Shadow of Chernobyl Gunslinger adaptation Repack от SEREGA-LUS

Тени Чернобыля - Repack

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Информация:
год выпуска: 2025
жанр: action /shooter / 3d / 1st person
издатель мода: hardplayer22
тип издания: repack
язык интерфейса: український / русский / английский
язык озвучки: український / русский / английский
таблетка: вшита

системные требования:
операционная система: windows 10 / windows 11 (только х64 bit / только dx11)
процессор: intel® core™ i5 или аналог
оперативная память: min: 4гб | rec: 8гб | ult: 16гб
видеокарта: min: 2гб | rec: 6гб | ult: 8гб - nvidia® geforce™ - ati radeon®
звуковая карта: звуковое устройство, совместимое с directx® 9.0с
свободное место на жестком диске: 32 гб
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особенности репака
игра:
- ничего не вырезано
- ничего не перекодировано
- версия игры: ogsr engine
- версия мода: ver 2.0 (fix 03.09.25)

дополнения от меня: - ставить через менеджер аддонов (установка по желанию)
- спавнер (активация f1)
- hd models pack
- s2 music for soc levels
текстурный пак - тавить только одни из предложеных
- текстурный пак - absolute nature
- текстурный пак - autumn aurora 2
- текстурный пак - autumn aurora 2 (лето)
- текстурный пак - autumn aurora 2 (сухая зона (деревья без листьев)
- текстурный пак - ogsr ga (лето)
— открыты консольные команды:
- g_god on - бессмертие.
- g_unlimitedammo on - бесконечные патроны.
- time_factor 100 (ускоренный ход времени /любая цифра) / time_factor 1 (нормальный ход времени)
Описание:
После получения некоторого опыта по работе с движком OGSR начал задумываться над переносом Gunslinger Mod на оригинальный сюжет ТЧ. Решил, что было бы неплохо перепройти оригинал с отличной оружейкой. Работать над данной адаптацией я начал еще до выхода OGSR Gunslinger, но из-за недостатка опыта был вынужден временно прекратить разработку. После выхода OGSR Gunslinger с разрешения авторов проекта начал использовать их движок, и благодаря им смог допилить свою адаптацию до уровня, который меня устроил.
О проекте:
- Перенос всего (готового на данный момент) оружия из Gunslinger mod на платформу ТЧ
- Опциональные 3D прицелы
- Опциональный 3D КПК. (спасибо авторам OGSR Gunslinger)
- Перенос всех визуалов рук
- Многоприцельность
- Уникальные модификации оружия с установленными визуальными апгрейдами (спасибо авторам OGSR Gunslinger)
- Система анимаций использования предметов
- Система обнаружения артефактов только с детектором как в ЗП (так-же незначительно переработана сам спавн артефактов. Больше никаких гор ценных камушков на Свалке, но имеет смысл обследовать с детектором каждую одиночную аномалию)
- Система инвентаря из ЗП (с небольшими особенностями и отличиями)
Важно:
- Если не работают сохранения, тогда запускаем игру с правами администратора или отключаем на ПК «Контроль учетных записей» (UAC).
- Если не будет запускаться игра, пробуем удалить файл «user.ltx» из папки «userdata», в корне игры.
- Не ставить репак на диск "С" (там где Windows).
Решение проблемы с отображением установщика

- RePack by SEREGA-LUS
Скриншоты
Скачать через:
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Этот материал неактуальный
К актуальной версии
Материал обновлен: 2026-01-19 23:31:19

Супер крутой патч  ничего не изменили и новые оружия присутствуют!

2025-03-25 22:33:16

по сюжету надо идти на агропром но я хотел дойти до сидора сдать квесты со свалки на кордон перейти не могу, так и должно быть?

2025-03-24 22:31:23

все починил, выбросом батона на пол 
лечение: не есть на бегу с детектором в руках

2025-03-24 22:36:35

Ну не знаю. Лично у меня подобной проблемы не было.

2025-03-25 01:22:51

Почему то не сохраняет игру

2025-03-24 17:37:19

Запускайте мод от имени администратора

2025-03-24 17:38:01

помогло спасибо

2025-03-24 17:41:15

жаль NPC пака нету

2025-03-23 20:29:42

НПС пак любой ТЧшный подойдет, если он только модели меняет

2025-03-24 16:11:28

Вылетает, когда я пытаюсь взять трофей с псевдогиганта!

