> Ognom, я не упоминал здесь что Долг авторитарные придурки в экзах, как многие пишут. Изначально вопрос был о том почему не хотят идти в Долг. Ответ был дан. А логика простая вещь, подобное притягивается к подобному. Ошибиться с выбором однако тоже можно, все склонны к ошибкам. Везде есть хорошие люди) Польза Долга в том, что они уничтожают мутантов(приходится это делать), ибо мутанты нападают на сталкеров, далее разбираются с бандитами и зомби в опасных зонах, в ЗП и ЧН вообще можно услышать от одиночек хвальбу в сторону Долга. Даже если они не любят вольных сталкеров не начинают конфликт первыми, если правила соблюдать(ими уставленные), сложно конечно назвать их союзниками даже при таких раскладах. Однако во всё том же ТЧ да и в ЗП за квесты Долга получаем снабжение, прикрытие в бою, Долг открывает склады, можно тариться. И вроде бы как честная фракция с виду)
2025-06-06 16:40:13
[20.03.22 14:20:17.582] * Detected CPU: AMD Phenom(tm) II X6 1055T Processor [AuthenticAMD], F31/M10/S0
[20.03.22 14:20:17.583] * CPU features: RDTSC, MMX, 3DNowExt!, 3DNow!, SSE, SSE2, SSE3, MONITOR/MWAIT, SSE4a
[20.03.22 14:20:17.583] * CPU cores: [6], threads: [6]
[20.03.22 14:20:17.583] * CPU0 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU1 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU2 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU3 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU4 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU5 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] Initializing File System...
[20.03.22 14:20:17.586] using fs-ltx fsgame.ltx
[20.03.22 14:20:17.586] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\]
[20.03.22 14:20:17.586] files: [6]
[20.03.22 14:20:17.586] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\]
[20.03.22 14:20:17.587] files: [22]
[20.03.22 14:20:17.587] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\ai\]
[20.03.22 14:20:17.587] files: [4]
[20.03.22 14:20:17.587] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\spawns\]
[20.03.22 14:20:17.587] files: [4]
[20.03.22 14:20:17.588] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\anims\]
[20.03.22 14:20:17.588] files: [78]
[20.03.22 14:20:17.594] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\levels\]
[20.03.22 14:20:17.594] files: [20]
[20.03.22 14:20:17.631] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\meshes\]
[20.03.22 14:20:17.632] files: [18]
[20.03.22 14:20:17.753] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\meshes\]
[20.03.22 14:20:17.753] files: [18]
[20.03.22 14:20:17.802] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\shaders\]
[20.03.22 14:20:17.802] files: [5]
[20.03.22 14:20:17.814] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\sounds\]
[20.03.22 14:20:17.815] files: [37]
[20.03.22 14:20:18.939] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\textures_hq\]
[20.03.22 14:20:18.940] files: [94]
[20.03.22 14:20:19.207] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\textures_med\]
[20.03.22 14:20:19.207] files: [94]
[20.03.22 14:20:19.507] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\scripts\]
[20.03.22 14:20:19.509] files: [483]
[20.03.22 14:20:19.517] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\]
[20.03.22 14:20:19.517] files: [47]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\levels\]
[20.03.22 14:20:19.551] files: [20]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\logs\]
[20.03.22 14:20:19.551] files: [4]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\screenshots\]
[20.03.22 14:20:19.551] files: [2]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\savedgames\]
[20.03.22 14:20:19.551] files: [3]
[20.03.22 14:20:19.563] FS: 45912 files cached, 9268Kb memory used.
[20.03.22 14:20:19.563] Init FileSystem 1.980358 sec
[20.03.22 14:20:19.564] [_MSC_FULL_VER]: [192428314], [_MSVC_LANG]: [201703L]
[20.03.22 14:20:19.564] Working Directory: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64]
[20.03.22 14:20:19.564] CommandLine: ["D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe" ]
[20.03.22 14:20:19.727] Initializing Engine...
[20.03.22 14:20:19.729] Starting INPUT device...
[20.03.22 14:20:19.797] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:19.797] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:20.310] refCount:m_pAdapter 1
[20.03.22 14:20:20.310] refCount:pFactory 1
[20.03.22 14:20:20.310] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:20.310] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:21.127] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:21.127] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:21.128] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[20.03.22 14:20:21.128] -- [renderer_r2a]
[20.03.22 14:20:21.128] -- [renderer_r2]
[20.03.22 14:20:21.128] -- [renderer_r2.5]
[20.03.22 14:20:21.128] -- [renderer_r3]
[20.03.22 14:20:21.128] -- [renderer_r4]
[20.03.22 14:20:21.128] Executing config-script "user.ltx"...
