Упавшая звезда OGSR Definitive Edition

Глобальные модификации

13.38 ГБ
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  • Описание
  • Отзывы
  • Правки
  • Сборки
  • Прохождения
Информация:
Дата обновления: 11.04.2026
Статус проекта: Релиз
Описание:
Летом 2012 года группа Поиск, при поддержке сталкеров и военных, смогла уничтожить появившуюся в Зоне группировку Апокалипсис. С базы Апокалипсиса был вывезен на Армейские склады грузовик, в кузове которого находился непонятного рода контейнер. И вдруг через месяц, в сентябре, центр Зоны оказался накрыт колпаком силового поля неизвестной природы. Около пятисот сталкеров и военных - в полной изоляции от остального мира...
В июне 2013 года профессиональный наемник по имени Джей-Джей получает контракт на поиск в Зоне грузовика с таинственным контейнером в кузове.
О проекте:
- Движок OGSR
- Весь оружейный пак, за исключением сюжетных или уникальных видов, был вырезан и заменен на GUNSLINGER MOD
- Перерисован весь интерфейс игры
- Авторский саундтрек в главном меню от члена оригинальной команды Zaurus' Crew
- Новые модели для 90% всех НПС, включая новые группировки, сюжетных персонажей и мутантов (Авторы: @nestandart5443_models, Phantom86, Aaz, jgar, STALKER 2 2011, KynesPeace и мои собственные наработки)
- Слоты быстрого использования из ЗП
- HUDы шлемов
Читать далее
- Анимации использования предметов из GUNSLINGER (+ New Sounds for Gunslinger)
- Динамическая погода CGIM 2
- Добавлен Screen Space Shaders Addon ( вшит в OGSR )
- Текстуры Absolute Nature, Absolute Structures, PRZ 2.1
- Эффекты Holywood FX
- Изменена озвучка ГГ и некоторых сюжетных диалогов
- Улучшенный интеллект НПС
- 3Д КПК
- 3Д прицелы
Установка:
1. Скачать установщик модификации (оригинальная игра не нужна)
2. Запустить setup.exe и следовать инструкции установщика
3. Установить патч, закинув файлы в корневую директорию мода
Скриншоты
Скачать через:
Материал обновлен: 2026-04-14 16:22:20

