Здравствуйте вылетает при входе вот вроде лог: [29.08.21 21:21:26.977]. ExeParams: [29.08.21 21:21:26.977]. #DBG: global xrMemory Memory at $00EE32A8 [29.08.21 21:21:26.977]. [~T]. #DBG: Process Heap = $570000 [29.08.21 21:21:26.977]. XrayMM: Initialization completed [29.08.21 21:29:26.111]. ExeParams: -attach_to|8964 [29.08.21 21:29:26.111]. #DBG: global xrMemory Memory at $00EC32A8 [29.08.21 21:29:26.112]. [~T]. #DBG: Process Heap = $4C0000 [29.08.21 21:29:26.112]. XrayMM: Initialization completed
вылетает при входе помогите пожалуйста вот лог: initializing file system... using fs-ltx fsgame.ltx fs: 50017 files cached 27 archives, 8813kb memory used. init filesystem 1.279169 sec 'xrcore' build 3967, dec 14 2009 eh: 3caabcfcff6f3a810019c6a72180f166 -----loading d:\stalker\Сталкер - путь во мгле\gamedata\configs\system.ltx -----loading d:\stalker\Сталкер - путь во мгле\gamedata\configs\system.ltx initializing engine... starting input device... loading dll: xrrender_r2.dll loading dll: xrrender_r3.dll refcount:m_padapter 1 loading dll: xrrender_r4.dll command line executing config-script "user.ltx"... ! cannot open script file [user.ltx] loading dll: xrrender_r1.dll loading dll: xrgame.dll * [win32]: free[3923592 k], reserved[158364 k], committed[112284 k] * [ d3d ]: textures[0 k] * [x-ray]: crt heap[14790 k], process heap[4133 k], game lua[0 k], render[0 k] * [x-ray]: economy: strings[7586 k], smem[0 k] sound: openal: enumerate devices... sound: openal: enumerationextension present dir[0]=d:\stalker\Сталкер - путь во мгле\bin\ dir[1]=d:\stalker\Сталкер - путь во мгле\ dir[2]=d:\stalker\Сталкер - путь во мгле\bin\ dir[3]=c:\windows\system32\ cleandevicespecifierlist cleandevicespecifierlist generic hardware devices generic hardware sound: openal: system default snddevice name is generic hardware sound: openal: default snddevice name set to generic software sound: openal: all available devices: 1. generic software, spec version 1.1 (default) eax[0] efx[no] xram[no] 2. generic software, spec version 1.1 (default) eax[0] efx[no] xram[no] executing config-script "d:\stalker\Сталкер - путь во мгле\gamedata\configs\default_controls.ltx"... [d:\stalker\Сталкер - путь во мгле\gamedata\configs\default_controls.ltx] successfully loaded. executing config-script "user.ltx"... ! cannot open script file [user.ltx] sound: selected device is generic software * sound: eax 2.0 extension: absent * sound: eax 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl starting render device... * gpu [vendor:8086]-[device:5912]: intel(r) hd graphics 630 * gpu driver: 27.20.100.8682 * create: deviceref: 1 * vertex processor: pure hardware * texture memory: 4087 m * ddi-level: 9.0 * gpu shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * gpu vertex cache: recognized, 32 * nvapi is missing. * starting rendering as 2-gpu. * dvb created: 1536k * dib created: 512k fatal error [error]expression : assertion failed [error]function : ctexturedescrmngr::loadthm [error]file : d:\prog_repository\sources\trunk\layers\xrrender\texturedescrmanager.cpp [error]line : 50 [error]description : f->find_chunk(thm_chunk_type) stack trace:
Здравствуйте вылетает при входе вот вроде лог:
[29.08.21 21:21:26.977]. ExeParams:
[29.08.21 21:21:26.977]. #DBG: global xrMemory Memory at $00EE32A8
[29.08.21 21:21:26.977]. [~T]. #DBG: Process Heap = $570000
[29.08.21 21:21:26.977]. XrayMM: Initialization completed
[29.08.21 21:29:26.111]. ExeParams: -attach_to|8964
[29.08.21 21:29:26.111]. #DBG: global xrMemory Memory at $00EC32A8
[29.08.21 21:29:26.112]. [~T]. #DBG: Process Heap = $4C0000
[29.08.21 21:29:26.112]. XrayMM: Initialization completed
вылетает при входе помогите пожалуйста вот лог:
initializing file system...
using fs-ltx fsgame.ltx
fs: 50017 files cached 27 archives, 8813kb memory used.
init filesystem 1.279169 sec
'xrcore' build 3967, dec 14 2009
eh: 3caabcfcff6f3a810019c6a72180f166
-----loading d:\stalker\Сталкер - путь во мгле\gamedata\configs\system.ltx
-----loading d:\stalker\Сталкер - путь во мгле\gamedata\configs\system.ltx
initializing engine...
starting input device...
loading dll: xrrender_r2.dll
loading dll: xrrender_r3.dll
refcount:m_padapter 1
loading dll: xrrender_r4.dll
command line
executing config-script "user.ltx"...
! cannot open script file [user.ltx]
loading dll: xrrender_r1.dll
loading dll: xrgame.dll
* [win32]: free[3923592 k], reserved[158364 k], committed[112284 k]
* [ d3d ]: textures[0 k]
* [x-ray]: crt heap[14790 k], process heap[4133 k], game lua[0 k], render[0 k]
* [x-ray]: economy: strings[7586 k], smem[0 k]
sound: openal: enumerate devices...
sound: openal: enumerationextension present
dir[0]=d:\stalker\Сталкер - путь во мгле\bin\
dir[1]=d:\stalker\Сталкер - путь во мгле\
dir[2]=d:\stalker\Сталкер - путь во мгле\bin\
dir[3]=c:\windows\system32\
cleandevicespecifierlist
cleandevicespecifierlist generic hardware
devices generic hardware
sound: openal: system default snddevice name is generic hardware
sound: openal: default snddevice name set to generic software
sound: openal: all available devices:
1. generic software, spec version 1.1 (default) eax[0] efx[no] xram[no]
2. generic software, spec version 1.1 (default) eax[0] efx[no] xram[no]
executing config-script "d:\stalker\Сталкер - путь во мгле\gamedata\configs\default_controls.ltx"...
[d:\stalker\Сталкер - путь во мгле\gamedata\configs\default_controls.ltx] successfully loaded.
executing config-script "user.ltx"...
! cannot open script file [user.ltx]
sound: selected device is generic software
* sound: eax 2.0 extension: absent
* sound: eax 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
starting render device...
* gpu [vendor:8086]-[device:5912]: intel(r) hd graphics 630
* gpu driver: 27.20.100.8682
* create: deviceref: 1
* vertex processor: pure hardware
* texture memory: 4087 m
* ddi-level: 9.0
* gpu shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* gpu vertex cache: recognized, 32
* nvapi is missing.
* starting rendering as 2-gpu.
* dvb created: 1536k
* dib created: 512k
fatal error
[error]expression : assertion failed
[error]function : ctexturedescrmngr::loadthm
[error]file : d:\prog_repository\sources\trunk\layers\xrrender\texturedescrmanager.cpp
[error]line : 50
[error]description : f->find_chunk(thm_chunk_type)
stack trace: