Информация:
интерактивная карта народной солянки: перейти к материалу
год выпуска: 2024
жанр: action /shooter / 3d / 1st person
издатель: d1mon - руководитель проекта
тип издания: repack
версия игры: 1.0006 + ogsr engine
версия мода: 19.03.2024
язык интерфейса: русский
язык озвучки: русский
таблетка: вшита
Читать далее
системные требования:
операционная система: windows 10 / windows 11 (только х64 bit)
процессор: intel® core™ i5 или аналог
оперативная память: min: 8гб | rec: 16гб | ult: 16гб
видеокарта: min: 4гб | rec: 6гб | ult: 8гб - nvidia® geforce™ - ati radeon®
звуковая карта: звуковое устройство, совместимое с directx® 9.0с
свободное место на жестком диске: 25 гб
особенности репака
игра:
- ничего не вырезано
- ничего не перекодировано
- версия игры: ogsr engine х64 (mar 19 2024)
- версия мода: 19.03.2024
Свернуть контент
Важно:
- Если не работают сохранения, тогда запускаем игру с правами администратора или отключаем на ПК «Контроль учетных записей» (UAC).
- Если не будет запускаться игра, пробуем удалить файл «user.ltx» из папки «userdata», в корне игры.
- Не ставить репак на диск "С" (там где Windows).
- RePack by
SEREGA-LUS
- Репак обновлен 27.03.2024.
- Мод обновлен от 19.03.2024.
- Для запуска Лаунчера мода, нужно установить NET 6.0 Desktop Runtime, дополнительное ПО в Установщике.
Скачать через:
Материал обновлен: 2025-11-25 17:58:09
[2024-08-15 14:31:20.756][14756] ####################[+mimalloc+]####################[2024-08-15 14:31:20.756][14756] heap stats: peak total freed current unit count [2024-08-15 14:31:20.757][14756] reserved: 1.0 gib 1.0 gib 0 1.0 gib [2024-08-15 14:31:20.757][14756] committed: 32.0 mib 32.0 mib 0 32.0 mib [2024-08-15 14:31:20.757][14756] reset: 0 [2024-08-15 14:31:20.757][14756] purged: 0 [2024-08-15 14:31:20.757][14756] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed[2024-08-15 14:31:20.757][14756] segments: 1 1 0 1 not all freed![2024-08-15 14:31:20.757][14756] -abandoned: 0 0 0 0 ok[2024-08-15 14:31:20.757][14756] -cached: 0 0 0 0 ok[2024-08-15 14:31:20.757][14756] pages: 0 0 0 0 ok[2024-08-15 14:31:20.757][14756] -abandoned: 0 0 0 0 ok[2024-08-15 14:31:20.757][14756] -extended: 0 [2024-08-15 14:31:20.757][14756] -noretire: 0 [2024-08-15 14:31:20.757][14756] mmaps: 0 [2024-08-15 14:31:20.757][14756] commits: 1 [2024-08-15 14:31:20.757][14756] resets: 0 [2024-08-15 14:31:20.757][14756] purges: 0 [2024-08-15 14:31:20.757][14756] threads: 0 0 0 0 ok[2024-08-15 14:31:20.757][14756] searches: 0.0 avg[2024-08-15 14:31:20.757][14756] numa nodes: 1[2024-08-15 14:31:20.757][14756] elapsed: 0.052 s[2024-08-15 14:31:20.757][14756] process: user: 0.000 s, system: 0.031 s, faults: 12892, rss: 17.8 mib, commit: 40.3 mib[2024-08-15 14:31:20.757][14756] ####################[-mimalloc-]####################[2024-08-15 14:31:20.757][14756] * detected cpu: 13th gen intel(r) core(tm) i7-13620h [genuineintel], f6/m186/s2[2024-08-15 14:31:20.757][14756] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx, avx2[2024-08-15 14:31:20.757][14756] * cpu cores: [10], threads: [16][2024-08-15 14:31:20.757][14756] * cpu0 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu1 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu2 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu3 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu4 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu5 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu6 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu7 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu8 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu9 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu10 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu11 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu12 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu13 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu14 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] * cpu15 current freq: 2400 mhz, max freq: 2400 mhz[2024-08-15 14:31:20.757][14756] initializing file system...[2024-08-15 14:31:20.758][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_configs], size: [20864893][2024-08-15 14:31:20.781][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020][2024-08-15 14:31:20.790][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531][2024-08-15 14:31:20.797][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_levels_3], size: [536778412][2024-08-15 14:31:20.800][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_meshes], size: [1006063948][2024-08-15 14:31:20.827][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758][2024-08-15 14:31:21.178][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415][2024-08-15 14:31:21.225][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613][2024-08-15 14:31:21.253][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_10], size: [616468143][2024-08-15 14:31:21.268][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594][2024-08-15 14:31:21.288][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901][2024-08-15 14:31:21.312][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018][2024-08-15 14:31:21.337][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420][2024-08-15 14:31:21.361][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328][2024-08-15 14:31:21.383][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432][2024-08-15 14:31:21.397][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936][2024-08-15 14:31:21.419][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142][2024-08-15 14:31:21.440][14756] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_patch], size: [222632773][2024-08-15 14:31:21.443][14756] using fs-ltx: [fsgame.ltx][2024-08-15 14:31:21.443][14756] --found fs dir: [c:\games\сталкер - ns.ogsr\_appdata_\][2024-08-15 14:31:21.444][14756] items: [6][2024-08-15 14:31:21.468][14756] --found fs dir: [c:\games\сталкер - ns.ogsr\_appdata_\savedgames\][2024-08-15 14:31:21.469][14756] items: [179][2024-08-15 14:31:21.469][14756] fs: 82311 files cached, 0kb memory used.[2024-08-15 14:31:21.469][14756] init filesystem 0.711863 sec[2024-08-15 14:31:21.470][14756] ~ logging initialized. file c:\games\сталкер - ns.ogsr\_appdata_\logs\xray_admin_2024-08-15_14-31-21.log.[2024-08-15 14:31:21.470][14756] [ogsr engine (x64)] build date: [mar 19 2024 17:36:28][2024-08-15 14:31:21.470][14756] [_msc_full_ver]: [193632532], [_msvc_lang]: [202002l][2024-08-15 14:31:21.470][14756] working directory: [c:\games\сталкер - ns.ogsr\bin_x64][2024-08-15 14:31:21.470][14756] commandline: ["c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe"][2024-08-15 14:31:21.470][14756] main thread id=0[2024-08-15 14:31:21.470][ 7628] pool thread id=1[2024-08-15 14:31:21.471][ 7652] pool thread id=2[2024-08-15 14:31:21.471][ 3528] pool thread id=4[2024-08-15 14:31:21.471][15832] pool thread id=3[2024-08-15 14:31:21.472][14756] ttapi number of threads: [16][2024-08-15 14:31:21.473][ 6072] pool thread id=7[2024-08-15 14:31:21.473][13028] pool thread id=5[2024-08-15 14:31:21.473][ 1612] pool thread id=13[2024-08-15 14:31:21.473][11836] pool thread id=9[2024-08-15 14:31:21.473][14756] ~ apply system_mods.ltx...[2024-08-15 14:31:21.473][13604] pool thread id=14[2024-08-15 14:31:21.473][ 1184] pool thread id=11[2024-08-15 14:31:21.473][20136] pool thread id=12[2024-08-15 14:31:21.473][ 8280] pool thread id=6[2024-08-15 14:31:21.473][18812] pool thread id=8[2024-08-15 14:31:21.473][12888] pool thread id=10[2024-08-15 14:31:21.473][13880] pool thread id=16[2024-08-15 14:31:21.473][10320] pool thread id=15[2024-08-15 14:31:21.612][14756] ~ [initsettings] duration [139]ms.[2024-08-15 14:31:21.612][14756] [shader_params_export] section found!!![2024-08-15 14:31:21.612][14756] initializing engine...[2024-08-15 14:31:21.613][14756] starting input device...[2024-08-15 14:31:21.620][14756] --------------------------------------------------------------------------------[2024-08-15 14:31:21.620][14756] ####################[+mimalloc+]####################[2024-08-15 14:31:21.620][14756] heap stats: peak total freed current unit count [2024-08-15 14:31:21.620][14756] reserved: 1.0 gib 1.0 gib 0 1.0 gib [2024-08-15 14:31:21.620][14756] committed: 99.1 mib 127.8 mib 28.7 mib 99.1 mib [2024-08-15 14:31:21.620][14756] reset: 0 [2024-08-15 14:31:21.620][14756] purged: 28.0 mib[2024-08-15 14:31:21.620][14756] touched: 64.2 kib 192.7 kib 134.7 mib -134.5 mib ok[2024-08-15 14:31:21.620][14756] segments: 3 3 0 3 not all freed![2024-08-15 14:31:21.620][14756] -abandoned: 0 0 0 0 ok[2024-08-15 14:31:21.620][14756] -cached: 0 0 0 0 ok[2024-08-15 14:31:21.620][14756] pages: 0 0 468 -468 ok[2024-08-15 14:31:21.620][14756] -abandoned: 0 0 0 0 ok[2024-08-15 14:31:21.620][14756] -extended: 0 [2024-08-15 14:31:21.620][14756] -noretire: 0 [2024-08-15 14:31:21.620][14756] mmaps: 0 [2024-08-15 14:31:21.620][14756] commits: 339 [2024-08-15 14:31:21.620][14756] resets: 0 [2024-08-15 14:31:21.620][14756] purges: 8 [2024-08-15 14:31:21.620][14756] threads: 16 16 0 16 not all freed![2024-08-15 14:31:21.620][14756] searches: 0.0 avg[2024-08-15 14:31:21.620][14756] numa nodes: 1[2024-08-15 14:31:21.620][14756] elapsed: 0.916 s[2024-08-15 14:31:21.620][14756] process: user: 0.390 s, system: 0.078 s, faults: 34237, rss: 94.1 mib, commit: 108.9 mib[2024-08-15 14:31:21.620][14756] ####################[-mimalloc-]####################[2024-08-15 14:31:21.620][14756] [16122mb] physical memory installed, [8783mb] available, [45] percent of memory in use[2024-08-15 14:31:21.620][14756] pagefile total: [30000mb], free~ [25694mb][2024-08-15 14:31:21.620][14756] engine memory usage (working set): [94mb], peak: [94mb][2024-08-15 14:31:21.620][14756] engine memory usage (commit charge): [108mb], peak: [108mb][2024-08-15 14:31:21.620][14756] --------------------------------------------------------------------------------[2024-08-15 14:31:21.620][14756] * [ d3d ]: textures count [0][2024-08-15 14:31:21.621][14756] * [ d3d ]: textures[0 k][2024-08-15 14:31:21.621][14756] * [x-ray]: process heap[0 k], render[0 k][2024-08-15 14:31:21.621][14756] * [x-ray]: economy: strings[29185 k], smem[0 k][2024-08-15 14:31:21.621][14756] ~ load sounds.ltx...[2024-08-15 14:31:21.621][14756] sound: openal: enumerate devices...[2024-08-15 14:31:21.974][14756] sound: openal: default sound device name is [扬声器 (realtek(r) audio)][2024-08-15 14:31:21.974][14756] sound: openal: all available devices:[2024-08-15 14:31:21.974][14756] 1. 扬声器 (realtek(r) audio) (full name [openal soft on 扬声器 (realtek(r) audio)]). al_soft [1][2024-08-15 14:31:21.974][14756] executing config-script "c:\games\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...[2024-08-15 14:31:21.974][14756] ! cant find corresponding [id] for action_name [cam_zoom_in][2024-08-15 14:31:21.974][14756] ! cant find corresponding [id] for action_name [cam_zoom_out][2024-08-15 14:31:21.974][14756] [c:\games\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.[2024-08-15 14:31:21.974][14756] executing config-script "c:\games\сталкер - ns.ogsr\gamedata\configs\rspec_default.ltx"...[2024-08-15 14:31:21.974][14756] ~ invalid syntax in call to 'snd_device'[2024-08-15 14:31:21.974][14756] ~ valid arguments: 扬声器 (realtek(r) audio)[2024-08-15 14:31:21.974][14756] [c:\games\сталкер - ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.[2024-08-15 14:31:21.974][14756] sound: selected device is [扬声器 (realtek(r) audio)][2024-08-15 14:31:22.003][14756] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.24.0[2024-08-15 14:31:22.003][14756] [openal] efx: present[2024-08-15 14:31:22.003][14756] loading of [senvironment.xr][2024-08-15 14:31:22.003][14756] ~ env id=[0] name=[identity][2024-08-15 14:31:22.003][14756] ~ env id=[1] name=[default][2024-08-15 14:31:22.003][14756] ~ env id=[2] name=[bathroom][2024-08-15 14:31:22.003][14756] ~ env id=[3] name=[mountains][2024-08-15 14:31:22.003][14756] ~ env id=[4] name=[yard][2024-08-15 14:31:22.003][14756] ~ env id=[5] name=[room][2024-08-15 14:31:22.003][14756] ~ env id=[6] name=[plant][2024-08-15 14:31:22.003][14756] ~ env id=[7] name=[long_corridor][2024-08-15 14:31:22.003][14756] ~ env id=[8] name=[open_space][2024-08-15 14:31:22.003][14756] ~ env id=[9] name=[house][2024-08-15 14:31:22.003][14756] ~ env id=[10] name=[forest][2024-08-15 14:31:22.003][14756] * sound : cache: 131076 kb, 7609 lines, 17640 bpl[2024-08-15 14:31:22.004][14756] starting render device...[2024-08-15 14:31:22.010][14756] * avail gpu [vendor:10de]-[device:28a0]: nvidia geforce rtx 4060 laptop gpu[2024-08-15 14:31:22.010][14756] * avail gpu [vendor:8086]-[device:a7a8]: intel(r) uhd graphics[2024-08-15 14:31:22.010][14756] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver[2024-08-15 14:31:22.010][14756] !chw::created3d() use dxgi_gpu_preference_high_performance[2024-08-15 14:31:22.010][14756] dedicated vram: 7957 mb (8343519232 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 8061 mb (8452646912 bytes) currentusage: 0 mb (0 bytes) budget: 7189 mb (7538212864 bytes)[2024-08-15 14:31:22.011][14756] * selected gpu [vendor:10de]-[device:28a0]: nvidia geforce rtx 4060 laptop gpu[2024-08-15 14:31:22.109][14756] [chw::createdevice] refcount of [hw.pdevice]: [3][2024-08-15 14:31:22.114][14756] * texture memory: 7957 m[2024-08-15 14:31:22.127][14756] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)[2024-08-15 14:31:22.127][14756] * gpu vertex cache: unrecognized, 24[2024-08-15 14:31:22.128][14756] * dvb created: 4096k[2024-08-15 14:31:22.128][14756] * dib created: 512k[2024-08-15 14:31:22.139][14756] [cresourcemanager::ondevicecreate] count of *shaders*.ltx files: [1][2024-08-15 14:31:22.143][14756] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1][2024-08-15 14:31:22.252][14756] * hwdst/pcf supported and used[2024-08-15 14:31:22.252][14756] export custom shader params...[2024-08-15 14:31:22.252][14756] export custom shader param [breath_idx][2024-08-15 14:31:22.252][14756] export custom shader param [breath_size][2024-08-15 14:31:22.252][14756] export custom shader param [device_inertia][2024-08-15 14:31:22.252][14756] export custom shader param [gasmask_inertia][2024-08-15 14:31:22.252][14756] export custom shader param [heat_fade_distance][2024-08-15 14:31:22.252][14756] export custom shader param [heat_vision_blurring][2024-08-15 14:31:22.252][14756] export custom shader param [heat_vision_steps][2024-08-15 14:31:22.252][14756] export custom shader param [pnv_color][2024-08-15 14:31:22.252][14756] export custom shader param [pnv_color_old][2024-08-15 14:31:22.252][14756] export custom shader param [pnv_params_old][2024-08-15 14:31:22.252][14756] export custom shader param [pp_img_cg][2024-08-15 14:31:22.252][14756] export custom shader done!!![2024-08-15 14:31:26.039][14756] [cpslibrary::loadall] count of *particles*.xr files: [3][2024-08-15 14:31:26.043][14756] load [c:\games\сталкер - ns.ogsr\gamedata\particles_1_cop.xr][2024-08-15 14:31:26.044][14756] cop format used for file [c:\games\сталкер - ns.ogsr\gamedata\particles_1_cop.xr][2024-08-15 14:31:26.078][14756] load [c:\games\сталкер - ns.ogsr\gamedata\particles_2.xr][2024-08-15 14:31:26.118][14756] load [c:\games\сталкер - ns.ogsr\gamedata\particles_3_cop.xr][2024-08-15 14:31:26.118][14756] cop format used for file [c:\games\сталкер - ns.ogsr\gamedata\particles_3_cop.xr][2024-08-15 14:31:26.180][14756] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual![2024-08-15 14:31:26.180][14756] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual![2024-08-15 14:31:26.180][14756] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual![2024-08-15 14:31:26.180][14756] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual![2024-08-15 14:31:26.180][14756] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual![2024-08-15 14:31:26.504][14756] [elightanimlibrary::load] count of *lanims*.xr files: [1][2024-08-15 14:31:26.516][14756] --lua version: [luajit 2.1.0-beta3][2024-08-15 14:31:26.517][14756] get_current_kx()=0.75[2024-08-15 14:31:26.517][14756] full_name=c:\games\сталкер - ns.ogsr\_appdata_\ns_settings.ltx[2024-08-15 14:31:26.615][14756] [reshade]: reshade not installed or version too old - didn't load compatibility addon[2024-08-15 14:31:26.615][14756] os version major: 10 minor: 0, build: 22631. server os: no[2024-08-15 14:31:26.615][14756] starting engine...