2025-03-23 15:28:59

[23.03.25 15:36:28.129] * detected cpu: 13th gen intel(r) core(tm) i5-13400f [genuineintel], f6/m191/s2
[23.03.25 15:36:28.130] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx, avx2
[23.03.25 15:36:28.130] * cpu cores: [10], threads: [16]
[23.03.25 15:36:28.130] * cpu0 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu1 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu2 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu3 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu4 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu5 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu6 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu7 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu8 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu9 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu10 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu11 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu12 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu13 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu14 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] * cpu15 current freq: 2500 mhz, max freq: 2500 mhz
[23.03.25 15:36:28.130] initializing file system...
[23.03.25 15:36:28.130] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db0], size: [678577379]
[23.03.25 15:36:28.153] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db1], size: [708434331]
[23.03.25 15:36:28.156] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db2], size: [671169415]
[23.03.25 15:36:28.157] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db3], size: [684792231]
[23.03.25 15:36:28.159] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db4], size: [671392842]
[23.03.25 15:36:28.293] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db5], size: [696277331]
[23.03.25 15:36:28.314] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db6], size: [667613134]
[23.03.25 15:36:28.315] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db7], size: [672770451]
[23.03.25 15:36:28.327] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db8], size: [296000567]
[23.03.25 15:36:28.332] --found base arch: [d:\games\сталкер - soc_ga\gamedata.db9], size: [79312307]
[23.03.25 15:36:28.343] --found base arch: [d:\games\сталкер - soc_ga\gamedata.dba], size: [32500627]
[23.03.25 15:36:28.345] --found base arch: [d:\games\сталкер - soc_ga\gamedata.dbb], size: [55194918]
[23.03.25 15:36:28.348] --found base arch: [d:\games\сталкер - soc_ga\gamedata.dbc], size: [160948]
[23.03.25 15:36:28.348] --found base arch: [d:\games\сталкер - soc_ga\gamedata.dbd], size: [101014]
[23.03.25 15:36:28.348] using fs-ltx: [fsgame.ltx]
[23.03.25 15:36:28.348] --found fs dir: [d:\games\сталкер - soc_ga\userdata\]
[23.03.25 15:36:28.348]   files: [6]
[23.03.25 15:36:28.349] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\]
[23.03.25 15:36:28.349]   files: [16]
[23.03.25 15:36:28.447] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\spawns\]
[23.03.25 15:36:28.447]   files: [5]
[23.03.25 15:36:28.451] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\anims\]
[23.03.25 15:36:28.451]   files: [34]
[23.03.25 15:36:28.455] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\levels\]
[23.03.25 15:36:28.455]   files: [3]
[23.03.25 15:36:28.455] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\meshes\]
[23.03.25 15:36:28.455]   files: [11]
[23.03.25 15:36:28.462] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\meshes\]
[23.03.25 15:36:28.462]   files: [11]
[23.03.25 15:36:28.469] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\shaders\]
[23.03.25 15:36:28.469]   files: [7]
[23.03.25 15:36:28.470] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\sounds\]
[23.03.25 15:36:28.470]   files: [24]
[23.03.25 15:36:28.477] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\textures\]
[23.03.25 15:36:28.477]   files: [36]
[23.03.25 15:36:28.494] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\scripts\]
[23.03.25 15:36:28.494]   files: [77]
[23.03.25 15:36:28.494] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\config\]
[23.03.25 15:36:28.494]   files: [27]
[23.03.25 15:36:28.499] --found fs dir: [d:\games\сталкер - soc_ga\gamedata\levels\]
[23.03.25 15:36:28.499]   files: [3]
[23.03.25 15:36:28.499] --found fs dir: [d:\games\сталкер - soc_ga\userdata\savedgames\]
[23.03.25 15:36:28.499]   files: [219]
[23.03.25 15:36:28.500] --found fs dir: [d:\games\сталкер - soc_ga\userdata\logs\]
[23.03.25 15:36:28.500]   files: [11]
[23.03.25 15:36:28.500] --found fs dir: [d:\games\сталкер - soc_ga\userdata\screenshots\]
[23.03.25 15:36:28.500]   files: [18]
[23.03.25 15:36:28.500] fs: 40331 files cached, 0kb memory used.
[23.03.25 15:36:28.500] init filesystem 0.370000 sec
[23.03.25 15:36:28.500] [ogsr engine (x64)] build date: [jan  3 2025 16:10:40]
[23.03.25 15:36:28.500] [_msc_full_ver]: [194234435], [_msvc_lang]: [202002l]
[23.03.25 15:36:28.500] working directory: [d:\games\сталкер - soc_ga\bin_x64]
[23.03.25 15:36:28.500] commandline: ["d:\games\сталкер - soc_ga\bin_x64\xrengine.exe" ]
[23.03.25 15:36:29.139] initializing engine...
[23.03.25 15:36:29.141] starting input device...
[23.03.25 15:36:29.150] --------------------------------------------------------------------------------
[23.03.25 15:36:29.150] [32616mb] physical memory installed, [24064mb] available, [26] percent of memory in use
[23.03.25 15:36:29.150] pagefile usage: [326mb], peak pagefile usage: [326mb]
[23.03.25 15:36:29.150] --------------------------------------------------------------------------------
[23.03.25 15:36:29.150] * [ d3d ]: textures[0 k]
[23.03.25 15:36:29.151] * [x-ray]: process heap[0 k], render[0 k]
[23.03.25 15:36:29.151] * [x-ray]: economy: strings[295724 k], smem[0 k]
[23.03.25 15:36:29.151] sound: openal: enumerate devices...
[23.03.25 15:36:29.151] sound: openal: enumerationextension present
[23.03.25 15:36:29.276] devices generic software
[23.03.25 15:36:29.276] sound: openal: system  default snddevice name is generic software
[23.03.25 15:36:29.607] sound: openal: all available devices:
[23.03.25 15:36:29.607] 1. generic software, spec version 1.1 (default) eax[2] efx[no] xram[no]
[23.03.25 15:36:29.607] 2. openal soft, spec version 1.1  eax[0] efx[yes] xram[no]
[23.03.25 15:36:29.607] executing config-script "d:\games\сталкер - soc_ga\gamedata\config\default_controls.ltx"...
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_medkit]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_bandage]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [chat]
[23.03.25 15:36:29.608] [d:\games\сталкер - soc_ga\gamedata\config\default_controls.ltx] successfully loaded.
[23.03.25 15:36:29.608] executing config-script "user.ltx"...
[23.03.25 15:36:29.608] executing config-script "d:\games\сталкер - soc_ga\gamedata\config\rspec_extreme.ltx"...
[23.03.25 15:36:29.608] ! unknown command: r1_dlights_clip
[23.03.25 15:36:29.608] ! unknown command: r1_glows_per_frame
[23.03.25 15:36:29.608] ! unknown command: r2_sun_shafts
[23.03.25 15:36:29.608] ! unknown command: r__supersample
[23.03.25 15:36:29.608] ! unknown command: texture_lod
[23.03.25 15:36:29.608] [d:\games\сталкер - soc_ga\gamedata\config\rspec_extreme.ltx] successfully loaded.
[23.03.25 15:36:29.608] executing config-script "d:\games\сталкер - soc_ga\gamedata\config\default_controls.ltx"...
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_medkit]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_bandage]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [chat]
[23.03.25 15:36:29.608] [d:\games\сталкер - soc_ga\gamedata\config\default_controls.ltx] successfully loaded.
