Информация:
интерактивная карта народной солянки: перейти к материалу
год выпуска: 2024
жанр: action /shooter / 3d / 1st person
издатель: d1mon - руководитель проекта
тип издания: repack
версия игры: 1.0006 + ogsr engine
версия мода: 19.03.2024
язык интерфейса: русский
язык озвучки: русский
таблетка: вшита
Читать далее
системные требования:
операционная система: windows 10 / windows 11 (только х64 bit)
процессор: intel® core™ i5 или аналог
оперативная память: min: 8гб | rec: 16гб | ult: 16гб
видеокарта: min: 4гб | rec: 6гб | ult: 8гб - nvidia® geforce™ - ati radeon®
звуковая карта: звуковое устройство, совместимое с directx® 9.0с
свободное место на жестком диске: 25 гб
особенности репака
игра:
- ничего не вырезано
- ничего не перекодировано
- версия игры: ogsr engine х64 (mar 19 2024)
- версия мода: 19.03.2024
Свернуть контент
Важно:
- Если не работают сохранения, тогда запускаем игру с правами администратора или отключаем на ПК «Контроль учетных записей» (UAC).
- Если не будет запускаться игра, пробуем удалить файл «user.ltx» из папки «userdata», в корне игры.
- Не ставить репак на диск "С" (там где Windows).
- RePack by
SEREGA-LUS
- Репак обновлен 27.03.2024.
- Мод обновлен от 19.03.2024.
- Для запуска Лаунчера мода, нужно установить NET 6.0 Desktop Runtime, дополнительное ПО в Установщике.
Скачать через:
Материал обновлен: 2025-11-25 17:58:09
а что делать если скачал и в лаунчере он бесконечно долго подгружает файлы? процент загрузки постоянно прыгает по разным процентам
Вылет на начальной локации пещера, железо далеко не слабое, файл подкачки стоит на 30 гб, не пойму что нужно
~ start location: d:\stalker\сталкер - ns.ogsr
~ branch: public
! невозможно прочитать источник из /contents/index.json?ref=public. статус: unauthorized
не могу запустить лаунчер,вот такая ошибка вылезает.
Попробовать убрать все обходы блокировок, а так же перекачать лаунчер по актуальной ссылке.
Скачал репак который 24гб весит и все запустилось.С этой страницы не работает почему то.
а что за репак? скиньте ссылку если есть
здравствуйте при создании новой игры вылетает игра с таким логом, подскажите как решить
[2025-11-10 15:54:58.603][16048] ####################[+mimalloc+]####################[2025-11-10 15:54:58.603][16048] heap stats: peak total freed current unit count [2025-11-10 15:54:58.603][16048] reserved: 1.0 gib 1.0 gib 0 1.0 gib [2025-11-10 15:54:58.603][16048] committed: 32.0 mib 32.0 mib 0 32.0 mib [2025-11-10 15:54:58.603][16048] reset: 0 [2025-11-10 15:54:58.603][16048] purged: 0 [2025-11-10 15:54:58.603][16048] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed[2025-11-10 15:54:58.603][16048] segments: 1 1 0 1 not all freed![2025-11-10 15:54:58.603][16048] -abandoned: 0 0 0 0 ok[2025-11-10 15:54:58.603][16048] -cached: 0 0 0 0 ok[2025-11-10 15:54:58.603][16048] pages: 0 0 0 0 ok[2025-11-10 15:54:58.603][16048] -abandoned: 0 0 0 0 ok[2025-11-10 15:54:58.603][16048] -extended: 0 [2025-11-10 15:54:58.603][16048] -noretire: 0 [2025-11-10 15:54:58.603][16048] mmaps: 0 [2025-11-10 15:54:58.603][16048] commits: 1 [2025-11-10 15:54:58.603][16048] resets: 0 [2025-11-10 15:54:58.603][16048] purges: 0 [2025-11-10 15:54:58.603][16048] threads: 0 0 0 0 ok[2025-11-10 15:54:58.603][16048] searches: 0.0 avg[2025-11-10 15:54:58.603][16048] numa nodes: 1[2025-11-10 15:54:58.604][16048] elapsed: 0.040 s[2025-11-10 15:54:58.604][16048] process: user: 0.062 s, system: 0.015 s, faults: 6270, rss: 21.1 mib, commit: 41.3 mib[2025-11-10 15:54:58.604][16048] ####################[-mimalloc-]####################[2025-11-10 15:54:58.604][16048] * detected cpu: intel(r) core(tm) i3-10100f cpu @ 3.60ghz [genuineintel], f6/m165/s3[2025-11-10 15:54:58.604][16048] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx, avx2[2025-11-10 15:54:58.604][16048] * cpu cores: [4], threads: [8][2025-11-10 15:54:58.604][16048] * cpu0 current freq: 3600 mhz, max freq: 3600 mhz[2025-11-10 15:54:58.604][16048] * cpu1 current freq: 3600 mhz, max freq: 3600 mhz[2025-11-10 15:54:58.604][16048] * cpu2 current freq: 3600 mhz, max freq: 3600 mhz[2025-11-10 15:54:58.604][16048] * cpu3 current freq: 3600 mhz, max freq: 3600 mhz[2025-11-10 15:54:58.604][16048] * cpu4 current freq: 3600 mhz, max freq: 3600 mhz[2025-11-10 15:54:58.604][16048] * cpu5 current freq: 3600 mhz, max freq: 3600 mhz[2025-11-10 15:54:58.604][16048] * cpu6 current freq: 3600 mhz, max freq: 3600 mhz[2025-11-10 15:54:58.604][16048] * cpu7 current freq: 3600 mhz, max freq: 3600 mhz[2025-11-10 15:54:58.604][16048] initializing file system...