[20.03.22 14:20:21.128] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[20.03.22 14:20:21.128] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded.
[20.03.22 14:20:21.128] --Loading DLL: [xrRender_R4.dll]
[20.03.22 14:20:21.132] --Loading DLL: [xrGame.dll]
[20.03.22 14:20:21.165] --------------------------------------------------------------------------------
[20.03.22 14:20:21.165] [12286MB] physical memory installed, [7810MB] available, [36] percent of memory in use
[20.03.22 14:20:21.165] PageFile usage: [48MB], Peak PageFile usage: [55MB]
[20.03.22 14:20:21.165] --------------------------------------------------------------------------------
[20.03.22 14:20:21.165] * [ D3D ]: textures[0 K]
[20.03.22 14:20:21.165] * [x-ray]: process heap[25580 K], render[0 K]
[20.03.22 14:20:21.165] * [x-ray]: economy: strings[4694 K], smem[0 K]
[20.03.22 14:20:21.165] SOUND: OpenAL: enumerate devices...
[20.03.22 14:20:21.165] SOUND: OpenAL: EnumerationExtension Present
[20.03.22 14:20:21.258] devices Generic Software
[20.03.22 14:20:21.258] SOUND: OpenAL: system default SndDevice name is Generic Software
[20.03.22 14:20:21.545] SOUND: OpenAL: All available devices:
[20.03.22 14:20:21.545] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[20.03.22 14:20:21.545] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no]
[20.03.22 14:20:21.545] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 14:20:21.547] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 14:20:21.547] Executing config-script "user.ltx"...
[20.03.22 14:20:21.547] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_extreme.ltx"...
[20.03.22 14:20:21.547] ! Unknown command: texture_lod
[20.03.22 14:20:21.547] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_extreme.ltx] successfully loaded.
[20.03.22 14:20:21.547] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 14:20:21.548] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 14:20:21.549] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[20.03.22 14:20:21.549] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded.
[20.03.22 14:20:21.549] SOUND: Selected device is OpenAL Soft
[20.03.22 14:20:21.571] [OpenAL] EFX: present
[20.03.22 14:20:21.571] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[20.03.22 14:20:21.585] Starting RENDER device...
[20.03.22 14:20:21.586] * GPU [vendor:10DE]-[device:DC4]: NVIDIA GeForce GTS 450
[20.03.22 14:20:22.226] !![CHW::CreateDevice] DirectX 11.1 not supported!
[20.03.22 14:20:22.226] * CREATE: DeviceREF: 2
[20.03.22 14:20:22.226] * Texture memory: 969 M
[20.03.22 14:20:22.228] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[20.03.22 14:20:22.228] * GPU vertex cache: unrecognized, 24
[20.03.22 14:20:22.229] * DVB created: 16384K
[20.03.22 14:20:22.229] * DIB created: 512K
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex'
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex_pn'
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default_pn'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default_pn_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'effects\lightplanes'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\lightplanes'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\lightplanes_00'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\lightplanesself'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_aref'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_fur'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_hm'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_pn'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_pn_hm'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_puh'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_refl'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\pautina'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\selflight'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\selflight_det'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\selflightl'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\traced_anomaly'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\traced_anomaly_old'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\transparent'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xanomaly'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xbrainglass'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistort'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortcolor'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortcolorl'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortcolorlinv'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortinv'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xglass'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xglass2'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xlens'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xmonolith'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xwindows'
[20.03.22 14:20:22.240] ! Version conflict in shader 'selflight'
[20.03.22 14:20:22.240] ! Version conflict in shader 'selflight_static'
[20.03.22 14:20:22.242] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[20.03.22 14:20:22.375] * HWDST/PCF supported and used
[20.03.22 14:20:30.474] --LUA version: [LuaJIT 2.1.0-beta3]
[20.03.22 14:20:30.610] Starting engine...
