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Новое Время (OGSR Update) RC

Глобальные модификации

12.44 ГБ
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Информация:
Группа ВК: Перейти
Описание:
Глобально-сюжетный мод с длинным сюжетом и 4-мя концовками. Действие происходит примерно после событий ЗП. Сюжет, в своей основе, рассказывает детективную запутанную историю. Сюжет практически не затрагивает "атмосферно-сталкерские" занятия (изучение аномалий, сбор артефактов и тд и тп). По ходу сюжета повстречаются знакомые персонажи по трилогии игр "Сталкер", так и новые.
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Сюжет имеет спорную реализацию, так называемый "Кринж", такие моменты имеют более высокую плотность в начале сюжета, далее же сюжет отходит от специально созданного кринжа. Но, тем не менее, некоторые диалоги, геймплейные реализации и иные явления могут, в массе своей, создавать неоднозначные ситуации, которые такими не задумывались, что являет собой "базированный кринж" этого мода. В моде есть уникальные геймплейные реализации такие как ездящие автомобили с ГГ и с НПС-водителем, НПС пассажиры, дрифт на время с музыкой, погони со стрельбой из машин, смена времен года, уникальный транспорт и тд.

Добавлены достижения и новая игра плюс после прохождения сюжета. В сюжете 4 концовки.
Вылеты
Если происходят вылеты Out of Memory, то скорее всего нужно поставить облегчённые текстуры. В иных случаях переиграйте, если вылет стабильный пишите в ВК группу
Использование чужих материалов
В моде очень много чужих моделей, текстур, звуков и тд. Часть материалов осталось с прошлой версии, часть заменилось новыми. Не претендую на авторство материалов. Все права принадлежат их владельцам.
Установка:
1. Скачать и установить Сталкер Тень Чернобыля 1.0006
2. Скачать и распаковать архив с модом в корневую папку игры
3. Скачать и распаковать архив bins в корневую папку игры
4. Скачать архив с патчем и распаковать его в корневую папку игры с заменой файлов
5. Запустить из папки bin_x64
Скриншоты
Скачать через:
Материал обновлен: 2025-09-06 01:30:11

Мне нравиться реанимация старого сталкера!!!Нужно только крест прицела сделать на весь экран и разброс пуль у ксюхи побольше сделать,а то гляди как снайперка стреляет!!!!

