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Новое Время (OGSR Update) RC

Глобальные модификации

12.44 ГБ
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Информация:
Группа ВК: Перейти
Описание:
Глобально-сюжетный мод с длинным сюжетом и 4-мя концовками. Действие происходит примерно после событий ЗП. Сюжет, в своей основе, рассказывает детективную запутанную историю. Сюжет практически не затрагивает "атмосферно-сталкерские" занятия (изучение аномалий, сбор артефактов и тд и тп). По ходу сюжета повстречаются знакомые персонажи по трилогии игр "Сталкер", так и новые.
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Сюжет имеет спорную реализацию, так называемый "Кринж", такие моменты имеют более высокую плотность в начале сюжета, далее же сюжет отходит от специально созданного кринжа. Но, тем не менее, некоторые диалоги, геймплейные реализации и иные явления могут, в массе своей, создавать неоднозначные ситуации, которые такими не задумывались, что являет собой "базированный кринж" этого мода. В моде есть уникальные геймплейные реализации такие как ездящие автомобили с ГГ и с НПС-водителем, НПС пассажиры, дрифт на время с музыкой, погони со стрельбой из машин, смена времен года, уникальный транспорт и тд.

Добавлены достижения и новая игра плюс после прохождения сюжета. В сюжете 4 концовки.
Вылеты
Если происходят вылеты Out of Memory, то скорее всего нужно поставить облегчённые текстуры. В иных случаях переиграйте, если вылет стабильный пишите в ВК группу
Использование чужих материалов
В моде очень много чужих моделей, текстур, звуков и тд. Часть материалов осталось с прошлой версии, часть заменилось новыми. Не претендую на авторство материалов. Все права принадлежат их владельцам.
Установка:
1. Скачать и установить Сталкер Тень Чернобыля 1.0006
2. Скачать и распаковать архив с модом в корневую папку игры
3. Скачать и распаковать архив bins в корневую папку игры
4. Скачать архив с патчем и распаковать его в корневую папку игры с заменой файлов
5. Запустить из папки bin_x64
Скриншоты
Скачать через:
Материал обновлен: 2025-09-06 01:30:11

