Информация:
год выпуска: 2025
жанр: action /shooter / 3d / 1st person
издатель мода: hardplayer22
тип издания: repack
язык интерфейса: український / русский / английский
язык озвучки: український / русский / английский
таблетка: вшита
системные требования:
операционная система: windows 10 / windows 11 (только х64 bit / только dx11)
процессор: intel® core™ i5 или аналог
оперативная память: min: 4гб | rec: 8гб | ult: 16гб
видеокарта: min: 2гб | rec: 6гб | ult: 8гб - nvidia® geforce™ - ati radeon®
звуковая карта: звуковое устройство, совместимое с directx® 9.0с
свободное место на жестком диске: 32 гб
Читать далее
особенности репака
игра:
- ничего не вырезано
- ничего не перекодировано
- версия игры: ogsr engine
- версия мода: ver 2.0 (fix 03.09.25)
дополнения от меня: - ставить через менеджер аддонов (установка по желанию)
- спавнер (активация f1)
- hd models pack
- s2 music for soc levels
текстурный пак - тавить только одни из предложеных
- текстурный пак - absolute nature
- текстурный пак - autumn aurora 2
- текстурный пак - autumn aurora 2 (лето)
- текстурный пак - autumn aurora 2 (сухая зона (деревья без листьев)
- текстурный пак - ogsr ga (лето)
— открыты консольные команды:
- g_god on - бессмертие.
- g_unlimitedammo on - бесконечные патроны.
- time_factor 100 (ускоренный ход времени /любая цифра) / time_factor 1 (нормальный ход времени)
Свернуть контент
Вылетает, когда я пытаюсь взять трофей с псевдогиганта!
[23.03.25 15:36:28.129] * detected cpu: 13th gen intel(r) core(tm) i5-13400f [genuineintel], f6/m191/s2
[23.03.25 15:36:28.130] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx, avx2
[23.03.25 15:36:28.130] * cpu cores: [10], threads: [16]
[23.03.25 15:36:28.130] * cpu0 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu1 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu2 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu3 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu4 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu5 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu6 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu7 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu8 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu9 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu10 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu11 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu12 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu13 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu14 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu15 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] initializing file system...
[23.03.25 15:36:28.130] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db0], size: [678577379]
[23.03.25 15:36:28.153] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db1], size: [708434331]
[23.03.25 15:36:28.156] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db2], size: [671169415]
[23.03.25 15:36:28.157] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db3], size: [684792231]
[23.03.25 15:36:28.159] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db4], size: [671392842]
[23.03.25 15:36:28.293] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db5], size: [696277331]
[23.03.25 15:36:28.314] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db6], size: [667613134]
[23.03.25 15:36:28.315] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db7], size: [672770451]
[23.03.25 15:36:28.327] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db8], size: [296000567]
[23.03.25 15:36:28.332] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db9], size: [79312307]
[23.03.25 15:36:28.343] --found base arch: [d:\games\сталкер - soc_ga\gamedata.dba], size: [32500627]
[23.03.25 15:36:28.345] --found base arch: [d:\games\сталкер - soc_ga\gamedata.dbb], size: [55194918]
[23.03.25 15:36:28.348] --found base arch: [d:\games\сталкер - soc_ga\gamedata.dbc], size: [160948]
[23.03.25 15:36:28.348] --found base arch: [d:\games\сталкер - soc_ga\gamedata.dbd], size: [101014]
[23.03.25 15:36:28.348] using fs-ltx: [fsgame.ltx]
[23.03.25 15:36:28.348] --found fs dir: [d:\games\сталкер - soc_ga\userdata\]
[23.03.25 15:36:28.348] files: [6]
[23.03.25 15:36:28.349] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\]
[23.03.25 15:36:28.349] files: [16]
[23.03.25 15:36:28.447] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\spawns\]
[23.03.25 15:36:28.447] files: [5]
[23.03.25 15:36:28.451] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\anims\]
[23.03.25 15:36:28.451] files: [34]
[23.03.25 15:36:28.455] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\levels\]
[23.03.25 15:36:28.455] files: [3]
[23.03.25 15:36:28.455] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\meshes\]
[23.03.25 15:36:28.455] files: [11]
[23.03.25 15:36:28.462] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\meshes\]
[23.03.25 15:36:28.462] files: [11]
[23.03.25 15:36:28.469] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\shaders\]
[23.03.25 15:36:28.469] files: [7]
[23.03.25 15:36:28.470] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\sounds\]
[23.03.25 15:36:28.470] files: [24]
[23.03.25 15:36:28.477] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\textures\]
[23.03.25 15:36:28.477] files: [36]
[23.03.25 15:36:28.494] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\scripts\]
[23.03.25 15:36:28.494] files: [77]
[23.03.25 15:36:28.494] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\config\]
[23.03.25 15:36:28.494] files: [27]
[23.03.25 15:36:28.499] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\levels\]
[23.03.25 15:36:28.499] files: [3]
[23.03.25 15:36:28.499] --found fs dir: [d:\games\сталкер - soc_ga\userdata\savedgames\]
[23.03.25 15:36:28.499] files: [219]
[23.03.25 15:36:28.500] --found fs dir: [d:\games\сталкер - soc_ga\userdata\logs\]
[23.03.25 15:36:28.500] files: [11]
[23.03.25 15:36:28.500] --found fs dir: [d:\games\сталкер - soc_ga\userdata\screenshots\]
[23.03.25 15:36:28.500] files: [18]
[23.03.25 15:36:28.500] fs: 40331 files cached, 0kb memory used.