[2024-08-15 14:31:26.616][14756] main thread id=[14756][2024-08-15 14:31:26.651][ 7628] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg][2024-08-15 14:31:26.651][20136] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg][2024-08-15 14:31:26.651][ 7628] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg][2024-08-15 14:31:26.651][ 7628] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg][2024-08-15 14:31:26.651][20136] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg][2024-08-15 14:31:26.652][20136] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg][2024-08-15 14:31:26.652][ 7628] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg][2024-08-15 14:31:26.652][20136] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg][2024-08-15 14:31:26.652][ 7628] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg][2024-08-15 14:31:26.652][11836] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg][2024-08-15 14:31:26.652][20136] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg][2024-08-15 14:31:26.652][ 7628] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg][2024-08-15 14:31:26.653][20136] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg][2024-08-15 14:31:26.653][ 1184] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg][2024-08-15 14:31:26.653][11836] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg][2024-08-15 14:31:26.653][ 8280] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg][2024-08-15 14:31:26.653][ 1184] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg][2024-08-15 14:31:26.653][ 8280] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg][2024-08-15 14:31:26.653][ 8280] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg][2024-08-15 14:31:26.653][11836] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg][2024-08-15 14:31:26.653][ 1184] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg][2024-08-15 14:31:26.654][11836] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg][2024-08-15 14:31:26.654][ 1184] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg][2024-08-15 14:31:26.654][ 8280] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg][2024-08-15 14:31:26.654][13604] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg][2024-08-15 14:31:26.654][ 8280] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg][2024-08-15 14:31:26.654][13604] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg][2024-08-15 14:31:26.654][ 1184] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg][2024-08-15 14:31:26.654][ 8280] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg][2024-08-15 14:31:26.654][13604] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg][2024-08-15 14:31:26.655][13604] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg][2024-08-15 14:31:26.655][ 1184] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg][2024-08-15 14:31:26.655][13604] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg][2024-08-15 14:31:26.656][13604] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg][2024-08-15 14:31:26.657][18812] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg][2024-08-15 14:31:26.658][18812] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg][2024-08-15 14:31:26.658][18812] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg][2024-08-15 14:31:26.659][18812] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg][2024-08-15 14:31:26.660][14756] * [cgamemtllibrary::loadsounds]: sounds creating time: [0.013 s.][2024-08-15 14:31:26.660][14756] * [cgamemtllibrary::load]: mtl pairs loading time (1681): [0.044 s.][2024-08-15 14:31:26.685][14756] ~ autoload files [44] from [gameplay\info_portions\*.xml]![2024-08-15 14:31:26.690][14756] ~ autoload files [35] from [gameplay\encyclopedia\*.xml]![2024-08-15 14:31:26.707][14756] ~ autoload files [38] from [gameplay\dialogs\*.xml]![2024-08-15 14:31:26.714][14756] ~ autoload files [11] from [gameplay\profiles\*.xml]![2024-08-15 14:31:26.758][14756] ~ autoload files [34] from [gameplay\specific_characters_files\*.xml]![2024-08-15 14:31:27.139][14756] ~ autoload lang files [131] from [text\rus\*.xml]![2024-08-15 14:31:36.722][14756] [rescan_physical_path] files count before: [82311][2024-08-15 14:31:36.730][14756] [rescan_physical_path] files count after: [82311][2024-08-15 14:31:38.865][14756] starting server...[2024-08-15 14:31:39.103][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...[2024-08-15 14:31:39.252][14756] * phase time: 0 ms[2024-08-15 14:31:39.253][14756] * phase cmem: 0 k[2024-08-15 14:31:39.255][14756] loading objects...[2024-08-15 14:31:39.279][14756] ! [igame_objectpool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single[2024-08-15 14:31:39.318][14756] ! [igame_objectpool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single[2024-08-15 14:31:39.398][14756] ! [igame_objectpool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single[2024-08-15 14:31:39.401][14756] ! [igame_objectpool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single[2024-08-15 14:31:39.409][14756] ! [igame_objectpool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single[2024-08-15 14:31:40.019][14756] ! [igame_objectpool::prefetch] unknown section wpn_crossbow in prefetch_objects_single[2024-08-15 14:31:40.020][14756] ! [igame_objectpool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single[2024-08-15 14:31:40.689][14756] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg][2024-08-15 14:31:41.083][14756] [igame_objectpool::prefetch] objects prefetching time (373): [1.83 s.][2024-08-15 14:31:41.083][14756] loading models...[2024-08-15 14:31:41.395][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_ecolog.ltx] for dynamics\weapons\wpn_hand\wpn_hand_ecolog...[2024-08-15 14:31:42.451][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_seva.ltx] for dynamics\weapons\wpn_hand\wpn_hand_seva...[2024-08-15 14:31:42.968][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_merc.ltx] for dynamics\weapons\wpn_hand\wpn_hand_merc...[2024-08-15 14:31:43.391][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit...[2024-08-15 14:31:43.432][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit_exo...[2024-08-15 14:31:43.441][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit_light.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit_light...[2024-08-15 14:31:43.457][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cloak_brown.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cloak_brown...[2024-08-15 14:31:43.467][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cloak_leather.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cloak_leather...[2024-08-15 14:31:43.470][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cs_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cs_heavy...[2024-08-15 14:31:43.479][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_dolg.ltx] for dynamics\weapons\wpn_hand\wpn_hand_dolg...[2024-08-15 14:31:43.484][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy...[2024-08-15 14:31:43.515][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m.ltx] for dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m...[2024-08-15 14:31:43.531][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo...[2024-08-15 14:31:43.539][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_dolg.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_dolg...[2024-08-15 14:31:43.553][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_free.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_free...[2024-08-15 14:31:43.561][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_kill.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_kill...[2024-08-15 14:31:43.569][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_mono.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_mono...[2024-08-15 14:31:43.633][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_military.ltx] for dynamics\weapons\wpn_hand\wpn_hand_military...[2024-08-15 14:31:43.641][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_military_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_military_exo...[2024-08-15 14:31:43.658][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_monolith.ltx] for dynamics\weapons\wpn_hand\wpn_hand_monolith...[2024-08-15 14:31:43.664][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific.ltx] for dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific...[2024-08-15 14:31:43.671][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_novice.ltx] for dynamics\weapons\wpn_hand\wpn_hand_novice...[2024-08-15 14:31:43.692][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_specops.ltx] for dynamics\weapons\wpn_hand\wpn_hand_specops...[2024-08-15 14:31:43.696][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific...[2024-08-15 14:31:43.700][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_stalker.ltx] for dynamics\weapons\wpn_hand\wpn_hand_stalker...[2024-08-15 14:31:43.706][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy...[2024-08-15 14:31:43.711][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_light.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_light...[2024-08-15 14:31:43.717][14756] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle...[2024-08-15 14:31:44.095][14756] ! [cmodelpool::prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$[2024-08-15 14:31:44.188][14756] ! [cmodelpool::prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$[2024-08-15 14:31:45.604][14756] !![ireaderbase::find_chunk] chunk [16] has invalid size [759], return elapsed size [750][2024-08-15 14:31:46.227][14756] [cmodelpool::prefetch] models prefetching time (903): [5.14 s.][2024-08-15 14:31:46.227][14756] * [prefetch] time: 6971 ms[2024-08-15 14:31:46.227][14756] * [prefetch] memory: 0kb[2024-08-15 14:31:46.228][14756] * phase time: 6975 ms[2024-08-15 14:31:46.228][14756] * phase cmem: 0 k[2024-08-15 14:31:46.266][14756] --lua version: [luajit 2.1.0-beta3][2024-08-15 14:31:46.266][14756] get_current_kx()=0.75[2024-08-15 14:31:46.267][14756] full_name=c:\games\сталкер - ns.ogsr\_appdata_\ns_settings.ltx[2024-08-15 14:31:46.271][14756] start_game_callback() start[2024-08-15 14:31:46.281][14756] $game_configs$ content:[2024-08-15 14:31:46.281][14756] $game_scripts$ content:[2024-08-15 14:31:46.281][14756] $game_shaders$ content:[2024-08-15 14:31:46.281][14756] start_game_callback() end[2024-08-15 14:31:46.281][14756] * phase time: 53 ms[2024-08-15 14:31:46.281][14756] * phase cmem: 0 k[2024-08-15 14:31:46.290][14756] * loading spawn registry...[2024-08-15 14:31:46.982][14756] start load of custom waypoints...[2024-08-15 14:31:46.985][14756] loaded 309 items from custom_waypoints, 36 from all.spawn was replaced![2024-08-15 14:31:46.985][14756] end load of custom waypoints...[2024-08-15 14:31:46.985][14756] build_story_spawns start...[2024-08-15 14:31:46.992][14756] build_root_spawns start...[2024-08-15 14:31:46.992][14756] process_spawns m_temp0 start...[2024-08-15 14:31:46.993][14756] process_spawns m_temp1 start...[2024-08-15 14:31:46.993][14756] * 15525 spawn points are successfully loaded[2024-08-15 14:31:46.993][14756] * loading objects...[2024-08-15 14:31:47.300][14756] * 28598 objects are successfully loaded[2024-08-15 14:31:47.353][14756] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg][2024-08-15 14:31:47.485][14756] story_id not found: esc_bandits_factory[2024-08-15 14:31:47.498][14756] story_id not found: agr_gunslinger_e3_documents[2024-08-15 14:31:47.508][14756] * 4230 script vars are successfully loaded[2024-08-15 14:31:47.509][14756] ~~~ db.ver: 7[2024-08-15 14:31:47.525][14756] !!****************************[abort]*********************************[2024-08-15 14:31:47.525][14756] stack traceback: c:\games\сталкер - ns.ogsr\gamedata\scripts\_g.script:207: in function 'abort' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:227: in function 'get_se_objs' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:198: in function 'initialize_if_needed' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:534: in function [c]: in function 'update' ...t.a.l.k.e.r - ns.ogsr\gamedata\scripts\se_stalker.script:196: in function [2024-08-15 14:31:47.525][14756] [smart_terrain 'esc2_dogs_zamost'] can't get server object id=55201[2024-08-15 14:31:47.525][14756] !!********************************************************************[2024-08-15 14:31:47.525][14756] abort[2024-08-15 14:31:47.525][14756] fatal error[error]expression : assertion failed[error]function : msg_and_fail[error]file : d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_engine_script.cpp[error]line : 87[error]description : false[2024-08-15 14:31:47.525][14756] ***************************[scriptcrashhandler]**********************************[2024-08-15 14:31:47.525][14756] stack traceback: [c]: in function 'fail' c:\games\сталкер - ns.ogsr\gamedata\scripts\_g.script:210: in function 'abort' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:227: in function 'get_se_objs' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:198: in function 'initialize_if_needed' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:534: in function [c]: in function 'update' ...t.a.l.k.e.r - ns.ogsr\gamedata\scripts\se_stalker.script:196: in function [2024-08-15 14:31:47.525][14756] locals (fail):[2024-08-15 14:31:47.525][14756] string (*temporary) : abort[2024-08-15 14:31:47.525][14756] end[2024-08-15 14:31:47.525][14756] locals (abort):[2024-08-15 14:31:47.525][14756] string fmt : [smart_terrain %s] can't get server object id=%d[2024-08-15 14:31:47.525][14756] end[2024-08-15 14:31:47.525][14756] locals (get_se_objs):[2024-08-15 14:31:47.525][14756] userdata: self[2024-08-15 14:31:47.525][14756] string self.level_name : l01_escape[2024-08-15 14:31:47.525][14756] boolean self.population_locked : false[2024-08-15 14:31:47.525][14756] string self.communities : dog[2024-08-15 14:31:47.525][14756] boolean self.gulag_working : true[2024-08-15 14:31:47.525][14756] string self.nm : esc2_dogs_zamost[2024-08-15 14:31:47.525][14756] userdata self.check_time : (class xrtime): 000004551b0890b8[2024-08-15 14:31:47.525][14756] userdata: self.gulag[2024-08-15 14:31:47.525][14756] number self.gulag.lvlid : 1.000000[2024-08-15 14:31:47.525][14756] table self.gulag.objectjob : [...][2024-08-15 14:31:47.525][14756] number self.gulag.population_non_exclusive : 7.000000[2024-08-15 14:31:47.525][14756] userdata self.gulag.ltx : (class cinifile): 000004551d828500[2024-08-15 14:31:47.525][14756] table self.gulag.state_switch_1 : [...][2024-08-15 14:31:47.525][14756] number self.gulag.casualities : 3.000000[2024-08-15 14:31:47.525][14756] number self.gulag.population : 7.000000[2024-08-15 14:31:47.525][14756] table self.gulag.object_online : [...][2024-08-15 14:31:47.525][14756] table self.gulag.job_avail_in_state : [...][2024-08-15 14:31:47.525][14756] number self.gulag.state : 0.000000[2024-08-15 14:31:47.525][14756] number self.gulag.squad : 1.000000[2024-08-15 14:31:47.525][14756] table self.gulag.groups : [...][2024-08-15 14:31:47.525][14756] string self.gulag.ltx_name : gulags\gulag_tasks.ltx[2024-08-15 14:31:47.525][14756] userdata self.gulag.statebegin : (class xrtime): 0000045520d97828[2024-08-15 14:31:47.525][14756] table self.gulag.job : [...][2024-08-15 14:31:47.525][14756] table self.gulag.job_avail_in_state_0 : [...][2024-08-15 14:31:47.525][14756] table self.gulag.npc_info : [...][2024-08-15 14:31:47.525][14756] number self.gulag.capacity_non_exclusive : 8.000000[2024-08-15 14:31:47.525][14756] userdata: self.gulag.cached_state_switch_1[2024-08-15 14:31:47.525][14756] number self.gulag.cached_state_switch_1.ttl : 1000.000000[2024-08-15 14:31:47.525][14756] table self.gulag.cached_state_switch_1.parsed : [...][2024-08-15 14:31:47.525][14756] table self.gulag.restrictors : [...][2024-08-15 14:31:47.525][14756] function self.gulag.calculatestates : [[function]][2024-08-15 14:31:47.525][14756] table self.gulag.objectjobpathname : [...][2024-08-15 14:31:47.525][14756] number self.gulag.capacity : 8.000000[2024-08-15 14:31:47.525][14756] table self.gulag.object_begin_job : [...][2024-08-15 14:31:47.525][14756] string self.gulag.type : esc2_dogs_zamost[2024-08-15 14:31:47.525][14756] number self.gulag.population_comed : 7.000000[2024-08-15 14:31:47.525][14756] table self.gulag.object_restrictor : [...][2024-08-15 14:31:47.525][14756] table self.gulag.object_didnt_begin_job : [...][2024-08-15 14:31:47.525][14756] table self.gulag.state_switch_0 : [...][2024-08-15 14:31:47.525][14756] userdata: self.gulag.cached_state_switch_0[2024-08-15 14:31:47.525][14756] number self.gulag.cached_state_switch_0.ttl : 1000.000000[2024-08-15 14:31:47.525][14756] table self.gulag.cached_state_switch_0.parsed : [...][2024-08-15 14:31:47.525][14756] string self.gulag.name : esc2_dogs_zamost[2024-08-15 14:31:47.525][14756] table self.gulag.object : [...][2024-08-15 14:31:47.525][14756] boolean self.registred : true[2024-08-15 14:31:47.525][14756] boolean self.initialized : false[2024-08-15 14:31:47.525][14756] number self.rank_inc_max : 100.000000[2024-08-15 14:31:47.525][14756] table: self.gparams[2024-08-15 14:31:47.525][14756] number self.gparams.idle_max : 0.000000[2024-08-15 14:31:47.525][14756] number self.gparams.duration_max : 10001.000000[2024-08-15 14:31:47.525][14756] number self.gparams.idle_min : 0.000000[2024-08-15 14:31:47.525][14756] number self.gparams.capacity : 8.000000[2024-08-15 14:31:47.525][14756] number self.gparams.stay_min : 12.000000[2024-08-15 14:31:47.525][14756] table self.gparams.groups : [...][2024-08-15 14:31:47.525][14756] number self.gparams.stay_max : 14.000000[2024-08-15 14:31:47.525][14756] string self.gparams.type : esc2_dogs_zamost[2024-08-15 14:31:47.525][14756] number self.gparams.squad : 1.000000[2024-08-15 14:31:47.525][14756] number self.gparams.duration_min : 10000.000000[2024-08-15 14:31:47.525][14756] string self.gparams.preset_name : l01_escape[2024-08-15 14:31:47.525][14756] userdata self.idle_end : (class xrtime): 000004551b08a070[2024-08-15 14:31:47.525][14756] userdata self.duration_end : (class xrtime): 0000045520d97830[2024-08-15 14:31:47.525][14756] number self.rank_inc_min : 10.000000[2024-08-15 14:31:47.525][14756] table: self.npc_info[2024-08-15 14:31:47.525][14756] table self.npc_info.29538 : [...][2024-08-15 14:31:47.525][14756] *********************************************************************************[2024-08-15 14:31:47.525][14756] [print_output([cscriptengine::lua_pcall_failed])] script runtime error:invalid key to 'next'stack traceback: [c]: at 0x7ff7318015a8 [c]: in function 'fail' c:\games\сталкер - ns.ogsr\gamedata\scripts\_g.script:210: in function 'abort' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:227: in function 'get_se_objs' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:198: in function 'initialize_if_needed' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:534: in function [c]: in function 'update' ...t.a.l.k.e.r - ns.ogsr\gamedata\scripts\se_stalker.script:196: in function [2024-08-15 14:31:47.525][14756] *********************************************************************************[2024-08-15 14:31:47.525][14756] fatal error[error]expression : fatal error[error]function : cscriptengine::lua_pcall_failed[error]file : d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_engine.cpp[error]line : 79[error]description : [cscriptengine::lua_pcall_failed]: invalid key to 'next'[2024-08-15 14:31:47.525][14756] ***************************[scriptcrashhandler]**********************************[2024-08-15 14:31:47.525][14756] stack traceback: [c]: at 0x7ff7318015a8 [c]: in function 'fail' c:\games\сталкер - ns.ogsr\gamedata\scripts\_g.script:210: in function 'abort' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:227: in function 'get_se_objs' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:198: in function 'initialize_if_needed' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:534: in function [c]: in function 'update' ...t.a.l.k.e.r - ns.ogsr\gamedata\scripts\se_stalker.script:196: in function [2024-08-15 14:31:47.525][14756] *********************************************************************************[2024-08-15 14:31:47.525][14756] ********************************************************************************[2024-08-15 14:31:47.525][14756] !![logstacktrace] thread: [x-ray primary thread][2024-08-15 14:31:47.655][14756] !!stack trace:! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7314afa3d], fun: [buildstacktrace()] + [41 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->154]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731498e76], fun: [logstacktrace()] + [62 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->83] + [10 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff73149935e], fun: [xrdebug::backend()] + [670 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->198] + [498 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731499573], fun: [xrdebug::fatal()] + [123 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->246]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731801621], fun: [cscriptengine::lua_pcall_failed()] + [121 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_engine.cpp-->80]! module: [c:\games\сталкер - ns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffd17d854e0], fun: [lj_bc_funcc()] + [66 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffd17dc351c], fun: [lj_err_run()] + [380 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luajit\src\lj_err.c-->849] + [33 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffd17dc25c6], fun: [err_msgv()] + [118 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luajit\src\lj_err.c-->874] + [8 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffd17dc3209], fun: [lj_err_msg()] + [9 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luajit\src\lj_err.c-->880] + [5 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffd17e0479c], fun: [lj_tab_next()] + [332 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luajit\src\lj_tab.c-->605] + [13 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffd17d8f082], fun: [lua_next()] + [50 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luajit\src\lj_api.c-->896] + [32 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7318f8e9a], fun: [cscriptstorage::logtable()] + [182 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_storage.cpp-->68] + [14 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7318f90d3], fun: [cscriptstorage::logvariable()] + [539 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_storage.cpp-->106] + [18 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7318f8e7e], fun: [cscriptstorage::logtable()] + [154 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_storage.cpp-->76]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7318f9031], fun: [cscriptstorage::logvariable()] + [377 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_storage.cpp-->129]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7318f8d32], fun: [cscriptstorage::dump_state()] + [154 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_storage.cpp-->54]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7318f9222], fun: [scriptcrashhandler()] + [122 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_storage.cpp-->167]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731498e4c], fun: [logstacktrace()] + [20 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->81]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff73149935e], fun: [xrdebug::backend()] + [670 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->198] + [498 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7314994bf], fun: [xrdebug::fail()] + [47 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->229] + [47 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731a2d36a], fun: [msg_and_fail()] + [46 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\script_engine_script.cpp-->88]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff73173acc5], fun: [luabind::detail::free_functions::call()] + [53 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luabind\luabind\function.hpp-->215] + [32 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731cf7bc3], fun: [luabind::detail::free_functions::function_dispatcher()] + [231 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luabind\src\function.cpp-->138] + [13 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffd17d854e0], fun: [lj_bc_funcc()] + [66 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffd17d8f26a], fun: [lua_pcall()] + [170 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luajit\src\lj_api.c-->1144]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731cf7000], fun: [luabind::detail::pcall()] + [100 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [17 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731a5cdfa], fun: [cwrapperabstractzone::enabled()] + [118 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\xrserver_script_macroses.h-->138] + [118 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731bde360], fun: [califemonsterbrain::select_task()] + [240 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\alife_monster_brain.cpp-->112] + [17 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731bde438], fun: [califemonsterbrain::update()] + [28 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\alife_monster_brain.cpp-->146]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731b5b3ce], fun: [std::_func_impl_no_alloc::_do_call()] + [138 byte(s)], file-->line: [c:\program files\microsoft visual studio\2022\community\vc\tools\msvc\14.36.32532\include\functional-->820] + [118 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731cf8f92], fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luabind\src\class_rep.cpp-->664] + [68 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffd17d854e0], fun: [lj_bc_funcc()] + [66 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffd17d8f26a], fun: [lua_pcall()] + [170 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luajit\src\lj_api.c-->1144]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731cf7000], fun: [luabind::detail::pcall()] + [100 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [17 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff73197e95a], fun: [luabind::detail::proxy_member_void_caller::~proxy_member_void_caller()] + [50 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\luabind\luabind\detail\call_member.hpp-->269] + [18 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731aad92f], fun: [cwrapperabstractmonster::on_register()] + [51 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\xrserver_script_macroses.h-->220] + [51 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731c2d160], fun: [califestoragemanager::load()] + [984 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_storage_manager.cpp-->123]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731c2d433], fun: [califestoragemanager::load()] + [615 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_storage_manager.cpp-->173]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7318affb7], fun: [califesimulator::califesimulator()] + [1279 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_simulator.cpp-->52] + [100 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731b8d975], fun: [game_sv_single::create()] + [89 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\game_sv_single.cpp-->28] + [34 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7319f9ca0], fun: [xrserver::connect()] + [456 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\xrserver_connect.cpp-->40]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731820ad4], fun: [clevel::net_start2()] + [76 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\level_start.cpp-->104] + [16 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731476024], fun: [crenderdevice::on_idle()] + [248 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\device.cpp-->143] + [20 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731476f2d], fun: [crenderdevice::run()] + [813 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731440f0d], fun: [startup()] + [1257 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->284]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731441554], fun: [winmain_impl()] + [504 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->468]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7314415d1], fun: [winmain()] + [57 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->489]! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff731d60b6e], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffd99e1257d], fun: [basethreadinitthunk()] + [29 byte(s)]! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffd9a10af28], fun: [rtluserthreadstart()] + [40 byte(s)][2024-08-15 14:31:47.655][14756] ********************************************************************************
поставил настройки на минимум, удали user.ltx но на 88 процентах вылетает с этой ошибкой
[2024-08-04 09:18:50.228][ 7828] ####################[+mimalloc+]####################
[2024-08-04 09:18:50.230][ 7828] heap stats: peak total freed current unit count
[2024-08-04 09:18:50.230][ 7828] reserved: 1.0 gib 1.0 gib 0 1.0 gib
[2024-08-04 09:18:50.230][ 7828] committed: 32.0 mib 32.0 mib 0 32.0 mib
[2024-08-04 09:18:50.230][ 7828] reset: 0
[2024-08-04 09:18:50.230][ 7828] purged: 0
[2024-08-04 09:18:50.230][ 7828] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed
[2024-08-04 09:18:50.230][ 7828] segments: 1 1 0 1 not all freed!
[2024-08-04 09:18:50.230][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] -cached: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] pages: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] -extended: 0
[2024-08-04 09:18:50.230][ 7828] -noretire: 0
[2024-08-04 09:18:50.230][ 7828] mmaps: 0
[2024-08-04 09:18:50.230][ 7828] commits: 1
[2024-08-04 09:18:50.230][ 7828] resets: 0
[2024-08-04 09:18:50.230][ 7828] purges: 0
[2024-08-04 09:18:50.230][ 7828] threads: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] searches: 0.0 avg
[2024-08-04 09:18:50.230][ 7828] numa nodes: 1
[2024-08-04 09:18:50.232][ 7828] elapsed: 0.119 s
[2024-08-04 09:18:50.232][ 7828] process: user: 0.093 s, system: 0.078 s, faults: 5165, rss: 17.2 mib, commit: 40.2 mib
[2024-08-04 09:18:50.232][ 7828] ####################[-mimalloc-]####################
[2024-08-04 09:18:50.237][ 7828] * detected cpu: amd a8-3500m apu with radeon(tm) hd graphics [authenticamd], f63/m1/s0
[2024-08-04 09:18:50.237][ 7828] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a
[2024-08-04 09:18:50.237][ 7828] * cpu cores: [4], threads: [4]
[2024-08-04 09:18:50.237][ 7828] * cpu0 current freq: 1500 mhz, max freq: 1500 mhz
[2024-08-04 09:18:50.237][ 7828] * cpu1 current freq: 1500 mhz, max freq: 1500 mhz
[2024-08-04 09:18:50.237][ 7828] * cpu2 current freq: 1500 mhz, max freq: 1500 mhz
[2024-08-04 09:18:50.237][ 7828] * cpu3 current freq: 1500 mhz, max freq: 1500 mhz
[2024-08-04 09:18:50.238][ 7828] initializing file system...
