Сталкер: shadow of chernobyl - объединённый пак [ogsr engine] repack от serega-lus

Тени Чернобыля - Repack

  • Описание
  • Отзывы
  • Правки
  • Сборки
  • Прохождения
Информация:
информация:
год выпуска: 2023-2025
жанр: action /shooter / 3d / 1st person
издатель: prophet13
тип издания: repack
версия мода: от 15.08.2025
язык интерфейса: русский
язык озвучки: русский
таблетка: вшита

системные требования:
операционная система: windows 10 / windows 11 (только х64 bit)
процессор: intel® core™ i3 или аналог
оперативная память: min: 4гб | rec: 8гб | ult: 16гб
видеокарта: min: 2гб | rec: 6гб | ult: 8гб - nvidia® geforce™ - ati radeon®
звуковая карта: звуковое устройство, совместимое с directx® 9.0с
свободное место на жестком диске: 17 гб ssd

различия между версиями объединённого пака: ознакомиться со статьёй
Описание:
Интерактивная карта мода ОП 2.2: Перейти к материалу
Оружейный пак, состоящий из оружия из таких модов, как Gunslinger, STCoP WP 3.5, Shoker Weapon Mod, Boomsticks and Sharpsticks и др.
Анимации полной/неполной перезарядки, расклина.
Замена рук при смене костюма.
Анимации прыжков и выглядываний главного героя.
Улучшенная графика: опциональные паки растительности и улучшенные текстуры, обновлённый локационный пак.
Множественные изменения сюжетных линий ОП-2 и Народной Солянки: Снайпер, Волазар, Шахматист и др.
Изменённый финал игры.
Множественные правки баланса торговли, обменов, квестов, артефактов, предметов.
Ребаланс урона, исходящего от ГГ и НПС.
Ребаланс сложностей игры: нынешняя "Разминка" теперь подойдёт для новичков.
Исправления различных багов и вылетов как ОП-2, так и оригинального Сталкера: переполнение нетпакетов, проваливание предметов под текстуры.
Квестовые предметы теперь не трогают бюреры, полтергейсты и псевдогиганты.
Равнозначные первый и второй слоты, а также новые слоты под пистолет и различные девайсы.
Некоторые аспекты геймплея можно менять на свой вкус: инвентарь, hud, различные правки. Всё это удобно настраивается, не выходя из игры.
Особенности репака
Игра:
- Ничего не вырезано
- Ничего не перекодировано
- Версия игры: Shadow of Chernobyl [OGSR Engine x64]
- Версия мода: от 15.08.2025
Читать далее

Важно:
- Если не работают сохранения, тогда запускаем игру с правами администратора или отключаем на ПК «Контроль учетных записей» (UAC).
- Если не будет запускаться игра, пробуем удалить файл «user.ltx» из папки «userdata», в корне игры.
- Не ставить репак на диск "С" (там где Windows).
Решение проблемы с отображением установщика

- RePack by SEREGA-LUS
○ Репак обновлен 26.07.2025.
○ Мод обновлен до версии от 22.07.2025.
○ Старые сохранения работать будут
Скриншоты
Скачать через:
Материал обновлен: 2025-11-25 16:29:16

Помогите пожалуйста разобрать почему не запускается сборка. Абсолютно чистая скачанная отсюда. Запускаю, вижу маленькое окно с картинкой при запуске и второе черное окно и потом просто все вылетает. Игра даже не заходит в полный экран. Лог вылета прилагаю.

