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Новое Время (OGSR Update) RC

Глобальные модификации

12.44 ГБ
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Информация:
Группа ВК: Перейти
Описание:
Глобально-сюжетный мод с длинным сюжетом и 4-мя концовками. Действие происходит примерно после событий ЗП. Сюжет, в своей основе, рассказывает детективную запутанную историю. Сюжет практически не затрагивает "атмосферно-сталкерские" занятия (изучение аномалий, сбор артефактов и тд и тп). По ходу сюжета повстречаются знакомые персонажи по трилогии игр "Сталкер", так и новые.
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Сюжет имеет спорную реализацию, так называемый "Кринж", такие моменты имеют более высокую плотность в начале сюжета, далее же сюжет отходит от специально созданного кринжа. Но, тем не менее, некоторые диалоги, геймплейные реализации и иные явления могут, в массе своей, создавать неоднозначные ситуации, которые такими не задумывались, что являет собой "базированный кринж" этого мода. В моде есть уникальные геймплейные реализации такие как ездящие автомобили с ГГ и с НПС-водителем, НПС пассажиры, дрифт на время с музыкой, погони со стрельбой из машин, смена времен года, уникальный транспорт и тд.

Добавлены достижения и новая игра плюс после прохождения сюжета. В сюжете 4 концовки.
Вылеты
Если происходят вылеты Out of Memory, то скорее всего нужно поставить облегчённые текстуры. В иных случаях переиграйте, если вылет стабильный пишите в ВК группу
Использование чужих материалов
В моде очень много чужих моделей, текстур, звуков и тд. Часть материалов осталось с прошлой версии, часть заменилось новыми. Не претендую на авторство материалов. Все права принадлежат их владельцам.
Установка:
1. Скачать и установить Сталкер Тень Чернобыля 1.0006
2. Скачать и распаковать архив с модом в корневую папку игры
3. Скачать и распаковать архив bins в корневую папку игры
4. Скачать архив с патчем и распаковать его в корневую папку игры с заменой файлов
5. Запустить из папки bin_x64
Скриншоты
Скачать через:
Материал обновлен: 2025-09-06 01:30:11

Мне нравиться реанимация старого сталкера!!!Нужно только крест прицела сделать на весь экран и разброс пуль у ксюхи побольше сделать,а то гляди как снайперка стреляет!!!!