Помогите пожалуйста с вылетом ! Во время квеста с Рипли в рыжем лесу при перестрелке с наёмниками перестали работать абсолютно все расходники (еда, медицина). При попытки использовать просто вылетает игра 
[11.03.26 20:31:30.007] * Detected CPU: Intel(R) Core(TM) i3-10105F CPU @ 3.70GHz [GenuineIntel], F6/M165/S3
[11.03.26 20:31:30.007] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[11.03.26 20:31:30.007] * CPU cores: [4], threads: [8]
[11.03.26 20:31:30.007] * CPU0 current freq: 3696 MHz, max freq: 3696 MHz
[11.03.26 20:31:30.007] * CPU1 current freq: 3696 MHz, max freq: 3696 MHz
[11.03.26 20:31:30.007] * CPU2 current freq: 3696 MHz, max freq: 3696 MHz
[11.03.26 20:31:30.007] * CPU3 current freq: 3696 MHz, max freq: 3696 MHz
[11.03.26 20:31:30.007] * CPU4 current freq: 3696 MHz, max freq: 3696 MHz
[11.03.26 20:31:30.007] * CPU5 current freq: 3696 MHz, max freq: 3696 MHz
[11.03.26 20:31:30.007] * CPU6 current freq: 3696 MHz, max freq: 3696 MHz
[11.03.26 20:31:30.007] * CPU7 current freq: 3696 MHz, max freq: 3696 MHz
[11.03.26 20:31:30.007] Initializing File System...
[11.03.26 20:31:30.008] --Found base arch: [e:\games\der fallende stern\gamedata.db_config], size: [15564953]
[11.03.26 20:31:30.047] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_1], size: [1048713005]
[11.03.26 20:31:30.058] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_2], size: [1054969756]
[11.03.26 20:31:30.065] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_3], size: [1058722549]
[11.03.26 20:31:30.069] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_4], size: [703186263]
[11.03.26 20:31:30.072] --Found base arch: [e:\games\der fallende stern\gamedata.db_meshes_1], size: [1048103506]
[11.03.26 20:31:30.080] --Found base arch: [e:\games\der fallende stern\gamedata.db_meshes_2], size: [610414503]
[11.03.26 20:31:30.095] --Found base arch: [e:\games\der fallende stern\gamedata.db_sounds_1], size: [1048903530]
[11.03.26 20:31:30.424] --Found base arch: [e:\games\der fallende stern\gamedata.db_sounds_2], size: [479651486]
[11.03.26 20:31:30.443] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_1], size: [1047902312]
[11.03.26 20:31:30.462] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_10], size: [1048064676]
[11.03.26 20:31:30.481] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_11], size: [1056806470]
[11.03.26 20:31:30.500] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_12], size: [1049909513]
[11.03.26 20:31:30.527] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_13], size: [808898657]
[11.03.26 20:31:30.549] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_2], size: [1047871230]
[11.03.26 20:31:30.604] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_3], size: [1054786144]
[11.03.26 20:31:30.670] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_4], size: [1050681034]
[11.03.26 20:31:30.678] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_5], size: [1048435359]
[11.03.26 20:31:30.687] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_6], size: [1047786946]
[11.03.26 20:31:30.696] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_7], size: [1047700089]
[11.03.26 20:31:30.745] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_8], size: [1048263384]
[11.03.26 20:31:30.798] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_9], size: [1047656163]
[11.03.26 20:31:30.844] --Found base arch: [e:\games\der fallende stern\gamedata.dbfix_113_2], size: [250048673]
[11.03.26 20:31:30.848] using fs-ltx: [fsgame.ltx]
[11.03.26 20:31:30.848] --Found FS dir: [e:\games\der fallende stern\_appdata_\]
[11.03.26 20:31:30.848]   files: [5]
[11.03.26 20:31:30.856] --Found FS dir: [e:\games\der fallende stern\gamedata\]
[11.03.26 20:31:30.856]   files: [3]
[11.03.26 20:31:30.857] --Found FS dir: [e:\games\der fallende stern\gamedata\textures\]
[11.03.26 20:31:30.857]   files: [3]
[11.03.26 20:31:30.858] --Found FS dir: [e:\games\der fallende stern\_appdata_\savedgames\]
[11.03.26 20:31:30.860]   files: [422]
[11.03.26 20:31:30.860] --Found FS dir: [e:\games\der fallende stern\_appdata_\logs\]
[11.03.26 20:31:30.861]   files: [42]
[11.03.26 20:31:30.861] --Found FS dir: [e:\games\der fallende stern\mods\]
[11.03.26 20:31:30.861]   files: [5]
[11.03.26 20:31:30.861] FS: 57442 files cached, 0Kb memory used.
[11.03.26 20:31:30.861] Init FileSystem 0.854175 sec
[11.03.26 20:31:30.862] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03]
[11.03.26 20:31:30.863] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine]
[11.03.26 20:31:30.863] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L]
[11.03.26 20:31:30.863] Working Directory: [E:\Games\Der Fallende Stern\bin_x64]
[11.03.26 20:31:30.863] CommandLine: ["E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe" -ss_jpg]
[11.03.26 20:31:31.196] Initializing Engine...
[11.03.26 20:31:31.199] Starting INPUT device...
[11.03.26 20:31:31.212] --------------------------------------------------------------------------------
[11.03.26 20:31:31.212] [16257MB] physical memory installed, [10317MB] available, [36] percent of memory in use
[11.03.26 20:31:31.212] PageFile usage: [102MB], Peak PageFile usage: [102MB]
