> Цезий, Посмотри в коментариях к моду NLC 7 [v3.9.1 Build 7520] Repack от SEREGA-LUS . Я там выложил и ВПН и Торрент загрузчик . У меня качает НЛС . А что Ты грузишь , какой мод ?
> Цезий, я щас на раздаче стою, он не раздаётся. Если мы всей толпой втанем на раздачу, тебе не поможет. Провайдер блочит. Я скачал 2 раза, когда ты 1-й раз написал и сегодня без проблем и скорость норм.
Возникла проблема, что м.Кузнецов не хочет принимать кейс, который на опоре ЛЭП был. Просто нет диалога на счёт этого задания
Спасибо большое за помощь. И всё же в чём была проблема вылета ?
В двух сохранениях происходит вылет при разговоре Save
Происходит вылет при сдаче квеста Хоме в Долине Шорохов
* Detected CPU: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz GenuineIntel, F6/M158/S10* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [4], threads: [8]
Initializing File System...
using fs-ltx d:\game\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 82111 files cached, 24809Kb memory used.
Init FileSystem 3.017144 sec
[15.02.22 10:33:26.171] 'xrCore' build 8369, Jan 5 2022
[15.02.22 10:33:26.171] OP 2.2 Engine ver 2.2a x64 09.01.2022
[15.02.22 10:33:26.171]
[15.02.22 10:33:26.952] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[15.02.22 10:33:26.965] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[15.02.22 10:33:26.967] Initializing Engine...
[15.02.22 10:33:26.971] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms
[15.02.22 10:33:26.971] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[15.02.22 10:33:26.971] Loading config for renderer
[15.02.22 10:33:26.971] Executing config-script "user.ltx"...
[15.02.22 10:33:26.971] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 82111)
[15.02.22 10:33:26.971] Cannot open script file [user.ltx]
[15.02.22 10:33:26.971] Starting INPUT device...
[15.02.22 10:33:27.048] Loading DLL: xrRender_R1.dll
[15.02.22 10:33:27.050] Loading DLL: xrGame.dll
[15.02.22 10:33:27.053] 'xrGame' build Dec 31 2021 15:06:57
[15.02.22 10:33:27.076] * [win32]: free[137434526876 K], reserved[4284284 K], committed[142248 K]
[15.02.22 10:33:27.076] * [ D3D ]: textures[0 K]
[15.02.22 10:33:27.076] * [x-ray]: crt heap[48755 K], process heap[48755 K], game lua[0 K], engine lua[0 K], render[0 K]
[15.02.22 10:33:27.076] * [x-ray]: economy: strings[count: 39688, lengths: 1075 K, overhead: 2015 K, saved: 20412 K]
[15.02.22 10:33:27.076] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.02.22 10:33:27.076] Executing config-script "d:\game\op-2.2\gamedata\config\default_controls.ltx"...
[15.02.22 10:33:27.076] [d:\game\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[15.02.22 10:33:27.076] Executing config-script "user.ltx"...
[15.02.22 10:33:27.076] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 82111)
[15.02.22 10:33:27.076] Cannot open script file [user.ltx]
[15.02.22 10:33:27.076] SOUND: OpenAL: enumerate devices...
[15.02.22 10:33:27.077] SOUND: OpenAL: EnumerationExtension Present
[15.02.22 10:33:27.077] devices OpenAL Soft
[15.02.22 10:33:27.077] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[15.02.22 10:33:27.113] SOUND: OpenAL: All available devices:
[15.02.22 10:33:27.113] 1. OpenAL Soft, Spec Version 1.1 (default)
[15.02.22 10:33:27.113] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[15.02.22 10:33:27.117] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[15.02.22 10:33:27.121] * sound: EAX 2.0 extension: absent
[15.02.22 10:33:27.121] * sound: EAX 2.0 deferred: absent
[15.02.22 10:33:27.184] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[15.02.22 10:33:27.187] Starting RENDER device...
[15.02.22 10:33:28.086] * GPU [vendor:10DE]-[device:1C8D]: NVIDIA GeForce GTX 1050
[15.02.22 10:33:28.086] * GPU driver: 30.0.14.9613
[15.02.22 10:33:28.665] * CREATE: DeviceREF: 1
[15.02.22 10:33:28.666] * Texture memory: 4081 M
[15.02.22 10:33:28.666] * DDI-level: 9.0
[15.02.22 10:33:28.670] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.22 10:33:28.670] * GPU vertex cache: unrecognized, 16
[15.02.22 10:33:28.671] * DVB created: 8192K
[15.02.22 10:33:28.672] * DIB created: 512K
[15.02.22 10:33:28.849] load time LTX=161 ms
[15.02.22 10:33:28.866] count of .thm files=3236
[15.02.22 10:33:45.641] load time THM=16791 ms
[15.02.22 10:33:45.641] * distortion: used, dev(30),need(14)
[15.02.22 10:33:45.641] * SSample: 1024x768
[15.02.22 10:33:46.535] * SSample: enabled
[15.02.22 10:33:46.841] - r__tf_aniso 4
[15.02.22 10:33:46.841] - r1_tf_mipbias 0.
