Объединённый Пак 2 OGSR Engine

Глобальные модификации

13 ГБ
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Описание:
Различия между версиями объединённого пака: Ознакомиться со статьёй
Интерактивная карта мода ОП 2.2: Перейти к материалу
Статус проекта: ОБТ
Список изменений:
- Оружейный пак, состоящий из оружия из таких модов, как Gunslinger, STCoP WP 3.5, Shoker Weapon Mod, Boomsticks and Sharpsticks и др.
- Анимации полной/неполной перезарядки, расклина.
- Замена рук при смене костюма.
- Анимации прыжков и выглядываний главного героя.
- Улучшенная графика: опциональные паки растительности и улучшенные текстуры, обновлённый локационный пак.
- Множественные изменения сюжетных линий ОП-2 и Народной Солянки: Снайпер, Волазар, Шахматист и др.
- Изменённый финал игры.
- Множественные правки баланса торговли, обменов, квестов, артефактов, предметов.
- Ребаланс урона, исходящего от ГГ и НПС.
- Ребаланс сложностей игры: нынешняя "Разминка" теперь подойдёт для новичков.
- Исправления различных багов и вылетов как ОП-2, так и оригинального Сталкера: переполнение нетпакетов, проваливание предметов под текстуры.
- Квестовые предметы теперь не трогают бюреры, полтергейсты и псевдогиганты.
- Равнозначные первый и второй слоты, а также новые слоты под пистолет и различные девайсы.
- Некоторые аспекты геймплея можно менять на свой вкус: инвентарь, hud, различные правки. Всё это удобно настраивается, не выходя из игры.

Установка:
1. Перенести папку с игрой в удобное место
2. Скачать актуальный патч от 20.10.25 - Гугл Диск и распаковать его в папку игры с заменой файлов
3. В папке bin_x64 для файла xrengine.exe создать ярлык на рабочем столе.
4. Запустить игру через созданный ранее ярлык.
Скриншоты
Скачать через:
Материал обновлен: 2025-11-08 15:32:35

Всем привет, всё хорошо, но враги люди тупят и не замечают ГГ, перестрелки очень легкие, даже на макс сложности, может поправят. СПС

2024-10-12 10:58:31

Автор в курсе, в релизной версии будет другой АИ.  В  эту версию он вряд ли выложит.

2024-10-12 13:44:04

ребята,не скачивайте этот мод.Это не игра,а тамагочи.Поесть,поспать,пожрать,попить.Укусил таракан или крыса(не помню уже кто) ты заразился какой то херней лекарство от которой по моему стоит десятку

2024-11-23 18:34:37

Народ, подскажите, играю волну мутантов, стаи мутантов спавнятся с интервалами в несколько секунд буквально, так и должно быть или нет?

