Здравствуйте, играл кто OLR 3.0? Я в сталкерские модификации не играл очень давно, помню лишь, что лет 5 назад проходил 2.5 версию, и мне понравилось, и решил 3.0 пройти.
😋
> Alehandro, я вырос в интернетах, где всякие ребяты моего теперешнего возраста пропевали в столкерских чатах целые баллады. Эх, чёрт, куда всё это делось?..
Парни здарова, не подскажите где искать документы в моде S.T.A.L.K.E.R. Abobaly репак от Сереги? В лаборатории х-8, все облазил вроде бы не увидел не чего.
Возникла проблема, что м.Кузнецов не хочет принимать кейс, который на опоре ЛЭП был. Просто нет диалога на счёт этого задания
Спасибо большое за помощь. И всё же в чём была проблема вылета ?
В двух сохранениях происходит вылет при разговоре Save
Происходит вылет при сдаче квеста Хоме в Долине Шорохов
* Detected CPU: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz GenuineIntel, F6/M158/S10* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [4], threads: [8]
Initializing File System...
using fs-ltx d:\game\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 82111 files cached, 24809Kb memory used.
Init FileSystem 3.017144 sec
[15.02.22 10:33:26.171] 'xrCore' build 8369, Jan 5 2022
[15.02.22 10:33:26.171] OP 2.2 Engine ver 2.2a x64 09.01.2022
[15.02.22 10:33:26.171]
[15.02.22 10:33:26.952] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[15.02.22 10:33:26.965] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[15.02.22 10:33:26.967] Initializing Engine...
[15.02.22 10:33:26.971] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms
[15.02.22 10:33:26.971] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[15.02.22 10:33:26.971] Loading config for renderer
[15.02.22 10:33:26.971] Executing config-script "user.ltx"...
[15.02.22 10:33:26.971] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 82111)
[15.02.22 10:33:26.971] Cannot open script file [user.ltx]
[15.02.22 10:33:26.971] Starting INPUT device...
[15.02.22 10:33:27.048] Loading DLL: xrRender_R1.dll
[15.02.22 10:33:27.050] Loading DLL: xrGame.dll
[15.02.22 10:33:27.053] 'xrGame' build Dec 31 2021 15:06:57
[15.02.22 10:33:27.076] * [win32]: free[137434526876 K], reserved[4284284 K], committed[142248 K]
[15.02.22 10:33:27.076] * [ D3D ]: textures[0 K]
[15.02.22 10:33:27.076] * [x-ray]: crt heap[48755 K], process heap[48755 K], game lua[0 K], engine lua[0 K], render[0 K]
[15.02.22 10:33:27.076] * [x-ray]: economy: strings[count: 39688, lengths: 1075 K, overhead: 2015 K, saved: 20412 K]
[15.02.22 10:33:27.076] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.02.22 10:33:27.076] Executing config-script "d:\game\op-2.2\gamedata\config\default_controls.ltx"...
[15.02.22 10:33:27.076] [d:\game\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[15.02.22 10:33:27.076] Executing config-script "user.ltx"...
[15.02.22 10:33:27.076] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 82111)
[15.02.22 10:33:27.076] Cannot open script file [user.ltx]
[15.02.22 10:33:27.076] SOUND: OpenAL: enumerate devices...
[15.02.22 10:33:27.077] SOUND: OpenAL: EnumerationExtension Present
[15.02.22 10:33:27.077] devices OpenAL Soft
[15.02.22 10:33:27.077] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[15.02.22 10:33:27.113] SOUND: OpenAL: All available devices:
[15.02.22 10:33:27.113] 1. OpenAL Soft, Spec Version 1.1 (default)
[15.02.22 10:33:27.113] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[15.02.22 10:33:27.117] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[15.02.22 10:33:27.121] * sound: EAX 2.0 extension: absent
[15.02.22 10:33:27.121] * sound: EAX 2.0 deferred: absent
[15.02.22 10:33:27.184] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[15.02.22 10:33:27.187] Starting RENDER device...
[15.02.22 10:33:28.086] * GPU [vendor:10DE]-[device:1C8D]: NVIDIA GeForce GTX 1050
[15.02.22 10:33:28.086] * GPU driver: 30.0.14.9613
[15.02.22 10:33:28.665] * CREATE: DeviceREF: 1
[15.02.22 10:33:28.666] * Texture memory: 4081 M
[15.02.22 10:33:28.666] * DDI-level: 9.0
[15.02.22 10:33:28.670] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.22 10:33:28.670] * GPU vertex cache: unrecognized, 16
[15.02.22 10:33:28.671] * DVB created: 8192K
[15.02.22 10:33:28.672] * DIB created: 512K
[15.02.22 10:33:28.849] load time LTX=161 ms
[15.02.22 10:33:28.866] count of .thm files=3236
[15.02.22 10:33:45.641] load time THM=16791 ms
[15.02.22 10:33:45.641] * distortion: used, dev(30),need(14)
[15.02.22 10:33:45.641] * SSample: 1024x768
[15.02.22 10:33:46.535] * SSample: enabled
[15.02.22 10:33:46.841] - r__tf_aniso 4
[15.02.22 10:33:46.841] - r1_tf_mipbias 0.