[15.02.22 10:33:46.946] Script debugger succesfully restarted.
[15.02.22 10:33:50.145] - Gamedata version: [Сборка 2.2 09.01.2022]
[15.02.22 10:33:50.715] Starting engine...
[15.02.22 10:33:51.060] GMLib loaded at 343 msec
[15.02.22 10:33:51.751] Game_Globals loaded at 690 msec
[15.02.22 10:33:53.067] App_Start loaded at 1316 msec
[15.02.22 10:33:53.084] ui_core loaded at 16 msec
[15.02.22 10:33:53.320] Main_Menu loaded at 235 msec
[15.02.22 10:33:59.654] * DVB created: 8192K
[15.02.22 10:33:59.654] * DIB created: 512K
[15.02.22 10:33:59.654] - r__tf_aniso 4
[15.02.22 10:33:59.654] - r1_tf_mipbias 0.
[15.02.22 10:33:59.654] * SSample: 1024x768
[15.02.22 10:33:59.659] * SSample: enabled
[15.02.22 10:33:59.659] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.22 10:33:59.659] * GPU vertex cache: recognized, 24
[15.02.22 10:33:59.659] *** RESET [27 ms]
[15.02.22 10:33:59.659] "d:\game\op-2.2\bin\xr_3da.exe" -nointro
[15.02.22 10:33:59.659] Begin load
[15.02.22 10:33:59.660] * phase time: 0 ms
[15.02.22 10:33:59.694] * phase cmem: 234841 K
[15.02.22 10:33:59.694] Prefetching objects...
[15.02.22 10:33:59.733] * Objects loaded in 0 ms
[15.02.22 10:34:11.522] * Models loaded in 11788 ms
[15.02.22 10:34:11.604] * Prefetch memory: 728810Kb
[15.02.22 10:34:11.853] * phase time: 12193 ms
[15.02.22 10:34:11.890] * phase cmem: 950804 K
[15.02.22 10:34:11.890] Starting server...
[15.02.22 10:34:11.912] - Gamedata version: [Сборка 2.2 09.01.2022]
[15.02.22 10:34:12.031] * phase time: 178 ms
[15.02.22 10:34:12.099] * phase cmem: 948877 K
[15.02.22 10:34:12.099] Loading alife simulator...
[15.02.22 10:34:12.103] * phase time: 71 ms
[15.02.22 10:34:12.141] * phase cmem: 948858 K
[15.02.22 10:34:12.141] Loading savegame...
[15.02.22 10:34:12.249] d:\game\op-2.2\userdata\savedgames\вылет 1.sav save created on DEVELOPER mode!
[15.02.22 10:34:12.249] * Loading key-value pairs...
[15.02.22 10:34:12.330] * 50 key-value pairs were successfully loaded (0.081s)
[15.02.22 10:34:12.330] * Loading spawn registry...
[15.02.22 10:34:14.750] * 24708 spawn points were successfully loaded (2.420s)
[15.02.22 10:34:14.751] * Loading objects...
[15.02.22 10:34:15.742] * 44263 out of 44263 objects were successfully loaded (0.991s)
[15.02.22 10:34:18.342] * Loading quick slots data...
[15.02.22 10:34:18.342] * Loading pre random queues data...
[15.02.22 10:34:18.358] * Start objects on_register'ed...
[15.02.22 10:34:21.262] * 44263 objects on_register'ed (2.904s)
[15.02.22 10:34:21.264] * Game вылет 1 is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\вылет 1.sav' (9.164s)
[15.02.22 10:34:21.264] * phase time: 9160 ms
[15.02.22 10:34:21.341] * phase cmem: 1152441 K
[15.02.22 10:34:21.341] Connecting...
[15.02.22 10:34:21.354] MaxPlayers = 32
[15.02.22 10:34:21.594] * phase time: 330 ms
[15.02.22 10:34:21.698] * phase cmem: 1164759 K
[15.02.22 10:34:21.698] Connecting to...
[15.02.22 10:34:21.700] Player not found. New player created.
[15.02.22 10:34:21.700] * client : connection accepted -
[15.02.22 10:34:21.762] * phase time: 167 ms
[15.02.22 10:34:21.847] * phase cmem: 1164808 K
[15.02.22 10:34:21.847] Reading level info...
[15.02.22 10:34:21.858] * phase time: 95 ms
[15.02.22 10:34:21.936] * phase cmem: 1164808 K
[15.02.22 10:34:21.936] Loading object space...
[15.02.22 10:34:22.542] WARNING: CLocatorAPI::check_for_file file not found file d:\game\op-2.2\userdata\level_cache\l40_dshor in files list (size = 82111)
[15.02.22 10:34:24.498] * object space load: 2562 ms
[15.02.22 10:34:24.499] * phase time: 2641 ms
[15.02.22 10:34:24.581] * phase cmem: 1312022 K
[15.02.22 10:34:24.581] Loading shaders (R1)...