[23.03.25 15:36:28.500] init filesystem 0.370000 sec
[23.03.25 15:36:28.500] [ogsr engine (x64)] build date: [jan 3 2025 16:10:40]
[23.03.25 15:36:28.500] [_msc_full_ver]: [194234435], [_msvc_lang]: [202002l]
[23.03.25 15:36:28.500] working directory: [d:\games\сталкер - soc_ga\bin_x64]
[23.03.25 15:36:28.500] commandline: ["d:\games\сталкер - soc_ga\bin_x64\xrengine.exe" ]
[23.03.25 15:36:29.139] initializing engine...
[23.03.25 15:36:29.141] starting input device...
[23.03.25 15:36:29.150] --------------------------------------------------------------------------------
[23.03.25 15:36:29.150] [32616mb] physical memory installed, [24064mb] available, [26] percent of memory in use
[23.03.25 15:36:29.150] pagefile usage: [326mb], peak pagefile usage: [326mb]
[23.03.25 15:36:29.150] --------------------------------------------------------------------------------
[23.03.25 15:36:29.150] * [ d3d ]: textures[0 k]
[23.03.25 15:36:29.151] * [x-ray]: process heap[0 k], render[0 k]
[23.03.25 15:36:29.151] * [x-ray]: economy: strings[295724 k], smem[0 k]
[23.03.25 15:36:29.151] sound: openal: enumerate devices...
[23.03.25 15:36:29.151] sound: openal: enumerationextension present
[23.03.25 15:36:29.276] devices generic software
[23.03.25 15:36:29.276] sound: openal: system default snddevice name is generic software
[23.03.25 15:36:29.607] sound: openal: all available devices:
[23.03.25 15:36:29.607] 1. generic software, spec version 1.1 (default) eax[2] efx[no] xram[no]
[23.03.25 15:36:29.607] 2. openal soft, spec version 1.1 eax[0] efx[yes] xram[no]
[23.03.25 15:36:29.607] executing config-script "d:\games\сталкер - soc_ga\gamedata\config\default_controls.ltx"...
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_medkit]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_bandage]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [chat]
[23.03.25 15:36:29.608] [d:\games\сталкер - soc_ga\gamedata\config\default_controls.ltx] successfully loaded.
[23.03.25 15:36:29.608] executing config-script "user.ltx"...
[23.03.25 15:36:29.608] executing config-script "d:\games\сталкер - soc_ga\gamedata\config\rspec_extreme.ltx"...
[23.03.25 15:36:29.608] ! unknown command: r1_dlights_clip
[23.03.25 15:36:29.608] ! unknown command: r1_glows_per_frame
[23.03.25 15:36:29.608] ! unknown command: r2_sun_shafts
[23.03.25 15:36:29.608] ! unknown command: r__supersample
[23.03.25 15:36:29.608] ! unknown command: texture_lod
[23.03.25 15:36:29.608] [d:\games\сталкер - soc_ga\gamedata\config\rspec_extreme.ltx] successfully loaded.
[23.03.25 15:36:29.608] executing config-script "d:\games\сталкер - soc_ga\gamedata\config\default_controls.ltx"...
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_medkit]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_bandage]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [chat]
[23.03.25 15:36:29.608] [d:\games\сталкер - soc_ga\gamedata\config\default_controls.ltx] successfully loaded.
[23.03.25 15:36:29.738] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.738] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.738] [d:\games\сталкер - soc_ga\userdata\user.ltx] successfully loaded.