[2024-08-04 09:18:50.240][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2024-08-04 09:18:50.354][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-08-04 09:18:50.428][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-08-04 09:18:50.606][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-08-04 09:18:50.664][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-08-04 09:18:50.937][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-08-04 09:18:53.404][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-08-04 09:18:53.608][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-08-04 09:18:53.748][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-08-04 09:18:53.836][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-08-04 09:18:53.914][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-08-04 09:18:54.045][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-08-04 09:18:54.176][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-08-04 09:18:54.272][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-08-04 09:18:54.417][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-08-04 09:18:54.496][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-08-04 09:18:54.624][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-08-04 09:18:54.763][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_patch], size: [222632773]
[2024-08-04 09:18:54.780][ 7828] using fs-ltx: [fsgame.ltx]
[2024-08-04 09:18:54.780][ 7828] --found fs dir: [e:\сталкер - ns.ogsr\_appdata_\]
[2024-08-04 09:18:54.780][ 7828] items: [4]
[2024-08-04 09:18:54.782][ 7828] --found fs dir: [e:\сталкер - ns.ogsr\_appdata_\savedgames\]
[2024-08-04 09:18:54.782][ 7828] items: [1]
[2024-08-04 09:18:54.783][ 7828] fs: 81033 files cached, 0kb memory used.
[2024-08-04 09:18:54.783][ 7828] init filesystem 4.544983 sec
[2024-08-04 09:18:54.832][ 7828] ~ logging initialized. file e:\сталкер - ns.ogsr\_appdata_\logs\xray_lenovo_2024-08-04_09-18-54.log.
[2024-08-04 09:18:54.832][ 7828] [ogsr engine (x64)] build date: [mar 19 2024 17:36:28]
[2024-08-04 09:18:54.832][ 7828] [_msc_full_ver]: [193632532], [_msvc_lang]: [202002l]
[2024-08-04 09:18:54.832][ 7828] working directory: [e:\сталкер - ns.ogsr\bin_x64]
[2024-08-04 09:18:54.832][ 7828] commandline: ["e:\сталкер - ns.ogsr\bin_x64\xrengine.exe"]
[2024-08-04 09:18:54.832][ 7828] main thread id=0
[2024-08-04 09:18:54.832][ 7828] ttapi number of threads: [4]
[2024-08-04 09:18:54.833][ 7828] ~ apply system_mods.ltx...
[2024-08-04 09:18:54.842][ 3156] pool thread id=1
[2024-08-04 09:18:54.843][ 4696] pool thread id=2
[2024-08-04 09:18:54.844][ 3792] pool thread id=3
[2024-08-04 09:18:54.845][ 6288] pool thread id=4
[2024-08-04 09:18:55.589][ 7828] ~ [initsettings] duration [756]ms.
[2024-08-04 09:18:55.589][ 7828] [shader_params_export] section found!!!
[2024-08-04 09:18:55.592][ 7828] initializing engine...
[2024-08-04 09:18:55.598][ 7828] starting input device...
[2024-08-04 09:18:55.648][ 7828] --------------------------------------------------------------------------------
[2024-08-04 09:18:55.648][ 7828] ####################[+mimalloc+]####################
[2024-08-04 09:18:55.649][ 7828] heap stats: peak total freed current unit count
[2024-08-04 09:18:55.649][ 7828] reserved: 1.0 gib 1.0 gib 0 1.0 gib
[2024-08-04 09:18:55.649][ 7828] committed: 96.7 mib 137.4 mib 40.6 mib 96.7 mib
[2024-08-04 09:18:55.649][ 7828] reset: 0
[2024-08-04 09:18:55.649][ 7828] purged: 39.4 mib
[2024-08-04 09:18:55.649][ 7828] touched: 64.2 kib 192.7 kib 31.2 mib -31.0 mib ok
[2024-08-04 09:18:55.649][ 7828] segments: 3 3 0 3 not all freed!
[2024-08-04 09:18:55.649][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:55.649][ 7828] -cached: 0 0 0 0 ok
[2024-08-04 09:18:55.649][ 7828] pages: 0 0 189 -189 ok
[2024-08-04 09:18:55.649][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:55.650][ 7828] -extended: 0
[2024-08-04 09:18:55.650][ 7828] -noretire: 0
[2024-08-04 09:18:55.650][ 7828] mmaps: 0
[2024-08-04 09:18:55.650][ 7828] commits: 377
[2024-08-04 09:18:55.650][ 7828] resets: 0
[2024-08-04 09:18:55.650][ 7828] purges: 37
[2024-08-04 09:18:55.650][ 7828] threads: 4 4 0 4 not all freed!
[2024-08-04 09:18:55.650][ 7828] searches: 0.0 avg
[2024-08-04 09:18:55.650][ 7828] numa nodes: 1
[2024-08-04 09:18:55.650][ 7828] elapsed: 5.539 s
[2024-08-04 09:18:55.650][ 7828] process: user: 3.937 s, system: 0.531 s, faults: 26129, rss: 90.3 mib, commit: 104.2 mib
[2024-08-04 09:18:55.650][ 7828] ####################[-mimalloc-]####################
[2024-08-04 09:18:55.650][ 7828] [3558mb] physical memory installed, [1986mb] available, [44] percent of memory in use
[2024-08-04 09:18:55.650][ 7828] pagefile total: [4389mb], free~ [3242mb]
[2024-08-04 09:18:55.650][ 7828] engine memory usage (working set): [90mb], peak: [90mb]
[2024-08-04 09:18:55.650][ 7828] engine memory usage (commit charge): [104mb], peak: [104mb]
[2024-08-04 09:18:55.650][ 7828] --------------------------------------------------------------------------------
[2024-08-04 09:18:55.654][ 7828] * [ d3d ]: textures count [0]
[2024-08-04 09:18:55.654][ 7828] * [ d3d ]: textures[0 k]
[2024-08-04 09:18:55.654][ 7828] * [x-ray]: process heap[0 k], render[0 k]
[2024-08-04 09:18:55.654][ 7828] * [x-ray]: economy: strings[29185 k], smem[0 k]
[2024-08-04 09:18:55.655][ 7828] ~ load sounds.ltx...
[2024-08-04 09:18:55.655][ 7828] sound: openal: enumerate devices...
[2024-08-04 09:18:55.876][ 7828] sound: openal: default sound device name is [р”рёрѕр°рјрёрєрё (realtek high definition audio)]
[2024-08-04 09:18:55.876][ 7828] sound: openal: all available devices:
[2024-08-04 09:18:55.876][ 7828] 1. р”рёрѕр°рјрёрєрё (realtek high definition audio) (full name [openal soft on р”рёрѕр°рјрёрєрё (realtek high definition audio)]). al_soft [1]
[2024-08-04 09:18:55.876][ 7828] executing config-script "e:\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-08-04 09:18:55.878][ 7828] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-08-04 09:18:55.878][ 7828] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-08-04 09:18:55.878][ 7828] [e:\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-08-04 09:18:55.878][ 7828] executing config-script "e:\сталкер - ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2024-08-04 09:18:55.878][ 7828] ~ invalid syntax in call to 'snd_device'
[2024-08-04 09:18:55.879][ 7828] ~ valid arguments: р”рёрѕр°рјрёрєрё (realtek high definition audio)
[2024-08-04 09:18:55.879][ 7828] [e:\сталкер - ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2024-08-04 09:18:55.879][ 7828] sound: selected device is [р”рёрѕр°рјрёрєрё (realtek high definition audio)]
[2024-08-04 09:18:55.958][ 7828] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.24.0
[2024-08-04 09:18:55.959][ 7828] [openal] efx: present
[2024-08-04 09:18:55.959][ 7828] loading of [senvironment.xr]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[0] name=[identity]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[1] name=[default]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[2] name=[bathroom]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[3] name=[mountains]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[4] name=[yard]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[5] name=[room]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[6] name=[plant]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[7] name=[long_corridor]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[8] name=[open_space]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[9] name=[house]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[10] name=[forest]
[2024-08-04 09:18:55.959][ 7828] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-08-04 09:18:55.967][ 7828] starting render device...
[2024-08-04 09:18:55.981][ 7828] * avail gpu [vendor:1002]-[device:9641]: amd radeon hd 6620g
[2024-08-04 09:18:55.981][ 7828] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver
[2024-08-04 09:18:55.984][ 7828] !chw::created3d() use dxgi_gpu_preference_high_performance
[2024-08-04 09:18:55.984][ 7828]
dedicated vram: 499 mb (523771904 bytes)
dedicated memory: 0 mb (0 bytes)
shared memory: 1536 mb (1610612736 bytes)
[2024-08-04 09:18:55.984][ 7828] * selected gpu [vendor:1002]-[device:9641]: amd radeon hd 6620g
[2024-08-04 09:18:56.017][ 7828] [chw::createdevice] refcount of [hw.pdevice]: [3]
[2024-08-04 09:18:56.036][ 7828] * texture memory: 499 m
[2024-08-04 09:18:56.131][ 7828] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-08-04 09:18:56.131][ 7828] * gpu vertex cache: unrecognized, 24
[2024-08-04 09:18:56.132][ 7828] * dvb created: 4096k
[2024-08-04 09:18:56.132][ 7828] * dib created: 512k
[2024-08-04 09:18:56.186][ 7828] [cresourcemanager::ondevicecreate] count of *shaders*.ltx files: [1]
[2024-08-04 09:18:56.208][ 7828] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1]
[2024-08-04 09:19:39.543][ 7828] * hwdst/pcf supported and used
[2024-08-04 09:19:39.543][ 7828] export custom shader params...
[2024-08-04 09:19:39.543][ 7828] export custom shader param [breath_idx]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [breath_size]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [device_inertia]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [gasmask_inertia]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [heat_fade_distance]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [heat_vision_blurring]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [heat_vision_steps]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [pnv_color]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [pnv_color_old]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [pnv_params_old]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [pp_img_cg]
[2024-08-04 09:19:39.543][ 7828] export custom shader done!!!
[2024-08-04 09:20:04.127][ 7828] [cpslibrary::loadall] count of *particles*.xr files: [3]
[2024-08-04 09:20:04.141][ 7828] load [e:\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2024-08-04 09:20:04.141][ 7828] cop format used for file [e:\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2024-08-04 09:20:04.597][ 7828] load [e:\сталкер - ns.ogsr\gamedata\particles_2.xr]
[2024-08-04 09:20:05.034][ 7828] load [e:\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2024-08-04 09:20:05.034][ 7828] cop format used for file [e:\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2024-08-04 09:20:05.558][ 7828] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[2024-08-04 09:20:05.558][ 7828] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[2024-08-04 09:20:05.558][ 7828] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[2024-08-04 09:20:05.558][ 7828] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[2024-08-04 09:20:05.558][ 7828] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[2024-08-04 09:20:07.438][ 7828] [elightanimlibrary::load] count of *lanims*.xr files: [1]
[2024-08-04 09:20:07.531][ 7828] --lua version: [luajit 2.1.0-beta3]
[2024-08-04 09:20:07.532][ 7828] get_current_kx()=0.74963396778917
[2024-08-04 09:20:07.532][ 7828] full_name=e:\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2024-08-04 09:20:08.157][ 7828] [reshade]: reshade not installed or version too old - didn't load compatibility addon
[2024-08-04 09:20:08.158][ 7828] os version major: 10 minor: 0, build: 19045. server os: no
[2024-08-04 09:20:08.158][ 7828] starting engine...
[2024-08-04 09:20:08.158][ 7828] main thread id=[7828]
[2024-08-04 09:20:08.513][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-08-04 09:20:08.513][ 6288] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-08-04 09:20:08.513][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-08-04 09:20:08.514][ 6288] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-08-04 09:20:08.514][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-08-04 09:20:08.514][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-08-04 09:20:08.515][ 6288] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-08-04 09:20:08.515][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-08-04 09:20:08.515][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-08-04 09:20:08.516][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-08-04 09:20:08.516][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-08-04 09:20:08.517][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-08-04 09:20:08.517][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-08-04 09:20:08.518][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-08-04 09:20:08.518][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-08-04 09:20:08.518][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-08-04 09:20:08.518][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-08-04 09:20:08.519][ 6288] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-08-04 09:20:08.519][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-08-04 09:20:08.520][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-08-04 09:20:08.520][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-08-04 09:20:08.521][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-08-04 09:20:08.533][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-08-04 09:20:08.534][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-08-04 09:20:08.535][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-08-04 09:20:08.536][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-08-04 09:20:08.536][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-08-04 09:20:08.537][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-08-04 09:20:08.554][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-08-04 09:20:08.555][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-08-04 09:20:08.555][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-08-04 09:20:08.556][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-08-04 09:20:08.558][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-08-04 09:20:08.558][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-08-04 09:20:08.584][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-08-04 09:20:08.585][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-08-04 09:20:08.587][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-08-04 09:20:08.592][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-08-04 09:20:08.601][ 7828] * [cgamemtllibrary::loadsounds]: sounds creating time: [0.253 s.]
[2024-08-04 09:20:08.601][ 7828] * [cgamemtllibrary::load]: mtl pairs loading time (1681): [0.442 s.]
[2024-08-04 09:20:08.793][ 7828] ~ autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-08-04 09:20:08.830][ 7828] ~ autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-08-04 09:20:08.980][ 7828] ~ autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-08-04 09:20:09.050][ 7828] ~ autoload files [11] from [gameplay\profiles\*.xml]!
[2024-08-04 09:20:09.392][ 7828] ~ autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-08-04 09:20:12.796][ 7828] ~ autoload lang files [131] from [text\rus\*.xml]!
[2024-08-04 09:20:16.838][ 7828] ! can't find texture [ui_white_rect]
[2024-08-04 09:20:56.497][ 7828] executing config-script "e:\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx"...
[2024-08-04 09:20:56.498][ 7828] ~ invalid syntax in call to 'r__geometry_lod'
[2024-08-04 09:20:56.498][ 7828] ~ valid arguments: float value in range [1.00000,3.00000]
[2024-08-04 09:20:56.498][ 7828] [e:\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[2024-08-04 09:23:12.251][ 7828] executing config-script "e:\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx"...