[27.08.25 20:38:05.700] * Detected CPU: 13th Gen Intel(R) Core(TM) i7-13700K [GenuineIntel], F6/M183/S1
[27.08.25 20:38:05.700] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[27.08.25 20:38:05.700] * CPU cores: [16], threads: [24]
[27.08.25 20:38:05.700] * CPU0 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.700] * CPU1 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.700] * CPU2 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU3 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU4 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU5 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU6 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU7 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU8 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU9 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU10 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU11 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU12 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU13 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU14 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU15 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU16 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU17 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU18 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU19 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU20 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU21 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU22 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU23 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] Initializing File System...
[27.08.25 20:38:05.701] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#0], size: [1059330832]
[27.08.25 20:38:05.708] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#01], size: [1070425163]
[27.08.25 20:38:05.715] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#02], size: [1058815510]
[27.08.25 20:38:05.722] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#03], size: [367835424]
[27.08.25 20:38:05.735] --Found base arch: [d:\ p ogsr\gamedata.db_meshes_#0], size: [1050281891]
[27.08.25 20:38:05.759] --Found base arch: [d:\ p ogsr\gamedata.db_meshes_#01], size: [440480801]
[27.08.25 20:38:05.770] --Found base arch: [d:\ p ogsr\gamedata.db_sounds_#0], size: [1050568837]
[27.08.25 20:38:05.891] --Found base arch: [d:\ p ogsr\gamedata.db_sounds_#01], size: [507539892]
[27.08.25 20:38:05.915] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#0], size: [1049321243]
[27.08.25 20:38:05.929] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#01], size: [1056068459]
[27.08.25 20:38:05.940] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#02], size: [1048634336]
[27.08.25 20:38:05.952] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#03], size: [1048761896]
[27.08.25 20:38:05.965] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#04], size: [1051459734]
[27.08.25 20:38:05.978] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#05], size: [1049678890]
[27.08.25 20:38:05.984] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#06], size: [875928662]
[27.08.25 20:38:05.991] --Found base arch: [d:\ p ogsr\gamedata.dbb_base], size: [30513426]
[27.08.25 20:38:06.010] --Found base arch: [d:\ p ogsr\gamedata.dbc_update], size: [1050914276]
[27.08.25 20:38:06.018] --Found base arch: [d:\ p ogsr\gamedata.dbc_update_1], size: [1051911929]
[27.08.25 20:38:06.033] --Found base arch: [d:\ p ogsr\gamedata.dbc_update_2], size: [964272478]
[27.08.25 20:38:06.038] using fs-ltx: [fsgame.ltx]
[27.08.25 20:38:06.039] FS: 58176 files cached, 0Kb memory used.
[27.08.25 20:38:06.039] Init FileSystem 0.338253 sec
[27.08.25 20:38:06.050] [OGSR Engine (x64)] build date: [Aug 15 2025 12:30:13]
[27.08.25 20:38:06.050] [_MSC_FULL_VER]: [193231328], [_MSVC_LANG]: [202002L]
[27.08.25 20:38:06.050] Working Directory: [D:\ P OGSR\bin_x64]
[27.08.25 20:38:06.050] CommandLine: ["D:\ P OGSR\bin_x64\xrEngine.exe" ]
[27.08.25 20:38:06.150] Found HUDs: [ advancer default_hud heroin_zero secret_trails serafim stalker_shoc ]
[27.08.25 20:38:06.151] Found Invs: [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default_inv default_inv_light default_inv_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[27.08.25 20:38:06.151] Initializing Engine...
[27.08.25 20:38:06.151] Starting INPUT device...
[27.08.25 20:38:06.174] --------------------------------------------------------------------------------
[27.08.25 20:38:06.174] [32057MB] physical memory installed, [25153MB] available, [21] percent of memory in use
[27.08.25 20:38:06.174] PageFile usage: [145MB], Peak PageFile usage: [145MB]
[27.08.25 20:38:06.174] --------------------------------------------------------------------------------
[27.08.25 20:38:06.174] * [ D3D ]: textures[0 K]
[27.08.25 20:38:06.174] * [x-ray]: process heap[0 K], render[0 K]
[27.08.25 20:38:06.174] * [x-ray]: economy: strings[29044 K], smem[0 K]
[27.08.25 20:38:06.174] SOUND: OpenAL: enumerate devices...
[27.08.25 20:38:06.174] SOUND: OpenAL: EnumerationExtension Present
[27.08.25 20:38:06.201] devices OpenAL Soft
[27.08.25 20:38:06.201] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[27.08.25 20:38:06.237] SOUND: OpenAL: All available devices:
[27.08.25 20:38:06.237] 1. OpenAL Soft, Spec Version 1.1 (default) eax[0] efx[yes] xram[no]
[27.08.25 20:38:06.237] 2. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
[27.08.25 20:38:06.237] Executing config-script "d:\ p ogsr\gamedata\config\default_controls.ltx"...
[27.08.25 20:38:06.238] ! cant find corresponding [id] for action_name [chat]
[27.08.25 20:38:06.238] [d:\ p ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[27.08.25 20:38:06.238] Executing config-script "d:\ p ogsr\gamedata\config\rspec_default.ltx"...
[27.08.25 20:38:06.238] [d:\ p ogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[27.08.25 20:38:06.238] SOUND: Selected device is OpenAL Soft
[27.08.25 20:38:06.238] [OpenAL] EFX: present
[27.08.25 20:38:06.238] Loading of [sEnvironment.xr]
[27.08.25 20:38:06.238] ~ env id=[0] name=[identity]
[27.08.25 20:38:06.238] ~ env id=[1] name=[default]
[27.08.25 20:38:06.238] ~ env id=[2] name=[bathroom]
[27.08.25 20:38:06.238] ~ env id=[3] name=[mountains]
[27.08.25 20:38:06.238] ~ env id=[4] name=[yard]
[27.08.25 20:38:06.238] ~ env id=[5] name=[room]
[27.08.25 20:38:06.238] ~ env id=[6] name=[plant]
[27.08.25 20:38:06.238] ~ env id=[7] name=[long_corridor]
[27.08.25 20:38:06.238] ~ env id=[8] name=[open_space]
[27.08.25 20:38:06.238] ~ env id=[9] name=[house]
[27.08.25 20:38:06.238] ~ env id=[10] name=[forest]
[27.08.25 20:38:06.238] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[27.08.25 20:38:06.246] Starting RENDER device...
[27.08.25 20:38:06.255] * GPU [vendor:10DE]-[device:2704]: NVIDIA GeForce RTX 4080

2025-08-27 19:42:37

Вылетает из Варлаба после провождения Голограммы. Именно после завершения квеста.

2025-08-09 12:39:02

Всех приветствую. Парни подскажите, как можно сохранять арты которые после выброса уничтожаются? Считаю, что разработчик норм придумал, что бы топовые арты были не вычные, но хотя бы булыжники, можно оставить в покое. А то, один из первых квестов Кости на булыжники, а они всё равно пропадают в схроне.

2025-07-08 15:19:24

Чтобы вещи не пропадали, нужен замок

2025-07-08 16:15:09

Причём тут, замок и превращение артефактов после выброса в булыжник или просто исчезает? Я нашёл способ.  Что бы арты не портились, нужно их перед выбросом в обычный тайник кинуть, а я складывал в схрон, что сам делал.