2024-10-04 18:07:20

ещё одна попытка выложить лог)))
[29.09.24 23:21:10.095] * detected cpu: amd ryzen 9 6900hx with radeon graphics         [authenticamd], f175/m68/s1
[29.09.24 23:21:10.095] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, sse4a, avx, avx2
[29.09.24 23:21:10.095] * cpu cores: [8], threads: [16]
[29.09.24 23:21:10.095] * cpu0 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.095] * cpu1 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.095] * cpu2 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.095] * cpu3 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.095] * cpu4 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.095] * cpu5 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.095] * cpu6 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.095] * cpu7 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.095] * cpu8 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.095] * cpu9 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.095] * cpu10 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.096] * cpu11 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.096] * cpu12 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.096] * cpu13 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.096] * cpu14 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.096] * cpu15 current freq: 3301 mhz, max freq: 3301 mhz
[29.09.24 23:21:10.096] initializing file system...
[29.09.24 23:21:10.096] --found base arch: [c:\games\cpogsr\gamedata.db_levels_#0], size: [1059330832]
[29.09.24 23:21:10.098] --found base arch: [c:\games\cpogsr\gamedata.db_levels_#01], size: [1070425163]
[29.09.24 23:21:10.101] --found base arch: [c:\games\cpogsr\gamedata.db_levels_#02], size: [1058815510]
[29.09.24 23:21:10.103] --found base arch: [c:\games\cpogsr\gamedata.db_levels_#03], size: [367835424]
[29.09.24 23:21:10.104] --found base arch: [c:\games\cpogsr\gamedata.db_meshes_#0], size: [1050281891]
[29.09.24 23:21:10.115] --found base arch: [c:\games\cpogsr\gamedata.db_meshes_#01], size: [440480801]
[29.09.24 23:21:10.124] --found base arch: [c:\games\cpogsr\gamedata.db_sounds_#0], size: [1050568837]
[29.09.24 23:21:10.278] --found base arch: [c:\games\cpogsr\gamedata.db_sounds_#01], size: [507539892]
[29.09.24 23:21:10.298] --found base arch: [c:\games\cpogsr\gamedata.db_textures_#0], size: [1049321243]
[29.09.24 23:21:10.309] --found base arch: [c:\games\cpogsr\gamedata.db_textures_#01], size: [1056068459]
[29.09.24 23:21:10.319] --found base arch: [c:\games\cpogsr\gamedata.db_textures_#02], size: [1048634336]
[29.09.24 23:21:10.331] --found base arch: [c:\games\cpogsr\gamedata.db_textures_#03], size: [1048761896]
[29.09.24 23:21:10.342] --found base arch: [c:\games\cpogsr\gamedata.db_textures_#04], size: [1051459734]
[29.09.24 23:21:10.355] --found base arch: [c:\games\cpogsr\gamedata.db_textures_#05], size: [1049678890]
[29.09.24 23:21:10.359] --found base arch: [c:\games\cpogsr\gamedata.db_textures_#06], size: [875928662]
[29.09.24 23:21:10.363] --found base arch: [c:\games\cpogsr\gamedata.dbb_base], size: [30524091]
[29.09.24 23:21:10.385] --found base arch: [c:\games\cpogsr\gamedata.dbc_update], size: [1050914276]
[29.09.24 23:21:10.390] --found base arch: [c:\games\cpogsr\gamedata.dbc_update_1], size: [1051911929]
[29.09.24 23:21:10.405] --found base arch: [c:\games\cpogsr\gamedata.dbc_update_2], size: [964272478]
[29.09.24 23:21:10.408] using fs-ltx: [fsgame.ltx]
[29.09.24 23:21:10.408] --found fs dir: [c:\games\cpogsr\appdata\]
[29.09.24 23:21:10.408]   files: [6]
[29.09.24 23:21:10.411] --found fs dir: [c:\games\cpogsr\gamedata\]
[29.09.24 23:21:10.411]   files: [7]
[29.09.24 23:21:10.411] --found fs dir: [c:\games\cpogsr\gamedata\meshes\]
[29.09.24 23:21:10.411]   files: [4]
[29.09.24 23:21:10.411] --found fs dir: [c:\games\cpogsr\gamedata\meshes\]
[29.09.24 23:21:10.411]   files: [4]
[29.09.24 23:21:10.411] --found fs dir: [c:\games\cpogsr\gamedata\sounds\]
[29.09.24 23:21:10.411]   files: [3]
[29.09.24 23:21:10.412] --found fs dir: [c:\games\cpogsr\gamedata\textures\]
[29.09.24 23:21:10.412]   files: [5]
[29.09.24 23:21:10.412] --found fs dir: [c:\games\cpogsr\gamedata\scripts\]
[29.09.24 23:21:10.412]   files: [6]
[29.09.24 23:21:10.412] --found fs dir: [c:\games\cpogsr\gamedata\config\]
[29.09.24 23:21:10.412]   files: [3]
[29.09.24 23:21:10.412] --found fs dir: [c:\games\cpogsr\appdata\settings\]
[29.09.24 23:21:10.413]   files: [18]
[29.09.24 23:21:10.413] --found fs dir: [c:\games\cpogsr\appdata\savedgames\]
[29.09.24 23:21:10.413]   files: [221]
[29.09.24 23:21:10.413] --found fs dir: [c:\games\cpogsr\appdata\logs\]
[29.09.24 23:21:10.414]   files: [28]
[29.09.24 23:21:10.414] fs: 58445 files cached, 0kb memory used.
[29.09.24 23:21:10.414] init filesystem 0.318038 sec
[29.09.24 23:21:10.414] [ogsr engine (x64)] build date: [sep  9 2024 16:15:30]
[29.09.24 23:21:10.414] [_msc_full_ver]: [193933523], [_msvc_lang]: [202002l]
[29.09.24 23:21:10.414] working directory: [c:\games\cpogsr\bin_x64]
[29.09.24 23:21:10.414] commandline: ["c:\games\cpogsr\bin_x64\xrengine.exe" ]
[29.09.24 23:21:10.539] found huds: [ advancer default_hud heroin_zero secret_trails serafim stalker_shoc ]
[29.09.24 23:21:10.539] found invs: [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default_inv default_inv_light default_inv_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[29.09.24 23:21:10.539] initializing engine...
[29.09.24 23:21:10.540] starting input device...
[29.09.24 23:21:10.630] --------------------------------------------------------------------------------
[29.09.24 23:21:10.630] [15628mb] physical memory installed, [10617mb] available, [32] percent of memory in use
[29.09.24 23:21:10.630] pagefile usage: [138mb], peak pagefile usage: [138mb]
[29.09.24 23:21:10.630] --------------------------------------------------------------------------------
[29.09.24 23:21:10.630] * [ d3d ]: textures[0 k]
[29.09.24 23:21:10.630] * [x-ray]: process heap[0 k], render[0 k]
[29.09.24 23:21:10.630] * [x-ray]: economy: strings[29189 k], smem[0 k]