[11.03.26 20:31:31.212] --------------------------------------------------------------------------------
[11.03.26 20:31:31.212] * [ D3D ]: textures[0 K]
[11.03.26 20:31:31.212] * [x-ray]: process heap[0 K], render[0 K]
[11.03.26 20:31:31.212] * [x-ray]: economy: strings[61595 K], smem[0 K]
[11.03.26 20:31:31.212] SOUND: OpenAL: enumerate devices...
[11.03.26 20:31:31.212] SOUND: OpenAL: EnumerationExtension Present
[11.03.26 20:31:31.281] devices Generic Software
[11.03.26 20:31:31.281] SOUND: OpenAL: system  default SndDevice name is Generic Software
[11.03.26 20:31:31.523] SOUND: OpenAL: All available devices:
[11.03.26 20:31:31.523] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[11.03.26 20:31:31.523] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[11.03.26 20:31:31.523] Executing config-script "e:\games\der fallende stern\gamedata\config\default_controls.ltx"...
[11.03.26 20:31:31.523] ! cant find corresponding [id] for action_name [chat]
[11.03.26 20:31:31.524] [e:\games\der fallende stern\gamedata\config\default_controls.ltx] successfully loaded.
[11.03.26 20:31:31.524] Executing config-script "user.ltx"...
[11.03.26 20:31:31.524] Executing config-script "e:\games\der fallende stern\gamedata\config\rspec_high.ltx"...
[11.03.26 20:31:31.524] [e:\games\der fallende stern\gamedata\config\rspec_high.ltx] successfully loaded.
[11.03.26 20:31:31.524] Executing config-script "e:\games\der fallende stern\gamedata\config\default_controls.ltx"...
[11.03.26 20:31:31.524] ! cant find corresponding [id] for action_name [chat]
[11.03.26 20:31:31.524] [e:\games\der fallende stern\gamedata\config\default_controls.ltx] successfully loaded.
[11.03.26 20:31:31.525] [e:\games\der fallende stern\_appdata_\user.ltx] successfully loaded.
[11.03.26 20:31:31.525] SOUND: Selected device is OpenAL Soft
[11.03.26 20:31:31.532] [OpenAL] EFX: present
[11.03.26 20:31:31.532] Loading of [sEnvironment.xr]
[11.03.26 20:31:31.532] ~ env id=[0] name=[identity]
[11.03.26 20:31:31.532] ~ env id=[1] name=[default]
[11.03.26 20:31:31.532] ~ env id=[2] name=[bathroom]
[11.03.26 20:31:31.532] ~ env id=[3] name=[mountains]
[11.03.26 20:31:31.532] ~ env id=[4] name=[yard]
[11.03.26 20:31:31.532] ~ env id=[5] name=[plant]
[11.03.26 20:31:31.532] ~ env id=[6] name=[long_corridor]
[11.03.26 20:31:31.532] ~ env id=[7] name=[open_space]
[11.03.26 20:31:31.532] ~ env id=[8] name=[house]
[11.03.26 20:31:31.532] ~ env id=[9] name=[forest]
[11.03.26 20:31:31.532] ~ env id=[10] name=[room]
[11.03.26 20:31:31.532] ~ env id=[11] name=[test_cave]
[11.03.26 20:31:31.532] ~ env id=[12] name=[undeground]
[11.03.26 20:31:31.532] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[11.03.26 20:31:31.540] Starting RENDER device...
[11.03.26 20:31:31.543] * GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[11.03.26 20:31:31.736] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[11.03.26 20:31:31.737] *     Texture memory: 5966 M
[11.03.26 20:31:31.738] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[11.03.26 20:31:31.738] * GPU vertex cache: unrecognized, 24
[11.03.26 20:31:31.739] * DVB created: 4096K
[11.03.26 20:31:31.739] * DIB created: 512K
[11.03.26 20:31:31.745] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[11.03.26 20:31:31.746] ! Version conflict in shader 'models\lightplanes_00'
[11.03.26 20:31:31.746] ! Version conflict in shader 'models\lightplanesself'
[11.03.26 20:31:31.746] ! Version conflict in shader 'models\model_puh'
[11.03.26 20:31:31.746] ! Version conflict in shader 'models\model_refl'
[11.03.26 20:31:31.746] ! Version conflict in shader 'models\xbrainglass'
[11.03.26 20:31:31.746] ! Version conflict in shader 'models\xdistortcolorlinv'
[11.03.26 20:31:31.746] ! Version conflict in shader 'models\xglass'
[11.03.26 20:31:31.746] ! Version conflict in shader 'models\xglass2'
[11.03.26 20:31:31.746] ! Version conflict in shader 'models\xlens'
[11.03.26 20:31:31.746] ! Version conflict in shader 'selflight_static'
[11.03.26 20:31:31.747] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[11.03.26 20:31:31.865] * HWDST/PCF supported and used
[11.03.26 20:31:38.775] [CPSLibrary::LoadAll] count of *particles*.xr files: [2]
[11.03.26 20:31:38.775] Load [e:\games\der fallende stern\gamedata\particles_cop.xr]
[11.03.26 20:31:38.778] cop format used for file [e:\games\der fallende stern\gamedata\particles_cop.xr]
[11.03.26 20:31:38.819] Load [e:\games\der fallende stern\gamedata\particles.xr]
[11.03.26 20:31:38.894] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[11.03.26 20:31:38.894] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[11.03.26 20:31:38.894] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[11.03.26 20:31:38.894] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[11.03.26 20:31:38.894] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[11.03.26 20:31:38.910] ! ParticleEffect [anomaly2\effects\generator_sparks_main_04] with empty texture or shader. Cannot create shader for Visual!
[11.03.26 20:31:39.088] --LUA version: [LuaJIT 2.1.0-beta3]
[11.03.26 20:31:39.089] --_G loaded from: stack traceback:
- ...ames\der fallende stern\gamedata\dfsde_scripts\_g.script:1838: in main chunk
[11.03.26 20:31:39.124] Starting engine...
[11.03.26 20:31:42.096] [rescan_physical_path] files count before: [57442]