2026-02-20 07:47:07

вылет при запуске игры
[20.07.25 15:01:40.927] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:40.930] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:40.930] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:40.930] [8640] committed: 32.0 mib 32.0 mib 0 32.0 mib [20.07.25 15:01:40.930] [8640] reset: 0 [20.07.25 15:01:40.930] [8640] purged: 0 [20.07.25 15:01:40.930] [8640] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed [20.07.25 15:01:40.930] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] pages: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -extended: 0 [20.07.25 15:01:40.930] [8640] -noretire: 0 [20.07.25 15:01:40.930] [8640] mmaps: 0 [20.07.25 15:01:40.930] [8640] commits: 1 [20.07.25 15:01:40.930] [8640] resets: 0 [20.07.25 15:01:40.930] [8640] purges: 0 [20.07.25 15:01:40.930] [8640] threads: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] searches: 0.0 avg [20.07.25 15:01:40.930] [8640] numa nodes: 1 [20.07.25 15:01:40.930] [8640] elapsed: 0.093 s [20.07.25 15:01:40.930] [8640] process: user: 0.078 s, system: 0.078 s, faults: 6340, rss: 21.0 mib, commit: 44.8 mib [20.07.25 15:01:40.930] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:40.932] [8640] * detected cpu: amd phenom(tm) 8650 triple-core processor [authenticamd], f31/m2/s3 [20.07.25 15:01:40.932] [8640] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a [20.07.25 15:01:40.932] [8640] * cpu cores: [3], threads: [3] [20.07.25 15:01:40.932] [8640] * cpu0 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu1 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu2 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] initializing file system... [20.07.25 15:01:40.934] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db0], size: [678577379] [20.07.25 15:01:41.035] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db1], size: [708434331] [20.07.25 15:01:41.045] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db2], size: [671169415] [20.07.25 15:01:41.050] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db3], size: [684792231] [20.07.25 15:01:41.057] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db4], size: [671392842] [20.07.25 15:01:41.643] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db5], size: [696277331] [20.07.25 15:01:41.765] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db6], size: [667613134] [20.07.25 15:01:41.772] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db7], size: [672770451] [20.07.25 15:01:41.838] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db8], size: [296000567] [20.07.25 15:01:41.862] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db9], size: [79312307] [20.07.25 15:01:41.914] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dba], size: [32500627] [20.07.25 15:01:41.922] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbb], size: [55194918] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbc], size: [160948] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbd], size: [101014] [20.07.25 15:01:41.932] [8640] using fs-ltx: [fsgame_np.ltx] [20.07.25 15:01:41.932] [8640] --found fs dir: [d:\games\Сталкер shadow of chernobyl\_appdata_\] [20.07.25 15:01:41.932] [8640] files: [4] [20.07.25 15:01:41.934] [8640] fs: 28198 files cached, 0kb memory used. [20.07.25 15:01:41.934] [8640] init filesystem 1.001371 sec [20.07.25 15:01:41.958] [8640] [ogsr engine (x64)] build date: [may 30 2025 17:59:28] [20.07.25 15:01:41.958] [8640] [_msc_full_ver]: [194334808], [_msvc_lang]: [202002l] [20.07.25 15:01:41.958] [8640] working directory: [d:\games\Сталкер shadow of chernobyl\bin_x64] [20.07.25 15:01:41.958] [8640] commandline: ["d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe" ] [20.07.25 15:01:41.958] [8640] ttapi number of threads: [3] [20.07.25 15:01:41.959] [5268] [ttapi] pool thread id=1 [20.07.25 15:01:41.959] [2892] [ttapi] pool thread id=3 [20.07.25 15:01:41.959] [7008] [ttapi] pool thread id=2 [20.07.25 15:01:42.488] [8640] --os version major: [10] minor: [0], build: [19045]. server os: [no] [20.07.25 15:01:42.488] [8640] current drive space free: [189373]mb total: [376938]mb [20.07.25 15:01:42.488] [8640] initializing engine... [20.07.25 15:01:42.490] [8640] starting input device... [20.07.25 15:01:42.521] [8640] ! unknown command: renderer [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.522] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:42.522] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:42.522] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:42.522] [8640] committed: 32.0 mib 52.3 mib 33.2 mib 19.0 mib [20.07.25 15:01:42.522] [8640] reset: 0 [20.07.25 15:01:42.522] [8640] purged: 33.2 mib [20.07.25 15:01:42.522] [8640] touched: 64.2 kib 64.2 kib 14.8 mib -14.7 mib ok [20.07.25 15:01:42.522] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] pages: 0 0 61 -61 ok [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -extended: 0 [20.07.25 15:01:42.522] [8640] -noretire: 0 [20.07.25 15:01:42.522] [8640] mmaps: 0 [20.07.25 15:01:42.522] [8640] commits: 216 [20.07.25 15:01:42.522] [8640] resets: 0 [20.07.25 15:01:42.522] [8640] purges: 17 [20.07.25 15:01:42.522] [8640] threads: 3 3 0 3 not all freed! [20.07.25 15:01:42.522] [8640] searches: 0.0 avg [20.07.25 15:01:42.522] [8640] numa nodes: 1 [20.07.25 15:01:42.522] [8640] elapsed: 1.685 s [20.07.25 15:01:42.522] [8640] process: user: 1.109 s, system: 0.140 s, faults: 11781, rss: 33.5 mib, commit: 44.8 mib [20.07.25 15:01:42.522] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:42.522] [8640] [4095mb] physical memory installed, [1555mb] available, [62] percent of memory in use [20.07.25 