Сталкеры, нужна помощь! Нужна сборка по ТЧ, где еще можно было телепортироваться на отдельную военную базу буквально в начале игры(отдельный квест "вроде"), которой не было в оригинале, сама база впринципе выглядит как отдельная локация! Все перерыл, но не могу вспомнить название сборки! Заранее спасибо
2025-04-01 19:20:13
спасибо, теперь работает без вылетов
я так и сделал
загрузка до сих пор висит
игра минут пять уже висит на 81%
первый раз игра запустилась нормально, после виснит на 81%(загрузка текстур) и вылетает, вот лог:
[2024-07-20 15:22:46.842][20448] ####################[+MIMALLOC+]####################
[2024-07-20 15:22:46.844][20448] heap stats: peak total freed current unit count
[2024-07-20 15:22:46.844][20448] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB
[2024-07-20 15:22:46.844][20448] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB
[2024-07-20 15:22:46.844][20448] reset: 0
[2024-07-20 15:22:46.844][20448] purged: 0
[2024-07-20 15:22:46.844][20448] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed
[2024-07-20 15:22:46.844][20448] segments: 1 1 0 1 not all freed!
[2024-07-20 15:22:46.844][20448] -abandoned: 0 0 0 0 ok
[2024-07-20 15:22:46.844][20448] -cached: 0 0 0 0 ok
[2024-07-20 15:22:46.844][20448] pages: 0 0 0 0 ok
[2024-07-20 15:22:46.844][20448] -abandoned: 0 0 0 0 ok
[2024-07-20 15:22:46.844][20448] -extended: 0
[2024-07-20 15:22:46.844][20448] -noretire: 0
[2024-07-20 15:22:46.844][20448] mmaps: 0
[2024-07-20 15:22:46.844][20448] commits: 1
[2024-07-20 15:22:46.844][20448] resets: 0
[2024-07-20 15:22:46.844][20448] purges: 0
[2024-07-20 15:22:46.844][20448] threads: 0 0 0 0 ok
[2024-07-20 15:22:46.844][20448] searches: 0.0 avg
[2024-07-20 15:22:46.844][20448] numa nodes: 1
[2024-07-20 15:22:46.844][20448] elapsed: 0.059 s
[2024-07-20 15:22:46.844][20448] process: user: 0.000 s, system: 0.093 s, faults: 5039, rss: 16.6 MiB, commit: 40.3 MiB
[2024-07-20 15:22:46.844][20448] ####################[-MIMALLOC-]####################
[2024-07-20 15:22:46.846][20448] * Detected CPU: Intel(R) Xeon(R) CPU E5-2640 0 @ 2.50GHz [GenuineIntel], F6/M45/S7
[2024-07-20 15:22:46.846][20448] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX
[2024-07-20 15:22:46.846][20448] * CPU cores: [6], threads: [12]
[2024-07-20 15:22:46.846][20448] * CPU0 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU1 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU2 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU3 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU4 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU5 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU6 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU7 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU8 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU9 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU10 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.846][20448] * CPU11 current freq: 2501 MHz, max freq: 2501 MHz
[2024-07-20 15:22:46.847][20448] Initializing File System...
[2024-07-20 15:22:46.849][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2024-07-20 15:22:46.910][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-07-20 15:22:46.933][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-07-20 15:22:46.954][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-07-20 15:22:46.960][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-07-20 15:22:47.039][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-07-20 15:22:47.864][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-07-20 15:22:47.945][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-07-20 15:22:48.012][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-07-20 15:22:48.046][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-07-20 15:22:48.092][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-07-20 15:22:48.157][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-07-20 15:22:48.211][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-07-20 15:22:48.265][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-07-20 15:22:48.322][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-07-20 15:22:48.356][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-07-20 15:22:48.410][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-07-20 15:22:48.462][20448] --Found base arch: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_patch], size: [222632773]
[2024-07-20 15:22:48.471][20448] using fs-ltx: [fsgame.ltx]
[2024-07-20 15:22:48.471][20448] --Found FS dir: [d:\game\s.t.a.l.k.e.r - ns.ogsr\_appdata_\]
[2024-07-20 15:22:48.471][20448] items: [7]
[2024-07-20 15:22:48.517][20448] --Found FS dir: [d:\game\s.t.a.l.k.e.r - ns.ogsr\_appdata_\savedgames\]
[2024-07-20 15:22:48.523][20448] items: [1273]
[2024-07-20 15:22:48.526][20448] FS: 82459 files cached, 0Kb memory used.
[2024-07-20 15:22:48.526][20448] Init FileSystem 1.679694 sec
[2024-07-20 15:22:48.826][20448] ~ Logging initialized. FIle d:\game\s.t.a.l.k.e.r - ns.ogsr\_appdata_\logs\xray_stiji_2024-07-20_15-22-48.log.