[29.09.24 23:21:10.631] sound: openal: enumerate devices...
[29.09.24 23:21:10.631] sound: openal: enumerationextension present
[29.09.24 23:21:10.645] devices openal soft
[29.09.24 23:21:10.645] sound: openal: system  default snddevice name is openal soft
[29.09.24 23:21:10.989] sound: openal: all available devices:
[29.09.24 23:21:10.989] 1. openal soft, spec version 1.1 (default) eax[0] efx[yes] xram[no]
[29.09.24 23:21:10.989] 2. generic software, spec version 1.1  eax[2] efx[no] xram[no]
[29.09.24 23:21:10.989] executing config-script "c:\games\cpogsr\gamedata\config\default_controls.ltx"...
[29.09.24 23:21:10.990] ! cant find corresponding [id] for action_name [chat]
[29.09.24 23:21:10.990] [c:\games\cpogsr\gamedata\config\default_controls.ltx] successfully loaded.
[29.09.24 23:21:10.990] executing config-script "user.ltx"...
[29.09.24 23:21:10.990] executing config-script "c:\games\cpogsr\gamedata\config\rspec_high.ltx"...
[29.09.24 23:21:10.990] [c:\games\cpogsr\gamedata\config\rspec_high.ltx] successfully loaded.
[29.09.24 23:21:10.990] executing config-script "c:\games\cpogsr\gamedata\config\default_controls.ltx"...
[29.09.24 23:21:10.990] ! cant find corresponding [id] for action_name [chat]
[29.09.24 23:21:10.991] [c:\games\cpogsr\gamedata\config\default_controls.ltx] successfully loaded.
[29.09.24 23:21:10.991] [c:\games\cpogsr\appdata\user.ltx] successfully loaded.
[29.09.24 23:21:10.991] sound: selected device is openal soft
[29.09.24 23:21:10.991] [openal] efx: present
[29.09.24 23:21:10.991] loading of [senvironment.xr]
[29.09.24 23:21:10.991] ~ env id=[0] name=[identity]
[29.09.24 23:21:10.991] ~ env id=[1] name=[default]
[29.09.24 23:21:10.991] ~ env id=[2] name=[bathroom]
[29.09.24 23:21:10.991] ~ env id=[3] name=[mountains]
[29.09.24 23:21:10.991] ~ env id=[4] name=[yard]
[29.09.24 23:21:10.991] ~ env id=[5] name=[room]
[29.09.24 23:21:10.991] ~ env id=[6] name=[plant]
[29.09.24 23:21:10.991] ~ env id=[7] name=[long_corridor]
[29.09.24 23:21:10.991] ~ env id=[8] name=[open_space]
[29.09.24 23:21:10.991] ~ env id=[9] name=[house]
[29.09.24 23:21:10.991] ~ env id=[10] name=[forest]
[29.09.24 23:21:10.991] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[29.09.24 23:21:10.994] starting render device...
[29.09.24 23:21:11.000] * gpu [vendor:10de]-[device:2520]: nvidia geforce rtx 3060 laptop gpu
[29.09.24 23:21:12.553] [chw::createdevice] refcount of [hw.pdevice]: [3]
[29.09.24 23:21:12.553] *     texture memory: 5996 m
[29.09.24 23:21:12.557] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[29.09.24 23:21:12.557] * gpu vertex cache: unrecognized, 24
[29.09.24 23:21:12.557] * dvb created: 4096k
[29.09.24 23:21:12.557] * dib created: 512k
[29.09.24 23:21:12.563] [cresourcemanager::ondevicecreate] count of *shaders*.xr files: [1]
[29.09.24 23:21:12.564] ! version conflict in shader 'models\lightplanes_00'
[29.09.24 23:21:12.564] ! version conflict in shader 'models\lightplanesself'
[29.09.24 23:21:12.564] ! version conflict in shader 'models\model_puh'
[29.09.24 23:21:12.564] ! version conflict in shader 'models\model_refl'
[29.09.24 23:21:12.564] ! version conflict in shader 'models\xbrainglass'
[29.09.24 23:21:12.564] ! version conflict in shader 'models\xdistortcolorlinv'
[29.09.24 23:21:12.564] ! version conflict in shader 'models\xglass'
[29.09.24 23:21:12.564] ! version conflict in shader 'models\xglass2'
[29.09.24 23:21:12.564] ! version conflict in shader 'models\xlens'
[29.09.24 23:21:12.564] ! version conflict in shader 'selflight_static'
[29.09.24 23:21:12.565] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [2]
[29.09.24 23:21:12.615] !![ireaderbase::find_chunk_thm] thm [act\arm_exo\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42]
[29.09.24 23:21:12.642] !![ireaderbase::find_chunk_thm] thm [monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46]
[29.09.24 23:21:12.714] !![ireaderbase::find_chunk_thm] thm [wpn\gwr\groza\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[29.09.24 23:21:12.714] !![ireaderbase::find_chunk_thm] thm [wpn\gwr\groza\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[29.09.24 23:21:12.745] !![ireaderbase::find_chunk_thm] thm [wpn\monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46]
[29.09.24 23:21:12.770] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_addon_sil_556_bump] chunk [2073] fixed, wrong size = [22], correct size = [27]
[29.09.24 23:21:12.775] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38]
[29.09.24 23:21:12.775] !![ireaderbase::find_chunk_thm][000002f79c053b80] chunk [2072] has invalid size [41], return elapsed size [39]
[29.09.24 23:21:12.775] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30]
[29.09.24 23:21:12.775] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34]
[29.09.24 23:21:12.775] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26]
[29.09.24 23:21:12.775] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_mag_black_30] chunk [2072] fixed, wrong size = [28], correct size = [39]
[29.09.24 23:21:12.777] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33]
[29.09.24 23:21:12.777] !![ireaderbase::find_chunk_thm][000002f79c053700] chunk [2072] has invalid size [39], return elapsed size [34]
[29.09.24 23:21:12.777] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25]
[29.09.24 23:21:12.777] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32]
[29.09.24 23:21:12.777] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[29.09.24 23:21:12.777] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45]
[29.09.24 23:21:12.778] !![ireaderbase::find_chunk_thm][000002f79c053400] chunk [2072] has invalid size [48], return elapsed size [46]
[29.09.24 23:21:12.778] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[29.09.24 23:21:12.789] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_gp25_gs_bump] chunk [2073] fixed, wrong size = [19], correct size = [18]
[29.09.24 23:21:12.793] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[29.09.24 23:21:12.805] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_scope_aimpoint_bump] chunk [2073] fixed, wrong size = [27], correct size = [28]