[2024-08-04 09:23:12.252][ 7828] ~ invalid syntax in call to 'r__geometry_lod'
[2024-08-04 09:23:12.252][ 7828] ~ valid arguments: float value in range [1.00000,3.00000]
[2024-08-04 09:23:12.252][ 7828] [e:\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[2024-08-04 09:23:12.258][ 7828] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-08-04 09:23:12.258][ 7828] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries
[2024-08-04 09:23:12.368][ 7828] * dvb created: 4096k
[2024-08-04 09:23:12.368][ 7828] * dib created: 512k
[2024-08-04 09:23:32.527][ 7828] * rm_dump: textures : 3235
[2024-08-04 09:23:32.527][ 7828] * rm_dump: rtargets : 42
[2024-08-04 09:23:32.527][ 7828] * rm_dump: vs : 35
[2024-08-04 09:23:32.527][ 7828] * rm_dump: ps : 96
[2024-08-04 09:23:32.527][ 7828] * rm_dump: dcl : 14
[2024-08-04 09:23:32.527][ 7828] * rm_dump: states : 69
[2024-08-04 09:23:32.527][ 7828] * rm_dump: tex_list : 1335
[2024-08-04 09:23:32.527][ 7828] * rm_dump: matrices : 0
[2024-08-04 09:23:32.527][ 7828] * rm_dump: lst_constants: 0
[2024-08-04 09:23:32.527][ 7828] * rm_dump: v_passes : 1703
[2024-08-04 09:23:32.527][ 7828] * rm_dump: v_elements: 1703
[2024-08-04 09:23:32.528][ 7828] * rm_dump: v_shaders : 933
[2024-08-04 09:23:32.528][ 7828] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-08-04 09:23:32.528][ 7828] * gpu vertex cache: unrecognized, 24
[2024-08-04 09:23:32.528][ 7828] *** reset [0 ms]
[2024-08-04 09:23:32.671][ 7828] config-file [e:\сталкер - ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-08-04 09:23:33.045][ 7828] * memory usage: 0 k
[2024-08-04 09:23:33.045][ 7828] * end of synchronization a[1] r[1]
[2024-08-04 09:23:36.679][ 7828] starting server...
[2024-08-04 09:23:38.192][ 7828] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2024-08-04 09:23:40.407][ 7828] * phase time: 0 ms
[2024-08-04 09:23:40.407][ 7828] * phase cmem: 0 k
[2024-08-04 09:23:40.466][ 7828] * phase time: 58 ms
[2024-08-04 09:23:40.466][ 7828] * phase cmem: 0 k
[2024-08-04 09:23:40.518][ 7828] --lua version: [luajit 2.1.0-beta3]
[2024-08-04 09:23:40.518][ 7828] get_current_kx()=0.74963396778917
[2024-08-04 09:23:40.518][ 7828] full_name=e:\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2024-08-04 09:23:40.538][ 7828] start_game_callback() start
[2024-08-04 09:23:40.609][ 7828] $game_configs$ content:
[2024-08-04 09:23:40.610][ 7828] $game_scripts$ content:
[2024-08-04 09:23:40.610][ 7828] $game_shaders$ content:
[2024-08-04 09:23:40.610][ 7828] start_game_callback() end
[2024-08-04 09:23:40.610][ 7828] * phase time: 143 ms
[2024-08-04 09:23:40.610][ 7828] * phase cmem: 0 k
[2024-08-04 09:23:40.611][ 7828] * phase time: 1 ms
[2024-08-04 09:23:40.612][ 7828] * phase cmem: 0 k
[2024-08-04 09:23:40.613][ 7828] * creating new game...
[2024-08-04 09:23:40.613][ 7828] * loading spawn registry...
[2024-08-04 09:23:45.056][ 7828] start load of custom waypoints...
[2024-08-04 09:23:45.094][ 7828] loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-08-04 09:23:45.094][ 7828] end load of custom waypoints...
[2024-08-04 09:23:45.094][ 7828] build_story_spawns start...
[2024-08-04 09:23:45.131][ 7828] build_root_spawns start...
[2024-08-04 09:23:45.133][ 7828] process_spawns m_temp0 start...
[2024-08-04 09:23:45.134][ 7828] process_spawns m_temp1 start...
[2024-08-04 09:23:45.134][ 7828] * 15525 spawn points are successfully loaded
[2024-08-04 09:23:45.789][ 7828] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-08-04 09:23:48.609][ 7828] ~ [zone_mincer_strong] id=11847 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:48.637][ 7828] ~ [zone_mincer_strong] id=11948 offline spawn art [af_blood]
[2024-08-04 09:23:48.637][ 7828] ~ [zone_mincer_strong] id=11950 offline spawn art [af_blood]
[2024-08-04 09:23:48.638][ 7828] ~ [zone_mincer_strong] id=11953 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:48.878][ 7828] ~ [zone_mincer_strong] id=13020 offline spawn art [af_blood]
[2024-08-04 09:23:48.885][ 7828] ~ [zone_gravi_zone_strong] id=13045 offline spawn art [af_vyvert]
[2024-08-04 09:23:48.887][ 7828] ~ [zone_gravi_zone_strong] id=13049 offline spawn art [af_vyvert]
[2024-08-04 09:23:48.891][ 7828] ~ [zone_gravi_zone_strong] id=13059 offline spawn art [af_vyvert]
[2024-08-04 09:23:49.362][ 7828] ~ [zone_mincer_average] id=15018 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:49.558][ 7828] ~ [zone_sphere_average] id=15703 offline spawn art [af_electra_flash]
[2024-08-04 09:23:49.638][ 7828] ~ [zone_sphere_strong] id=16028 offline spawn art [af_electra_sparkler]
[2024-08-04 09:23:49.640][ 7828] ~ [zone_sphere_strong] id=16032 offline spawn art [af_electra_flash]
[2024-08-04 09:23:49.944][ 7828] ~ [zone_mincer_strong] id=17318 offline spawn art [af_blood]
[2024-08-04 09:23:49.946][ 7828] ~ [zone_mincer_strong] id=17323 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:49.947][ 7828] ~ [zone_mincer_strong] id=17326 offline spawn art [af_blood]
[2024-08-04 09:23:51.660][ 7828] ~~~ db.ver: 7
[2024-08-04 09:24:01.405][ 7828] * saving spawns...
[2024-08-04 09:24:01.405][ 7828] * saving objects...
[2024-08-04 09:24:01.529][ 7828] * 25159 objects are successfully saved
[2024-08-04 09:24:01.591][ 7828] * game all.sav is successfully saved to file 'e:\сталкер - ns.ogsr\_appdata_\savedgames\all.sav'
[2024-08-04 09:24:01.591][ 7828] * new game is successfully created!
[2024-08-04 09:24:01.591][ 7828] * phase time: 20979 ms
[2024-08-04 09:24:01.591][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:01.637][ 7828] # new player created!
[2024-08-04 09:24:01.638][ 7828] * client : connection accepted -
[2024-08-04 09:24:01.654][ 7828] * phase time: 62 ms
[2024-08-04 09:24:01.654][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:01.726][ 7828] * phase time: 72 ms
[2024-08-04 09:24:01.727][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:06.600][ 7828] --[ispatial_db::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-08-04 09:24:06.600][ 7828] --[ispatial_db::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-08-04 09:24:06.626][ 7828] ~ levelresources load...
[2024-08-04 09:24:06.626][ 7828] ~ levelresources - base: 3247, 8097 k
[2024-08-04 09:24:06.626][ 7828] ~ levelresources - lmap: 0, 0 k
[2024-08-04 09:24:06.626][ 7828] * phase time: 4899 ms
[2024-08-04 09:24:06.626][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:10.089][ 7828] * phase time: 3462 ms
[2024-08-04 09:24:10.089][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:10.091][ 7828] * [loading vb] 65532 verts, 2047 kb
[2024-08-04 09:24:10.197][ 7828] * [loading vb] 65530 verts, 2047 kb
[2024-08-04 09:24:10.264][ 7828] * [loading vb] 65531 verts, 2047 kb
[2024-08-04 09:24:10.325][ 7828] * [loading vb] 65532 verts, 2047 kb
[2024-08-04 09:24:10.398][ 7828] * [loading vb] 60327 verts, 1885 kb
[2024-08-04 09:24:10.473][ 7828] * [loading vb] 65531 verts, 2047 kb
[2024-08-04 09:24:10.548][ 7828] * [loading vb] 65534 verts, 2047 kb
[2024-08-04 09:24:10.621][ 7828] * [loading vb] 65535 verts, 2047 kb
[2024-08-04 09:24:10.689][ 7828] * [loading vb] 65534 verts, 2047 kb
[2024-08-04 09:24:10.790][ 7828] * [loading vb] 65534 verts, 2047 kb
[2024-08-04 09:24:10.861][ 7828] * [loading vb] 65534 verts, 2047 kb
[2024-08-04 09:24:10.949][ 7828] * [loading vb] 46354 verts, 1448 kb
[2024-08-04 09:24:10.998][ 7828] * [loading vb] 65533 verts, 2047 kb
[2024-08-04 09:24:11.084][ 7828] * [loading vb] 65535 verts, 2047 kb
[2024-08-04 09:24:11.191][ 7828] * [loading vb] 65535 verts, 2047 kb
[2024-08-04 09:24:11.261][ 7828] * [loading vb] 65530 verts, 2047 kb
[2024-08-04 09:24:11.319][ 7828] * [loading vb] 65532 verts, 2047 kb
[2024-08-04 09:24:11.360][ 7828] * [loading vb] 65535 verts, 2047 kb
[2024-08-04 09:24:11.466][ 7828] * [loading vb] 53153 verts, 1661 kb
[2024-08-04 09:24:11.558][ 7828] * [loading vb] 50229 verts, 1569 kb
[2024-08-04 09:24:11.579][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:11.676][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:11.788][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:11.829][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:11.914][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.023][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.064][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.150][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.257][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.296][ 7828] * [loading ib] 670515 indices, 1309 kb
[2024-08-04 09:24:12.377][ 7828] * [loading ib] 960834 indices, 1876 kb
[2024-08-04 09:24:12.428][ 7828] * [loading vb] 65533 verts, 767 kb
[2024-08-04 09:24:12.500][ 7828] * [loading vb] 65533 verts, 767 kb
[2024-08-04 09:24:12.510][ 7828] * [loading vb] 65535 verts, 767 kb
[2024-08-04 09:24:12.524][ 7828] * [loading vb] 65535 verts, 767 kb
[2024-08-04 09:24:12.622][ 7828] * [loading vb] 65535 verts, 767 kb
[2024-08-04 09:24:12.632][ 7828] * [loading vb] 65534 verts, 767 kb
[2024-08-04 09:24:12.639][ 7828] * [loading vb] 65528 verts, 767 kb
[2024-08-04 09:24:12.733][ 7828] * [loading vb] 16089 verts, 188 kb
[2024-08-04 09:24:12.736][ 7828] * [loading vb] 50229 verts, 588 kb
[2024-08-04 09:24:12.746][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.839][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.877][ 7828] * [loading ib] 1048572 indices, 2047 kb
[2024-08-04 09:24:12.964][ 7828] * [loading ib] 784818 indices, 1532 kb
[2024-08-04 09:24:13.058][ 7828] * [loading ib] 1048518 indices, 2047 kb
[2024-08-04 09:24:13.110][ 7828] * [loading ib] 411225 indices, 803 kb
[2024-08-04 09:24:13.178][ 7828] * phase time: 3088 ms
[2024-08-04 09:24:13.178][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:13.220][ 7828] loaded [18381] models from level.
[2024-08-04 09:24:13.220][ 7828] * phase time: 41 ms
[2024-08-04 09:24:13.220][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:13.636][ 7828] * [details] vertexconsts(256), batch(61)
[2024-08-04 09:24:13.637][ 7828] * [details] 48739 v(20), 31842 p
[2024-08-04 09:24:13.637][ 7828] * [details] batch(61), vb(951k), ib(186k)
[2024-08-04 09:24:13.641][ 7828] * phase time: 420 ms
[2024-08-04 09:24:13.641][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:13.644][ 7828] warning: occlusion map 'e:\сталкер - ns.ogsr\gamedata\levels\l01_escape\level.hom' not found.
[2024-08-04 09:24:13.645][ 7828] ~ levelresources load completed!
[2024-08-04 09:24:13.645][ 7828] ~ levelresources - base: 4123, 8097 k
[2024-08-04 09:24:13.645][ 7828] ~ levelresources - lmap: 21, 0 k
[2024-08-04 09:24:14.354][ 7828] * phase time: 713 ms
[2024-08-04 09:24:14.355][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:14.358][ 7828] * phase time: 3 ms
[2024-08-04 09:24:14.358][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:14.378][ 7828] - game configuring : started
[2024-08-04 09:24:14.393][ 7828] - loading music tracks from 'l01_escape_musics'...
[2024-08-04 09:24:14.394][ 7828] ! can't find sound [music\amb01_stereo_r.ogg]
[2024-08-04 09:24:14.395][ 7828] ! can't find sound [music\amb20_stereo_r.ogg]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2024-08-04 09:24:14.399][ 7828] - game configuring : finished
[2024-08-04 09:24:14.712][ 7828] * phase time: 353 ms
[2024-08-04 09:24:14.712][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:14.713][ 7828] prefetchtextures...
[2024-08-04 09:24:14.713][ 7828] prefetchtextures completed!
[2024-08-04 09:24:14.713][ 7828] cresourcemanager::deferredupload [no mt] -> start, texture count = [4235], number_of_threads = 4
[2024-08-04 09:24:14.713][ 7828] cresourcemanager::deferredupload vram usage before:
[2024-08-04 09:24:14.714][ 7828] textures loaded size 7.907329 mb (8291435.000000 bytes)
[2024-08-04 09:24:14.715][ 7828]
dedicated vram: 499 mb (523771904 bytes)
dedicated memory: 0 mb (0 bytes)
shared memory: 1536 mb (1610612736 bytes)
[2024-08-04 09:24:14.945][ 7828] ! fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-08-04 09:24:17.583][ 7828] ! fallback to default bump map: [build_details_bump]
[2024-08-04 09:24:17.584][ 7828] ! fallback to default bump map: [build_details_bump#]
[2024-08-04 09:24:28.447][ 7828] ! can't find texture [internal\internal_firetransferfunction]
[2024-08-04 09:24:35.751][ 7828] ! can't find texture [new_pfx\lightning1_dxt1]
[2024-08-04 09:24:35.794][ 7828] ! can't find texture [part\part_fitil.1024]
[2024-08-04 09:24:35.794][ 7828] ! can't find texture [pfx\pfx_ambimet]
[2024-08-04 09:24:36.358][ 7828] ! can't find texture [pfx\pfx_dist0]
[2024-08-04 09:24:36.838][ 7828] ! can't find texture [pfx\pfx_envmap1]
[2024-08-04 09:24:37.080][ 7828] ! can't find texture [pfx\pfx_glow_04]
[2024-08-04 09:24:37.081][ 7828] ! can't find texture [pfx\pfx_glow_fire1]
[2024-08-04 09:24:37.091][ 7828] ! can't find texture [pfx\pfx_grost]
[2024-08-04 09:24:37.095][ 7828] ! can't find texture [pfx\pfx_laser]
[2024-08-04 09:24:37.180][ 7828] ! can't find texture [pfx\pfx_list]
[2024-08-04 09:24:37.185][ 7828] ! can't find texture [pfx\pfx_reflectiveglass]
[2024-08-04 09:24:37.554][ 7828] ! can't find texture [pfx\pfx_yawm_flake_grid]
[2024-08-04 09:24:37.555][ 7828] ! can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-08-04 09:24:37.556][ 7828] ! can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-08-04 09:24:38.534][ 7828] ! fallback to default bump map: [prop\prop_book_list_bump#]
[2024-08-04 09:24:40.170][ 7828] ! fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-08-04 09:24:40.599][ 7828] ! fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-08-04 09:24:40.600][ 7828] ! fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-08-04 09:24:49.506][ 7828] ! can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-08-04 09:24:49.587][ 7828] ! fallback to default bump map: [sign\sign_radiation_bump#]
[2024-08-04 09:24:49.832][ 7828] ! fallback to default bump map: [sign\sign_set2_iov_bump#]
[2024-08-04 09:24:50.103][ 7828] ! fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-08-04 09:25:02.025][ 7828] ! can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-08-04 09:25:38.141][ 7828]
fatal error
[error]expression : недостаточно ресурсов памяти для завершения операции.