15:01:42.522] [8640] pagefile total: [25284mb], free~ [24308mb] [20.07.25 15:01:42.522] [8640] engine memory usage (working set): [33mb], peak: [33mb] [20.07.25 15:01:42.522] [8640] engine memory usage (commit charge): [26mb], peak: [44mb] [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures count [0] [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: process heap[0 k], render[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: economy: strings[2734 k], smem[0 k] [20.07.25 15:01:42.524] [8640] sound: openal: enumerate devices... [20.07.25 15:01:42.802] [8640] ~~sound: openal: default sound device name is [динамики (realtek high definition audio)], device name size: [48] [20.07.25 15:01:42.802] [8640] sound: openal: all available devices: [20.07.25 15:01:42.802] [8640] 1. динамики (realtek high definition audio) (full name [openal soft on динамики (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] 2. realtek digital output (realtek high definition audio) (full name [openal soft on realtek digital output (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx"... [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [artefact] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [team_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [skin_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_1] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_0] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [buy_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat_team] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_begin] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_yes] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_no] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_out] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_in] [20.07.25 15:01:42.804] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [20.07.25 15:01:42.804] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx"... [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights_clip [20.07.25 15:01:42.805] [8640] ! unknown command: r1_glows_per_frame [20.07.25 15:01:42.805] [8640] ! unknown command: r1_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r2_sun [20.07.25 15:01:42.805] [8640] ! unknown command: r2_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r__supersample [20.07.25 15:01:42.805] [8640] ~ invalid syntax in call to 'snd_targets' [20.07.25 15:01:42.805] [8640] ~ valid arguments: integer value in range [128,1024] [20.07.25 15:01:42.805] [8640] ! unknown command: texture_lod [20.07.25 15:01:42.805] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [20.07.25 15:01:42.805] [8640] --sound: selected device is [динамики (realtek high definition audio)] [20.07.25 15:01:42.883] [8640] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.23.1 [20.07.25 15:01:42.883] [8640] [openal] efx: present [20.07.25 15:01:42.883] [8640] loading of [senvironment.xr] [20.07.25 15:01:42.883] [8640] ~ env id=[0] name=[identity] [20.07.25 15:01:42.883] [8640] ~ env id=[1] name=[default] [20.07.25 15:01:42.883] [8640] ~ env id=[2] name=[bathroom] [20.07.25 15:01:42.884] [8640] ~ env id=[3] name=[mountains] [20.07.25 15:01:42.884] [8640] ~ env id=[4] name=[yard] [20.07.25 15:01:42.884] [8640] ~ env id=[5] name=[room] [20.07.25 15:01:42.884] [8640] ~ env id=[6] name=[plant] [20.07.25 15:01:42.884] [8640] ~ env id=[7] name=[long_corridor] [20.07.25 15:01:42.884] [8640] ~ env id=[8] name=[open_space] [20.07.25 15:01:42.884] [8640] ~ env id=[9] name=[house] [20.07.25 15:01:42.884] [8640] ~ env id=[10] name=[forest] [20.07.25 15:01:42.884] [8640] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [20.07.25 15:01:42.886] [8640] starting render device... [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver [20.07.25 15:01:42.898] [8640] !chw::created3d() use dxgi_gpu_preference_high_performance [20.07.25 15:01:42.899] [8640] dedicated vram: 999 mb (1047724032 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 2047 mb (2147248128 bytes) [20.07.25 15:01:42.899] [8640] * selected gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.907] [8640] fatal error [error]expression : ��������� ��������� ���������� ��� ������� ���������� �� �������������� � ������ �������. [error]function : chw::createdevice [error]file : f:\modding\engines\ogsr_engine_private\ogsr_engine\layers\xrrenderdx10\dx10hw.cpp [error]line : 187 [error]description : d3d11createdevice( m_padapter , d3d_driver_type_unknown , nullptr , createdeviceflags , pfeaturelevels , std::size(pfeaturelevels) , d3d11_sdk_version , &pdevice , &featurelevel , &pcontext) [20.07.25 15:01:42.907] [8640] ******************************************************************************** [20.07.25 15:01:42.908] [8640] !![logstacktrace] thread: [unknown] [20.07.25 15:01:42.944] [8640] !!stack trace: ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d12acd69] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128d8cf] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128dde5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1351edd] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d142b3e5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1207517] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d120804d] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1208129] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1dd67d6] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffc1af67374], fun: [basethreadinitthunk()] + [20 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc1ccdcc91], fun: [rtluserthreadstart()] + [33 byte(s)] ! [20.07.25 15:01:42.945] [8640] ********************************************************************************