[2025-11-10 15:54:58.605][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_configs], size: [20864893][2025-11-10 15:54:58.634][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_levels_1], size: [2023309020][2025-11-10 15:54:58.648][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_levels_2], size: [1992370531][2025-11-10 15:54:58.660][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_levels_3], size: [536778412][2025-11-10 15:54:58.663][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_meshes], size: [1006063948][2025-11-10 15:54:58.705][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_sounds_1], size: [1992967758][2025-11-10 15:54:59.271][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_sounds_2], size: [151320415][2025-11-10 15:54:59.333][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_textures_1], size: [1992383613][2025-11-10 15:54:59.383][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_textures_10], size: [616468143][2025-11-10 15:54:59.409][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_textures_2], size: [1994357594][2025-11-10 15:54:59.444][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_textures_3], size: [1992951901][2025-11-10 15:54:59.487][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_textures_4], size: [1993060018][2025-11-10 15:54:59.522][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_textures_5], size: [1993494420][2025-11-10 15:54:59.552][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_textures_6], size: [1994174328][2025-11-10 15:54:59.582][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_textures_7], size: [1992412432][2025-11-10 15:54:59.600][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_textures_8], size: [1992839936][2025-11-10 15:54:59.628][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_base_textures_9], size: [1992669142][2025-11-10 15:54:59.667][16048] --found base arch: [e:\games\сталкерns.ogsr\gamedata.db_patch], size: [222632773][2025-11-10 15:54:59.674][16048] using fs-ltx: [fsgame.ltx][2025-11-10 15:54:59.675][16048] --found fs dir: [e:\games\сталкерns.ogsr\_appdata_\][2025-11-10 15:54:59.675][16048] items: [7][2025-11-10 15:54:59.696][16048] --found fs dir: [e:\games\сталкерns.ogsr\_appdata_\savedgames\][2025-11-10 15:54:59.696][16048] items: [1][2025-11-10 15:54:59.696][16048] fs: 81085 files cached, 0kb memory used.[2025-11-10 15:54:59.696][16048] init filesystem 1.092026 sec[2025-11-10 15:54:59.698][16048] ~ logging initialized. file e:\games\сталкерns.ogsr\_appdata_\logs\xray_rlygm_2025-11-10_15-54-59.log.[2025-11-10 15:54:59.698][16048] [ogsr engine (x64)] build date: [mar 19 2024 17:36:28][2025-11-10 15:54:59.698][16048] [_msc_full_ver]: [193632532], [_msvc_lang]: [202002l][2025-11-10 15:54:59.698][16048] working directory: [e:\games\сталкерns.ogsr\bin_x64][2025-11-10 15:54:59.698][16048] commandline: ["e:\games\сталкерns.ogsr\bin_x64\xrengine.exe" ][2025-11-10 15:54:59.698][16048] main thread id=0[2025-11-10 15:54:59.699][16048] ttapi number of threads: [8][2025-11-10 15:54:59.699][16048] ~ apply system_mods.ltx...[2025-11-10 15:54:59.699][ 8040] pool thread id=1[2025-11-10 15:54:59.699][ 5156] pool thread id=3[2025-11-10 15:54:59.699][ 4760] pool thread id=5[2025-11-10 15:54:59.699][ 3776] pool thread id=2[2025-11-10 15:54:59.699][14200] pool thread id=4[2025-11-10 15:54:59.699][ 2756] pool thread id=6[2025-11-10 15:54:59.699][16180] pool thread id=8[2025-11-10 15:54:59.700][ 5548] pool thread id=7[2025-11-10 15:54:59.887][16048] ~ [initsettings] duration [188]ms.[2025-11-10 15:54:59.887][16048] [shader_params_export] section found!!![2025-11-10 15:54:59.888][16048] initializing engine...[2025-11-10 15:54:59.892][16048] starting input device...[2025-11-10 15:54:59.985][16048] --------------------------------------------------------------------------------[2025-11-10 15:54:59.985][16048] ####################[+mimalloc+]####################[2025-11-10 15:54:59.985][16048] heap stats: peak total freed current unit count [2025-11-10 15:54:59.985][16048] reserved: 1.0 gib 1.0 gib 0 1.0 gib [2025-11-10 15:54:59.985][16048] committed: 97.5 mib 127.5 mib 30.0 mib 97.5 mib [2025-11-10 15:54:59.985][16048] reset: 0 [2025-11-10 15:54:59.985][16048] purged: 29.6 mib[2025-11-10 15:54:59.985][16048] touched: 64.2 kib 192.7 kib 39.4 mib -39.2 mib ok[2025-11-10 15:54:59.985][16048] segments: 3 3 0 3 not all freed![2025-11-10 15:54:59.985][16048] -abandoned: 0 0 0 0 ok[2025-11-10 15:54:59.985][16048] -cached: 0 0 0 0 ok[2025-11-10 15:54:59.985][16048] pages: 0 0 209 -209 ok[2025-11-10 15:54:59.985][16048] -abandoned: 0 0 0 0 ok[2025-11-10 15:54:59.985][16048] -extended: 0 [2025-11-10 15:54:59.985][16048] -noretire: 0 [2025-11-10 15:54:59.985][16048] mmaps: 0 [2025-11-10 15:54:59.985][16048] commits: 326 [2025-11-10 15:54:59.985][16048] resets: 0 [2025-11-10 15:54:59.985][16048] purges: 14 [2025-11-10 15:54:59.985][16048] threads: 8 8 0 8 not all freed![2025-11-10 15:54:59.985][16048] searches: 0.0 avg[2025-11-10 15:54:59.985][16048] numa nodes: 1[2025-11-10 15:54:59.985][16048] elapsed: 1.422 s[2025-11-10 15:54:59.985][16048] process: user: 1.234 s, system: 0.093 s, faults: 27368, rss: 96.5 mib, commit: 106.8 mib[2025-11-10 15:54:59.985][16048] ####################[-mimalloc-]####################[2025-11-10 15:54:59.985][16048] [16290mb] physical memory installed, [4009mb] available, [75] percent of memory in use[2025-11-10 15:54:59.985][16048] pagefile total: [9216mb], free~ [5699mb][2025-11-10 15:54:59.985][16048] engine memory usage (working set): [96mb], peak: [96mb][2025-11-10 15:54:59.985][16048] engine memory usage (commit charge): [106mb], peak: [106mb][2025-11-10 15:54:59.985][16048] --------------------------------------------------------------------------------[2025-11-10 15:54:59.987][16048] * [ d3d ]: textures count [0][2025-11-10 15:54:59.987][16048] * [ d3d ]: textures[0 k][2025-11-10 15:54:59.987][16048] * [x-ray]: process heap[0 k], render[0 k][2025-11-10 15:54:59.987][16048] * [x-ray]: economy: strings[29185 k], smem[0 k][2025-11-10 15:54:59.987][16048] ~ load sounds.ltx...