113][16712] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2025-12-18 16:01:52.125][16712] ~ LevelResources load...
[2025-12-18 16:01:52.125][16712] ~ LevelResources - base: 5097, 3038 K
[2025-12-18 16:01:52.125][16712] ~ LevelResources - lmap: 0, 0 K
[2025-12-18 16:01:52.126][16712] * phase time: 1510 ms
[2025-12-18 16:01:52.126][16712] * phase cmem: 0 K
[2025-12-18 16:01:53.825][16712] * phase time: 1699 ms
[2025-12-18 16:01:53.825][16712] * phase cmem: 0 K
[2025-12-18 16:01:53.826][16712] * [Loading VB] 65532 verts, 2047 Kb
[2025-12-18 16:01:53.833][16712] * [Loading VB] 65530 verts, 2047 Kb
[2025-12-18 16:01:53.837][16712] * [Loading VB] 65531 verts, 2047 Kb
[2025-12-18 16:01:53.842][16712] * [Loading VB] 65532 verts, 2047 Kb
[2025-12-18 16:01:53.849][16712] * [Loading VB] 60327 verts, 1885 Kb
[2025-12-18 16:01:53.854][16712] * [Loading VB] 65531 verts, 2047 Kb
[2025-12-18 16:01:53.858][16712] * [Loading VB] 65534 verts, 2047 Kb
[2025-12-18 16:01:53.863][16712] * [Loading VB] 65535 verts, 2047 Kb
[2025-12-18 16:01:53.867][16712] * [Loading VB] 65534 verts, 2047 Kb
[2025-12-18 16:01:53.872][16712] * [Loading VB] 65534 verts, 2047 Kb
[2025-12-18 16:01:53.876][16712] * [Loading VB] 65534 verts, 2047 Kb
[2025-12-18 16:01:53.881][16712] * [Loading VB] 46354 verts, 1448 Kb
[2025-12-18 16:01:53.884][16712] * [Loading VB] 65533 verts, 2047 Kb
[2025-12-18 16:01:53.892][16712] * [Loading VB] 65535 verts, 2047 Kb
[2025-12-18 16:01:53.900][16712] * [Loading VB] 65535 verts, 2047 Kb
[2025-12-18 16:01:53.907][16712] * [Loading VB] 65530 verts, 2047 Kb
[2025-12-18 16:01:53.913][16712] * [Loading VB] 65532 verts, 2047 Kb
[2025-12-18 16:01:53.921][16712] * [Loading VB] 65535 verts, 2047 Kb
[2025-12-18 16:01:53.927][16712] * [Loading VB] 53153 verts, 1661 Kb
[2025-12-18 16:01:53.934][16712] * [Loading VB] 50229 verts, 1569 Kb
[2025-12-18 16:01:53.939][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.947][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.951][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.955][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.959][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.963][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.968][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.972][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.976][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.980][16712] * [Loading IB] 670515 indices, 1309 Kb
[2025-12-18 16:01:53.983][16712] * [Loading IB] 960834 indices, 1876 Kb
[2025-12-18 16:01:53.991][16712] * [Loading VB] 65533 verts, 767 Kb
[2025-12-18 16:01:53.994][16712] * [Loading VB] 65533 verts, 767 Kb
[2025-12-18 16:01:53.996][16712] * [Loading VB] 65535 verts, 767 Kb
[2025-12-18 16:01:54.000][16712] * [Loading VB] 65535 verts, 767 Kb
[2025-12-18 16:01:54.001][16712] * [Loading VB] 65535 verts, 767 Kb
[2025-12-18 16:01:54.003][16712] * [Loading VB] 65534 verts, 767 Kb
[2025-12-18 16:01:54.005][16712] * [Loading VB] 65528 verts, 767 Kb
[2025-12-18 16:01:54.008][16712] * [Loading VB] 16089 verts, 188 Kb
[2025-12-18 16:01:54.010][16712] * [Loading VB] 50229 verts, 588 Kb
[2025-12-18 16:01:54.012][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:54.017][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:54.021][16712] * [Loading IB] 1048572 indices, 2047 Kb
[2025-12-18 16:01:54.025][16712] * [Loading IB] 784818 indices, 1532 Kb
[2025-12-18 16:01:54.029][16712] * [Loading IB] 1048518 indices, 2047 Kb
[2025-12-18 16:01:54.037][16712] * [Loading IB] 411225 indices, 803 Kb
[2025-12-18 16:01:54.041][16712] * phase time: 216 ms
[2025-12-18 16:01:54.041][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.104][16712] Loaded [18381] models from level.
[2025-12-18 16:01:54.104][16712] * phase time: 62 ms