[2024-07-20 15:22:48.826][20448] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2024-07-20 15:22:48.826][20448] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-07-20 15:22:48.826][20448] Working Directory: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64]
[2024-07-20 15:22:48.826][20448] CommandLine: ["D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe" ]
[2024-07-20 15:22:48.826][20448] Main thread id=0
[2024-07-20 15:22:48.827][20448] TTAPI number of threads: [12]
[2024-07-20 15:22:48.827][20448] ~ Apply system_mods.ltx...
[2024-07-20 15:22:48.828][21340] Pool thread id=2
[2024-07-20 15:22:48.828][22148] Pool thread id=3
[2024-07-20 15:22:48.828][11044] Pool thread id=7
[2024-07-20 15:22:48.828][16128] Pool thread id=10
[2024-07-20 15:22:48.828][22192] Pool thread id=5
[2024-07-20 15:22:48.828][20256] Pool thread id=11
[2024-07-20 15:22:48.828][18780] Pool thread id=1
[2024-07-20 15:22:48.828][18700] Pool thread id=8
[2024-07-20 15:22:48.828][21752] Pool thread id=6
[2024-07-20 15:22:48.828][17832] Pool thread id=9
[2024-07-20 15:22:48.828][14804] Pool thread id=12
[2024-07-20 15:22:48.828][21976] Pool thread id=4
[2024-07-20 15:22:49.037][20448] ~ [InitSettings] duration [209]ms.
[2024-07-20 15:22:49.037][20448] [shader_params_export] section found!!!
[2024-07-20 15:22:49.037][20448] Initializing Engine...
[2024-07-20 15:22:49.040][20448] Starting INPUT device...
[2024-07-20 15:22:49.068][20448] --------------------------------------------------------------------------------
[2024-07-20 15:22:49.068][20448] ####################[+MIMALLOC+]####################
[2024-07-20 15:22:49.068][20448] heap stats: peak total freed current unit count
[2024-07-20 15:22:49.068][20448] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB
[2024-07-20 15:22:49.068][20448] committed: 98.3 MiB 132.2 MiB 33.9 MiB 98.3 MiB
[2024-07-20 15:22:49.068][20448] reset: 0
[2024-07-20 15:22:49.068][20448] purged: 33.1 MiB
[2024-07-20 15:22:49.068][20448] touched: 64.2 KiB 192.7 KiB 60.5 MiB -60.4 MiB ok
[2024-07-20 15:22:49.068][20448] segments: 3 3 0 3 not all freed!
[2024-07-20 15:22:49.068][20448] -abandoned: 0 0 0 0 ok
[2024-07-20 15:22:49.068][20448] -cached: 0 0 0 0 ok
[2024-07-20 15:22:49.068][20448] pages: 0 0 266 -266 ok
[2024-07-20 15:22:49.068][20448] -abandoned: 0 0 0 0 ok
[2024-07-20 15:22:49.068][20448] -extended: 0
[2024-07-20 15:22:49.068][20448] -noretire: 0
[2024-07-20 15:22:49.068][20448] mmaps: 0
[2024-07-20 15:22:49.068][20448] commits: 353
[2024-07-20 15:22:49.068][20448] resets: 0
[2024-07-20 15:22:49.068][20448] purges: 18
[2024-07-20 15:22:49.068][20448] threads: 12 12 0 12 not all freed!
[2024-07-20 15:22:49.068][20448] searches: 0.0 avg
[2024-07-20 15:22:49.068][20448] numa nodes: 1
[2024-07-20 15:22:49.068][20448] elapsed: 2.283 s
[2024-07-20 15:22:49.068][20448] process: user: 1.734 s, system: 0.234 s, faults: 26561, rss: 92.2 MiB, commit: 107.3 MiB
[2024-07-20 15:22:49.068][20448] ####################[-MIMALLOC-]####################
[2024-07-20 15:22:49.069][20448] [16304MB] physical memory installed, [7829MB] available, [51] percent of memory in use
[2024-07-20 15:22:49.069][20448] PageFile total: [7424MB], free~ [1318MB]
[2024-07-20 15:22:49.069][20448] Engine memory usage (Working Set): [92MB], peak: [92MB]
[2024-07-20 15:22:49.069][20448] Engine memory usage (Commit Charge): [107MB], peak: [107MB]
[2024-07-20 15:22:49.069][20448] --------------------------------------------------------------------------------
[2024-07-20 15:22:49.069][20448] * [ D3D ]: textures count [0]
[2024-07-20 15:22:49.069][20448] * [ D3D ]: textures[0 K]
[2024-07-20 15:22:49.069][20448] * [x-ray]: process heap[0 K], render[0 K]
[2024-07-20 15:22:49.069][20448] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2024-07-20 15:22:49.069][20448] ~ Load sounds.ltx...
[2024-07-20 15:22:49.069][20448] SOUND: OpenAL: enumerate devices...