[11.03.26 20:31:42.096] [rescan_physical_path] files count before2: [57021]
[11.03.26 20:31:42.104] [rescan_physical_path] files count after: [57442]
[11.03.26 20:31:43.300] * phase time: 0 ms
[11.03.26 20:31:43.300] * phase cmem: 0 K
[11.03.26 20:31:43.423] --LUA version: [LuaJIT 2.1.0-beta3]
[11.03.26 20:31:43.423] --_G loaded from: stack traceback:
- ...ames\der fallende stern\gamedata\dfsde_scripts\_g.script:1838: in main chunk
[11.03.26 20:31:43.438] * phase time: 138 ms
[11.03.26 20:31:43.438] * phase cmem: 0 K
[11.03.26 20:31:43.445] * Loading spawn registry...
[11.03.26 20:31:44.170] * 14427 spawn points are successfully loaded
[11.03.26 20:31:44.170] * Loading objects...
[11.03.26 20:31:44.623] * 31872 objects are successfully loaded
[11.03.26 20:31:46.490] * DBG: se_stor:read_tail_packet:chunk_key=[treasure_mgr],chunk_size=[1398]:(1400)
[11.03.26 20:31:46.490] * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[57]:(59)
[11.03.26 20:31:46.491] * DBG: se_stor:read_tail_packet:chunk_key=[statistic],chunk_size=[288]:(290)
[11.03.26 20:31:46.491] * DBG: se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3)
[11.03.26 20:31:46.493] * DBG: se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[5216]:(5218)
[11.03.26 20:31:46.493] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11.03.26 20:31:46.493] * DBG: se_stor:Load Storehouse: size(1)=[7043], keys=[1] :BuildSav=[-1]
[11.03.26 20:31:46.493] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11.03.26 20:31:46.495] * Game Матвей_quicksave_070125 is successfully loaded from file 'e:\games\der fallende stern\_appdata_\savedgames\Матвей_quicksave_070125.sav' (3.056s)
[11.03.26 20:31:46.495] * phase time: 3056 ms
[11.03.26 20:31:46.495] * phase cmem: 0 K
[11.03.26 20:31:46.563] # Player not found. New player created.
[11.03.26 20:31:46.563] * client : connection accepted -
[11.03.26 20:31:46.580] * phase time: 84 ms
[11.03.26 20:31:46.580] * phase cmem: 0 K
[11.03.26 20:31:46.603] * phase time: 22 ms
[11.03.26 20:31:46.603] * phase cmem: 0 K
[11.03.26 20:31:47.677] --[ISpatial_DB::initialize] bbc is [32.4, 19.0, -154.0], bbd is [350.0, 40.3, 350.0]
[11.03.26 20:31:47.677] --[ISpatial_DB::initialize] bbc is [32.4, 19.0, -154.0], bbd is [350.0, 40.3, 350.0]
[11.03.26 20:31:47.685] * phase time: 1082 ms
[11.03.26 20:31:47.685] * phase cmem: 0 K
[11.03.26 20:31:50.491] * phase time: 2805 ms
[11.03.26 20:31:50.491] * phase cmem: 0 K
[11.03.26 20:31:50.492] * [Loading VB] 65532 verts, 2047 Kb
[11.03.26 20:31:50.494] * [Loading VB] 65535 verts, 2047 Kb
[11.03.26 20:31:50.495] * [Loading VB] 65535 verts, 2047 Kb
[11.03.26 20:31:50.496] * [Loading VB] 56061 verts, 1751 Kb
[11.03.26 20:31:50.497] * [Loading VB] 65533 verts, 2047 Kb
[11.03.26 20:31:50.500] * [Loading VB] 65534 verts, 2047 Kb
[11.03.26 20:31:50.501] * [Loading VB] 65533 verts, 2047 Kb
[11.03.26 20:31:50.502] * [Loading VB] 65526 verts, 2047 Kb
[11.03.26 20:31:50.503] * [Loading VB] 65524 verts, 2047 Kb
[11.03.26 20:31:50.504] * [Loading VB] 65535 verts, 2047 Kb
[11.03.26 20:31:50.505] * [Loading VB] 65533 verts, 2047 Kb
[11.03.26 20:31:50.506] * [Loading VB] 65535 verts, 2047 Kb
[11.03.26 20:31:50.507] * [Loading VB] 65535 verts, 2047 Kb
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[11.03.26 20:31:50.509] * [Loading VB] 24125 verts, 753 Kb
[11.03.26 20:31:50.509] * [Loading VB] 65535 verts, 2047 Kb
[11.03.26 20:31:50.510] * [Loading VB] 59615 verts, 1862 Kb
[11.03.26 20:31:50.511] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.512] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.513] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.514] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.515] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.516] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.517] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.518] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.519] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.520] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.521] * [Loading IB] 340269 indices, 664 Kb
[11.03.26 20:31:50.522] * [Loading VB] 65535 verts, 767 Kb
[11.03.26 20:31:50.522] * [Loading VB] 65534 verts, 767 Kb
[11.03.26 20:31:50.523] * [Loading VB] 65535 verts, 767 Kb
[11.03.26 20:31:50.523] * [Loading VB] 65535 verts, 767 Kb
[11.03.26 20:31:50.523] * [Loading VB] 65535 verts, 767 Kb
[11.03.26 20:31:50.524] * [Loading VB] 65535 verts, 767 Kb
[11.03.26 20:31:50.524] * [Loading VB] 65535 verts, 767 Kb
[11.03.26 20:31:50.525] * [Loading VB] 19604 verts, 229 Kb
[11.03.26 20:31:50.525] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.526] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.527] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.528] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.529] * [Loading IB] 1048575 indices, 2047 Kb
[11.03.26 20:31:50.530] * [Loading IB] 461076 indices, 900 Kb
[11.03.26 20:31:50.531] * phase time: 39 ms
[11.03.26 20:31:50.531] * phase cmem: 0 K
[11.03.26 20:31:50.545] * phase time: 14 ms
[11.03.26 20:31:50.545] * phase cmem: 0 K
[11.03.26 20:31:50.603] * [DETAILS] VertexConsts(256), Batch(61)
[11.03.26 20:31:50.607] * [DETAILS] 11590 v(20), 6100 p