[29.09.24 23:21:12.816] * hwdst/pcf supported and used
[29.09.24 23:21:12.816] - sss hud raindrops shader installed 0
[29.09.24 23:21:12.816] - sss rain shader installed 1
[29.09.24 23:21:12.816] - sss blood shader installed 1
[29.09.24 23:21:12.816] - sss branches shader installed 1
[29.09.24 23:21:18.232] [cpslibrary::loadall] count of *particles*.xr files: [2]
[29.09.24 23:21:18.232] load [c:\games\cpogsr\gamedata\particles_cop.xr]
[29.09.24 23:21:18.236] cop format used for file [c:\games\cpogsr\gamedata\particles_cop.xr]
[29.09.24 23:21:18.257] load [c:\games\cpogsr\gamedata\particles.xr]
[29.09.24 23:21:18.326] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[29.09.24 23:21:18.326] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[29.09.24 23:21:18.326] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[29.09.24 23:21:18.326] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[29.09.24 23:21:18.326] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[29.09.24 23:21:18.418] ! particleeffect [none] with empty texture or shader. cannot create shader for visual!
[29.09.24 23:21:18.978] --lua version: [luajit 2.1.0-beta3]
[29.09.24 23:21:18.979] --mode version: cumulative pack ogsr engine + upd 09.09.2024. debug mode: false
[29.09.24 23:21:19.016] starting engine...
[29.09.24 23:21:23.215] [rescan_physical_path] files count before: [58445]
[29.09.24 23:21:23.215] [rescan_physical_path] files count before2: [58225]
[29.09.24 23:21:23.219] [rescan_physical_path] files count after: [58445]
[29.09.24 23:21:28.653] * phase time: 1 ms
[29.09.24 23:21:28.662] [cscriptstorage] found working luajit wm! close it!
[29.09.24 23:21:28.676] --lua version: [luajit 2.1.0-beta3]
[29.09.24 23:21:28.676] --mode version: cumulative pack ogsr engine + upd 09.09.2024. debug mode: false
[29.09.24 23:21:28.693] ! cannot find saved game ~~~ sandbox initialized
[29.09.24 23:21:28.693] ! unknown command: flush
[29.09.24 23:21:28.693] * phase time: 40 ms
[29.09.24 23:21:28.701] * loading spawn registry...
[29.09.24 23:21:29.472] start load of custom waypoints...
[29.09.24 23:21:29.474] loaded 51 items from custom_waypoints, 6 from all.spawn was replaced!
[29.09.24 23:21:29.474] end load of custom waypoints...
[29.09.24 23:21:29.489] * 15841 spawn points are successfully loaded
[29.09.24 23:21:29.489] * loading objects...
[29.09.24 23:21:29.831] * 30644 objects are successfully loaded
[29.09.24 23:21:29.864] ~~[smart_terrain 'metka3_boar_psevdopda']: smart section not found in spawn_ini(). will be used logic file: ['scripts\generators\gener_boar_psevdopda.ltx']
[29.09.24 23:21:29.865] ~~[smart_terrain 'metka2_dog_psevdopda']: smart section not found in spawn_ini(). will be used logic file: ['scripts\generators\gener_dog_psevdopda.ltx']
[29.09.24 23:21:29.865] ~~[smart_terrain 'metka4_flesh_psevdopda']: smart section not found in spawn_ini(). will be used logic file: ['scripts\generators\gener_flesh_pda.ltx']
[29.09.24 23:21:30.046] * 3524 script vars are successfully loaded
[29.09.24 23:21:30.046] game c:\games\cpogsr\appdata\savedgames\user_quicksave_5.sav is in developer mode
[29.09.24 23:21:30.858] * game user_quicksave_5 is successfully loaded from file 'c:\games\cpogsr\appdata\savedgames\user_quicksave_5.sav' (2.164s)
[29.09.24 23:21:30.858] * phase time: 2164 ms
[29.09.24 23:21:30.896] # player not found. new player created.
[29.09.24 23:21:30.896] * client : connection accepted -
[29.09.24 23:21:30.904] * phase time: 46 ms
[29.09.24 23:21:30.915] * phase time: 10 ms
[29.09.24 23:21:31.529] --[ispatial_db::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0]
[29.09.24 23:21:31.529] --[ispatial_db::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0]
[29.09.24 23:21:31.534] * phase time: 619 ms
[29.09.24 23:21:31.998] * phase time: 463 ms
[29.09.24 23:21:31.998] * [loading vb] 65532 verts, 2047 kb
[29.09.24 23:21:32.007] * [loading vb] 65527 verts, 2047 kb
[29.09.24 23:21:32.012] * [loading vb] 65436 verts, 2044 kb
[29.09.24 23:21:32.017] * [loading vb] 835 verts, 26 kb
[29.09.24 23:21:32.017] * [loading vb] 65530 verts, 2047 kb
[29.09.24 23:21:32.022] * [loading vb] 65533 verts, 2047 kb
[29.09.24 23:21:32.027] * [loading vb] 65535 verts, 2047 kb
[29.09.24 23:21:32.030] * [loading vb] 65532 verts, 2047 kb
[29.09.24 23:21:32.034] * [loading vb] 65534 verts, 2047 kb
[29.09.24 23:21:32.037] * [loading vb] 65533 verts, 2047 kb
[29.09.24 23:21:32.040] * [loading vb] 65535 verts, 2047 kb
[29.09.24 23:21:32.043] * [loading vb] 65535 verts, 2047 kb
[29.09.24 23:21:32.046] * [loading vb] 65535 verts, 2047 kb
[29.09.24 23:21:32.049] * [loading vb] 57122 verts, 1785 kb
[29.09.24 23:21:32.052] * [loading vb] 65535 verts, 2047 kb
[29.09.24 23:21:32.056] * [loading vb] 65534 verts, 2047 kb
[29.09.24 23:21:32.059] * [loading vb] 65533 verts, 2047 kb
[29.09.24 23:21:32.062] * [loading vb] 65530 verts, 2047 kb
[29.09.24 23:21:32.066] * [loading vb] 65529 verts, 2047 kb
[29.09.24 23:21:32.077] * [loading vb] 43627 verts, 1363 kb
[29.09.24 23:21:32.079] * [loading ib] 1048575 indices, 2047 kb
[29.09.24 23:21:32.086] * [loading ib] 1048575 indices, 2047 kb
[29.09.24 23:21:32.091] * [loading ib] 1048575 indices, 2047 kb
[29.09.24 23:21:32.093] * [loading ib] 1048575 indices, 2047 kb
[29.09.24 23:21:32.096] * [loading ib] 1048575 indices, 2047 kb
[29.09.24 23:21:32.098] * [loading ib] 1048575 indices, 2047 kb
[29.09.24 23:21:32.100] * [loading ib] 1048575 indices, 2047 kb
[29.09.24 23:21:32.103] * [loading ib] 319263 indices, 623 kb
[29.09.24 23:21:32.104] * [loading vb] 65535 verts, 767 kb
[29.09.24 23:21:32.108] * [loading vb] 65535 verts, 767 kb
[29.09.24 23:21:32.109] * [loading vb] 65535 verts, 767 kb
[29.09.24 23:21:32.110] * [loading vb] 65533 verts, 767 kb
[29.09.24 23:21:32.111] * [loading vb] 65533 verts, 767 kb
[29.09.24 23:21:32.112] * [loading vb] 65534 verts, 767 kb
[29.09.24 23:21:32.113] * [loading vb] 65533 verts, 767 kb
[29.09.24 23:21:32.114] * [loading vb] 54583 verts, 639 kb