2025-07-11 16:50:45

хочу перейти с болот на затон после того как поднял флешку сыча при помощи телепортатора и такая ошибка
[03.07.25 18:23:08.255] * detected cpu: 12th gen intel(r) core(tm) i5-12450h [genuineintel], f6/m154/s3
[03.07.25 18:23:08.256] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx, avx2
[03.07.25 18:23:08.256] * cpu cores: [8], threads: [12]
[03.07.25 18:23:08.256] * cpu0 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu1 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu2 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu3 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu4 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu5 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu6 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu7 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu8 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu9 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu10 current freq: 2000 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] * cpu11 current freq: 1466 mhz, max freq: 2000 mhz
[03.07.25 18:23:08.256] initializing file system...
[03.07.25 18:23:08.257] --found base arch: [d:\ p ogsr\gamedata.db_levels_#0], size: [1059330832]
[03.07.25 18:23:08.263] --found base arch: [d:\ p ogsr\gamedata.db_levels_#01], size: [1070425163]
[03.07.25 18:23:08.269] --found base arch: [d:\ p ogsr\gamedata.db_levels_#02], size: [1058815510]
[03.07.25 18:23:08.274] --found base arch: [d:\ p ogsr\gamedata.db_levels_#03], size: [367835424]
[03.07.25 18:23:08.278] --found base arch: [d:\ p ogsr\gamedata.db_meshes_#0], size: [1050281891]
[03.07.25 18:23:08.293] --found base arch: [d:\ p ogsr\gamedata.db_meshes_#01], size: [440480801]
[03.07.25 18:23:08.305] --found base arch: [d:\ p ogsr\gamedata.db_sounds_#0], size: [1050568837]
[03.07.25 18:23:08.532] --found base arch: [d:\ p ogsr\gamedata.db_sounds_#01], size: [507539892]
[03.07.25 18:23:08.560] --found base arch: [d:\ p ogsr\gamedata.db_textures_#0], size: [1049321243]
[03.07.25 18:23:08.576] --found base arch: [d:\ p ogsr\gamedata.db_textures_#01], size: [1056068459]
[03.07.25 18:23:08.591] --found base arch: [d:\ p ogsr\gamedata.db_textures_#02], size: [1048634336]
[03.07.25 18:23:08.607] --found base arch: [d:\ p ogsr\gamedata.db_textures_#03], size: [1048761896]
[03.07.25 18:23:08.623] --found base arch: [d:\ p ogsr\gamedata.db_textures_#04], size: [1051459734]
[03.07.25 18:23:08.641] --found base arch: [d:\ p ogsr\gamedata.db_textures_#05], size: [1049678890]
[03.07.25 18:23:08.647] --found base arch: [d:\ p ogsr\gamedata.db_textures_#06], size: [875928662]
[03.07.25 18:23:08.653] --found base arch: [d:\ p ogsr\gamedata.dbb_base], size: [30521912]
[03.07.25 18:23:08.695] --found base arch: [d:\ p ogsr\gamedata.dbc_update], size: [1050914276]
[03.07.25 18:23:08.702] --found base arch: [d:\ p ogsr\gamedata.dbc_update_1], size: [1051911929]
[03.07.25 18:23:08.726] --found base arch: [d:\ p ogsr\gamedata.dbc_update_2], size: [964272478]
[03.07.25 18:23:08.729] using fs-ltx: [fsgame.ltx]
[03.07.25 18:23:08.729] --found fs dir: [d:\ p ogsr\appdata\]
[03.07.25 18:23:08.729]   files: [6]
[03.07.25 18:23:08.740] --found fs dir: [d:\ p ogsr\gamedata\]
[03.07.25 18:23:08.740]   files: [5]
[03.07.25 18:23:08.741] --found fs dir: [d:\ p ogsr\gamedata\textures\]
[03.07.25 18:23:08.741]   files: [3]
[03.07.25 18:23:08.741] --found fs dir: [d:\ p ogsr\gamedata\scripts\]
[03.07.25 18:23:08.741]   files: [9]
[03.07.25 18:23:08.741] --found fs dir: [d:\ p ogsr\gamedata\config\]
[03.07.25 18:23:08.741]   files: [6]
[03.07.25 18:23:08.742] --found fs dir: [d:\ p ogsr\appdata\settings\]
[03.07.25 18:23:08.742]   files: [20]
[03.07.25 18:23:08.742] --found fs dir: [d:\ p ogsr\appdata\savedgames\]
[03.07.25 18:23:08.746]   files: [2340]
[03.07.25 18:23:08.748] --found fs dir: [d:\ p ogsr\appdata\logs\]
[03.07.25 18:23:08.748]   files: [40]
[03.07.25 18:23:08.748] fs: 60577 files cached, 0kb memory used.
[03.07.25 18:23:08.748] init filesystem 0.492150 sec
[03.07.25 18:23:08.749] [ogsr engine (x64)] build date: [apr 23 2025 10:49:04]
[03.07.25 18:23:08.749] [_msc_full_ver]: [193231328], [_msvc_lang]: [202002l]
[03.07.25 18:23:08.749] working directory: [d:\ p ogsr\bin_x64]
[03.07.25 18:23:08.749] commandline: ["d:\ p ogsr\bin_x64\xrengine.exe" ]
[03.07.25 18:23:08.951] found huds: [ advancer default_hud heroin_zero secret_trails serafim stalker_shoc ]
[03.07.25 18:23:08.952] found invs: [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default_inv default_inv_light default_inv_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[03.07.25 18:23:08.952] initializing engine...
[03.07.25 18:23:08.954] starting input device...
[03.07.25 18:23:08.974] --------------------------------------------------------------------------------
[03.07.25 18:23:08.974] [16104mb] physical memory installed, [4863mb] available, [69] percent of memory in use
[03.07.25 18:23:08.974] pagefile usage: [139mb], peak pagefile usage: [139mb]
[03.07.25 18:23:08.974] --------------------------------------------------------------------------------
[03.07.25 18:23:08.974] * [ d3d ]: textures[0 k]
[03.07.25 18:23:08.974] * [x-ray]: process heap[0 k], render[0 k]
[03.07.25 18:23:08.974] * [x-ray]: economy: strings[29033 k], smem[0 k]
[03.07.25 18:23:08.974] sound: openal: enumerate devices...
[03.07.25 18:23:08.975] sound: openal: enumerationextension present
[03.07.25 18:23:09.020] devices openal soft
[03.07.25 18:23:09.020] sound: openal: system  default snddevice name is openal soft
[03.07.25 18:23:09.109] sound: openal: all available devices:
[03.07.25 18:23:09.109] 1. openal soft, spec version 1.1 (default) eax[0] efx[yes] xram[no]
[03.07.25 18:23:09.109] 2. generic software, spec version 1.1  eax[2] efx[no] xram[no]
[03.07.25 18:23:09.109] executing config-script "d:\ p ogsr\gamedata\config\default_controls.ltx"...
[03.07.25 18:23:09.110] ! cant find corresponding [id] for action_name [chat]
[03.07.25 18:23:09.110] [d:\ p ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[03.07.25 18:23:09.110] executing config-script "user.ltx"...
[03.07.25 18:23:09.110] executing config-script "d:\ p ogsr\gamedata\config\rspec_default.ltx"...
[03.07.25 18:23:09.110] [d:\ p ogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[03.07.25 18:23:09.110] executing config-script "d:\ p ogsr\gamedata\config\default_controls.ltx"...
[03.07.25 18:23:09.110] ! cant find corresponding [id] for action_name [chat]