[2024-07-20 15:22:49.644][20448] SOUND: OpenAL: Default sound device name is [Динамики (3- fifine Headset)]
[2024-07-20 15:22:49.645][20448] SOUND: OpenAL: All available devices:
[2024-07-20 15:22:49.645][20448] 1. Динамики (3- fifine Headset) (full name [OpenAL Soft on Динамики (3- fifine Headset)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 2. Voicemeeter In 5 (VB-Audio Voicemeeter VAIO) (full name [OpenAL Soft on Voicemeeter In 5 (VB-Audio Voicemeeter VAIO)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 3. soundpad in (VB-Audio Cable A) (full name [OpenAL Soft on soundpad in (VB-Audio Cable A)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 4. Discord in (VB-Audio Virtual Cable) (full name [OpenAL Soft on Discord in (VB-Audio Virtual Cable)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 5. Voicemeeter In 4 (VB-Audio Voicemeeter VAIO) (full name [OpenAL Soft on Voicemeeter In 4 (VB-Audio Voicemeeter VAIO)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 6. Voicemeeter In 3 (VB-Audio Voicemeeter VAIO) (full name [OpenAL Soft on Voicemeeter In 3 (VB-Audio Voicemeeter VAIO)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 7. Voicemeeter VAIO3 Input (VB-Audio Voicemeeter VAIO) (full name [OpenAL Soft on Voicemeeter VAIO3 Input (VB-Audio Voicemeeter VAIO)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 8. Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO) (full name [OpenAL Soft on Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 9. Voicemeeter In 2 (VB-Audio Voicemeeter VAIO) (full name [OpenAL Soft on Voicemeeter In 2 (VB-Audio Voicemeeter VAIO)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 10. CABLE-B Input (VB-Audio Cable B) (full name [OpenAL Soft on CABLE-B Input (VB-Audio Cable B)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 11. Voicemeeter In 1 (VB-Audio Voicemeeter VAIO) (full name [OpenAL Soft on Voicemeeter In 1 (VB-Audio Voicemeeter VAIO)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 12. Voicemeeter Input (VB-Audio Voicemeeter VAIO) (full name [OpenAL Soft on Voicemeeter Input (VB-Audio Voicemeeter VAIO)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] Executing config-script "d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-07-20 15:22:49.645][20448] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-07-20 15:22:49.645][20448] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-07-20 15:22:49.645][20448] [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-07-20 15:22:49.645][20448] Executing config-script "user.ltx"...
[2024-07-20 15:22:49.646][20448] Executing config-script "d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_minimum.ltx"...
[2024-07-20 15:22:49.646][20448] ~ Invalid syntax in call to 'r__geometry_lod'
[2024-07-20 15:22:49.646][20448] ~ Valid arguments: float value in range [1.00000,3.00000]
[2024-07-20 15:22:49.646][20448] [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[2024-07-20 15:22:49.646][20448] Executing config-script "d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-07-20 15:22:49.646][20448] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-07-20 15:22:49.646][20448] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-07-20 15:22:49.646][20448] [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-07-20 15:22:49.646][20448] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-07-20 15:22:49.646][20448] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-07-20 15:22:49.646][20448] [d:\game\s.t.a.l.k.e.r - ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2024-07-20 15:22:49.646][20448] SOUND: Selected device is [Динамики (3- fifine Headset)]
[2024-07-20 15:22:49.660][20448] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2024-07-20 15:22:49.660][20448] [OpenAL] EFX: present
[2024-07-20 15:22:49.660][20448] Loading of [senvironment.xr]
[2024-07-20 15:22:49.660][20448] ~ env id=[0] name=[identity]
[2024-07-20 15:22:49.660][20448] ~ env id=[1] name=[default]
[2024-07-20 15:22:49.660][20448] ~ env id=[2] name=[bathroom]
[2024-07-20 15:22:49.660][20448] ~ env id=[3] name=[mountains]
[2024-07-20 15:22:49.660][20448] ~ env id=[4] name=[yard]
[2024-07-20 15:22:49.660][20448] ~ env id=[5] name=[room]
[2024-07-20 15:22:49.660][20448] ~ env id=[6] name=[plant]
[2024-07-20 15:22:49.660][20448] ~ env id=[7] name=[long_corridor]
[2024-07-20 15:22:49.660][20448] ~ env id=[8] name=[open_space]
[2024-07-20 15:22:49.660][20448] ~ env id=[9] name=[house]
[2024-07-20 15:22:49.660][20448] ~ env id=[10] name=[forest]
[2024-07-20 15:22:49.660][20448] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-07-20 15:22:49.662][20448] Starting RENDER device...
[2024-07-20 15:22:49.668][20448] * Avail GPU [vendor:1002]-[device:699F]: Radeon RX550/550 Series
[2024-07-20 15:22:49.668][20448] * Avail GPU [vendor:1002]-[device:699F]: Radeon RX550/550 Series
[2024-07-20 15:22:49.668][20448] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-07-20 15:22:49.668][20448] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-07-20 15:22:49.668][20448]
Dedicated VRAM: 4075 MB (4273987584 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8152 MB (8548069376 bytes)
CurrentUsage: 0 MB (0 bytes)
Budget: 3464 MB (3632889447 bytes)
[2024-07-20 15:22:49.669][20448] * Selected GPU [vendor:1002]-[device:699F]: Radeon RX550/550 Series
[2024-07-20 15:22:49.729][20448] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-07-20 15:22:49.737][20448] * Texture memory: 4075 M
[2024-07-20 15:22:49.754][20448] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-07-20 15:22:49.754][20448] * GPU vertex cache: unrecognized, 24
[2024-07-20 15:22:49.755][20448] * DVB created: 4096K
[2024-07-20 15:22:49.756][20448] * DIB created: 512K
[2024-07-20 15:22:49.780][20448] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2024-07-20 15:22:49.788][20448] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-07-20 15:22:49.977][20448] * HWDST/PCF supported and used
[2024-07-20 15:22:49.977][20448] Export custom shader params...