2026-02-20 07:47:07

вылет при запуске игры
[20.07.25 15:01:40.927] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:40.930] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:40.930] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:40.930] [8640] committed: 32.0 mib 32.0 mib 0 32.0 mib [20.07.25 15:01:40.930] [8640] reset: 0 [20.07.25 15:01:40.930] [8640] purged: 0 [20.07.25 15:01:40.930] [8640] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed [20.07.25 15:01:40.930] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] pages: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -extended: 0 [20.07.25 15:01:40.930] [8640] -noretire: 0 [20.07.25 15:01:40.930] [8640] mmaps: 0 [20.07.25 15:01:40.930] [8640] commits: 1 [20.07.25 15:01:40.930] [8640] resets: 0 [20.07.25 15:01:40.930] [8640] purges: 0 [20.07.25 15:01:40.930] [8640] threads: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] searches: 0.0 avg [20.07.25 15:01:40.930] [8640] numa nodes: 1 [20.07.25 15:01:40.930] [8640] elapsed: 0.093 s [20.07.25 15:01:40.930] [8640] process: user: 0.078 s, system: 0.078 s, faults: 6340, rss: 21.0 mib, commit: 44.8 mib [20.07.25 15:01:40.930] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:40.932] [8640] * detected cpu: amd phenom(tm) 8650 triple-core processor [authenticamd], f31/m2/s3 [20.07.25 15:01:40.932] [8640] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a [20.07.25 15:01:40.932] [8640] * cpu cores: [3], threads: [3] [20.07.25 15:01:40.932] [8640] * cpu0 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu1 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu2 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] initializing file system... [20.07.25 15:01:40.934] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db0], size: [678577379] [20.07.25 15:01:41.035] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db1], size: [708434331] [20.07.25 15:01:41.045] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db2], size: [671169415] [20.07.25 15:01:41.050] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db3], size: [684792231] [20.07.25 15:01:41.057] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db4], size: [671392842] [20.07.25 15:01:41.643] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db5], size: [696277331] [20.07.25 15:01:41.765] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db6], size: [667613134] [20.07.25 15:01:41.772] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db7], size: [672770451] [20.07.25 15:01:41.838] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db8], size: [296000567] [20.07.25 15:01:41.862] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db9], size: [79312307] [20.07.25 15:01:41.914] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dba], size: [32500627] [20.07.25 15:01:41.922] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbb], size: [55194918] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbc], size: [160948] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbd], size: [101014] [20.07.25 15:01:41.932] [8640] using fs-ltx: [fsgame_np.ltx] [20.07.25 15:01:41.932] [8640] --found fs dir: [d:\games\Сталкер shadow of chernobyl\_appdata_\] [20.07.25 15:01:41.932] [8640] files: [4] [20.07.25 15:01:41.934] [8640] fs: 28198 files cached, 0kb memory used. [20.07.25 15:01:41.934] [8640] init filesystem 1.001371 sec [20.07.25 15:01:41.958] [8640] [ogsr engine (x64)] build date: [may 30 2025 17:59:28] [20.07.25 15:01:41.958] [8640] [_msc_full_ver]: [194334808], [_msvc_lang]: [202002l] [20.07.25 15:01:41.958] [8640] working directory: [d:\games\Сталкер shadow of chernobyl\bin_x64] [20.07.25 15:01:41.958] [8640] commandline: ["d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe" ] [20.07.25 15:01:41.958] [8640] ttapi number of threads: [3] [20.07.25 15:01:41.959] [5268] [ttapi] pool thread id=1 [20.07.25 15:01:41.959] [2892] [ttapi] pool thread id=3 [20.07.25 15:01:41.959] [7008] [ttapi] pool thread id=2 [20.07.25 15:01:42.488] [8640] --os version major: [10] minor: [0], build: [19045]. server os: [no] [20.07.25 15:01:42.488] [8640] current drive space free: [189373]mb total: [376938]mb [20.07.25 15:01:42.488] [8640] initializing engine... [20.07.25 15:01:42.490] [8640] starting input device... [20.07.25 15:01:42.521] [8640] ! unknown command: renderer [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.522] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:42.522] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:42.522] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:42.522] [8640] committed: 32.0 mib 52.3 mib 33.2 mib 19.0 mib [20.07.25 15:01:42.522] [8640] reset: 0 [20.07.25 15:01:42.522] [8640] purged: 33.2 mib [20.07.25 15:01:42.522] [8640] touched: 64.2 kib 64.2 kib 14.8 mib -14.7 mib ok [20.07.25 15:01:42.522] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] pages: 0 0 61 -61 ok [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -extended: 0 [20.07.25 15:01:42.522] [8640] -noretire: 0 [20.07.25 15:01:42.522] [8640] mmaps: 0 [20.07.25 15:01:42.522] [8640] commits: 216 [20.07.25 15:01:42.522] [8640] resets: 0 [20.07.25 15:01:42.522] [8640] purges: 17 [20.07.25 15:01:42.522] [8640] threads: 3 3 0 3 not all freed! [20.07.25 15:01:42.522] [8640] searches: 0.0 avg [20.07.25 15:01:42.522] [8640] numa nodes: 1 [20.07.25 15:01:42.522] [8640] elapsed: 1.685 s [20.07.25 15:01:42.522] [8640] process: user: 1.109 s, system: 0.140 s, faults: 11781, rss: 33.5 mib, commit: 44.8 mib [20.07.25 15:01:42.522] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:42.522] [8640] [4095mb] physical memory installed, [1555mb] available, [62] percent of memory in use [20.07.25 