[03.07.25 18:23:09.110] [d:\ p ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[03.07.25 18:23:09.111] [d:\ p ogsr\appdata\user.ltx] successfully loaded.
[03.07.25 18:23:09.111] sound: selected device is openal soft
[03.07.25 18:23:09.111] [openal] efx: present
[03.07.25 18:23:09.111] loading of [senvironment.xr]
[03.07.25 18:23:09.111] ~ env id=[0] name=[identity]
[03.07.25 18:23:09.111] ~ env id=[1] name=[default]
[03.07.25 18:23:09.111] ~ env id=[2] name=[bathroom]
[03.07.25 18:23:09.111] ~ env id=[3] name=[mountains]
[03.07.25 18:23:09.111] ~ env id=[4] name=[yard]
[03.07.25 18:23:09.111] ~ env id=[5] name=[room]
[03.07.25 18:23:09.111] ~ env id=[6] name=[plant]
[03.07.25 18:23:09.111] ~ env id=[7] name=[long_corridor]
[03.07.25 18:23:09.111] ~ env id=[8] name=[open_space]
[03.07.25 18:23:09.111] ~ env id=[9] name=[house]
[03.07.25 18:23:09.111] ~ env id=[10] name=[forest]
[03.07.25 18:23:09.111] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[03.07.25 18:23:09.151] starting render device...
[03.07.25 18:23:09.168] * gpu [vendor:10de]-[device:25a2]: nvidia geforce rtx 3050 laptop gpu
[03.07.25 18:23:09.867] [chw::createdevice] refcount of [hw.pdevice]: [3]
[03.07.25 18:23:09.867] *     texture memory: 3964 m
[03.07.25 18:23:09.871] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[03.07.25 18:23:09.871] * gpu vertex cache: unrecognized, 24
[03.07.25 18:23:09.872] * dvb created: 4096k
[03.07.25 18:23:09.872] * dib created: 512k
[03.07.25 18:23:09.891] [cresourcemanager::ondevicecreate] count of *shaders*.xr files: [1]
[03.07.25 18:23:09.892] ! version conflict in shader 'models\lightplanes_00'
[03.07.25 18:23:09.892] ! version conflict in shader 'models\lightplanesself'
[03.07.25 18:23:09.892] ! version conflict in shader 'models\model_puh'
[03.07.25 18:23:09.892] ! version conflict in shader 'models\model_refl'
[03.07.25 18:23:09.892] ! version conflict in shader 'models\xbrainglass'
[03.07.25 18:23:09.892] ! version conflict in shader 'models\xdistortcolorlinv'
[03.07.25 18:23:09.892] ! version conflict in shader 'models\xglass'
[03.07.25 18:23:09.892] ! version conflict in shader 'models\xglass2'
[03.07.25 18:23:09.892] ! version conflict in shader 'models\xlens'
[03.07.25 18:23:09.892] ! version conflict in shader 'selflight_static'
[03.07.25 18:23:09.893] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [2]
[03.07.25 18:23:09.969] !![ireaderbase::find_chunk_thm] thm [act\arm_exo\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42]
[03.07.25 18:23:09.989] !![ireaderbase::find_chunk_thm] thm [monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46]
[03.07.25 18:23:10.063] !![ireaderbase::find_chunk_thm] thm [wpn\gwr\groza\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[03.07.25 18:23:10.063] !![ireaderbase::find_chunk_thm] thm [wpn\gwr\groza\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[03.07.25 18:23:10.095] !![ireaderbase::find_chunk_thm] thm [wpn\monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46]
[03.07.25 18:23:10.125] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_addon_sil_556_bump] chunk [2073] fixed, wrong size = [22], correct size = [27]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm][000003d2280f3d00] chunk [2072] has invalid size [41], return elapsed size [39]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_mag_black_30] chunk [2072] fixed, wrong size = [28], correct size = [39]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm][000003d2280f3280] chunk [2072] has invalid size [39], return elapsed size [34]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm][000003d2280f3640] chunk [2072] has invalid size [48], return elapsed size [46]
[03.07.25 18:23:10.129] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[03.07.25 18:23:10.142] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_gp25_gs_bump] chunk [2073] fixed, wrong size = [19], correct size = [18]
[03.07.25 18:23:10.145] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[03.07.25 18:23:10.158] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_scope_aimpoint_bump] chunk [2073] fixed, wrong size = [27], correct size = [28]
[03.07.25 18:23:10.169] * hwdst/pcf supported and used
[03.07.25 18:23:10.169] - sss hud raindrops shader installed 0
[03.07.25 18:23:10.169] - sss rain shader installed 1
[03.07.25 18:23:10.169] - sss blood shader installed 1
[03.07.25 18:23:10.169] - sss branches shader installed 1
[03.07.25 18:23:14.316] [cpslibrary::loadall] count of *particles*.xr files: [2]
[03.07.25 18:23:14.317] load [d:\ p ogsr\gamedata\particles_cop.xr]
[03.07.25 18:23:14.326] cop format used for file [d:\ p ogsr\gamedata\particles_cop.xr]
[03.07.25 18:23:14.351] load [d:\ p ogsr\gamedata\particles.xr]
[03.07.25 18:23:14.448] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[03.07.25 18:23:14.448] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[03.07.25 18:23:14.448] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[03.07.25 18:23:14.448] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[03.07.25 18:23:14.448] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[03.07.25 18:23:14.589] ! particleeffect [none] with empty texture or shader. cannot create shader for visual!
[03.07.25 18:23:15.359] --lua version: [luajit 2.1.0-beta3]
[03.07.25 18:23:15.359] --mode version: cumulative pack ogsr engine + upd 23.04.2025. debug mode: false
[03.07.25 18:23:15.403] starting engine...
[03.07.25 18:23:20.812] [rescan_physical_path] files count before: [60577]
[03.07.25 18:23:20.812] [rescan_physical_path] files count before2: [58238]
[03.07.25 18:23:20.856] [rescan_physical_path] files count after: [60577]
[03.07.25 18:23:22.721] * phase time: 1 ms
[03.07.25 18:23:22.738] [cscriptstorage] found working luajit wm! close it!
[03.07.25 18:23:22.835] --lua version: [luajit 2.1.0-beta3]
[03.07.25 18:23:22.835] --mode version: cumulative pack ogsr engine + upd 23.04.2025. debug mode: false
[03.07.25 18:23:22.855] ! cannot find saved game ~~~ sandbox initialized
[03.07.25 18:23:22.856] ! unknown command: flush
[03.07.25 18:23:22.856] * phase time: 134 ms
[03.07.25 18:23:22.869] * loading spawn registry...
[03.07.25 18:23:24.185] start load of custom waypoints...
[03.07.25 18:23:24.187] loaded 49 items from custom_waypoints, 6 from all.spawn was replaced!
[03.07.25 18:23:24.187] end load of custom waypoints...
[03.07.25 18:23:24.210] * 15841 spawn points are successfully loaded
[03.07.25 18:23:24.210] * loading objects...
[03.07.25 18:23:24.667] * 35575 objects are successfully loaded