[2024-07-20 15:22:49.977][20448] Export custom shader param [breath_idx]
[2024-07-20 15:22:49.977][20448] Export custom shader param [breath_size]
[2024-07-20 15:22:49.977][20448] Export custom shader param [device_inertia]
[2024-07-20 15:22:49.977][20448] Export custom shader param [gasmask_inertia]
[2024-07-20 15:22:49.977][20448] Export custom shader param [heat_fade_distance]
[2024-07-20 15:22:49.977][20448] Export custom shader param [heat_vision_blurring]
[2024-07-20 15:22:49.977][20448] Export custom shader param [heat_vision_steps]
[2024-07-20 15:22:49.977][20448] Export custom shader param [pnv_color]
[2024-07-20 15:22:49.977][20448] Export custom shader param [pnv_color_old]
[2024-07-20 15:22:49.977][20448] Export custom shader param [pnv_params_old]
[2024-07-20 15:22:49.977][20448] Export custom shader param [pp_img_cg]
[2024-07-20 15:22:49.977][20448] Export custom shader done!!!
[2024-07-20 15:22:59.636][20448] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-07-20 15:22:59.645][20448] Load [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr]
[2024-07-20 15:22:59.645][20448] cop format used for file [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr]
[2024-07-20 15:22:59.774][20448] Load [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_2.xr]
[2024-07-20 15:22:59.901][20448] Load [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr]
[2024-07-20 15:22:59.901][20448] cop format used for file [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr]
[2024-07-20 15:23:00.076][20448] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-07-20 15:23:00.076][20448] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-07-20 15:23:00.076][20448] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-07-20 15:23:00.076][20448] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-07-20 15:23:00.076][20448] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-07-20 15:23:00.509][20448] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-07-20 15:23:00.534][20448] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-07-20 15:23:00.534][20448] get_current_kx()=0.83333333333333
[2024-07-20 15:23:00.535][20448] full_name=d:\game\s.t.a.l.k.e.r - ns.ogsr\_appdata_\ns_settings.ltx
[2024-07-20 15:23:00.805][20448] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-07-20 15:23:00.805][20448] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2024-07-20 15:23:00.805][20448] Starting engine...
[2024-07-20 15:23:00.805][20448] Main thread id=[20448]
[2024-07-20 15:23:00.914][22192] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-07-20 15:23:00.914][21752] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-07-20 15:23:00.914][14804] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-07-20 15:23:00.914][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-07-20 15:23:00.915][22192] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-07-20 15:23:00.915][21752] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-07-20 15:23:00.915][14804] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-07-20 15:23:00.915][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-07-20 15:23:00.915][22192] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-07-20 15:23:00.915][21752] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-07-20 15:23:00.915][14804] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-07-20 15:23:00.916][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-07-20 15:23:00.916][22192] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-07-20 15:23:00.916][21752] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-07-20 15:23:00.916][14804] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-07-20 15:23:00.916][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-07-20 15:23:00.916][16128] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-07-20 15:23:00.916][22192] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-07-20 15:23:00.917][14804] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-07-20 15:23:00.917][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-07-20 15:23:00.917][16128] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-07-20 15:23:00.917][14804] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-07-20 15:23:00.917][22192] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-07-20 15:23:00.917][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-07-20 15:23:00.918][16128] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-07-20 15:23:00.918][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-07-20 15:23:00.918][16128] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-07-20 15:23:00.919][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-07-20 15:23:00.919][16128] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-07-20 15:23:00.919][16128] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-07-20 15:23:00.919][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-07-20 15:23:00.920][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-07-20 15:23:00.920][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-07-20 15:23:00.921][21976] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-07-20 15:23:00.922][18700] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-07-20 15:23:00.923][18700] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-07-20 15:23:00.923][18700] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-07-20 15:23:00.924][18700] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-07-20 15:23:00.926][20448] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.017 s.]
[2024-07-20 15:23:00.926][20448] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.120 s.]
[2024-07-20 15:23:01.000][20448] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-07-20 15:23:01.013][20448] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-07-20 15:23:01.065][20448] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-07-20 15:23:01.087][20448] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-07-20 15:23:01.213][20448] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-07-20 15:23:02.323][20448] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-07-20 15:23:06.158][20448] [rescan_physical_path] files count before: [82459]
[2024-07-20 15:23:06.204][20448] [rescan_physical_path] files count after: [82459]
[2024-07-20 15:23:20.692][20448] Starting server...