[2025-11-10 15:54:59.988][16048] sound: openal: enumerate devices...[2025-11-10 15:55:00.229][16048] sound: openal: default sound device name is [dexp df24n1 (nvidia high definition audio)][2025-11-10 15:55:00.229][16048] sound: openal: all available devices:[2025-11-10 15:55:00.229][16048] 1. dexp df24n1 (nvidia high definition audio) (full name [openal soft on dexp df24n1 (nvidia high definition audio)]). al_soft [1][2025-11-10 15:55:00.229][16048] 2. динамики (high definition audio device) (full name [openal soft on динамики (high definition audio device)]). al_soft [1][2025-11-10 15:55:00.229][16048] executing config-script "e:\games\сталкерns.ogsr\gamedata\configs\default_controls.ltx"...[2025-11-10 15:55:00.229][16048] ! cant find corresponding [id] for action_name [cam_zoom_in][2025-11-10 15:55:00.229][16048] ! cant find corresponding [id] for action_name [cam_zoom_out][2025-11-10 15:55:00.229][16048] [e:\games\сталкерns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.[2025-11-10 15:55:00.229][16048] executing config-script "user.ltx"...[2025-11-10 15:55:00.229][16048] executing config-script "e:\games\сталкерns.ogsr\gamedata\configs\rspec_default.ltx"...[2025-11-10 15:55:00.230][16048] ~ invalid syntax in call to 'snd_device'[2025-11-10 15:55:00.230][16048] ~ valid arguments: dexp df24n1 (nvidia high definition audio)/динамики (high definition audio device)[2025-11-10 15:55:00.230][16048] [e:\games\сталкерns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.[2025-11-10 15:55:00.230][16048] executing config-script "e:\games\сталкерns.ogsr\gamedata\configs\default_controls.ltx"...[2025-11-10 15:55:00.230][16048] ! cant find corresponding [id] for action_name [cam_zoom_in][2025-11-10 15:55:00.230][16048] ! cant find corresponding [id] for action_name [cam_zoom_out][2025-11-10 15:55:00.230][16048] [e:\games\сталкерns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.[2025-11-10 15:55:00.230][16048] ~ invalid syntax in call to 'r_pnv_washout_thresh'[2025-11-10 15:55:00.230][16048] ~ valid arguments: float value in range [0.10000,0.90000][2025-11-10 15:55:00.230][16048] [e:\games\сталкерns.ogsr\_appdata_\user.ltx] successfully loaded.[2025-11-10 15:55:00.230][16048] sound: selected device is [dexp df24n1 (nvidia high definition audio)][2025-11-10 15:55:00.262][16048] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.24.0[2025-11-10 15:55:00.262][16048] [openal] efx: present[2025-11-10 15:55:00.262][16048] loading of [senvironment.xr][2025-11-10 15:55:00.262][16048] ~ env id=[0] name=[identity][2025-11-10 15:55:00.262][16048] ~ env id=[1] name=[default][2025-11-10 15:55:00.262][16048] ~ env id=[2] name=[bathroom][2025-11-10 15:55:00.262][16048] ~ env id=[3] name=[mountains][2025-11-10 15:55:00.263][16048] ~ env id=[4] name=[yard][2025-11-10 15:55:00.263][16048] ~ env id=[5] name=[room][2025-11-10 15:55:00.263][16048] ~ env id=[6] name=[plant][2025-11-10 15:55:00.263][16048] ~ env id=[7] name=[long_corridor][2025-11-10 15:55:00.263][16048] ~ env id=[8] name=[open_space][2025-11-10 15:55:00.263][16048] ~ env id=[9] name=[house][2025-11-10 15:55:00.263][16048] ~ env id=[10] name=[forest][2025-11-10 15:55:00.263][16048] * sound : cache: 131076 kb, 7609 lines, 17640 bpl[2025-11-10 15:55:00.264][16048] starting render device...[2025-11-10 15:55:00.284][16048] * avail gpu [vendor:10de]-[device:2184]: nvidia geforce gtx 1660[2025-11-10 15:55:00.284][16048] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver[2025-11-10 15:55:00.285][16048] !chw::created3d() use dxgi_gpu_preference_high_performance[2025-11-10 15:55:00.285][16048] dedicated vram: 5966 mb (6255804416 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 8145 mb (8541130752 bytes) currentusage: 0 mb (0 bytes) budget: 5198 mb (5450498048 bytes)[2025-11-10 15:55:00.285][16048] * selected gpu [vendor:10de]-[device:2184]: nvidia geforce gtx 1660[2025-11-10 15:55:00.572][16048] [chw::createdevice] refcount of [hw.pdevice]: [3][2025-11-10 15:55:00.578][16048] * texture memory: 5966 m[2025-11-10 15:55:00.591][16048] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)[2025-11-10 15:55:00.591][16048] * gpu vertex cache: unrecognized, 24[2025-11-10 15:55:00.592][16048] * dvb created: 4096k[2025-11-10 15:55:00.592][16048] * dib created: 512k[2025-11-10 15:55:00.614][16048] [cresourcemanager::ondevicecreate] count of *shaders*.ltx files: [1][2025-11-10 15:55:00.622][16048] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1][2025-11-10 15:55:02.029][16048] * hwdst/pcf supported and used[2025-11-10 15:55:02.029][16048] export custom shader params...