[29.09.24 23:21:32.116] * [loading ib] 1048575 indices, 2047 kb
[29.09.24 23:21:32.121] * [loading ib] 1048575 indices, 2047 kb
[29.09.24 23:21:32.124] * [loading ib] 1048575 indices, 2047 kb
[29.09.24 23:21:32.126] * [loading ib] 980727 indices, 1915 kb
[29.09.24 23:21:32.129] * phase time: 131 ms
[29.09.24 23:21:32.136] * phase time: 7 ms
[29.09.24 23:21:32.209] * [details] vertexconsts(256), batch(61)
[29.09.24 23:21:32.209] * [details] 40687 v(20), 26352 p
[29.09.24 23:21:32.209] * [details] batch(61), vb(794k), ib(154k)
[29.09.24 23:21:32.243] * phase time: 106 ms
[29.09.24 23:21:32.244] * loading hom: c:\games\cpogsr\gamedata\levels\l05_bar\level.hom
[29.09.24 23:21:32.246] * phase time: 3 ms
[29.09.24 23:21:32.260] * phase time: 13 ms
[29.09.24 23:21:32.277] - game configuring : started 
[29.09.24 23:21:32.284] - game configuring : finished 
[29.09.24 23:21:32.389] * phase time: 129 ms
[29.09.24 23:21:32.390] cresourcemanager::deferredupload [no mt] -> start, size = [2090]
[29.09.24 23:21:32.582] ! fallback to default bump map: build_details_bump
[29.09.24 23:21:32.583] ! fallback to default bump map: build_details_bump#
[29.09.24 23:21:32.703] ! can't find texture 'cinemavfx\huge_explo\huge_explo_06'
[29.09.24 23:21:54.489] ! can't find texture 'terrain\terrain_bar_puddles_mask'
[29.09.24 23:21:54.717] ! can't find texture 'unrealengine\explosions_new\expl_air_01_var1'
[29.09.24 23:21:54.717] ! can't find texture 'unrealengine\explosions_new\expl_air_02_var1'
[29.09.24 23:21:54.717] ! can't find texture 'unrealengine\explosions_new\expl_air_03_var1'
[29.09.24 23:21:55.035] cresourcemanager::deferredupload -> end
[29.09.24 23:21:55.035] * t-report - base: 2086, 2699525 k
[29.09.24 23:21:55.035] * t-report - lmap: 4, 4096 k
[29.09.24 23:21:55.036] * phase time: 22646 ms
[29.09.24 23:21:55.065] * phase time: 29 ms
[29.09.24 23:21:55.065] * phase cmem: 0 k
[29.09.24 23:21:55.088] --------------------------------------------------------------------------------
[29.09.24 23:21:55.088] [15628mb] physical memory installed, [9888mb] available, [36] percent of memory in use
[29.09.24 23:21:55.088] pagefile usage: [8946mb], peak pagefile usage: [8946mb]
[29.09.24 23:21:55.088] --------------------------------------------------------------------------------
[29.09.24 23:21:55.088] * [ d3d ]: textures[2703621 k]
[29.09.24 23:21:55.088] * [x-ray]: process heap[0 k], render[0 k]
[29.09.24 23:21:55.088] * [x-ray]: economy: strings[33720 k], smem[6721 k]
[29.09.24 23:21:55.736] ! invalid ogg-comment version, file: [c:\games\cpogsr\gamedata\sounds\hud_anm\gasmask_swipe.ogg]
[29.09.24 23:21:55.759] **game difficulty: 0
[29.09.24 23:21:55.769] [treasure_manager]: 18 treasures loaded (active/done): 17/18
[29.09.24 23:21:55.781] [task_manager]: 190 tasks loaded: 0 active
[29.09.24 23:21:55.781] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers loaded
[29.09.24 23:21:55.781] [ogse_st_mgr]: 4 all timers loaded
[29.09.24 23:21:55.781] ['bind_stalker']: actor netpacket load size: [53]
[29.09.24 23:21:55.798] ! unknown command: r3_minmax_sm
[29.09.24 23:21:56.111] ['sak_off_corpses']: 1 objects released in 313.59ms
[29.09.24 23:21:56.627] ! [cgameobject::net_spawn]: changed visual_name[dynamics\weapons\wpn_toz34\wpn_toz34_nimble] found in bar_hunters_toz, keep original dynamics\weapons\wpn_toz34\wpn_toz34_hunter.ogf instead
[29.09.24 23:21:58.144] ! fallback to default bump map: wpn\iwp\addons\pso-1_bump#
[29.09.24 23:21:58.241] ! fallback to default bump map: wpn\walther\walther_p99_bump#
[29.09.24 23:21:58.241] ! fallback to default bump map: wpn\walther\walther_p99_bump
[29.09.24 23:21:58.419] ! fallback to default bump map: arsenal_mod\upg_sil_545ar_bump#
[29.09.24 23:21:58.439] ! fallback to default bump map: wpn\browning1935_bump#
[29.09.24 23:21:58.439] ! fallback to default bump map: wpn\browning1935_bump
[29.09.24 23:21:58.460] ! fallback to default bump map: wpn\beretta\beretta92fs_bump#
[29.09.24 23:21:58.460] ! fallback to default bump map: wpn\beretta\beretta92fs_bump
[29.09.24 23:21:58.461] ! can't find texture 'wpn\gwr\ammoammo_9x19'
[29.09.24 23:21:58.504] ! fallback to default bump map: wpn\wa2000\mag_bump#
[29.09.24 23:21:58.582] ! fallback to default bump map: wpn\wa2000\scope_bump#
[29.09.24 23:21:58.665] ! fallback to default bump map: wpn\wa2000\barrel_bump#
[29.09.24 23:21:58.717] ! fallback to default bump map: wpn\dvl_10\scope_pso_1m2-1_lens_bump#
[29.09.24 23:21:58.718] ! fallback to default bump map: wpn\dvl_10\scope_pso_1m2-1_lens_bump
[29.09.24 23:21:58.741] ! fallback to default bump map: wpn\wa2000\receiver_bump#
[29.09.24 23:21:58.822] ! fallback to default bump map: wpn\wa2000\wood_bump#
[29.09.24 23:21:59.585] ! fallback to default bump map: wpn\tt33_bump#
[29.09.24 23:21:59.585] ! fallback to default bump map: wpn\tt33_bump
[29.09.24 23:22:00.425] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of bar_atp_vstrecha_restrictor to erestrictortypenone because border().empty()
[29.09.24 23:22:00.430] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of iz_moskvy_sms_restrictor to erestrictortypenone because border().empty()
[29.09.24 23:22:00.431] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of pda_dosent_sdelal_restrictor to erestrictortypenone because border().empty()
[29.09.24 23:22:00.431] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of video_dolg_restrictor to erestrictortypenone because border().empty()
[29.09.24 23:22:00.431] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of voronin_voen_sms_restrictor to erestrictortypenone because border().empty()
[29.09.24 23:22:00.657] ! fallback to default bump map: wpn\iwp\addons\gp25_bump#
[29.09.24 23:22:00.911] ! fallback to default bump map: wpn\fort\fort12_bump#
[29.09.24 23:22:00.912] ! fallback to default bump map: wpn\fort\fort12_bump
[29.09.24 23:22:00.927] ! fallback to default bump map: wpn\pm\pm_bump#
[29.09.24 23:22:00.927] ! fallback to default bump map: wpn\pm\pm_bump
[29.09.24 23:22:01.241] ! fallback to default bump map: wpn\iwp\addons\wpn_addon_sil_45_bump#