[2024-07-20 15:23:21.390][20448] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2024-07-20 15:23:22.512][20448] * phase time: 0 ms
[2024-07-20 15:23:22.512][20448] * phase cmem: 0 K
[2024-07-20 15:23:22.550][20448] * phase time: 37 ms
[2024-07-20 15:23:22.550][20448] * phase cmem: 0 K
[2024-07-20 15:23:22.580][20448] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-07-20 15:23:22.580][20448] get_current_kx()=0.83333333333333
[2024-07-20 15:23:22.580][20448] full_name=d:\game\s.t.a.l.k.e.r - ns.ogsr\_appdata_\ns_settings.ltx
[2024-07-20 15:23:22.590][20448] start_game_callback() start
[2024-07-20 15:23:22.637][20448] $game_configs$ content:
[2024-07-20 15:23:22.637][20448] $game_scripts$ content:
[2024-07-20 15:23:22.637][20448] $game_shaders$ content:
[2024-07-20 15:23:22.637][20448] start_game_callback() end
[2024-07-20 15:23:22.637][20448] * phase time: 87 ms
[2024-07-20 15:23:22.637][20448] * phase cmem: 0 K
[2024-07-20 15:23:22.654][20448] * Loading spawn registry...
[2024-07-20 15:23:24.482][20448] Start load of custom waypoints...
[2024-07-20 15:23:24.495][20448] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-07-20 15:23:24.496][20448] End load of custom waypoints...
[2024-07-20 15:23:24.496][20448] build_story_spawns start...
[2024-07-20 15:23:24.509][20448] build_root_spawns start...
[2024-07-20 15:23:24.510][20448] process_spawns m_temp0 start...
[2024-07-20 15:23:24.510][20448] process_spawns m_temp1 start...
[2024-07-20 15:23:24.510][20448] * 15525 spawn points are successfully loaded
[2024-07-20 15:23:24.511][20448] * Loading objects...
[2024-07-20 15:23:24.518][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.568][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.569][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.589][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.589][20448] ! Can't create entity 'wpn_m16a2_sk12'. Skip.
[2024-07-20 15:23:24.602][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.632][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.632][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.650][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:24.650][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:24.676][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:24.721][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.780][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:24.782][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.822][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:24.841][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:24.842][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:24.843][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.844][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.966][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.966][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.967][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.967][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.967][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.967][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.987][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.987][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:24.987][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.035][20448] ! Can't create entity 'wpn_m16a2_sk12'. Skip.
[2024-07-20 15:23:25.039][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.039][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.040][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.042][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.042][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:25.043][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.044][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:25.044][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:25.051][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.062][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:25.190][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.190][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.192][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.234][20448] ! Can't create entity 'ammo_7.62x54_izomorf'. Skip.
[2024-07-20 15:23:25.234][20448] ! Can't create entity 'ammo_7.62x54_izomorf'. Skip.
[2024-07-20 15:23:25.235][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.235][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.235][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.243][20448] ! Can't create entity 'wpn_m16a2_sk12'. Skip.
[2024-07-20 15:23:25.247][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.247][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.247][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.248][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.248][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.251][20448] ! Can't create entity 'wpn_m16a2_sk12'. Skip.
[2024-07-20 15:23:25.258][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.258][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.258][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.259][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.260][20448] ! Can't create entity 'wpn_bizon1'. Skip.
[2024-07-20 15:23:25.305][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.372][20448] ! Can't create entity 'wpn_val_m2'. Skip.
[2024-07-20 15:23:25.592][20448] * 30914 objects are successfully loaded
[2024-07-20 15:23:25.955][20448] ! Invalid ogg-comment version, file: [d:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-07-20 15:23:26.364][20448] story_id not found: Escape_Trader
[2024-07-20 15:23:26.365][20448] story_id not found: bar_Barman
[2024-07-20 15:23:26.366][20448] story_id not found: dar_codedoor_2
[2024-07-20 15:23:26.366][20448] story_id not found: dar_codedoor_1
[2024-07-20 15:23:26.366][20448] story_id not found: agr_gunslinger_e3_documents
[2024-07-20 15:23:26.367][20448] story_id not found: esc_bandits_factory
[2024-07-20 15:23:26.408][20448] story_id not found: val_bandit_krisyk
[2024-07-20 15:23:26.408][20448] story_id not found: pri_hotel_zone
[2024-07-20 15:23:26.431][20448] * 5197 script vars are successfully loaded
[2024-07-20 15:23:26.433][20448] ~~~ db.ver: 7
[2024-07-20 15:23:29.101][20448] * Game stiji День 10. [Армейские Склады] quicksave_12 is successfully loaded from file 'd:\game\s.t.a.l.k.e.r - ns.ogsr\_appdata_\savedgames\stiji День 10. [Армейские Склады] quicksave_12.sav' (6.463s)
[2024-07-20 15:23:29.101][20448] * phase time: 6463 ms
[2024-07-20 15:23:29.101][20448] * phase cmem: 0 K
[2024-07-20 15:23:29.149][20448] # New player created!