[error]function : crender::texture_load_legacy
[error]file : d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\layers\xrrenderdx10\dx10texture.cpp
[error]line : 243
[error]description : d3dx11createtexturefrommemory(hw.pdevice, s->pointer(), s->length(), &loadinfo, 0, &ptexture2d, 0)
[error]arguments : e:\сталкер - ns.ogsr\gamedata\textures\sky\metro_cloudy\sky3_19_30.dds
[2024-08-04 09:25:38.284][ 7828] ********************************************************************************
[2024-08-04 09:25:38.299][ 7828] !![logstacktrace] thread: [x-ray primary thread]
[2024-08-04 09:25:38.824][ 7828] !!stack trace:
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7763bfa3d]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7763a8e76]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7763a935e]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7763a9483]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff77661de88]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff77660faa4]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff77660d0e5]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff77686852b]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff776386024]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff776386f2d]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff776350f0d]! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff776351554]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7763515d1]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff776c70b6e]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffb3a767374]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffb3acdcc91]
[2024-08-04 09:25:38.824][ 7828] ********************************************************************************
Пришлось повторно удалить user.ltx но на 88 прцентах всё равно останавливается и приходиться через диспечер задачь закрывать т.к. не отвечает
На встройке вряд ли получится запустить. Попробуй отключить префетч и многопоток в настройках. Так же увеличь файл подкачки до 30 Гб.
а как увеличить подкачку?
В интернете много гайдов есть на эту тему.
не получилось, всё равно на 88 процентах останавливается и приходиться через диспечер задачть закрывать
первый раз игра запустилась нормально, после виснит на 81%(загрузка текстур) и вылетает, вот лог:
[2024-07-20 15:22:46.842][20448] ####################[+mimalloc+]####################
[2024-07-20 15:22:46.844][20448] heap stats: peak total freed current unit count
[2024-07-20 15:22:46.844][20448] reserved: 1.0 gib 1.0 gib 0 1.0 gib
[2024-07-20 15:22:46.844][20448] committed: 32.0 mib 32.0 mib 0 32.0 mib
[2024-07-20 15:22:46.844][20448] reset: 0
[2024-07-20 15:22:46.844][20448] purged: 0
[2024-07-20 15:22:46.844][20448] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed
[2024-07-20 15:22:46.844][20448] segments: 1 1 0 1 not all freed!
[2024-07-20 15:22:46.844][20448] -abandoned: 0 0 0 0 ok
[2024-07-20 15:22:46.844][20448] -cached: 0 0 0 0 ok
[2024-07-20 15:22:46.844][20448] pages: 0 0 0 0 ok
[2024-07-20 15:22:46.844][20448] -abandoned: 0 0 0 0 ok
[2024-07-20 15:22:46.844][20448] -extended: 0
[2024-07-20 15:22:46.844][20448] -noretire: 0
[2024-07-20 15:22:46.844][20448] mmaps: 0
[2024-07-20 15:22:46.844][20448] commits: 1
[2024-07-20 15:22:46.844][20448] resets: 0
[2024-07-20 15:22:46.844][20448] purges: 0
[2024-07-20 15:22:46.844][20448] threads: 0 0 0 0 ok
[2024-07-20 15:22:46.844][20448] searches: 0.0 avg
[2024-07-20 15:22:46.844][20448] numa nodes: 1
[2024-07-20 15:22:46.844][20448] elapsed: 0.059 s
[2024-07-20 15:22:46.844][20448] process: user: 0.000 s, system: 0.093 s, faults: 5039, rss: 16.6 mib, commit: 40.3 mib
[2024-07-20 15:22:46.844][20448] ####################[-mimalloc-]####################
[2024-07-20 15:22:46.846][20448] * detected cpu: intel(r) xeon(r) cpu e5-2640 0 @ 2.50ghz [genuineintel], f6/m45/s7
[2024-07-20 15:22:46.846][20448] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx
[2024-07-20 15:22:46.846][20448] * cpu cores: [6], threads: [12]
[2024-07-20 15:22:46.846][20448] * cpu0 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu1 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu2 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu3 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu4 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu5 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu6 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu7 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu8 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu9 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu10 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.846][20448] * cpu11 current freq: 2501 mhz, max freq: 2501 mhz
[2024-07-20 15:22:46.847][20448] initializing file system...
[2024-07-20 15:22:46.849][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2024-07-20 15:22:46.910][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-07-20 15:22:46.933][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-07-20 15:22:46.954][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-07-20 15:22:46.960][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-07-20 15:22:47.039][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-07-20 15:22:47.864][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-07-20 15:22:47.945][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-07-20 15:22:48.012][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-07-20 15:22:48.046][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-07-20 15:22:48.092][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-07-20 15:22:48.157][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-07-20 15:22:48.211][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-07-20 15:22:48.265][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-07-20 15:22:48.322][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-07-20 15:22:48.356][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-07-20 15:22:48.410][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-07-20 15:22:48.462][20448] --found base arch: [d:\game\сталкер - ns.ogsr\gamedata.db_patch], size: [222632773]
[2024-07-20 15:22:48.471][20448] using fs-ltx: [fsgame.ltx]
[2024-07-20 15:22:48.471][20448] --found fs dir: [d:\game\сталкер - ns.ogsr\_appdata_\]
[2024-07-20 15:22:48.471][20448] items: [7]
[2024-07-20 15:22:48.517][20448] --found fs dir: [d:\game\сталкер - ns.ogsr\_appdata_\savedgames\]
[2024-07-20 15:22:48.523][20448] items: [1273]
[2024-07-20 15:22:48.526][20448] fs: 82459 files cached, 0kb memory used.
[2024-07-20 15:22:48.526][20448] init filesystem 1.679694 sec
[2024-07-20 15:22:48.826][20448] ~ logging initialized. file d:\game\сталкер - ns.ogsr\_appdata_\logs\xray_stiji_2024-07-20_15-22-48.log.
[2024-07-20 15:22:48.826][20448] [ogsr engine (x64)] build date: [mar 19 2024 17:36:28]
[2024-07-20 15:22:48.826][20448] [_msc_full_ver]: [193632532], [_msvc_lang]: [202002l]
[2024-07-20 15:22:48.826][20448] working directory: [d:\game\сталкер - ns.ogsr\bin_x64]
[2024-07-20 15:22:48.826][20448] commandline: ["d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe" ]
[2024-07-20 15:22:48.826][20448] main thread id=0
[2024-07-20 15:22:48.827][20448] ttapi number of threads: [12]
[2024-07-20 15:22:48.827][20448] ~ apply system_mods.ltx...
[2024-07-20 15:22:48.828][21340] pool thread id=2
[2024-07-20 15:22:48.828][22148] pool thread id=3
[2024-07-20 15:22:48.828][11044] pool thread id=7
[2024-07-20 15:22:48.828][16128] pool thread id=10
[2024-07-20 15:22:48.828][22192] pool thread id=5
[2024-07-20 15:22:48.828][20256] pool thread id=11
[2024-07-20 15:22:48.828][18780] pool thread id=1
[2024-07-20 15:22:48.828][18700] pool thread id=8
[2024-07-20 15:22:48.828][21752] pool thread id=6
[2024-07-20 15:22:48.828][17832] pool thread id=9
[2024-07-20 15:22:48.828][14804] pool thread id=12
[2024-07-20 15:22:48.828][21976] pool thread id=4
[2024-07-20 15:22:49.037][20448] ~ [initsettings] duration [209]ms.
[2024-07-20 15:22:49.037][20448] [shader_params_export] section found!!!
[2024-07-20 15:22:49.037][20448] initializing engine...
[2024-07-20 15:22:49.040][20448] starting input device...
[2024-07-20 15:22:49.068][20448] --------------------------------------------------------------------------------
[2024-07-20 15:22:49.068][20448] ####################[+mimalloc+]####################
[2024-07-20 15:22:49.068][20448] heap stats: peak total freed current unit count
[2024-07-20 15:22:49.068][20448] reserved: 1.0 gib 1.0 gib 0 1.0 gib
[2024-07-20 15:22:49.068][20448] committed: 98.3 mib 132.2 mib 33.9 mib 98.3 mib
[2024-07-20 15:22:49.068][20448] reset: 0
[2024-07-20 15:22:49.068][20448] purged: 33.1 mib
[2024-07-20 15:22:49.068][20448] touched: 64.2 kib 192.7 kib 60.5 mib -60.4 mib ok
[2024-07-20 15:22:49.068][20448] segments: 3 3 0 3 not all freed!
[2024-07-20 15:22:49.068][20448] -abandoned: 0 0 0 0 ok
[2024-07-20 15:22:49.068][20448] -cached: 0 0 0 0 ok
[2024-07-20 15:22:49.068][20448] pages: 0 0 266 -266 ok
[2024-07-20 15:22:49.068][20448] -abandoned: 0 0 0 0 ok
[2024-07-20 15:22:49.068][20448] -extended: 0
[2024-07-20 15:22:49.068][20448] -noretire: 0
[2024-07-20 15:22:49.068][20448] mmaps: 0
[2024-07-20 15:22:49.068][20448] commits: 353
[2024-07-20 15:22:49.068][20448] resets: 0
[2024-07-20 15:22:49.068][20448] purges: 18
[2024-07-20 15:22:49.068][20448] threads: 12 12 0 12 not all freed!
[2024-07-20 15:22:49.068][20448] searches: 0.0 avg
[2024-07-20 15:22:49.068][20448] numa nodes: 1
[2024-07-20 15:22:49.068][20448] elapsed: 2.283 s
[2024-07-20 15:22:49.068][20448] process: user: 1.734 s, system: 0.234 s, faults: 26561, rss: 92.2 mib, commit: 107.3 mib
[2024-07-20 15:22:49.068][20448] ####################[-mimalloc-]####################
[2024-07-20 15:22:49.069][20448] [16304mb] physical memory installed, [7829mb] available, [51] percent of memory in use
[2024-07-20 15:22:49.069][20448] pagefile total: [7424mb], free~ [1318mb]
[2024-07-20 15:22:49.069][20448] engine memory usage (working set): [92mb], peak: [92mb]
[2024-07-20 15:22:49.069][20448] engine memory usage (commit charge): [107mb], peak: [107mb]
[2024-07-20 15:22:49.069][20448] --------------------------------------------------------------------------------
[2024-07-20 15:22:49.069][20448] * [ d3d ]: textures count [0]
[2024-07-20 15:22:49.069][20448] * [ d3d ]: textures[0 k]
[2024-07-20 15:22:49.069][20448] * [x-ray]: process heap[0 k], render[0 k]
[2024-07-20 15:22:49.069][20448] * [x-ray]: economy: strings[29185 k], smem[0 k]
[2024-07-20 15:22:49.069][20448] ~ load sounds.ltx...
[2024-07-20 15:22:49.069][20448] sound: openal: enumerate devices...
[2024-07-20 15:22:49.644][20448] sound: openal: default sound device name is [р”рёрѕр°рјрёрєрё (3- fifine headset)]
[2024-07-20 15:22:49.645][20448] sound: openal: all available devices:
[2024-07-20 15:22:49.645][20448] 1. р”рёрѕр°рјрёрєрё (3- fifine headset) (full name [openal soft on р”рёрѕр°рјрёрєрё (3- fifine headset)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 2. voicemeeter in 5 (vb-audio voicemeeter vaio) (full name [openal soft on voicemeeter in 5 (vb-audio voicemeeter vaio)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 3. soundpad in (vb-audio cable a) (full name [openal soft on soundpad in (vb-audio cable a)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 4. discord in (vb-audio virtual cable) (full name [openal soft on discord in (vb-audio virtual cable)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 5. voicemeeter in 4 (vb-audio voicemeeter vaio) (full name [openal soft on voicemeeter in 4 (vb-audio voicemeeter vaio)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 6. voicemeeter in 3 (vb-audio voicemeeter vaio) (full name [openal soft on voicemeeter in 3 (vb-audio voicemeeter vaio)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 7. voicemeeter vaio3 input (vb-audio voicemeeter vaio) (full name [openal soft on voicemeeter vaio3 input (vb-audio voicemeeter vaio)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 8. voicemeeter aux input (vb-audio voicemeeter vaio) (full name [openal soft on voicemeeter aux input (vb-audio voicemeeter vaio)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 9. voicemeeter in 2 (vb-audio voicemeeter vaio) (full name [openal soft on voicemeeter in 2 (vb-audio voicemeeter vaio)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 10. cable-b input (vb-audio cable b) (full name [openal soft on cable-b input (vb-audio cable b)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 11. voicemeeter in 1 (vb-audio voicemeeter vaio) (full name [openal soft on voicemeeter in 1 (vb-audio voicemeeter vaio)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] 12. voicemeeter input (vb-audio voicemeeter vaio) (full name [openal soft on voicemeeter input (vb-audio voicemeeter vaio)]). al_soft [1]
[2024-07-20 15:22:49.645][20448] executing config-script "d:\game\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-07-20 15:22:49.645][20448] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-07-20 15:22:49.645][20448] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-07-20 15:22:49.645][20448] [d:\game\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-07-20 15:22:49.645][20448] executing config-script "user.ltx"...