2025-07-20 17:56:54

вылет при запуске игры
[20.07.25 15:01:40.927] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:40.930] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:40.930] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:40.930] [8640] committed: 32.0 mib 32.0 mib 0 32.0 mib [20.07.25 15:01:40.930] [8640] reset: 0 [20.07.25 15:01:40.930] [8640] purged: 0 [20.07.25 15:01:40.930] [8640] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed [20.07.25 15:01:40.930] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] pages: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -extended: 0 [20.07.25 15:01:40.930] [8640] -noretire: 0 [20.07.25 15:01:40.930] [8640] mmaps: 0 [20.07.25 15:01:40.930] [8640] commits: 1 [20.07.25 15:01:40.930] [8640] resets: 0 [20.07.25 15:01:40.930] [8640] purges: 0 [20.07.25 15:01:40.930] [8640] threads: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] searches: 0.0 avg [20.07.25 15:01:40.930] [8640] numa nodes: 1 [20.07.25 15:01:40.930] [8640] elapsed: 0.093 s [20.07.25 15:01:40.930] [8640] process: user: 0.078 s, system: 0.078 s, faults: 6340, rss: 21.0 mib, commit: 44.8 mib [20.07.25 15:01:40.930] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:40.932] [8640] * detected cpu: amd phenom(tm) 8650 triple-core processor [authenticamd], f31/m2/s3 [20.07.25 15:01:40.932] [8640] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a [20.07.25 15:01:40.932] [8640] * cpu cores: [3], threads: [3] [20.07.25 15:01:40.932] [8640] * cpu0 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu1 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu2 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] initializing file system... [20.07.25 15:01:40.934] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db0], size: [678577379] [20.07.25 15:01:41.035] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db1], size: [708434331] [20.07.25 15:01:41.045] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db2], size: [671169415] [20.07.25 15:01:41.050] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db3], size: [684792231] [20.07.25 15:01:41.057] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db4], size: [671392842] [20.07.25 15:01:41.643] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db5], size: [696277331] [20.07.25 15:01:41.765] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db6], size: [667613134] [20.07.25 15:01:41.772] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db7], size: [672770451] [20.07.25 15:01:41.838] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db8], size: [296000567] [20.07.25 15:01:41.862] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db9], size: [79312307] [20.07.25 15:01:41.914] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dba], size: [32500627] [20.07.25 15:01:41.922] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbb], size: [55194918] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbc], size: [160948] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbd], size: [101014] [20.07.25 15:01:41.932] [8640] using fs-ltx: [fsgame_np.ltx] [20.07.25 15:01:41.932] [8640] --found fs dir: [d:\games\Сталкер shadow of chernobyl\_appdata_\] [20.07.25 15:01:41.932] [8640] files: [4] [20.07.25 15:01:41.934] [8640] fs: 28198 files cached, 0kb memory used. [20.07.25 15:01:41.934] [8640] init filesystem 1.001371 sec [20.07.25 15:01:41.958] [8640] [ogsr engine (x64)] build date: [may 30 2025 17:59:28] [20.07.25 15:01:41.958] [8640] [_msc_full_ver]: [194334808], [_msvc_lang]: [202002l] [20.07.25 15:01:41.958] [8640] working directory: [d:\games\Сталкер shadow of chernobyl\bin_x64] [20.07.25 15:01:41.958] [8640] commandline: ["d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe" ] [20.07.25 15:01:41.958] [8640] ttapi number of threads: [3] [20.07.25 15:01:41.959] [5268] [ttapi] pool thread id=1 [20.07.25 15:01:41.959] [2892] [ttapi] pool thread id=3 [20.07.25 15:01:41.959] [7008] [ttapi] pool thread id=2 [20.07.25 15:01:42.488] [8640] --os version major: [10] minor: [0], build: [19045]. server os: [no] [20.07.25 15:01:42.488] [8640] current drive space free: [189373]mb total: [376938]mb [20.07.25 15:01:42.488] [8640] initializing engine... [20.07.25 15:01:42.490] [8640] starting input device... [20.07.25 15:01:42.521] [8640] ! unknown command: renderer [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.522] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:42.522] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:42.522] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:42.522] [8640] committed: 32.0 mib 52.3 mib 33.2 mib 19.0 mib [20.07.25 15:01:42.522] [8640] reset: 0 [20.07.25 15:01:42.522] [8640] purged: 33.2 mib [20.07.25 15:01:42.522] [8640] touched: 64.2 kib 64.2 kib 14.8 mib -14.7 mib ok [20.07.25 15:01:42.522] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] pages: 0 0 61 -61 ok [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -extended: 0 [20.07.25 15:01:42.522] [8640] -noretire: 0 [20.07.25 15:01:42.522] [8640] mmaps: 0 [20.07.25 15:01:42.522] [8640] commits: 216 [20.07.25 15:01:42.522] [8640] resets: 0 [20.07.25 15:01:42.522] [8640] purges: 17 [20.07.25 15:01:42.522] [8640] threads: 3 3 0 3 not all freed! [20.07.25 15:01:42.522] [8640] searches: 0.0 avg [20.07.25 15:01:42.522] [8640] numa nodes: 1 [20.07.25 15:01:42.522] [8640] elapsed: 1.685 s [20.07.25 15:01:42.522] [8640] process: user: 1.109 s, system: 0.140 s, faults: 11781, rss: 33.5 mib, commit: 44.8 mib [20.07.25 15:01:42.522] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:42.522] [8640] [4095mb] physical memory installed, [1555mb] available, [62] percent of memory in use [20.07.25 15:01:42.522] [8640] pagefile