[03.07.25 18:23:24.773] ~~[smart_terrain 'metka3_boar_psevdopda']: smart section not found in spawn_ini(). will be used logic file: ['scripts\generators\gener_boar_psevdopda.ltx']
[03.07.25 18:23:24.773] ~~[smart_terrain 'metka2_dog_psevdopda']: smart section not found in spawn_ini(). will be used logic file: ['scripts\generators\gener_dog_psevdopda.ltx']
[03.07.25 18:23:24.773] ~~[smart_terrain 'metka4_flesh_psevdopda']: smart section not found in spawn_ini(). will be used logic file: ['scripts\generators\gener_flesh_pda.ltx']
[03.07.25 18:23:24.799] ~~[smart_terrain 'scromnyi']: smart section not found in spawn_ini(). will be used logic file: ['scripts\new\nebo\scromnyi_new.ltx']
[03.07.25 18:23:24.815] ~~[smart_terrain 'kashei']: smart section not found in spawn_ini(). will be used logic file: ['scripts\new\nebo\kashei_new.ltx']
[03.07.25 18:23:25.499] story_id not found: land_lazaret_stalker3
[03.07.25 18:23:25.501] story_id not found: piligrim
[03.07.25 18:23:25.502] story_id not found: land_lazaret_stalker2
[03.07.25 18:23:25.600] * 4096 script vars are successfully loaded
[03.07.25 18:23:25.600] game d:\ p ogsr\appdata\savedgames\user_autosave.sav is in developer mode
[03.07.25 18:23:27.280] * game user_autosave is successfully loaded from file 'd:\ p ogsr\appdata\savedgames\user_autosave.sav' (4.424s)
[03.07.25 18:23:27.280] * phase time: 4424 ms
[03.07.25 18:23:27.321] # player not found. new player created.
[03.07.25 18:23:27.321] * client : connection accepted -
[03.07.25 18:23:27.330] * phase time: 49 ms
[03.07.25 18:23:27.361] * phase time: 31 ms
[03.07.25 18:23:29.246] --[ispatial_db::initialize] bbc is [87.6, 34.9, 115.0], bbd is [715.0, 59.1, 715.0]
[03.07.25 18:23:29.246] --[ispatial_db::initialize] bbc is [87.6, 34.9, 115.0], bbd is [715.0, 59.1, 715.0]
[03.07.25 18:23:29.253] * phase time: 1891 ms
[03.07.25 18:23:32.257] * phase time: 3004 ms
[03.07.25 18:23:32.258] * [loading vb] 65524 verts, 2047 kb
[03.07.25 18:23:32.260] * [loading vb] 49375 verts, 1542 kb
[03.07.25 18:23:32.264] * [loading vb] 65532 verts, 2047 kb
[03.07.25 18:23:32.268] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.271] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.274] * [loading vb] 65534 verts, 2047 kb
[03.07.25 18:23:32.276] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.277] * [loading vb] 65532 verts, 2047 kb
[03.07.25 18:23:32.279] * [loading vb] 65534 verts, 2047 kb
[03.07.25 18:23:32.281] * [loading vb] 65532 verts, 2047 kb
[03.07.25 18:23:32.283] * [loading vb] 65534 verts, 2047 kb
[03.07.25 18:23:32.285] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.286] * [loading vb] 65534 verts, 2047 kb
[03.07.25 18:23:32.288] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.292] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.296] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.297] * [loading vb] 65533 verts, 2047 kb
[03.07.25 18:23:32.299] * [loading vb] 65533 verts, 2047 kb
[03.07.25 18:23:32.300] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.302] * [loading vb] 65534 verts, 2047 kb
[03.07.25 18:23:32.303] * [loading vb] 65532 verts, 2047 kb
[03.07.25 18:23:32.305] * [loading vb] 65533 verts, 2047 kb
[03.07.25 18:23:32.306] * [loading vb] 65534 verts, 2047 kb
[03.07.25 18:23:32.307] * [loading vb] 65530 verts, 2047 kb
[03.07.25 18:23:32.309] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.311] * [loading vb] 65532 verts, 2047 kb
[03.07.25 18:23:32.312] * [loading vb] 65533 verts, 2047 kb
[03.07.25 18:23:32.314] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.315] * [loading vb] 65532 verts, 2047 kb
[03.07.25 18:23:32.317] * [loading vb] 65535 verts, 2047 kb
[03.07.25 18:23:32.318] * [loading vb] 65534 verts, 2047 kb
[03.07.25 18:23:32.319] * [loading vb] 62064 verts, 1939 kb
[03.07.25 18:23:32.321] * [loading vb] 65534 verts, 2047 kb
[03.07.25 18:23:32.322] * [loading vb] 65534 verts, 2047 kb
[03.07.25 18:23:32.323] * [loading vb] 65533 verts, 2047 kb
[03.07.25 18:23:32.325] * [loading vb] 20072 verts, 627 kb
[03.07.25 18:23:32.326] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.327] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.328] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.330] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.331] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.333] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.334] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.336] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.337] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.339] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.340] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.343] * [loading ib] 1048572 indices, 2047 kb
[03.07.25 18:23:32.345] * [loading ib] 393270 indices, 768 kb
[03.07.25 18:23:32.346] * [loading vb] 65535 verts, 767 kb
[03.07.25 18:23:32.346] * [loading vb] 65535 verts, 767 kb
[03.07.25 18:23:32.347] * [loading vb] 65534 verts, 767 kb
[03.07.25 18:23:32.348] * [loading vb] 65535 verts, 767 kb
[03.07.25 18:23:32.349] * [loading vb] 65535 verts, 767 kb
[03.07.25 18:23:32.349] * [loading vb] 65535 verts, 767 kb
[03.07.25 18:23:32.351] * [loading vb] 65534 verts, 767 kb
[03.07.25 18:23:32.351] * [loading vb] 65534 verts, 767 kb
[03.07.25 18:23:32.352] * [loading vb] 65534 verts, 767 kb
[03.07.25 18:23:32.353] * [loading vb] 65535 verts, 767 kb
[03.07.25 18:23:32.354] * [loading vb] 65535 verts, 767 kb
[03.07.25 18:23:32.355] * [loading vb] 65535 verts, 767 kb
[03.07.25 18:23:32.356] * [loading vb] 65534 verts, 767 kb
[03.07.25 18:23:32.357] * [loading vb] 65535 verts, 767 kb
[03.07.25 18:23:32.358] * [loading vb] 65535 verts, 767 kb
[03.07.25 18:23:32.359] * [loading vb] 65533 verts, 767 kb
[03.07.25 18:23:32.360] * [loading vb] 65533 verts, 767 kb
[03.07.25 18:23:32.361] * [loading vb] 41404 verts, 485 kb
[03.07.25 18:23:32.362] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.363] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.365] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.367] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.368] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.370] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.371] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.373] * [loading ib] 1048572 indices, 2047 kb
[03.07.25 18:23:32.375] * [loading ib] 1048572 indices, 2047 kb
[03.07.25 18:23:32.377] * [loading ib] 1048575 indices, 2047 kb
[03.07.25 18:23:32.379] * [loading ib] 760575 indices, 1485 kb
[03.07.25 18:23:32.381] * phase time: 123 ms
