вылет при запуске игры
[20.07.25 15:01:40.927] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:40.930] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:40.930] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:40.930] [8640] committed: 32.0 mib 32.0 mib 0 32.0 mib [20.07.25 15:01:40.930] [8640] reset: 0 [20.07.25 15:01:40.930] [8640] purged: 0 [20.07.25 15:01:40.930] [8640] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed [20.07.25 15:01:40.930] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] pages: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -extended: 0 [20.07.25 15:01:40.930] [8640] -noretire: 0 [20.07.25 15:01:40.930] [8640] mmaps: 0 [20.07.25 15:01:40.930] [8640] commits: 1 [20.07.25 15:01:40.930] [8640] resets: 0 [20.07.25 15:01:40.930] [8640] purges: 0 [20.07.25 15:01:40.930] [8640] threads: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] searches: 0.0 avg [20.07.25 15:01:40.930] [8640] numa nodes: 1 [20.07.25 15:01:40.930] [8640] elapsed: 0.093 s [20.07.25 15:01:40.930] [8640] process: user: 0.078 s, system: 0.078 s, faults: 6340, rss: 21.0 mib, commit: 44.8 mib [20.07.25 15:01:40.930] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:40.932] [8640] * detected cpu: amd phenom(tm) 8650 triple-core processor [authenticamd], f31/m2/s3 [20.07.25 15:01:40.932] [8640] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a [20.07.25 15:01:40.932] [8640] * cpu cores: [3], threads: [3] [20.07.25 15:01:40.932] [8640] * cpu0 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu1 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu2 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] initializing file system... [20.07.25 15:01:40.934] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db0], size: [678577379] [20.07.25 15:01:41.035] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db1], size: [708434331] [20.07.25 15:01:41.045] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db2], size: [671169415] [20.07.25 15:01:41.050] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db3], size: [684792231] [20.07.25 15:01:41.057] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db4], size: [671392842] [20.07.25 15:01:41.643] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db5], size: [696277331] [20.07.25 15:01:41.765] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db6], size: [667613134] [20.07.25 15:01:41.772] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db7], size: [672770451] [20.07.25 15:01:41.838] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db8], size: [296000567] [20.07.25 15:01:41.862] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db9], size: [79312307] [20.07.25 15:01:41.914] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dba], size: [32500627] [20.07.25 15:01:41.922] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbb], size: [55194918] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbc], size: [160948] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbd], size: [101014] [20.07.25 15:01:41.932] [8640] using fs-ltx: [fsgame_np.ltx] [20.07.25 15:01:41.932] [8640] --found fs dir: [d:\games\Сталкер shadow of chernobyl\_appdata_\] [20.07.25 15:01:41.932] [8640] files: [4] [20.07.25 15:01:41.934] [8640] fs: 28198 files cached, 0kb memory used. [20.07.25 15:01:41.934] [8640] init filesystem 1.001371 sec [20.07.25 15:01:41.958] [8640] [ogsr engine (x64)] build date: [may 30 2025 17:59:28] [20.07.25 15:01:41.958] [8640] [_msc_full_ver]: [194334808], [_msvc_lang]: [202002l] [20.07.25 15:01:41.958] [8640] working directory: [d:\games\Сталкер shadow of chernobyl\bin_x64] [20.07.25 15:01:41.958] [8640] commandline: ["d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe" ] [20.07.25 15:01:41.958] [8640] ttapi number of threads: [3] [20.07.25 15:01:41.959] [5268] [ttapi] pool thread id=1 [20.07.25 15:01:41.959] [2892] [ttapi] pool thread id=3 [20.07.25 15:01:41.959] [7008] [ttapi] pool thread id=2 [20.07.25 15:01:42.488] [8640] --os version major: [10] minor: [0], build: [19045]. server os: [no] [20.07.25 15:01:42.488] [8640] current drive space free: [189373]mb total: [376938]mb [20.07.25 15:01:42.488] [8640] initializing engine... [20.07.25 15:01:42.490] [8640] starting input device... [20.07.25 15:01:42.521] [8640] ! unknown command: renderer [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.522] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:42.522] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:42.522] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:42.522] [8640] committed: 32.0 mib 52.3 mib 33.2 mib 19.0 mib [20.07.25 15:01:42.522] [8640] reset: 0 [20.07.25 15:01:42.522] [8640] purged: 33.2 mib [20.07.25 15:01:42.522] [8640] touched: 64.2 kib 64.2 kib 14.8 mib -14.7 mib ok [20.07.25 15:01:42.522] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] pages: 0 0 61 -61 ok [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -extended: 0 [20.07.25 15:01:42.522] [8640] -noretire: 0 [20.07.25 15:01:42.522] [8640] mmaps: 0 [20.07.25 15:01:42.522] [8640] commits: 216 [20.07.25 15:01:42.522] [8640] resets: 0 [20.07.25 15:01:42.522] [8640] purges: 17 [20.07.25 15:01:42.522] [8640] threads: 3 3 0 3 not all freed! [20.07.25 15:01:42.522] [8640] searches: 0.0 avg [20.07.25 15:01:42.522] [8640] numa nodes: 1 [20.07.25 15:01:42.522] [8640] elapsed: 1.685 s [20.07.25 15:01:42.522] [8640] process: user: 1.109 s, system: 0.140 s, faults: 11781, rss: 33.5 mib, commit: 44.8 mib [20.07.25 15:01:42.522] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:42.522] [8640] [4095mb] physical memory installed, [1555mb] available, [62] percent of memory in use [20.07.25 15:01:42.522] [8640] pagefile total: [25284mb], free~ [24308mb] [20.07.25 15:01:42.522] [8640] engine memory usage (working set): [33mb], peak: [33mb] [20.07.25 15:01:42.522] [8640] engine memory usage (commit charge): [26mb], peak: [44mb] [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures count [0] [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: process heap[0 k], render[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: economy: strings[2734 k], smem[0 k] [20.07.25 15:01:42.524] [8640] sound: openal: enumerate devices... [20.07.25 15:01:42.802] [8640] ~~sound: openal: default sound device name is [динамики (realtek high definition audio)], device name size: [48] [20.07.25 15:01:42.802] [8640] sound: openal: all available devices: [20.07.25 15:01:42.802] [8640] 1. динамики (realtek high definition audio) (full name [openal soft on динамики (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] 2. realtek digital output (realtek high definition audio) (full name [openal soft on realtek digital output (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx"... [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [artefact] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [team_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [skin_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_1] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_0] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [buy_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat_team] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_begin] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_yes] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_no] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_out] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_in] [20.07.25 15:01:42.804] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [20.07.25 15:01:42.804] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx"... [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights_clip [20.07.25 15:01:42.805] [8640] ! unknown command: r1_glows_per_frame [20.07.25 15:01:42.805] [8640] ! unknown command: r1_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r2_sun [20.07.25 15:01:42.805] [8640] ! unknown command: r2_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r__supersample [20.07.25 15:01:42.805] [8640] ~ invalid syntax in call to 'snd_targets' [20.07.25 15:01:42.805] [8640] ~ valid arguments: integer value in range [128,1024] [20.07.25 15:01:42.805] [8640] ! unknown command: texture_lod [20.07.25 15:01:42.805] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [20.07.25 15:01:42.805] [8640] --sound: selected device is [динамики (realtek high definition audio)] [20.07.25 15:01:42.883] [8640] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.23.1 [20.07.25 15:01:42.883] [8640] [openal] efx: present [20.07.25 15:01:42.883] [8640] loading of [senvironment.xr] [20.07.25 15:01:42.883] [8640] ~ env id=[0] name=[identity] [20.07.25 15:01:42.883] [8640] ~ env id=[1] name=[default] [20.07.25 15:01:42.883] [8640] ~ env id=[2] name=[bathroom] [20.07.25 15:01:42.884] [8640] ~ env id=[3] name=[mountains] [20.07.25 15:01:42.884] [8640] ~ env id=[4] name=[yard] [20.07.25 15:01:42.884] [8640] ~ env id=[5] name=[room] [20.07.25 15:01:42.884] [8640] ~ env id=[6] name=[plant] [20.07.25 15:01:42.884] [8640] ~ env id=[7] name=[long_corridor] [20.07.25 15:01:42.884] [8640] ~ env id=[8] name=[open_space] [20.07.25 15:01:42.884] [8640] ~ env id=[9] name=[house] [20.07.25 15:01:42.884] [8640] ~ env id=[10] name=[forest] [20.07.25 15:01:42.884] [8640] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [20.07.25 15:01:42.886] [8640] starting render device... [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver [20.07.25 15:01:42.898] [8640] !chw::created3d() use dxgi_gpu_preference_high_performance [20.07.25 15:01:42.899] [8640] dedicated vram: 999 mb (1047724032 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 2047 mb (2147248128 bytes) [20.07.25 15:01:42.899] [8640] * selected gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.907] [8640] fatal error [error]expression : ��������� ��������� ���������� ��� ������� ���������� �� �������������� � ������ �������. [error]function : chw::createdevice [error]file : f:\modding\engines\ogsr_engine_private\ogsr_engine\layers\xrrenderdx10\dx10hw.cpp [error]line : 187 [error]description : d3d11createdevice( m_padapter , d3d_driver_type_unknown , nullptr , createdeviceflags , pfeaturelevels , std::size(pfeaturelevels) , d3d11_sdk_version , &pdevice , &featurelevel , &pcontext) [20.07.25 15:01:42.907] [8640] ******************************************************************************** [20.07.25 15:01:42.908] [8640] !![logstacktrace] thread: [unknown] [20.07.25 15:01:42.944] [8640] !!stack trace: ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d12acd69] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128d8cf] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128dde5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1351edd] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d142b3e5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1207517] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d120804d] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1208129] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1dd67d6] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffc1af67374], fun: [basethreadinitthunk()] + [20 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc1ccdcc91], fun: [rtluserthreadstart()] + [33 byte(s)] ! [20.07.25 15:01:42.945] [8640] ********************************************************************************

2025-07-20 17:56:54

вылет при запуске игры
[20.07.25 15:01:40.927] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:40.930] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:40.930] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:40.930] [8640] committed: 32.0 mib 32.0 mib 0 32.0 mib [20.07.25 15:01:40.930] [8640] reset: 0 [20.07.25 15:01:40.930] [8640] purged: 0 [20.07.25 15:01:40.930] [8640] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed [20.07.25 15:01:40.930] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] pages: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -extended: 0 [20.07.25 15:01:40.930] [8640] -noretire: 0 [20.07.25 15:01:40.930] [8640] mmaps: 0 [20.07.25 15:01:40.930] [8640] commits: 1 [20.07.25 15:01:40.930] [8640] resets: 0 [20.07.25 15:01:40.930] [8640] purges: 0 [20.07.25 15:01:40.930] [8640] threads: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] searches: 0.0 avg [20.07.25 15:01:40.930] [8640] numa nodes: 1 [20.07.25 15:01:40.930] [8640] elapsed: 0.093 s [20.07.25 15:01:40.930] [8640] process: user: 0.078 s, system: 0.078 s, faults: 6340, rss: 21.0 mib, commit: 44.8 mib [20.07.25 15:01:40.930] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:40.932] [8640] * detected cpu: amd phenom(tm) 8650 triple-core processor [authenticamd], f31/m2/s3 [20.07.25 15:01:40.932] [8640] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a [20.07.25 15:01:40.932] [8640] * cpu cores: [3], threads: [3] [20.07.25 15:01:40.932] [8640] * cpu0 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu1 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu2 