[15.02.22 10:33:46.946] Script debugger succesfully restarted.
[15.02.22 10:33:50.145] - Gamedata version: [Сборка 2.2 09.01.2022]
[15.02.22 10:33:50.715] Starting engine...
[15.02.22 10:33:51.060] GMLib loaded at 343 msec
[15.02.22 10:33:51.751] Game_Globals loaded at 690 msec
[15.02.22 10:33:53.067] App_Start loaded at 1316 msec
[15.02.22 10:33:53.084] ui_core loaded at 16 msec
[15.02.22 10:33:53.320] Main_Menu loaded at 235 msec
[15.02.22 10:33:59.654] * DVB created: 8192K
[15.02.22 10:33:59.654] * DIB created: 512K
[15.02.22 10:33:59.654] - r__tf_aniso 4
[15.02.22 10:33:59.654] - r1_tf_mipbias 0.
[15.02.22 10:33:59.654] * SSample: 1024x768
[15.02.22 10:33:59.659] * SSample: enabled
[15.02.22 10:33:59.659] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.02.22 10:33:59.659] * GPU vertex cache: recognized, 24
[15.02.22 10:33:59.659] *** RESET [27 ms]
[15.02.22 10:33:59.659] "d:\game\op-2.2\bin\xr_3da.exe" -nointro
[15.02.22 10:33:59.659] Begin load
[15.02.22 10:33:59.660] * phase time: 0 ms
[15.02.22 10:33:59.694] * phase cmem: 234841 K
[15.02.22 10:33:59.694] Prefetching objects...
[15.02.22 10:33:59.733] * Objects loaded in 0 ms
[15.02.22 10:34:11.522] * Models loaded in 11788 ms
[15.02.22 10:34:11.604] * Prefetch memory: 728810Kb
[15.02.22 10:34:11.853] * phase time: 12193 ms
[15.02.22 10:34:11.890] * phase cmem: 950804 K
[15.02.22 10:34:11.890] Starting server...
[15.02.22 10:34:11.912] - Gamedata version: [Сборка 2.2 09.01.2022]
[15.02.22 10:34:12.031] * phase time: 178 ms
[15.02.22 10:34:12.099] * phase cmem: 948877 K
[15.02.22 10:34:12.099] Loading alife simulator...
[15.02.22 10:34:12.103] * phase time: 71 ms
[15.02.22 10:34:12.141] * phase cmem: 948858 K
[15.02.22 10:34:12.141] Loading savegame...
[15.02.22 10:34:12.249] d:\game\op-2.2\userdata\savedgames\вылет 1.sav save created on DEVELOPER mode!
[15.02.22 10:34:12.249] * Loading key-value pairs...
[15.02.22 10:34:12.330] * 50 key-value pairs were successfully loaded (0.081s)
[15.02.22 10:34:12.330] * Loading spawn registry...
[15.02.22 10:34:14.750] * 24708 spawn points were successfully loaded (2.420s)
[15.02.22 10:34:14.751] * Loading objects...
[15.02.22 10:34:15.742] * 44263 out of 44263 objects were successfully loaded (0.991s)
[15.02.22 10:34:18.342] * Loading quick slots data...
[15.02.22 10:34:18.342] * Loading pre random queues data...
[15.02.22 10:34:18.358] * Start objects on_register'ed...
[15.02.22 10:34:21.262] * 44263 objects on_register'ed (2.904s)
[15.02.22 10:34:21.264] * Game вылет 1 is successfully loaded from file 'd:\game\op-2.2\userdata\savedgames\вылет 1.sav' (9.164s)
[15.02.22 10:34:21.264] * phase time: 9160 ms
[15.02.22 10:34:21.341] * phase cmem: 1152441 K
[15.02.22 10:34:21.341] Connecting...
[15.02.22 10:34:21.354] MaxPlayers = 32
[15.02.22 10:34:21.594] * phase time: 330 ms
[15.02.22 10:34:21.698] * phase cmem: 1164759 K
[15.02.22 10:34:21.698] Connecting to...
[15.02.22 10:34:21.700] Player not found. New player created.
[15.02.22 10:34:21.700] * client : connection accepted -
[15.02.22 10:34:21.762] * phase time: 167 ms
[15.02.22 10:34:21.847] * phase cmem: 1164808 K
[15.02.22 10:34:21.847] Reading level info...
[15.02.22 10:34:21.858] * phase time: 95 ms
[15.02.22 10:34:21.936] * phase cmem: 1164808 K
[15.02.22 10:34:21.936] Loading object space...
[15.02.22 10:34:22.542] WARNING: CLocatorAPI::check_for_file file not found file d:\game\op-2.2\userdata\level_cache\l40_dshor in files list (size = 82111)
[15.02.22 10:34:24.498] * object space load: 2562 ms
[15.02.22 10:34:24.499] * phase time: 2641 ms
[15.02.22 10:34:24.581] * phase cmem: 1312022 K
[15.02.22 10:34:24.581] Loading shaders (R1)...
