Информация:
Интерактивная карта мода ОП 2.2: Перейти к материалу
Обсуждение и решение проблем: Обращение к тем, кто играет в данную сборку. Есть вылет - милости просим, прилагайте архив из папки "crashes", будем решать (При условии, что Вы не вносили своих изменений в сборку/не ставили сторонних правок).
По прохождению - просьба вопросов не задавать, всё давно расписано/разжёвано в гидах.
вылетает во время перехода с Бара на Свалку
* Detected CPU: 12th Gen Intel(R) Core(TM) i5-12400F GenuineIntel, F6/M151/S5
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [6], threads: [12]
Initializing File System...
using fs-ltx c:\games\op-2.2_zc\fsgame.ltx
CLocatorAPI::_initialize, FS: 88752 files cached, 27772Kb memory used.
Init FileSystem 0.782119 sec
[07.06.25 00:38:51.222] 'xrCore' build 8402, Feb 7 2022
[07.06.25 00:38:51.222] OP 2.2 Engine ver 2.2a x64 08.02.2022
[07.06.25 00:38:51.222]
[07.06.25 00:38:51.361] - Found HUDs [ advancer asket asket_v2 combined_hud combined_hud_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda rodnoi_default_hud serafim stalker_shoc ]
[07.06.25 00:38:51.361] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[07.06.25 00:38:51.361] Initializing Engine...
[07.06.25 00:38:51.362] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[07.06.25 00:38:51.362] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[07.06.25 00:38:51.362] Loading config for renderer
[07.06.25 00:38:51.362] Executing config-script "user.ltx"...
[07.06.25 00:38:51.362] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 88752)
[07.06.25 00:38:51.362] Cannot open script file [user.ltx]
[07.06.25 00:38:51.362] Starting INPUT device...
[07.06.25 00:38:51.371] Loading DLL: xrRender_R1.dll
[07.06.25 00:38:51.372] Loading DLL: xrGame.dll
[07.06.25 00:38:51.373] 'xrGame' build Feb 7 2022 16:34:07
[07.06.25 00:38:51.395] * [win32]: free[137434524388 K], reserved[4280976 K], committed[148044 K]
[07.06.25 00:38:51.395] * [ D3D ]: textures[0 K]
[07.06.25 00:38:51.395] * [x-ray]: crt heap[52086 K], process heap[52086 K], game lua[0 K], engine lua[0 K], render[0 K]
[07.06.25 00:38:51.395] * [x-ray]: economy: strings[count: 40541, lengths: 1118 K, overhead: 2058 K, saved: 20564 K]
[07.06.25 00:38:51.395] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[07.06.25 00:38:51.395] Executing config-script "c:\games\op-2.2_zc\gamedata\config\default_controls.ltx"...
[07.06.25 00:38:51.396] [c:\games\op-2.2_zc\gamedata\config\default_controls.ltx] successfully loaded.
[07.06.25 00:38:51.396] Executing config-script "user.ltx"...
[07.06.25 00:38:51.396] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 88752)
[07.06.25 00:38:51.396] Cannot open script file [user.ltx]
[07.06.25 00:38:51.396] SOUND: OpenAL: enumerate devices...
[07.06.25 00:38:51.396] SOUND: OpenAL: EnumerationExtension Present
[07.06.25 00:38:51.396] devices OpenAL Soft
[07.06.25 00:38:51.396] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[07.06.25 00:38:51.417] SOUND: OpenAL: All available devices:
[07.06.25 00:38:51.417] 1. OpenAL Soft, Spec Version 1.1 (default)
[07.06.25 00:38:51.417] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[07.06.25 00:38:51.421] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[07.06.25 00:38:51.425] * sound: EAX 2.0 extension: absent
[07.06.25 00:38:51.425] * sound: EAX 2.0 deferred: absent
[07.06.25 00:38:51.425] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[07.06.25 00:38:51.434] Starting RENDER device...
