Действие разворачивается в промежуточный период между событиями «Чистое небо» и «Тень Чернобыля», а именно, в декабре 2011 года. Главный герой, сталкер по прозвищу Тундра, оказывается в эпицентре загадочных событий. Его история начинается с необъяснимого случая: каким-то чудом он выжил попав под излучение Выжигателя мозгов, сохранив при этом рассудок. Очнувшись на Кордоне, в деревне новичков, он обнаруживает, что почти полностью потерял память. Единственное, что у него осталось от прежней жизни — потрёпанная фотография прекрасной девушки и смутное воспоминание её имени — Элиза. Что связывает его с этой девушкой? Как она оказалась в Зоне? И почему он смог выжить там, где другие сходили с ума? Эти вопросы становятся для Тундры навязчивой идеей, и он решает во что бы то ни стало восстановить утраченные воспоминания, даже если для этого придётся пройти через самые опасные уголки Зоны...к ней. К Элизе.
Отличия от оригинальной ТЧ
- Твоя история, твой финал: Полностью переосмысленный сюжет с глубокой вариативностью. Каждое решение ведет к одной из 10 уникальных концовок, подкрепленных авторскими видеороликами
- Мир стал больше: 29 локаций (оригинал, ЧН и локации из пака Кости — Генераторы, Лес, АТП)
- Стволы на любой вкус: Встроенный оружейный пак из ОП-2 от Buusty. Мощно, надежно, разнообразно
- Атмосфера: У костров звучат новые анекдоты и песни, а радиоприемники транслируют хиты «Кино», «Альянса» и «Арии». От классики Бетховена до «Полета на дельтаплане» — музыка, которая создает настроение
- Забудь про вылеты: Мод вычищен и оптимизирован. Знаменитый вылет при «6 активных квестах» ушел в прошлое
- Мутанты: Вырезанные и новые мутанты, две скрытые группировки и артефакты на переносимый вес для любителей хабара
- Глубокое погружение: Озвучка каждого действия (подбор предметов, использование еды/медицины), новые модели НПС и иконки
- Экономика и быт: Новые торговцы, медицина и еда
- Хабар: Случайное содержимое тайников и редкие артефакты на переносимый вес
- Новый главный герой: Тундра. А возможно, и кто-то хорошо вам знакомый
- Девушки: Два уникальных женских персонажа
- Энциклопедия: Новые записи в энциклопедию ПДА и заметки
- Спальный мешок: Теперь всегда под рукой для отдыха в Зоне
О проекте:
- Полная стабильность: исправлен вылет при 6 активных квестах
- Исправлены вылеты при переходах между локациями
- Экзоскелет и артефакты теперь повышают не только переносимый вес, но и порог усталости Читать далее
- Добавлены новые предметы: еда, медицина, артефакты, части монстров
- Количество финалов увеличено с 6 до 10 уникальных концовок
- Встроен полноценный оружейный пак и спальный мешок
- Полностью обновлены модели НПС и их иконки
- Добавлены новые звуки окружения и взаимодействия
- Обновлен интерфейс (HUD)
- Введены новые игровые механики
- Расширенная вариативность: возможность отказа от квестов для смены сюжета
- На локации АТП добавлены два полноценных торговца
- Система «Аномальной селекции»: попадание мутанта в аномалию порождает артефакты
- Тайники стали постоянными и больше не исчезают
- Реализована случайная генерация содержимого тайников
- Тайники теперь спавнятся и на всех добавленных локациях
- Добавлены новые квесты, персонажи и переработаны награды за задания
- Функциональный ПДА: теперь через него можно списывать деньги
- Переход на движок OGSR (x64, стабильность, графика)
- Новое анимированное главное меню
Свернуть контент
Установка:
1. Установить Тень Чернобыля v1.0006
2. Скачать и распаковать архив с модификацией в папку игры
3. Запустить через bin_x64
Пока никто
не оставил отзыв о данном проекте. Напишите свое мнение о данном моде и после модерации оно тут появится
Похоже... У нас нет правок для данного
проекта =( Если у вас есть свои наработки или вы знаете где найти правки для данного материала - напишите
Администрации
Похоже... У нас нет сборок для данного
проекта =( Если вы знаете какие материалы можно прикрепить к текущему, то пишите
Администрации
Похоже... У нас нет прохождения для данного
проекта =( Если у вас есть свои наработки или вы знаете где найти прохождения для данного материала - напишите
Администрации
На столько всратого мода пока не видел
Где то текстуры на локациях мыльные
Лока АТП за рыжим лесом вообще пик энтузиазма
Ладно я расмешнился с музыки в баре из мультика холодное сердце
но только на янтаре я допер что автора пубертат по данным персонажам мучает
озвучка (Элизы) просто эльзы
Короче 5ти кратный переваренный калл
> Керчик-Перчик, на часах отображается и голод и здоровье и ещё что-то. Но вот часы на экране отображаются буквально на секунду, и не возможно даже понять ,что именно там показывается. Узнал об этом чисто случайно, нажав на паузу в момент "вылета" руки на экран. Почему нельзя сделать так ,чтоб при нажатии кнопки рука появлялась на экране, а при повторном убиралась?
> Керчик-Перчик, у меня худ это полоска внизу экрана, как в С2, где показывается типа направления и расстояние. А вот на часах у меня только время суток, отсчёт времени типа секундомера и ещё что-то, но здоровья и радиации я не нашёл. Тем более мне в игре ещё ни разу не попадался дозиметр ни у кого и нигде.
Всем МЯУ! Народ, подскажите, как в ТТ2 огср прибавить скорость бега или увеличить длину прыжка? С теми возможностями .что забиты в игре никак не получается перепрыгнуть с дома на дом. Раз 20 (если не больше) прыгал и всё время не долетаю. И ладно бы чуть-чуть, так ведь примерно четверть расстояния не допрыгиваю.
Вот такой вылет при взятии задания у Анны в Лиманске.