[11.03.26 20:31:50.608] * [DETAILS] Batch(61), VB(226K), IB(35K)
[11.03.26 20:31:50.656] * phase time: 110 ms
[11.03.26 20:31:50.656] * phase cmem: 0 K
[11.03.26 20:31:50.657] * Loading HOM: e:\games\der fallende stern\gamedata\levels\red_forest\level.hom
[11.03.26 20:31:50.658] * phase time: 1 ms
[11.03.26 20:31:50.658] * phase cmem: 0 K
[11.03.26 20:31:50.683] * phase time: 25 ms
[11.03.26 20:31:50.683] * phase cmem: 0 K
[11.03.26 20:31:50.708] - Game configuring : Started 
[11.03.26 20:31:50.712] - Game configuring : Finished 
[11.03.26 20:31:50.840] * phase time: 156 ms
[11.03.26 20:31:50.840] * phase cmem: 0 K
[11.03.26 20:31:50.840] CResourceManager::DeferredUpload [NO MT] -> START, size = [2130]
[11.03.26 20:31:50.899] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump#
[11.03.26 20:31:51.008] ! Fallback to default bump map: build_details_bump
[11.03.26 20:31:51.009] ! Fallback to default bump map: build_details_bump#
[11.03.26 20:31:51.481] ! Can't find texture 'fozest\fire_spark_04'
[11.03.26 20:31:51.481] ! Can't find texture 'fozest\small_fire_looped10x4'
[11.03.26 20:31:51.481] ! Can't find texture 'fozest\small_fire_looped10x4_dist'
[11.03.26 20:31:51.481] ! Can't find texture 'fozest\smoke02'
[11.03.26 20:31:51.582] ! Can't find texture 'glow\glow_fire1_soc'
[11.03.26 20:31:52.000] ! Can't find texture 'new_pfx\explosions\eplosion04_dxt5'
[11.03.26 20:31:52.000] ! Can't find texture 'new_pfx\smoke_animated_2'
[11.03.26 20:31:52.000] ! Can't find texture 'new_pfx\wblood_4'
[11.03.26 20:31:52.000] ! Can't find texture 'new_pfx\wblood_6'
[11.03.26 20:32:20.399] ! Can't find texture 'sky\sky_4_cube'
[11.03.26 20:32:20.399] ! Can't find texture 'sky\sky_4_cube#small'
[11.03.26 20:32:21.983] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1'
[11.03.26 20:32:21.983] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1'
[11.03.26 20:32:21.983] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1'
[11.03.26 20:32:22.323] CResourceManager::DeferredUpload -> END
[11.03.26 20:32:22.323] * t-report - base: 2113, 2698177 K
[11.03.26 20:32:22.323] * t-report - lmap: 17, 17410 K
[11.03.26 20:32:22.324] * phase time: 31484 ms
[11.03.26 20:32:22.324] * phase cmem: 0 K
[11.03.26 20:32:22.394] * phase time: 70 ms
[11.03.26 20:32:22.394] * phase cmem: 0 K
[11.03.26 20:32:22.408] --------------------------------------------------------------------------------
[11.03.26 20:32:22.408] [16257MB] physical memory installed, [9587MB] available, [41] percent of memory in use
[11.03.26 20:32:22.408] PageFile usage: [7826MB], Peak PageFile usage: [7828MB]
[11.03.26 20:32:22.408] --------------------------------------------------------------------------------
[11.03.26 20:32:22.408] * [ D3D ]: textures[2715587 K]
[11.03.26 20:32:22.408] * [x-ray]: process heap[0 K], render[0 K]
[11.03.26 20:32:22.408] * [x-ray]: economy: strings[66525 K], smem[7388 K]
[11.03.26 20:32:22.468] ! Fallback to default bump map: gscfokya\sta\nvc_backpack_bump#
[11.03.26 20:32:22.564] ! Fallback to default bump map: gscfokya\sta\nvc_kapushon_bump#
[11.03.26 20:32:22.622] ! Fallback to default bump map: gscfokya\sta\nvc_rubashka_bump#
[11.03.26 20:32:22.685] ! Fallback to default bump map: gscfokya\sta\nvc_karmani1_bump#
[11.03.26 20:32:22.727] ! Fallback to default bump map: gscfokya\sta\nvc_jeans_bl_bump#
[11.03.26 20:32:22.737] ! Fallback to default bump map: gscfokya\sta\t_mon_atchms_bump#
[11.03.26 20:32:22.759] ! Fallback to default bump map: gscfokya\sta\sta_flyaga_1_bump#
[11.03.26 20:32:22.789] ! Fallback to default bump map: gscfokya\shared_hand_st_2_bump#
[11.03.26 20:32:22.821] ! Fallback to default bump map: gscfokya\shared_gloves_01_bump#
[11.03.26 20:32:23.399] ! Invalid weather name: ogsm
[11.03.26 20:32:23.938] ! Fallback to default bump map: gscfokya\ps39d\ps39d_rbzr_bump#
[11.03.26 20:32:23.971] ! Fallback to default bump map: gscfokya\ps39d\ps39d_red1_bump#
[11.03.26 20:32:23.981] ! Fallback to default bump map: gscfokya\ps39d\ps39d_kap2_bump#
[11.03.26 20:32:23.992] ! Fallback to default bump map: gscfokya\ps39d\ps39d_glas_bump#
[11.03.26 20:32:24.009] ! Fallback to default bump map: gscfokya\ps39d\ps39d_kap1_bump#
[11.03.26 20:32:24.176] ! Fallback to default bump map: krovosos\krovosos_bump#
[11.03.26 20:32:24.176] ! Fallback to default bump map: krovosos\krovosos_bump
[11.03.26 20:32:24.596] ! Fallback to default bump map: gscfokya\exo\shared_exo_2_bump#
[11.03.26 20:32:24.612] ! Fallback to default bump map: gscfokya\bulat\bulatdetal_bump#
[11.03.26 20:32:24.637] ! Fallback to default bump map: gscfokya\exo\shared_exo_1_bump#
[11.03.26 20:32:24.652] ! Fallback to default bump map: nestandart\duty\exo_servomotoriki_bump#
[11.03.26 20:32:24.676] ! Fallback to default bump map: gscfokya\sci\sci_head_red_bump#
[11.03.26 20:32:24.984] ! Can't find texture 'pfx\pfx_laser_beam_green'
[11.03.26 20:32:25.468] ! Can't find texture 'pfx\pfx_laser_beam'
[11.03.26 20:32:25.482] ! Can't find texture 'wpn\wpn_addon_scope_acog'
[11.03.26 20:32:25.763] ! Fallback to default bump map: gscfokya\mutants\controlP_bump#
[11.03.26 20:32:25.786] ! Fallback to default bump map: gscfokya\mutants\controlS_bump#
[11.03.26 20:32:26.118] ! Fallback to default bump map: gscfokya\merc\merc_podsum_bump#