[2024-07-20 15:23:29.149][20448] * client : connection accepted -
[2024-07-20 15:23:29.170][20448] * phase time: 69 ms
[2024-07-20 15:23:29.170][20448] * phase cmem: 0 K
[2024-07-20 15:23:29.212][20448] * phase time: 41 ms
[2024-07-20 15:23:29.212][20448] * phase cmem: 0 K
[2024-07-20 15:23:32.685][20448] --[ISpatial_DB::initialize] bbc is [-125.6, 11.6, 188.3], bbd is [321.9, 39.4, 320.0]
[2024-07-20 15:23:32.685][20448] --[ISpatial_DB::initialize] bbc is [-125.6, 11.6, 188.3], bbd is [321.9, 39.4, 320.0]
[2024-07-20 15:23:32.697][20448] ~ LevelResources load...
[2024-07-20 15:23:32.697][20448] ~ LevelResources - base: 3228, 6398 K
[2024-07-20 15:23:32.697][20448] ~ LevelResources - lmap: 0, 0 K
[2024-07-20 15:23:32.697][20448] * phase time: 3485 ms
[2024-07-20 15:23:32.697][20448] * phase cmem: 0 K
[2024-07-20 15:23:41.903][20448] * phase time: 9205 ms
[2024-07-20 15:23:41.903][20448] * phase cmem: 0 K
[2024-07-20 15:23:41.904][20448] * [Loading VB] 65535 verts, 2047 Kb
[2024-07-20 15:23:41.953][20448] * [Loading VB] 65529 verts, 2047 Kb
[2024-07-20 15:23:42.005][20448] * [Loading VB] 65532 verts, 2047 Kb
[2024-07-20 15:23:42.035][20448] * [Loading VB] 65535 verts, 2047 Kb
[2024-07-20 15:23:42.069][20448] * [Loading VB] 65532 verts, 2047 Kb
[2024-07-20 15:23:42.101][20448] * [Loading VB] 62874 verts, 1964 Kb
[2024-07-20 15:23:42.135][20448] * [Loading VB] 65535 verts, 2047 Kb
[2024-07-20 15:23:42.169][20448] * [Loading VB] 65535 verts, 2047 Kb
[2024-07-20 15:23:42.206][20448] * [Loading VB] 65532 verts, 2047 Kb
[2024-07-20 15:23:42.235][20448] * [Loading VB] 65533 verts, 2047 Kb
[2024-07-20 15:23:42.265][20448] * [Loading VB] 65533 verts, 2047 Kb
[2024-07-20 15:23:42.293][20448] * [Loading VB] 65532 verts, 2047 Kb
[2024-07-20 15:23:42.322][20448] * [Loading VB] 65534 verts, 2047 Kb
[2024-07-20 15:23:42.351][20448] * [Loading VB] 65535 verts, 2047 Kb
[2024-07-20 15:23:42.381][20448] * [Loading VB] 65535 verts, 2047 Kb
[2024-07-20 15:23:42.409][20448] * [Loading VB] 65533 verts, 2047 Kb
[2024-07-20 15:23:42.438][20448] * [Loading VB] 65533 verts, 2047 Kb
[2024-07-20 15:23:42.468][20448] * [Loading VB] 65449 verts, 2045 Kb
[2024-07-20 15:23:42.497][20448] * [Loading VB] 65535 verts, 2047 Kb
[2024-07-20 15:23:42.525][20448] * [Loading VB] 65534 verts, 2047 Kb
[2024-07-20 15:23:42.554][20448] * [Loading VB] 65534 verts, 2047 Kb
[2024-07-20 15:23:42.584][20448] * [Loading VB] 9999 verts, 312 Kb
[2024-07-20 15:23:42.585][20448] * [Loading VB] 65535 verts, 2047 Kb
[2024-07-20 15:23:42.618][20448] * [Loading VB] 65534 verts, 2047 Kb
[2024-07-20 15:23:42.647][20448] * [Loading VB] 65535 verts, 2047 Kb
[2024-07-20 15:23:42.675][20448] * [Loading VB] 65532 verts, 2047 Kb
[2024-07-20 15:23:42.704][20448] * [Loading VB] 58032 verts, 1813 Kb
[2024-07-20 15:23:42.731][20448] * [Loading VB] 33752 verts, 1054 Kb
[2024-07-20 15:23:42.748][20448] * [Loading VB] 156 verts, 4 Kb
[2024-07-20 15:23:42.749][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:42.778][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:42.806][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:42.834][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:42.865][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:42.893][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:42.922][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:42.950][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:42.981][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:43.009][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:43.038][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:43.066][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:43.097][20448] * [Loading IB] 876555 indices, 1712 Kb