[2024-07-20 15:22:49.646][20448] executing config-script "d:\game\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx"...
[2024-07-20 15:22:49.646][20448] ~ invalid syntax in call to 'r__geometry_lod'
[2024-07-20 15:22:49.646][20448] ~ valid arguments: float value in range [1.00000,3.00000]
[2024-07-20 15:22:49.646][20448] [d:\game\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[2024-07-20 15:22:49.646][20448] executing config-script "d:\game\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-07-20 15:22:49.646][20448] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-07-20 15:22:49.646][20448] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-07-20 15:22:49.646][20448] [d:\game\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-07-20 15:22:49.646][20448] ~ invalid syntax in call to 'r_pnv_washout_thresh'
[2024-07-20 15:22:49.646][20448] ~ valid arguments: float value in range [0.10000,0.90000]
[2024-07-20 15:22:49.646][20448] [d:\game\сталкер - ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2024-07-20 15:22:49.646][20448] sound: selected device is [р”рёрѕр°рјрёрєрё (3- fifine headset)]
[2024-07-20 15:22:49.660][20448] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.24.0
[2024-07-20 15:22:49.660][20448] [openal] efx: present
[2024-07-20 15:22:49.660][20448] loading of [senvironment.xr]
[2024-07-20 15:22:49.660][20448] ~ env id=[0] name=[identity]
[2024-07-20 15:22:49.660][20448] ~ env id=[1] name=[default]
[2024-07-20 15:22:49.660][20448] ~ env id=[2] name=[bathroom]
[2024-07-20 15:22:49.660][20448] ~ env id=[3] name=[mountains]
[2024-07-20 15:22:49.660][20448] ~ env id=[4] name=[yard]
[2024-07-20 15:22:49.660][20448] ~ env id=[5] name=[room]
[2024-07-20 15:22:49.660][20448] ~ env id=[6] name=[plant]
[2024-07-20 15:22:49.660][20448] ~ env id=[7] name=[long_corridor]
[2024-07-20 15:22:49.660][20448] ~ env id=[8] name=[open_space]
[2024-07-20 15:22:49.660][20448] ~ env id=[9] name=[house]
[2024-07-20 15:22:49.660][20448] ~ env id=[10] name=[forest]
[2024-07-20 15:22:49.660][20448] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-07-20 15:22:49.662][20448] starting render device...
[2024-07-20 15:22:49.668][20448] * avail gpu [vendor:1002]-[device:699f]: radeon rx550/550 series
[2024-07-20 15:22:49.668][20448] * avail gpu [vendor:1002]-[device:699f]: radeon rx550/550 series
[2024-07-20 15:22:49.668][20448] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver
[2024-07-20 15:22:49.668][20448] !chw::created3d() use dxgi_gpu_preference_high_performance
[2024-07-20 15:22:49.668][20448]
dedicated vram: 4075 mb (4273987584 bytes)
dedicated memory: 0 mb (0 bytes)
shared memory: 8152 mb (8548069376 bytes)
currentusage: 0 mb (0 bytes)
budget: 3464 mb (3632889447 bytes)
[2024-07-20 15:22:49.669][20448] * selected gpu [vendor:1002]-[device:699f]: radeon rx550/550 series
[2024-07-20 15:22:49.729][20448] [chw::createdevice] refcount of [hw.pdevice]: [3]
[2024-07-20 15:22:49.737][20448] * texture memory: 4075 m
[2024-07-20 15:22:49.754][20448] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-07-20 15:22:49.754][20448] * gpu vertex cache: unrecognized, 24
[2024-07-20 15:22:49.755][20448] * dvb created: 4096k
[2024-07-20 15:22:49.756][20448] * dib created: 512k
[2024-07-20 15:22:49.780][20448] [cresourcemanager::ondevicecreate] count of *shaders*.ltx files: [1]
[2024-07-20 15:22:49.788][20448] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1]
[2024-07-20 15:22:49.977][20448] * hwdst/pcf supported and used
[2024-07-20 15:22:49.977][20448] export custom shader params...
[2024-07-20 15:22:49.977][20448] export custom shader param [breath_idx]
[2024-07-20 15:22:49.977][20448] export custom shader param [breath_size]
[2024-07-20 15:22:49.977][20448] export custom shader param [device_inertia]
[2024-07-20 15:22:49.977][20448] export custom shader param [gasmask_inertia]
[2024-07-20 15:22:49.977][20448] export custom shader param [heat_fade_distance]
[2024-07-20 15:22:49.977][20448] export custom shader param [heat_vision_blurring]
[2024-07-20 15:22:49.977][20448] export custom shader param [heat_vision_steps]
[2024-07-20 15:22:49.977][20448] export custom shader param [pnv_color]
[2024-07-20 15:22:49.977][20448] export custom shader param [pnv_color_old]
[2024-07-20 15:22:49.977][20448] export custom shader param [pnv_params_old]
[2024-07-20 15:22:49.977][20448] export custom shader param [pp_img_cg]
[2024-07-20 15:22:49.977][20448] export custom shader done!!!
[2024-07-20 15:22:59.636][20448] [cpslibrary::loadall] count of *particles*.xr files: [3]
[2024-07-20 15:22:59.645][20448] load [d:\game\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2024-07-20 15:22:59.645][20448] cop format used for file [d:\game\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2024-07-20 15:22:59.774][20448] load [d:\game\сталкер - ns.ogsr\gamedata\particles_2.xr]
[2024-07-20 15:22:59.901][20448] load [d:\game\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2024-07-20 15:22:59.901][20448] cop format used for file [d:\game\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2024-07-20 15:23:00.076][20448] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[2024-07-20 15:23:00.076][20448] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[2024-07-20 15:23:00.076][20448] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[2024-07-20 15:23:00.076][20448] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[2024-07-20 15:23:00.076][20448] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[2024-07-20 15:23:00.509][20448] [elightanimlibrary::load] count of *lanims*.xr files: [1]
[2024-07-20 15:23:00.534][20448] --lua version: [luajit 2.1.0-beta3]
[2024-07-20 15:23:00.534][20448] get_current_kx()=0.83333333333333
[2024-07-20 15:23:00.535][20448] full_name=d:\game\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2024-07-20 15:23:00.805][20448] [reshade]: reshade not installed or version too old - didn't load compatibility addon
[2024-07-20 15:23:00.805][20448] os version major: 10 minor: 0, build: 19045. server os: no
[2024-07-20 15:23:00.805][20448] starting engine...
[2024-07-20 15:23:00.805][20448] main thread id=[20448]
[2024-07-20 15:23:00.914][22192] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-07-20 15:23:00.914][21752] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-07-20 15:23:00.914][14804] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-07-20 15:23:00.914][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-07-20 15:23:00.915][22192] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-07-20 15:23:00.915][21752] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-07-20 15:23:00.915][14804] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-07-20 15:23:00.915][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-07-20 15:23:00.915][22192] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-07-20 15:23:00.915][21752] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-07-20 15:23:00.915][14804] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-07-20 15:23:00.916][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-07-20 15:23:00.916][22192] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-07-20 15:23:00.916][21752] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-07-20 15:23:00.916][14804] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-07-20 15:23:00.916][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-07-20 15:23:00.916][16128] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-07-20 15:23:00.916][22192] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-07-20 15:23:00.917][14804] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-07-20 15:23:00.917][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-07-20 15:23:00.917][16128] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-07-20 15:23:00.917][14804] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-07-20 15:23:00.917][22192] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-07-20 15:23:00.917][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-07-20 15:23:00.918][16128] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-07-20 15:23:00.918][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-07-20 15:23:00.918][16128] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-07-20 15:23:00.919][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-07-20 15:23:00.919][16128] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-07-20 15:23:00.919][16128] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-07-20 15:23:00.919][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-07-20 15:23:00.920][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-07-20 15:23:00.920][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-07-20 15:23:00.921][21976] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-07-20 15:23:00.922][18700] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-07-20 15:23:00.923][18700] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-07-20 15:23:00.923][18700] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-07-20 15:23:00.924][18700] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-07-20 15:23:00.926][20448] * [cgamemtllibrary::loadsounds]: sounds creating time: [0.017 s.]
[2024-07-20 15:23:00.926][20448] * [cgamemtllibrary::load]: mtl pairs loading time (1681): [0.120 s.]
[2024-07-20 15:23:01.000][20448] ~ autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-07-20 15:23:01.013][20448] ~ autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-07-20 15:23:01.065][20448] ~ autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-07-20 15:23:01.087][20448] ~ autoload files [11] from [gameplay\profiles\*.xml]!
[2024-07-20 15:23:01.213][20448] ~ autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-07-20 15:23:02.323][20448] ~ autoload lang files [131] from [text\rus\*.xml]!
[2024-07-20 15:23:06.158][20448] [rescan_physical_path] files count before: [82459]
[2024-07-20 15:23:06.204][20448] [rescan_physical_path] files count after: [82459]
[2024-07-20 15:23:20.692][20448] starting server...
[2024-07-20 15:23:21.390][20448] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2024-07-20 15:23:22.512][20448] * phase time: 0 ms
[2024-07-20 15:23:22.512][20448] * phase cmem: 0 k
[2024-07-20 15:23:22.550][20448] * phase time: 37 ms
[2024-07-20 15:23:22.550][20448] * phase cmem: 0 k
[2024-07-20 15:23:22.580][20448] --lua version: [luajit 2.1.0-beta3]
[2024-07-20 15:23:22.580][20448] get_current_kx()=0.83333333333333
[2024-07-20 15:23:22.580][20448] full_name=d:\game\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2024-07-20 15:23:22.590][20448] start_game_callback() start
[2024-07-20 15:23:22.637][20448] $game_configs$ content:
[2024-07-20 15:23:22.637][20448] $game_scripts$ content:
[2024-07-20 15:23:22.637][20448] $game_shaders$ content:
[2024-07-20 15:23:22.637][20448] start_game_callback() end
[2024-07-20 15:23:22.637][20448] * phase time: 87 ms
[2024-07-20 15:23:22.637][20448] * phase cmem: 0 k
[2024-07-20 15:23:22.654][20448] * loading spawn registry...
[2024-07-20 15:23:24.482][20448] start load of custom waypoints...
[2024-07-20 15:23:24.495][20448] loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-07-20 15:23:24.496][20448] end load of custom waypoints...
[2024-07-20 15:23:24.496][20448] build_story_spawns start...
[2024-07-20 15:23:24.509][20448] build_root_spawns start...
[2024-07-20 15:23:24.510][20448] process_spawns m_temp0 start...
[2024-07-20 15:23:24.510][20448] process_spawns m_temp1 start...
[2024-07-20 15:23:24.510][20448] * 15525 spawn points are successfully loaded
[2024-07-20 15:23:24.511][20448] * loading objects...
[2024-07-20 15:23:24.518][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.568][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.569][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.589][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.589][20448] ! can't create entity 'wpn_m16a2_sk12'. skip.
[2024-07-20 15:23:24.602][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.632][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.632][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.650][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:24.650][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:24.676][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:24.721][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.780][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:24.782][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.822][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:24.841][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:24.842][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:24.843][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.844][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.966][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.966][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.967][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.967][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.967][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.967][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.987][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.987][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:24.987][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.035][20448] ! can't create entity 'wpn_m16a2_sk12'. skip.
[2024-07-20 15:23:25.039][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.039][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.040][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.042][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.042][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:25.043][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.044][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:25.044][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:25.051][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.062][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:25.190][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.190][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.192][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.234][20448] ! can't create entity 'ammo_7.62x54_izomorf'. skip.
[2024-07-20 15:23:25.234][20448] ! can't create entity 'ammo_7.62x54_izomorf'. skip.
[2024-07-20 15:23:25.235][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.235][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.235][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.243][20448] ! can't create entity 'wpn_m16a2_sk12'. skip.
[2024-07-20 15:23:25.247][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.247][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.247][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.248][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.248][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.251][20448] ! can't create entity 'wpn_m16a2_sk12'. skip.
[2024-07-20 15:23:25.258][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.258][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.258][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.259][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.260][20448] ! can't create entity 'wpn_bizon1'. skip.
[2024-07-20 15:23:25.305][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.372][20448] ! can't create entity 'wpn_val_m2'. skip.
[2024-07-20 15:23:25.592][20448] * 30914 objects are successfully loaded
[2024-07-20 15:23:25.955][20448] ! invalid ogg-comment version, file: [d:\game\сталкер - ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-07-20 15:23:26.364][20448] story_id not found: escape_trader
[2024-07-20 15:23:26.365][20448] story_id not found: bar_barman
[2024-07-20 15:23:26.366][20448] story_id not found: dar_codedoor_2
[2024-07-20 15:23:26.366][20448] story_id not found: dar_codedoor_1
[2024-07-20 15:23:26.366][20448] story_id not found: agr_gunslinger_e3_documents
[2024-07-20 15:23:26.367][20448] story_id not found: esc_bandits_factory
[2024-07-20 15:23:26.408][20448] story_id not found: val_bandit_krisyk
[2024-07-20 15:23:26.408][20448] story_id not found: pri_hotel_zone
[2024-07-20 15:23:26.431][20448] * 5197 script vars are successfully loaded
[2024-07-20 15:23:26.433][20448] ~~~ db.ver: 7
[2024-07-20 15:23:29.101][20448] * game stiji день 10. [армейские склады] quicksave_12 is successfully loaded from file 'd:\game\сталкер - ns.ogsr\_appdata_\savedgames\stiji день 10. [армейские склады] quicksave_12.sav' (6.463s)
[2024-07-20 15:23:29.101][20448] * phase time: 6463 ms
[2024-07-20 15:23:29.101][20448] * phase cmem: 0 k
[2024-07-20 15:23:29.149][20448] # new player created!
[2024-07-20 15:23:29.149][20448] * client : connection accepted -
[2024-07-20 15:23:29.170][20448] * phase time: 69 ms
[2024-07-20 15:23:29.170][20448] * phase cmem: 0 k
[2024-07-20 15:23:29.212][20448] * phase time: 41 ms
[2024-07-20 15:23:29.212][20448] * phase cmem: 0 k
[2024-07-20 15:23:32.685][20448] --[ispatial_db::initialize] bbc is [-125.6, 11.6, 188.3], bbd is [321.9, 39.4, 320.0]
[2024-07-20 15:23:32.685][20448] --[ispatial_db::initialize] bbc is [-125.6, 11.6, 188.3], bbd is [321.9, 39.4, 320.0]
[2024-07-20 15:23:32.697][20448] ~ levelresources load...