[15.02.22 10:34:24.814] * phase time: 315 ms
[15.02.22 10:34:24.891] * phase cmem: 1313796 K
[15.02.22 10:34:24.891] Loading geometry (R1)...
[15.02.22 10:34:25.850] * phase time: 1036 ms
[15.02.22 10:34:25.979] * phase cmem: 1403869 K
[15.02.22 10:34:25.979] Loading visuals (R1)...
[15.02.22 10:34:26.250] * phase time: 399 ms
[15.02.22 10:34:26.338] * phase cmem: 1411383 K
[15.02.22 10:34:26.338] Loading details (R1)...
[15.02.22 10:34:26.639] * [DETAILS] VertexConsts(256), Batch(61)
[15.02.22 10:34:26.639] * [DETAILS] 6588 v(20), 3294 p
[15.02.22 10:34:26.639] * [DETAILS] Batch(61), VB(128K), IB(19K)
[15.02.22 10:34:26.640] * phase time: 390 ms
[15.02.22 10:34:26.849] * phase cmem: 1411570 K
[15.02.22 10:34:26.849] Loading sectors (R1)...
[15.02.22 10:34:26.850] * Loading HOM: d:\game\op-2.2\gamedata\levels\l40_dshor\level.hom
[15.02.22 10:34:26.855] * Loading environment modificator: d:\game\op-2.2\gamedata\levels\l40_dshor\level.env_mod
[15.02.22 10:34:26.855] ERROR CEnvironment::mods_load: d:\game\op-2.2\gamedata\levels\l40_dshor\level.env_mod is malformed!
[15.02.22 10:34:26.855] * phase time: 215 ms
[15.02.22 10:34:26.934] * phase cmem: 1411922 K
[15.02.22 10:34:26.934] Loading AI objects...
[15.02.22 10:34:26.978] - Loading music tracks from 'l40_dshor_musics'...
[15.02.22 10:34:27.065] * phase time: 209 ms
[15.02.22 10:34:27.203] * phase cmem: 1412185 K
[15.02.22 10:34:27.203] Loading PH world...
[15.02.22 10:34:27.233] - Game configuring : Started
[15.02.22 10:34:27.236] - Game configuring : Finished
[15.02.22 10:34:27.627] ~ WARNING crosshair[(null)] not found, set to default
[15.02.22 10:34:27.628] * phase time: 562 ms
[15.02.22 10:34:27.709] * phase cmem: 1446641 K
[15.02.22 10:34:27.709] Loading textures...
[15.02.22 10:34:34.065] * t-report - base: 1081, 947419 K
[15.02.22 10:34:34.065] * t-report - lmap: 10, 10241 K
[15.02.22 10:34:34.066] * phase time: 6438 ms
[15.02.22 10:34:34.175] * phase cmem: 1709457 K
[15.02.22 10:34:34.175] Synchronizing...
[15.02.22 10:34:34.176] Save created on [Engine 2.2a x64 12.01.2022]
[15.02.22 10:34:34.176] Save date and time [Thu Feb 10 13:25:53 2022]
[15.02.22 10:34:34.327] * phase time: 260 ms
[15.02.22 10:34:34.475] * phase cmem: 1709460 K
[15.02.22 10:34:34.731] * [win32]: free[137431937208 K], reserved[4553856 K], committed[2462344 K]
[15.02.22 10:34:34.731] * [ D3D ]: textures[957661 K]
[15.02.22 10:34:34.731] * [x-ray]: crt heap[1709109 K], process heap[1709109 K], game lua[347644 K], engine lua[211 K], render[0 K]
[15.02.22 10:34:34.731] * [x-ray]: economy: strings[count: 204244, lengths: 11821 K, overhead: 10371 K, saved: 30577 K]
[15.02.22 10:34:34.731] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.02.22 10:34:34.731] Starting measure
[15.02.22 10:35:15.446] * MEMORY USAGE: 2282739 K
[15.02.22 10:35:19.247] [LUA] SCRIPT RUNTIME ERROR
[15.02.22 10:35:19.247] [LUA] d:\game\op-2.2\gamedata\scripts\buusty_dialog.script:6539: attempt to index a nil value
[15.02.22 10:35:19.247]
[15.02.22 10:35:19.247] FATAL ERROR
[15.02.22 10:35:19.247]
[15.02.22 10:35:19.247] [error]Expression : fatal error
[15.02.22 10:35:19.247] [error]Function : CScriptEngine::lua_error
[15.02.22 10:35:19.247] [error]File : script_engine.cpp
[15.02.22 10:35:19.247] [error]Line : 79
[15.02.22 10:35:19.247] [error]Description :
[15.02.22 10:35:19.247] [error]Arguments : LUA error: d:\game\op-2.2\gamedata\scripts\buusty_dialog.script:6539: attempt to index a nil value
[15.02.22 10:35:19.247]
[15.02.22 10:35:19.247] stack traceback:
[15.02.22 10:35:19.247]
[15.02.22 10:35:19.247]
[15.02.22 10:35:19.247] stack trace:
[15.02.22 10:35:19.247]
Происходит вылет на локации Долина Шорохов, при сдаче задания с Наёмниками для Хомы