[2024-07-20 15:23:43.114][20448] * [Loading IB] 493146 indices, 963 Kb
[2024-07-20 15:23:43.135][20448] * [Loading VB] 65535 verts, 767 Kb
[2024-07-20 15:23:43.150][20448] * [Loading VB] 65535 verts, 767 Kb
[2024-07-20 15:23:43.154][20448] * [Loading VB] 65535 verts, 767 Kb
[2024-07-20 15:23:43.166][20448] * [Loading VB] 65533 verts, 767 Kb
[2024-07-20 15:23:43.181][20448] * [Loading VB] 65535 verts, 767 Kb
[2024-07-20 15:23:43.189][20448] * [Loading VB] 65534 verts, 767 Kb
[2024-07-20 15:23:43.200][20448] * [Loading VB] 65534 verts, 767 Kb
[2024-07-20 15:23:43.208][20448] * [Loading VB] 65535 verts, 767 Kb
[2024-07-20 15:23:43.223][20448] * [Loading VB] 65535 verts, 767 Kb
[2024-07-20 15:23:43.236][20448] * [Loading VB] 65534 verts, 767 Kb
[2024-07-20 15:23:43.242][20448] * [Loading VB] 22001 verts, 257 Kb
[2024-07-20 15:23:43.244][20448] * [Loading VB] 33484 verts, 392 Kb
[2024-07-20 15:23:43.251][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:43.287][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:43.311][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:43.340][20448] * [Loading IB] 1048575 indices, 2047 Kb
[2024-07-20 15:23:43.370][20448] * [Loading IB] 501153 indices, 978 Kb
[2024-07-20 15:23:43.386][20448] * [Loading IB] 778182 indices, 1519 Kb
[2024-07-20 15:23:43.405][20448] * phase time: 1501 ms
[2024-07-20 15:23:43.405][20448] * phase cmem: 0 K
[2024-07-20 15:23:43.419][20448] Loaded [13611] models from level.
[2024-07-20 15:23:43.419][20448] * phase time: 14 ms
[2024-07-20 15:23:43.419][20448] * phase cmem: 0 K
[2024-07-20 15:23:43.607][20448] * [DETAILS] VertexConsts(256), Batch(61)
[2024-07-20 15:23:43.607][20448] * [DETAILS] 77348 v(20), 48739 p
[2024-07-20 15:23:43.607][20448] * [DETAILS] Batch(61), VB(1510K), IB(285K)
[2024-07-20 15:23:43.610][20448] * phase time: 190 ms
[2024-07-20 15:23:43.610][20448] * phase cmem: 0 K
[2024-07-20 15:23:43.611][20448] WARNING: Occlusion map 'd:\game\s.t.a.l.k.e.r - ns.ogsr\gamedata\levels\l07_military\level.hom' not found.
[2024-07-20 15:23:43.612][20448] ~ LevelResources load completed!
[2024-07-20 15:23:43.612][20448] ~ LevelResources - base: 4135, 6398 K
[2024-07-20 15:23:43.612][20448] ~ LevelResources - lmap: 11, 0 K
[2024-07-20 15:23:44.242][20448] * phase time: 632 ms
[2024-07-20 15:23:44.242][20448] * phase cmem: 0 K
[2024-07-20 15:23:44.244][20448] * phase time: 2 ms
[2024-07-20 15:23:44.244][20448] * phase cmem: 0 K
[2024-07-20 15:23:44.269][20448] - Game configuring : Started
[2024-07-20 15:23:44.304][20448] - Loading music tracks from 'l07_military_musics'...
[2024-07-20 15:23:44.305][20448] ! Can't find sound [music\amb21_stereo_r.ogg]
[2024-07-20 15:23:44.306][20448] ! Can't find sound [music\amb17_stereo_r.ogg]
[2024-07-20 15:23:44.306][20448] ~ set_geometry_env id=0 name[open_space]=environment id[8]
[2024-07-20 15:23:44.306][20448] ~ set_geometry_env id=1 name[mountains]=environment id[3]
[2024-07-20 15:23:44.306][20448] ~ set_geometry_env id=2 name[house]=environment id[9]
[2024-07-20 15:23:44.306][20448] ~ set_geometry_env id=3 name[long_corridor]=environment id[7]
[2024-07-20 15:23:44.307][20448] ~ set_geometry_env id=4 name[room]=environment id[5]
[2024-07-20 15:23:44.307][20448] ~ set_geometry_env id=5 name[bathroom]=environment id[2]
[2024-07-20 15:23:44.309][20448] - Game configuring : Finished
[2024-07-20 15:23:44.501][20448] * phase time: 256 ms
[2024-07-20 15:23:44.501][20448] * phase cmem: 0 K
[2024-07-20 15:23:44.502][20448] PrefetchTextures...
[2024-07-20 15:23:44.502][20448] PrefetchTextures completed!