[29.09.24 23:22:01.364] ! fallback to default bump map: wpn\iwp\rpk\rpk74m_part1_bump#
[29.09.24 23:22:01.382] ! fallback to default bump map: wpn\iwp\aks74\pistolgrip_diff_bump#
[29.09.24 23:22:01.401] ! fallback to default bump map: wpn\iwp\rpk\rpk74_part1_bump#
[29.09.24 23:22:01.425] ! fallback to default bump map: wpn\iwp\ak74m\mag_ak105_bump#
[29.09.24 23:22:01.440] ! fallback to default bump map: wpn\iwp\rpk\rpk74m_part2_bump#
[29.09.24 23:22:01.457] ! fallback to default bump map: wpn\iwp\rpk\rpk74m_muzzle_bump#
[29.09.24 23:22:01.649] ! fallback to default bump map: wpn\pb\pb_bump#
[29.09.24 23:22:01.649] ! fallback to default bump map: wpn\pb\pb_bump
[29.09.24 23:22:01.967] ! fallback to default bump map: wpn\glock17_frame_bump#
[29.09.24 23:22:01.967] ! fallback to default bump map: wpn\glock17_frame_bump
[29.09.24 23:22:01.971] ! fallback to default bump map: wpn\glock17_slide_bump#
[29.09.24 23:22:01.971] ! fallback to default bump map: wpn\glock17_slide_bump
[29.09.24 23:22:01.972] ! fallback to default bump map: wpn\glock17_magazine_bump#
[29.09.24 23:22:01.972] ! fallback to default bump map: wpn\glock17_magazine_bump
[29.09.24 23:22:02.627] ! fallback to default bump map: wpn\wpn_sg552_bump#
[29.09.24 23:22:02.627] ! fallback to default bump map: wpn\wpn_sg552_bump
[29.09.24 23:22:02.668] ! invalid ogg-comment version, file: [c:\games\cpogsr\gamedata\sounds\weapons\ppsh41\ppsh41_reload_empty.ogg]
[29.09.24 23:22:02.669] ! invalid ogg-comment version, file: [c:\games\cpogsr\gamedata\sounds\weapons\ppsh41\ppsh41_revival.ogg]
[29.09.24 23:22:02.669] ! invalid ogg-comment version, file: [c:\games\cpogsr\gamedata\sounds\weapons\ppsh41\ppsh41_reload.ogg]
[29.09.24 23:22:02.696] ! fallback to default bump map: wpn\wpn_eft_ak74_gl_gp34_bump#
[29.09.24 23:22:02.697] ! fallback to default bump map: wpn\wpn_eft_ak74_gl_gp34_bump
[29.09.24 23:22:02.896] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of bar_laz_zone_mincer to erestrictortypenone because border().empty()
[29.09.24 23:22:02.898] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of respawn28598 to erestrictortypenone because border().empty()
[29.09.24 23:22:02.898] * [cspacerestrictionholder::register_restrictor]: change restrictor_type of respawn28603 to erestrictortypenone because border().empty()
[29.09.24 23:22:03.293] ! fallback to default bump map: wpn\wpn_raptr\wpn_raptr_bump#
[29.09.24 23:22:03.715] ! fallback to default bump map: wpn\gsh\gsh18_bump#
[29.09.24 23:22:03.715] ! fallback to default bump map: wpn\gsh\gsh18_bump
[29.09.24 23:22:03.858] ['op2ogsr'.on_first_update]: version = 42, fixes = 42
[29.09.24 23:22:03.866] --['all_spawn_fix'.respawn_allspawn]: version = 75, fixes = 75
[29.09.24 23:22:03.884] [rescan_physical_path] files count before: [58445]
[29.09.24 23:22:03.884] [rescan_physical_path] files count before2: [58428]
[29.09.24 23:22:03.884] [rescan_physical_path] files count after: [58445]
[29.09.24 23:22:03.885] [rescan_physical_path] files count before: [58445]
[29.09.24 23:22:03.885] [rescan_physical_path] files count before2: [58428]
[29.09.24 23:22:03.885] [rescan_physical_path] files count after: [58445]
[29.09.24 23:22:03.919] ! fallback to default bump map: wpn\shells\shell_bump#
[29.09.24 23:22:04.023] ! fallback to default bump map: wpn\wpn_ots14_scope_bump#
[29.09.24 23:22:04.023] ! fallback to default bump map: wpn\wpn_ots14_scope_bump
[29.09.24 23:22:04.448] ! fallback to default bump map: wpn\iwp\ammo\ammo_762_bump#
[29.09.24 23:22:05.057] * [cpatrolpathstorage::safe_path]: path[bar_house_look] pp[wp03|a=wait|t=25000] level_vertex_id[4294967295] -> 33195
[29.09.24 23:22:05.109] * [cpatrolpathstorage::safe_path]: path[bar_barman_hole_look] pp[name00|a=barman_tv] level_vertex_id[4294967295] -> 36053
[29.09.24 23:22:05.566] * memory usage: 0 k
[29.09.24 23:22:05.566] * end of synchronization a[1] r[1]
[29.09.24 23:22:05.566] * phase time: 10530 ms
[29.09.24 23:24:20.450] *********************************************************************************
[29.09.24 23:24:20.450] [print_output([cscriptengine::lua_pcall_failed])] script runtime error:
c:\games\cpogsr\gamedata\scripts\amk.script:847: attempt to call field 'set_variable' (a nil value)
stack traceback:
[c]: in function 'set_variable'
c:\games\cpogsr\gamedata\scripts\amk.script:847: in function
c:\games\cpogsr\gamedata\scripts\amk.script:1149: in function '__do_timer_action'
c:\games\cpogsr\gamedata\scripts\amk.script:466: in function 'check_timers'
c:\games\cpogsr\gamedata\scripts\amk.script:1650: in function 'on_actor_upade'
c:\games\cpogsr\gamedata\scripts\bind_stalker.script:851: in function
[29.09.24 23:24:20.450] *********************************************************************************
[29.09.24 23:24:20.450] 
fatal error
[error]expression    : fatal error
[error]function      : cscriptengine::lua_pcall_failed
[error]file          : e:\сталкер\!!!github\opogsr-engine\ogsr_engine\common_ai\script_engine.cpp
[error]line          : 46
[error]description   : [cscriptengine::lua_pcall_failed]: c:\games\cpogsr\gamedata\scripts\amk.script:847: attempt to call field 'set_variable' (a nil value)
[29.09.24 23:24:20.450] ***************************[scriptcrashhandler]**********************************
[29.09.24 23:24:20.450] stack traceback:
[c]: in function 'set_variable'
c:\games\cpogsr\gamedata\scripts\amk.script:847: in function
c:\games\cpogsr\gamedata\scripts\amk.script:1149: in function '__do_timer_action'
c:\games\cpogsr\gamedata\scripts\amk.script:466: in function 'check_timers'
c:\games\cpogsr\gamedata\scripts\amk.script:1650: in function 'on_actor_upade'
c:\games\cpogsr\gamedata\scripts\bind_stalker.script:851: in function
[29.09.24 23:24:20.450] locals: 
[29.09.24 23:24:20.450] string (*temporary) : c:\games\cpogsr\gamedata\scripts\amk.script:847: attempt to call field 'set_variable' (a nil value)
[29.09.24 23:24:20.450] end
[29.09.24 23:24:20.450] locals: 
[29.09.24 23:24:20.450] string params_string : 
[29.09.24 23:24:20.450] nil (*temporary) : [not available]