[23.03.25 15:36:29.738] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.738] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.738] [d:\games\сталкер - soc_ga\userdata\user.ltx] successfully loaded.
[23.03.25 15:36:29.738] sound: selected device is generic software
[23.03.25 15:36:29.808] [openal] eax 2.0 extension: present
[23.03.25 15:36:29.808] [openal] eax 2.0 deferred: present
[23.03.25 15:36:29.808] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[23.03.25 15:36:29.830] starting render device...
[23.03.25 15:36:29.834] * gpu [vendor:10de]-[device:2786]: nvidia geforce rtx 4070
[23.03.25 15:36:30.138] [chw::createdevice] refcount of [hw.pdevice]: [4]
[23.03.25 15:36:30.138] *     texture memory: 12012 m
[23.03.25 15:36:30.143] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[23.03.25 15:36:30.143] * gpu vertex cache: unrecognized, 24
[23.03.25 15:36:30.144] * dvb created: 4096k
[23.03.25 15:36:30.144] * dib created: 512k
[23.03.25 15:36:30.151] [cresourcemanager::ondevicecreate] count of *shaders*.xr files: [2]
[23.03.25 15:36:30.152] ! version conflict in shader 'models\lightplanes_00'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\lightplanesself'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\model_puh'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\model_refl'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\xbrainglass'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\xdistortcolorlinv'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\xglass'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\xglass2'
[23.03.25 15:36:30.152] ! version conflict in shader 'models\xlens'
[23.03.25 15:36:30.152] ! version conflict in shader 'selflight_static'
[23.03.25 15:36:30.152] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [2]
[23.03.25 15:36:30.210] !![ireaderbase::find_chunk_thm] thm [item\item_detector_a_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[23.03.25 15:36:30.210] !![ireaderbase::find_chunk_thm] thm [item\item_detector_b_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[23.03.25 15:36:30.213] !![ireaderbase::find_chunk_thm] thm [usable_items\injectors\drink_cigar0] chunk [2072] fixed, wrong size = [36], correct size = [32]
[23.03.25 15:36:30.232] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_addon_mount_pp-19-01] chunk [2072] fixed, wrong size = [57], correct size = [42]
[23.03.25 15:36:30.232] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [49], return elapsed size [43]
[23.03.25 15:36:30.232] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_addon_mount_pp-19-01_bump] chunk [2073] fixed, wrong size = [49], correct size = [34]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm][000001fb5f4d006f] chunk [2071] has invalid size [49], return elapsed size [45]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105] chunk [2072] fixed, wrong size = [49], correct size = [27]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [41], return elapsed size [28]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105_bump] chunk [2073] fixed, wrong size = [41], correct size = [19]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [41], return elapsed size [39]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak12] chunk [2072] fixed, wrong size = [27], correct size = [26]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak12_dtk] chunk [2072] fixed, wrong size = [31], correct size = [30]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak12_m1] chunk [2072] fixed, wrong size = [27], correct size = [26]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak12_mag] chunk [2072] fixed, wrong size = [31], correct size = [30]
[23.03.25 15:36:30.233] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak12_stock] chunk [2072] fixed, wrong size = [33], correct size = [32]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_muzzle_izhmash_ak102] chunk [2072] fixed, wrong size = [58], correct size = [47]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [50], return elapsed size [48]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_muzzle_izhmash_ak102_bump] chunk [2073] fixed, wrong size = [50], correct size = [39]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_pistolgrip_plastic] chunk [2072] fixed, wrong size = [56], correct size = [45]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [48], return elapsed size [46]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_pistolgrip_plastic_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_reciever] chunk [2072] fixed, wrong size = [49], correct size = [35]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [41], return elapsed size [36]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74_reciever_bump] chunk [2073] fixed, wrong size = [41], correct size = [27]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [39], return elapsed size [34]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm][000001fb5f4d0080] chunk [2072] has invalid size [48], return elapsed size [46]
[23.03.25 15:36:30.234] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[23.03.25 15:36:30.238] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
[23.03.25 15:36:30.239] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[23.03.25 15:36:30.239] !![ireaderbase::find_chunk_thm][000001fb5f4d006f] chunk [2071] has invalid size [61], return elapsed size [53]
[23.03.25 15:36:30.239] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35]
[23.03.25 15:36:30.239] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27]
[23.03.25 15:36:30.240] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27]
[23.03.25 15:36:30.241] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[23.03.25 15:36:30.241] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[23.03.25 15:36:30.242] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25]
[23.03.25 15:36:30.245] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
[23.03.25 15:36:30.247] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32]
[23.03.25 15:36:30.247] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[23.03.25 15:36:30.247] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33]
[23.03.25 15:36:30.247] * hwdst/pcf supported and used
[23.03.25 15:36:31.677] [cpslibrary::loadall] count of *particles*.xr files: [1]
[23.03.25 15:36:31.677] load [d:\games\сталкер - soc_ga\gamedata\particles.xr]
[23.03.25 15:36:31.700] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[23.03.25 15:36:31.700] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[23.03.25 15:36:31.700] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[23.03.25 15:36:31.700] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[23.03.25 15:36:31.700] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[23.03.25 15:36:31.762] --lua version: [luajit 2.1.0-beta3]
[23.03.25 15:36:31.785] starting engine...
[23.03.25 15:36:35.535] * phase time: 0 ms
[23.03.25 15:36:35.535] * phase cmem: 0 k
[23.03.25 15:36:35.575] --lua version: [luajit 2.1.0-beta3]
[23.03.25 15:36:35.586] * phase time: 50 ms
[23.03.25 15:36:35.586] * phase cmem: 0 k
[23.03.25 15:36:35.591] * loading spawn registry...
[23.03.25 15:36:35.813] * 8642 spawn points are successfully loaded
[23.03.25 15:36:35.813] * loading objects...
[23.03.25 15:36:35.959] * 17591 objects are successfully loaded
[23.03.25 15:36:35.999] * 9 script vars are successfully loaded
[23.03.25 15:36:36.316] * game ognom_quicksave_050951 is successfully loaded from file 'd:\games\сталкер - soc_ga\userdata\savedgames\ognom_quicksave_050951.sav' (0.729s)
[23.03.25 15:36:36.316] * phase time: 730 ms
[23.03.25 15:36:36.316] * phase cmem: 0 k
[23.03.25 15:36:36.381] # player not found. new player created.