15:01:42.522] [8640] pagefile total: [25284mb], free~ [24308mb] [20.07.25 15:01:42.522] [8640] engine memory usage (working set): [33mb], peak: [33mb] [20.07.25 15:01:42.522] [8640] engine memory usage (commit charge): [26mb], peak: [44mb] [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures count [0] [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: process heap[0 k], render[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: economy: strings[2734 k], smem[0 k] [20.07.25 15:01:42.524] [8640] sound: openal: enumerate devices... [20.07.25 15:01:42.802] [8640] ~~sound: openal: default sound device name is [динамики (realtek high definition audio)], device name size: [48] [20.07.25 15:01:42.802] [8640] sound: openal: all available devices: [20.07.25 15:01:42.802] [8640] 1. динамики (realtek high definition audio) (full name [openal soft on динамики (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] 2. realtek digital output (realtek high definition audio) (full name [openal soft on realtek digital output (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx"... [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [artefact] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [team_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [skin_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_1] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_0] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [buy_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat_team] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_begin] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_yes] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_no] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_out] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_in] [20.07.25 15:01:42.804] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [20.07.25 15:01:42.804] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx"... [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights_clip [20.07.25 15:01:42.805] [8640] ! unknown command: r1_glows_per_frame [20.07.25 15:01:42.805] [8640] ! unknown command: r1_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r2_sun [20.07.25 15:01:42.805] [8640] ! unknown command: r2_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r__supersample [20.07.25 15:01:42.805] [8640] ~ invalid syntax in call to 'snd_targets' [20.07.25 15:01:42.805] [8640] ~ valid arguments: integer value in range [128,1024] [20.07.25 15:01:42.805] [8640] ! unknown command: texture_lod [20.07.25 15:01:42.805] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [20.07.25 15:01:42.805] [8640] --sound: selected device is [динамики (realtek high definition audio)] [20.07.25 15:01:42.883] [8640] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.23.1 [20.07.25 15:01:42.883] [8640] [openal] efx: present [20.07.25 15:01:42.883] [8640] loading of [senvironment.xr] [20.07.25 15:01:42.883] [8640] ~ env id=[0] name=[identity] [20.07.25 15:01:42.883] [8640] ~ env id=[1] name=[default] [20.07.25 15:01:42.883] [8640] ~ env id=[2] name=[bathroom] [20.07.25 15:01:42.884] [8640] ~ env id=[3] name=[mountains] [20.07.25 15:01:42.884] [8640] ~ env id=[4] name=[yard] [20.07.25 15:01:42.884] [8640] ~ env id=[5] name=[room] [20.07.25 15:01:42.884] [8640] ~ env id=[6] name=[plant] [20.07.25 15:01:42.884] [8640] ~ env id=[7] name=[long_corridor] [20.07.25 15:01:42.884] [8640] ~ env id=[8] name=[open_space] [20.07.25 15:01:42.884] [8640] ~ env id=[9] name=[house] [20.07.25 15:01:42.884] [8640] ~ env id=[10] name=[forest] [20.07.25 15:01:42.884] [8640] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [20.07.25 15:01:42.886] [8640] starting render device... [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver [20.07.25 15:01:42.898] [8640] !chw::created3d() use dxgi_gpu_preference_high_performance [20.07.25 15:01:42.899] [8640] dedicated vram: 999 mb (1047724032 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 2047 mb (2147248128 bytes) [20.07.25 15:01:42.899] [8640] * selected gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.907] [8640] fatal error [error]expression : ��������� ��������� ���������� ��� ������� ���������� �� �������������� � ������ �������. [error]function : chw::createdevice [error]file : f:\modding\engines\ogsr_engine_private\ogsr_engine\layers\xrrenderdx10\dx10hw.cpp [error]line : 187 [error]description : d3d11createdevice( m_padapter , d3d_driver_type_unknown , nullptr , createdeviceflags , pfeaturelevels , std::size(pfeaturelevels) , d3d11_sdk_version , &pdevice , &featurelevel , &pcontext) [20.07.25 15:01:42.907] [8640] ******************************************************************************** [20.07.25 15:01:42.908] [8640] !![logstacktrace] thread: [unknown] [20.07.25 15:01:42.944] [8640] !!stack trace: ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d12acd69] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128d8cf] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128dde5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1351edd] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d142b3e5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1207517] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d120804d] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1208129] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1dd67d6] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffc1af67374], fun: [basethreadinitthunk()] + [20 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc1ccdcc91], fun: [rtluserthreadstart()] + [33 byte(s)] ! [20.07.25 15:01:42.945] [8640] ********************************************************************************

2025-07-20 17:56:54

вылет при запуске игры
[20.07.25 15:01:40.927] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:40.930] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:40.930] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:40.930] [8640] committed: 32.0 mib 32.0 mib 0 32.0 mib [20.07.25 15:01:40.930] [8640] reset: 0 [20.07.25 15:01:40.930] [8640] purged: 0 [20.07.25 15:01:40.930] [8640] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed [20.07.25 15:01:40.930] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] pages: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] -extended: 0 [20.07.25 15:01:40.930] [8640] -noretire: 0 [20.07.25 15:01:40.930] [8640] mmaps: 0 [20.07.25 15:01:40.930] [8640] commits: 1 [20.07.25 15:01:40.930] [8640] resets: 0 [20.07.25 15:01:40.930] [8640] purges: 0 [20.07.25 15:01:40.930] [8640] threads: 0 0 0 0 ok [20.07.25 15:01:40.930] [8640] searches: 0.0 avg [20.07.25 15:01:40.930] [8640] numa nodes: 1 [20.07.25 15:01:40.930] [8640] elapsed: 0.093 s [20.07.25 15:01:40.930] [8640] process: user: 0.078 s, system: 0.078 s, faults: 6340, rss: 21.0 mib, commit: 44.8 mib [20.07.25 15:01:40.930] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:40.932] [8640] * detected cpu: amd phenom(tm) 8650 triple-core processor [authenticamd], f31/m2/s3 [20.07.25 15:01:40.932] [8640] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a [20.07.25 15:01:40.932] [8640] * cpu cores: [3], threads: [3] [20.07.25 15:01:40.932] [8640] * cpu0 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu1 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] * cpu2 current freq: 2300 mhz, max freq: 2300 mhz [20.07.25 15:01:40.932] [8640] initializing file system... [20.07.25 15:01:40.934] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db0], size: [678577379] [20.07.25 15:01:41.035] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db1], size: [708434331] [20.07.25 15:01:41.045] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db2], size: [671169415] [20.07.25 15:01:41.050] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db3], size: [684792231] [20.07.25 15:01:41.057] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db4], size: [671392842] [20.07.25 15:01:41.643] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db5], size: [696277331] [20.07.25 15:01:41.765] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db6], size: [667613134] [20.07.25 15:01:41.772] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db7], size: [672770451] [20.07.25 15:01:41.838] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db8], size: [296000567] [20.07.25 15:01:41.862] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.db9], size: [79312307] [20.07.25 15:01:41.914] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dba], size: [32500627] [20.07.25 15:01:41.922] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbb], size: [55194918] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbc], size: [160948] [20.07.25 15:01:41.931] [8640] --found base arch: [d:\games\Сталкер shadow of chernobyl\gamedata.dbd], size: [101014] [20.07.25 15:01:41.932] [8640] using fs-ltx: [fsgame_np.ltx] [20.07.25 15:01:41.932] [8640] --found fs dir: [d:\games\Сталкер shadow of chernobyl\_appdata_\] [20.07.25 15:01:41.932] [8640] files: [4] [20.07.25 15:01:41.934] [8640] fs: 28198 files cached, 0kb memory used. [20.07.25 15:01:41.934] [8640] init filesystem 1.001371 sec [20.07.25 15:01:41.958] [8640] [ogsr engine (x64)] build date: [may 30 2025 17:59:28] [20.07.25 15:01:41.958] [8640] [_msc_full_ver]: [194334808], [_msvc_lang]: [202002l] [20.07.25 15:01:41.958] [8640] working directory: [d:\games\Сталкер shadow of chernobyl\bin_x64] [20.07.25 15:01:41.958] [8640] commandline: ["d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe" ] [20.07.25 15:01:41.958] [8640] ttapi number of threads: [3] [20.07.25 15:01:41.959] [5268] [ttapi] pool thread id=1 [20.07.25 15:01:41.959] [2892] [ttapi] pool thread id=3 [20.07.25 15:01:41.959] [7008] [ttapi] pool thread id=2 [20.07.25 15:01:42.488] [8640] --os version major: [10] minor: [0], build: [19045]. server os: [no] [20.07.25 15:01:42.488] [8640] current drive space free: [189373]mb total: [376938]mb [20.07.25 15:01:42.488] [8640] initializing engine... [20.07.25 15:01:42.490] [8640] starting input device... [20.07.25 15:01:42.521] [8640] ! unknown command: renderer [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.522] [8640] ####################[+mimalloc+]#################### [20.07.25 15:01:42.522] [8640] heap stats: peak total freed current unit count [20.07.25 15:01:42.522] [8640] reserved: 1.0 gib 1.0 gib 0 1.0 gib [20.07.25 15:01:42.522] [8640] committed: 32.0 mib 52.3 mib 33.2 mib 19.0 mib [20.07.25 15:01:42.522] [8640] reset: 0 [20.07.25 15:01:42.522] [8640] purged: 33.2 mib [20.07.25 15:01:42.522] [8640] touched: 64.2 kib 64.2 kib 14.8 mib -14.7 mib ok [20.07.25 15:01:42.522] [8640] segments: 1 1 0 1 not all freed! [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -cached: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] pages: 0 0 61 -61 ok [20.07.25 15:01:42.522] [8640] -abandoned: 0 0 0 0 ok [20.07.25 15:01:42.522] [8640] -extended: 0 [20.07.25 15:01:42.522] [8640] -noretire: 0 [20.07.25 15:01:42.522] [8640] mmaps: 0 [20.07.25 15:01:42.522] [8640] commits: 216 [20.07.25 15:01:42.522] [8640] resets: 0 [20.07.25 15:01:42.522] [8640] purges: 17 [20.07.25 15:01:42.522] [8640] threads: 3 3 0 3 not all freed! [20.07.25 15:01:42.522] [8640] searches: 0.0 avg [20.07.25 15:01:42.522] [8640] numa nodes: 1 [20.07.25 15:01:42.522] [8640] elapsed: 1.685 s [20.07.25 15:01:42.522] [8640] process: user: 1.109 s, system: 0.140 s, faults: 11781, rss: 33.5 mib, commit: 44.8 mib [20.07.25 15:01:42.522] [8640] ####################[-mimalloc-]#################### [20.07.25 15:01:42.522] [8640] [4095mb] physical memory installed, [1555mb] available, [62] percent of memory in use [20.07.25 15:01:42.522] [8640] pagefile total: [25284mb], free~ [24308mb] [20.07.25 15:01:42.522] [8640] engine memory usage (working set): [33mb], peak: [33mb] [20.07.25 