[2025-11-10 15:55:02.029][16048] export custom shader param [breath_idx][2025-11-10 15:55:02.029][16048] export custom shader param [breath_size][2025-11-10 15:55:02.029][16048] export custom shader param [device_inertia][2025-11-10 15:55:02.030][16048] export custom shader param [gasmask_inertia][2025-11-10 15:55:02.030][16048] export custom shader param [heat_fade_distance][2025-11-10 15:55:02.030][16048] export custom shader param [heat_vision_blurring][2025-11-10 15:55:02.030][16048] export custom shader param [heat_vision_steps][2025-11-10 15:55:02.030][16048] export custom shader param [pnv_color][2025-11-10 15:55:02.030][16048] export custom shader param [pnv_color_old][2025-11-10 15:55:02.030][16048] export custom shader param [pnv_params_old][2025-11-10 15:55:02.030][16048] export custom shader param [pp_img_cg][2025-11-10 15:55:02.030][16048] export custom shader done!!![2025-11-10 15:55:08.256][16048] ~~[cvirtualfilereader::cvirtualfilereader] found empty file: [e:\games\сталкерns.ogsr\_appdata_\vis_prefetch.ltx][2025-11-10 15:55:08.257][16048] ~~[cvirtualfilereader::cvirtualfilereader] found empty file: [e:\games\сталкерns.ogsr\_appdata_\vis_prefetch.ltx][2025-11-10 15:55:08.273][16048] [cpslibrary::loadall] count of *particles*.xr files: [3][2025-11-10 15:55:08.280][16048] load [e:\games\сталкерns.ogsr\gamedata\particles_1_cop.xr][2025-11-10 15:55:08.280][16048] cop format used for file [e:\games\сталкерns.ogsr\gamedata\particles_1_cop.xr][2025-11-10 15:55:08.354][16048] load [e:\games\сталкерns.ogsr\gamedata\particles_2.xr][2025-11-10 15:55:08.433][16048] load [e:\games\сталкерns.ogsr\gamedata\particles_3_cop.xr][2025-11-10 15:55:08.433][16048] cop format used for file [e:\games\сталкерns.ogsr\gamedata\particles_3_cop.xr][2025-11-10 15:55:08.549][16048] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual![2025-11-10 15:55:08.549][16048] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual![2025-11-10 15:55:08.549][16048] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual![2025-11-10 15:55:08.549][16048] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual![2025-11-10 15:55:08.549][16048] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual![2025-11-10 15:55:09.108][16048] [elightanimlibrary::load] count of *lanims*.xr files: [1][2025-11-10 15:55:09.126][16048] --lua version: [luajit 2.1.0-beta3][2025-11-10 15:55:09.126][16048] get_current_kx()=0.75[2025-11-10 15:55:09.127][16048] full_name=e:\games\сталкерns.ogsr\_appdata_\ns_settings.ltx[2025-11-10 15:55:09.296][16048] [reshade]: reshade not installed or version too old - didn't load compatibility addon[2025-11-10 15:55:09.296][16048] os version major: 10 minor: 0, build: 26100. server os: no[2025-11-10 15:55:09.296][16048] starting engine...[2025-11-10 15:55:09.296][16048] main thread id=[16048][2025-11-10 15:55:09.353][ 8040] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg][2025-11-10 15:55:09.353][14200] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg][2025-11-10 15:55:09.353][ 8040] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg][2025-11-10 15:55:09.353][14200] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg][2025-11-10 15:55:09.353][ 8040] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg][2025-11-10 15:55:09.353][14200] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg][2025-11-10 15:55:09.354][ 2756] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg][2025-11-10 15:55:09.354][ 8040] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg][2025-11-10 15:55:09.354][14200] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg][2025-11-10 15:55:09.354][ 2756] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg][2025-11-10 15:55:09.354][ 5548] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg][2025-11-10 15:55:09.354][ 8040] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg][2025-11-10 15:55:09.354][ 2756] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg][2025-11-10 15:55:09.354][ 5548] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg][2025-11-10 15:55:09.354][ 2756] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg][2025-11-10 15:55:09.355][ 8040] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg][2025-11-10 15:55:09.355][ 5548] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg][2025-11-10 15:55:09.355][ 2756] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg][2025-11-10 15:55:09.355][ 5548] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg][2025-11-10 15:55:09.355][ 2756] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg][2025-11-10 15:55:09.355][ 5548] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg][2025-11-10 15:55:09.355][14200] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg][2025-11-10 