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] initializing file system... [20.07.25 15:01:40.934] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db0], size: [678577379] [20.07.25 15:01:41.035] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db1], size: [708434331] [20.07.25 15:01:41.045] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db2], size: [671169415] [20.07.25 15:01:41.050] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db3], size: [684792231] [20.07.25 15:01:41.057] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db4], size: [671392842] [20.07.25 15:01:41.643] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db5], size: [696277331] [20.07.25 15:01:41.765] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db6], size: [667613134] [20.07.25 15:01:41.772] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db7], size: [672770451] [20.07.25 15:01:41.838] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db8], size: [296000567] [20.07.25 15:01:41.862] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db9], size: [79312307] [20.07.25 15:01:41.914] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dba], size: [32500627] [20.07.25 15:01:41.922] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbb], size: [55194918] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbc], size: [160948] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbd], size: [101014] [20.07.25 15:01:41.932] [8640] using fs-ltx: [fsgame_np.ltx] [20.07.25 15:01:41.932] [8640] --found fs dir: [d:\games\Сталкер shadow of chernobyl\_appdata_\] [20.07.25 15:01:41.932] [8640] files: [4] [20.07.25 15:01:41.934] [8640] fs: 28198 files cached, 0kb memory used. [20.07.25 15:01:41.934] [8640] init filesystem 1.001371 sec [20.07.25 15:01:41.958] [8640] [ogsr engine (x64)] build date: [may 30 2025 17:59:28] [20.07.25 15:01:41.958] [8640] [_msc_full_ver]: [194334808], [_msvc_lang]: [202002l] [20.07.25 15:01:41.958] [8640] working directory: [d:\games\Сталкер shadow of chernobyl\bin_x64] [20.07.25 15:01:41.958] [8640] commandline: ["d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe" ] [20.07.25 15:01:41.958] [8640] ttapi number of threads: [3] [20.07.25 15:01:41.959] [5268] [ttapi] pool thread id=1 [20.07.25 15:01:41.959] [2892] [ttapi] pool thread id=3 [20.07.25 15:01:41.959] [7008] [ttapi] pool thread id=2 [20.07.25 15:01:42.488] [8640] --os version major: [10] minor: [0], build: [19045]. server os: [no] [20.07.25 15:01:42.488] [8640] current drive space free: [189373]mb total: [376938]mb [20.07.25 15:01:42.488] [8640] initializing engine... [20.07.25 15:01:42.490] [8640] starting input device... [20.07.25 15:01:42.521] [8640] ! unknown command: renderer [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.522] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:42.522] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:42.522] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:42.522] [8640] committed: 32.0 mib 52.3 mib 33.2 mib 19.0 mib [20.07.25 15:01:42.522] [8640] reset: 0 [20.07.25 15:01:42.522] [8640] purged: 33.2 mib [20.07.25 15:01:42.522] [8640] touched: 64.2 kib 64.2 kib 14.8 mib -14.7 mib ok [20.07.25 15:01:42.522] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] pages: 0 0 61 -61 ok [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -extended: 0 [20.07.25 15:01:42.522] [8640] -noretire: 0 [20.07.25 15:01:42.522] [8640] mmaps: 0 [20.07.25 15:01:42.522] [8640] commits: 216 [20.07.25 15:01:42.522] [8640] resets: 0 [20.07.25 15:01:42.522] [8640] purges: 17 [20.07.25 15:01:42.522] [8640] threads: 3 3 0 3 not all freed! [20.07.25 15:01:42.522] [8640] searches: 0.0 avg [20.07.25 15:01:42.522] [8640] numa nodes: 1 [20.07.25 15:01:42.522] [8640] elapsed: 1.685 s [20.07.25 15:01:42.522] [8640] process: user: 1.109 s, system: 0.140 s, faults: 11781, rss: 33.5 mib, commit: 44.8 mib [20.07.25 15:01:42.522] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:42.522] [8640] [4095mb] physical memory installed, [1555mb] available, [62] percent of memory in use [20.07.25 15:01:42.522] [8640] pagefile total: [25284mb], free~ [24308mb] [20.07.25 15:01:42.522] [8640] engine memory usage (working set): [33mb], peak: [33mb] [20.07.25 15:01:42.522] [8640] engine memory usage (commit charge): [26mb], peak: [44mb] [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures count [0] [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: process heap[0 k], render[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: economy: strings[2734 k], smem[0 k] [20.07.25 15:01:42.524] [8640] sound: openal: enumerate devices... [20.07.25 15:01:42.802] [8640] ~~sound: openal: default sound device name is [р”рёрѕр°рјрёрєрё (realtek high definition audio)], device name size: [48] [20.07.25 15:01:42.802] [8640] sound: openal: all available devices: [20.07.25 15:01:42.802] [8640] 1. р”рёрѕр°рјрёрєрё (realtek high definition audio) (full name [openal soft on р”рёрѕр°рјрёрєрё (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] 2. realtek digital output (realtek high definition audio) (full name [openal soft on realtek digital output (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx"... [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [artefact] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [team_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [skin_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_1] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_0] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [buy_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat_team] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_begin] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_yes] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_no] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_out] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_in] [20.07.25 15:01:42.804] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [20.07.25 15:01:42.804] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx"... [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights_clip [20.07.25 15:01:42.805] [8640] ! unknown command: r1_glows_per_frame [20.07.25 15:01:42.805] [8640] ! unknown command: r1_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r2_sun [20.07.25 15:01:42.805] [8640] ! unknown command: r2_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r__supersample [20.07.25 15:01:42.805] [8640] ~ invalid syntax in call to 'snd_targets' [20.07.25 15:01:42.805] [8640] ~ valid arguments: integer value in range [128,1024] [20.07.25 15:01:42.805] [8640] ! unknown command: texture_lod [20.07.25 15:01:42.805] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [20.07.25 15:01:42.805] [8640] --sound: selected device is [р”рёрѕр°рјрёрєрё (realtek high definition audio)] [20.07.25 15:01:42.883] [8640] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.23.1 [20.07.25 15:01:42.883] [8640] [openal] efx: present [20.07.25 15:01:42.883] [8640] loading of [senvironment.xr] [20.07.25 15:01:42.883] [8640] ~ env id=[0] name=[identity] [20.07.25 15:01:42.883] [8640] ~ env id=[1] name=[default] [20.07.25 15:01:42.883] [8640] ~ env id=[2] name=[bathroom] [20.07.25 15:01:42.884] [8640] ~ env id=[3] name=[mountains] [20.07.25 15:01:42.884] [8640] ~ env id=[4] name=[yard] [20.07.25 15:01:42.884] [8640] ~ env id=[5] name=[room] [20.07.25 15:01:42.884] [8640] ~ env id=[6] name=[plant] [20.07.25 15:01:42.884] [8640] ~ env id=[7] name=[long_corridor] [20.07.25 15:01:42.884] [8640] ~ env id=[8] name=[open_space] [20.07.25 15:01:42.884] [8640] ~ env id=[9] name=[house] [20.07.25 15:01:42.884] [8640] ~ env id=[10] name=[forest] [20.07.25 15:01:42.884] [8640] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [20.07.25 15:01:42.886] [8640] starting render device... [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver [20.07.25 15:01:42.898] [8640] !chw::created3d() use dxgi_gpu_preference_high_performance [20.07.25 15:01:42.899] [8640] dedicated vram: 999 mb (1047724032 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 2047 mb (2147248128 bytes) [20.07.25 15:01:42.899] [8640] * selected gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.907] [8640] fatal error [error]expression : указанный интерфейс устройства или уровень компонента не поддерживается в данной системе. [error]function : chw::createdevice [error]file : f:\modding\engines\ogsr_engine_private\ogsr_engine\layers\xrrenderdx10\dx10hw.cpp [error]line : 187 [error]description : d3d11createdevice( m_padapter , d3d_driver_type_unknown , nullptr , createdeviceflags , pfeaturelevels , std::size(pfeaturelevels) , d3d11_sdk_version , &pdevice , &featurelevel , &pcontext) [20.07.25 15:01:42.907] [8640] ******************************************************************************** [20.07.25 15:01:42.908] [8640] !![logstacktrace] thread: [unknown] [20.07.25 15:01:42.944] [8640] !!stack trace: ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d12acd69] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128d8cf] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128dde5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1351edd] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d142b3e5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1207517] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d120804d] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1208129] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1dd67d6] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffc1af67374], fun: [basethreadinitthunk()] + [20 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc1ccdcc91], fun: [rtluserthreadstart()] + [33 byte(s)] ! [20.07.25 15:01:42.945] [8640] ********************************************************************************

2025-07-20 15:15:41

ЭТО ПОЛНОЕ ГОВНО - ДАЖЕ ЕСЛИ ЭТО ДОВЕДУТ ДО ФИНАЛЬНОЙ ВЕРСИИ 
играть  [ получать удовольствие от этого }  не возможно  вылет на вылете  скрипты завязаны не понятно с чем полный бред

2025-02-14 21:45:34
Я сказал что разраб не будет в моде делать что-то из-за критики мол претензии все оттуда видео фладара
2026-09-24 03:56:13
> Alehandro, посмотри финал мода от фладара он там сказал все и видимо разраба это задело а 7.04 оценка ширма сказал мне многим не понравилось уже сказанное фладаром
2026-09-24 03:47:56
> Вадим Копусов, да нету там разгромной критики. Оценка 7.04 довольно неплохо. Он молодой ещё, не привык хейтеров игнорить. Вон даже разраб OLR вернулся после детокса, от всего того, что навалили ему) А парнишке терпения можно пожелать, в нашем "дружном" сообществе. Хоть с творчеством его не знаком, да и вряд ли буду когда-нить)
2026-09-23 19:43:43
Поговорил с разрабом мода по долгу службы он косяки исправлять не будет потому мод получил разгромную критикк
2026-09-23 19:10:46
> Rostik Utkin, 👍услышал тебя)
2026-09-23 16:54:26
> Alehandro, просто хренью пострадать
2026-09-23 15:16:42
> ВопросыСрочные, напомни по какой ветке этот квест. Поиск убийц Клыка чтоль? С учёного в Х-18 начинается?
2026-09-22 22:58:48
Как пройти квест "Тайна лаборатории" в stalker NS OGRS 2026. Ну то есть где найти 1 часть кода, 2 ну и 3
2026-09-22 22:34:13
> Rostik Utkin, а зачем он в трилогии то, интересуюсь? "Даггер" да "Вампир", там больше и не надо ничё вродь.
2026-09-22 19:39:09
Меченый с Кругловым поймали зомби, привели к озеру, окунули головой в воду и спрашивают:"Артефакты есть? А если найду?" Достают, ответа нет. После нескольких попыток измученный зомбарь орёт:"Блин! Вы или кунайте глубже, или держите дольше- дно мутное, не видно ни хрена!" Туда же😆
2026-09-22 19:01:23
кто-нибудь подскажите пожалуйстаа, где найти спавнер на трилогию апокалипсис редукс?
2026-09-22 18:23:49
> Ярослав_Снайпер, Этот текст — анекдот из серии «сталкерских» шуток🤣🤣🤣
2026-09-22 17:54:28
ну или название плейлиста или чегото подобного
2026-09-22 14:40:34
пацаны кому принадлежит этот расказ
Идут двое сталкеров. Вдруг навстречу стадо кабанов. Ну, сталкеры врассыпную. Один на дерево залез, а второй в кусты прыгнул. Кабаны мимо пронеслись, вроде пронесло. Первый с дерева слезает, ко второму подходит и говорит:— Фух, ну теперь сначала десять раз подумаем, куда убегать будем! А вообще те кабаны нас спасли... Потому что если бы не они, то аномалия...Второй из кустов, отряхиваясь:— Да уж, если бы не они, я б эту аномалию и не заметил!
2026-09-22 14:24:32
Всем привет. Подскажите в ОП 2.2 первый тайник колеционера возле тунеля - не могу попасть на верх -телепорт откидывает назад. Что делать?
2026-09-22 12:42:57
> Костя Нерядихин, искать на страницах разделов надо. Статью "Охота за артефактами" прочитай.
2026-09-21 17:11:08
А как артефакты получать?
2026-09-21 16:30:11
> Igor Leto, OGSR Gunslinger по моему всегда чуть мыльноват был.
2026-09-21 16:26:10
всем привет, а в OGSR Gunslinger mod только у меня мыльно все на экране, будто глаза не протер или это фича последней сборки?
2026-09-20 21:50:59
В каких модах можно поиграть за группировку "Последний день" кроме Global War?
2026-09-20 17:59:59
Авторизация