[20.03.22 14:20:17.582] * detected cpu: amd phenom(tm) ii x6 1055t processor [authenticamd], f31/m10/s0 [20.03.22 14:20:17.583] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a [20.03.22 14:20:17.583] * cpu cores: [6], threads: [6] [20.03.22 14:20:17.583] * cpu0 current freq: 2800 mhz, max freq: 2800 mhz [20.03.22 14:20:17.583] * cpu1 current freq: 2800 mhz, max freq: 2800 mhz [20.03.22 14:20:17.583] * cpu2 current freq: 2800 mhz, max freq: 2800 mhz [20.03.22 14:20:17.583] * cpu3 current freq: 2800 mhz, max freq: 2800 mhz [20.03.22 14:20:17.583] * cpu4 current freq: 2800 mhz, max freq: 2800 mhz [20.03.22 14:20:17.583] * cpu5 current freq: 2800 mhz, max freq: 2800 mhz [20.03.22 14:20:17.583] initializing file system... [20.03.22 14:20:17.586] using fs-ltx fsgame.ltx [20.03.22 14:20:17.586] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\] [20.03.22 14:20:17.586] files: [6] [20.03.22 14:20:17.586] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\] [20.03.22 14:20:17.587] files: [22] [20.03.22 14:20:17.587] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\ai\] [20.03.22 14:20:17.587] files: [4] [20.03.22 14:20:17.587] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\spawns\] [20.03.22 14:20:17.587] files: [4] [20.03.22 14:20:17.588] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\anims\] [20.03.22 14:20:17.588] files: [78] [20.03.22 14:20:17.594] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\levels\] [20.03.22 14:20:17.594] files: [20] [20.03.22 14:20:17.631] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\meshes\] [20.03.22 14:20:17.632] files: [18] [20.03.22 14:20:17.753] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\meshes\] [20.03.22 14:20:17.753] files: [18] [20.03.22 14:20:17.802] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\shaders\] [20.03.22 14:20:17.802] files: [5] [20.03.22 14:20:17.814] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\sounds\] [20.03.22 14:20:17.815] files: [37] [20.03.22 14:20:18.939] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\textures_hq\] [20.03.22 14:20:18.940] files: [94] [20.03.22 14:20:19.207] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\textures_med\] [20.03.22 14:20:19.207] files: [94] [20.03.22 14:20:19.507] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\scripts\] [20.03.22 14:20:19.509] files: [483] [20.03.22 14:20:19.517] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\config\] [20.03.22 14:20:19.517] files: [47] [20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\levels\] [20.03.22 14:20:19.551] files: [20] [20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\logs\] [20.03.22 14:20:19.551] files: [4] [20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\screenshots\] [20.03.22 14:20:19.551] files: [2] [20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\savedgames\] [20.03.22 14:20:19.551] files: [3] [20.03.22 14:20:19.563] fs: 45912 files cached, 9268kb memory used. [20.03.22 14:20:19.563] init filesystem 1.980358 sec [20.03.22 14:20:19.564] [_msc_full_ver]: [192428314], [_msvc_lang]: [201703l] [20.03.22 14:20:19.564] working directory: [d:\games\Сталкер shadow of chernobyl update\bin_x64] [20.03.22 14:20:19.564] commandline: ["d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe" ] [20.03.22 14:20:19.727] initializing engine... [20.03.22 14:20:19.729] starting input device... [20.03.22 14:20:19.797] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0] [20.03.22 14:20:19.797] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries [20.03.22 14:20:20.310] refcount:m_padapter 1 [20.03.22 14:20:20.310] refcount:pfactory 1 [20.03.22 14:20:20.310] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0] [20.03.22 14:20:20.310] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries [20.03.22 14:20:21.127] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0] [20.03.22 14:20:21.127] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries [20.03.22 14:20:21.128] --[cengineapi::createrendererlist] available render modes [5]: [20.03.22 14:20:21.128] -- [renderer_r2a] [20.03.22 14:20:21.128] -- [renderer_r2] [20.03.22 14:20:21.128] -- [renderer_r2.5] [20.03.22 14:20:21.128] -- [renderer_r3] [20.03.22 14:20:21.128] -- [renderer_r4] [20.03.22 14:20:21.128] executing config-script "user.ltx"... [20.03.22 14:20:21.128] --[ccc_r2::execute] executing renderer: [renderer_r4], renderer_value: [4] [20.03.22 14:20:21.128] [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded. [20.03.22 14:20:21.128] --loading dll: [xrrender_r4.dll] [20.03.22 14:20:21.132] --loading dll: [xrgame.dll] [20.03.22 14:20:21.165] -------------------------------------------------------------------------------- [20.03.22 14:20:21.165] [12286mb] physical memory installed, [7810mb] available, [36] percent of memory in use [20.03.22 14:20:21.165] pagefile usage: [48mb], peak pagefile usage: [55mb] [20.03.22 14:20:21.165] -------------------------------------------------------------------------------- [20.03.22 14:20:21.165] * [ d3d ]: textures[0 k] [20.03.22 14:20:21.165] * [x-ray]: process heap[25580 k], render[0 k] [20.03.22 14:20:21.165] * [x-ray]: economy: strings[4694 k], smem[0 k] [20.03.22 14:20:21.165] sound: openal: enumerate devices... [20.03.22 14:20:21.165] sound: openal: enumerationextension