2025-03-23 15:38:44

[23.03.25 15:36:36.381] !!xrserver::check_gamespy_cdkey_success - 1
[23.03.25 15:36:36.381] * client : connection accepted -
[23.03.25 15:36:36.398] * phase time: 81 ms
[23.03.25 15:36:36.398] * phase cmem: 0 k
[23.03.25 15:36:36.415] * phase time: 16 ms
[23.03.25 15:36:36.415] * phase cmem: 0 k
[23.03.25 15:36:36.613] --[ispatial_db::initialize] bbc is [-1.5, -3.5, 21.6], bbd is [50.8, 26.2, 60.8]
[23.03.25 15:36:36.613] --[ispatial_db::initialize] bbc is [-1.5, -3.5, 21.6], bbd is [50.8, 26.2, 60.8]
[23.03.25 15:36:36.618] * phase time: 203 ms
[23.03.25 15:36:36.618] * phase cmem: 0 k
[23.03.25 15:36:36.908] * phase time: 290 ms
[23.03.25 15:36:36.908] * phase cmem: 0 k
[23.03.25 15:36:36.909] * [loading vb] 65535 verts, 2047 kb
[23.03.25 15:36:36.911] * [loading vb] 65534 verts, 2047 kb
[23.03.25 15:36:36.914] * [loading vb] 65533 verts, 2047 kb
[23.03.25 15:36:36.916] * [loading vb] 65533 verts, 2047 kb
[23.03.25 15:36:36.917] * [loading vb] 65534 verts, 2047 kb
[23.03.25 15:36:36.918] * [loading vb] 65534 verts, 2047 kb
[23.03.25 15:36:36.920] * [loading vb] 65535 verts, 2047 kb
[23.03.25 15:36:36.921] * [loading vb] 65533 verts, 2047 kb
[23.03.25 15:36:36.922] * [loading vb] 46432 verts, 1451 kb
[23.03.25 15:36:36.923] * [loading vb] 34176 verts, 1068 kb
[23.03.25 15:36:36.923] * [loading ib] 1048572 indices, 2047 kb
[23.03.25 15:36:36.924] * [loading ib] 1048575 indices, 2047 kb
[23.03.25 15:36:36.925] * [loading ib] 1048575 indices, 2047 kb
[23.03.25 15:36:36.926] * [loading ib] 1048575 indices, 2047 kb
[23.03.25 15:36:36.927] * [loading ib] 1048575 indices, 2047 kb
[23.03.25 15:36:36.928] * [loading ib] 391536 indices, 764 kb
[23.03.25 15:36:36.929] * [loading vb] 65535 verts, 767 kb
[23.03.25 15:36:36.929] * [loading vb] 65533 verts, 767 kb
[23.03.25 15:36:36.930] * [loading vb] 65533 verts, 767 kb
[23.03.25 15:36:36.930] * [loading vb] 65533 verts, 767 kb
[23.03.25 15:36:36.931] * [loading vb] 65535 verts, 767 kb
[23.03.25 15:36:36.931] * [loading vb] 19599 verts, 229 kb
[23.03.25 15:36:36.931] * [loading ib] 1048575 indices, 2047 kb
[23.03.25 15:36:36.932] * [loading ib] 1048572 indices, 2047 kb
[23.03.25 15:36:36.933] * [loading ib] 1048572 indices, 2047 kb
[23.03.25 15:36:36.934] * [loading ib] 1048572 indices, 2047 kb
[23.03.25 15:36:36.935] * [loading ib] 1031463 indices, 2014 kb
[23.03.25 15:36:36.936] * phase time: 28 ms
[23.03.25 15:36:36.936] * phase cmem: 0 k
[23.03.25 15:36:36.938] * phase time: 2 ms
[23.03.25 15:36:36.938] * phase cmem: 0 k
[23.03.25 15:36:36.948] * phase time: 9 ms
[23.03.25 15:36:36.948] * phase cmem: 0 k
[23.03.25 15:36:36.964] * loading hom: d:\games\сталкер - soc_ga\gamedata\levels\l04u_labx18\level.hom
[23.03.25 15:36:36.966] * phase time: 18 ms
[23.03.25 15:36:36.966] * phase cmem: 0 k
[23.03.25 15:36:36.998] * phase time: 31 ms
[23.03.25 15:36:36.998] * phase cmem: 0 k
[23.03.25 15:36:37.023] - game configuring : started 
[23.03.25 15:36:37.026] - game configuring : finished 
[23.03.25 15:36:37.081] * phase time: 83 ms
[23.03.25 15:36:37.081] * phase cmem: 0 k
[23.03.25 15:36:37.084] cresourcemanager::deferredupload [mt] -> start, size = [626]
[23.03.25 15:36:37.122] ! fallback to default bump map: act\cod_bo2_sviter_hands_bump#
[23.03.25 15:36:37.210] ! can't find texture 'ui_amk_yellow'
[23.03.25 15:36:37.263] cresourcemanager::deferredupload -> end
[23.03.25 15:36:37.263] * t-report - base: 623, 267148 k
[23.03.25 15:36:37.263] * t-report - lmap: 3, 3072 k
[23.03.25 15:36:37.264] * phase time: 182 ms
[23.03.25 15:36:37.264] * phase cmem: 0 k
[23.03.25 15:36:37.315] * phase time: 51 ms
[23.03.25 15:36:37.315] * phase cmem: 0 k
[23.03.25 15:36:37.325] --------------------------------------------------------------------------------
[23.03.25 15:36:37.325] [32616mb] physical memory installed, [23676mb] available, [27] percent of memory in use
[23.03.25 15:36:37.325] pagefile usage: [2581mb], peak pagefile usage: [2581mb]
[23.03.25 15:36:37.325] --------------------------------------------------------------------------------
[23.03.25 15:36:37.325] * [ d3d ]: textures[270220 k]
[23.03.25 15:36:37.325] * [x-ray]: process heap[0 k], render[0 k]
[23.03.25 15:36:37.325] * [x-ray]: economy: strings[298343 k], smem[8022 k]
[23.03.25 15:36:37.636] --['ogse_signals'] ...init signals manager...
[23.03.25 15:36:37.638] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\inv_mask_clean_3.ogg]
[23.03.25 15:36:37.638] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\inv_mask_clean_3.ogg]
[23.03.25 15:36:37.639] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\nv_start.ogg]
[23.03.25 15:36:37.639] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\nv_off.ogg]
[23.03.25 15:36:37.750] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_10.ogg]
[23.03.25 15:36:37.750] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_10.ogg]
[23.03.25 15:36:37.750] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_10.ogg]
[23.03.25 15:36:37.750] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_10.ogg]
[23.03.25 15:36:37.941] ! fallback to default bump map: drink\drink_cigar0_bump#
[23.03.25 15:36:37.941] ! fallback to default bump map: drink\drink_cigar0_bump
[23.03.25 15:36:37.950] ! fallback to default bump map: act\act_scientist_suit_bump#
[23.03.25 15:36:37.950] ! fallback to default bump map: act\act_scientist_suit_bump