[2025-12-18 16:01:54.104][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.253][16712] * [DETAILS] VertexConsts(256), Batch(61)
[2025-12-18 16:01:54.253][16712] * [DETAILS] 48739 v(20), 31842 p
[2025-12-18 16:01:54.253][16712] * [DETAILS] Batch(61), VB(951K), IB(186K)
[2025-12-18 16:01:54.255][16712] * phase time: 150 ms
[2025-12-18 16:01:54.255][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.258][16712]  WARNING: Occlusion map 'f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found.
[2025-12-18 16:01:54.258][16712] ~ LevelResources load completed!
[2025-12-18 16:01:54.258][16712] ~ LevelResources - base: 6048, 3038 K
[2025-12-18 16:01:54.258][16712] ~ LevelResources - lmap: 21, 0 K
[2025-12-18 16:01:54.372][16712] * phase time: 117 ms
[2025-12-18 16:01:54.372][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.379][16712] * phase time: 6 ms
[2025-12-18 16:01:54.379][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.395][16712] - Game configuring : Started 
[2025-12-18 16:01:54.397][16712] - Loading music tracks from 'l01_escape_musics'...
[2025-12-18 16:01:54.397][16712] ! Can't find sound [music\amb01_stereo_r.ogg]
[2025-12-18 16:01:54.398][16712] ! Can't find sound [music\amb20_stereo_r.ogg]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=0 name[room]=environment id[5]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=5 name[default]=environment id[1]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2025-12-18 16:01:54.399][16712] - Game configuring : Finished 
[2025-12-18 16:01:54.520][16712] * phase time: 140 ms
[2025-12-18 16:01:54.520][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.522][16712] PrefetchTextures...
[2025-12-18 16:01:54.522][16712] PrefetchTextures completed!
[2025-12-18 16:01:54.522][16712] CResourceManager::DeferredUpload [MT] -> START, texture count = [6160], number_of_threads = 4
[2025-12-18 16:01:54.522][16712] CResourceManager::DeferredUpload VRAM usage before:
[2025-12-18 16:01:54.522][16712] textures loaded size 2.966972 MB (3111096.000000 bytes)
[2025-12-18 16:01:54.522][16712] 
Dedicated VRAM: 5966 MB (6255804416 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8154 MB (8550203392 bytes)
CurrentUsage: 495 MB (519643136 bytes)
Budget: 5198 MB (5450498048 bytes)
[2025-12-18 16:01:54.522][16712] Main thread id=0
[2025-12-18 16:01:54.522][15388] Pool thread id=1
[2025-12-18 16:01:54.523][ 4852] Pool thread id=2
[2025-12-18 16:01:54.523][ 2616] Pool thread id=3
[2025-12-18 16:01:54.524][ 1532] Pool thread id=4
[2025-12-18 16:01:54.855][ 2616] ! Fallback to default bump map: [act\act_arm_loner_metro_bump]
[2025-12-18 16:01:54.856][ 2616] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#]
[2025-12-18 16:01:54.866][ 1532] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#]
[2025-12-18 16:01:54.895][ 4852] ! Fallback to default bump map: [act\act_arm_military novice_bump]
[2025-12-18 16:01:54.896][ 4852] ! Fallback to default bump map: [act\act_arm_military novice_bump#]
[2025-12-18 16:01:54.945][ 2616] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump]
[2025-12-18 16:01:55.122][ 1532] ! Fallback to default bump map: [act\act_krisovolk_w_bump]
[2025-12-18 16:01:55.122][ 1532] ! Fallback to default bump map: [act\act_krisovolk_w_bump#]
[2025-12-18 16:01:55.153][15388] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2025-12-18 16:01:55.158][ 1532] ! Can't find texture [act\act_morthbag_army]
[2025-12-18 16:01:55.159][ 4852] ! Can't find texture [act\act_morthbag_bandit]
[2025-12-18 16:01:55.159][ 1532] ! Can't find texture [act\act_morthbag_csky]
[2025-12-18 16:01:55.159][ 4852] ! Can't find texture [act\act_morthbag_dolg]
[2025-12-18 16:01:55.159][ 1532] ! Can't find texture [act\act_morthbag_ecolog]
[2025-12-18 16:01:55.159][ 4852] ! Can't find texture [act\act_morthbag_freedom]
[2025-12-18 16:01:55.159][ 1532] ! Can't find texture [act\act_morthbag_greh]