[15.02.22 10:34:24.814] * phase time: 315 ms
[15.02.22 10:34:24.891] * phase cmem: 1313796 K
[15.02.22 10:34:24.891] Loading geometry (R1)...
[15.02.22 10:34:25.850] * phase time: 1036 ms
[15.02.22 10:34:25.979] * phase cmem: 1403869 K
[15.02.22 10:34:25.979] Loading visuals (R1)...
[15.02.22 10:34:26.250] * phase time: 399 ms
[15.02.22 10:34:26.338] * phase cmem: 1411383 K
[15.02.22 10:34:26.338] Loading details (R1)...
[15.02.22 10:34:26.639] * [DETAILS] VertexConsts(256), Batch(61)
[15.02.22 10:34:26.639] * [DETAILS] 6588 v(20), 3294 p
[15.02.22 10:34:26.639] * [DETAILS] Batch(61), VB(128K), IB(19K)
[15.02.22 10:34:26.640] * phase time: 390 ms
[15.02.22 10:34:26.849] * phase cmem: 1411570 K
[15.02.22 10:34:26.849] Loading sectors (R1)...
[15.02.22 10:34:26.850] * Loading HOM: d:\game\op-2.2\gamedata\levels\l40_dshor\level.hom
[15.02.22 10:34:26.855] * Loading environment modificator: d:\game\op-2.2\gamedata\levels\l40_dshor\level.env_mod
[15.02.22 10:34:26.855] ERROR CEnvironment::mods_load: d:\game\op-2.2\gamedata\levels\l40_dshor\level.env_mod is malformed!
[15.02.22 10:34:26.855] * phase time: 215 ms
[15.02.22 10:34:26.934] * phase cmem: 1411922 K
[15.02.22 10:34:26.934] Loading AI objects...
[15.02.22 10:34:26.978] - Loading music tracks from 'l40_dshor_musics'...
[15.02.22 10:34:27.065] * phase time: 209 ms
[15.02.22 10:34:27.203] * phase cmem: 1412185 K
[15.02.22 10:34:27.203] Loading PH world...
[15.02.22 10:34:27.233] - Game configuring : Started
[15.02.22 10:34:27.236] - Game configuring : Finished
[15.02.22 10:34:27.627] ~ WARNING crosshair[(null)] not found, set to default
[15.02.22 10:34:27.628] * phase time: 562 ms
[15.02.22 10:34:27.709] * phase cmem: 1446641 K
[15.02.22 10:34:27.709] Loading textures...
[15.02.22 10:34:34.065] * t-report - base: 1081, 947419 K
[15.02.22 10:34:34.065] * t-report - lmap: 10, 10241 K
[15.02.22 10:34:34.066] * phase time: 6438 ms
[15.02.22 10:34:34.175] * phase cmem: 1709457 K
[15.02.22 10:34:34.175] Synchronizing...
[15.02.22 10:34:34.176] Save created on [Engine 2.2a x64 12.01.2022]
[15.02.22 10:34:34.176] Save date and time [Thu Feb 10 13:25:53 2022]
[15.02.22 10:34:34.327] * phase time: 260 ms
[15.02.22 10:34:34.475] * phase cmem: 1709460 K
[15.02.22 10:34:34.731] * [win32]: free[137431937208 K], reserved[4553856 K], committed[2462344 K]
[15.02.22 10:34:34.731] * [ D3D ]: textures[957661 K]
[15.02.22 10:34:34.731] * [x-ray]: crt heap[1709109 K], process heap[1709109 K], game lua[347644 K], engine lua[211 K], render[0 K]
[15.02.22 10:34:34.731] * [x-ray]: economy: strings[count: 204244, lengths: 11821 K, overhead: 10371 K, saved: 30577 K]
[15.02.22 10:34:34.731] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.02.22 10:34:34.731] Starting measure
[15.02.22 10:35:15.446] * MEMORY USAGE: 2282739 K
[15.02.22 10:35:19.247] [LUA] SCRIPT RUNTIME ERROR
[15.02.22 10:35:19.247] [LUA] d:\game\op-2.2\gamedata\scripts\buusty_dialog.script:6539: attempt to index a nil value
[15.02.22 10:35:19.247]
[15.02.22 10:35:19.247] FATAL ERROR
[15.02.22 10:35:19.247]
[15.02.22 10:35:19.247] [error]Expression : fatal error
[15.02.22 10:35:19.247] [error]Function : CScriptEngine::lua_error
[15.02.22 10:35:19.247] [error]File : script_engine.cpp
[15.02.22 10:35:19.247] [error]Line : 79
[15.02.22 10:35:19.247] [error]Description :
[15.02.22 10:35:19.247] [error]Arguments : LUA error: d:\game\op-2.2\gamedata\scripts\buusty_dialog.script:6539: attempt to index a nil value
[15.02.22 10:35:19.247]
[15.02.22 10:35:19.247] stack traceback:
[15.02.22 10:35:19.247]
[15.02.22 10:35:19.247]
[15.02.22 10:35:19.247] stack trace:
[15.02.22 10:35:19.247]
Происходит вылет на локации Долина Шорохов, при сдаче задания с Наёмниками для Хомы