[23.03.25 15:36:38.026] ~ [cphskeleton::restorenetstate]: [rad_m_poltergeist_normal_tele] has different state in saved_bones[0] phgetsyncitemsnumber[1] visual[monsters\poltergeist\poltergeist] alive[no]
[23.03.25 15:36:38.187] ! fallback to default bump map: item\item_kolbasaw_bump#
[23.03.25 15:36:38.208] ~ [cphskeleton::restorenetstate]: [dar_m_poltergeist_normal_flame_0000] has different state in saved_bones[0] phgetsyncitemsnumber[1] visual[monsters\poltergeist\poltergeist] alive[no]
[23.03.25 15:36:38.540] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_1.ogg]
[23.03.25 15:36:38.540] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_1.ogg]
[23.03.25 15:36:38.541] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_1.ogg]
[23.03.25 15:36:38.541] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_1.ogg]
[23.03.25 15:36:38.963] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_4.ogg]
[23.03.25 15:36:38.963] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_4.ogg]
[23.03.25 15:36:38.964] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_4.ogg]
[23.03.25 15:36:38.964] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_4.ogg]
[23.03.25 15:36:39.054] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_6.ogg]
[23.03.25 15:36:39.054] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimin\aim_in_6.ogg]
[23.03.25 15:36:39.055] ! invalid ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_6.ogg]
[23.03.25 15:36:39.055] ! invalid ogg-comment version, file: [d:\games\сталкер - soc_ga\gamedata\sounds\weapons\aimout\aim_out_6.ogg]
[23.03.25 15:36:40.260] * memory usage: 0 k
[23.03.25 15:36:40.260] * end of synchronization a[1] r[1]
[23.03.25 15:36:40.264] * phase time: 2999 ms
[23.03.25 15:36:40.264] * phase cmem: 0 k
[23.03.25 15:37:14.573] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_2.ogg]
[23.03.25 15:37:15.582] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_8.ogg]
[23.03.25 15:37:16.649] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_7.ogg]
[23.03.25 15:37:25.332] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_4.ogg]
[23.03.25 15:37:43.978] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:37:43.978] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:39:09.464] ! [r_occlusion::cleanup_lost]: cleanup 1 lost queries
[23.03.25 15:40:19.897] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_8.ogg]
[23.03.25 15:40:19.981] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_4.ogg]
[23.03.25 15:40:20.180] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_2.ogg]
[23.03.25 15:40:20.430] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_7.ogg]
[23.03.25 15:40:20.497] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_3.ogg]
[23.03.25 15:40:20.715] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_6.ogg]
[23.03.25 15:40:26.031] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_5.ogg]
[23.03.25 15:41:25.328] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:41:25.328] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:41:55.246] ! missing ogg-comment, file: [d:\games\сталкер - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_1.ogg]
[23.03.25 15:42:01.248] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.04 s.]
[23.03.25 15:42:01.248] ~~  slot: ['@d:\games\сталкер - soc_ga\gamedata\scripts\ogse\ogse_body_states.script'], time: [0.04 s.]
[23.03.25 15:43:18.675] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:43:18.675] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:06.525] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:06.525] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:15.440] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:15.440] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:22.552] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:22.552] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:29.608] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:29.608] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:38.880] * saving spawns...
[23.03.25 15:44:38.880] * saving objects...
[23.03.25 15:44:38.919] * 17591 objects are successfully saved
[23.03.25 15:44:38.919] * 11 script vars are successfully saved
[23.03.25 15:44:38.924] * game ognom_quicksave.sav is successfully saved to file 'd:\games\сталкер - soc_ga\userdata\savedgames\ognom_quicksave.sav'
[23.03.25 15:44:43.193] model doesn't have bone [bip01_spine] for section [gigant_normal]
[23.03.25 15:44:43.193] 
fatal error
[error]expression    : bone_id < ll_bonecount()
[error]function      : ckinematics::ll_getboneinstance
[error]file          : e:\github\ogsr-engine\ogsr_engine\layers\xrrender\skeletoncustom.h
[error]line          : 179
[error]description   : visual_name: monsters\psevdogigant\psevdogigant, bone_id: 65535
[23.03.25 15:44:43.193] ***************************[scriptcrashhandler]**********************************
[23.03.25 15:44:43.193] stack traceback:
[c]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\сталкер - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] locals: 
[23.03.25 15:44:43.193] userdata (*temporary) : (game_object): 000002b961f351e0
[23.03.25 15:44:43.193] string (*temporary) : bip01_spine
[23.03.25 15:44:43.193] end
[23.03.25 15:44:43.193] locals: 
[23.03.25 15:44:43.193] userdata blood_particle : (particles_object): 000002b9746f7e70
[23.03.25 15:44:43.193] userdata blood_particle2 : (particles_object): 000002b9746f6570
[23.03.25 15:44:43.193] userdata blood_particle3 : (particles_object): 000002b9746f33e0