[20.03.22 14:20:31.461] CEnvAmbient::load: section 'ambient_env_night_windy' not found
[20.03.22 14:22:07.791]
FATAL ERROR
[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitStatic
[error]File : C:\Users\user\Downloads\__Graphics Mod ENGINE-20211214T202435Z-001\__Graphics Mod ENGINE\OGSR-Engine-2.1.292\ogsr_engine\xrGame\ui\UIXmlInit.cpp
[error]Line : 176
[error]Description : XML node not found
[error]Arguments : video_adv:cap_g_show_minimap
[20.03.22 14:22:07.791] ***************************[ScriptCrashHandler]**********************************
[20.03.22 14:22:07.791] stack traceback:
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.791] Locals:
[20.03.22 14:22:07.791] userdata (*temporary) : (CScriptXmlInit): 0000020E1CE15250
[20.03.22 14:22:07.791] string (*temporary) : video_adv:cap_g_show_minimap
[20.03.22 14:22:07.791] userdata (*temporary) : (CUIStatic): 0000020E25F60590
[20.03.22 14:22:07.791] End
[20.03.22 14:22:07.791] Locals:
[20.03.22 14:22:07.791] Userdata: self
[20.03.22 14:22:07.791] userdata self.scroll_v : (CUIScrollView): 0000020E25F4FC00
[20.03.22 14:22:07.791] number x : 0.000000
[20.03.22 14:22:07.791] number y : 0.000000
[20.03.22 14:22:07.791] userdata xml : (CScriptXmlInit): 0000020E1CE15250
[20.03.22 14:22:07.791] Userdata: handler
[20.03.22 14:22:07.791] userdata handler.hint_name : (CUIStatic): 0000020E1FD24920
[20.03.22 14:22:07.791] number handler.current_view : 1.000000
[20.03.22 14:22:07.791] userdata handler.dialog : (CUIStatic): 0000020E1FD21E80
[20.03.22 14:22:07.791] Table: handler.m_preconditions
[20.03.22 14:22:07.791] Userdata: handler.dlg_video
[20.03.22 14:22:07.791] userdata handler.hint_caption : (CUIStatic): 0000020E1FD23D80
[20.03.22 14:22:07.791] Userdata: handler.dlg_gameplay
[20.03.22 14:22:07.791] userdata handler.dlg_gameplay.bk : (CUIFrameWindow): 0000020E200AE6B0
[20.03.22 14:22:07.791] Userdata: handler.dlg_sound
[20.03.22 14:22:07.791] userdata handler.dlg_sound.bk : (CUIFrameWindow): 0000020E200ADC90
[20.03.22 14:22:07.791] number handler.back_id : 3.000000
[20.03.22 14:22:07.791] Userdata: handler.dlg_controls
[20.03.22 14:22:07.791] userdata handler.dlg_controls.bk : (CUIFrameWindow): 0000020E1F8ACEB0
[20.03.22 14:22:07.791] userdata handler.back_ui : (CUIStatic): 0000020E1FD239A0
[20.03.22 14:22:07.791] number (for index) : 46.000000
[20.03.22 14:22:07.791] number (for limit) : 1.000000
[20.03.22 14:22:07.792] number (for step) : -1.000000
[20.03.22 14:22:07.792] number i : 46.000000
[20.03.22 14:22:07.792] string opt : g_show_minimap
[20.03.22 14:22:07.792] string ctr_type : check
[20.03.22 14:22:07.792] number need_restart : 0.000000
[20.03.22 14:22:07.792] Table: color
[20.03.22 14:22:07.792] number color.1 : 255.000000
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
invalid key to 'next'
stack traceback:
[C]: at 0x7ff9e5c9f058
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792]
FATAL ERROR
[error]Expression : FATAL ERROR
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : C:\Users\user\Downloads\__Graphics Mod ENGINE-20211214T202435Z-001\__Graphics Mod ENGINE\OGSR-Engine-2.1.292\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line : 52
[error]Description : [CScriptEngine::lua_pcall_failed]: invalid key to 'next'
[20.03.22 14:22:07.792] ***************************[ScriptCrashHandler]**********************************
[20.03.22 14:22:07.792] stack traceback:
[C]: at 0x7ff9e5c9f058
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] ********************************************************************************
[20.03.22 14:22:07.792] !![LogStackTrace] Thread: [X-RAY Primary thread]
[20.03.22 14:22:07.894] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC363E4C], Fun: [CTimerBase::getElapsedTime()] + [1588 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387EBD], Fun: [LogStackTrace()] + [73 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387C37], Fun: [xrDebug::fatal()] + [131 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C9F0D0]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B835A7], Fun: [vsnprintf_c_l()] + [266713 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B82679], Fun: [vsnprintf_c_l()] + [262827 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B832C9], Fun: [vsnprintf_c_l()] + [265979 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6BC52DC], Fun: [vsnprintf_c_l()] + [536334 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4EF42], Fun: [vsnprintf_c_l()] + [52084 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4855]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4A62]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA46F4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4BF9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387E90], Fun: [LogStackTrace()] + [28 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387ACA], Fun: [xrDebug::fail()] + [46 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F326D5], Fun: [xrFactory_Destroy()] + [1468801 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C6F0F2]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C72A8D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C724EC]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C7157D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C74EE9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D59F], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800097ED], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A25B], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4F12A], Fun: [vsnprintf_c_l()] + [52572 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D6F8], Fun: [luabind::detail::pcall()] + [100 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD595]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD4E4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F60C77], Fun: [xrFactory_Destroy()] + [1658659 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F288E6], Fun: [xrFactory_Destroy()] + [1428370 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F49914], Fun: [xrFactory_Destroy()] + [1563584 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F47870], Fun: [xrFactory_Destroy()] + [1555228 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9DB4], Fun: [xrFactory_Destroy()] + [1237088 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9C26], Fun: [xrFactory_Destroy()] + [1236690 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054685B], Fun: [CInput::MouseUpdate()] + [351 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054762C], Fun: [CInput::OnFrame()] + [84 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AF14], Fun: [CLoadScreenRenderer::OnRender()] + [340 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A064], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A34C], Fun: [CRenderDevice::on_idle()] + [220 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AAFA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A17A], Fun: [CRenderDevice::Run()] + [222 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EAA8], Fun: [CApplication::DestroyLoadingScreen()] + [6060 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EE1E], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053C53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A05996F2], Fun: [CPerlinNoise3D::Get()] + [41534 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA3A9A7034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAE2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[20.03.22 14:22:07.895] ********************************************************************************