[2025-12-18 16:01:55.160][ 4852] ! Can't find texture [act\act_morthbag_isg]
[2025-12-18 16:01:55.160][ 1532] ! Can't find texture [act\act_morthbag_killer]
[2025-12-18 16:01:55.160][ 1532] ! Can't find texture [act\act_morthbag_monolith]
[2025-12-18 16:01:55.160][ 2616] ! Can't find texture [act\act_morthbag_renegade]
[2025-12-18 16:01:55.161][ 4852] ! Can't find texture [act\act_morthbag_stalker]
[2025-12-18 16:01:55.161][ 1532] ! Can't find texture [act\act_morthbag_zombied]
[2025-12-18 16:01:55.321][ 1532] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2025-12-18 16:01:55.321][ 1532] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2025-12-18 16:01:55.322][ 1532] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2025-12-18 16:01:55.322][ 1532] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2025-12-18 16:01:55.322][ 1532] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2025-12-18 16:01:55.322][ 1532] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2025-12-18 16:01:55.341][ 2616] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2025-12-18 16:01:55.365][ 2616] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#]
[2025-12-18 16:01:55.394][ 4852] ! Fallback to default bump map: [aks74u\aks74u_bump]
[2025-12-18 16:01:55.394][ 4852] ! Fallback to default bump map: [aks74u\aks74u_bump#]
[2025-12-18 16:01:55.495][15388] ! Fallback to default bump map: [build_details_bump]
[2025-12-18 16:01:55.496][15388] ! Fallback to default bump map: [build_details_bump#]
[2025-12-18 16:01:56.012][15388] ! Fallback to default bump map: [crete\difmap_bump]
[2025-12-18 16:01:56.012][15388] ! Fallback to default bump map: [crete\difmap_bump#]
[2025-12-18 16:01:56.686][ 4852] ! Can't find texture [internal\internal_fireTransferFunction]
[2025-12-18 16:01:57.219][ 1532] ! Can't find texture [new_pfx\lightning1_dxt1]
[2025-12-18 16:01:57.222][15388] ! Can't find texture [part\part_fitil.1024]
[2025-12-18 16:01:57.222][ 1532] ! Can't find texture [pfx\pfx_ambimet]
[2025-12-18 16:01:57.267][15388] ! Can't find texture [pfx\pfx_dist0]
[2025-12-18 16:01:57.326][ 4852] ! Can't find texture [pfx\pfx_envmap1]
[2025-12-18 16:01:57.361][ 2616] ! Can't find texture [pfx\pfx_glow_04]
[2025-12-18 16:01:57.362][ 2616] ! Can't find texture [pfx\pfx_glow_fire1]
[2025-12-18 16:01:57.367][15388] ! Can't find texture [pfx\pfx_grost]
[2025-12-18 16:01:57.368][ 2616] ! Can't find texture [pfx\pfx_laser]
[2025-12-18 16:01:57.382][15388] ! Can't find texture [pfx\pfx_list]
[2025-12-18 16:01:57.382][15388] ! Can't find texture [pfx\pfx_reflectiveglass]
[2025-12-18 16:01:57.436][15388] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2025-12-18 16:01:57.437][15388] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2025-12-18 16:01:57.437][15388] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2025-12-18 16:01:57.561][15388] ! Fallback to default bump map: [prop\prop_book_list_bump#]
[2025-12-18 16:01:57.688][15388] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2025-12-18 16:01:57.717][15388] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2025-12-18 16:01:57.717][15388] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2025-12-18 16:01:58.310][ 1532] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2025-12-18 16:01:58.310][ 1532] ! Fallback to default bump map: [sig_sg550\front_bump]
[2025-12-18 16:01:58.311][ 1532] ! Fallback to default bump map: [sig_sg550\front_bump#]
[2025-12-18 16:01:58.317][ 1532] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2025-12-18 16:01:58.343][15388] ! Fallback to default bump map: [sign\sign_set2_iov_bump#]
[2025-12-18 16:01:58.398][ 1532] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2025-12-18 16:01:59.352][15388] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2025-12-18 16:02:05.993][ 4852] ! Can't find texture [sky_oblaka]