15:55:09.355][ 5548] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg][2025-11-10 15:55:09.355][14200] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg][2025-11-10 15:55:09.356][14200] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg][2025-11-10 15:55:09.356][14200] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg][2025-11-10 15:55:09.356][14200] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg][2025-11-10 15:55:09.357][14200] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg][2025-11-10 15:55:09.357][16180] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg][2025-11-10 15:55:09.357][16180] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg][2025-11-10 15:55:09.357][16180] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg][2025-11-10 15:55:09.358][16180] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg][2025-11-10 15:55:09.358][16180] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg][2025-11-10 15:55:09.358][16180] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg][2025-11-10 15:55:09.360][ 2756] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg][2025-11-10 15:55:09.361][ 2756] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg][2025-11-10 15:55:09.361][ 2756] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg][2025-11-10 15:55:09.362][ 2756] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg][2025-11-10 15:55:09.363][16048] * [cgamemtllibrary::loadsounds]: sounds creating time: [0.016 s.][2025-11-10 15:55:09.363][16048] * [cgamemtllibrary::load]: mtl pairs loading time (1681): [0.066 s.][2025-11-10 15:55:09.402][16048] ~ autoload files [44] from [gameplay\info_portions\*.xml]![2025-11-10 15:55:09.410][16048] ~ autoload files [35] from [gameplay\encyclopedia\*.xml]![2025-11-10 15:55:09.442][16048] ~ autoload files [38] from [gameplay\dialogs\*.xml]![2025-11-10 15:55:09.455][16048] ~ autoload files [11] from [gameplay\profiles\*.xml]![2025-11-10 15:55:09.528][16048] ~ autoload files [34] from [gameplay\specific_characters_files\*.xml]![2025-11-10 15:55:10.193][16048] ~ autoload lang files [131] from [text\rus\*.xml]![2025-11-10 15:55:17.131][16048] ! can't find texture [ui_white_rect][2025-11-10 15:55:25.733][16048] executing config-script "e:\games\сталкерns.ogsr\gamedata\configs\rspec_minimum.ltx"...[2025-11-10 15:55:25.733][16048] ~ invalid syntax in call to 'r__geometry_lod'[2025-11-10 15:55:25.733][16048] ~ valid arguments: float value in range [1.00000,3.00000][2025-11-10 15:55:25.733][16048] [e:\games\сталкерns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.[2025-11-10 15:55:28.965][16048] executing config-script "e:\games\сталкерns.ogsr\gamedata\configs\rspec_minimum.ltx"...[2025-11-10 15:55:28.966][16048] ~ invalid syntax in call to 'r__geometry_lod'[2025-11-10 15:55:28.966][16048] ~ valid arguments: float value in range [1.00000,3.00000][2025-11-10 15:55:28.966][16048] [e:\games\сталкерns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.[2025-11-10 15:55:28.967][16048] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0][2025-11-10 15:55:28.967][16048] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries[2025-11-10 15:55:28.999][16048] * dvb created: 4096k[2025-11-10 15:55:28.999][16048] * dib created: 512k[2025-11-10 15:55:34.655][16048] * rm_dump: textures : 3234[2025-11-10 15:55:34.655][16048] * rm_dump: rtargets : 41[2025-11-10 15:55:34.655][16048] * rm_dump: vs : 35[2025-11-10 15:55:34.655][16048] * rm_dump: ps : 94[2025-11-10 15:55:34.655][16048] * rm_dump: dcl : 14[2025-11-10 15:55:34.655][16048] * rm_dump: states : 68[2025-11-10 15:55:34.655][16048] * rm_dump: tex_list : 1334[2025-11-10 15:55:34.655][16048] * rm_dump: matrices : 0[2025-11-10 15:55:34.655][16048] * rm_dump: lst_constants: 0[2025-11-10 15:55:34.655][16048] * rm_dump: v_passes : 1701[2025-11-10 15:55:34.655][16048] * rm_dump: v_elements: 1701[2025-11-10 15:55:34.655][16048] * rm_dump: v_shaders : 932[2025-11-10 15:55:34.655][16048] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)[2025-11-10 15:55:34.655][16048] * gpu vertex cache: unrecognized, 24[2025-11-10 15:55:34.655][16048] *** reset [0 ms][2025-11-10 15:55:34.698][16048] config-file [e:\games\сталкерns.ogsr\_appdata_\user.ltx] saved successfully[2025-11-10 15:55:34.996][16048] * memory usage: 0 k[2025-11-10 15:55:34.996][16048] * end of synchronization a[1] r[1][2025-11-10 15:55:40.516][16048] starting server...[2025-11-10 15:55:40.850][16048] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...[2025-11-10 15:55:41.152][16048] * phase time: 0 ms[2025-11-10 15:55:41.152][16048] * phase cmem: 0 k[2025-11-10 15:55:41.158][16048] * phase time: 6 ms[2025-11-10 15:55:41.158][16048] * phase cmem: 0 k[2025-11-10 15:55:41.174][16048] --lua version: [luajit 2.1.0-beta3][2025-11-10 15:55:41.174][16048] get_current_kx()=0.75[2025-11-10 15:55:41.174][16048] full_name=e:\games\сталкерns.ogsr\_appdata_\ns_settings.ltx[2025-11-10 15:55:41.180][16048] start_game_callback() start[2025-11-10 15:55:41.197][16048] $game_configs$ content:[2025-11-10 15:55:41.197][16048] $game_scripts$ content:[2025-11-10 15:55:41.197][16048] $game_shaders$ content:[2025-11-10 15:55:41.197][16048] start_game_callback() end[2025-11-10 15:55:41.197][16048] * phase time: 38 ms[2025-11-10 15:55:41.197][16048] * phase cmem: 0 k[2025-11-10 15:55:41.198][16048] * phase time: 1 ms[2025-11-10 15:55:41.198][16048] * phase cmem: 0 k[2025-11-10 15:55:41.199][16048] * creating new game...