total: [25284mb], free~ [24308mb] [20.07.25 15:01:42.522] [8640] engine memory usage (working set): [33mb], peak: [33mb] [20.07.25 15:01:42.522] [8640] engine memory usage (commit charge): [26mb], peak: [44mb] [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures count [0] [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: process heap[0 k], render[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: economy: strings[2734 k], smem[0 k] [20.07.25 15:01:42.524] [8640] sound: openal: enumerate devices... [20.07.25 15:01:42.802] [8640] ~~sound: openal: default sound device name is [р”рёрѕр°рјрёрєрё (realtek high definition audio)], device name size: [48] [20.07.25 15:01:42.802] [8640] sound: openal: all available devices: [20.07.25 15:01:42.802] [8640] 1. р”рёрѕр°рјрёрєрё (realtek high definition audio) (full name [openal soft on р”рёрѕр°рјрёрєрё (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] 2. realtek digital output (realtek high definition audio) (full name [openal soft on realtek digital output (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx"... [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [artefact] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [team_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [skin_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_1] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_0] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [buy_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat_team] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_begin] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_yes] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_no] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_out] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_in] [20.07.25 15:01:42.804] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [20.07.25 15:01:42.804] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx"... [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights_clip [20.07.25 15:01:42.805] [8640] ! unknown command: r1_glows_per_frame [20.07.25 15:01:42.805] [8640] ! unknown command: r1_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r2_sun [20.07.25 15:01:42.805] [8640] ! unknown command: r2_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r__supersample [20.07.25 15:01:42.805] [8640] ~ invalid syntax in call to 'snd_targets' [20.07.25 15:01:42.805] [8640] ~ valid arguments: integer value in range [128,1024] [20.07.25 15:01:42.805] [8640] ! unknown command: texture_lod [20.07.25 15:01:42.805] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [20.07.25 15:01:42.805] [8640] --sound: selected device is [р”рёрѕр°рјрёрєрё (realtek high definition audio)] [20.07.25 15:01:42.883] [8640] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.23.1 [20.07.25 15:01:42.883] [8640] [openal] efx: present [20.07.25 15:01:42.883] [8640] loading of [senvironment.xr] [20.07.25 15:01:42.883] [8640] ~ env id=[0] name=[identity] [20.07.25 15:01:42.883] [8640] ~ env id=[1] name=[default] [20.07.25 15:01:42.883] [8640] ~ env id=[2] name=[bathroom] [20.07.25 15:01:42.884] [8640] ~ env id=[3] name=[mountains] [20.07.25 15:01:42.884] [8640] ~ env id=[4] name=[yard] [20.07.25 15:01:42.884] [8640] ~ env id=[5] name=[room] [20.07.25 15:01:42.884] [8640] ~ env id=[6] name=[plant] [20.07.25 15:01:42.884] [8640] ~ env id=[7] name=[long_corridor] [20.07.25 15:01:42.884] [8640] ~ env id=[8] name=[open_space] [20.07.25 15:01:42.884] [8640] ~ env id=[9] name=[house] [20.07.25 15:01:42.884] [8640] ~ env id=[10] name=[forest] [20.07.25 15:01:42.884] [8640] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [20.07.25 15:01:42.886] [8640] starting render device... [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver [20.07.25 15:01:42.898] [8640] !chw::created3d() use dxgi_gpu_preference_high_performance [20.07.25 15:01:42.899] [8640] dedicated vram: 999 mb (1047724032 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 2047 mb (2147248128 bytes) [20.07.25 15:01:42.899] [8640] * selected gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.907] [8640] fatal error [error]expression : указанный интерфейс устройства или уровень компонента не поддерживается в данной системе. [error]function : chw::createdevice [error]file : f:\modding\engines\ogsr_engine_private\ogsr_engine\layers\xrrenderdx10\dx10hw.cpp [error]line : 187 [error]description : d3d11createdevice( m_padapter , d3d_driver_type_unknown , nullptr , createdeviceflags , pfeaturelevels , std::size(pfeaturelevels) , d3d11_sdk_version , &pdevice , &featurelevel , &pcontext) [20.07.25 15:01:42.907] [8640] ******************************************************************************** [20.07.25 15:01:42.908] [8640] !![logstacktrace] thread: [unknown] [20.07.25 15:01:42.944] [8640] !!stack trace: ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d12acd69] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128d8cf] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128dde5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1351edd] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d142b3e5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1207517] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d120804d] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1208129] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1dd67d6] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffc1af67374], fun: [basethreadinitthunk()] + [20 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc1ccdcc91], fun: [rtluserthreadstart()] + [33 byte(s)] ! [20.07.25 15:01:42.945] [8640] ********************************************************************************