[2025-12-18 16:02:06.581][ 4852] ! Can't find texture [terrain\terrain_escape_puddles_mask]
[2025-12-18 16:02:08.070][ 1532] ! Fallback to default bump map: [vss\vss_bump]
[2025-12-18 16:02:08.070][ 2616] ! Fallback to default bump map: [vss\vss_bump#]
[2025-12-18 16:02:08.565][15388] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#]
[2025-12-18 16:02:08.837][ 1532] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2025-12-18 16:02:08.837][ 4852] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2025-12-18 16:02:08.837][ 1532] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2025-12-18 16:02:08.837][ 4852] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2025-12-18 16:02:08.848][ 2616] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#]
[2025-12-18 16:02:08.948][15388] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump]
[2025-12-18 16:02:08.948][15388] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#]
[2025-12-18 16:02:16.348][15388] ********************************************************************************
[2025-12-18 16:02:16.351][15388] !![LogStackTrace] Thread: [TTAPI thread 1], ExceptionCode: [c0000005]
[2025-12-18 16:02:16.397][15388] [task_thread_pool::task_thread_pool::submit_detach::::operator ()] Error in async:
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D89E4F83]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8172A9D]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8174BC1]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83DDCF8]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83CFAA4]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83CD7E2]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8127BC1]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D816AFC8]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D816A62A]
Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9EE761BB2], Fun: [configthreadlocale()] + [146 byte(s)]
Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9EF097374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9F10DCC91]
[2025-12-18 16:02:16.398][15388] ********************************************************************************
[2025-12-18 16:02:16.416][ 2616] 
FATAL ERROR
[error]Expression    : Not enough memory resources are available to complete this operation.
[error]Function      : CRender::texture_load_legacy
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line          : 243
[error]Description   : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0)
[error]Arguments     : f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\wpn\wpn_scar_bump.dds
[2025-12-18 16:02:16.417][ 2616] ********************************************************************************
[2025-12-18 16:02:16.417][ 2616] !![LogStackTrace] Thread: [TTAPI thread 3]
[2025-12-18 16:02:16.443][ 2616] !!stack trace:
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D817FA3D]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8168E76]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D816935E]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8169483]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83DDE88]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83CFAA4]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83CD7E2]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8127BC1]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D816AFC8]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D816A62A]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9EE761BB2], Fun: [configthreadlocale()] + [146 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9EF097374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9F10DCC91]
[2025-12-18 16:02:16.443][ 2616] ********************************************************************************