[2024-07-20 15:23:32.697][20448] ~ levelresources - base: 3228, 6398 k
[2024-07-20 15:23:32.697][20448] ~ levelresources - lmap: 0, 0 k
[2024-07-20 15:23:32.697][20448] * phase time: 3485 ms
[2024-07-20 15:23:32.697][20448] * phase cmem: 0 k
[2024-07-20 15:23:41.903][20448] * phase time: 9205 ms
[2024-07-20 15:23:41.903][20448] * phase cmem: 0 k
[2024-07-20 15:23:41.904][20448] * [loading vb] 65535 verts, 2047 kb
[2024-07-20 15:23:41.953][20448] * [loading vb] 65529 verts, 2047 kb
[2024-07-20 15:23:42.005][20448] * [loading vb] 65532 verts, 2047 kb
[2024-07-20 15:23:42.035][20448] * [loading vb] 65535 verts, 2047 kb
[2024-07-20 15:23:42.069][20448] * [loading vb] 65532 verts, 2047 kb
[2024-07-20 15:23:42.101][20448] * [loading vb] 62874 verts, 1964 kb
[2024-07-20 15:23:42.135][20448] * [loading vb] 65535 verts, 2047 kb
[2024-07-20 15:23:42.169][20448] * [loading vb] 65535 verts, 2047 kb
[2024-07-20 15:23:42.206][20448] * [loading vb] 65532 verts, 2047 kb
[2024-07-20 15:23:42.235][20448] * [loading vb] 65533 verts, 2047 kb
[2024-07-20 15:23:42.265][20448] * [loading vb] 65533 verts, 2047 kb
[2024-07-20 15:23:42.293][20448] * [loading vb] 65532 verts, 2047 kb
[2024-07-20 15:23:42.322][20448] * [loading vb] 65534 verts, 2047 kb
[2024-07-20 15:23:42.351][20448] * [loading vb] 65535 verts, 2047 kb
[2024-07-20 15:23:42.381][20448] * [loading vb] 65535 verts, 2047 kb
[2024-07-20 15:23:42.409][20448] * [loading vb] 65533 verts, 2047 kb
[2024-07-20 15:23:42.438][20448] * [loading vb] 65533 verts, 2047 kb
[2024-07-20 15:23:42.468][20448] * [loading vb] 65449 verts, 2045 kb
[2024-07-20 15:23:42.497][20448] * [loading vb] 65535 verts, 2047 kb
[2024-07-20 15:23:42.525][20448] * [loading vb] 65534 verts, 2047 kb
[2024-07-20 15:23:42.554][20448] * [loading vb] 65534 verts, 2047 kb
[2024-07-20 15:23:42.584][20448] * [loading vb] 9999 verts, 312 kb
[2024-07-20 15:23:42.585][20448] * [loading vb] 65535 verts, 2047 kb
[2024-07-20 15:23:42.618][20448] * [loading vb] 65534 verts, 2047 kb
[2024-07-20 15:23:42.647][20448] * [loading vb] 65535 verts, 2047 kb
[2024-07-20 15:23:42.675][20448] * [loading vb] 65532 verts, 2047 kb
[2024-07-20 15:23:42.704][20448] * [loading vb] 58032 verts, 1813 kb
[2024-07-20 15:23:42.731][20448] * [loading vb] 33752 verts, 1054 kb
[2024-07-20 15:23:42.748][20448] * [loading vb] 156 verts, 4 kb
[2024-07-20 15:23:42.749][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:42.778][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:42.806][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:42.834][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:42.865][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:42.893][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:42.922][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:42.950][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:42.981][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:43.009][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:43.038][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:43.066][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:43.097][20448] * [loading ib] 876555 indices, 1712 kb
[2024-07-20 15:23:43.114][20448] * [loading ib] 493146 indices, 963 kb
[2024-07-20 15:23:43.135][20448] * [loading vb] 65535 verts, 767 kb
[2024-07-20 15:23:43.150][20448] * [loading vb] 65535 verts, 767 kb
[2024-07-20 15:23:43.154][20448] * [loading vb] 65535 verts, 767 kb
[2024-07-20 15:23:43.166][20448] * [loading vb] 65533 verts, 767 kb
[2024-07-20 15:23:43.181][20448] * [loading vb] 65535 verts, 767 kb
[2024-07-20 15:23:43.189][20448] * [loading vb] 65534 verts, 767 kb
[2024-07-20 15:23:43.200][20448] * [loading vb] 65534 verts, 767 kb
[2024-07-20 15:23:43.208][20448] * [loading vb] 65535 verts, 767 kb
[2024-07-20 15:23:43.223][20448] * [loading vb] 65535 verts, 767 kb
[2024-07-20 15:23:43.236][20448] * [loading vb] 65534 verts, 767 kb
[2024-07-20 15:23:43.242][20448] * [loading vb] 22001 verts, 257 kb
[2024-07-20 15:23:43.244][20448] * [loading vb] 33484 verts, 392 kb
[2024-07-20 15:23:43.251][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:43.287][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:43.311][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:43.340][20448] * [loading ib] 1048575 indices, 2047 kb
[2024-07-20 15:23:43.370][20448] * [loading ib] 501153 indices, 978 kb
[2024-07-20 15:23:43.386][20448] * [loading ib] 778182 indices, 1519 kb
[2024-07-20 15:23:43.405][20448] * phase time: 1501 ms
[2024-07-20 15:23:43.405][20448] * phase cmem: 0 k
[2024-07-20 15:23:43.419][20448] loaded [13611] models from level.
[2024-07-20 15:23:43.419][20448] * phase time: 14 ms
[2024-07-20 15:23:43.419][20448] * phase cmem: 0 k
[2024-07-20 15:23:43.607][20448] * [details] vertexconsts(256), batch(61)
[2024-07-20 15:23:43.607][20448] * [details] 77348 v(20), 48739 p
[2024-07-20 15:23:43.607][20448] * [details] batch(61), vb(1510k), ib(285k)
[2024-07-20 15:23:43.610][20448] * phase time: 190 ms
[2024-07-20 15:23:43.610][20448] * phase cmem: 0 k
[2024-07-20 15:23:43.611][20448] warning: occlusion map 'd:\game\сталкер - ns.ogsr\gamedata\levels\l07_military\level.hom' not found.
[2024-07-20 15:23:43.612][20448] ~ levelresources load completed!
[2024-07-20 15:23:43.612][20448] ~ levelresources - base: 4135, 6398 k
[2024-07-20 15:23:43.612][20448] ~ levelresources - lmap: 11, 0 k
[2024-07-20 15:23:44.242][20448] * phase time: 632 ms
[2024-07-20 15:23:44.242][20448] * phase cmem: 0 k
[2024-07-20 15:23:44.244][20448] * phase time: 2 ms
[2024-07-20 15:23:44.244][20448] * phase cmem: 0 k
[2024-07-20 15:23:44.269][20448] - game configuring : started
[2024-07-20 15:23:44.304][20448] - loading music tracks from 'l07_military_musics'...
[2024-07-20 15:23:44.305][20448] ! can't find sound [music\amb21_stereo_r.ogg]
[2024-07-20 15:23:44.306][20448] ! can't find sound [music\amb17_stereo_r.ogg]
[2024-07-20 15:23:44.306][20448] ~ set_geometry_env id=0 name[open_space]=environment id[8]
[2024-07-20 15:23:44.306][20448] ~ set_geometry_env id=1 name[mountains]=environment id[3]
[2024-07-20 15:23:44.306][20448] ~ set_geometry_env id=2 name[house]=environment id[9]
[2024-07-20 15:23:44.306][20448] ~ set_geometry_env id=3 name[long_corridor]=environment id[7]
[2024-07-20 15:23:44.307][20448] ~ set_geometry_env id=4 name[room]=environment id[5]
[2024-07-20 15:23:44.307][20448] ~ set_geometry_env id=5 name[bathroom]=environment id[2]
[2024-07-20 15:23:44.309][20448] - game configuring : finished
[2024-07-20 15:23:44.501][20448] * phase time: 256 ms
[2024-07-20 15:23:44.501][20448] * phase cmem: 0 k
[2024-07-20 15:23:44.502][20448] prefetchtextures...
[2024-07-20 15:23:44.502][20448] prefetchtextures completed!
[2024-07-20 15:23:44.502][20448] cresourcemanager::deferredupload [no mt] -> start, texture count = [4237], number_of_threads = 4
[2024-07-20 15:23:44.502][20448] cresourcemanager::deferredupload vram usage before:
[2024-07-20 15:23:44.502][20448] textures loaded size 6.248901 mb (6552448.000000 bytes)
[2024-07-20 15:23:44.502][20448]
dedicated vram: 4075 mb (4273987584 bytes)
dedicated memory: 0 mb (0 bytes)
shared memory: 8152 mb (8548069376 bytes)
currentusage: 144 mb (151863296 bytes)
budget: 3464 mb (3632889447 bytes)
[2024-07-20 15:23:44.765][20448] ! fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-07-20 15:23:46.204][20448] ! fallback to default bump map: [build_details_bump]
[2024-07-20 15:23:46.204][20448] ! fallback to default bump map: [build_details_bump#]
[2024-07-20 15:23:47.121][20448] ! fallback to default bump map: [corp\act_specnaz_corp_bump]
[2024-07-20 15:23:47.122][20448] ! fallback to default bump map: [corp\act_specnaz_corp_bump#]
[2024-07-20 15:24:02.020][20448] ! can't find texture [new_pfx\lightning1_dxt1]
[2024-07-20 15:24:02.051][20448] ! can't find texture [part\part_fitil.1024]
[2024-07-20 15:24:02.051][20448] ! can't find texture [pfx\pfx_ambimet]
[2024-07-20 15:24:02.318][20448] ! can't find texture [pfx\pfx_dist0]
[2024-07-20 15:24:02.585][20448] ! can't find texture [pfx\pfx_envmap1]
[2024-07-20 15:24:02.687][20448] ! can't find texture [pfx\pfx_glow_04]
[2024-07-20 15:24:02.688][20448] ! can't find texture [pfx\pfx_glow_fire1]
[2024-07-20 15:24:02.704][20448] ! can't find texture [pfx\pfx_grost]
[2024-07-20 15:24:02.706][20448] ! can't find texture [pfx\pfx_laser]
[2024-07-20 15:24:02.744][20448] ! can't find texture [pfx\pfx_list]
[2024-07-20 15:24:02.746][20448] ! can't find texture [pfx\pfx_reflectiveglass]
[2024-07-20 15:24:02.924][20448] ! can't find texture [pfx\pfx_yawm_flake_grid]
[2024-07-20 15:24:02.924][20448] ! can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-07-20 15:24:02.925][20448] ! can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-07-20 15:24:04.028][20448] ! fallback to default bump map: [prop\prop_elec_kran_b_bump#]
[2024-07-20 15:24:04.845][20448] ! fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-07-20 15:24:05.054][20448] ! fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-07-20 15:24:05.055][20448] ! fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-07-20 15:24:05.437][20448] ! fallback to default bump map: [prop\prop_poster_01_bump#]
[2024-07-20 15:24:10.297][20448] ! can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-07-20 15:24:10.491][20448] ! fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-07-20 15:24:10.510][20448] ! fallback to default bump map: [sign\sign_stop1_bump#]
[2024-07-20 15:24:14.215][20448] ! can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-07-20 15:24:45.979][20448] ! can't find texture [sky_oblaka]
[2024-07-20 15:24:54.962][20448] [getlasterror][ 1455] : [файл подкачки слишком мал для завершения операции.]
[2024-07-20 15:24:54.973][20448] ********************************************************************************
[2024-07-20 15:24:54.973][20448] !![logstacktrace] thread: [x-ray primary thread], exceptioncode: [c0000005]
[2024-07-20 15:25:10.696][20448] !! unhandled exception stack trace:
! module: [c:\windows\system32\vcruntime140.dll], addrpc.offset: [00007fffa7c01af9], fun: [memset()] + [313 byte(s)]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff689765732], fun: [mi_segment_alloc()] + [354 byte(s)], file-->line: [f:\repos\mimalloc\src\segment.c-->891]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff689765ec2], fun: [mi_segment_huge_page_alloc()] + [50 byte(s)], file-->line: [f:\repos\mimalloc\src\segment.c-->1517] + [35 byte(s)]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff689768417], fun: [mi_page_fresh_alloc()] + [55 byte(s)], file-->line: [f:\repos\mimalloc\src\page.c-->280] + [36 byte(s)]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff689768073], fun: [mi_find_page()] + [195 byte(s)], file-->line: [f:\repos\mimalloc\src\page.c-->879] + [69 byte(s)]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6897678d3], fun: [_mi_malloc_generic()] + [83 byte(s)], file-->line: [f:\repos\mimalloc\src\page.c-->913] + [14 byte(s)]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff688ea2a85], fun: [clocatorapi::file_from_archive()] + [213 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\locatorapi.cpp-->992]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff688ea4bc1], fun: [clocatorapi::r_open_impl()] + [237 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\locatorapi.cpp-->1056] + [13 byte(s)]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff68910dcf8], fun: [crender::texture_load()] + [596 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\layers\xrrenderdx10\dx10texture.cpp-->100] + [18 byte(s)]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6890ffaa4], fun: [ctexture::load()] + [1936 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\layers\xrrenderdx10\dx10sh_texture.cpp-->497] + [21 byte(s)]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6890fd0e5], fun: [cresourcemanager::deferredupload()] + [669 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\layers\xrrender\resourcemanager.cpp-->272]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff68935852b], fun: [clevel::net_start_client5()] + [91 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\level_network_start_client.cpp-->108]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff688e76024], fun: [crenderdevice::on_idle()] + [248 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\device.cpp-->143] + [20 byte(s)]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff688e76f2d], fun: [crenderdevice::run()] + [813 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff688e40f0d], fun: [startup()] + [1257 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->284]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff688e41554], fun: [winmain_impl()] + [504 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->468]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff688e415d1], fun: [winmain()] + [57 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->489]
! module: [d:\game\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff689760b6e], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007fffb9e57374], fun: [basethreadinitthunk()] + [20 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007fffbb0fcc91], fun: [rtluserthreadstart()] + [33 byte(s)]
[2024-07-20 15:25:10.697][20448] ********************************************************************************
user.ltx удалите из папки с игрой
игра минут пять уже висит на 81%
загрузка до сих пор висит
Игра зависла просто. Выключите ее, удалите user.ltx и запустите
я так и сделал
[2024-07-20 15:24:54.962][20448] [GetLastError][ 1455] : [Файл подкачки слишком мал для завершения операции.] Увеличь гигов до 30-ти, отключи префетч и многопоток.
спасибо, теперь работает без вылетов
Есть патч 21 года?
Нет, старые версии не храним
СПАВНЕР ЕСТЬ НА НОВУЮ ВЕРСИЮ ?
играй честно..