[23.03.25 15:44:43.193] userdata blood_particle4 : (particles_object): 000002b9746fe040
[23.03.25 15:44:43.193] end
[23.03.25 15:44:43.193] locals: 
[23.03.25 15:44:43.193] userdata: self
[23.03.25 15:44:43.193] string self.script_name : @d:\games\сталкер - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] table: self.slot_desc
[23.03.25 15:44:43.193] string self.slot_desc.script_name : @d:\games\сталкер - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] boolean self.slot_desc.scheduled : true
[23.03.25 15:44:43.193] string self.slot_desc.signal : on_update
[23.03.25 15:44:43.193] number self.slot_desc.timeout : 489180.000000
[23.03.25 15:44:43.193] function self.slot_desc.fun : [[function]]
[23.03.25 15:44:43.193] number self.termination_time : 489180.000000
[23.03.25 15:44:43.193] table: self.args
[23.03.25 15:44:43.193] function self.fun : [[function]]
[23.03.25 15:44:43.193] userdata: self.sm
[23.03.25 15:44:43.193] table self.sm.slots_in_process : [...]
[23.03.25 15:44:43.193] table self.sm.signals : [...]
[23.03.25 15:44:43.193] string self.sm.mgr_name : global
[23.03.25 15:44:43.193] number self.timeout : 2850.000000
[23.03.25 15:44:43.193] number self.start_time : 486330.000000
[23.03.25 15:44:43.193] end
[23.03.25 15:44:43.193] locals: 
[23.03.25 15:44:43.193] userdata: self
[23.03.25 15:44:43.193] string self.script_name : @d:\games\сталкер - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] table: self.slot_desc
[23.03.25 15:44:43.193] string self.slot_desc.script_name : @d:\games\сталкер - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] boolean self.slot_desc.scheduled : true
[23.03.25 15:44:43.193] string self.slot_desc.signal : on_update
[23.03.25 15:44:43.193] number self.slot_desc.timeout : 489180.000000
[23.03.25 15:44:43.193] function self.slot_desc.fun : [[function]]
[23.03.25 15:44:43.193] number self.termination_time : 489180.000000
[23.03.25 15:44:43.193] table: self.args
[23.03.25 15:44:43.193] function self.fun : [[function]]
[23.03.25 15:44:43.193] userdata: self.sm
[23.03.25 15:44:43.193] table self.sm.slots_in_process : [...]
[23.03.25 15:44:43.193] table self.sm.signals : [...]
[23.03.25 15:44:43.193] string self.sm.mgr_name : global
[23.03.25 15:44:43.193] number self.timeout : 2850.000000
[23.03.25 15:44:43.193] number self.start_time : 486330.000000
[23.03.25 15:44:43.193] end
[23.03.25 15:44:43.193] locals: 
[23.03.25 15:44:43.193] userdata: self
[23.03.25 15:44:43.193] table: self.slots_in_process
[23.03.25 15:44:43.193] table self.slots_in_process.1 : [...]
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] [print_output([cscriptengine::lua_pcall_failed])] script runtime error:
invalid key to 'next'
stack traceback:
[c]: at 0x7ff70978a528
[c]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\сталкер - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] 
fatal error
[error]expression    : fatal error
[error]function      : cscriptengine::lua_pcall_failed
[error]file          : e:\github\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp
[error]line          : 46
[error]description   : [cscriptengine::lua_pcall_failed]: invalid key to 'next'
[23.03.25 15:44:43.193] ***************************[scriptcrashhandler]**********************************
[23.03.25 15:44:43.193] stack traceback:
[c]: at 0x7ff70978a528
[c]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\сталкер - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] ********************************************************************************
[23.03.25 15:44:43.193] !![logstacktrace] thread: [x-ray primary thread]
[23.03.25 15:44:43.293] !!stack trace:
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70941e759], fun: [buildstacktrace()] + [41 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->154]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7094091e2], fun: [logstacktrace()] + [62 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->74] + [10 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7094096b8], fun: [xrdebug::backend()] + [736 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182] + [496 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709409937], fun: [xrdebug::fatal()] + [123 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->247]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978a5a1], fun: [cscriptengine::lua_pcall_failed()] + [121 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp-->47]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff8850054e0], fun: [lj_bc_funcc()] + [66 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff885043980], fun: [lj_err_run()] + [368 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->849] + [40 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff885042a26], fun: [err_msgv()] + [118 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->874] + [8 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff885043679], fun: [lj_err_msg()] + [9 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->880] + [5 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff88508510c], fun: [lj_tab_next()] + [332 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_tab.c-->605] + [13 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff88500f022], fun: [lua_next()] + [50 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->896] + [32 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c28a], fun: [cscriptstorage::logtable()] + [182 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->68] + [14 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c4a7], fun: [cscriptstorage::logvariable()] + [511 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->107] + [18 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c26e], fun: [cscriptstorage::logtable()] + [154 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->76]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c421], fun: [cscriptstorage::logvariable()] + [377 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->129]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c121], fun: [cscriptstorage::dump_state()] + [149 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->54]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70978c5bc], fun: [scriptcrashhandler()] + [64 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\common_ai\script_storage.cpp-->158]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7094091b8], fun: [logstacktrace()] + [20 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->72]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7094096b8], fun: [xrdebug::backend()] + [736 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182] + [496 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709409883], fun: [xrdebug::fail()] + [51 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->227] + [51 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7095dc772], fun: [ckinematics::ll_getboneinstance()] + [118 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\layers\xrrender\skeletoncustom.h-->179] + [103 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7099ca382], fun: [cscriptgameobject::bone_position()] + [210 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\script_game_object.cpp-->342] + [16 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709b55bc3], fun: [std::_func_impl_no_alloc::_do_call()] + [95 byte(s)], file-->line: [e:\vs\           \vc\tools\msvc\14.42.34433\include\functional-->876] + [75 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709b8712d], fun: [luabind::detail::class_rep::function_dispatcher()] + [329 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luabind\src\class_rep.cpp-->662] + [76 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff8850054e0], fun: [lj_bc_funcc()] + [66 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\luajit.dll], addrpc.offset: [00007ff88500f20a], fun: [lua_pcall()] + [170 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709b85200], fun: [luabind::detail::pcall()] + [100 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [17 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709b445f2], fun: [luabind::detail::proxy_member_void_caller::~proxy_member_void_caller()] + [74 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\luabind\luabind\detail\call_member.hpp-->269] + [15 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709b44371], fun: [cscriptbinderobjectwrapper::shedule_update()] + [101 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->35] + [101 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7096dd1ee], fun: [cgameobject::shedule_update()] + [378 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\gameobject.cpp-->831]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff70982f6a7], fun: [centity::shedule_update()] + [27 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\entity.cpp-->328]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7097be15a], fun: [centityalive::shedule_update()] + [18 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\entity_alive.cpp-->195]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7096be6c7], fun: [cactor::shedule_update()] + [975 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\actor.cpp-->1082]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093b3fbf], fun: [csheduler::update()] + [387 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->452]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7096c4395], fun: [cgamepersistent::onframe()] + [725 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xrgame\gamepersistent.cpp-->613]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093e754f], fun: [cregistrator::process()] + [87 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\pure.h-->109]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093e6fe4], fun: [crenderdevice::framemove()] + [476 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->413]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093e613c], fun: [crenderdevice::on_idle()] + [176 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->185]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093e6c72], fun: [crenderdevice::run()] + [582 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093b0322], fun: [startup()] + [998 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093b0994], fun: [winmain_impl()] + [536 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff7093b0b23], fun: [winmain()] + [335 byte(s)], file-->line: [e:\github\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! module: [d:\games\сталкер - soc_ga\bin_x64\xrengine.exe], addrpc.offset: [00007ff709bbf936], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ff899b7e8d7], fun: [basethreadinitthunk()] + [23 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ff89ab9bf6c], fun: [rtluserthreadstart()] + [44 byte(s)]