[03.07.25 18:23:32.401] * phase time: 20 ms
[03.07.25 18:23:32.491] * [details] vertexconsts(256), batch(61)
[03.07.25 18:23:32.491] * [details] 10126 v(20), 5368 p
[03.07.25 18:23:32.491] * [details] batch(61), vb(197k), ib(31k)
[03.07.25 18:23:32.554] * phase time: 153 ms
[03.07.25 18:23:32.558] * loading hom: d:\ p ogsr\gamedata\levels\zaton\level.hom
[03.07.25 18:23:32.561] * phase time: 6 ms
[03.07.25 18:23:32.571] * phase time: 10 ms
[03.07.25 18:23:32.588] - game configuring : started 
[03.07.25 18:23:32.594] - game configuring : finished 
[03.07.25 18:23:32.743] * phase time: 171 ms
[03.07.25 18:23:32.744] cresourcemanager::deferredupload [mt] -> start, size = [2152]
[03.07.25 18:23:32.767] ! fallback to default bump map: build_details_bump#
[03.07.25 18:23:32.774] ! can't find texture 'cinemavfx\huge_explo\huge_explo_06'
[03.07.25 18:23:32.882] ! fallback to default bump map: build_details_bump
[03.07.25 18:23:33.155] ! fallback to default bump map: mtl\mtl_skadovsk_in_bump
[03.07.25 18:23:33.164] ! fallback to default bump map: mtl\mtl_skadovsk_in_bump#
[03.07.25 18:23:36.565] ! can't find texture 'unrealengine\explosions_new\expl_air_02_var1'
[03.07.25 18:23:36.565] ! can't find texture 'unrealengine\explosions_new\expl_air_03_var1'
[03.07.25 18:23:37.043] ! can't find texture 'unrealengine\explosions_new\expl_air_01_var1'
[03.07.25 18:23:37.217] cresourcemanager::deferredupload -> end
[03.07.25 18:23:37.217] * t-report - base: 2136, 2723891 k
[03.07.25 18:23:37.217] * t-report - lmap: 16, 16386 k
[03.07.25 18:23:37.218] * phase time: 4474 ms
[03.07.25 18:23:37.254] * phase time: 36 ms
[03.07.25 18:23:37.254] * phase cmem: 0 k
[03.07.25 18:23:37.294] --------------------------------------------------------------------------------
[03.07.25 18:23:37.294] [16104mb] physical memory installed, [3229mb] available, [79] percent of memory in use
[03.07.25 18:23:37.294] pagefile usage: [9931mb], peak pagefile usage: [9940mb]
[03.07.25 18:23:37.294] --------------------------------------------------------------------------------
[03.07.25 18:23:37.294] * [ d3d ]: textures[2740277 k]
[03.07.25 18:23:37.294] * [x-ray]: process heap[0 k], render[0 k]
[03.07.25 18:23:37.294] * [x-ray]: economy: strings[33696 k], smem[6721 k]
[03.07.25 18:23:38.383] ! invalid ogg-comment version, file: [d:\ p ogsr\gamedata\sounds\hud_anm\gasmask_swipe.ogg]
[03.07.25 18:23:38.437] **game difficulty: 1
[03.07.25 18:23:38.452] [treasure_manager]: 10 treasures loaded (active/done): 4/10
[03.07.25 18:23:38.479] [task_manager]: 190 tasks loaded: 0 active
[03.07.25 18:23:38.480] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 16 timers loaded
[03.07.25 18:23:38.480] [ogse_st_mgr]: 16 all timers loaded
[03.07.25 18:23:38.480] ['bind_stalker']: actor netpacket load size: [53]
[03.07.25 18:23:38.501] ! unknown command: r3_minmax_sm
[03.07.25 18:23:38.504] ~~['zamok'.restore]: add: ['zamok65282'], box: ['level_prefix_inventory_box']
[03.07.25 18:23:41.258] ~~['zamok'.restore]: add: ['zamok0687'], box: ['level_prefix_inventory_box']
[03.07.25 18:23:41.295] stack traceback:
d:\ p ogsr\gamedata\scripts\_g.script:332: in function 'abort'
d:\ p ogsr\gamedata\scripts\_g.script:2271: in function
[c]: in function 'release'
d:\ p ogsr\gamedata\scripts\_g.script:2002: in function 'release'
d:\ p ogsr\gamedata\scripts\sak_off_corpses.script:187: in function 'fun'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:334: in function 'process_call'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:286: in function 'call'
d:\ p ogsr\gamedata\scripts\bind_stalker.script:146: in function
[03.07.25 18:23:41.295] trying remove brat_luis!
[03.07.25 18:23:41.295] *********************************************************************************
[03.07.25 18:23:41.295] [print_output([cscriptengine::lua_pcall_failed])] script runtime error:
d:\ p ogsr\gamedata\scripts\_g.script:334: trying remove brat_luis!
stack traceback:
[c]: at 0x7ff6351bba1c
[c]: in function 'error'
d:\ p ogsr\gamedata\scripts\_g.script:334: in function 'abort'
d:\ p ogsr\gamedata\scripts\_g.script:2271: in function
[c]: in function 'release'
d:\ p ogsr\gamedata\scripts\_g.script:2002: in function 'release'
d:\ p ogsr\gamedata\scripts\sak_off_corpses.script:187: in function 'fun'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:334: in function 'process_call'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:286: in function 'call'
d:\ p ogsr\gamedata\scripts\bind_stalker.script:146: in function
[03.07.25 18:23:41.295] *********************************************************************************
[03.07.25 18:23:41.295] 
fatal error
[error]expression    : fatal error
[error]function      : cscriptengine::lua_pcall_failed
[error]file          : e:\сталкер\!!!github\opogsr-engine\ogsr_engine\common_ai\script_engine.cpp
[error]line          : 46
[error]description   : [cscriptengine::lua_pcall_failed]: d:\ p ogsr\gamedata\scripts\_g.script:334: trying remove brat_luis!
[03.07.25 18:23:41.295] ***************************[scriptcrashhandler]**********************************
[03.07.25 18:23:41.295] stack traceback:
[c]: at 0x7ff6351bba1c
[c]: in function 'error'
d:\ p ogsr\gamedata\scripts\_g.script:334: in function 'abort'
d:\ p ogsr\gamedata\scripts\_g.script:2271: in function
[c]: in function 'release'
d:\ p ogsr\gamedata\scripts\_g.script:2002: in function 'release'
d:\ p ogsr\gamedata\scripts\sak_off_corpses.script:187: in function 'fun'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:334: in function 'process_call'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:286: in function 'call'
d:\ p ogsr\gamedata\scripts\bind_stalker.script:146: in function
[03.07.25 18:23:41.295] locals: 
[03.07.25 18:23:41.295] string (*temporary) : d:\ p ogsr\gamedata\scripts\_g.script:334: trying remove brat_luis!
[03.07.25 18:23:41.295] end
[03.07.25 18:23:41.295] locals: 
[03.07.25 18:23:41.295] string (*temporary) : trying remove brat_luis!
[03.07.25 18:23:41.295] end
[03.07.25 18:23:41.295] locals: 
[03.07.25 18:23:41.295] string fmt : trying remove brat_luis!
[03.07.25 18:23:41.295] end
[03.07.25 18:23:41.295] locals: 
[03.07.25 18:23:41.295] userdata: o
[03.07.25 18:23:41.295] boolean o.ini_initialized : true
[03.07.25 18:23:41.295] boolean o.death_droped : true
[03.07.25 18:23:41.295] boolean o.dont_spawn_online : false
[03.07.25 18:23:41.295] table: o.spawner
[03.07.25 18:23:41.295] table o.spawner.1 : [...]
[03.07.25 18:23:41.295] can't dump script call stack - engine corrupted