15:01:42.522] [8640] engine memory usage (commit charge): [26mb], peak: [44mb] [20.07.25 15:01:42.522] [8640] -------------------------------------------------------------------------------- [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures count [0] [20.07.25 15:01:42.524] [8640] * [ d3d ]: textures[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: process heap[0 k], render[0 k] [20.07.25 15:01:42.524] [8640] * [x-ray]: economy: strings[2734 k], smem[0 k] [20.07.25 15:01:42.524] [8640] sound: openal: enumerate devices... [20.07.25 15:01:42.802] [8640] ~~sound: openal: default sound device name is [р”рёрѕр°рјрёрєрё (realtek high definition audio)], device name size: [48] [20.07.25 15:01:42.802] [8640] sound: openal: all available devices: [20.07.25 15:01:42.802] [8640] 1. р”рёрѕр°рјрёрєрё (realtek high definition audio) (full name [openal soft on р”рёрѕр°рјрёрєрё (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] 2. realtek digital output (realtek high definition audio) (full name [openal soft on realtek digital output (realtek high definition audio)]). al_soft [1] [20.07.25 15:01:42.802] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx"... [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [artefact] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [team_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [skin_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_1] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [speech_menu_0] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [buy_menu] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [chat_team] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_begin] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_yes] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [vote_no] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_out] [20.07.25 15:01:42.804] [8640] ! cant find corresponding [id] for action_name [cam_zoom_in] [20.07.25 15:01:42.804] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [20.07.25 15:01:42.804] [8640] executing config-script "d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx"... [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights [20.07.25 15:01:42.805] [8640] ! unknown command: r1_dlights_clip [20.07.25 15:01:42.805] [8640] ! unknown command: r1_glows_per_frame [20.07.25 15:01:42.805] [8640] ! unknown command: r1_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r2_sun [20.07.25 15:01:42.805] [8640] ! unknown command: r2_tf_mipbias [20.07.25 15:01:42.805] [8640] ! unknown command: r__supersample [20.07.25 15:01:42.805] [8640] ~ invalid syntax in call to 'snd_targets' [20.07.25 15:01:42.805] [8640] ~ valid arguments: integer value in range [128,1024] [20.07.25 15:01:42.805] [8640] ! unknown command: texture_lod [20.07.25 15:01:42.805] [8640] [d:\games\Сталкер shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [20.07.25 15:01:42.805] [8640] --sound: selected device is [р”рёрѕр°рјрёрєрё (realtek high definition audio)] [20.07.25 15:01:42.883] [8640] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.23.1 [20.07.25 15:01:42.883] [8640] [openal] efx: present [20.07.25 15:01:42.883] [8640] loading of [senvironment.xr] [20.07.25 15:01:42.883] [8640] ~ env id=[0] name=[identity] [20.07.25 15:01:42.883] [8640] ~ env id=[1] name=[default] [20.07.25 15:01:42.883] [8640] ~ env id=[2] name=[bathroom] [20.07.25 15:01:42.884] [8640] ~ env id=[3] name=[mountains] [20.07.25 15:01:42.884] [8640] ~ env id=[4] name=[yard] [20.07.25 15:01:42.884] [8640] ~ env id=[5] name=[room] [20.07.25 15:01:42.884] [8640] ~ env id=[6] name=[plant] [20.07.25 15:01:42.884] [8640] ~ env id=[7] name=[long_corridor] [20.07.25 15:01:42.884] [8640] ~ env id=[8] name=[open_space] [20.07.25 15:01:42.884] [8640] ~ env id=[9] name=[house] [20.07.25 15:01:42.884] [8640] ~ env id=[10] name=[forest] [20.07.25 15:01:42.884] [8640] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [20.07.25 15:01:42.886] [8640] starting render device... [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.897] [8640] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver [20.07.25 15:01:42.898] [8640] !chw::created3d() use dxgi_gpu_preference_high_performance [20.07.25 15:01:42.899] [8640] dedicated vram: 999 mb (1047724032 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 2047 mb (2147248128 bytes) [20.07.25 15:01:42.899] [8640] * selected gpu [vendor:10de]-[device:614]: nvidia geforce 9800 gt [20.07.25 15:01:42.907] [8640] fatal error [error]expression : указанный интерфейс устройства или уровень компонента не поддерживается в данной системе. [error]function : chw::createdevice [error]file : f:\modding\engines\ogsr_engine_private\ogsr_engine\layers\xrrenderdx10\dx10hw.cpp [error]line : 187 [error]description : d3d11createdevice( m_padapter , d3d_driver_type_unknown , nullptr , createdeviceflags , pfeaturelevels , std::size(pfeaturelevels) , d3d11_sdk_version , &pdevice , &featurelevel , &pcontext) [20.07.25 15:01:42.907] [8640] ******************************************************************************** [20.07.25 15:01:42.908] [8640] !![logstacktrace] thread: [unknown] [20.07.25 15:01:42.944] [8640] !!stack trace: ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d12acd69] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128d8cf] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d128dde5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1351edd] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d142b3e5] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1207517] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d120804d] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1208129] ! module: [d:\games\Сталкер shadow of chernobyl\bin_x64\xrengine.exe], addrpc.offset: [00007ff7d1dd67d6] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffc1af67374], fun: [basethreadinitthunk()] + [20 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc1ccdcc91], fun: [rtluserthreadstart()] + [33 byte(s)] ! [20.07.25 15:01:42.945] [8640] ********************************************************************************