[23.03.25 15:44:43.293] ********************************************************************************

это весь лог из-за срезания трофея псевдогиганта!

2025-03-23 15:39:37

Короче, хер с ним, с этим трофеем!

2025-03-23 16:05:33

На Янтаре в туннеле под заводом, убил псевдогиганта и попробовал затрофеить его, но снова вылет. Я спавнером не проверял, но уверен, что даже так вылет будет!

2025-03-25 01:23:58

+ ко всему и из-за попытки трофеить химеру - тоже вылет!

2025-03-25 01:55:22

Всё таки, репак тут косякнул. Переписывался с другим пользователем, который попробовал версию от разработчика и у него с этим проблем не было. Хотя с другой стороны, на хрен эти части, вышеупомянутых мутантов, никому не нужны!

2025-03-27 00:18:26
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Вадим Копусов, да вроде не требовательный
2026-05-19 12:07:01
Привет народ мод чужой среди чужих последний архитектор можно играть на динамике на минималках? И мод очень требовательный?
2026-05-19 08:38:36
> SlyFox, о, спасибо! Для начала пойдёт!
2026-05-14 20:33:08
> Artyom Morgunov, для СоС очень много всего, ну или я просто больше всего в них погружаюсь. Мод by stason 174 v6.05 конечно не плох, но есть мод на его основе, можно подсмотреть откуда в нём шмотки, это старый мод Град Обречённый, там много шмотья, в новых больше удар на оружие..
2026-05-14 20:18:54
> SlyFox, > Artyom Morgunov, ну кароче - самый такой разгул будет на специфических модах на аномали и на модах типа Call of Chernobyl by stason 174 v6.05 и типа народной солянки и ОП 2.2
2026-05-14 20:05:14
> SlyFox, хм, ну, есть тут правда - В других модах броники повторяются и некоторые "уникальные" просто копируют некоторые уникальные из аномали по ттх и лору - например, неизвестный экзоскелет из Время Альянса 3 Связь Времён по сути калька с экзы Клыка из Аномали и т.п. По тому и часть просто пиздить не имеет смысла - это то же самое - проще силовую броню из фолыча переработать и добавить в Аномальку
2026-05-14 20:04:52
> Artyom Morgunov, Тебе их ни кто не скажет. Тебе нужны аддоны со шмотьём, так ищи аддоны со шмотьём. И проще и быстрее. В те моды, которые ты хочешь по любому шмотки вставлены из аддонов.
2026-05-14 19:54:18
> SlyFox, да та же - названия модов
2026-05-14 19:44:56
ПАСИБО
2026-05-14 17:29:34
> Morfius, В настройках игры надо указать звуковое устройство.
2026-05-14 17:28:38
привет, подскажите почему в народной солянке не работают наушники везде все ок захожу в нее звук не идет через наушники идет сразу на динамики
2026-05-14 17:25:03
> SlyFox, Я ж говорю, что у тебя купленная инвалидность
2026-05-14 16:48:49
> ДедЯги975, Не все нытики, только ты. У меня приятель парализованный, работает левая рука, глаза и голова. Сидит, наблюдает за показателями датчиков давления, естественно онлайн. Контроль автоматической системы. Он работает, не ноет, а шутит, что он киборг..
2026-05-14 16:33:15
> SlyFox, Не знаю, тебе виднее, с твоих слов, все инвалиды ленивые нытики, не могущие купить себе ширпотреб в виде ПК, значит ты абсолютно здоровый, с купленной инвалидностью и машиной с ручным управлением🤣🤣🤣
2026-05-14 15:49:44
> ДедЯги975, Зачем? И как можно купить? Что бы за деньги позвоночник сломали..?
2026-05-14 15:38:47
> SlyFox, Походу ты свою инвалидность купил как и машину с ручным управлением
2026-05-14 15:25:00
> ДедЯги975, скажи честно, лень.
2026-05-14 15:19:59
> SlyFox, Молодец, одним словом ВСЕ должны быть похожими на тебя, на всех одно заболевание, а как быть инвалидам с детства, как заработать им на хорошую пенсию, ах да, быть такого не может, хуже чем тебе не может быть ни кому, ты когда сляжешь не зови ни кого, вспомни этот разговор, может быть тогда поймёшь, что люди то все разные и мир на тебя не ровняется🤪🤪🤪
2026-05-14 15:18:10
> ДедЯги975, Ну, ну.. У меня тоже инвалидность и машина с ручным управлением. Заработал на хорошую пенсию и не ныл, представляешь. И сейчас занимаюсь стартапом в архитектуре.. И ещё куча идей и энергии.
2026-05-14 15:08:02
> SlyFox, Ты мне напоминаешь одного человека, который считает, что безногий не бегает не потому что нет ног, а потому что не хочет, как у вас у здоровых всё легко и просто
2026-05-14 15:03:49
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