[2025-11-10 15:55:41.199][16048] * loading spawn registry...[2025-11-10 15:55:42.380][16048] start load of custom waypoints...[2025-11-10 15:55:42.387][16048] loaded 309 items from custom_waypoints, 36 from all.spawn was replaced![2025-11-10 15:55:42.388][16048] end load of custom waypoints...[2025-11-10 15:55:42.388][16048] build_story_spawns start...[2025-11-10 15:55:42.397][16048] build_root_spawns start...[2025-11-10 15:55:42.398][16048] process_spawns m_temp0 start...[2025-11-10 15:55:42.398][16048] process_spawns m_temp1 start...[2025-11-10 15:55:42.398][16048] * 15525 spawn points are successfully loaded[2025-11-10 15:55:42.498][16048] ! invalid ogg-comment version, file: [e:\games\сталкерns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg][2025-11-10 15:55:42.649][16048] ~ [zone_mincer_average] id=1850 offline spawn art [af_mincer_meat][2025-11-10 15:55:43.413][16048] ~ [zone_mincer_strong] id=12962 offline spawn art [af_mincer_meat][2025-11-10 15:55:43.542][16048] ~ [zone_mincer_average] id=14985 offline spawn art [af_blood][2025-11-10 15:55:43.610][16048] ~ [zone_mincer_average] id=15881 offline spawn art [af_mincer_meat][2025-11-10 15:55:43.616][16048] ~ [zone_sphere_strong] id=15989 offline spawn art [af_electra_moonlight][2025-11-10 15:55:44.099][16048] ~ [zone_mincer_average] id=23592 offline spawn art [af_blood][2025-11-10 15:55:44.177][16048] ~~~ db.ver: 7[2025-11-10 15:55:47.067][16048] * saving spawns...[2025-11-10 15:55:47.067][16048] * saving objects...[2025-11-10 15:55:47.100][16048] * 25090 objects are successfully saved[2025-11-10 15:55:47.109][16048] * game all.sav is successfully saved to file 'e:\games\сталкерns.ogsr\_appdata_\savedgames\all.sav'[2025-11-10 15:55:47.109][16048] * new game is successfully created![2025-11-10 15:55:47.109][16048] * phase time: 5911 ms[2025-11-10 15:55:47.109][16048] * phase cmem: 0 k[2025-11-10 15:55:47.121][16048] # new player created![2025-11-10 15:55:47.121][16048] * client : connection accepted - [2025-11-10 15:55:47.123][16048] * phase time: 13 ms[2025-11-10 15:55:47.123][16048] * phase cmem: 0 k[2025-11-10 15:55:47.131][16048] * phase time: 7 ms[2025-11-10 15:55:47.131][16048] * phase cmem: 0 k[2025-11-10 15:55:48.165][16048] --[ispatial_db::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7][2025-11-10 15:55:48.165][16048] --[ispatial_db::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7][2025-11-10 15:55:48.171][16048] ~ levelresources load...[2025-11-10 15:55:48.171][16048] ~ levelresources - base: 3246, 8353 k[2025-11-10 15:55:48.172][16048] ~ levelresources - lmap: 0, 0 k[2025-11-10 15:55:48.172][16048] * phase time: 1040 ms[2025-11-10 15:55:48.172][16048] * phase cmem: 0 k[2025-11-10 15:55:49.149][16048] * phase time: 977 ms[2025-11-10 15:55:49.149][16048] * phase cmem: 0 k[2025-11-10 15:55:49.151][16048] * [loading vb] 65532 verts, 2047 kb[2025-11-10 15:55:49.158][16048] * [loading vb] 65530 verts, 2047 kb[2025-11-10 15:55:49.166][16048] * [loading vb] 65531 verts, 2047 kb[2025-11-10 15:55:49.172][16048] * [loading vb] 65532 verts, 2047 kb[2025-11-10 15:55:49.179][16048] * [loading vb] 60327 verts, 1885 kb[2025-11-10 15:55:49.184][16048] * [loading vb] 65531 verts, 2047 kb[2025-11-10 15:55:49.189][16048] * [loading vb] 65534 verts, 2047 kb[2025-11-10 15:55:49.193][16048] * [loading vb] 65535 verts, 2047 kb[2025-11-10 15:55:49.198][16048] * [loading vb] 65534 verts, 2047 kb[2025-11-10 15:55:49.202][16048] * [loading vb] 65534 verts, 2047 kb[2025-11-10 15:55:49.207][16048] * [loading vb] 65534 verts, 2047 kb[2025-11-10 15:55:49.212][16048] * [loading vb] 46354 verts, 1448 kb[2025-11-10 15:55:49.215][16048] * [loading vb] 65533 verts, 2047 kb[2025-11-10 15:55:49.220][16048] * [loading vb] 65535 verts, 2047 kb[2025-11-10 15:55:49.224][16048] * [loading vb] 65535 verts, 2047 kb[2025-11-10 15:55:49.229][16048] * [loading vb] 65530 verts, 2047 kb[2025-11-10 15:55:49.234][16048] * [loading vb] 65532 verts, 2047 kb[2025-11-10 15:55:49.238][16048] * [loading vb] 65535 verts, 2047 kb[2025-11-10 15:55:49.243][16048] * [loading vb] 53153 verts, 1661 kb[2025-11-10 15:55:49.247][16048] * [loading vb] 50229 verts, 1569 kb[2025-11-10 15:55:49.251][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.257][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.261][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.266][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.271][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.275][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.280][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.284][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.289][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.294][16048] * [loading