[11.03.26 20:32:26.178] ! Fallback to default bump map: gscfokya\merc\merc_up_low_bump#
[11.03.26 20:32:26.201] ! Fallback to default bump map: gscfokya\merc\merc_hood_1_bump#
[11.03.26 20:32:26.218] ! Fallback to default bump map: gscfokya\sta\sta_kobura_1_bump#
[11.03.26 20:32:26.231] ! Fallback to default bump map: gscfokya\merc\merc_armr_1_bump#
[11.03.26 20:32:26.244] ! Fallback to default bump map: gscfokya\free\free_boot_1_bump#
[11.03.26 20:32:26.252] ! Fallback to default bump map: gscfokya\mono\mono_kapush_bump#
[11.03.26 20:32:27.551] ! Fallback to default bump map: gscfokya\T_fac_20_00_masD_bump#
[11.03.26 20:32:27.784] ! Fallback to default bump map: gscfokya\shared_balaclava_bump#
[11.03.26 20:32:27.799] ! Fallback to default bump map: gscfokya\shared_faces_gen_bump#
[11.03.26 20:32:28.195] ! Fallback to default bump map: gscfokya\sta\sta_low_up_1_bump#
[11.03.26 20:32:28.272] ! Fallback to default bump map: gscfokya\sta\sta_podsum_r_bump#
[11.03.26 20:32:28.287] ! Fallback to default bump map: gscfokya\sta\ntr_ballonas_bump#
[11.03.26 20:32:28.324] ! Fallback to default bump map: gscfokya\sta\sta_rubashka_bump#
[11.03.26 20:32:28.388] ! Fallback to default bump map: gscfokya\shared_shoes_st2_bump#
[11.03.26 20:32:28.407] ! Fallback to default bump map: gscfokya\sta\sta_podsumok_bump#
[11.03.26 20:32:28.417] ! Fallback to default bump map: act\act_head_5443_13_bump#
[11.03.26 20:32:28.496] ! Fallback to default bump map: gscfokya\sta\sta_kapushon_bump#
[11.03.26 20:32:28.591] ! Fallback to default bump map: gscfokya\free\free_gasm_1_bump#
[11.03.26 20:32:28.628] ! Fallback to default bump map: gscfokya\bulat\bulatangas_bump#
[11.03.26 20:32:28.872] ! Fallback to default bump map: gscfokya\exo\shared_exo_h_bump#
[11.03.26 20:32:29.412] ! Fallback to default bump map: gscfokya\sci\sci_upper_rd_bump#
[11.03.26 20:32:29.436] ! Fallback to default bump map: gscfokya\sci\sci_backpack_bump#
[11.03.26 20:32:29.452] ! Fallback to default bump map: gscfokya\sci\sci_sueta_rd_bump#
[11.03.26 20:32:29.469] ! Fallback to default bump map: gscfokya\sci\sci_gloves_d_bump#
[11.03.26 20:32:29.482] ! Fallback to default bump map: gscfokya\sci\sci_pants_rd_bump#
[11.03.26 20:32:29.688] ! Can't find texture 'wpn\wpn_abakan'
[11.03.26 20:32:29.688] ! Fallback to default bump map: wpn\wpn_abakan_bump#
[11.03.26 20:32:29.688] ! Fallback to default bump map: wpn\wpn_abakan_bump
[11.03.26 20:32:29.727] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of rf_zone_flame_small_0001 to eRestrictorTypeNone because border().empty()
[11.03.26 20:32:29.730] ! Can't find texture 'wpn\explode_c4'
[11.03.26 20:32:29.987] ! Fallback to default bump map: mp5lng_mod\wpn\wppk\wppk_1_bump#
[11.03.26 20:32:29.987] ! Fallback to default bump map: mp5lng_mod\wpn\wppk\wppk_1_bump
[11.03.26 20:32:29.990] ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_sil_9x18r_bump#
[11.03.26 20:32:29.990] ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_sil_9x18r_bump
[11.03.26 20:32:30.339] ! Can't find texture 'wpn\wpn_ots'
[11.03.26 20:32:32.592] * MEMORY USAGE: 0 K
[11.03.26 20:32:32.592] * End of synchronization A[1] R[1]
[11.03.26 20:32:32.592] * phase time: 10268 ms
[11.03.26 20:32:32.592] * phase cmem: 0 K
[11.03.26 20:32:59.759] *********************************************************************************
[11.03.26 20:32:59.759] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
...allende stern\gamedata\dfsde_scripts\synchro_item.script:367: attempt to index a nil value
stack traceback:
[C]: in function '__index'
...allende stern\gamedata\dfsde_scripts\synchro_item.script:367: in function 'destroy_actor_item'
...allende stern\gamedata\dfsde_scripts\synchro_item.script:147: in function 'on_use'
...allende stern\gamedata\dfsde_scripts\bind_stalker.script:830: in function
[C]: in function 'eat'
...der fallende stern\gamedata\dfsde_scripts\hotkeys.script:92: in function
...der fallende stern\gamedata\dfsde_scripts\hotkeys.script:194: in function 'on_key'
...allende stern\gamedata\dfsde_scripts\bind_stalker.script:252: in function
[11.03.26 20:32:59.759] *********************************************************************************
[11.03.26 20:32:59.759] 
FATAL ERROR
[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 46
[error]Description   : [CScriptEngine::lua_pcall_failed]: ...allende stern\gamedata\dfsde_scripts\synchro_item.script:367: attempt to index a nil value
[11.03.26 20:32:59.759] ***************************[ScriptCrashHandler]**********************************
[11.03.26 20:32:59.759] stack traceback:
[C]: in function '__index'
...allende stern\gamedata\dfsde_scripts\synchro_item.script:367: in function 'destroy_actor_item'
...allende stern\gamedata\dfsde_scripts\synchro_item.script:147: in function 'on_use'
...allende stern\gamedata\dfsde_scripts\bind_stalker.script:830: in function
[C]: in function 'eat'
...der fallende stern\gamedata\dfsde_scripts\hotkeys.script:92: in function
...der fallende stern\gamedata\dfsde_scripts\hotkeys.script:194: in function 'on_key'
...allende stern\gamedata\dfsde_scripts\bind_stalker.script:252: in function
[11.03.26 20:32:59.759] Locals: 