что с этим делать?
[04.06.25 19:58:25.299] [6080] ####################[+mimalloc+]####################
[04.06.25 19:58:25.299] [6080] heap stats:     peak       total       freed     current        unit       count
[04.06.25 19:58:25.299] [6080]   reserved:     1.0 gib     1.0 gib     0           1.0 gib
[04.06.25 19:58:25.299] [6080]  committed:    32.0 mib    32.0 mib     0          32.0 mib
[04.06.25 19:58:25.299] [6080]      reset:     0
[04.06.25 19:58:25.299] [6080]     purged:     0
[04.06.25 19:58:25.299] [6080]    touched:    64.2 kib    64.2 kib     0          64.2 kib                          not all freed
[04.06.25 19:58:25.299] [6080]   segments:     1           1           0           1                                not all freed!
[04.06.25 19:58:25.299] [6080] -abandoned:     0           0           0           0                                ok
[04.06.25 19:58:25.299] [6080]    -cached:     0           0           0           0                                ok
[04.06.25 19:58:25.299] [6080]      pages:     0           0           0           0                                ok
[04.06.25 19:58:25.299] [6080] -abandoned:     0           0           0           0                                ok
[04.06.25 19:58:25.299] [6080]  -extended:     0
[04.06.25 19:58:25.299] [6080]  -noretire:     0
[04.06.25 19:58:25.299] [6080]      mmaps:     0
[04.06.25 19:58:25.299] [6080]    commits:     1
[04.06.25 19:58:25.299] [6080]     resets:     0
[04.06.25 19:58:25.299] [6080]     purges:     0
[04.06.25 19:58:25.299] [6080]    threads:     0           0           0           0                                ok
[04.06.25 19:58:25.299] [6080]   searches:     0.0 avg
[04.06.25 19:58:25.299] [6080] numa nodes:     1
[04.06.25 19:58:25.299] [6080]    elapsed:     0.027 s
[04.06.25 19:58:25.299] [6080]    process: user: 0.031 s, system: 0.000 s, faults: 6346, rss: 20.0 mib, commit: 44.8 mib
[04.06.25 19:58:25.299] [6080] ####################[-mimalloc-]####################
[04.06.25 19:58:25.299] [6080] * detected cpu: 12th gen intel(r) core(tm) i7-12700h [genuineintel], f6/m154/s3
[04.06.25 19:58:25.299] [6080] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx, avx2
[04.06.25 19:58:25.299] [6080] * cpu cores: [14], threads: [20]
[04.06.25 19:58:25.299] [6080] * cpu0 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu1 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu2 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu3 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu4 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu5 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu6 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu7 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu8 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu9 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu10 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu11 current freq: 2700 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu12 current freq: 1995 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu13 current freq: 1995 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu14 current freq: 1995 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu15 current freq: 1995 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu16 current freq: 1995 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu17 current freq: 1995 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu18 current freq: 1995 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.299] [6080] * cpu19 current freq: 1995 mhz, max freq: 2700 mhz
[04.06.25 19:58:25.300] [6080] initializing file system...
[04.06.25 19:58:25.300] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.db0], size: [678577379]
[04.06.25 19:58:25.327] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.db1], size: [708434331]
[04.06.25 19:58:25.330] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.db2], size: [671169415]
[04.06.25 19:58:25.331] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.db3], size: [684792231]
[04.06.25 19:58:25.333] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.db4], size: [671392842]
[04.06.25 19:58:25.485] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.db5], size: [696277331]
[04.06.25 19:58:25.512] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.db6], size: [667613134]
[04.06.25 19:58:25.514] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.db7], size: [672770451]
[04.06.25 19:58:25.529] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.db8], size: [296000567]
[04.06.25 19:58:25.536] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.db9], size: [79312307]
[04.06.25 19:58:25.550] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.dba], size: [32500627]
[04.06.25 19:58:25.552] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.dbb], size: [55194918]
[04.06.25 19:58:25.555] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.dbc], size: [160948]
[04.06.25 19:58:25.555] [6080] --found base arch: [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata.dbd], size: [101014]
[04.06.25 19:58:25.555] [6080] using fs-ltx: [fsgame_np.ltx]
[04.06.25 19:58:25.555] [6080] --found fs dir: [c:\program files (x86)\Сталкер shadow of chernobyl\_appdata_\]
[04.06.25 19:58:25.555] [6080]   files: [5]
[04.06.25 19:58:25.555] [6080] --found fs dir: [c:\program files (x86)\Сталкер shadow of chernobyl\_appdata_\logs\]