[07.06.25 00:38:51.526] * GPU [vendor:10DE]-[device:2486]: NVIDIA GeForce RTX 3060 Ti
[07.06.25 00:38:51.526] * GPU driver: 32.0.15.6614
[07.06.25 00:38:52.160] * CREATE: DeviceREF: 1
[07.06.25 00:38:52.160] * Texture memory: 4077 M
[07.06.25 00:38:52.160] * DDI-level: 9.0
[07.06.25 00:38:52.170] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[07.06.25 00:38:52.170] * GPU vertex cache: unrecognized, 16
[07.06.25 00:38:52.171] * DVB created: 8192K
[07.06.25 00:38:52.171] * DIB created: 512K
[07.06.25 00:38:52.213] load time LTX=33 ms
[07.06.25 00:38:52.220] count of .thm files=4869
[07.06.25 00:38:52.260] load time THM=46 ms
[07.06.25 00:38:52.260] * distortion: used, dev(30),need(14)
[07.06.25 00:38:52.260] * SSample: 1024x768
[07.06.25 00:38:52.265] * SSample: enabled
[07.06.25 00:38:52.327] - r__tf_aniso 4
[07.06.25 00:38:52.327] - r1_tf_mipbias 0.
[07.06.25 00:38:52.407] Script debugger succesfully restarted.
[07.06.25 00:38:53.610] - Gamedata version: [Version: Final Plus 19.09.2024]
[07.06.25 00:38:53.650] Starting engine...
[07.06.25 00:38:53.685] GMLib loaded at 33 msec
[07.06.25 00:38:53.919] Game_Globals loaded at 234 msec
[07.06.25 00:38:54.019] App_Start loaded at 100 msec
[07.06.25 00:38:54.026] ui_core loaded at 6 msec
[07.06.25 00:38:54.060] Main_Menu loaded at 33 msec
[07.06.25 00:38:59.838] * DVB created: 8192K
[07.06.25 00:38:59.838] * DIB created: 512K
[07.06.25 00:38:59.838] - r__tf_aniso 4
[07.06.25 00:38:59.838] - r1_tf_mipbias 0.
[07.06.25 00:38:59.838] * SSample: 1024x768
[07.06.25 00:38:59.842] * SSample: enabled
[07.06.25 00:38:59.842] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[07.06.25 00:38:59.842] * GPU vertex cache: recognized, 24
[07.06.25 00:38:59.842] *** RESET [62 ms]
[07.06.25 00:38:59.842] "c:\games\op-2.2_zc\bin\xr_3da.exe"
[07.06.25 00:38:59.842] Begin load
[07.06.25 00:38:59.843] * phase time: 0 ms
[07.06.25 00:38:59.861] * phase cmem: 295158 K
[07.06.25 00:38:59.861] Prefetching objects...
[07.06.25 00:38:59.902] * Objects loaded in 0 ms
[07.06.25 00:39:01.771] * Models loaded in 1868 ms
[07.06.25 00:39:01.791] * Prefetch memory: 833970Kb
[07.06.25 00:39:01.793] * phase time: 1950 ms
[07.06.25 00:39:01.813] * phase cmem: 1109486 K
[07.06.25 00:39:01.813] Starting server...
[07.06.25 00:39:01.844] - Gamedata version: [Version: Final Plus 19.09.2024]
[07.06.25 00:39:01.864] * phase time: 70 ms
[07.06.25 00:39:01.883] * phase cmem: 1107365 K
[07.06.25 00:39:01.883] Loading alife simulator...
[07.06.25 00:39:01.887] * phase time: 22 ms
[07.06.25 00:39:01.907] * phase cmem: 1108502 K
[07.06.25 00:39:01.907] Loading savegame...
[07.06.25 00:39:01.922] c:\games\op-2.2_zc\userdata\savedgames\whyyo_autosave.sav save created on DEVELOPER mode!
[07.06.25 00:39:01.922] * Loading key-value pairs...
[07.06.25 00:39:01.955] * 47 key-value pairs were successfully loaded (0.034s)
[07.06.25 00:39:01.955] * Loading spawn registry...
[07.06.25 00:39:03.183] * 24708 spawn points were successfully loaded (1.218s)
[07.06.25 00:39:03.183] * Loading objects...
[07.06.25 00:39:03.528] * 33010 out of 33010 objects were successfully loaded (0.345s)
[07.06.25 00:39:03.816] * Loading quick slots data...
[07.06.25 00:39:03.816] * Loading pre random queues data...
[07.06.25 00:39:03.829] * Start objects on_register'ed...