2025-12-18 17:04:23

скачал этот мод,высвечивает лаунчер,а кнопки не активные,помогите пожалуйста,что делать?


2025-11-12 00:48:28

Если все еще актуально. Когда нажмете и поставите галочку в "Показать полный лот". Там напишет ,что не хватает некоторых файлов и идет загрузка. Нужно подождать пока дозагрузятся файлы. Когда меню уже появится, не будет гореть серым (у меня некоторые файлы остались гореть красным, но меню стало доступным), нажмите на проверку целостности и все, будет написано, что все хватает и играть можно. Надеюсь вам поможет

2025-11-20 12:09:25

Новая игра - загрузка стопится на 88% графа на минималках, в разделе видео 2 пункта отключил, что ранее советовали , все равно не грузит и в конце происходит вылет на блокнот

2025-10-12 12:04:11

Скачал с начала с сайта потом увидел ссылку от админа скачал оттуда в итоге что так не работает что так
 
12:14 ~ Start location: C:\Users\ПК\Desktop
12:14 ~ Branch: PUBLIC
12:14 ! Global error!
System.Security.Authentication.AuthenticationException: The remote certificate is invalid according to the validation procedure: RemoteCertificateNameMismatch
   at System.Net.Security.SslStream.SendAuthResetSignal(ProtocolToken message, ExceptionDispatchInfo exception)
   at System.Net.Security.SslStream.CompleteHandshake(SslAuthenticationOptions sslAuthenticationOptions)
   at System.Net.Security.SslStream.ForceAuthenticationAsync[TIOAdapter](TIOAdapter adapter, Boolean receiveFirst, Byte[] reAuthenticationData, Boolean isApm)
   at System.Net.Http.ConnectHelper.EstablishSslConnectionAsync(SslClientAuthenticationOptions sslOptions, HttpRequestMessage request, Boolean async, Stream stream, CancellationToken cancellationToken)

2025-07-18 12:31:47

скачал, и у меня такая же проблема, качал лаунчер по ссылке администратора, всё равно кнопки не активные


2025-07-08 20:08:48
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> ДедЯги975, спасибо, но я просто хотел проверить на сайте вот эту "новую версию" которую ютуберы щас проходят
2025-12-19 15:17:50
> Maxadoow, верно
2025-12-19 15:08:08
приветы🖐️ я так понимаю по С2 материала уже никакого здесь на сайте не будет?
2025-12-19 14:49:55
> Керчик-Перчик, в ЛС ссылку кинул
2025-12-19 14:36:29
пишу в поиск тайные тропы 2, выдаёт ошибку 500
2025-12-19 10:20:58
Здравствуйте, подскажите где взять файлы без спавнера чтобы работал перемещатель по координатам?
2025-12-19 05:52:14
> Serafim12x, То - что играбельно, спору нет. Сам дошел до всех желтых и красных диалогов, и отложил до лучших времен. Если в него и играть, то ставить надо более ранние дополнения, но ни как не последнее.
2025-12-18 18:41:12
> Старина Ник, нлс 7 Dsh))
2025-12-18 16:39:40
Шалом всем! Прикупил игровой ПК в DNS, моды тяжи подскажите плиз.
Саму лицензию Сталкача 2 тянет на Эпик.
2025-12-18 16:35:55
NLC7 навсегда отобьет у твоего приятеля желание играть в Сталкера ))) Пусть лучше Тайные тропы 2 играет, оно попроще )
2025-12-18 15:17:22
> MR.Green фин, лучше не надо
2025-12-18 10:22:45
Здравствуйте мой друг хочет сыграть первый мод на сткалкер, я вот думаю рекомендовать ли ему NLC 7?
2025-12-18 10:02:24
> Сибиряк, я в курсе что кардинально изменено там всё, былп возможность сам играл, а так играбельно, сам славн на больничном щас
2025-12-18 07:53:44
> Serafim12x, Мод Пак в заморозке. С последним обновлением полностью игру не пройти, т.к. Кот вырезан от слова совсем ( чтобы делать его под новые задания ) А когда Славн будет делать продолжение, пока тишина.
2025-12-17 19:15:39
> Max Tereschenko, скачай лучше Лск мод-пак, он будет лучше чем это
2025-12-17 06:20:47
мне кажется или у разработчика SFZ был ВК?
2025-12-16 21:54:12
> Serafim12x, Оно.. спасибо большое)))
2025-12-16 21:49:44
Привет всем! Давно я прошел Оп 2.1. Есть ли смысл скачать оп 2.2 через сборку злобного читера? имею ввиду чтобы отображение карты найти тайники, квестовый, т.д
2025-12-16 21:44:16
> Деметра, на ВК есть с описанием установки
2025-12-16 13:53:47
> Vit4lij, пробовала со всех возможных ВПНов и айпишников. Наверное какая-то хрень со стороны моего провайдера, или прям на уровне железа
2025-12-16 12:38:42
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