ib] 670515 indices, 1309 kb[2025-11-10 15:55:49.297][16048] * [loading ib] 960834 indices, 1876 kb[2025-11-10 15:55:49.303][16048] * [loading vb] 65533 verts, 767 kb[2025-11-10 15:55:49.305][16048] * [loading vb] 65533 verts, 767 kb[2025-11-10 15:55:49.308][16048] * [loading vb] 65535 verts, 767 kb[2025-11-10 15:55:49.310][16048] * [loading vb] 65535 verts, 767 kb[2025-11-10 15:55:49.311][16048] * [loading vb] 65535 verts, 767 kb[2025-11-10 15:55:49.314][16048] * [loading vb] 65534 verts, 767 kb[2025-11-10 15:55:49.316][16048] * [loading vb] 65528 verts, 767 kb[2025-11-10 15:55:49.318][16048] * [loading vb] 16089 verts, 188 kb[2025-11-10 15:55:49.319][16048] * [loading vb] 50229 verts, 588 kb[2025-11-10 15:55:49.320][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.324][16048] * [loading ib] 1048575 indices, 2047 kb[2025-11-10 15:55:49.329][16048] * [loading ib] 1048572 indices, 2047 kb[2025-11-10 15:55:49.334][16048] * [loading ib] 784818 indices, 1532 kb[2025-11-10 15:55:49.338][16048] * [loading ib] 1048518 indices, 2047 kb[2025-11-10 15:55:49.343][16048] * [loading ib] 411225 indices, 803 kb[2025-11-10 15:55:49.345][16048] * phase time: 195 ms[2025-11-10 15:55:49.345][16048] * phase cmem: 0 k[2025-11-10 15:55:49.355][16048] loaded [18381] models from level.[2025-11-10 15:55:49.355][16048] * phase time: 10 ms[2025-11-10 15:55:49.355][16048] * phase cmem: 0 k[2025-11-10 15:55:49.458][16048] * [details] vertexconsts(256), batch(61)[2025-11-10 15:55:49.458][16048] * [details] 48739 v(20), 31842 p[2025-11-10 15:55:49.458][16048] * [details] batch(61), vb(951k), ib(186k)[2025-11-10 15:55:49.459][16048] * phase time: 103 ms[2025-11-10 15:55:49.459][16048] * phase cmem: 0 k[2025-11-10 15:55:49.460][16048] warning: occlusion map 'e:\games\сталкерns.ogsr\gamedata\levels\l01_escape\level.hom' not found.[2025-11-10 15:55:49.461][16048] ~ levelresources load completed![2025-11-10 15:55:49.461][16048] ~ levelresources - base: 4126, 8353 k[2025-11-10 15:55:49.461][16048] ~ levelresources - lmap: 21, 0 k[2025-11-10 15:55:49.553][16048] * phase time: 94 ms[2025-11-10 15:55:49.554][16048] * phase cmem: 0 k[2025-11-10 15:55:49.556][16048] * phase time: 2 ms[2025-11-10 15:55:49.556][16048] * phase cmem: 0 k[2025-11-10 15:55:49.566][16048] - game configuring : started [2025-11-10 15:55:49.567][16048] - loading music tracks from 'l01_escape_musics'...[2025-11-10 15:55:49.568][16048] ! can't find sound [music\amb01_stereo_r.ogg][2025-11-10 15:55:49.570][16048] ! can't find sound [music\amb20_stereo_r.ogg][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=0 name[room]=environment id[5][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=1 name[open_space]=environment id[8][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=2 name[bathroom]=environment id[2][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=3 name[plant]=environment id[6][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=4 name[long_corridor]=environment id[7][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=5 name[default]=environment id[1][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=6 name[mountains]=environment id[3][2025-11-10 15:55:49.571][16048] - game configuring : finished [2025-11-10 15:55:49.633][16048] * phase time: 76 ms[2025-11-10 15:55:49.633][16048] * phase cmem: 0 k[2025-11-10 15:55:49.634][16048] prefetchtextures...[2025-11-10 15:55:49.634][16048] prefetchtextures completed![2025-11-10 15:55:49.634][16048] cresourcemanager::deferredupload [mt] -> start, texture count = [4238], number_of_threads = 4[2025-11-10 15:55:49.634][16048] cresourcemanager::deferredupload vram usage before:[2025-11-10 15:55:49.634][16048] textures loaded size 8.157944 mb (8554224.000000 bytes)[2025-11-10 15:55:49.634][16048] dedicated vram: 5966 mb (6255804416 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 8145 mb (8541130752 bytes) currentusage: 148 mb (155193344 bytes) budget: 5198 mb (5450498048 bytes)[2025-11-10 15:55:49.634][16048] main thread id=0[2025-11-10 15:55:49.634][ 9888] pool thread id=1[2025-11-10 15:55:49.635][ 2356] pool thread id=4[2025-11-10 15:55:49.635][16412] pool thread id=3[2025-11-10 15:55:49.635][13872] pool thread id=2[2025-11-10 15:55:49.643][16412] ! fallback to default bump map: [act\act_monolit_corp_bump#][2025-11-10 15:55:49.773][ 9888] ! fallback to default bump map: [build_details_bump][2025-11-10 15:55:49.774][ 9888] ! fallback to default bump map: [build_details_bump#][2025-11-10 15:55:50.770][16412] ! can't find texture [internal\internal_firetransferfunction][2025-11-10 15:55:51.194][13872] ! can't find texture [new_pfx\lightning1_dxt1][2025-11-10 15:55:51.196][13872] ! can't find texture [part\part_fitil.1024][2025-11-10 15:55:51.196][13872] ! can't find texture [pfx\pfx_ambimet][2025-11-10 