[17.04.26 18:56:54.580] [5240] ####################[+MIMALLOC+]####################[17.04.26 18:56:54.580] [5240] heap stats: peak total current block total#[17.04.26 18:56:54.580] [5240] reserved: 1.0 GiB 1.0 GiB 1.0 GiB[17.04.26 18:56:54.580] [5240] committed: 32.0 MiB 32.0 MiB 32.0 MiB[17.04.26 18:56:54.580] [5240] reset: 0[17.04.26 18:56:54.580] [5240] purged: 0[17.04.26 18:56:54.580] [5240] touched: 64.2 KiB 64.2 KiB 64.2 KiB[17.04.26 18:56:54.580] [5240] segments: 1 1 1 not all freed[17.04.26 18:56:54.580] [5240] -abandoned: 0 0 0 ok[17.04.26 18:56:54.580] [5240] -cached: 0 0 0 ok[17.04.26 18:56:54.580] [5240] pages: 0 0 0 ok[17.04.26 18:56:54.580] [5240] -abandoned: 0 0 0 ok[17.04.26 18:56:54.580] [5240] -extended: 0[17.04.26 18:56:54.580] [5240] -retire: 0[17.04.26 18:56:54.580] [5240] arenas: 1[17.04.26 18:56:54.580] [5240] -rollback: 0[17.04.26 18:56:54.580] [5240] mmaps: 1[17.04.26 18:56:54.580] [5240] commits: 1[17.04.26 18:56:54.580] [5240] resets: 0[17.04.26 18:56:54.580] [5240] purges: 0[17.04.26 18:56:54.580] [5240] guarded: 0[17.04.26 18:56:54.580] [5240] threads: 0 0 0 ok[17.04.26 18:56:54.580] [5240] searches: 0.0 avg[17.04.26 18:56:54.580] [5240] numa nodes: 1[17.04.26 18:56:54.580] [5240] elapsed: 0.047 s[17.04.26 18:56:54.580] [5240] process: user: 0.031 s, system: 0.031 s, faults: 5996, peak rss: 19.6 MiB, peak commit: 43.7 MiB[17.04.26 18:56:54.580] [5240] ####################[-MIMALLOC-]####################[17.04.26 18:56:54.581] [5240] * Detected CPU: Intel(R) Core(TM) i3-4170 CPU @ 3.70GHz [GenuineIntel], F6/M60/S3[17.04.26 18:56:54.581] [5240] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2[17.04.26 18:56:54.581] [5240] * CPU cores: [2], threads: [4][17.04.26 18:56:54.581] [5240] * CPU0 current freq: 3700 MHz, max freq: 3700 MHz[17.04.26 18:56:54.581] [5240] * CPU1 current freq: 3700 MHz, max freq: 3700 MHz[17.04.26 18:56:54.581] [5240] * CPU2 current freq: 3700 MHz, max freq: 3700 MHz[17.04.26 18:56:54.581] [5240] * CPU3 current freq: 3700 MHz, max freq: 3700 MHz[17.04.26 18:56:54.581] [5240] Initializing File System...[17.04.26 18:56:54.582] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.db0], size: [678577379][17.04.26 18:56:54.620] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.db1], size: [708434331][17.04.26 18:56:54.623] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.db2], size: [671169415][17.04.26 18:56:54.625] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.db3], size: [684792231][17.04.26 18:56:54.628] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.db4], size: [671392842][17.04.26 18:56:54.840] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.db5], size: [697475082][17.04.26 18:56:54.876] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.db6], size: [672288151][17.04.26 18:56:54.878] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.db7], size: [672462598][17.04.26 18:56:54.899] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.db8], size: [293378144][17.04.26 18:56:54.907] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.db9], size: [79312307][17.04.26 18:56:54.928] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.dba], size: [22884835][17.04.26 18:56:54.931] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.dbb], size: [55194918][17.04.26 18:56:54.935] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.dbc], size: [160948][17.04.26 18:56:54.935] [5240] --Found base arch: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata.dbd], size: [101014][17.04.26 18:56:54.935] [5240] using fs-ltx: [fsgame.ltx][17.04.26 18:56:54.935] [5240] --Found FS dir: [c:\users\public\documents\stalker-shoc\][17.04.26 18:56:54.935] [5240] items: [4][17.04.26 18:56:54.936] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\][17.04.26 18:56:54.937] [5240] items: [14][17.04.26 18:56:54.937] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\spawns\][17.04.26 18:56:54.937] [5240] items: [2][17.04.26 18:56:54.937] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\anims\][17.04.26 18:56:54.937] [5240] items: [3][17.04.26 18:56:54.937] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\levels\][17.04.26 18:56:54.937] [5240] items: [36][17.04.26 18:56:54.951] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\meshes\][17.04.26 18:56:54.951] [5240] items: [8][17.04.26 18:56:54.968] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\meshes\][17.04.26 18:56:54.968] [5240] items: [8][17.04.26 18:56:54.982] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\shaders\][17.04.26 18:56:54.982] [5240] items: [7][17.04.26 18:56:54.989] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\][17.04.26 18:56:54.989] [5240] items: [93][17.04.26 18:56:55.182] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\textures\][17.04.26 18:56:55.182] [5240] items: [61][17.04.26 18:56:55.311] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\scripts\][17.04.26 18:56:55.312] [5240] items: [59][17.04.26 18:56:55.312] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\config\][17.04.26 18:56:55.312] [5240] items: [28][17.04.26 18:56:55.317] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\levels\][17.04.26 18:56:55.317] [5240] items: [36][17.04.26 18:56:55.317] [5240] --Found FS dir: [c:\users\public\documents\stalker-shoc\savedgames\][17.04.26 18:56:55.317] [5240] items: [14][17.04.26 18:56:55.318] [5240] --Found FS dir: [c:\users\public\documents\stalker-shoc\logs\][17.04.26 18:56:55.318] [5240] items: [31][17.04.26 18:56:55.318] [5240] --Found FS dir: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\mods\][17.04.26 18:56:55.318] [5240] items: [1][17.04.26 18:56:55.318] [5240] --Found external mod: [mp_military_2.xdb0], size: [50350518][17.04.26 18:56:55.318] [5240] FS: 44521 files cached, 0Kb memory used.