[04.06.25 19:58:25.555] [6080]   files: [6]
[04.06.25 19:58:25.555] [6080] fs: 28203 files cached, 0kb memory used.
[04.06.25 19:58:25.555] [6080] init filesystem 0.255876 sec
[04.06.25 19:58:25.556] [6080] [ogsr engine (x64)] build date: [may 30 2025 17:59:28]
[04.06.25 19:58:25.556] [6080] [_msc_full_ver]: [194334808], [_msvc_lang]: [202002l]
[04.06.25 19:58:25.556] [6080] working directory: [c:\program files (x86)\Сталкер shadow of chernobyl\bin_x64]
[04.06.25 19:58:25.556] [6080] commandline: ["c:\program files (x86)\Сталкер shadow of chernobyl\bin_x64\xrengine.exe" ]
[04.06.25 19:58:25.556] [10344] [ttapi] pool thread id=16
[04.06.25 19:58:25.556] [4040] [ttapi] pool thread id=8
[04.06.25 19:58:25.556] [6080] ttapi number of threads: [20]
[04.06.25 19:58:25.556] [1644] [ttapi] pool thread id=9
[04.06.25 19:58:25.557] [7372] [ttapi] pool thread id=2
[04.06.25 19:58:25.557] [4428] [ttapi] pool thread id=20
[04.06.25 19:58:25.557] [12744] [ttapi] pool thread id=7
[04.06.25 19:58:25.557] [9600] [ttapi] pool thread id=6
[04.06.25 19:58:25.557] [8696] [ttapi] pool thread id=12
[04.06.25 19:58:25.557] [12700] [ttapi] pool thread id=1
[04.06.25 19:58:25.557] [1620] [ttapi] pool thread id=11
[04.06.25 19:58:25.557] [7088] [ttapi] pool thread id=15
[04.06.25 19:58:25.557] [11880] [ttapi] pool thread id=10
[04.06.25 19:58:25.557] [3448] [ttapi] pool thread id=13
[04.06.25 19:58:25.557] [7500] [ttapi] pool thread id=5
[04.06.25 19:58:25.557] [12776] [ttapi] pool thread id=19
[04.06.25 19:58:25.557] [8784] [ttapi] pool thread id=4
[04.06.25 19:58:25.557] [8688] [ttapi] pool thread id=18
[04.06.25 19:58:25.557] [12448] [ttapi] pool thread id=17
[04.06.25 19:58:25.557] [10800] [ttapi] pool thread id=3
[04.06.25 19:58:25.557] [8712] [ttapi] pool thread id=14
[04.06.25 19:58:25.573] [6080] --os version major: [10] minor: [0], build: [19045]. server os: [no]
[04.06.25 19:58:25.573] [6080] current drive space free: [15217]mb total: [319238]mb
[04.06.25 19:58:25.573] [6080] initializing engine...
[04.06.25 19:58:25.574] [6080] starting input device...
[04.06.25 19:58:25.583] [6080] ! unknown command: renderer
[04.06.25 19:58:25.584] [6080] --------------------------------------------------------------------------------
[04.06.25 19:58:25.584] [6080] ####################[+mimalloc+]####################
[04.06.25 19:58:25.584] [6080] heap stats:     peak       total       freed     current        unit       count
[04.06.25 19:58:25.584] [6080]   reserved:     1.0 gib     1.0 gib     0           1.0 gib
[04.06.25 19:58:25.584] [6080]  committed:    32.0 mib    49.5 mib    26.6 mib    22.9 mib
[04.06.25 19:58:25.584] [6080]      reset:     0
[04.06.25 19:58:25.584] [6080]     purged:    26.6 mib
[04.06.25 19:58:25.584] [6080]    touched:    64.2 kib    64.2 kib    15.2 mib   -15.1 mib                          ok
[04.06.25 19:58:25.584] [6080]   segments:     1           1           0           1                                not all freed!
[04.06.25 19:58:25.584] [6080] -abandoned:     0           0           0           0                                ok
[04.06.25 19:58:25.584] [6080]    -cached:     0           0           0           0                                ok
[04.06.25 19:58:25.584] [6080]      pages:     0           0          66         -66                                ok
[04.06.25 19:58:25.584] [6080] -abandoned:     0           0           0           0                                ok
[04.06.25 19:58:25.584] [6080]  -extended:     0
[04.06.25 19:58:25.584] [6080]  -noretire:     0
[04.06.25 19:58:25.584] [6080]      mmaps:     0
[04.06.25 19:58:25.584] [6080]    commits:   219
[04.06.25 19:58:25.584] [6080]     resets:     0
[04.06.25 19:58:25.584] [6080]     purges:     3
[04.06.25 19:58:25.584] [6080]    threads:    20          20           0          20                                not all freed!
[04.06.25 19:58:25.584] [6080]   searches:     0.0 avg
[04.06.25 19:58:25.584] [6080] numa nodes:     1
[04.06.25 19:58:25.584] [6080]    elapsed:     0.311 s
[04.06.25 19:58:25.584] [6080]    process: user: 0.312 s, system: 0.000 s, faults: 12860, rss: 38.2 mib, commit: 44.8 mib
[04.06.25 19:58:25.584] [6080] ####################[-mimalloc-]####################
[04.06.25 19:58:25.584] [6080] [16087mb] physical memory installed, [9911mb] available, [38] percent of memory in use
[04.06.25 19:58:25.584] [6080] pagefile total: [2432mb], free~ [986mb]
[04.06.25 19:58:25.584] [6080] engine memory usage (working set): [38mb], peak: [38mb]
[04.06.25 19:58:25.584] [6080] engine memory usage (commit charge): [33mb], peak: [44mb]
[04.06.25 19:58:25.584] [6080] --------------------------------------------------------------------------------
[04.06.25 19:58:25.584] [6080] * [ d3d ]: textures count [0]
[04.06.25 19:58:25.584] [6080] * [ d3d ]: textures[0 k]
[04.06.25 19:58:25.584] [6080] * [x-ray]: process heap[0 k], render[0 k]
[04.06.25 19:58:25.584] [6080] * [x-ray]: economy: strings[2734 k], smem[0 k]
[04.06.25 19:58:25.584] [6080] sound: openal: enumerate devices...
[04.06.25 19:58:25.820] [6080] ~~sound: openal: default sound device name is [динамики (realtek(r) audio)], device name size: [35]
[04.06.25 19:58:25.820] [6080] sound: openal: all available devices:
[04.06.25 19:58:25.820] [6080] 1. динамики (realtek(r) audio) (full name [openal soft on динамики (realtek(r) audio)]). al_soft [1]