present [20.03.22 14:20:21.258] devices generic software [20.03.22 14:20:21.258] sound: openal: system default snddevice name is generic software [20.03.22 14:20:21.545] sound: openal: all available devices: [20.03.22 14:20:21.545] 1. generic software, spec version 1.1 (default) eax[2] efx[no] xram[no] [20.03.22 14:20:21.545] 2. openal soft, spec version 1.1 eax[0] efx[yes] xram[no] [20.03.22 14:20:21.545] executing config-script "d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx"... [20.03.22 14:20:21.547] [d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded. [20.03.22 14:20:21.547] executing config-script "user.ltx"... [20.03.22 14:20:21.547] executing config-script "d:\games\Сталкер shadow of chernobyl update\gamedata\config\rspec_extreme.ltx"... [20.03.22 14:20:21.547] ! unknown command: texture_lod [20.03.22 14:20:21.547] [d:\games\Сталкер shadow of chernobyl update\gamedata\config\rspec_extreme.ltx] successfully loaded. [20.03.22 14:20:21.547] executing config-script "d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx"... [20.03.22 14:20:21.548] [d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded. [20.03.22 14:20:21.549] --[ccc_r2::execute] executing renderer: [renderer_r4], renderer_value: [4] [20.03.22 14:20:21.549] [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded. [20.03.22 14:20:21.549] sound: selected device is openal soft [20.03.22 14:20:21.571] [openal] efx: present [20.03.22 14:20:21.571] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [20.03.22 14:20:21.585] starting render device... [20.03.22 14:20:21.586] * gpu [vendor:10de]-[device:dc4]: nvidia geforce gts 450 [20.03.22 14:20:22.226] !![chw::createdevice] directx 11.1 not supported! [20.03.22 14:20:22.226] * create: deviceref: 2 [20.03.22 14:20:22.226] * texture memory: 969 m [20.03.22 14:20:22.228] * gpu shading: vs(0/4.0/40), ps(0/4.0/40) [20.03.22 14:20:22.228] * gpu vertex cache: unrecognized, 24 [20.03.22 14:20:22.229] * dvb created: 16384k [20.03.22 14:20:22.229] * dib created: 512k [20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex' [20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex_hm' [20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex_pn' [20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex_pn_hm' [20.03.22 14:20:22.239] ! version conflict in shader 'default' [20.03.22 14:20:22.239] ! version conflict in shader 'default_hm' [20.03.22 14:20:22.239] ! version conflict in shader 'default_pn' [20.03.22 14:20:22.239] ! version conflict in shader 'default_pn_hm' [20.03.22 14:20:22.239] ! version conflict in shader 'effects\lightplanes' [20.03.22 14:20:22.240] ! version conflict in shader 'models\lightplanes' [20.03.22 14:20:22.240] ! version conflict in shader 'models\lightplanes_00' [20.03.22 14:20:22.240] ! version conflict in shader 'models\lightplanesself' [20.03.22 14:20:22.240] ! version conflict in shader 'models\model' [20.03.22 14:20:22.240] ! version conflict in shader 'models\model_aref' [20.03.22 14:20:22.240] ! version conflict in shader 'models\model_fur' [20.03.22 14:20:22.240] ! version conflict in shader 'models\model_hm' [20.03.22 14:20:22.240] ! version conflict in shader 'models\model_pn' [20.03.22 14:20:22.240] ! version conflict in shader 'models\model_pn_hm' [20.03.22 14:20:22.240] ! version conflict in shader 'models\model_puh' [20.03.22 14:20:22.240] ! version conflict in shader 'models\model_refl' [20.03.22 14:20:22.240] ! version conflict in shader 'models\pautina' [20.03.22 14:20:22.240] ! version conflict in shader 'models\selflight' [20.03.22 14:20:22.240] ! version conflict in shader 'models\selflight_det' [20.03.22 14:20:22.240] ! version conflict in shader 'models\selflightl' [20.03.22 14:20:22.240] ! version conflict in shader 'models\traced_anomaly' [20.03.22 14:20:22.240] ! version conflict in shader 'models\traced_anomaly_old' [20.03.22 14:20:22.240] ! version conflict in shader 'models\transparent' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xanomaly' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xbrainglass' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistort' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortcolor' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortcolorl' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortcolorlinv' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortinv' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xglass' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xglass2' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xlens' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xmonolith' [20.03.22 14:20:22.240] ! version conflict in shader 'models\xwindows' [20.03.22 14:20:22.240] ! version conflict in shader 'selflight' [20.03.22 14:20:22.240] ! version conflict in shader 'selflight_static' [20.03.22 14:20:22.242] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1] [20.03.22 14:20:22.375] * hwdst/pcf supported and used [20.03.22 14:20:30.474] --lua version: [luajit 2.1.0-beta3] [20.03.22 14:20:30.610] starting engine... [20.03.22 14:20:31.461] cenvambient::load: section 'ambient_env_night_windy' not found [20.03.22 14:22:07.791] fatal error [error]expression : xml_doc.navigatetonode(path,index) [error]function : cuixmlinit::initstatic [error]file : c:\users\user\downloads\__graphics mod engine-20211214t202435z-001\__graphics mod engine\ogsr-engine-2.1.292\ogsr_engine\xrgame\ui\uixmlinit.cpp [error]line : 176 [error]description : xml node not found [error]arguments : video_adv:cap_g_show_minimap [20.03.22 14:22:07.791] ***************************[scriptcrashhandler]********************************** [20.03.22 14:22:07.791] stack traceback: [c]: in function 'initstatic' ...