2025-07-20 15:15:41

постоянный завис при подходе к базе свободы на армейских складах, только через диспетчер задач получается выйти из игры

2025-07-08 07:02:49

[11.06.25 17:46:26.220] [16136] ####################[+MIMALLOC+]####################
[11.06.25 17:46:26.221] [16136] heap stats:     peak       total       freed     current        unit       count
[11.06.25 17:46:26.221] [16136]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB
[11.06.25 17:46:26.221] [16136]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB
[11.06.25 17:46:26.221] [16136]      reset:     0
[11.06.25 17:46:26.221] [16136]     purged:     0
[11.06.25 17:46:26.221] [16136]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[11.06.25 17:46:26.221] [16136]   segments:     1           1           0           1                                not all freed!
[11.06.25 17:46:26.221] [16136] -abandoned:     0           0           0           0                                ok
[11.06.25 17:46:26.221] [16136]    -cached:     0           0           0           0                                ok
[11.06.25 17:46:26.221] [16136]      pages:     0           0           0           0                                ok
[11.06.25 17:46:26.221] [16136] -abandoned:     0           0           0           0                                ok
[11.06.25 17:46:26.221] [16136]  -extended:     0
[11.06.25 17:46:26.221] [16136]  -noretire:     0
[11.06.25 17:46:26.221] [16136]      mmaps:     0
[11.06.25 17:46:26.221] [16136]    commits:     1
[11.06.25 17:46:26.221] [16136]     resets:     0
[11.06.25 17:46:26.221] [16136]     purges:     0
[11.06.25 17:46:26.221] [16136]    threads:     0           0           0           0                                ok
[11.06.25 17:46:26.221] [16136]   searches:     0.0 avg
[11.06.25 17:46:26.221] [16136] numa nodes:     1
[11.06.25 17:46:26.221] [16136]    elapsed:     0.044 s
[11.06.25 17:46:26.221] [16136]    process: user: 0.015 s, system: 0.031 s, faults: 8246, rss: 25.2 MiB, commit: 44.9 MiB
[11.06.25 17:46:26.221] [16136] ####################[-MIMALLOC-]####################
[11.06.25 17:46:26.221] [16136] * Detected CPU: 11th Gen Intel(R) Core(TM) i5-11400 @ 2.60GHz [GenuineIntel], F6/M167/S1
[11.06.25 17:46:26.221] [16136] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[11.06.25 17:46:26.221] [16136] * CPU cores: [6], threads: [12]
[11.06.25 17:46:26.221] [16136] * CPU0 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU1 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU2 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU3 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU4 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU5 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU6 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU7 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU8 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU9 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU10 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU11 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] Initializing File System...
[11.06.25 17:46:26.222] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db0], size: [678577379]
[11.06.25 17:46:26.248] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db1], size: [708434331]
[11.06.25 17:46:26.251] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db2], size: [671169415]
[11.06.25 17:46:26.253] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db3], size: [684792231]
[11.06.25 17:46:26.256] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db4], size: [671392842]
[11.06.25 17:46:26.404] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db5], size: [697475082]
[11.06.25 17:46:26.439] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db6], size: [672288151]
[11.06.25 17:46:26.441] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db7], size: [672462598]
[11.06.25 17:46:26.463] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db8], size: [293378144]
[11.06.25 17:46:26.472] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db9], size: [79312307]
[11.06.25 17:46:26.491] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.dba], size: [22884835]
[11.06.25 17:46:26.495] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.dbb], size: [55194918]
[11.06.25 17:46:26.500] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.dbc], size: [160948]
[11.06.25 17:46:26.500] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.dbd], size: [101014]
[11.06.25 17:46:26.501] [16136] using fs-ltx: [fsgame_np.ltx]
[11.06.25 17:46:26.502] [16136] --Found FS dir: [c:\games\           \gamedata\_appdata_\]
[11.06.25 17:46:26.502] [16136]   files: [4]
[11.06.25 17:46:26.502] [16136] FS: 28199 files cached, 0Kb memory used.
[11.06.25 17:46:26.502] [16136] Init FileSystem 0.280809 sec
[11.06.25 17:46:26.503] [16136] [OGSR Engine (x64)] build date: [May 30 2025 17:59:28]
[11.06.25 17:46:26.503] [16136] [_MSC_FULL_VER]: [194334808], [_MSVC_LANG]: [202002L]
[11.06.25 17:46:26.503] [16136] Working Directory: [C:\Games\           \gamedata\bin_x64]
[11.06.25 17:46:26.503] [16136] CommandLine: ["C:\Games\           \gamedata\bin_x64\xrEngine.exe" ]
[11.06.25 17:46:26.504] [16136] TTAPI number of threads: [12]
[11.06.25 17:46:26.505] [16340] [TTAPI] Pool thread id=2
[11.06.25 17:46:26.505] [7756] [TTAPI] Pool thread id=9
[11.06.25 17:46:26.505] [13356] [TTAPI] Pool thread id=3
[11.06.25 17:46:26.505] [10780] [TTAPI] Pool thread id=5
[11.06.25 17:46:26.505] [3616] [TTAPI] Pool thread id=4
[11.06.25 17:46:26.505] [15936] [TTAPI] Pool thread id=1
[11.06.25 17:46:26.505] [16048] [TTAPI] Pool thread id=10
[11.06.25 17:46:26.505] [10600] [TTAPI] Pool thread id=7
[11.06.25 17:46:26.505] [15092] [TTAPI] Pool thread id=8
[11.06.25 17:46:26.505] [13908] [TTAPI] Pool thread id=12
[11.06.25 17:46:26.505] [2532] [TTAPI] Pool thread id=6
[11.06.25 17:46:26.505] [16180] [TTAPI] Pool thread id=11
[11.06.25 17:46:26.536] [16136] --OS Version major: [10] minor: [0], build: [26100]. Server OS: [no]
[11.06.25 17:46:26.536] [16136] Current drive space free: [65334]Mb total: [487488]Mb
[11.06.25 17:46:26.536] [16136] Initializing Engine...
[11.06.25 17:46:26.537] [16136] Starting INPUT device...
[11.06.25 17:46:26.550] [16136] ! Unknown command: renderer
[11.06.25 17:46:26.550] [16136] --------------------------------------------------------------------------------
[11.06.25 17:46:26.550] [16136] ####################[+MIMALLOC+]####################
[11.06.25 17:46:26.550] [16136] heap stats:     peak       total       freed     current        unit       count
[11.06.25 17:46:26.550] [16136]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB
[11.06.25 17:46:26.550] [16136]  committed:    32.0 MiB    48.3 MiB    27.8 MiB    20.4 MiB
[11.06.25 17:46:26.550] [16136]      reset:     0
[11.06.25 17:46:26.550] [16136]     purged:    27.8 MiB
[11.06.25 17:46:26.550] [16136]    touched:    64.2 KiB    64.2 KiB    14.7 MiB   -14.6 MiB                          ok
[11.06.25 17:46:26.550] [16136]   segments:     1           1           0           1                                not all freed!
[11.06.25 17:46:26.550] [16136] -abandoned:     0           0           0           0                                ok
[11.06.25 17:46:26.550] [16136]    -cached:     0           0           0           0                                ok