[17.04.26 18:56:55.318] [5240] Init FileSystem 0.737250 sec[17.04.26 18:56:55.319] [5240] [OGSR Engine (x64)] build date: [Feb 3 2026 19:38:32][17.04.26 18:56:55.319] [5240] [AppVeyor] build version: [3.500], repo: [OGSR/OGSR-Engine][17.04.26 18:56:55.319] [5240] [_MSC_FULL_VER]: [194435222], [_MSVC_LANG]: [202002L][17.04.26 18:56:55.319] [5240] Working Directory: [][17.04.26 18:56:55.319] [5240] CommandLine: ["D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe" ][17.04.26 18:56:55.319] [5240] TTAPI number of threads: [4][17.04.26 18:56:55.319] [6560] [TTAPI] Pool thread id=1[17.04.26 18:56:55.319] [8948] [TTAPI] Pool thread id=3[17.04.26 18:56:55.319] [8976] [TTAPI] Pool thread id=2[17.04.26 18:56:55.319] [4224] [TTAPI] Pool thread id=4[17.04.26 18:56:55.357] [5240] --OS Version major: [10] minor: [0], build: [19044]. Server OS: [no][17.04.26 18:56:55.357] [5240] Current drive space free: [322666]Mb total: [457861]Mb[17.04.26 18:56:55.357] [5240] Initializing Engine...[17.04.26 18:56:55.360] [5240] Starting INPUT device...[17.04.26 18:56:55.371] [5240] ! Unknown command: renderer[17.04.26 18:56:55.374] [5240] --------------------------------------------------------------------------------[17.04.26 18:56:55.374] [5240] ####################[+MIMALLOC+]####################[17.04.26 18:56:55.374] [5240] heap stats: peak total current block total#[17.04.26 18:56:55.374] [5240] reserved: 1.0 GiB 1.0 GiB 1.0 GiB[17.04.26 18:56:55.374] [5240] committed: 32.0 MiB 52.2 MiB 24.2 MiB[17.04.26 18:56:55.374] [5240] reset: 0[17.04.26 18:56:55.374] [5240] purged: 26.4 Mi[17.04.26 18:56:55.374] [5240] touched: 64.2 KiB 64.2 KiB -939.1 MiB[17.04.26 18:56:55.374] [5240] segments: 1 1 1 not all freed[17.04.26 18:56:55.374] [5240] -abandoned: 0 0 0 ok[17.04.26 18:56:55.374] [5240] -cached: 0 0 0 ok[17.04.26 18:56:55.374] [5240] pages: 0 0 -2.6 Ki not all freed[17.04.26 18:56:55.374] [5240] -abandoned: 0 0 0 ok[17.04.26 18:56:55.374] [5240] -extended: 0[17.04.26 18:56:55.374] [5240] -retire: 0[17.04.26 18:56:55.374] [5240] arenas: 1[17.04.26 18:56:55.374] [5240] -rollback: 0[17.04.26 18:56:55.374] [5240] mmaps: 5[17.04.26 18:56:55.374] [5240] commits: 149[17.04.26 18:56:55.374] [5240] resets: 0[17.04.26 18:56:55.374] [5240] purges: 4[17.04.26 18:56:55.374] [5240] guarded: 0[17.04.26 18:56:55.374] [5240] threads: 4 4 4 not all freed[17.04.26 18:56:55.374] [5240] searches: 0.0 avg[17.04.26 18:56:55.374] [5240] numa nodes: 1[17.04.26 18:56:55.374] [5240] elapsed: 0.841 s[17.04.26 18:56:55.374] [5240] process: user: 0.656 s, system: 0.203 s, faults: 13904, peak rss: 40.4 MiB, peak commit: 43.7 MiB[17.04.26 18:56:55.374] [5240] ####################[-MIMALLOC-]####################[17.04.26 18:56:55.374] [5240] [12225MB] physical memory installed, [9195MB] available, [24] percent of memory in use[17.04.26 18:56:55.375] [5240] PageFile total: [1152MB], free~ [507MB][17.04.26 18:56:55.375] [5240] Engine memory usage (Working Set): [40MB], peak: [40MB][17.04.26 18:56:55.375] [5240] Engine memory usage (Commit Charge): [32MB], peak: [43MB][17.04.26 18:56:55.375] [5240] --------------------------------------------------------------------------------[17.04.26 18:56:55.375] [5240] * [ D3D ]: textures count [0][17.04.26 18:56:55.375] [5240] * [ D3D ]: textures[0 K][17.04.26 18:56:55.375] [5240] * [x-ray]: process heap[0 K], render[0 K][17.04.26 18:56:55.375] [5240] * [x-ray]: economy: strings[3697 K], smem[0 K][17.04.26 18:56:55.377] [5240] SOUND: OpenAL: enumerate devices...[17.04.26 18:56:56.045] [5240] ~~SOUND: OpenAL: Default sound device name is [Наушники (HOCO HC2 Stereo)], device name size: [34][17.04.26 18:56:56.045] [5240] SOUND: OpenAL: All available devices:[17.04.26 18:56:56.045] [5240] 1. Наушники (HOCO HC2 Stereo) (full name [OpenAL Soft on Наушники (HOCO HC2 Stereo)]). al_soft [1][17.04.26 18:56:56.045] [5240] 2. Головной телефон (HOCO HC2 Hands-Free AG Audio) (full name [OpenAL Soft on Головной телефон (HOCO HC2 Hands-Free AG Audio)]). al_soft [1][17.04.26 18:56:56.045] [5240] 3. Динамики (Realtek High Definition Audio) (full name [OpenAL Soft on Динамики (Realtek High Definition Audio)]). al_soft [1][17.04.26 18:56:56.045] [5240] 4. HTM24C165P (NVIDIA High Definition Audio) (full name [OpenAL Soft on HTM24C165P (NVIDIA High Definition Audio)]). al_soft [1][17.04.26 18:56:56.045] [5240] Executing config-script "d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\config\default_controls.ltx"...[17.04.26 18:56:56.048] [5240] [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\config\default_controls.ltx] successfully loaded.[17.04.26 18:56:56.048] [5240] Executing config-script "user.ltx"...[17.04.26 18:56:56.048] [5240] Executing config-script "d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\config\rspec_low.ltx"...[17.04.26 18:56:56.048] [5240] ! Unknown command: g_3d_scopes_fps_factor[17.04.26 18:56:56.048] [5240] [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\config\rspec_low.ltx] successfully loaded.[17.04.26 18:56:56.048] [5240] Executing config-script "d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\config\default_controls.ltx"...[17.04.26 18:56:56.048] [5240] [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\config\default_controls.ltx] successfully loaded.[17.04.26 18:56:56.052] [5240] ! cant find corresponding [id] for action_name [VOTE_YES][17.04.26 18:56:56.052] [5240] !![GetActionAllBinding] Action [VOTE_YES] not found! Fix it or remove from text![17.04.26 18:56:56.053] [5240] ! cant find corresponding [id] for action_name [VOTE_NO][17.04.26 18:56:56.053] [5240] !![GetActionAllBinding] Action [VOTE_NO] not found! Fix it or remove from text![17.04.26 18:56:56.053] [5240] ! cant find corresponding [id] for action_name [VOTE][17.04.26 18:56:56.053] [5240] !![GetActionAllBinding] Action [VOTE] not found! Fix it or remove from text![17.04.26 18:56:56.214] [5240] ! cant find corresponding [id] for action_name [BUY_MENU][17.04.26 18:56:56.214] [5240] !![GetActionAllBinding] Action [BUY_MENU] not found! Fix it or remove from text![17.04.26 18:56:56.313] [5240] ~ Invalid syntax in call to 'r_pnv_washout_thresh'[17.04.26 18:56:56.313] [5240] ~ Valid arguments: float value in range [0.10000,0.90000][17.04.26 18:56:56.313] [5240] [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.