[20.03.22 14:22:09.563] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:22:09.563] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:22:10.650]
FATAL ERROR
[error]Expression : ExitFromWinMain
[error]Function : xrDebug::_initialize::::operator ()
[error]File : C:\Users\user\Downloads\__Graphics Mod ENGINE-20211214T202435Z-001\__Graphics Mod ENGINE\OGSR-Engine-2.1.292\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line : 541
[error]Description : Unexpected application exit!
[20.03.22 14:22:10.650] ***************************[ScriptCrashHandler]**********************************
[20.03.22 14:22:10.650] stack traceback:
[C]: at 0x7ff9e5c9f058
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:10.650] *********************************************************************************
[20.03.22 14:22:10.650] ********************************************************************************
[20.03.22 14:22:10.650] !![LogStackTrace] Thread: [X-RAY Primary thread]
[20.03.22 14:22:10.769] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC363E4C], Fun: [CTimerBase::getElapsedTime()] + [1588 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387EBD], Fun: [LogStackTrace()] + [73 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC388718], Fun: [DbgLogExceptionFilter()] + [1632 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388A42D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388A41FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388A41B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC38C11D], Fun: [rtc_csize()] + [9969 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC38C244], Fun: [rtc_csize()] + [10264 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAA9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAEDB91], Fun: [LdrShutdownProcess()] + [321 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAEDA2D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA3A9AE0AB], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388B05BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388B045F], Fun: [exit()] + [127 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387D7B], Fun: [xrDebug::backend()] + [303 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387C37], Fun: [xrDebug::fatal()] + [131 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C9F0D0]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B835A7], Fun: [vsnprintf_c_l()] + [266713 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B82679], Fun: [vsnprintf_c_l()] + [262827 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B832C9], Fun: [vsnprintf_c_l()] + [265979 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6BC52DC], Fun: [vsnprintf_c_l()] + [536334 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4EF42], Fun: [vsnprintf_c_l()] + [52084 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4855]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4A62]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA46F4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4BF9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387E90], Fun: [LogStackTrace()] + [28 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387ACA], Fun: [xrDebug::fail()] + [46 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F326D5], Fun: [xrFactory_Destroy()] + [1468801 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C6F0F2]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C72A8D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C724EC]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C7157D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C74EE9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D59F], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800097ED], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A25B], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4F12A], Fun: [vsnprintf_c_l()] + [52572 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D6F8], Fun: [luabind::detail::pcall()] + [100 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD595]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD4E4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F60C77], Fun: [xrFactory_Destroy()] + [1658659 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F288E6], Fun: [xrFactory_Destroy()] + [1428370 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F49914], Fun: [xrFactory_Destroy()] + [1563584 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F47870], Fun: [xrFactory_Destroy()] + [1555228 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9DB4], Fun: [xrFactory_Destroy()] + [1237088 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9C26], Fun: [xrFactory_Destroy()] + [1236690 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054685B], Fun: [CInput::MouseUpdate()] + [351 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054762C], Fun: [CInput::OnFrame()] + [84 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AF14], Fun: [CLoadScreenRenderer::OnRender()] + [340 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A064], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A34C], Fun: [CRenderDevice::on_idle()] + [220 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AAFA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A17A], Fun: [CRenderDevice::Run()] + [222 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EAA8], Fun: [CApplication::DestroyLoadingScreen()] + [6060 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EE1E], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053C53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A05996F2], Fun: [CPerlinNoise3D::Get()] + [41534 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA3A9A7034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAE2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[20.03.22 14:22:10.769] ********************************************************************************