[23.03.25 15:36:29.738] sound: selected device is generic software
[23.03.25 15:36:29.808] [openal] eax 2.0 extension: present
[23.03.25 15:36:29.808] [openal] eax 2.0 deferred: present
[23.03.25 15:36:29.808] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[23.03.25 15:36:29.830] starting render device...
[23.03.25 15:36:29.834] * gpu [vendor:10de]-[device:2786]: nvidia geforce rtx 4070
[23.03.25 15:36:30.138] [chw::createdevice] refcount of [hw.pdevice]: [4]
[23.03.25 15:36:30.138] * texture memory: 12012 m
[23.03.25 15:36:30.143] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[23.03.25 15:36:30.143] * gpu vertex cache: unrecognized, 24
[23.03.25 15:36:30.144] * dvb created: 4096k
[23.03.25 15:36:30.144] * dib created: 512k
[23.03.25 15:36:30.151] [cresourcemanager::ondevicecreate] count of *shaders*.xr files: [2]
[23.03.25 15:36:30.152] ! version conflict in shader 'models\lightplanes_00'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\lightplanesself'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\model_puh'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\model_refl'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\xbrainglass'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\xdistortcolorlinv'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\xglass'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\xglass2'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\xlens'
[23.03.25 15:36:30.152] ! version conflict in shader 'selflight_static'
[23.03.25 15:36:30.152] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [2]
[23.03.25 15:36:30.210] !![ireaderbase::find_chunk_thm] thm [item\item_detector_a_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[23.03.25 15:36:30.210] !![ireaderbase::find_chunk_thm] thm [item\item_detector_b_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[23.03.25 15:36:30.213] !![ireaderbase::find_chunk_thm] thm [usable_items\injectors\drink_cigar0] chunk [2072] fixed, wrong size = [36], correct size = [32]
[23.03.25 15:36:30.232] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_addon_mount_pp-19-01] chunk [2072] fixed, wrong size = [57], correct size = [42]
[23.03.25 15:36:30.232] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [49], return elapsed size [43]
[23.03.25 15:36:30.232] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_addon_mount_pp-19-01_bump] chunk [2073] fixed, wrong size = [49], correct size = [34]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm][000001fb5f4d006f] chunk [2071] has invalid size [49], return elapsed size [45]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105] chunk [2072] fixed, wrong size = [49], correct size = [27]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [41], return elapsed size [28]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105_bump] chunk [2073] fixed, wrong size = [41], correct size = [19]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [41], return elapsed size [39]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak12] chunk [2072] fixed, wrong size = [27], correct size = [26]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak12_dtk] chunk [2072] fixed, wrong size = [31], correct size = [30]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak12_m1] chunk [2072] fixed, wrong size = [27], correct size = [26]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak12_mag] chunk [2072] fixed, wrong size = [31], correct size = [30]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak12_stock] chunk [2072] fixed, wrong size = [33], correct size = [32]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_muzzle_izhmash_ak102] chunk [2072] fixed, wrong size = [58], correct size = [47]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [50], return elapsed size [48]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_muzzle_izhmash_ak102_bump] chunk [2073] fixed, wrong size = [50], correct size = [39]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_pistolgrip_plastic] chunk [2072] fixed, wrong size = [56], correct size = [45]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [48], return elapsed size [46]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_pistolgrip_plastic_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_reciever] chunk [2072] fixed, wrong size = [49], correct size = [35]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [41], return elapsed size [36]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_reciever_bump] chunk [2073] fixed, wrong size = [41], correct size = [27]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [39], return elapsed size [34]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [48], return elapsed size [46]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[23.03.25 15:36:30.238] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
[23.03.25 15:36:30.239] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[23.03.25 15:36:30.239] !![ireaderbase::find_chunk_thm][000001fb5f4d006f] chunk [2071] has invalid size [61], return elapsed size [53]
[23.03.25 15:36:30.239] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35]
[23.03.25 15:36:30.239] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27]
[23.03.25 15:36:30.240] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27]
[23.03.25 15:36:30.241] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[23.03.25 15:36:30.241] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[23.03.25 15:36:30.242] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25]
[23.03.25 15:36:30.245] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
[23.03.25 15:36:30.247] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32]
[23.03.25 15:36:30.247] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[23.03.25 15:36:30.247] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33]
[23.03.25 15:36:30.247] * hwdst/pcf supported and used
[23.03.25 15:36:31.677] [cpslibrary::loadall] count of *particles*.xr files: [1]
[23.03.25 15:36:31.677] load [d:\games\сталкер - soc_ga\gamedata\particles.xr]
[23.03.25 15:36:31.700] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[23.03.25 15:36:31.700] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[23.03.25 15:36:31.700] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[23.03.25 15:36:31.700] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[23.03.25 15:36:31.700] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[23.03.25 15:36:31.762] --lua version: [luajit 2.1.0-beta3]
[23.03.25 15:36:31.785] starting engine...