[17.04.26 18:56:56.313] [5240] --SOUND: Selected device is [Динамики (Realtek High Definition Audio)][17.04.26 18:56:56.363] [5240] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.3[17.04.26 18:56:56.364] [5240] ~ xrSound has supports_float_pcm![17.04.26 18:56:56.367] [5240] [OpenAL] EFX: present[17.04.26 18:56:56.367] [5240] Loading of [senvironment.xr][17.04.26 18:56:56.367] [5240] ~ env id=[0] name=[identity][17.04.26 18:56:56.367] [5240] ~ env id=[1] name=[default][17.04.26 18:56:56.367] [5240] ~ env id=[2] name=[bathroom][17.04.26 18:56:56.367] [5240] ~ env id=[3] name=[mountains][17.04.26 18:56:56.367] [5240] ~ env id=[4] name=[yard][17.04.26 18:56:56.367] [5240] ~ env id=[5] name=[room][17.04.26 18:56:56.367] [5240] ~ env id=[6] name=[plant][17.04.26 18:56:56.367] [5240] ~ env id=[7] name=[long_corridor][17.04.26 18:56:56.367] [5240] ~ env id=[8] name=[open_space][17.04.26 18:56:56.367] [5240] ~ env id=[9] name=[house][17.04.26 18:56:56.367] [5240] ~ env id=[10] name=[forest][17.04.26 18:56:56.367] [5240] * sound : cache: 65547 kb, 3805 lines, 17640 bpl[17.04.26 18:56:56.370] [5240] Starting RENDER device...[17.04.26 18:56:56.373] [5240] * Avail GPU [vendor:10DE]-[device:1381]: NVIDIA GeForce GTX 750[17.04.26 18:56:56.373] [5240] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver[17.04.26 18:56:56.373] [5240] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE[17.04.26 18:56:56.373] [5240] Dedicated VRAM: 976 MB (1023672320 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 6112 MB (6409871360 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 829 MB (870121472 bytes)[17.04.26 18:56:56.373] [5240] * Selected GPU [vendor:10DE]-[device:1381]: NVIDIA GeForce GTX 750[17.04.26 18:56:56.547] [5240] [CHW::CreateDevice] refCount of [pDevice]: [12][17.04.26 18:56:56.557] [5240] * Texture memory: 976 M[17.04.26 18:56:56.575] [5240] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)[17.04.26 18:56:56.575] [5240] * GPU vertex cache: unrecognized, 24[17.04.26 18:56:56.577] [5240] * DVB created: 4096K[17.04.26 18:56:56.577] [5240] * DIB created: 512K[17.04.26 18:56:56.644] [5240] Loading shader file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\shaders.xr][17.04.26 18:56:56.646] [5240] ! Renderer doesn't support blender 'details\blend'[17.04.26 18:56:56.646] [5240] ! Renderer doesn't support blender 'details\set'[17.04.26 18:56:56.647] [5240] ! Renderer doesn't support blender 'effects\shadow_world'[17.04.26 18:56:56.649] [5240] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1][17.04.26 18:56:56.849] [1656] [MT_PARTICLES] Pool thread id=1[17.04.26 18:56:56.849] [6832] [MT_PARTICLES] Pool thread id=3[17.04.26 18:56:56.849] [6192] [MT_PARTICLES] Pool thread id=7[17.04.26 18:56:56.849] [6224] [MT_PARTICLES] Pool thread id=5[17.04.26 18:56:56.849] [7000] [MT_PARTICLES] Pool thread id=2[17.04.26 18:56:56.849] [5632] [MT_PARTICLES] Pool thread id=4[17.04.26 18:56:56.849] [5960] [MT_PARTICLES] Pool thread id=8[17.04.26 18:56:56.849] [5968] [MT_PARTICLES] Pool thread id=9[17.04.26 18:56:56.849] [6188] [MT_PARTICLES] Pool thread id=6[17.04.26 18:56:56.849] [6232] [MT_PARTICLES] Pool thread id=10[17.04.26 18:56:56.850] [5240] Export custom shader params...[17.04.26 18:56:56.850] [5240] Export custom shader param [breath_idx][17.04.26 18:56:56.850] [5240] Export custom shader param [breath_size][17.04.26 18:56:56.850] [5240] Export custom shader param [device_inertia][17.04.26 18:56:56.850] [5240] Export custom shader param [gasmask_inertia][17.04.26 18:56:56.850] [5240] Export custom shader param [heat_fade_distance][17.04.26 18:56:56.850] [5240] Export custom shader param [heat_vision_blurring][17.04.26 18:56:56.850] [5240] Export custom shader param [heat_vision_steps][17.04.26 18:56:56.850] [5240] Export custom shader param [mark_color][17.04.26 18:56:56.850] [5240] Export custom shader param [mark_number][17.04.26 18:56:56.850] [5240] Export custom shader param [pnv_color][17.04.26 18:56:56.850] [5240] Export custom shader param [pnv_color_old][17.04.26 18:56:56.850] [5240] Export custom shader param [pnv_params_old][17.04.26 18:56:56.850] [5240] Export custom shader param [s3ds_param_1][17.04.26 18:56:56.850] [5240] Export custom shader param [s3ds_param_2][17.04.26 18:56:56.850] [5240] Export custom shader param [s3ds_param_3][17.04.26 18:56:56.850] [5240] Export custom shader param [s3ds_param_4][17.04.26 18:56:56.850] [5240] Export custom shader param [shader_param_grayscale][17.04.26 18:56:56.850] [5240] Export custom shader done!!![17.04.26 18:56:56.850] [5628] [MT_PARTICLES] Pool thread id=11[17.04.26 18:56:56.850] [7260] [MT_PARTICLES] Pool thread id=12[17.04.26 18:56:56.850] [6168] [MT_PARTICLES] Pool thread id=15[17.04.26 18:56:56.851] [6820] [MT_LIGHT] Pool thread id=1[17.04.26 18:56:56.851] [4556] [MT_SUN] Pool thread id=2[17.04.26 18:56:56.851] [6300] [MT_LIGHT] Pool thread id=2[17.04.26 18:56:56.851] [6328] [MT_LIGHT] Pool thread id=3[17.04.26 18:56:56.851] [6496] [MT_LIGHT] Pool thread id=4[17.04.26 18:56:56.851] [6436] [MT_LIGHT] Pool thread id=6[17.04.26 18:56:56.851] [6492] [MT_LIGHT] Pool thread id=5[17.04.26 18:56:56.851] [6084] [MT_PARTICLES] Pool thread id=13[17.04.26 18:56:56.851] [8328] [MT_LIGHT] Pool thread id=9[17.04.26 18:56:56.851] [6632] [MT_LIGHT] Pool thread id=8[17.04.26 18:56:56.851] [6236] [MT_PARTICLES] Pool thread id=16[17.04.26 18:56:56.851] [6628] [MT_SUN] Pool thread id=1[17.04.26 18:56:56.851] [6432] [MT_LIGHT] Pool thread id=7[17.04.26 18:56:56.851] [8744] [MT_PARTICLES] Pool thread id=14[17.04.26 18:56:56.851] [2360] [MT_SUN] Pool thread id=3[17.04.26 18:56:56.867] [5240] --[CRenderTarget::reset_3dss_rendertarget] 3D Scope render size: [1920, 1080][17.04.26 18:56:56.867] [5240] !![NGXWrapper::Create] Low FeatureLevel: [45056][17.04.26 18:56:56.868] [5240] !![NGXWrapper::Create] failed NVSDK_NGX_D3D11_Init. result: [-1160773631][17.04.26 18:57:03.164] [5240] Load [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\particles.xr][17.04.26 18:57:03.188] [5240] Loaded xr_particle files: [1376][17.04.26 18:57:03.234] [5240] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual![17.04.26 18:57:03.263] [5240] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual![17.04.26 18:57:03.263] [5240] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual![17.04.26 18:57:03.263] [5240] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual![17.04.26 18:57:03.263] [5240] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual![17.04.26 18:57:03.708] [5240] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1][17.04.26 18:57:03.800] [5240] --LUA version: [LuaJIT 2.1.0-beta3][17.04.26 18:57:03.982] [5240] !![ReShade]: ReShade not installed or version too old - didn't load compatibility addon[17.04.26 18:57:03.982] [5240] Starting engine...