[11.06.25 17:46:26.550] [16136]      pages:     0           0          59         -59                                ok
[11.06.25 17:46:26.550] [16136] -abandoned:     0           0           0           0                                ok
[11.06.25 17:46:26.550] [16136]  -extended:     0
[11.06.25 17:46:26.550] [16136]  -noretire:     0
[11.06.25 17:46:26.550] [16136]      mmaps:     0
[11.06.25 17:46:26.550] [16136]    commits:   202
[11.06.25 17:46:26.550] [16136]     resets:     0
[11.06.25 17:46:26.550] [16136]     purges:     6
[11.06.25 17:46:26.550] [16136]    threads:    12          12           0          12                                not all freed!
[11.06.25 17:46:26.550] [16136]   searches:     0.0 avg
[11.06.25 17:46:26.550] [16136] numa nodes:     1
[11.06.25 17:46:26.550] [16136]    elapsed:     0.373 s
[11.06.25 17:46:26.550] [16136]    process: user: 0.312 s, system: 0.062 s, faults: 14203, rss: 41.1 MiB, commit: 44.9 MiB
[11.06.25 17:46:26.550] [16136] ####################[-MIMALLOC-]####################
[11.06.25 17:46:26.550] [16136] [16236MB] physical memory installed, [9850MB] available, [39] percent of memory in use
[11.06.25 17:46:26.550] [16136] PageFile total: [5888MB], free~ [2545MB]
[11.06.25 17:46:26.550] [16136] Engine memory usage (Working Set): [41MB], peak: [41MB]
[11.06.25 17:46:26.550] [16136] Engine memory usage (Commit Charge): [29MB], peak: [44MB]
[11.06.25 17:46:26.550] [16136] --------------------------------------------------------------------------------
[11.06.25 17:46:26.551] [16136] * [ D3D ]: textures count [0]
[11.06.25 17:46:26.551] [16136] * [ D3D ]: textures[0 K]
[11.06.25 17:46:26.551] [16136] * [x-ray]: process heap[0 K], render[0 K]
[11.06.25 17:46:26.551] [16136] * [x-ray]: economy: strings[2734 K], smem[0 K]
[11.06.25 17:46:26.551] [16136] SOUND: OpenAL: enumerate devices...
[11.06.25 17:46:26.763] [16136] ~~SOUND: OpenAL: Default sound device name is [Динамики (High Definition Audio Device)], device name size: [47]
[11.06.25 17:46:26.763] [16136] SOUND: OpenAL: All available devices:
[11.06.25 17:46:26.763] [16136] 1. Динамики (High Definition Audio Device) (full name [OpenAL Soft on Динамики (High Definition Audio Device)]). al_soft [1]
[11.06.25 17:46:26.763] [16136] 2. 1 - DEXP DF24H1 (AMD High Definition Audio Device) (full name [OpenAL Soft on 1 - DEXP DF24H1 (AMD High Definition Audio Device)]). al_soft [1]
[11.06.25 17:46:26.763] [16136] Executing config-script "c:\games\           \gamedata\gamedata\config\default_controls.ltx"...
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [artefact]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [team_menu]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [skin_menu]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [speech_menu_1]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [speech_menu_0]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [buy_menu]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [chat]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [chat_team]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [vote_begin]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [vote]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [vote_yes]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [vote_no]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [cam_zoom_out]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [cam_zoom_in]
[11.06.25 17:46:26.768] [16136] [c:\games\           \gamedata\gamedata\config\default_controls.ltx] successfully loaded.
[11.06.25 17:46:26.768] [16136] Executing config-script "c:\games\           \gamedata\gamedata\config\rspec_default.ltx"...
[11.06.25 17:46:26.768] [16136] ! Unknown command: r1_dlights
[11.06.25 17:46:26.768] [16136] ! Unknown command: r1_dlights_clip
[11.06.25 17:46:26.768] [16136] ! Unknown command: r1_glows_per_frame
[11.06.25 17:46:26.768] [16136] ! Unknown command: r1_tf_mipbias
[11.06.25 17:46:26.768] [16136] ! Unknown command: r2_sun
[11.06.25 17:46:26.768] [16136] ! Unknown command: r2_tf_mipbias
[11.06.25 17:46:26.768] [16136] ! Unknown command: r__supersample
[11.06.25 17:46:26.768] [16136] ~ Invalid syntax in call to 'snd_targets'
[11.06.25 17:46:26.768] [16136] ~ Valid arguments: integer value in range [128,1024]
[11.06.25 17:46:26.768] [16136] ! Unknown command: texture_lod
[11.06.25 17:46:26.768] [16136] [c:\games\           \gamedata\gamedata\config\rspec_default.ltx] successfully loaded.
[11.06.25 17:46:26.768] [16136] --SOUND: Selected device is [Динамики (High Definition Audio Device)]
[11.06.25 17:46:26.784] [16136] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.23.1
[11.06.25 17:46:26.784] [16136] [OpenAL] EFX: present
[11.06.25 17:46:26.784] [16136] Loading of [senvironment.xr]
[11.06.25 17:46:26.784] [16136] ~ env id=[0] name=[identity]
[11.06.25 17:46:26.784] [16136] ~ env id=[1] name=[default]
[11.06.25 17:46:26.784] [16136] ~ env id=[2] name=[bathroom]
[11.06.25 17:46:26.784] [16136] ~ env id=[3] name=[mountains]
[11.06.25 17:46:26.784] [16136] ~ env id=[4] name=[yard]
[11.06.25 17:46:26.784] [16136] ~ env id=[5] name=[room]
[11.06.25 17:46:26.784] [16136] ~ env id=[6] name=[plant]
[11.06.25 17:46:26.784] [16136] ~ env id=[7] name=[long_corridor]
[11.06.25 17:46:26.784] [16136] ~ env id=[8] name=[open_space]
[11.06.25 17:46:26.784] [16136] ~ env id=[9] name=[house]
[11.06.25 17:46:26.784] [16136] ~ env id=[10] name=[forest]
[11.06.25 17:46:26.784] [16136] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[11.06.25 17:46:26.786] [16136] Starting RENDER device...
[11.06.25 17:46:26.795] [16136] * Avail GPU [vendor:1002]-[device:73FF]: AMD Radeon RX 6600 XT
[11.06.25 17:46:26.795] [16136] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[11.06.25 17:46:26.796] [16136]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[11.06.25 17:46:26.796] [16136] 
Dedicated VRAM: 8121 MB (8515719168 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8118 MB (8512475136 bytes)
CurrentUsage: 0 MB (0 bytes)
Budget: 7353 MB (7710412800 bytes)
[11.06.25 17:46:26.796] [16136] * Selected GPU [vendor:1002]-[device:73FF]: AMD Radeon RX 6600 XT
[11.06.25 17:46:26.874] [16136] [CHW::CreateDevice] refCount of [HW.pDevice]: [12]
[11.06.25 17:46:26.889] [16136] *     Texture memory: 8121 M
[11.06.25 17:46:26.906] [16136] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[11.06.25 17:46:26.906] [16136] * GPU vertex cache: unrecognized, 24
[11.06.25 17:46:26.907] [16136] * DVB created: 4096K
[11.06.25 17:46:26.907] [16136] * DIB created: 512K
[11.06.25 17:46:26.927] [16136] ********************************************************************************
[11.06.25 17:46:26.927] [16136] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[11.06.25 17:46:26.947] [16136] !!Unhandled exception stack trace:
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4CE6D64]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4C36B43]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4CFA7DB]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4AD755C]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4AD804D]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4AD8129]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F56A67D6]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDB00FE8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDB235C5DC], Fun: [RtlUserThreadStart()] + [44 byte(s)]