[23.03.25 15:36:35.535] * phase time: 0 ms
[23.03.25 15:36:35.535] * phase cmem: 0 k
[23.03.25 15:36:35.575] --lua version: [luajit 2.1.0-beta3]
[23.03.25 15:36:35.586] * phase time: 50 ms
[23.03.25 15:36:35.586] * phase cmem: 0 k
[23.03.25 15:36:35.591] * loading spawn registry...
[23.03.25 15:36:35.813] * 8642 spawn points are successfully loaded
[23.03.25 15:36:35.813] * loading objects...
[23.03.25 15:36:35.959] * 17591 objects are successfully loaded
[23.03.25 15:36:35.999] * 9 script vars are successfully loaded
[23.03.25 15:36:36.316] * game ognom_quicksave_050951 is successfully loaded from file 'd:\games\сталкер - soc_ga\userdata\savedgames\ognom_quicksave_050951.sav' (0.729s)
[23.03.25 15:36:36.316] * phase time: 730 ms
[23.03.25 15:36:36.316] * phase cmem: 0 k
[23.03.25 15:36:36.381] # player not found. new player created.
[23.03.25 15:36:36.381] !!xrserver::check_gamespy_cdkey_success - 1
[23.03.25 15:36:36.381] * client : connection accepted -
[23.03.25 15:36:36.398] * phase time: 81 ms
[23.03.25 15:36:36.398] * phase cmem: 0 k
[23.03.25 15:36:36.415] * phase time: 16 ms
[23.03.25 15:36:36.415] * phase cmem: 0 k
[23.03.25 15:36:36.613] --[ispatial_db::initialize] bbc is [-1.5, -3.5, 21.6], bbd is [50.8, 26.2, 60.8]
[23.03.25 15:36:36.613] --[ispatial_db::initialize] bbc is [-1.5, -3.5, 21.6], bbd is [50.8, 26.2, 60.8]
[23.03.25 15:36:36.618] * phase time: 203 ms
[23.03.25 15:36:36.618] * phase cmem: 0 k
[23.03.25 15:36:36.908] * phase time: 290 ms
[23.03.25 15:36:36.908] * phase cmem: 0 k
[23.03.25 15:36:36.909] * [loading vb] 65535 verts, 2047 kb
[23.03.25 15:36:36.911] * [loading vb] 65534 verts, 2047 kb
[23.03.25 15:36:36.914] * [loading vb] 65533 verts, 2047 kb
[23.03.25 15:36:36.916] * [loading vb] 65533 verts, 2047 kb
[23.03.25 15:36:36.917] * [loading vb] 65534 verts, 2047 kb
[23.03.25 15:36:36.918] * [loading vb] 65534 verts, 2047 kb
[23.03.25 15:36:36.920] * [loading vb] 65535 verts, 2047 kb
[23.03.25 15:36:36.921] * [loading vb] 65533 verts, 2047 kb
[23.03.25 15:36:36.922] * [loading vb] 46432 verts, 1451 kb
[23.03.25 15:36:36.923] * [loading vb] 34176 verts, 1068 kb
[23.03.25 15:36:36.923] * [loading ib] 1048572 indices, 2047 kb
[23.03.25 15:36:36.924] * [loading ib] 1048575 indices, 2047 kb
[23.03.25 15:36:36.925] * [loading ib] 1048575 indices, 2047 kb
[23.03.25 15:36:36.926] * [loading ib] 1048575 indices, 2047 kb
[23.03.25 15:36:36.927] * [loading ib] 1048575 indices, 2047 kb
[23.03.25 15:36:36.928] * [loading ib] 391536 indices, 764 kb
[23.03.25 15:36:36.929] * [loading vb] 65535 verts, 767 kb
[23.03.25 15:36:36.929] * [loading vb] 65533 verts, 767 kb
[23.03.25 15:36:36.930] * [loading vb] 65533 verts, 767 kb
[23.03.25 15:36:36.930] * [loading vb] 65533 verts, 767 kb
[23.03.25 15:36:36.931] * [loading vb] 65535 verts, 767 kb
[23.03.25 15:36:36.931] * [loading vb] 19599 verts, 229 kb
[23.03.25 15:36:36.931] * [loading ib] 1048575 indices, 2047 kb
[23.03.25 15:36:36.932] * [loading ib] 1048572 indices, 2047 kb
[23.03.25 15:36:36.933] * [loading ib] 1048572 indices, 2047 kb
[23.03.25 15:36:36.934] * [loading ib] 1048572 indices, 2047 kb
[23.03.25 15:36:36.935] * [loading ib] 1031463 indices, 2014 kb
[23.03.25 15:36:36.936] * phase time: 28 ms
[23.03.25 15:36:36.936] * phase cmem: 0 k
[23.03.25 15:36:36.938] * phase time: 2 ms
[23.03.25 15:36:36.938] * phase cmem: 0 k
[23.03.25 15:36:36.948] * phase time: 9 ms
[23.03.25 15:36:36.948] * phase cmem: 0 k
[23.03.25 15:36:36.964] * loading hom: d:\games\сталкер - soc_ga\gamedata\levels\l04u_labx18\level.hom
[23.03.25 15:36:36.966] * phase time: 18 ms
[23.03.25 15:36:36.966] * phase cmem: 0 k
[23.03.25 15:36:36.998] * phase time: 31 ms
[23.03.25 15:36:36.998] * phase cmem: 0 k
[23.03.25 15:36:37.023] - game configuring : started
[23.03.25 15:36:37.026] - game configuring : finished
[23.03.25 15:36:37.081] * phase time: 83 ms
[23.03.25 15:36:37.081] * phase cmem: 0 k
[23.03.25 15:36:37.084] cresourcemanager::deferredupload [mt] -> start, size = [626]
[23.03.25 15:36:37.122] ! fallback to default bump map: act\cod_bo2_sviter_hands_bump#
[23.03.25 15:36:37.210] ! can't find texture 'ui_amk_yellow'
[23.03.25 15:36:37.263] cresourcemanager::deferredupload -> end