[03.07.25 18:23:41.295] ********************************************************************************
[03.07.25 18:23:41.295] !![logstacktrace] thread: [x-ray primary thread]
[03.07.25 18:23:41.439] !!stack trace:
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634e40059], fun: [buildstacktrace()] + [41 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->154]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634e2b1ba], fun: [logstacktrace()] + [62 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->74] + [10 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634e2b64e], fun: [xrdebug::backend()] + [670 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182] + [498 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634e2b8cf], fun: [xrdebug::fatal()] + [123 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->247]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6351bba95], fun: [cscriptengine::lua_pcall_failed()] + [121 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\common_ai\script_engine.cpp-->47]
! module: [d:\ p ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff94d1154d0], fun: [lj_bc_funcc()] + [66 byte(s)]
! module: [d:\ p ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff94d15355c], fun: [lj_err_run()] + [380 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luajit\src\lj_err.c-->849] + [33 byte(s)]
! module: [d:\ p ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff94d1539f9], fun: [lua_error()] + [9 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luajit\src\lj_err.c-->1061] + [5 byte(s)]
! module: [d:\ p ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff94d1154d0], fun: [lj_bc_funcc()] + [66 byte(s)]
! module: [d:\ p ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff94d11f24a], fun: [lua_pcall()] + [170 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6355a893c], fun: [luabind::detail::pcall()] + [100 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [17 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6350da0dd], fun: [luabind::detail::proxy_functor_void_caller::~proxy_functor_void_caller()] + [77 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luabind\luabind\functor.hpp-->292] + [15 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6350d9cf2], fun: [califesimulatorbase::release()] + [110 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\alife_simulator_base.cpp-->268]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff63522ba53], fun: [califesimulator__release()] + [123 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\alife_simulator_script.cpp-->264]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff635231188], fun: [std::_func_impl_no_alloc::_do_call()] + [316 byte(s)], file-->line: [e:\programs\vs\vc\tools\msvc\14.32.31326\include\functional-->833] + [285 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6355aa88e], fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luabind\src\class_rep.cpp-->662] + [68 byte(s)]
! module: [d:\ p ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff94d1154d0], fun: [lj_bc_funcc()] + [66 byte(s)]
! module: [d:\ p ogsr\bin_x64\luajit.dll], addrpc.offset: [00007ff94d11f24a], fun: [lua_pcall()] + [170 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6355a893c], fun: [luabind::detail::pcall()] + [100 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [17 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff635567fd3], fun: [cscriptbinderobjectwrapper::net_spawn()] + [139 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->27] + [139 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff63527b050], fun: [cscriptbinder::net_spawn()] + [44 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\script_binder.cpp-->82] + [13 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6351aed85], fun: [cphysicsshellholder::net_spawn()] + [237 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\physicsshellholder.cpp-->47]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6351f6338], fun: [centity::net_spawn()] + [1496 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\entity.cpp-->223] + [16 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6351edcf9], fun: [centityalive::net_spawn()] + [45 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\entity_alive.cpp-->229]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6350b8551], fun: [cactor::net_spawn()] + [737 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\actor_network.cpp-->111] + [11 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6351d39c7], fun: [clevel::g_sv_spawn()] + [307 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\level_network_spawn.cpp-->106] + [21 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6351d348d], fun: [clevel::cl_process_spawn()] + [237 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\level_network_spawn.cpp-->50]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6350b6412], fun: [clevel::processgameevents()] + [386 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\level.cpp-->373]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6350b66ea], fun: [clevel::onframe()] + [686 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xrgame\level.cpp-->396]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634e08dbf], fun: [cregistrator::process()] + [87 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\pure.h-->109]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634e0884b], fun: [crenderdevice::framemove()] + [387 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->413]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634e079e1], fun: [crenderdevice::on_idle()] + [241 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->185]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634e08537], fun: [crenderdevice::run()] + [575 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634dd0cd2], fun: [startup()] + [1366 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->212]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634dd13a5], fun: [winmain_impl()] + [509 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff634dd1537], fun: [winmain()] + [335 byte(s)], file-->line: [e:\сталкер\!!!github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! module: [d:\ p ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff6355e32fe], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ff97eaae8d7], fun: [basethreadinitthunk()] + [23 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ff98083c34c], fun: [rtluserthreadstart()] + [44 byte(s)]