2025-07-20 15:15:41

постоянный завис при подходе к базе свободы на армейских складах, только через диспетчер задач получается выйти из игры

2025-07-08 07:02:49

[11.06.25 17:46:26.220] [16136] ####################[+MIMALLOC+]####################
[11.06.25 17:46:26.221] [16136] heap stats:     peak       total       freed     current        unit       count
[11.06.25 17:46:26.221] [16136]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB
[11.06.25 17:46:26.221] [16136]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB
[11.06.25 17:46:26.221] [16136]      reset:     0
[11.06.25 17:46:26.221] [16136]     purged:     0
[11.06.25 17:46:26.221] [16136]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[11.06.25 17:46:26.221] [16136]   segments:     1           1           0           1                                not all freed!
[11.06.25 17:46:26.221] [16136] -abandoned:     0           0           0           0                                ok
[11.06.25 17:46:26.221] [16136]    -cached:     0           0           0           0                                ok
[11.06.25 17:46:26.221] [16136]      pages:     0           0           0           0                                ok
[11.06.25 17:46:26.221] [16136] -abandoned:     0           0           0           0                                ok
[11.06.25 17:46:26.221] [16136]  -extended:     0
[11.06.25 17:46:26.221] [16136]  -noretire:     0
[11.06.25 17:46:26.221] [16136]      mmaps:     0
[11.06.25 17:46:26.221] [16136]    commits:     1
[11.06.25 17:46:26.221] [16136]     resets:     0
[11.06.25 17:46:26.221] [16136]     purges:     0
[11.06.25 17:46:26.221] [16136]    threads:     0           0           0           0                                ok
[11.06.25 17:46:26.221] [16136]   searches:     0.0 avg
[11.06.25 17:46:26.221] [16136] numa nodes:     1
[11.06.25 17:46:26.221] [16136]    elapsed:     0.044 s
[11.06.25 17:46:26.221] [16136]    process: user: 0.015 s, system: 0.031 s, faults: 8246, rss: 25.2 MiB, commit: 44.9 MiB
[11.06.25 17:46:26.221] [16136] ####################[-MIMALLOC-]####################
[11.06.25 17:46:26.221] [16136] * Detected CPU: 11th Gen Intel(R) Core(TM) i5-11400 @ 2.60GHz [GenuineIntel], F6/M167/S1
[11.06.25 17:46:26.221] [16136] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[11.06.25 17:46:26.221] [16136] * CPU cores: [6], threads: [12]
[11.06.25 17:46:26.221] [16136] * CPU0 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU1 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU2 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU3 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU4 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU5 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU6 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU7 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU8 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU9 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU10 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] * CPU11 current freq: 2592 MHz, max freq: 2592 MHz
[11.06.25 17:46:26.221] [16136] Initializing File System...
[11.06.25 17:46:26.222] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db0], size: [678577379]
[11.06.25 17:46:26.248] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db1], size: [708434331]
[11.06.25 17:46:26.251] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db2], size: [671169415]
[11.06.25 17:46:26.253] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db3], size: [684792231]
[11.06.25 17:46:26.256] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db4], size: [671392842]
[11.06.25 17:46:26.404] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db5], size: [697475082]
[11.06.25 17:46:26.439] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db6], size: [672288151]
[11.06.25 17:46:26.441] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db7], size: [672462598]
[11.06.25 17:46:26.463] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db8], size: [293378144]
[11.06.25 17:46:26.472] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.db9], size: [79312307]
[11.06.25 17:46:26.491] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.dba], size: [22884835]
[11.06.25 17:46:26.495] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.dbb], size: [55194918]
[11.06.25 17:46:26.500] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.dbc], size: [160948]
[11.06.25 17:46:26.500] [16136] --Found base arch: [c:\games\           \gamedata\gamedata.dbd], size: [101014]
[11.06.25 17:46:26.501] [16136] using fs-ltx: [fsgame_np.ltx]
[11.06.25 17:46:26.502] [16136] --Found FS dir: [c:\games\           \gamedata\_appdata_\]
[11.06.25 17:46:26.502] [16136]   files: [4]
[11.06.25 17:46:26.502] [16136] FS: 28199 files cached, 0Kb memory used.
[11.06.25 17:46:26.502] [16136] Init FileSystem 0.280809 sec
[11.06.25 17:46:26.503] [16136] [OGSR Engine (x64)] build date: [May 30 2025 17:59:28]
[11.06.25 17:46:26.503] [16136] [_MSC_FULL_VER]: [194334808], [_MSVC_LANG]: [202002L]
[11.06.25 17:46:26.503] [16136] Working Directory: [C:\Games\           \gamedata\bin_x64]
[11.06.25 17:46:26.503] [16136] CommandLine: ["C:\Games\           \gamedata\bin_x64\xrEngine.exe" ]
[11.06.25 17:46:26.504] [16136] TTAPI number of threads: [12]
[11.06.25 17:46:26.505] [16340] [TTAPI] Pool thread id=2
[11.06.25 17:46:26.505] [7756] [TTAPI] Pool thread id=9
[11.06.25 17:46:26.505] [13356] [TTAPI] Pool thread id=3
[11.06.25 17:46:26.505] [10780] [TTAPI] Pool thread id=5
[11.06.25 17:46:26.505] [3616] [TTAPI] Pool thread id=4
[11.06.25 17:46:26.505] [15936] [TTAPI] Pool thread id=1
[11.06.25 17:46:26.505] [16048] [TTAPI] Pool thread id=10
[11.06.25 17:46:26.505] [10600] [TTAPI] Pool thread id=7
[11.06.25 17:46:26.505] [15092] [TTAPI] Pool thread id=8
[11.06.25 17:46:26.505] [13908] [TTAPI] Pool thread id=12
[11.06.25 17:46:26.505] [2532] [TTAPI] Pool thread id=6
[11.06.25 17:46:26.505] [16180] [TTAPI] Pool thread id=11
[11.06.25 17:46:26.536] [16136] --OS Version major: [10] minor: [0], build: [26100]. Server OS: [no]
[11.06.25 17:46:26.536] [16136] Current drive space free: [65334]Mb total: [487488]Mb
[11.06.25 17:46:26.536] [16136] Initializing Engine...
[11.06.25 17:46:26.537] [16136] Starting INPUT device...
[11.06.25 17:46:26.550] [16136] ! Unknown command: renderer
[11.06.25 17:46:26.550] [16136] --------------------------------------------------------------------------------
[11.06.25 17:46:26.550] [16136] ####################[+MIMALLOC+]####################
[11.06.25 17:46:26.550] [16136] heap stats:     peak       total       freed     current        unit       count
[11.06.25 17:46:26.550] [16136]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB
[11.06.25 17:46:26.550] [16136]  committed:    32.0 MiB    48.3 MiB    27.8 MiB    20.4 MiB
[11.06.25 17:46:26.550] [16136]      reset:     0
[11.06.25 17:46:26.550] [16136]     purged:    27.8 MiB
[11.06.25 17:46:26.550] [16136]    touched:    64.2 KiB    64.2 KiB    14.7 MiB   -14.6 MiB                          ok
[11.06.25 17:46:26.550] [16136]   segments:     1           1           0           1                                not all freed!
[11.06.25 17:46:26.550] [16136] -abandoned:     0           0           0           0                                ok
[11.06.25 17:46:26.550] [16136]    -cached:     0           0           0           0                                ok