[04.06.25 19:58:25.820] [6080] executing config-script "c:\program files (x86)\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx"...
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [artefact]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [team_menu]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [skin_menu]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [speech_menu_1]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [speech_menu_0]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [buy_menu]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [chat]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [chat_team]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [vote_begin]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [vote]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [vote_yes]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [vote_no]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [cam_zoom_out]
[04.06.25 19:58:25.820] [6080] ! cant find corresponding [id] for action_name [cam_zoom_in]
[04.06.25 19:58:25.820] [6080] [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[04.06.25 19:58:25.820] [6080] executing config-script "c:\program files (x86)\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx"...
[04.06.25 19:58:25.820] [6080] ! unknown command: r1_dlights
[04.06.25 19:58:25.820] [6080] ! unknown command: r1_dlights_clip
[04.06.25 19:58:25.820] [6080] ! unknown command: r1_glows_per_frame
[04.06.25 19:58:25.820] [6080] ! unknown command: r1_tf_mipbias
[04.06.25 19:58:25.820] [6080] ! unknown command: r2_sun
[04.06.25 19:58:25.820] [6080] ! unknown command: r2_tf_mipbias
[04.06.25 19:58:25.820] [6080] ! unknown command: r__supersample
[04.06.25 19:58:25.820] [6080] ~ invalid syntax in call to 'snd_targets'
[04.06.25 19:58:25.820] [6080] ~ valid arguments: integer value in range [128,1024]
[04.06.25 19:58:25.820] [6080] ! unknown command: texture_lod
[04.06.25 19:58:25.820] [6080] [c:\program files (x86)\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
[04.06.25 19:58:25.820] [6080] --sound: selected device is [динамики (realtek(r) audio)]
[04.06.25 19:58:25.886] [6080] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.23.1
[04.06.25 19:58:25.886] [6080] [openal] efx: present
[04.06.25 19:58:25.886] [6080] loading of [senvironment.xr]
[04.06.25 19:58:25.886] [6080] ~ env id=[0] name=[identity]
[04.06.25 19:58:25.886] [6080] ~ env id=[1] name=[default]
[04.06.25 19:58:25.886] [6080] ~ env id=[2] name=[bathroom]
[04.06.25 19:58:25.886] [6080] ~ env id=[3] name=[mountains]
[04.06.25 19:58:25.886] [6080] ~ env id=[4] name=[yard]
[04.06.25 19:58:25.886] [6080] ~ env id=[5] name=[room]
[04.06.25 19:58:25.886] [6080] ~ env id=[6] name=[plant]
[04.06.25 19:58:25.886] [6080] ~ env id=[7] name=[long_corridor]
[04.06.25 19:58:25.886] [6080] ~ env id=[8] name=[open_space]
[04.06.25 19:58:25.886] [6080] ~ env id=[9] name=[house]
[04.06.25 19:58:25.886] [6080] ~ env id=[10] name=[forest]
[04.06.25 19:58:25.886] [6080] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[04.06.25 19:58:25.887] [6080] starting render device...
[04.06.25 19:58:25.891] [6080] * avail gpu [vendor:10de]-[device:2520]: nvidia geforce rtx 3060 laptop gpu
[04.06.25 19:58:25.891] [6080] * avail gpu [vendor:8086]-[device:46a6]: intel(r) iris(r) xe graphics
[04.06.25 19:58:25.891] [6080] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver
[04.06.25 19:58:25.891] [6080]  !chw::created3d() use dxgi_gpu_preference_high_performance
[04.06.25 19:58:27.058] [6080] 
    dedicated vram: 6023 mb (6315573248 bytes)
    dedicated memory: 0 mb (0 bytes)
    shared memory: 8043 mb (8434608128 bytes)
    currentusage: 0 mb (0 bytes)
    budget: 5255 mb (5510266880 bytes)
[04.06.25 19:58:27.058] [6080] * selected gpu [vendor:10de]-[device:2520]: nvidia geforce rtx 3060 laptop gpu
[04.06.25 19:58:27.136] [6080] [chw::createdevice] refcount of [hw.pdevice]: [12]
[04.06.25 19:58:27.139] [6080] *     texture memory: 6023 m
[04.06.25 19:58:27.147] [6080] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[04.06.25 19:58:27.147] [6080] * gpu vertex cache: unrecognized, 24
[04.06.25 19:58:27.147] [6080] * dvb created: 4096k
[04.06.25 19:58:27.148] [6080] * dib created: 512k
[04.06.25 19:58:27.152] [6080] ********************************************************************************
[04.06.25 19:58:27.152] [6080] !![logstacktrace] thread: [unknown], exceptioncode: [c0000005]
[04.06.25 19:58:27.158] [6080] !!unhandled exception stack trace:
! module: [c:\program files (x86)\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff614f56d64]
! module: [c:\program files (x86)\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff614ea6b43]
! module: [c:\program files (x86)\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff614f6a7db]
! module: [c:\program files (x86)\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff614d4755c]
! module: [c:\program files (x86)\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff614d4804d]
! module: [c:\program files (x86)\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff614d48129]
! module: [c:\program files (x86)\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff6159167d6]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffbfdb07374], fun: [basethreadinitthunk()] + [20 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffbfdcfcc91], fun: [rtluserthreadstart()] + [33 byte(s)]