[17.04.26 18:57:03.982] [5240] Main thread id: [5240][17.04.26 18:57:04.106] [5240] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.075 s.][17.04.26 18:57:04.106] [5240] * [CGameMtlLibrary::Load]: mtl pairs loading time (1457): [0.122 s.][17.04.26 18:57:04.153] [5240] ! Skip BOM for file [gameplay\npc_profile.xml][17.04.26 18:57:04.501] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\music\wasteland1_l.ogg][17.04.26 18:57:04.503] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\music\wasteland1_r.ogg][17.04.26 18:57:07.369] [5240] ! Failed to load DDS texture from memory: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\textures\ui\ui_static_mm_back_04.dds], hr: [-2147467259][17.04.26 18:57:08.249] [5240] CGameGraph load started...[17.04.26 18:57:09.432] [5240] Starting server...[17.04.26 18:57:09.451] [5240] * phase time: 0 ms[17.04.26 18:57:09.451] [5240] * phase cmem: 0 K[17.04.26 18:57:09.462] [5240] Loading objects...[17.04.26 18:57:09.462] [5240] [IGame_ObjectPool::prefetch] objects prefetching time (0): [0.00 s.][17.04.26 18:57:09.463] [5240] Loading models...[17.04.26 18:57:19.228] [5240] [CModelPool::Prefetch] models prefetching time (703): [9.77 s.][17.04.26 18:57:19.228] [5240] * [prefetch] time: 9765 ms[17.04.26 18:57:19.228] [5240] * [prefetch] memory: 0Kb[17.04.26 18:57:19.230] [5240] * phase time: 9778 ms[17.04.26 18:57:19.230] [5240] * phase cmem: 0 K[17.04.26 18:57:19.249] [5240] --LUA version: [LuaJIT 2.1.0-beta3][17.04.26 18:57:19.276] [5240] * phase time: 46 ms[17.04.26 18:57:19.276] [5240] * phase cmem: 0 K[17.04.26 18:57:19.283] [5240] * Loading spawn registry...[17.04.26 18:57:19.284] [5240] CGameGraph load started...[17.04.26 18:57:19.898] [5240] build_story_spawns start...[17.04.26 18:57:19.904] [5240] * 10927 spawn points are successfully loaded[17.04.26 18:57:19.906] [5240] * Loading objects...[17.04.26 18:57:20.249] [5240] * 21841 objects are successfully loaded[17.04.26 18:57:21.362] [5240] * Game 5 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\5.sav' (2.086s)[17.04.26 18:57:21.362] [5240] * phase time: 2086 ms[17.04.26 18:57:21.362] [5240] * phase cmem: 0 K[17.04.26 18:57:21.372] [5240] # Player not found. New player created.[17.04.26 18:57:21.373] [5240] * client : connection accepted - [17.04.26 18:57:21.374] [5240] * phase time: 11 ms[17.04.26 18:57:21.374] [5240] * phase cmem: 0 K[17.04.26 18:57:21.377] [5240] * phase time: 2 ms[17.04.26 18:57:21.377] [5240] * phase cmem: 0 K[17.04.26 18:57:23.730] [5240] --[ISpatial_DB::initialize] bbc is [-0.0, 26.8, 81.1], bbd is [500.0, 58.8, 501.7][17.04.26 18:57:23.730] [5240] --[ISpatial_DB::initialize] bbc is [-0.0, 26.8, 81.1], bbd is [500.0, 58.8, 501.7][17.04.26 18:57:23.751] [5240] ~ LevelResources load...[17.04.26 18:57:23.751] [5240] ~ LevelResources - base: 1372, 22766 K[17.04.26 18:57:23.751] [5240] ~ LevelResources - lmap: 0, 0 K[17.04.26 18:57:23.751] [5240] * phase time: 2373 ms[17.04.26 18:57:23.751] [5240] * phase cmem: 0 K[17.04.26 18:57:25.485] [5240] * phase time: 1733 ms[17.04.26 18:57:25.485] [5240] * phase cmem: 0 K[17.04.26 18:57:25.486] [5240] * [Loading VB] 65532 verts, 2047 Kb[17.04.26 18:57:25.501] [5240] * [Loading VB] 65535 verts, 2047 Kb[17.04.26 18:57:25.510] [5240] * [Loading VB] 65503 verts, 2046 Kb[17.04.26 18:57:25.516] [5240] * [Loading VB] 44553 verts, 1392 Kb[17.04.26 18:57:25.525] [5240] * [Loading VB] 65534 verts, 2047 Kb[17.04.26 18:57:25.538] [5240] * [Loading VB] 65533 verts, 2047 Kb[17.04.26 18:57:25.549] [5240] * [Loading VB] 65534 verts, 2047 Kb[17.04.26 18:57:25.559] [5240] * [Loading VB] 65533 verts, 2047 Kb[17.04.26 18:57:25.569] [5240] * [Loading VB] 65532 verts, 2047 Kb[17.04.26 18:57:25.580] [5240] * [Loading VB] 65532 verts, 2047 Kb[17.04.26 18:57:25.590] [5240] * [Loading VB] 65532 verts, 2047 Kb[17.04.26 18:57:25.601] [5240] * [Loading VB] 65532 verts, 2047 Kb[17.04.26 18:57:25.612] [5240] * [Loading VB] 65533 verts, 2047 Kb[17.04.26 18:57:25.622] [5240] * [Loading VB] 65522 verts, 2047 Kb[17.04.26 18:57:25.631] [5240] * [Loading VB] 65530 verts, 2047 Kb[17.04.26 18:57:25.641] [5240] * [Loading VB] 65528 verts, 2047 Kb[17.04.26 18:57:25.651] [5240] * [Loading VB] 65486 verts, 2046 Kb[17.04.26 18:57:25.661] [5240] * [Loading VB] 65534 verts, 2047 Kb[17.04.26 18:57:25.670] [5240] * [Loading VB] 38503 verts, 1203 Kb[17.04.26 18:57:25.676] [5240] * [Loading VB] 65535 verts, 2047 Kb[17.04.26 18:57:25.686] [5240] * [Loading VB] 65532 verts, 2047 Kb[17.04.26 18:57:25.696] [5240] * [Loading VB] 65534 verts, 2047 Kb[17.04.26 18:57:25.706] [5240] * [Loading VB] 65535 verts, 2047 Kb[17.04.26 18:57:25.715] [5240] * [Loading VB] 65532 verts, 2047 Kb[17.04.26 18:57:25.725] [5240] * [Loading VB] 28389 verts, 887 Kb[17.04.26 18:57:25.730] [5240] * [Loading IB] 1048575 indices, 2047 Kb[17.04.26 18:57:25.739] [5240] * [Loading IB] 1048575 indices, 2047 Kb[17.04.26 18:57:25.749] [5240] * [Loading IB] 1048572 indices, 2047 Kb[17.04.26 18:57:25.759] [5240] * [Loading IB] 1048575 indices, 2047 Kb[17.04.26 18:57:25.769] [5240] * [Loading IB] 1048575 indices, 2047 Kb[17.04.26 18:57:25.779] [5240] * [Loading IB] 1048572 indices, 2047 Kb[17.04.26 18:57:25.789] [5240] * [Loading IB] 1048572 indices, 2047 Kb[17.04.26 18:57:25.799] [5240] * [Loading IB] 1048572 indices, 2047 Kb[17.04.26 18:57:25.809] [5240] * [Loading IB] 388323 indices, 758 Kb[17.04.26 18:57:25.816] [5240] * [Loading VB] 65534 verts, 767 Kb[17.04.26 18:57:25.821] [5240] * [Loading VB] 65534 verts, 767 Kb[17.04.26 18:57:25.826] [5240] * [Loading VB] 65535 verts, 767 Kb[17.04.26 18:57:25.831] [5240] * [Loading VB] 65534 verts, 767 Kb[17.04.26 18:57:25.835] [5240] * [Loading VB] 65534 verts, 767 Kb[17.04.26 18:57:25.836] [5240] * [Loading VB] 65535 verts, 767 Kb[17.04.26 18:57:25.842] [5240] * [Loading VB] 65532 verts, 767 Kb[17.04.26 18:57:25.846] [5240] * [Loading VB] 65534 verts, 767 Kb[17.04.26 18:57:25.852] [5240] * [Loading VB] 65535 verts, 767 Kb[17.04.26 18:57:25.853] [5240] * [Loading VB] 28093 verts, 329 Kb[17.04.26 18:57:25.857] [5240] * [Loading IB] 1048575 indices, 2047 Kb[17.04.26 18:57:25.864] [5240] * [Loading IB] 1048575 indices, 2047 Kb[17.04.26 18:57:25.876] [5240] * [Loading IB] 1048575 indices, 2047 Kb[17.04.26 18:57:25.887] [5240] * [Loading IB] 927627 indices, 1811 Kb[17.04.26 18:57:25.894] [5240] * phase time: 408 ms[17.04.26 18:57:25.894] [5240] * phase cmem: 0 K[17.04.26 18:57:25.948] [5240] Loaded [9609] models from level.