[11.06.25 17:46:26.550] [16136]      pages:     0           0          59         -59                                ok
[11.06.25 17:46:26.550] [16136] -abandoned:     0           0           0           0                                ok
[11.06.25 17:46:26.550] [16136]  -extended:     0
[11.06.25 17:46:26.550] [16136]  -noretire:     0
[11.06.25 17:46:26.550] [16136]      mmaps:     0
[11.06.25 17:46:26.550] [16136]    commits:   202
[11.06.25 17:46:26.550] [16136]     resets:     0
[11.06.25 17:46:26.550] [16136]     purges:     6
[11.06.25 17:46:26.550] [16136]    threads:    12          12           0          12                                not all freed!
[11.06.25 17:46:26.550] [16136]   searches:     0.0 avg
[11.06.25 17:46:26.550] [16136] numa nodes:     1
[11.06.25 17:46:26.550] [16136]    elapsed:     0.373 s
[11.06.25 17:46:26.550] [16136]    process: user: 0.312 s, system: 0.062 s, faults: 14203, rss: 41.1 MiB, commit: 44.9 MiB
[11.06.25 17:46:26.550] [16136] ####################[-MIMALLOC-]####################
[11.06.25 17:46:26.550] [16136] [16236MB] physical memory installed, [9850MB] available, [39] percent of memory in use
[11.06.25 17:46:26.550] [16136] PageFile total: [5888MB], free~ [2545MB]
[11.06.25 17:46:26.550] [16136] Engine memory usage (Working Set): [41MB], peak: [41MB]
[11.06.25 17:46:26.550] [16136] Engine memory usage (Commit Charge): [29MB], peak: [44MB]
[11.06.25 17:46:26.550] [16136] --------------------------------------------------------------------------------
[11.06.25 17:46:26.551] [16136] * [ D3D ]: textures count [0]
[11.06.25 17:46:26.551] [16136] * [ D3D ]: textures[0 K]
[11.06.25 17:46:26.551] [16136] * [x-ray]: process heap[0 K], render[0 K]
[11.06.25 17:46:26.551] [16136] * [x-ray]: economy: strings[2734 K], smem[0 K]
[11.06.25 17:46:26.551] [16136] SOUND: OpenAL: enumerate devices...
[11.06.25 17:46:26.763] [16136] ~~SOUND: OpenAL: Default sound device name is [Динамики (High Definition Audio Device)], device name size: [47]
[11.06.25 17:46:26.763] [16136] SOUND: OpenAL: All available devices:
[11.06.25 17:46:26.763] [16136] 1. Динамики (High Definition Audio Device) (full name [OpenAL Soft on Динамики (High Definition Audio Device)]). al_soft [1]
[11.06.25 17:46:26.763] [16136] 2. 1 - DEXP DF24H1 (AMD High Definition Audio Device) (full name [OpenAL Soft on 1 - DEXP DF24H1 (AMD High Definition Audio Device)]). al_soft [1]
[11.06.25 17:46:26.763] [16136] Executing config-script "c:\games\           \gamedata\gamedata\config\default_controls.ltx"...
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [artefact]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [team_menu]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [skin_menu]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [speech_menu_1]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [speech_menu_0]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [buy_menu]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [chat]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [chat_team]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [vote_begin]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [vote]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [vote_yes]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [vote_no]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [cam_zoom_out]
[11.06.25 17:46:26.768] [16136] ! cant find corresponding [id] for action_name [cam_zoom_in]
[11.06.25 17:46:26.768] [16136] [c:\games\           \gamedata\gamedata\config\default_controls.ltx] successfully loaded.
[11.06.25 17:46:26.768] [16136] Executing config-script "c:\games\           \gamedata\gamedata\config\rspec_default.ltx"...
[11.06.25 17:46:26.768] [16136] ! Unknown command: r1_dlights
[11.06.25 17:46:26.768] [16136] ! Unknown command: r1_dlights_clip
[11.06.25 17:46:26.768] [16136] ! Unknown command: r1_glows_per_frame
[11.06.25 17:46:26.768] [16136] ! Unknown command: r1_tf_mipbias
[11.06.25 17:46:26.768] [16136] ! Unknown command: r2_sun
[11.06.25 17:46:26.768] [16136] ! Unknown command: r2_tf_mipbias
[11.06.25 17:46:26.768] [16136] ! Unknown command: r__supersample
[11.06.25 17:46:26.768] [16136] ~ Invalid syntax in call to 'snd_targets'
[11.06.25 17:46:26.768] [16136] ~ Valid arguments: integer value in range [128,1024]
[11.06.25 17:46:26.768] [16136] ! Unknown command: texture_lod
[11.06.25 17:46:26.768] [16136] [c:\games\           \gamedata\gamedata\config\rspec_default.ltx] successfully loaded.
[11.06.25 17:46:26.768] [16136] --SOUND: Selected device is [Динамики (High Definition Audio Device)]
[11.06.25 17:46:26.784] [16136] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.23.1
[11.06.25 17:46:26.784] [16136] [OpenAL] EFX: present
[11.06.25 17:46:26.784] [16136] Loading of [senvironment.xr]
[11.06.25 17:46:26.784] [16136] ~ env id=[0] name=[identity]
[11.06.25 17:46:26.784] [16136] ~ env id=[1] name=[default]
[11.06.25 17:46:26.784] [16136] ~ env id=[2] name=[bathroom]
[11.06.25 17:46:26.784] [16136] ~ env id=[3] name=[mountains]
[11.06.25 17:46:26.784] [16136] ~ env id=[4] name=[yard]
[11.06.25 17:46:26.784] [16136] ~ env id=[5] name=[room]
[11.06.25 17:46:26.784] [16136] ~ env id=[6] name=[plant]
[11.06.25 17:46:26.784] [16136] ~ env id=[7] name=[long_corridor]
[11.06.25 17:46:26.784] [16136] ~ env id=[8] name=[open_space]
[11.06.25 17:46:26.784] [16136] ~ env id=[9] name=[house]
[11.06.25 17:46:26.784] [16136] ~ env id=[10] name=[forest]
[11.06.25 17:46:26.784] [16136] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[11.06.25 17:46:26.786] [16136] Starting RENDER device...
[11.06.25 17:46:26.795] [16136] * Avail GPU [vendor:1002]-[device:73FF]: AMD Radeon RX 6600 XT
[11.06.25 17:46:26.795] [16136] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[11.06.25 17:46:26.796] [16136]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[11.06.25 17:46:26.796] [16136] 
Dedicated VRAM: 8121 MB (8515719168 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8118 MB (8512475136 bytes)
CurrentUsage: 0 MB (0 bytes)
Budget: 7353 MB (7710412800 bytes)
[11.06.25 17:46:26.796] [16136] * Selected GPU [vendor:1002]-[device:73FF]: AMD Radeon RX 6600 XT
[11.06.25 17:46:26.874] [16136] [CHW::CreateDevice] refCount of [HW.pDevice]: [12]
[11.06.25 17:46:26.889] [16136] *     Texture memory: 8121 M
[11.06.25 17:46:26.906] [16136] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[11.06.25 17:46:26.906] [16136] * GPU vertex cache: unrecognized, 24
[11.06.25 17:46:26.907] [16136] * DVB created: 4096K
[11.06.25 17:46:26.907] [16136] * DIB created: 512K
[11.06.25 17:46:26.927] [16136] ********************************************************************************
[11.06.25 17:46:26.927] [16136] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[11.06.25 17:46:26.947] [16136] !!Unhandled exception stack trace:
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4CE6D64]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4C36B43]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4CFA7DB]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4AD755C]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4AD804D]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F4AD8129]
! Module: [C:\Games\           \gamedata\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6F56A67D6]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDB00FE8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDB235C5DC], Fun: [RtlUserThreadStart()] + [44 byte(s)]