[03.07.25 18:23:41.440] ********************************************************************************

2025-07-03 18:26:27

ни на какую локацию перейти не могу

2025-07-04 12:29:48

https://drive.google.com/drive/folders/1PJwxTwYgfONPnSkryt0lrCtD5FPkgg0h?usp=sharing

Привет!
Если кому не сложно, не могли бы посмотреть мой сейв и сказать куда двигаться? Я кажется застйял. Не потому, что много ем, просто - сталкер из меня хреновый. Но играть хосса =)

2025-06-08 18:21:49

Лучше напишите в чем конкретно проблема

2025-06-08 18:37:57

Во первых---Найти Бродягу В мг-Тебе надо залезть на одну из крыш зданий (около здания кпсс или как там его) и там походить
ещё тайник стрелка есть и там по мелочи ещё

2025-06-08 18:43:55

ещё у тебя стоит кот в баре(Побывай в лиманске и госпитале)

2025-06-08 18:48:06

А как в МГ попасть-то?

2025-06-08 19:29:51

В лиманске много раз был. В Госпитале телепорт стоит. Пролез через крышу на ту сторону - там запустился скрипт как еслибы я туда с Пантерой пришел. Но в последний раз Пантера исчезла из Старой деревни, потом Звездочет дал заказ на ее  ликвидацию (отказался). И все - больше про нее не слышал.

2025-06-08 19:32:08

Потерял сюжетную линию. Желтый указатель на Воронине. но убейте - не помню чего ему надо. В списке текущих задач нет ничего для него. Последнее, что для него делал - 8 раций собрал.
Есть задания в мертвом городе и на генераторах. Но это, вроде как побочки ну или сопутствующие основному сюжету, а дороги туда нет. Прошел (вроде бы) по всем неписям - ни у кого для меня ничего нет... Висят еще задания на биорадар, ножи, тайники (в т.ч. монолита).

2025-06-08 19:34:03
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
Всем првиет есть кто живой
2025-11-26 04:01:20
> Ognom, Странно, почему из всех 60-ти только 14 день отсутствует
2025-11-26 03:36:12
> Деметер, пока не добавили. а когда добавят - хрен знает. когда-нибудь
2025-11-26 03:01:04
А что означает "бонус появится позднее" на дне 14? Имеется ввиду под конец списка дней, или просто ещё не добавили награду?
2025-11-26 01:47:59
а что случилось с 4 страницей сайта? GSC мододелов прижали как я понял?
2025-11-25 22:43:32
> Maxadoow, я теперь запутался ещё больше... про ЗШ История Путника я не знаю, играл я только в Золотой Шар Завершение, в ОГСР нет
2025-11-25 22:17:35
> Дима87, Правки сделал на эту версию Аномали . Немного подправил файлы , чтоб легче было играть . Потом выложу файлы .
2025-11-25 21:39:05
> Vit4lij, не понил тебя
2025-11-25 19:52:44
> Maxadoow, Ага..
2025-11-25 19:29:07
пообщаться охота товарищу
2025-11-25 19:28:36
3 день уже про Золотой шар говорят боже мой...
2025-11-25 19:02:22
третий день мусолить тему, побойся бога👊
Раз такая маза может перепройти снова ЗШ)
2025-11-25 18:55:49
> Керчик-Перчик, ты про ЗШ История Путника, она менее известная чем ЗШ Завершение, там есть переходы на Агропром и Янтарь. Невспомню от кого эта версия мода, но она не от Жекана. Спецом поискал инфу на их форуме. Агропром, Янтарь, Х-16, Окраины, Рэд отсутствуют. В ранней версии ЗШ Агропром и Янтарь есть по сюжету. В финальном Завершении от Жекана, их больше нет, и сюжет по ним НЕ идёт. OGSR версии возвращают эти локации, поэтому кажется, будто они часть оригинала, но это не так. Ты прав, что помнишь эти переходы, они действительно существовали, просто в старой версии, которую мало кто сейчас видел.
2025-11-25 18:53:17
> Керчик-Перчик, просто все переходят щас на IX-RAy, у всех много багов. Пофиксят ёптьть.
2025-11-25 18:02:38
> Керчик-Перчик, при чём тут гнал, не гнал, просто тестеров нет, вот он и выложил ОБТ, чтоб люди затестили, а мод по задумке интересный ИМХО))а
2025-11-25 17:09:12
> Дима87, Только правки будут . А оружие все старое .
2025-11-25 17:08:55
> Alehandro, ну возможно, если что я на мод не гнал
2025-11-25 16:55:36
> Керчик-Перчик, я так думаю, он выпустил его в виде ОБТ, посмотреть как люди потестят, на баги, недочёты. И в итоге выпустить релиз готовый, уверен что там с продолжением сюжета всё готово уже.
2025-11-25 16:54:02
Всем привет, кто может посоветовать моды на новые пушки в anomaly 1.5.3, я всё их ищу а их всё нет. Но они должны быть хоть где-то.
Только любой кроме BaS Repack от SpAa-Team он не работает.
2025-11-25 16:25:01
> Alehandro, я не выдержал ЗШ, заколебал багатся) ВПИЗ прошёл, ВВЗ, начинал раза 3-4 потом что-то перебивало и бросал, теперь никак руки не доходят,> Maxadoow, и как раз таки на те самые локации ведёт сюжет ещё с Кордона, Кукла(Агропром-Янтарь), Мёртвый сталкер на вагоне с запиской про Рэд Шухарта(Агропром), и кто-то из сталкеров на Кордоне говорит про Предбанник> Alehandro, а Пробуждение не то что сырой, там вроде только половина основного сюжета
2025-11-25 15:37:55
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