[11.06.25 17:46:26.947] [16136] ********************************************************************************
[11.06.25 17:46:27.378] [16136] --Saved dump file to [c:\games\           \gamedata\_appdata_\logs\xray_      _06-11-25_17-46-27.mdmp
как решить проблему уже в папку гейм дата закинул все переделал тч 06 11 винда

2025-06-11 17:49:17

при открытии игры

2025-06-11 17:50:24
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> SlyFox, о, спасибо! Для начала пойдёт!
2026-05-14 20:33:08
> Artyom Morgunov, для СоС очень много всего, ну или я просто больше всего в них погружаюсь. Мод by stason 174 v6.05 конечно не плох, но есть мод на его основе, можно подсмотреть откуда в нём шмотки, это старый мод Град Обречённый, там много шмотья, в новых больше удар на оружие..
2026-05-14 20:18:54
> SlyFox, > Artyom Morgunov, ну кароче - самый такой разгул будет на специфических модах на аномали и на модах типа Call of Chernobyl by stason 174 v6.05 и типа народной солянки и ОП 2.2
2026-05-14 20:05:14
> SlyFox, хм, ну, есть тут правда - В других модах броники повторяются и некоторые "уникальные" просто копируют некоторые уникальные из аномали по ттх и лору - например, неизвестный экзоскелет из Время Альянса 3 Связь Времён по сути калька с экзы Клыка из Аномали и т.п. По тому и часть просто пиздить не имеет смысла - это то же самое - проще силовую броню из фолыча переработать и добавить в Аномальку
2026-05-14 20:04:52
> Artyom Morgunov, Тебе их ни кто не скажет. Тебе нужны аддоны со шмотьём, так ищи аддоны со шмотьём. И проще и быстрее. В те моды, которые ты хочешь по любому шмотки вставлены из аддонов.
2026-05-14 19:54:18
> SlyFox, да та же - названия модов
2026-05-14 19:44:56
ПАСИБО
2026-05-14 17:29:34
> Morfius, В настройках игры надо указать звуковое устройство.
2026-05-14 17:28:38
привет, подскажите почему в народной солянке не работают наушники везде все ок захожу в нее звук не идет через наушники идет сразу на динамики
2026-05-14 17:25:03
> SlyFox, Я ж говорю, что у тебя купленная инвалидность
2026-05-14 16:48:49
> ДедЯги975, Не все нытики, только ты. У меня приятель парализованный, работает левая рука, глаза и голова. Сидит, наблюдает за показателями датчиков давления, естественно онлайн. Контроль автоматической системы. Он работает, не ноет, а шутит, что он киборг..
2026-05-14 16:33:15
> SlyFox, Не знаю, тебе виднее, с твоих слов, все инвалиды ленивые нытики, не могущие купить себе ширпотреб в виде ПК, значит ты абсолютно здоровый, с купленной инвалидностью и машиной с ручным управлением🤣🤣🤣
2026-05-14 15:49:44
> ДедЯги975, Зачем? И как можно купить? Что бы за деньги позвоночник сломали..?
2026-05-14 15:38:47
> SlyFox, Походу ты свою инвалидность купил как и машину с ручным управлением
2026-05-14 15:25:00
> ДедЯги975, скажи честно, лень.
2026-05-14 15:19:59
> SlyFox, Молодец, одним словом ВСЕ должны быть похожими на тебя, на всех одно заболевание, а как быть инвалидам с детства, как заработать им на хорошую пенсию, ах да, быть такого не может, хуже чем тебе не может быть ни кому, ты когда сляжешь не зови ни кого, вспомни этот разговор, может быть тогда поймёшь, что люди то все разные и мир на тебя не ровняется🤪🤪🤪
2026-05-14 15:18:10
> ДедЯги975, Ну, ну.. У меня тоже инвалидность и машина с ручным управлением. Заработал на хорошую пенсию и не ныл, представляешь. И сейчас занимаюсь стартапом в архитектуре.. И ещё куча идей и энергии.
2026-05-14 15:08:02
> SlyFox, Ты мне напоминаешь одного человека, который считает, что безногий не бегает не потому что нет ног, а потому что не хочет, как у вас у здоровых всё легко и просто
2026-05-14 15:03:49
> ДедЯги975, Не может захотеть зарабатывать..? Или хочет, но ищет отмазки? Инвалиду не обязательно работать грузчиком, можно и головой, что ценится больше. Было бы желание.
2026-05-14 14:56:02
> SlyFox, Всё верно, каждый мыслит по себе, но есть те, кто в силу каких то причин не может захотеть, заработать и купить, например инвалиды-колясочники с минимальной пенсией, чем не вариант ??? Для него ширпотреб в виде ПК, по цене как за остров
2026-05-14 14:33:23
Авторизация