15:55:51.229][ 2356] ! can't find texture [pfx\pfx_dist0][2025-11-10 15:55:51.268][13872] ! can't find texture [pfx\pfx_envmap1][2025-11-10 15:55:51.308][ 9888] ! can't find texture [pfx\pfx_glow_04][2025-11-10 15:55:51.309][ 9888] ! can't find texture [pfx\pfx_glow_fire1][2025-11-10 15:55:51.310][13872] ! can't find texture [pfx\pfx_grost][2025-11-10 15:55:51.311][13872] ! can't find texture [pfx\pfx_laser][2025-11-10 15:55:51.320][13872] ! can't find texture [pfx\pfx_list][2025-11-10 15:55:51.321][ 2356] ! can't find texture [pfx\pfx_reflectiveglass][2025-11-10 15:55:51.363][ 9888] ! can't find texture [pfx\pfx_yawm_flake_grid][2025-11-10 15:55:51.364][ 9888] ! can't find texture [pfx\pfx_yawm_snowflakes_light][2025-11-10 15:55:51.365][ 9888] ! can't find texture [pfx\pfx_yawm_snowflakes_light_02][2025-11-10 15:55:51.459][13872] ! fallback to default bump map: [prop\prop_book_list_bump#][2025-11-10 15:55:51.556][ 9888] ! fallback to default bump map: [prop\prop_mask_setka_bump#][2025-11-10 15:55:51.581][ 9888] ! fallback to default bump map: [prop\prop_mus_kont_02a_bump][2025-11-10 15:55:51.581][ 9888] ! fallback to default bump map: [prop\prop_mus_kont_02a_bump#][2025-11-10 15:55:52.146][13872] ! can't find texture [shoker_mod\pfx\pfx_strelo4ka][2025-11-10 15:55:52.156][16412] ! fallback to default bump map: [sign\sign_radiation_bump#][2025-11-10 15:55:52.181][13872] ! fallback to default bump map: [sign\sign_set2_iov_bump#][2025-11-10 15:55:52.206][ 9888] ! fallback to default bump map: [sign\sign_set_iov_bump#][2025-11-10 15:55:53.023][13872] ! can't find texture [sky\cgim_clear3\18-00_2#small][2025-11-10 15:55:57.861][ 9888] ********************************************************************************[2025-11-10 15:55:57.864][ 9888] !![logstacktrace] thread: [ttapi thread 1], exceptioncode: [e06d7363][2025-11-10 15:56:03.412][ 9888] [task_thread_pool::task_thread_pool::submit_detach::::operator ()] error in async:module: [c:\windows\system32\kernelbase.dll], addrpc.offset: [00007ffc1723804a], fun: [raiseexception()] + [138 byte(s)]module: [c:\windows\system32\msvcrt.dll], addrpc.offset: [00007ffc19b1b72c], fun: [cxxthrowexception()] + [172 byte(s)]module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffbf80975c1], fun: [d3dx11savetexturetomemory()] + [136633 byte(s)]module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffbf807058a], fun: [d3dx11computenormalmap()] + [5590 byte(s)]module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffbf8076e99], fun: [d3dx11savetexturetomemory()] + [3729 byte(s)]module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffbf8077856], fun: [d3dx11savetexturetomemory()] + [6222 byte(s)]module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffbf806da9f], fun: [d3dx11getimageinfofrommemory()] + [1287 byte(s)]module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffbf806d057], fun: [d3dx11createtexturefrommemory()] + [211 byte(s)]module: [e:\games\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff613bede6a], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\layers\xrrenderdx10\dx10texture.cpp-->107] + [332 byte(s)]module: [e:\games\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff613bdfaa4], fun: [ctexture::load()] + [1936 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\layers\xrrenderdx10\dx10sh_texture.cpp-->497] + [21 byte(s)]module: [e:\games\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff613bdd7e2], fun: [`task_thread_pool::task_thread_pool::submit_detach'::`2'::::operator()()] + [34 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\utils\task_thread_pool.hpp-->319]module: [e:\games\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff613937bc1], fun: [std::_packaged_state::_call_immediate()] + [37 byte(s)], file-->line: [c:\program files\microsoft visual studio\2022\community\vc\tools\msvc\14.36.32532\include\future-->622]module: [e:\games\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff61397afc8], fun: [task_thread_pool::task_thread_pool::worker_main()] + [420 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\utils\task_thread_pool.hpp-->388] + [30 byte(s)]module: [e:\games\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff61397a62a], fun: [std::thread::_invoke()] + [18 byte(s)], file-->line: [c:\program files\microsoft visual studio\2022\community\vc\tools\msvc\14.36.32532\include\thread-->56]module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffc16d937b0], fun: [wcsrchr()] + [336 byte(s)]module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffc18f1e8d7], fun: [basethreadinitthunk()] + [23 byte(s)]module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc19c8c53c], fun: [rtluserthreadstart()] + [44 byte(s)][2025-11-10 15:56:03.412][ 9888] ********************************************************************************
~ start location: d:\games\сталкер - ns.ogsr
~ branch: public
! невозможно прочитать источник из /contents/index.json?ref=public. статус: unauthorized
та за шо памажите