[2024-07-20 15:23:44.502][20448] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [4237], number_of_threads = 4
[2024-07-20 15:23:44.502][20448] CResourceManager::DeferredUpload VRAM usage before:
[2024-07-20 15:23:44.502][20448] textures loaded size 6.248901 MB (6552448.000000 bytes)
[2024-07-20 15:23:44.502][20448]
Dedicated VRAM: 4075 MB (4273987584 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8152 MB (8548069376 bytes)
CurrentUsage: 144 MB (151863296 bytes)
Budget: 3464 MB (3632889447 bytes)
[2024-07-20 15:23:44.765][20448] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-07-20 15:23:46.204][20448] ! Fallback to default bump map: [build_details_bump]
[2024-07-20 15:23:46.204][20448] ! Fallback to default bump map: [build_details_bump#]
[2024-07-20 15:23:47.121][20448] ! Fallback to default bump map: [corp\act_specnaz_corp_bump]
[2024-07-20 15:23:47.122][20448] ! Fallback to default bump map: [corp\act_specnaz_corp_bump#]
[2024-07-20 15:24:02.020][20448] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-07-20 15:24:02.051][20448] ! Can't find texture [part\part_fitil.1024]
[2024-07-20 15:24:02.051][20448] ! Can't find texture [pfx\pfx_ambimet]
[2024-07-20 15:24:02.318][20448] ! Can't find texture [pfx\pfx_dist0]
[2024-07-20 15:24:02.585][20448] ! Can't find texture [pfx\pfx_envmap1]
[2024-07-20 15:24:02.687][20448] ! Can't find texture [pfx\pfx_glow_04]
[2024-07-20 15:24:02.688][20448] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-07-20 15:24:02.704][20448] ! Can't find texture [pfx\pfx_grost]
[2024-07-20 15:24:02.706][20448] ! Can't find texture [pfx\pfx_laser]
[2024-07-20 15:24:02.744][20448] ! Can't find texture [pfx\pfx_list]
[2024-07-20 15:24:02.746][20448] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-07-20 15:24:02.924][20448] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-07-20 15:24:02.924][20448] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-07-20 15:24:02.925][20448] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-07-20 15:24:04.028][20448] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#]
[2024-07-20 15:24:04.845][20448] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-07-20 15:24:05.054][20448] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-07-20 15:24:05.055][20448] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-07-20 15:24:05.437][20448] ! Fallback to default bump map: [prop\prop_poster_01_bump#]
[2024-07-20 15:24:10.297][20448] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-07-20 15:24:10.491][20448] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-07-20 15:24:10.510][20448] ! Fallback to default bump map: [sign\sign_stop1_bump#]
[2024-07-20 15:24:14.215][20448] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-07-20 15:24:45.979][20448] ! Can't find texture [sky_oblaka]
[2024-07-20 15:24:54.962][20448] [GetLastError][ 1455] : [Файл подкачки слишком мал для завершения операции.]
[2024-07-20 15:24:54.973][20448] ********************************************************************************
[2024-07-20 15:24:54.973][20448] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[2024-07-20 15:25:10.696][20448] !! Unhandled exception stack trace:
! Module: [C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll], AddrPC.Offset: [00007FFFA7C01AF9], Fun: [memset()] + [313 byte(s)]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF689765732], Fun: [mi_segment_alloc()] + [354 byte(s)], File-->Line: [F:\Repos\mimalloc\src\segment.c-->891]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF689765EC2], Fun: [mi_segment_huge_page_alloc()] + [50 byte(s)], File-->Line: [F:\Repos\mimalloc\src\segment.c-->1517] + [35 byte(s)]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF689768417], Fun: [mi_page_fresh_alloc()] + [55 byte(s)], File-->Line: [F:\Repos\mimalloc\src\page.c-->280] + [36 byte(s)]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF689768073], Fun: [mi_find_page()] + [195 byte(s)], File-->Line: [F:\Repos\mimalloc\src\page.c-->879] + [69 byte(s)]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6897678D3], Fun: [_mi_malloc_generic()] + [83 byte(s)], File-->Line: [F:\Repos\mimalloc\src\page.c-->913] + [14 byte(s)]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF688EA2A85], Fun: [CLocatorAPI::file_from_archive()] + [213 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\LocatorAPI.cpp-->992]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF688EA4BC1], Fun: [CLocatorAPI::r_open_impl()] + [237 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\LocatorAPI.cpp-->1056] + [13 byte(s)]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF68910DCF8], Fun: [CRender::texture_load()] + [596 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp-->100] + [18 byte(s)]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6890FFAA4], Fun: [CTexture::Load()] + [1936 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10SH_Texture.cpp-->497] + [21 byte(s)]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6890FD0E5], Fun: [CResourceManager::DeferredUpload()] + [669 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->272]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF68935852B], Fun: [CLevel::net_start_client5()] + [91 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level_network_start_client.cpp-->108]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF688E76024], Fun: [CRenderDevice::on_idle()] + [248 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->143] + [20 byte(s)]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF688E76F2D], Fun: [CRenderDevice::Run()] + [813 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF688E40F0D], Fun: [Startup()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->284]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF688E41554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF688E415D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489]
! Module: [D:\game\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF689760B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFB9E57374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFBB0FCC91], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[2024-07-20 15:25:10.697][20448] ********************************************************************************