[29.09.24 23:24:20.450] string (*temporary) : timers
[29.09.24 23:24:20.450] string (*temporary) : gg_need_sleep_nrg
[29.09.24 23:24:20.450] number (*temporary) : 0.000000
[29.09.24 23:24:20.450] string (*temporary) : attempt to call field 'set_variable' (a nil value)
[29.09.24 23:24:20.450] end
[29.09.24 23:24:20.450] locals: 
[29.09.24 23:24:20.450] string select_string : reduce_sleep_nrg
[29.09.24 23:24:20.450] string params_string : 
[29.09.24 23:24:20.450] end
[29.09.24 23:24:20.450] locals: 
[29.09.24 23:24:20.450] table: timers
[29.09.24 23:24:20.450] table: timers.1
[29.09.24 23:24:20.450] string timers.1.1 : blow_shift
[29.09.24 23:24:20.451] can't dump script call stack - engine corrupted
[29.09.24 23:24:20.451] ********************************************************************************
[29.09.24 23:24:20.451] !![logstacktrace] thread: [x-ray primary thread]
[29.09.24 23:24:20.901] !!stack trace:
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8bd067d], fun: [buildstacktrace()] + [41 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->154]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8bbb9ba], fun: [logstacktrace()] + [62 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->74] + [10 byte(s)]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8bbbea6], fun: [xrdebug::backend()] + [758 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182] + [496 byte(s)]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8bbc127], fun: [xrdebug::fatal()] + [123 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->247]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8f4ed09], fun: [cscriptengine::lua_pcall_failed()] + [121 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\common_ai\script_engine.cpp-->47]
! module: [c:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff9a16a54e0], fun: [lj_bc_funcc()] + [66 byte(s)]
! module: [c:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff9a16e34ac], fun: [lj_err_run()] + [380 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luajit\src\lj_err.c-->849] + [33 byte(s)]
! module: [c:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff9a16e2556], fun: [err_msgv()] + [118 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luajit\src\lj_err.c-->874] + [8 byte(s)]
! module: [c:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff9a16e3256], fun: [lj_err_optype()] + [182 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luajit\src\lj_err.c-->908] + [34 byte(s)]
! module: [c:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff9a16e330f], fun: [lj_err_optype_call()] + [111 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luajit\src\lj_err.c-->938] + [11 byte(s)]
! module: [c:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff9a16f861a], fun: [lj_meta_call()] + [122 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luajit\src\lj_meta.c-->447] + [11 byte(s)]
! module: [c:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff9a16a5ce2], fun: [lj_vmeta_call()] + [38 byte(s)]
! module: [c:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff9a16af1ba], fun: [lua_pcall()] + [170 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b93466b8], fun: [luabind::detail::pcall()] + [100 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [17 byte(s)]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b9305992], fun: [luabind::detail::proxy_member_void_caller::~proxy_member_void_caller()] + [74 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luabind\luabind\detail\call_member.hpp-->269] + [15 byte(s)]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b9305711], fun: [cscriptbinderobjectwrapper::shedule_update()] + [101 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->35] + [101 byte(s)]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8ea625a], fun: [cgameobject::shedule_update()] + [378 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\gameobject.cpp-->832]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8f89a63], fun: [centity::shedule_update()] + [27 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\entity.cpp-->328]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8f80ffa], fun: [centityalive::shedule_update()] + [18 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\entity_alive.cpp-->195]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8e7c1bf], fun: [cactor::shedule_update()] + [975 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\actor.cpp-->1069]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8b6470b], fun: [csheduler::update()] + [387 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->452]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8ebaa71], fun: [cgamepersistent::onframe()] + [729 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\gamepersistent.cpp-->614]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8b98ddb], fun: [cregistrator::process()] + [87 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\pure.h-->109]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8b98870], fun: [crenderdevice::framemove()] + [476 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->413]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8b979dc], fun: [crenderdevice::on_idle()] + [176 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->185]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8b984fe], fun: [crenderdevice::run()] + [582 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8b6079e], fun: [startup()] + [1014 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->212]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8b60e80], fun: [winmain_impl()] + [536 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b8b6100f], fun: [winmain()] + [335 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! module: [c:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6b938111e], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ff9b7db7374], fun: [basethreadinitthunk()] + [20 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ff9b827cc91], fun: [rtluserthreadstart()] + [33 byte(s)]