[04.06.25 19:58:27.158] [6080] ********************************************************************************
[04.06.25 19:58:27.241] [6080] --saved dump file to [c:\program files (x86)\Сталкер shadow of chernobyl\_appdata_\logs\xray_user_06-04-25_19-58-27.mdmp]

2025-06-04 20:09:43

Нужен только лог вылета из буфера обмена, а не весь лог

2025-06-05 13:50:35

да не знаю я где и как его брать, если б знал аккуратно бы сделал

2025-06-05 18:41:56

при запуске открывается блокнот 

логи
[04.06.25 14:38:19.468] [10996] ####################[+mimalloc+]#################### [04.06.25 14:38:19.469] [10996] heap stats: peak total freed current unit count [04.06.25 14:38:19.469] [10996] reserved: 1.0 gib 1.0 gib 0 1.0 gib [04.06.25 14:38:19.469] [10996] committed: 32.0 mib 32.0 mib 0 32.0 mib [04.06.25 14:38:19.469] [10996] reset: 0 [04.06.25 14:38:19.469] [10996] purged: 0 [04.06.25 14:38:19.469] [10996] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed [04.06.25 14:38:19.469] [10996] segments: 1 1 0 1 not all freed! [04.06.25 14:38:19.469] [10996] -abandoned: 0 0 0 0 ok [04.06.25 14:38:19.469] [10996] -cached: 0 0 0 0 ok [04.06.25 14:38:19.469] [10996] pages: 0 0 0 0 ok [04.06.25 14:38:19.469] [10996] -abandoned: 0 0 0 0 ok [04.06.25 14:38:19.469] [10996] -extended: 0 [04.06.25 14:38:19.469] [10996] -noretire: 0 [04.06.25 14:38:19.469] [10996] mmaps: 0 [04.06.25 14:38:19.469] [10996] commits: 1 [04.06.25 14:38:19.469] [10996] resets: 0 [04.06.25 14:38:19.469] [10996] purges: 0 [04.06.25 14:38:19.469] [10996] threads: 0 0 0 0 ok [04.06.25 14:38:19.469] [10996] searches: 0.0 avg [04.06.25 14:38:19.469] [10996] numa nodes: 1 [04.06.25 14:38:19.469] [10996] elapsed: 0.031 s [04.06.25 14:38:19.469] [10996] process: user: 0.000 s, system: 0.046 s, faults: 6757, rss: 21.6 mib, commit: 44.8 mib [04.06.25 14:38:19.469] [10996] ####################[-mimalloc-]#################### [04.06.25 14:38:19.469] [10996] * detected cpu: intel(r) core(tm) i5-10400 cpu @ 2.90ghz [genuineintel], f6/m165/s3 [04.06.25 14:38:19.469] [10996] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx, avx2 [04.06.25 14:38:19.469] [10996] * cpu cores: [6], threads: [12] [04.06.25 14:38:19.469] [10996] * cpu0 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.469] [10996] * cpu1 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.469] [10996] * cpu2 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.469] [10996] * cpu3 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.469] [10996] * cpu4 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.469] [10996] * cpu5 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.469] [10996] * cpu6 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.469] [10996] * cpu7 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.470] [10996] * cpu8 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.470] [10996] * cpu9 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.470] [10996] * cpu10 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.470] [10996] * cpu11 current freq: 2904 mhz, max freq: 2904 mhz [04.06.25 14:38:19.470] [10996] initializing file system... [04.06.25 14:38:19.470] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.db0], size: [678577379] [04.06.25 14:38:19.506] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.db1], size: [708434331] [04.06.25 14:38:19.510] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.db2], size: [671169415] [04.06.25 14:38:19.512] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.db3], size: [684792231] [04.06.25 14:38:19.514] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.db4], size: [671392842] [04.06.25 14:38:19.720] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.db5], size: [696277331] [04.06.25 14:38:19.754] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.db6], size: [667613134] [04.06.25 14:38:19.755] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.db7], size: [672770451] [04.06.25 14:38:19.775] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.db8], size: [296000567] [04.06.25 14:38:19.782] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.db9], size: [79312307] [04.06.25 14:38:19.801] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.dba], size: [32500627] [04.06.25 14:38:19.804] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.dbb], size: [55194918] [04.06.25 14:38:19.807] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.dbc], size: [160948] [04.06.25 14:38:19.807] [10996] --found base arch: [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata.dbd], size: [101014] [04.06.25 14:38:19.808] [10996] using fs-ltx: [fsgame_np.ltx] [04.06.25 14:38:19.808] [10996] --found fs dir: [d:\anomaly 1.5.2\Сталкер тень чернобыля\_appdata_\] [04.06.25 14:38:19.808] [10996] files: [5] [04.06.25 14:38:19.808] [10996] --found fs dir: [d:\anomaly 1.5.2\Сталкер тень чернобыля\_appdata_\logs\] [04.06.25 14:38:19.808] [10996] files: [7] [04.06.25 14:38:19.808] [10996] fs: 28198 files cached, 0kb memory used. [04.06.25 14:38:19.808] [10996] init filesystem 