[23.03.25 15:36:37.263] * t-report - base: 623, 267148 k
[23.03.25 15:36:37.263] * t-report - lmap: 3, 3072 k
[23.03.25 15:36:37.264] * phase time: 182 ms
[23.03.25 15:36:37.264] * phase cmem: 0 k
[23.03.25 15:36:37.315] * phase time: 51 ms
[23.03.25 15:36:37.315] * phase cmem: 0 k
[23.03.25 15:36:37.325] --------------------------------------------------------------------------------
[23.03.25 15:36:37.325] [32616mb] physical memory installed, [23676mb] available, [27] percent of memory in use
[23.03.25 15:36:37.325] pagefile usage: [2581mb], peak pagefile usage: [2581mb]
[23.03.25 15:36:37.325] --------------------------------------------------------------------------------
[23.03.25 15:36:37.325] * [ d3d ]: textures[270220 k]
[23.03.25 15:36:37.325] * [x-ray]: process heap[0 k], render[0 k]
[23.03.25 15:36:37.325] * [x-ray]: economy: strings[298343 k], smem[8022 k]
[23.03.25 15:36:37.636] --['ogse_signals'] ...init signals manager...
[23.03.25 15:36:37.638] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\inv_mask_clean_3.ogg]
[23.03.25 15:36:37.638] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\inv_mask_clean_3.ogg]
[23.03.25 15:36:37.639] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\nv_start.ogg]
[23.03.25 15:36:37.639] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\nv_off.ogg]
[23.03.25 15:36:37.750] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_10.ogg]
[23.03.25 15:36:37.750] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_10.ogg]
[23.03.25 15:36:37.750] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_10.ogg]
[23.03.25 15:36:37.750] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_10.ogg]
[23.03.25 15:36:37.941] ! fallback to default bump map: drink\drink_cigar0_bump#
[23.03.25 15:36:37.941] ! fallback to default bump map: drink\drink_cigar0_bump
[23.03.25 15:36:37.950] ! fallback to default bump map: act\act_scientist_suit_bump#
[23.03.25 15:36:37.950] ! fallback to default bump map: act\act_scientist_suit_bump
[23.03.25 15:36:38.026] ~ [cphskeleton::restorenetstate]: [rad_m_poltergeist_normal_tele] has different state in saved_bones[0] phgetsyncitemsnumber[1] visual[monsters\poltergeist\poltergeist] alive[no]
[23.03.25 15:36:38.187] ! fallback to default bump map: item\item_kolbasaw_bump#
[23.03.25 15:36:38.208] ~ [cphskeleton::restorenetstate]: [dar_m_poltergeist_normal_flame_0000] has different state in saved_bones[0] phgetsyncitemsnumber[1] visual[monsters\poltergeist\poltergeist] alive[no]
[23.03.25 15:36:38.540] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_1.ogg]
[23.03.25 15:36:38.540] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_1.ogg]
[23.03.25 15:36:38.541] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_1.ogg]
[23.03.25 15:36:38.541] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_1.ogg]
[23.03.25 15:36:38.963] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_4.ogg]
[23.03.25 15:36:38.963] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_4.ogg]
[23.03.25 15:36:38.964] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_4.ogg]
[23.03.25 15:36:38.964] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_4.ogg]
[23.03.25 15:36:39.054] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_6.ogg]
[23.03.25 15:36:39.054] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_6.ogg]
[23.03.25 15:36:39.055] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_6.ogg]
[23.03.25 15:36:39.055] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_6.ogg]
[23.03.25 15:36:40.260] * memory usage: 0 k
[23.03.25 15:36:40.260] * end of synchronization a[1] r[1]
[23.03.25 15:36:40.264] * phase time: 2999 ms
[23.03.25 15:36:40.264] * phase cmem: 0 k
[23.03.25 15:37:14.573] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_2.ogg]
[23.03.25 15:37:15.582] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_8.ogg]
[23.03.25 15:37:16.649] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_7.ogg]
[23.03.25 15:37:25.332] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_4.ogg]
[23.03.25 15:37:43.978] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:37:43.978] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:39:09.464] ! [r_occlusion::cleanup_lost]: cleanup 1 lost queries