[11.06.25 17:46:26.947] [16136] ********************************************************************************
[11.06.25 17:46:27.378] [16136] --Saved dump file to [c:\games\           \gamedata\_appdata_\logs\xray_      _06-11-25_17-46-27.mdmp
как решить проблему уже в папку гейм дата закинул все переделал тч 06 11 винда

2025-06-11 17:49:17

при открытии игры

2025-06-11 17:50:24
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Ковырялов, аа да точно сорян, видимо не заметил)
2026-07-31 16:59:50
> Андрей Frost, да нет, есть страничка с ним.
2026-07-31 16:56:20
Релиз OLR 2.5 OGSR состоялся, а на сайте молчёк, странною
2026-07-31 16:55:18
> Вадим Копусов, Моды -> для слабых ПК🙃
2026-07-30 09:45:04
> Admin, в каких файлах фильтр выставить для слабых ПК?
2026-07-30 03:26:59
> CTaTuCT82, выставь фильтр в файлах "Для слабых ПК" и там смотри по отзывам и рейтингу
2026-07-30 00:11:58
> Admin, спасибо, а есть еще что-нибудь?
2026-07-29 23:29:01
> CTaTuCT82, оригинальный Последний Сталкер, вроде, работает на 7 винде. Не ОГСР версия
2026-07-29 23:18:30
привет, какой интересный мод посоветуете пройти, не такой требовательный, винда 7 у меня
2026-07-29 22:47:33
> Admin, та я уже прошел, но спасибо
2026-07-29 21:50:22
> Djetch, переиграть можно. Там его зомби убили. Спасибо можно успеть
2026-07-29 21:45:57
А, квестодатель на этот хутор пошел и погиб(
2026-07-29 21:34:10
Кстати, подскажите, проваливается квест "красная плесень" когда подхожу к хутору на котором необычный контролер в солярке 2026
2026-07-29 21:33:14
> Ковырялов, во во, лучший мод который я проходил по атмосфере
2026-07-29 21:32:22
> Djetch, такая Васьковая васянка, но такая родная. X)
2026-07-29 21:30:27
Родная народная васянка
2026-07-29 19:50:52
> Alehandro, вот я так и думал, что NS - это просто Народная Солянка в сокращении, и на транслите! XD
Контента в ней всегда много было, а потому, грех будет не попробовать, осмотрев каждый уголок на наличие нового контента.
2026-07-28 23:03:59
> Ковырялов, теперь она NS OGSR. Васянка присутствует конечно, но сюжет интересный там. Основной сюжет они не трогают давно, только добавляют разных активностей так сказать)
2026-07-28 21:56:27
> Ковырялов, я тоже ОП не проходил до конца. Ни в каком виде. Ни OGSR, ни 2.2. Многие думают, что солянка типа тоже самое. На стриме разрабов модов на движке OGSR, разраб солянки сказал, что они ушли от названия "Народная солянка", потому что у многих ассоциируется со словом "васянка")
2026-07-28 21:52:39
> Alehandro, кстати, ОП... я его так и не прошёл. А надо бы! Новую Солянку тоже надо будет попробовать, ибо такой обширный список не может не заинтересовать. X)
2026-07-28 20:35:54
Авторизация