[17.04.26 18:57:25.948] [5240] * phase time: 54 ms[17.04.26 18:57:25.948] [5240] * phase cmem: 0 K[17.04.26 18:57:26.076] [5240] * phase time: 127 ms[17.04.26 18:57:26.076] [5240] * phase cmem: 0 K[17.04.26 18:57:26.079] [5240] Level sector data:[17.04.26 18:57:26.079] [5240] root_id=[8143] volume=[46.697678][17.04.26 18:57:26.079] [5240] root_id=[8144] volume=[74.290443][17.04.26 18:57:26.079] [5240] root_id=[8145] volume=[42.424038][17.04.26 18:57:26.079] [5240] root_id=[8151] volume=[492.117523][17.04.26 18:57:26.079] [5240] root_id=[8153] volume=[432.522705][17.04.26 18:57:26.079] [5240] root_id=[8157] volume=[289.582428][17.04.26 18:57:26.079] [5240] root_id=[8158] volume=[95.508209][17.04.26 18:57:26.079] [5240] root_id=[8159] volume=[56.813496][17.04.26 18:57:26.079] [5240] root_id=[8160] volume=[43.050915][17.04.26 18:57:26.079] [5240] root_id=[8161] volume=[42.420216][17.04.26 18:57:26.079] [5240] root_id=[8162] volume=[44.873814][17.04.26 18:57:26.079] [5240] root_id=[8163] volume=[181.840378][17.04.26 18:57:26.079] [5240] root_id=[8164] volume=[42.527905][17.04.26 18:57:26.079] [5240] root_id=[8165] volume=[91.252441][17.04.26 18:57:26.079] [5240] root_id=[8166] volume=[44.817028][17.04.26 18:57:26.079] [5240] root_id=[8167] volume=[95.796341][17.04.26 18:57:26.079] [5240] root_id=[8168] volume=[56.257214][17.04.26 18:57:26.079] [5240] root_id=[8171] volume=[309.140198][17.04.26 18:57:26.079] [5240] root_id=[8174] volume=[39.284012][17.04.26 18:57:26.079] [5240] root_id=[8177] volume=[43.111233][17.04.26 18:57:26.079] [5240] root_id=[8178] volume=[227.453201][17.04.26 18:57:26.079] [5240] root_id=[8180] volume=[237.964325][17.04.26 18:57:26.079] [5240] root_id=[8182] volume=[130.573898][17.04.26 18:57:26.079] [5240] root_id=[8183] volume=[123.805534][17.04.26 18:57:26.079] [5240] root_id=[8184] volume=[123.805534][17.04.26 18:57:26.079] [5240] root_id=[8185] volume=[241.292953][17.04.26 18:57:26.079] [5240] root_id=[8186] volume=[106.507118][17.04.26 18:57:26.079] [5240] root_id=[8188] volume=[86.252876][17.04.26 18:57:26.079] [5240] root_id=[8189] volume=[114.409821][17.04.26 18:57:26.079] [5240] root_id=[8190] volume=[109.334869][17.04.26 18:57:26.079] [5240] root_id=[8192] volume=[102.951096][17.04.26 18:57:26.079] [5240] root_id=[8193] volume=[56.355938][17.04.26 18:57:26.079] [5240] root_id=[8194] volume=[163.351196][17.04.26 18:57:26.079] [5240] root_id=[8197] volume=[214.554932][17.04.26 18:57:26.079] [5240] root_id=[8198] volume=[86.483681][17.04.26 18:57:26.079] [5240] root_id=[8199] volume=[145.924210][17.04.26 18:57:26.079] [5240] root_id=[8201] volume=[246.552490][17.04.26 18:57:26.079] [5240] root_id=[8203] volume=[246.551193][17.04.26 18:57:26.079] [5240] root_id=[8204] volume=[74.392784][17.04.26 18:57:26.079] [5240] root_id=[8205] volume=[74.447113][17.04.26 18:57:26.079] [5240] root_id=[8207] volume=[333.920624][17.04.26 18:57:26.079] [5240] root_id=[8209] volume=[349.789734][17.04.26 18:57:26.079] [5240] root_id=[8211] volume=[349.789734][17.04.26 18:57:26.079] [5240] root_id=[8213] volume=[164.296036][17.04.26 18:57:26.079] [5240] root_id=[8214] volume=[91.974297][17.04.26 18:57:26.079] [5240] root_id=[8215] volume=[98.272552][17.04.26 18:57:26.079] [5240] root_id=[8217] volume=[179.191818][17.04.26 18:57:26.079] [5240] root_id=[8220] volume=[194.209015][17.04.26 18:57:26.079] [5240] root_id=[8221] volume=[110.732491][17.04.26 18:57:26.079] [5240] root_id=[8222] volume=[105.879471][17.04.26 18:57:26.079] [5240] root_id=[8223] volume=[79.867516][17.04.26 18:57:26.079] [5240] root_id=[8225] volume=[237.640640][17.04.26 18:57:26.079] [5240] root_id=[8226] volume=[1330.780273][17.04.26 18:57:26.079] [5240] root_id=[8227] volume=[1329.801392][17.04.26 18:57:26.079] [5240] root_id=[8231] volume=[1382.152954][17.04.26 18:57:26.079] [5240] root_id=[8232] volume=[92.936440][17.04.26 18:57:26.079] [5240] root_id=[8233] volume=[29.689663][17.04.26 18:57:26.079] [5240] root_id=[8234] volume=[83.890900][17.04.26 18:57:26.079] [5240] root_id=[8235] volume=[138.285095][17.04.26 18:57:26.079] [5240] root_id=[8236] volume=[85.768753][17.04.26 18:57:26.079] [5240] root_id=[8240] volume=[938.124695][17.04.26 18:57:26.079] [5240] root_id=[8243] volume=[180.716629][17.04.26 18:57:26.079] [5240] root_id=[8245] volume=[239.648117][17.04.26 18:57:26.079] [5240] root_id=[8248] volume=[246.462753][17.04.26 18:57:26.079] [5240] root_id=[8251] volume=[167.017380][17.04.26 18:57:26.079] [5240] root_id=[8254] volume=[255.616638][17.04.26 18:57:26.079] [5240] root_id=[8259] volume=[589.981567][17.04.26 18:57:26.079] [5240] root_id=[8265] volume=[492.500824][17.04.26 18:57:26.079] [5240] root_id=[8268] volume=[246.841354][17.04.26 18:57:26.079] [5240] root_id=[8270] volume=[380.264404][17.04.26 18:57:26.079] [5240] root_id=[8273] volume=[251.672104][17.04.26 18:57:26.079] [5240] root_id=[8280] volume=[531.114563][17.04.26 18:57:26.079] [5240] root_id=[8284] volume=[553.968750][17.04.26 18:57:26.079] [5240] root_id=[8286] volume=[348.654633][17.04.26 18:57:26.079] [5240] root_id=[8290] volume=[1547.125488][17.04.26 18:57:26.079] [5240] root_id=[8292] volume=[403.809814][17.04.26 18:57:26.079] [5240] root_id=[9606] volume=[117986984.000000][17.04.26 18:57:26.079] [5240] root_id=[9607] volume=[106.643806][17.04.26 18:57:26.079] [5240] root_id=[9608] volume=[124.240990][17.04.26 18:57:26.080] [5240] * Loading HOM: d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\levels\limansk\level.hom[17.04.26 18:57:26.082] [5240] ~ LevelResources load completed![17.04.26 18:57:26.082] [5240] ~ LevelResources - base: 2014, 22766 K[17.04.26 18:57:26.082] [5240] ~ LevelResources - lmap: 3, 0 K[17.04.26 18:57:26.082] [5240] * phase time: 5 ms[17.04.26 18:57:26.082] [5240] * phase cmem: 0 K[17.04.26 18:57:26.083] [5240] * phase time: 0 ms[17.04.26 18:57:26.083] [5240] * phase cmem: 0 K[17.04.26 18:57:26.093] [5240] - Game configuring : Started [17.04.26 18:57:26.100] [5240] - Game