[29.09.24 23:24:20.901] ********************************************************************************

2024-09-30 00:26:00

Можно этот пост удалить проблема решена же?

2024-09-30 23:59:14

Решена? Никто ничего не написал. Если кто решил - пишите)

2024-10-01 00:19:47

Парни, правки обновил, но вылет остался. Только вылетает теперь минут через 5 игры. Я вообще  подумывал что проблема у меня, но надеялся что по логу кто-нибудь подскажет где смотреть и в чём я рукожоп)
Я встречал такое в комментах, что находятся такие кто разбирается. Вот и решил попробовать, вдруг подскажут.
Ну да ладно, попробую ещё где поискать. Удаляйте, а то мне и самому тяжко каждый раз перематывать столько текста)) Спасибо большое!

2024-10-01 00:37:07

Короче 1.скачай обновление игры по ссылке выше, потом ставь правки когда ты мне писал правки были старые . По твоему логу видно что правка по артефактам.  Я все обновил.

2024-10-01 06:24:45

Ок. Попробую. Постараюсь побыстрее.

2024-10-01 12:33:18

Я и решил он правку старую поставил, а в новом даже не патче а фиксе автор мода  сделал замену углублятся не буду  правки все 100% рабочие. Я обновил всё .

2024-10-01 12:33:59

Парни, спасибо большое! Всё скачал, обновил, минут 10 побегал по локации, вроде не вылетает. Ещё раз, большое спасибо!)

2024-10-02 04:04:02

Сначала вроде всё норм было. А сейчас уже седьмой игровой день и какого-то х... стала вылетать. И выводит на экран лог,  но там многабукафф) , а я не в этом не разбираюсь и не пойму что-почём. Причём вылетает не сразу при загрузке, а через минуту-полторы-две игры. Подскажите пожалуйста кто-нибудь что делать.

2024-09-29 18:48:42

А правки ставил, а то там три фикса уже выходило? Мне уже надоело обновлять каждую неделю.

2024-09-30 12:29:45

Да я вроде неделю только как скачал. Может больше, дней 8-9. Вроде сразу со всеми правками. Но попробую сейчас глянуть. Спасибо большое!

2024-09-30 13:30:53

В смысле, которые нужны были)

2024-09-30 13:32:31

Я обновил все правки свои 10 мин назад только.

2024-09-30 14:28:07

Не получилось! )))

2024-09-29 14:08:30
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> stalkeropatriot, по дороге*
2025-11-29 20:21:55
> Ognom, Я чего-то не понял твоё сообщение. Что такое дороша 6?
2025-11-29 15:59:28
> Maxadoow, 🤝💪
2025-11-29 13:30:48
> Керчик-Перчик, 🤝
2025-11-29 13:02:46
> Maxadoow, ну, теперь понимаю, почему настолько разное описание модов, мы друг другу толковали, для меня вот наоборот наиболее известен Апокалипсис от Зауруса, хотя вроде-бы, и сам помнил, что ещё где-то, точно был Апокалипсис
2025-11-29 11:59:36
знаешь меня удивляет что на форуме столько народа сидит) и хоть бы кто сказал, что Апокалипсис глобал мод который, развивался параллельно с всем известным ОП, фактически всё1 что от DoD там) и трилогия вообще разные моды
2025-11-29 11:18:59
тоже самое с ЗШ.З, проходил всё это, когда они только вышли, и знаю что в крайних версиях только оптимизацию правили, скрипты ровняли и подобное.
2025-11-29 11:08:56
> Керчик-Перчик, ну теперь понятно о чем речь, и о чем ты толкуешь. 2 разных мода. Я тебе говорю о моде от DoD, а ты о модах от Зауруса) Сейчас более детально глянул, да, есть у Зауруса группировка Апокалипсис, события совпадают и лор один и тот же. Апокалипсис от Зауруса мало известен. Поэтому и недопонимание возникло. Просто мод от DoD он на слуху, то как основа ОП и Солянка, общая база у них, глобал мод.
Вообщем ты мне о квадратном, я тебе о круглом))
2025-11-29 10:55:17
> Maxadoow, и по УЗЧН в разделе прохождения написано - "Модификация Упавшая Звезда . Честь наемника это продолжение сюжетной линии трилогии «Апокалипсис»"
2025-11-29 00:59:45
> Maxadoow, ну, кстати Золотой Шар, буквально зайди в категорию Прохождения - Золотой Шар. Завершение - Второстепенные Сюжетные Линии
2025-11-29 00:58:02
> Maxadoow, блин, да я моды только отсюда качаю
2025-11-29 00:50:12
> stalkeropatriot, продолжение, где профукана ещё одна часть по дороше6
2025-11-28 23:44:37
> Maxadoow, Так ты что? УЗЧН это реально продолжение истории трилогии Апокалипсиса. Там в начале игры показывается что произошло в прошлых частях. А так да УЗЧН почти отдельный мод от трилогии. Однако всё равно является продолжение линейки-трилогии Зауруса. С ПС почти такое же.
2025-11-28 22:40:17
> Керчик-Перчик, однако могу предположить что Апокалипсис(в который играл наверное один раз) есть в разных версиях и сборках, возможно есть какие то экспериментальные моды которые были соединены, в любом случаи это не оригинал мод. Поэтому может возникнуть путаница. Есть так же фанатские сборки УЗ и репаки. Оригинал на движке OGSR тоже можно считать оригинальным, потому что нет изменений по гейм плею и сюжетке, всё остальное фанмоды, там всё что угодно может быть.
2025-11-28 20:24:09
> Maxadoow, > Керчик-Перчик,спасибо, всё перечисленное пройдено. Можно что-то из нового? Если конечно такое есть.
2025-11-28 20:23:02
> Керчик-Перчик, те кто хочет разобраться это сделали, Когда хочешь узнать человека кто он есть, начинаешь общаться, поэтому и пишу тебе. Я не доказываю тебе своё, а отвечаю задавшему вопрос, и если вижу бредок, не могу пройти, то как это связано с моим ответом. Тут доказывать нечего, всё есть в гугл. Отвечаю тебе очень корректно и сдержанно.
2025-11-28 20:13:29
> Maxadoow, Я не играл в Историю Путника, и никогда не слышал даже, ты не заметил что делаешь то же самое что и я? Каждый своё доказывает, нам даже ни кто ничего в чате по этому поводу не пишет, т.к. выглядит как диалог двух гениев
2025-11-28 20:06:16
даже если человек чтото путает, бывает, есть гугл, глянь проясни для себя ошибочность или правоту своих слов, а не страдать какими то придумками жить и выдавать это за чистую монету, доказывая своё
2025-11-28 19:51:53
> Керчик-Перчик, тоже самое хотел написать, реально, просто абсурд доказывать непойми что 3 дня о ЗШ Завершение, когда на деле выясняется что это ЗШ История Путника. Тоже самое здесь, оригинальный УЗ.ЧН и Апокалипсис не имеют ничего общего, привел тебе аргументы которые ниже.
2025-11-28 19:48:51
> Maxadoow, блин... короче нам с друг другом смысла говорить нет воопще по поводу того что к чему относится... это будет бесконечный бессмысленный спор...
2025-11-28 19:20:41
Авторизация