0.338791 sec [04.06.25 14:38:19.809] [10996] [ogsr engine (x64)] build date: [may 30 2025 17:59:28] [04.06.25 14:38:19.809] [10996] [_msc_full_ver]: [194334808], [_msvc_lang]: [202002l] [04.06.25 14:38:19.809] [10996] working directory: [d:\anomaly 1.5.2\Сталкер тень чернобыля\bin_x64] [04.06.25 14:38:19.809] [10996] commandline: ["d:\anomaly 1.5.2\Сталкер тень чернобыля\bin_x64\xrengine.exe" ] [04.06.25 14:38:19.810] [10948] [ttapi] pool thread id=1 [04.06.25 14:38:19.810] [2464] [ttapi] pool thread id=2 [04.06.25 14:38:19.811] [308] [ttapi] pool thread id=3 [04.06.25 14:38:19.811] [16616] [ttapi] pool thread id=4 [04.06.25 14:38:19.811] [17260] [ttapi] pool thread id=5 [04.06.25 14:38:19.811] [17856] [ttapi] pool thread id=6 [04.06.25 14:38:19.812] [784] [ttapi] pool thread id=7 [04.06.25 14:38:19.812] [6476] [ttapi] pool thread id=8 [04.06.25 14:38:19.812] [19172] [ttapi] pool thread id=9 [04.06.25 14:38:19.813] [17832] [ttapi] pool thread id=10 [04.06.25 14:38:19.813] [19036] [ttapi] pool thread id=11 [04.06.25 14:38:19.813] [10996] ttapi number of threads: [12] [04.06.25 14:38:19.813] [18860] [ttapi] pool thread id=12 [04.06.25 14:38:19.835] [10996] --os version major: [10] minor: [0], build: [19045]. server os: [no] [04.06.25 14:38:19.836] [10996] current drive space free: [133345]mb total: [915698]mb [04.06.25 14:38:19.836] [10996] initializing engine... [04.06.25 14:38:19.836] [10996] starting input device... [04.06.25 14:38:19.847] [10996] ! unknown command: renderer [04.06.25 14:38:19.847] [10996] -------------------------------------------------------------------------------- [04.06.25 14:38:19.847] [10996] ####################[+mimalloc+]#################### [04.06.25 14:38:19.847] [10996] heap stats: peak total freed current unit count [04.06.25 14:38:19.847] [10996] reserved: 1.0 gib 1.0 gib 0 1.0 gib [04.06.25 14:38:19.847] [10996] committed: 32.0 mib 47.7 mib 26.7 mib 20.9 mib [04.06.25 14:38:19.847] [10996] reset: 0 [04.06.25 14:38:19.847] [10996] purged: 26.7 mib [04.06.25 14:38:19.847] [10996] touched: 64.2 kib 64.2 kib 15.1 mib -15.1 mib ok [04.06.25 14:38:19.847] [10996] segments: 1 1 0 1 not all freed! [04.06.25 14:38:19.847] [10996] -abandoned: 0 0 0 0 ok [04.06.25 14:38:19.847] [10996] -cached: 0 0 0 0 ok [04.06.25 14:38:19.847] [10996] pages: 0 0 60 -60 ok [04.06.25 14:38:19.847] [10996] -abandoned: 0 0 0 0 ok [04.06.25 14:38:19.847] [10996] -extended: 0 [04.06.25 14:38:19.847] [10996] -noretire: 0 [04.06.25 14:38:19.847] [10996] mmaps: 0 [04.06.25 14:38:19.847] [10996] commits: 185 [04.06.25 14:38:19.847] [10996] resets: 0 [04.06.25 14:38:19.847] [10996] purges: 4 [04.06.25 14:38:19.847] [10996] threads: 12 12 0 12 not all freed! [04.06.25 14:38:19.847] [10996] searches: 0.0 avg [04.06.25 14:38:19.847] [10996] numa nodes: 1 [04.06.25 14:38:19.847] [10996] elapsed: 0.410 s [04.06.25 14:38:19.847] [10996] process: user: 0.343 s, system: 0.062 s, faults: 12574, rss: 37.6 mib, commit: 44.8 mib [04.06.25 14:38:19.847] [10996] ####################[-mimalloc-]#################### [04.06.25 14:38:19.847] [10996] [16251mb] physical memory installed, [10173mb] available, [37] percent of memory in use [04.06.25 14:38:19.847] [10996] pagefile total: [14336mb], free~ [11939mb] [04.06.25 14:38:19.847] [10996] engine memory usage (working set): [37mb], peak: [37mb] [04.06.25 14:38:19.847] [10996] engine memory usage (commit charge): [30mb], peak: [44mb] [04.06.25 14:38:19.847] [10996] -------------------------------------------------------------------------------- [04.06.25 14:38:19.848] [10996] * [ d3d ]: textures count [0] [04.06.25 14:38:19.848] [10996] * [ d3d ]: textures[0 k] [04.06.25 14:38:19.848] [10996] * [x-ray]: process heap[0 k], render[0 k] [04.06.25 14:38:19.848] [10996] * [x-ray]: economy: strings[2734 k], smem[0 k] [04.06.25 14:38:19.848] [10996] sound: openal: enumerate devices... [04.06.25 14:38:19.928] [10996] ~~sound: openal: default sound device name is [realtek hd audio 2nd output (realtek(r) audio)], device name size: [46] [04.06.25 14:38:19.928] [10996] sound: openal: all available devices: [04.06.25 14:38:19.928] [10996] 1. realtek hd audio 2nd output (realtek(r) audio) (full name [openal soft on realtek hd audio 2nd output (realtek(r) audio)]). al_soft [1] [04.06.25 14:38:19.928] [10996] 2. cable input (vb-audio virtual cable) (full name [openal soft on cable input (vb-audio virtual cable)]). al_soft [1] [04.06.25 14:38:19.928] [10996] executing config-script "d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata\config\default_controls.ltx"... [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [artefact] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [team_menu] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [skin_menu] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [speech_menu_1] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [speech_menu_0] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [buy_menu] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [chat] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [chat_team] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [vote_begin] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [vote] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [vote_yes] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [vote_no] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [cam_zoom_out] [04.06.25 