configuring : Finished [17.04.26 18:57:26.177] [5240] * phase time: 94 ms[17.04.26 18:57:26.177] [5240] * phase cmem: 0 K[17.04.26 18:57:26.177] [5240] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [2067], number_of_threads = 4[17.04.26 18:57:26.177] [5240] CResourceManager::DeferredUpload VRAM usage before:[17.04.26 18:57:26.178] [5240] textures loaded size 22.232635 MB (23312608.000000 bytes)[17.04.26 18:57:26.178] [5240] Dedicated VRAM: 976 MB (1023672320 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 6112 MB (6409871360 bytes) CurrentUsage: 441 MB (462614528 bytes) Budget: 829 MB (870121472 bytes)[17.04.26 18:57:26.268] [5240] ! Fallback to default bump map: [act\act_arm_12_bump][17.04.26 18:57:26.269] [5240] ! Fallback to default bump map: [act\act_arm_12_bump#][17.04.26 18:57:26.795] [5240] ! Fallback to default bump map: [act\act_arm_perchatko_bump#][17.04.26 18:57:27.144] [5240] ! Fallback to default bump map: [act\act_face_bump#][17.04.26 18:57:30.309] [5240] ! Fallback to default bump map: [build_details_bump][17.04.26 18:57:31.329] [5240] ! Fallback to default bump map: [gscfokya\sci\sci_helmet_s_bump][17.04.26 18:57:31.329] [5240] ! Fallback to default bump map: [gscfokya\sci\sci_helmet_s_bump#][17.04.26 18:57:32.640] [5240] ! Failed to load DDS texture from memory: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\textures\prop\prop_posters01.dds], hr: [-2147467259][17.04.26 18:57:32.713] [5240] ! Failed to load DDS texture from memory: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\textures\prop\prop_sigaret.dds], hr: [-2147467259][17.04.26 18:57:36.058] [5240] CResourceManager::DeferredUpload VRAM usage after:[17.04.26 18:57:36.058] [5240] textures loaded size 1443.211182 MB (1513316608.000000 bytes)[17.04.26 18:57:36.058] [5240] Dedicated VRAM: 976 MB (1023672320 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 6112 MB (6409871360 bytes) CurrentUsage: 472 MB (495972352 bytes) Budget: 829 MB (870121472 bytes)[17.04.26 18:57:36.058] [5240] CResourceManager::DeferredUpload -> END[17.04.26 18:57:36.058] [5240] * t-report - base: 2064, 1474775 K[17.04.26 18:57:36.058] [5240] * t-report - lmap: 3, 3072 K[17.04.26 18:57:36.058] [5240] * phase time: 9881 ms[17.04.26 18:57:36.058] [5240] * phase cmem: 0 K[17.04.26 18:57:36.206] [5240] * phase time: 147 ms[17.04.26 18:57:36.206] [5240] * phase cmem: 0 K[17.04.26 18:57:36.206] [5240] --------------------------------------------------------------------------------[17.04.26 18:57:36.206] [5240] ####################[+MIMALLOC+]####################[17.04.26 18:57:36.206] [5240] heap stats: peak total current block total#[17.04.26 18:57:36.206] [5240] reserved: 4.2 GiB 4.2 GiB 4.0 GiB[17.04.26 18:57:36.206] [5240] committed: 2.0 GiB 2.1 GiB 1.9 GiB[17.04.26 18:57:36.206] [5240] reset: 0[17.04.26 18:57:36.206] [5240] purged: 86.3 Mi[17.04.26 18:57:36.206] [5240] touched: 64.2 KiB 6.0 MiB -1.4 GiB[17.04.26 18:57:36.206] [5240] segments: 60 97 59 not all freed[17.04.26 18:57:36.207] [5240] -abandoned: 0 0 0 ok[17.04.26 18:57:36.207] [5240] -cached: 0 0 0 ok[17.04.26 18:57:36.207] [5240] pages: 0 0 -4.2 Ki not all freed[17.04.26 18:57:36.207] [5240] -abandoned: 0 0 0 ok[17.04.26 18:57:36.207] [5240] -extended: 0[17.04.26 18:57:36.207] [5240] -retire: 0[17.04.26 18:57:36.207] [5240] arenas: 4[17.04.26 18:57:36.207] [5240] -rollback: 0[17.04.26 18:57:36.207] [5240] mmaps: 39[17.04.26 18:57:36.207] [5240] commits: 852[17.04.26 18:57:36.207] [5240] resets: 0[17.04.26 18:57:36.207] [5240] purges: 41[17.04.26 18:57:36.207] [5240] guarded: 0[17.04.26 18:57:36.207] [5240] threads: 32 32 32 not all freed[17.04.26 18:57:36.207] [5240] searches: 0.0 avg[17.04.26 18:57:36.207] [5240] numa nodes: 1[17.04.26 18:57:36.207] [5240] elapsed: 41.674 s[17.04.26 18:57:36.207] [5240] process: user: 24.140 s, system: 3.875 s, faults: 1636367, peak rss: 2.0 GiB, peak commit: 4.9 GiB[17.04.26 18:57:36.207] [5240] ####################[-MIMALLOC-]####################[17.04.26 18:57:36.207] [5240] [12225MB] physical memory installed, [6956MB] available, [43] percent of memory in use[17.04.26 18:57:36.207] [5240] PageFile total: [1152MB], free~ [4497MB][17.04.26 18:57:36.207] [5240] Engine memory usage (Working Set): [2096MB], peak: [2098MB][17.04.26 18:57:36.207] [5240] Engine memory usage (Commit Charge): [5050MB], peak: [5058MB][17.04.26 18:57:36.207] [5240] --------------------------------------------------------------------------------[17.04.26 18:57:36.215] [5240] * [ D3D ]: textures count [2067][17.04.26 18:57:36.215] [5240] * [ D3D ]: textures[1477848 K][17.04.26 18:57:36.215] [5240] * [x-ray]: process heap[0 K], render[0 K][17.04.26 18:57:36.215] [5240] * [x-ray]: economy: strings[9378 K], smem[377399 K][17.04.26 18:57:36.256] [5240] ! Missing ogg-comment, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\actor\bullet_hit_1.ogg][17.04.26 18:57:36.256] [5240] ! Missing ogg-comment, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\actor\bullet_hit_2.ogg][17.04.26 18:57:36.257] [5240] ! Missing ogg-comment, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\actor\bullet_hit_3.ogg][17.04.26 18:57:36.258] [5240] ! Missing ogg-comment, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\actor\bullet_hit_4.ogg][17.04.26 18:57:36.416] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\others\detectors.ogg][17.04.26 18:57:36.468] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\binoc.ogg][17.04.26 18:57:36.476] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\grenade.ogg][17.04.26 18:57:36.478] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\others\quest.ogg][17.04.26 18:57:36.493] [5240] ! [CWeapon::net_Spawn]: kat_wpn_ak74_m1: wrong iAmmoElapsed[159/60][17.04.26 18:57:36.494] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\rifle.ogg][17.04.26 18:57:36.680] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_6.ogg][17.04.26 18:57:36.689] [5240] ! Missing ogg-comment, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\escape\petruha_raport.ogg][17.04.26 18:57:36.695] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_1.ogg][17.04.26 18:57:36.697] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_4.ogg][17.04.26 