[11.03.26 20:32:59.759] string (*temporary) : ...allende stern\gamedata\dfsde_scripts\synchro_item.script:367: attempt to index a nil value
[11.03.26 20:32:59.759] End
[11.03.26 20:32:59.759] Locals: 
[11.03.26 20:32:59.760] string section : wpn_binoc
[11.03.26 20:32:59.760] function (*temporary) : [[function]]
[11.03.26 20:32:59.760] number (*temporary) : 0.000000
[11.03.26 20:32:59.760] userdata (*temporary) : (alife_simulator): 000005D8FBFABA00
[11.03.26 20:32:59.760] function (*temporary) : [[function]]
[11.03.26 20:32:59.760] number (*temporary) : 0.000000
[11.03.26 20:32:59.760] userdata (*temporary) : (alife_simulator): 000005D8FBFABA00
[11.03.26 20:32:59.760] nil (*temporary) : [not available]
[11.03.26 20:32:59.760] number (*temporary) : 0.000000
[11.03.26 20:32:59.760] nil (*temporary) : [not available]
[11.03.26 20:32:59.760] string (*temporary) : wpn_binoc
[11.03.26 20:32:59.760] string (*temporary) : attempt to index a nil value
[11.03.26 20:32:59.760] End
[11.03.26 20:32:59.760] Locals: 
[11.03.26 20:32:59.760] userdata obj : (game_object): 000005D9E3B02E40
[11.03.26 20:32:59.760] string section : medkit_army
[11.03.26 20:32:59.760] userdata gg : (game_object): 000005D989B0BCA0
[11.03.26 20:32:59.760] userdata item : (game_object): 000005D9E2119800
[11.03.26 20:32:59.760] Table: section_params
[11.03.26 20:32:59.760] string section_params.1 : medkit_exo_army_hud
[11.03.26 20:32:59.760] Can't dump script call stack - Engine corrupted
[11.03.26 20:32:59.760] ********************************************************************************
[11.03.26 20:32:59.760] !![LogStackTrace] Thread: [X-RAY Primary thread]
[11.03.26 20:32:59.913] !!stack trace:
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EA4DC35], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EA38F5E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EA393F2], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EA39673], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EDB638D], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->47]
! Module: [E:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9884154D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF98845357C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF988452626], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF98845333A], Fun: [lj_err_optype()] + [202 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->910] + [19 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF988469930], Fun: [lj_meta_tget()] + [448 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->147] + [17 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9884159B7], Fun: [lj_vmeta_tgetv()] + [44 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF98841F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EC8DB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65ECE9C80], Fun: [luabind::detail::proxy_functor_void_caller::~proxy_functor_void_caller()] + [116 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65ECE892E], Fun: [CInventory::Eat()] + [446 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Inventory.cpp-->912] + [93 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EFE8423], Fun: [CScriptGameObject::eat()] + [75 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_game_object.cpp-->449] + [12 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65F15586B], Fun: [std::_Func_impl_no_alloc::_Do_call()] + [259 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.34.31933\include\functional-->833] + [228 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EC8FA7A], Fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [68 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9884154D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF98841F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EC8DB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EDE05E3], Fun: [luabind::detail::proxy_functor_void_caller::~proxy_functor_void_caller()] + [147 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EDDFB95], Fun: [CLevel::IR_OnKeyboardPress()] + [341 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_input.cpp-->183] + [78 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65E9E1F05], Fun: [CInput::KeyUpdate()] + [273 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->181]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65E9E2880], Fun: [CInput::OnFrame()] + [120 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->506]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EA17257], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EA16CE3], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EA15E85], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65EA169CF], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65E9DFE46], Fun: [Startup()] + [1366 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65E9E04A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65E9E063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF65F1CE2EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9A3377374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9A3C7CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[11.03.26 20:32:59.913] ********************************************************************************