[23.03.25 15:40:19.897] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_8.ogg]
[23.03.25 15:40:19.981] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_4.ogg]
[23.03.25 15:40:20.180] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_2.ogg]
[23.03.25 15:40:20.430] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_7.ogg]
[23.03.25 15:40:20.497] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_3.ogg]
[23.03.25 15:40:20.715] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_6.ogg]
[23.03.25 15:40:26.031] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_5.ogg]
[23.03.25 15:41:25.328] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:41:25.328] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:41:55.246] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_1.ogg]
[23.03.25 15:42:01.248] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.04 s.]
[23.03.25 15:42:01.248] ~~ slot: ['@d:\games\сталкер - soc_ga\gamedata\scripts\ogse\ogse_body_states.script'], time: [0.04 s.]
[23.03.25 15:43:18.675] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:43:18.675] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:06.525] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:06.525] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:15.440] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:15.440] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:22.552] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:22.552] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:29.608] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:29.608] ~~ slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:38.880] * saving spawns...
[23.03.25 15:44:38.880] * saving objects...
[23.03.25 15:44:38.919] * 17591 objects are successfully saved
[23.03.25 15:44:38.919] * 11 script vars are successfully saved
[23.03.25 15:44:38.924] * game ognom_quicksave.sav is successfully saved to file 'd:\games\сталкер - soc_ga\userdata\savedgames\ognom_quicksave.sav'
[23.03.25 15:44:43.193] model doesn't have bone [bip01_spine] for section [gigant_normal]
[23.03.25 15:44:43.193]
fatal error
[error]expression : bone_id < ll_bonecount()
[error]function : ckinematics::ll_getboneinstance
[error]file : e:\github\ogsr-engine\ogsr_engine\layers\xrrender\skeletoncustom.h
[error]line : 179
[error]description : visual_name: monsters\psevdogigant\psevdogigant, bone_id: 65535
[23.03.25 15:44:43.193] ***************************[scriptcrashhandler]**********************************
[23.03.25 15:44:43.193] stack traceback:
[c]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\сталкер - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] locals:
[23.03.25 15:44:43.193] userdata (*temporary) : (game_object): 000002b961f351e0
[23.03.25 15:44:43.193] string (*temporary) : bip01_spine
[23.03.25 15:44:43.193] end
[23.03.25 15:44:43.193] locals:
[23.03.25 15:44:43.193] userdata blood_particle : (particles_object): 000002b9746f7e70
[23.03.25 15:44:43.193] userdata blood_particle2 : (particles_object): 000002b9746f6570
[23.03.25 15:44:43.193] userdata blood_particle3 : (particles_object): 000002b9746f33e0
[23.03.25 15:44:43.193] userdata blood_particle4 : (particles_object): 000002b9746fe040
[23.03.25 15:44:43.193] end
[23.03.25 15:44:43.193] locals:
[23.03.25 15:44:43.193] userdata: self
[23.03.25 15:44:43.193] string self.script_name : @d:\games\сталкер - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] table: self.slot_desc
[23.03.25 15:44:43.193] string self.slot_desc.script_name : @d:\games\сталкер - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] boolean self.slot_desc.scheduled : true
[23.03.25 15:44:43.193] string self.slot_desc.signal : on_update
[23.03.25 15:44:43.193] number self.slot_desc.timeout : 489180.000000
[23.03.25 15:44:43.193] function self.slot_desc.fun : [[function]]
[23.03.25 15:44:43.193] number self.termination_time : 489180.000000
[23.03.25 15:44:43.193] table: self.args
[23.03.25 15:44:43.193] function self.fun : [[function]]
[23.03.25 15:44:43.193] userdata: self.sm
[23.03.25 15:44:43.193] table self.sm.slots_in_process : [...]