18:57:36.704] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\escape\wolf_to_rangers_1.ogg][17.04.26 18:57:36.739] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\yantar\kruglov_to_professor_2.ogg][17.04.26 18:57:36.762] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_3.ogg][17.04.26 18:57:36.769] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2.ogg][17.04.26 18:57:36.793] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\escape\shustryi_asked_2.ogg][17.04.26 18:57:36.797] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_1.ogg][17.04.26 18:57:36.807] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\escape\petruha_raport_p.ogg][17.04.26 18:57:36.808] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\kruglov_fireball_1.ogg][17.04.26 18:57:36.811] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_5.ogg][17.04.26 18:57:36.826] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\escape\wolf_to_rangers.ogg][17.04.26 18:57:36.838] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\military\pavlik_morozov\mil_pavlik_dialog_2.ogg][17.04.26 18:57:36.844] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_2.ogg][17.04.26 18:57:36.854] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\escape\tolik_thanks.ogg][17.04.26 18:57:36.877] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_2.ogg][17.04.26 18:57:37.902] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\armor\heavy.ogg][17.04.26 18:57:37.923] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\knife.ogg][17.04.26 18:57:37.924] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\others\food.ogg][17.04.26 18:57:37.927] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\ammo\rifle.ogg][17.04.26 18:57:37.937] [5240] ! [CWeapon::net_Spawn]: wpn_vintorez: wrong iAmmoElapsed[80/10][17.04.26 18:57:37.944] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\armor\light.ogg][17.04.26 18:57:37.949] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\pistol.ogg][17.04.26 18:57:37.951] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\others\medkit.ogg][17.04.26 18:57:38.138] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\take_sounds\bolt.ogg][17.04.26 18:57:39.870] [5240] * MEMORY USAGE: 0 K[17.04.26 18:57:39.870] [5240] * End of synchronization A[1] R[1][17.04.26 18:57:39.894] [5240] * phase time: 3835 ms[17.04.26 18:57:39.894] [5240] * phase cmem: 0 K[17.04.26 18:57:50.664] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\trader\trader_pda_fox.ogg][17.04.26 18:57:50.688] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_help_6.ogg][17.04.26 18:57:50.689] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_stop_enemy_1.ogg][17.04.26 18:57:50.690] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_stop_enemy_2.ogg][17.04.26 18:57:50.690] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_help_5.ogg][17.04.26 18:57:50.711] [5240] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r Тень Чернобылья v1.0006\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2_p.ogg][17.04.26 18:57:50.743] [5240] ***************************[ScriptCrashHandler]**********************************[17.04.26 18:57:50.743] [5240] stack traceback:[17.04.26 18:57:50.743] [5240] *********************************************************************************[17.04.26 18:57:50.743] [5240] ********************************************************************************[17.04.26 18:57:50.744] [5240] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005][17.04.26 18:57:51.562] [5240] !!Unhandled exception stack trace:! Module: [D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF777B04A4B], Fun: [UpdateCameraDirection()] + [27 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UITalkWnd.cpp-->198]! Module: [D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF777A59FEF], Fun: [CDialogHolder::OnFrame()] + [175 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UIDialogHolder.cpp-->231]! Module: [D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF777715FF9], Fun: [CRegistrator::Process()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->144]! Module: [D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF777715547], Fun: [CRenderDevice::FrameMove()] + [519 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->501]! Module: [D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7777148A0], Fun: [CRenderDevice::on_idle()] + [528 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->261]! Module: [D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF777715227], Fun: [CRenderDevice::Run()] + [807 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->455] + [68 byte(s)]! Module: [D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7776C9BC7], Fun: [Startup()] + [1415 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->245]! Module: [D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7776CA660], Fun: [WinMain_impl()] + [768 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->428]! Module: [D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7776CA749], Fun: [WinMain()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->446]! Module: [D:\S.T.A.L.K.E.R Тень Чернобылья v1.0006\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77844B58A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9B0207614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9B1A426F1], Fun: [RtlUserThreadStart()] + [33 byte(s)]! [17.04.26 18:57:51.562] [5240] ********************************************************************************
На столько всратого мода пока не видел
Где то текстуры на локациях мыльные
Лока АТП за рыжим лесом вообще пик энтузиазма
Ладно я расмешнился с музыки в баре из мультика холодное сердце
но только на янтаре я допер что автора пубертат по данным персонажам мучает
озвучка (Элизы) просто эльзы
Короче 5ти кратный переваренный калл
Ну так склепай по лучше, раз умненький такой:)
мне чёт не понравилась просто отказали сохранки. да и сюжет мне не понравился короче не идете к элизе это скучно.
сохранок нет.не сохраняется
Пробовал перед переходом сохраняться, но после вылета и сохранка не грузится сразу же вылетает(((
Проблема скорее всего в цикличках, надо отгрузиться и отказаться от выполнения
Я перед походом на радар не брал специально вообще ни у кого ни каких квестов, в том то всё и дело(((