2026-03-11 16:35:05

Преветствую, такая проблема возникла... При переходе с Янтаря-буфер на дикую тереторию что то или кто то убивает.. не знаю как это решить, это так и должно быть?
Убивает или турель или какой то снайпер... все нпс молчат. подскажите пожалуйста

2025-09-24 14:56:01

Скорее всего не по сюжету туда идете. В разделе "Прохождения" у нас есть гид по данному моду

2025-09-24 15:01:13

у меня был квест что бы туда пойти

2025-09-24 15:14:09

единственный квест на данный момент это "Пройти через Барьер''

2025-09-24 15:16:20

не появляется рюкзак с золотой свиньёй в х16 что делать?

2025-02-20 11:19:04

Может косяк данного проекта? Я сколько раз оригинальную версию и Редакс версию не проходил - ни разу такого не было. Я там в описании вижу патч. Ты его ставил?

2025-02-20 13:35:52

да, я короче сейчас с 2 аккаунта, тот потерял, я забываю всегда что свинья спавнится во время квеста прохор-пулемёт, а так всегда спавнилась

2025-10-07 03:45:53

Здравствуйте.
возникла проблема с прохождением данного мода. 
Задание на Убийство Рипли, После разговора с Полковником в Припяти в подвале Театра, Персонаж при перемещении в Клетку, мгновенно умирает, не могу решить никак проблему.

2024-11-02 02:28:58

Здравствйте.
При запуске новой игры загрузка останавливется на 81% и через несколько минут вылетает, без какой либо ошибки.
Помогите пожалуйста!

2024-10-13 13:32:11

Лог нужен из буфера обмена

2024-10-13 14:12:32
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> SlyFox, о, спасибо! Для начала пойдёт!
2026-05-14 20:33:08
> Artyom Morgunov, для СоС очень много всего, ну или я просто больше всего в них погружаюсь. Мод by stason 174 v6.05 конечно не плох, но есть мод на его основе, можно подсмотреть откуда в нём шмотки, это старый мод Град Обречённый, там много шмотья, в новых больше удар на оружие..
2026-05-14 20:18:54
> SlyFox, > Artyom Morgunov, ну кароче - самый такой разгул будет на специфических модах на аномали и на модах типа Call of Chernobyl by stason 174 v6.05 и типа народной солянки и ОП 2.2
2026-05-14 20:05:14
> SlyFox, хм, ну, есть тут правда - В других модах броники повторяются и некоторые "уникальные" просто копируют некоторые уникальные из аномали по ттх и лору - например, неизвестный экзоскелет из Время Альянса 3 Связь Времён по сути калька с экзы Клыка из Аномали и т.п. По тому и часть просто пиздить не имеет смысла - это то же самое - проще силовую броню из фолыча переработать и добавить в Аномальку
2026-05-14 20:04:52
> Artyom Morgunov, Тебе их ни кто не скажет. Тебе нужны аддоны со шмотьём, так ищи аддоны со шмотьём. И проще и быстрее. В те моды, которые ты хочешь по любому шмотки вставлены из аддонов.
2026-05-14 19:54:18
> SlyFox, да та же - названия модов
2026-05-14 19:44:56
ПАСИБО
2026-05-14 17:29:34
> Morfius, В настройках игры надо указать звуковое устройство.
2026-05-14 17:28:38
привет, подскажите почему в народной солянке не работают наушники везде все ок захожу в нее звук не идет через наушники идет сразу на динамики
2026-05-14 17:25:03
> SlyFox, Я ж говорю, что у тебя купленная инвалидность
2026-05-14 16:48:49
> ДедЯги975, Не все нытики, только ты. У меня приятель парализованный, работает левая рука, глаза и голова. Сидит, наблюдает за показателями датчиков давления, естественно онлайн. Контроль автоматической системы. Он работает, не ноет, а шутит, что он киборг..
2026-05-14 16:33:15
> SlyFox, Не знаю, тебе виднее, с твоих слов, все инвалиды ленивые нытики, не могущие купить себе ширпотреб в виде ПК, значит ты абсолютно здоровый, с купленной инвалидностью и машиной с ручным управлением🤣🤣🤣
2026-05-14 15:49:44
> ДедЯги975, Зачем? И как можно купить? Что бы за деньги позвоночник сломали..?
2026-05-14 15:38:47
> SlyFox, Походу ты свою инвалидность купил как и машину с ручным управлением
2026-05-14 15:25:00
> ДедЯги975, скажи честно, лень.
2026-05-14 15:19:59
> SlyFox, Молодец, одним словом ВСЕ должны быть похожими на тебя, на всех одно заболевание, а как быть инвалидам с детства, как заработать им на хорошую пенсию, ах да, быть такого не может, хуже чем тебе не может быть ни кому, ты когда сляжешь не зови ни кого, вспомни этот разговор, может быть тогда поймёшь, что люди то все разные и мир на тебя не ровняется🤪🤪🤪
2026-05-14 15:18:10
> ДедЯги975, Ну, ну.. У меня тоже инвалидность и машина с ручным управлением. Заработал на хорошую пенсию и не ныл, представляешь. И сейчас занимаюсь стартапом в архитектуре.. И ещё куча идей и энергии.
2026-05-14 15:08:02
> SlyFox, Ты мне напоминаешь одного человека, который считает, что безногий не бегает не потому что нет ног, а потому что не хочет, как у вас у здоровых всё легко и просто
2026-05-14 15:03:49
> ДедЯги975, Не может захотеть зарабатывать..? Или хочет, но ищет отмазки? Инвалиду не обязательно работать грузчиком, можно и головой, что ценится больше. Было бы желание.
2026-05-14 14:56:02
> SlyFox, Всё верно, каждый мыслит по себе, но есть те, кто в силу каких то причин не может захотеть, заработать и купить, например инвалиды-колясочники с минимальной пенсией, чем не вариант ??? Для него ширпотреб в виде ПК, по цене как за остров
2026-05-14 14:33:23
Авторизация