[07.06.25 00:39:04.824] * 33010 objects on_register'ed (0.995s)
[07.06.25 00:39:04.824] * Game whyyo_autosave is successfully loaded from file 'c:\games\op-2.2_zc\userdata\savedgames\whyyo_autosave.sav' (2.938s)
[07.06.25 00:39:04.824] * phase time: 2937 ms
[07.06.25 00:39:04.865] * phase cmem: 1316663 K
[07.06.25 00:39:04.865] Connecting...
[07.06.25 00:39:04.876] MaxPlayers = 32
[07.06.25 00:39:04.910] * phase time: 85 ms
[07.06.25 00:39:04.949] * phase cmem: 1321363 K
[07.06.25 00:39:04.949] Connecting to...
[07.06.25 00:39:04.950] Player not found. New player created.
[07.06.25 00:39:04.950] * client : connection accepted -
[07.06.25 00:39:04.967] * phase time: 57 ms
[07.06.25 00:39:05.005] * phase cmem: 1321412 K
[07.06.25 00:39:05.005] Reading level info...
[07.06.25 00:39:05.011] * phase time: 44 ms
[07.06.25 00:39:05.049] * phase cmem: 1326247 K
[07.06.25 00:39:05.049] Loading object space...
[07.06.25 00:39:05.268] * object space load: 218 ms
[07.06.25 00:39:05.268] * phase time: 257 ms
[07.06.25 00:39:05.307] * phase cmem: 1434409 K
[07.06.25 00:39:05.307] Loading shaders (R1)...
[07.06.25 00:39:05.324] ERROR CResourceManager::_GetBlender Shader [effects\waterstuden_green] not found in library. Replase on 'default' shader!
[07.06.25 00:39:05.324]
[07.06.25 00:39:05.324] FATAL ERROR
[07.06.25 00:39:05.324]
[07.06.25 00:39:05.324] [error]Expression : fatal error
[07.06.25 00:39:05.324] [error]Function : CBlender_default::Compile
[07.06.25 00:39:05.324] [error]File : BlenderDefault.cpp
[07.06.25 00:39:05.324] [error]Line : 50
[07.06.25 00:39:05.324] [error]Description : Not enought textures for shader, base tex: %s
[07.06.25 00:39:05.324] [error]Arguments : water\water_studen_green_2
[07.06.25 00:39:05.324]
[07.06.25 00:39:05.324]
[07.06.25 00:39:05.324] stack trace:
[07.06.25 00:39:05.324]
Вылет стабильный? или Одноразовый-Можно попробовать снизить графику чуточку)
Попробуйте поменять туда сюда Тип освещения
Либо выбрать Любое из доступных
Попробуй это закинуть в папку с игрой, по идее должно помочь.
https://drive.google.com/file/d/1yytrXUX61TewLYuDaLamNXAAB6fKdQsL/view?usp=sharing
народ всем привет примерно недели 2 назад скачивал и в торенте было 2 файла а теперь один и после распаковки жук вылазит злобный. и там не установщик а игра архивированная
если есть возможность в личку пожалуйста
драйвера все обновлены
Dx не обновил после переустановки винды. Сам дурак
Здравствуйте, первый раз после установки игры получается зайти поковыряться в настройках и даже немного поиграть. Потом во второй запуск не получается зайти. Вопрос знатокам в чём проблема?
Последний лог:
* Detected CPU: 12th Gen Intel(R) Core(TM) i5-12450H GenuineIntel, F6/M154/S3
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [8], threads: [12]
Initializing File System...
using fs-ltx e:\nova9i papka\games\op-2.2_zc\fsgame.ltx
CLocatorAPI::_initialize, FS: 86423 files cached, 37045Kb memory used.
Init FileSystem 1.111877 sec
Здравствуйте. простите, что беспокою. но у меня вылетает при переходе с кордона на свалку
вот лог Expression : fatal error
Function : CBlender_default::Compile
File : BlenderDefault.cpp
Line : 50
Description : Not enought textures for shader, base tex: %s
Arguments : water\water_studen_green_2
Меняйте тип освещения в настройках
Всё заработало. спасибо!
подскажите,стоит ли качать эту сборку? или слишком легкая?