14:38:19.928] [10996] ! cant find corresponding [id] for action_name [cam_zoom_in] [04.06.25 14:38:19.928] [10996] [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata\config\default_controls.ltx] successfully loaded. [04.06.25 14:38:19.928] [10996] executing config-script "d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata\config\rspec_default.ltx"... [04.06.25 14:38:19.928] [10996] ! unknown command: r1_dlights [04.06.25 14:38:19.928] [10996] ! unknown command: r1_dlights_clip [04.06.25 14:38:19.928] [10996] ! unknown command: r1_glows_per_frame [04.06.25 14:38:19.928] [10996] ! unknown command: r1_tf_mipbias [04.06.25 14:38:19.928] [10996] ! unknown command: r2_sun [04.06.25 14:38:19.928] [10996] ! unknown command: r2_tf_mipbias [04.06.25 14:38:19.928] [10996] ! unknown command: r__supersample [04.06.25 14:38:19.928] [10996] ~ invalid syntax in call to 'snd_targets' [04.06.25 14:38:19.928] [10996] ~ valid arguments: integer value in range [128,1024] [04.06.25 14:38:19.928] [10996] ! unknown command: texture_lod [04.06.25 14:38:19.928] [10996] [d:\anomaly 1.5.2\Сталкер тень чернобыля\gamedata\config\rspec_default.ltx] successfully loaded. [04.06.25 14:38:19.928] [10996] --sound: selected device is [realtek hd audio 2nd output (realtek(r) audio)] [04.06.25 14:38:19.944] [10996] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.23.1 [04.06.25 14:38:19.945] [10996] [openal] efx: present [04.06.25 14:38:19.945] [10996] loading of [senvironment.xr] [04.06.25 14:38:19.945] [10996] ~ env id=[0] name=[identity] [04.06.25 14:38:19.945] [10996] ~ env id=[1] name=[default] [04.06.25 14:38:19.945] [10996] ~ env id=[2] name=[bathroom] [04.06.25 14:38:19.945] [10996] ~ env id=[3] name=[mountains] [04.06.25 14:38:19.945] [10996] ~ env id=[4] name=[yard] [04.06.25 14:38:19.945] [10996] ~ env id=[5] name=[room] [04.06.25 14:38:19.945] [10996] ~ env id=[6] name=[plant] [04.06.25 14:38:19.945] [10996] ~ env id=[7] name=[long_corridor] [04.06.25 14:38:19.945] [10996] ~ env id=[8] name=[open_space] [04.06.25 14:38:19.945] [10996] ~ env id=[9] name=[house] [04.06.25 14:38:19.945] [10996] ~ env id=[10] name=[forest] [04.06.25 14:38:19.945] [10996] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [04.06.25 14:38:19.945] [10996] starting render device... [04.06.25 14:38:19.949] [10996] * avail gpu [vendor:10de]-[device:21c4]: nvidia geforce gtx 1660 super [04.06.25 14:38:19.949] [10996] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver [04.06.25 14:38:19.951] [10996] !chw::created3d() use dxgi_gpu_preference_high_performance [04.06.25 14:38:19.951] [10996] dedicated vram: 5966 mb (6255804416 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 8125 mb (8520640512 bytes) currentusage: 0 mb (0 bytes) budget: 5198 mb (5450498048 bytes) [04.06.25 14:38:19.951] [10996] * selected gpu [vendor:10de]-[device:21c4]: nvidia geforce gtx 1660 super [04.06.25 14:38:20.154] [10996] [chw::createdevice] refcount of [hw.pdevice]: [12] [04.06.25 14:38:20.159] [10996] * texture memory: 5966 m [04.06.25 14:38:20.169] [10996] * gpu shading: vs(0/4.0/40), ps(0/4.0/40) [04.06.25 14:38:20.169] [10996] * gpu vertex cache: unrecognized, 24 [04.06.25 14:38:20.169] [10996] * dvb created: 4096k [04.06.25 14:38:20.169] [10996] * dib created: 512k [04.06.25 14:38:20.176] [10996] ******************************************************************************** [04.06.25 14:38:20.176] [10996] !![logstacktrace] thread: [unknown], exceptioncode: [c0000005] [04.06.25 14:38:20.188] [10996] !!unhandled exception stack trace: ! module: [d:\anomaly 1.5.2\Сталкер тень чернобыля\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d9b86d64] ! module: [d:\anomaly 1.5.2\Сталкер тень чернобыля\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d9ad6b43] ! module: [d:\anomaly 1.5.2\Сталкер тень чернобыля\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d9b9a7db] ! module: [d:\anomaly 1.5.2\Сталкер тень чернобыля\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d997755c] ! module: [d:\anomaly 1.5.2\Сталкер тень чернобыля\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d997804d] ! module: [d:\anomaly 1.5.2\Сталкер тень чернобыля\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d9978129] ! module: [d:\anomaly 1.5.2\Сталкер тень чернобыля\bin_x64\xrengine.exe], addrpc.offset: [00007ff7da5467d6] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffff4897034], fun: [basethreadinitthunk()] + [20 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffff59a26a1], fun: [rtluserthreadstart()] + [33 byte(s)] ! [04.06.25 14:38:20.188] [10996] ********************************************************************************

2025-06-04 14:41:57

Нужен только лог вылета из буфера обмена, а не весь лог

2025-06-05 13:50:29

Как решить?


2025-06-04 14:20:47

Я балбес забыл скачать оригинал теней чернобыля

2025-06-04 14:22:44

Игра не запускается, появляется блокнот и все.https://disk.yandex.ru/d/pZToCM3IOZpl2Q

2025-06-04 10:23:39

Нужен лог вылета

2025-06-04 10:50:43

Вот что есть. https://disk.yandex.ru/d/oUvErwuScZonhQ

2025-06-05 08:38:22

Добавили ссылку на гугл

2025-06-04 01:41:49
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Dzgamir, Маления вопще не обязательная, но да проходил её несколько часов
2026-02-20 22:17:26
> Керчик-Перчик, Пиета - первый серьезный босс из многих. а Маления - одна из последних.
2026-02-20 22:14:26
> Dzgamir, ну, с этим согласен, вид второй фазы, и атаки никоторые прям точь в точь, что у Малении было, 11 попыток вроде ушло у меня
2026-02-20 22:13:06
> Керчик-Перчик, нет, она не сложная, в отличие от Малении, за то общительная ))д
2026-02-20 21:55:24
> Dzgamir, да на Малению она похожа, меч только длиннее)
2026-02-20 21:53:38
> Керчик-Перчик, Пиета крутая, она подгоны не плохие делает, и в целом прикольная ))д
2026-02-20 21:47:31
> Dzgamir, Пиету прошёл, сначала было не понятно, неудобно с ней драться, а потом взял меч побольше, и просто атаки почаще проводил
2026-02-20 21:23:52
> Керчик-Перчик, ну ок ))д
2026-02-20 20:53:43
> Dzgamir, да нет, в принципе все игры 2020-2026, так греют, 1660 Ti, у меня
2026-02-20 20:53:03
> Керчик-Перчик, это проблема? я проблем с производительностью не наблюдал...
2026-02-20 19:03:12
> Керчик-Перчик, я про Лордов 2023
2026-02-20 17:34:17
> Dzgamir, интересная штука, заметил просто бешеную скорость атак у ГГ(взял разбойника с двумя ножами), первый раз такое вижу вопще в соулсоподобных играх, правда хорошие настройки графики на 70 градусов смалят видеокарту
2026-02-20 17:22:18
> Nick Tervin, скинь видос в личку
2026-02-20 16:38:30
> SlyFox, Спасибо!
2026-02-20 16:09:29
> Nick Tervin, Я тоже часто пользуюсь услугами ИИ. А в Suno есть возможность наиграть или даже насвистеть свою мелодию, сервис её преобразует в инструментальную музыку. Вроде есть возможность и голоса, не интересовался, стихи не пишу.. Ну, удачи.
2026-02-20 15:25:54
> SlyFox, Да, Вы абсолютно правы - мои только стихи и видеоряд. Не могу сказать, что я сам в восторге от происходящего с ИИ, поэтому начитку аудиокниги буду делать своим голосом. Машина никогда не почувствует то, что ощущаем мы.
Огромное спасибо за отзыв! После таких слов хочется двигаться дальше!
2026-02-20 15:19:44
> Nick Tervin, Приветствую! Спасибо, что поделился, действительно очень атмосферный клип! Талант не пропьёшь Ⓒ. Ну вот во время прослушивания возникло ощущение, что музыка и голос ИИ, да?
2026-02-20 15:10:06
Привет, сталкеры!
Давно вдохновляюсь вашими историями и атмосферой. Сам пишу книгу по миру Зоны ("Огни за Холмом", издаюсь на АвторТудей), и в какой-то момент у меня родились мысли, которые со временем переросли в песню. Захотелось выразить уважение и привязанность к этому миру не только словами, но и музыкой.
Я создал музыку и смонтировал клип. Получилось, на мой взгляд, довольно проникновенно — про "Сто рентген", Болотного Доктора, Долг и Свободу, и про нас, простых сталкеров у костра.
Текст должен понравится каждому одиночке, и если захотите оценить — видео называется "Тот, кто выбрал этот дом|S.T.A.L.K.E.R." , легко ищется на ютубе или по названию канала Nick Tervin.
Не сочтите за спам, просто захотелось поделиться с теми, кто поймёт. Буду рад любым мнениям и критике!
2026-02-20 13:53:13
> SlyFox, путь во мгле что-ли?
2026-02-20 13:00:34
Напомните, как называется мод, где на Ростоке несколько торговцев, несколько мастерских, одни только оружейные, другие только по броне. А под землёй чел скупает поломанные стволы. Ещё Росток совмещён с Дикой территорией..
2026-02-20 11:53:08
Авторизация