[23.03.25 15:44:43.193] table self.sm.signals : [...]
[23.03.25 15:44:43.193] string self.sm.mgr_name : global
[23.03.25 15:44:43.193] number self.timeout : 2850.000000
[23.03.25 15:44:43.193] number self.start_time : 486330.000000
[23.03.25 15:44:43.193] end
[23.03.25 15:44:43.193] locals:
[23.03.25 15:44:43.193] userdata: self
[23.03.25 15:44:43.193] string self.script_name : @d:\games\сталкер - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] table: self.slot_desc
[23.03.25 15:44:43.193] string self.slot_desc.script_name : @d:\games\сталкер - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] boolean self.slot_desc.scheduled : true
[23.03.25 15:44:43.193] string self.slot_desc.signal : on_update
[23.03.25 15:44:43.193] number self.slot_desc.timeout : 489180.000000
[23.03.25 15:44:43.193] function self.slot_desc.fun : [[function]]
[23.03.25 15:44:43.193] number self.termination_time : 489180.000000
[23.03.25 15:44:43.193] table: self.args
[23.03.25 15:44:43.193] function self.fun : [[function]]
[23.03.25 15:44:43.193] userdata: self.sm
[23.03.25 15:44:43.193] table self.sm.slots_in_process : [...]
[23.03.25 15:44:43.193] table self.sm.signals : [...]
[23.03.25 15:44:43.193] string self.sm.mgr_name : global
[23.03.25 15:44:43.193] number self.timeout : 2850.000000
[23.03.25 15:44:43.193] number self.start_time : 486330.000000
[23.03.25 15:44:43.193] end
[23.03.25 15:44:43.193] locals:
[23.03.25 15:44:43.193] userdata: self
[23.03.25 15:44:43.193] table: self.slots_in_process
[23.03.25 15:44:43.193] table self.slots_in_process.1 : [...]
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] [print_output([cscriptengine::lua_pcall_failed])] script runtime error:
invalid key to 'next'
stack traceback:
[c]: at 0x7ff70978a528
[c]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\сталкер - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193]
fatal error
[error]expression : fatal error
[error]function : cscriptengine::lua_pcall_failed
[error]file : e:\github\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp
[error]line : 46
[error]description : [cscriptengine::lua_pcall_failed]: invalid key to 'next'
[23.03.25 15:44:43.193] ***************************[scriptcrashhandler]**********************************
[23.03.25 15:44:43.193] stack traceback:
[c]: at 0x7ff70978a528
[c]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\сталкер - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] ********************************************************************************
[23.03.25 15:44:43.193] !![logstacktrace] thread: [x-ray primary thread]
[23.03.25 15:44:43.293] !!stack trace:
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70941e759], fun: [buildstacktrace()] + [41 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->154]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7094091e2], fun: [logstacktrace()] + [62 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->74] + [10 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7094096b8], fun: [xrdebug::backend()] + [736 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182] + [496 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709409937], fun: [xrdebug::fatal()] + [123 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->247]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978a5a1], fun: [cscriptengine::lua_pcall_failed()] + [121 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp-->47]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff8850054e0], fun: [lj_bc_funcc()] + [66 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff885043980], fun: [lj_err_run()] + [368 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->849] + [40 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff885042a26], fun: [err_msgv()] + [118 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->874] + [8 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff885043679], fun: [lj_err_msg()] + [9 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->880] + [5 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff88508510c], fun: [lj_tab_next()] + [332 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_tab.c-->605] + [13 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff88500f022], fun: [lua_next()] + [50 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->896] + [32 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c28a], fun: [cscriptstorage::logtable()] + [182 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->68] + [14 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c4a7], fun: [cscriptstorage::logvariable()] + [511 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->107] + [18 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c26e], fun: [cscriptstorage::logtable()] + [154 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->76]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c421], fun: [cscriptstorage::logvariable()] + [377 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->129]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c121], fun: [cscriptstorage::dump_state()] + [149 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->54]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c5bc], fun: [scriptcrashhandler()] + [64 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->158]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7094091b8], fun: [logstacktrace()] + [20 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->72]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7094096b8], fun: [xrdebug::backend()] + [736 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182] + [496 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709409883], fun: [xrdebug::fail()] + [51 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->227] + [51 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7095dc772], fun: [ckinematics::ll_getboneinstance()] + [118 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\layers\xrrender\skeletoncustom.h-->179] + [103 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7099ca382], fun: [cscriptgameobject::bone_position()] + [210 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\script_game_object.cpp-->342] + [16 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709b55bc3], fun: [std::_func_impl_no_alloc::_do_call()] + [95 byte(s)], file-->line: [e:\vs\ \vc\tools\msvc\14.42.34433\include\functional-->876] + [75 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709b8712d], fun: [luabind::detail::class_rep::function_dispatcher()] + [329 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luabind\src\class_rep.cpp-->662] + [76 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff8850054e0], fun: [lj_bc_funcc()] + [66 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff88500f20a], fun: [lua_pcall()] + [170 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709b85200], fun: [luabind::detail::pcall()] + [100 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [17 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709b445f2], fun: [luabind::detail::proxy_member_void_caller::~proxy_member_void_caller()] + [74 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luabind\luabind\detail\call_member.hpp-->269] + [15 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709b44371], fun: [cscriptbinderobjectwrapper::shedule_update()] + [101 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->35] + [101 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7096dd1ee], fun: [cgameobject::shedule_update()] + [378 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\gameobject.cpp-->831]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70982f6a7], fun: [centity::shedule_update()] + [27 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\entity.cpp-->328]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7097be15a], fun: [centityalive::shedule_update()] + [18 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\entity_alive.cpp-->195]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7096be6c7], fun: [cactor::shedule_update()] + [975 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\actor.cpp-->1082]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093b3fbf], fun: [csheduler::update()] + [387 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->452]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7096c4395], fun: [cgamepersistent::onframe()] + [725 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\gamepersistent.cpp-->613]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093e754f], fun: [cregistrator::process()] + [87 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\pure.h-->109]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093e6fe4], fun: [crenderdevice::framemove()] + [476 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->413]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093e613c], fun: [crenderdevice::on_idle()] + [176 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->185]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093e6c72], fun: [crenderdevice::run()] + [582 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093b0322], fun: [startup()] + [998 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093b0994], fun: [winmain_impl()] + [536 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093b0b23], fun: [winmain()] + [335 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709bbf936], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ff899b7e8d7], fun: [basethreadinitthunk()] + [23 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ff89ab9bf6c], fun: [rtluserthreadstart()] + [44 byte(s)]
!
[23.03.25 15:44:43.293] ********************************************************************************
это весь лог из-за срезания трофея псевдогиганта!
Короче, хер с ним, с этим трофеем!
На Янтаре в туннеле под заводом, убил псевдогиганта и попробовал затрофеить его, но снова вылет. Я спавнером не проверял, но уверен, что даже так вылет будет!
+ ко всему и из-за попытки трофеить химеру - тоже вылет!
Всё таки, репак тут косякнул. Переписывался с другим пользователем, который попробовал версию от разработчика и у него с этим проблем не было. Хотя с другой стороны, на хрен эти части, вышеупомянутых мутантов, никому не нужны!
Тут какая-то хрень творится. В Тёмной долине, когда надо помочь Пуле отбить долговца, бандиты почему-то слишком рано реагируют. Даже визуального контакта нету. Это во-первых. А во-вторых, если эти два зека залетят в аномалию (да они прям в аномалию могут запрыгнуть) задание будет провалено. Единственный оптимальный вариант, это подождать когда они пройдут автобус и атаковать их самому!
Так, инструменты для тонкой работы были на базе военных на Агропроме. На втором этаже на столе!
А для грубой работы могут быть на Кордоне, в АТП, на чердаке. Это одни из вариантов, где инструменты могут быть!
Для калибровки были на Дикой территории в туннеле, в уазике.
Здравствуйте при установке вот такая проблема подскажите пожалуйста что с этими делать
Побился файл при скачивании. Остановите раздачу в торренте, нажмите правой кнопкой мыши и "Пересчитать хэш". Файлы проверятся и докачаются битые части
спасибо помогло
Так, первое, что бросается в глаза - пересвечена картинка. Может какие то расширенные функции видео выключить?
интенсивность нdr уменьши
попробуем
Да, сработало!