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols' ... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols' ... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function [c]: in function 'options_dialog' ...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function [20.03.22 14:22:07.791] locals: [20.03.22 14:22:07.791] userdata (*temporary) : (cscriptxmlinit): 0000020e1ce15250 [20.03.22 14:22:07.791] string (*temporary) : video_adv:cap_g_show_minimap [20.03.22 14:22:07.791] userdata (*temporary) : (cuistatic): 0000020e25f60590 [20.03.22 14:22:07.791] end [20.03.22 14:22:07.791] locals: [20.03.22 14:22:07.791] userdata: self [20.03.22 14:22:07.791] userdata self.scroll_v : (cuiscrollview): 0000020e25f4fc00 [20.03.22 14:22:07.791] number x : 0.000000 [20.03.22 14:22:07.791] number y : 0.000000 [20.03.22 14:22:07.791] userdata xml : (cscriptxmlinit): 0000020e1ce15250 [20.03.22 14:22:07.791] userdata: handler [20.03.22 14:22:07.791] userdata handler.hint_name : (cuistatic): 0000020e1fd24920 [20.03.22 14:22:07.791] number handler.current_view : 1.000000 [20.03.22 14:22:07.791] userdata handler.dialog : (cuistatic): 0000020e1fd21e80 [20.03.22 14:22:07.791] table: handler.m_preconditions [20.03.22 14:22:07.791] userdata: handler.dlg_video [20.03.22 14:22:07.791] userdata handler.hint_caption : (cuistatic): 0000020e1fd23d80 [20.03.22 14:22:07.791] userdata: handler.dlg_gameplay [20.03.22 14:22:07.791] userdata handler.dlg_gameplay.bk : (cuiframewindow): 0000020e200ae6b0 [20.03.22 14:22:07.791] userdata: handler.dlg_sound [20.03.22 14:22:07.791] userdata handler.dlg_sound.bk : (cuiframewindow): 0000020e200adc90 [20.03.22 14:22:07.791] number handler.back_id : 3.000000 [20.03.22 14:22:07.791] userdata: handler.dlg_controls [20.03.22 14:22:07.791] userdata handler.dlg_controls.bk : (cuiframewindow): 0000020e1f8aceb0 [20.03.22 14:22:07.791] userdata handler.back_ui : (cuistatic): 0000020e1fd239a0 [20.03.22 14:22:07.791] number (for index) : 46.000000 [20.03.22 14:22:07.791] number (for limit) : 1.000000 [20.03.22 14:22:07.792] number (for step) : -1.000000 [20.03.22 14:22:07.792] number i : 46.000000 [20.03.22 14:22:07.792] string opt : g_show_minimap [20.03.22 14:22:07.792] string ctr_type : check [20.03.22 14:22:07.792] number need_restart : 0.000000 [20.03.22 14:22:07.792] table: color [20.03.22 14:22:07.792] number color.1 : 255.000000 [20.03.22 14:22:07.792] ********************************************************************************* [20.03.22 14:22:07.792] [print_output([cscriptengine::lua_pcall_failed])] script runtime error: invalid key to 'next' stack traceback: [c]: at 0x7ff9e5c9f058 [c]: in function 'initstatic' ...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols' ... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols' ... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function [c]: in function 'options_dialog' ...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function [20.03.22 14:22:07.792] ********************************************************************************* [20.03.22 14:22:07.792] fatal error [error]expression : fatal error [error]function : cscriptengine::lua_pcall_failed [error]file : c:\users\user\downloads\__graphics mod engine-20211214t202435z-001\__graphics mod engine\ogsr-engine-2.1.292\ogsr_engine\common_ai\script_engine.cpp [error]line : 52 [error]description : [cscriptengine::lua_pcall_failed]: invalid key to 'next' [20.03.22 14:22:07.792] ***************************[scriptcrashhandler]********************************** [20.03.22 14:22:07.792] stack traceback: [c]: at 0x7ff9e5c9f058 [c]: in function 'initstatic' ...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols' ... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols' ... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function [c]: in function 'options_dialog' ...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function [20.03.22 14:22:07.792] ********************************************************************************* [20.03.22 14:22:07.792] ******************************************************************************** [20.03.22 14:22:07.792] !![logstacktrace] thread: [x-ray primary thread] [20.03.22 14:22:07.894] !!stack trace: ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec363e4c], fun: [ctimerbase::getelapsedtime()] + [1588 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387ebd], fun: [logstacktrace()] + [73 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387c37], fun: [xrdebug::fatal()] + [131 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c9f0d0] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b835a7], fun: [vsnprintf_c_l()] + [266713 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b82679], fun: [vsnprintf_c_l()] + [262827 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b832c9], fun: [vsnprintf_c_l()] + [265979 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6bc52dc], fun: [vsnprintf_c_l()] + [536334 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4ef42], fun: [vsnprintf_c_l()] + [52084 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4855] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4a62] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca46f4] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4bf9] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387e90], fun: [logstacktrace()] + [28 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387aca], fun: [xrdebug::fail()] + [46 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f326d5], fun: [xrfactory_destroy()] + [1468801 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c6f0f2] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c72a8d] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c724ec] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c7157d] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c74ee9] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d59f], fun: [luabind::detail::overload_rep::call()] + [51 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [00000001800097ed], fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000a25b], fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4f12a], fun: [vsnprintf_c_l()] + [52572 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d6f8], fun: [luabind::detail::pcall()] + [100 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd595] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd4e4] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f60c77], fun: [xrfactory_destroy()] + [1658659 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f288e6], fun: [xrfactory_destroy()] + [1428370 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f49914], fun: [xrfactory_destroy()] + [1563584 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f47870], fun: [xrfactory_destroy()] + [1555228 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9db4], fun: [xrfactory_destroy()] + [1237088 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9c26], fun: [xrfactory_destroy()] + [1236690 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054685b], fun: [cinput::mouseupdate()] + [351 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054762c], fun: [cinput::onframe()] + [84 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057af14], fun: [cloadscreenrenderer::onrender()] + [340 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a064], fun: [crenderdevice::framemove()] + [288 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a34c], fun: [crenderdevice::on_idle()] + [220 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057aafa], fun: [crenderdevice::message_loop()] + [98 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a17a], fun: [crenderdevice::run()] + [222 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053eaa8], fun: [capplication::destroyloadinreen()] + [6060 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053ee1e], fun: [capplication::destroyloadinreen()] + [6946 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053c53c], fun: [skin4w()] + [2024 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a05996f2], fun: [cperlinnoise3d::get()] + [41534 byte(s)] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffa3a9a7034], fun: [basethreadinitthunk()] + [20 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aae2651], fun: [rtluserthreadstart()] + [33 byte(s)] [20.03.22 14:22:07.895] ******************************************************************************** [20.03.22 14:22:09.563] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0] [20.03.22 14:22:09.563] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries [20.03.22 14:22:10.650] fatal error [error]expression : exitfromwinmain [error]function : xrdebug::_initialize::::operator () [error]file : c:\users\user\downloads\__graphics mod engine-20211214t202435z-001\__graphics mod engine\ogsr-engine-2.1.292\ogsr_engine\xrcore\xrdebugnew.cpp [error]line : 541 [error]description : unexpected application exit! [20.03.22 14:22:10.650] ***************************[scriptcrashhandler]********************************** [20.03.22 14:22:10.650] stack traceback: [c]: at 0x7ff9e5c9f058 [c]: in function 'initstatic' ...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols' ... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols' ... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function [c]: in function 'options_dialog' ...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function [20.03.22 14:22:10.650] ********************************************************************************* [20.03.22 14:22:10.650] ******************************************************************************** [20.03.22 14:22:10.650] !![logstacktrace] thread: [x-ray primary thread] [20.03.22 14:22:10.769] !!stack trace: ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec363e4c], fun: [ctimerbase::getelapsedtime()] + [1588 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387ebd], fun: [logstacktrace()] + [73 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec388718], fun: [dbglogexceptionfilter()] + [1632 byte(s)] ! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388a42d6], fun: [execute_onexit_table()] + [342 byte(s)] ! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388a41fb], fun: [execute_onexit_table()] + [123 byte(s)] ! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388a41b4], fun: [execute_onexit_table()] + [52 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec38c11d], fun: [rtc_csize()] + [9969 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec38c244], fun: [rtc_csize()] + [10264 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aaa9a1d], fun: [rtlactivateactivationcontextunsafefast()] + [285 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aaedb91], fun: [ldrshutdownprocess()] + [321 byte(s)] ! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aaeda2d], fun: [rtlexituserprocess()] + [173 byte(s)] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffa3a9ae0ab], fun: [fatalexit()] + [11 byte(s)] ! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388b05bc], fun: [exit()] + [476 byte(s)] ! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388b045f], fun: [exit()] + [127 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387d7b], fun: [xrdebug::backend()] + [303 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387c37], fun: [xrdebug::fatal()] + [131 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c9f0d0] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b835a7], fun: [vsnprintf_c_l()] + [266713 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b82679], fun: [vsnprintf_c_l()] + [262827 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b832c9], fun: [vsnprintf_c_l()] + [265979 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6bc52dc], fun: [vsnprintf_c_l()] + [536334 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4ef42], fun: [vsnprintf_c_l()] + [52084 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4855] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4a62] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca46f4] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4bf9] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387e90], fun: [logstacktrace()] + [28 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387aca], fun: [xrdebug::fail()] + [46 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f326d5], fun: [xrfactory_destroy()] + [1468801 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c6f0f2] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c72a8d] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c724ec] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c7157d] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c74ee9] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d59f], fun: [luabind::detail::overload_rep::call()] + [51 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [00000001800097ed], fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000a25b], fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4f12a], fun: [vsnprintf_c_l()] + [52572 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d6f8], fun: [luabind::detail::pcall()] + [100 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd595] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd4e4] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f60c77], fun: [xrfactory_destroy()] + [1658659 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f288e6], fun: [xrfactory_destroy()] + [1428370 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f49914], fun: [xrfactory_destroy()] + [1563584 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f47870], fun: [xrfactory_destroy()] + [1555228 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9db4], fun: [xrfactory_destroy()] + [1237088 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9c26], fun: [xrfactory_destroy()] + [1236690 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054685b], fun: [cinput::mouseupdate()] + [351 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054762c], fun: [cinput::onframe()] + [84 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057af14], fun: [cloadscreenrenderer::onrender()] + [340 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a064], fun: [crenderdevice::framemove()] + [288 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a34c], fun: [crenderdevice::on_idle()] + [220 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057aafa], fun: [crenderdevice::message_loop()] + [98 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a17a], fun: [crenderdevice::run()] + [222 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053eaa8], fun: [capplication::destroyloadinreen()] + [6060 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053ee1e], fun: [capplication::destroyloadinreen()] + [6946 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053c53c], fun: [skin4w()] + [2024 byte(s)] ! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a05996f2], fun: [cperlinnoise3d::get()] + [41534 byte(s)] ! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffa3a9a7034], fun: [basethreadinitthunk()] + [20 byte(s)]! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aae2651], fun: [rtluserthreadstart()] + [33 byte(s)] [20.03.22 14:22:10.769] ********************************************************************************
[20.03.22 14:20:17.582] * detected cpu: amd phenom(tm) ii x6 1055t processor [authenticamd], f31/m10/s0
[20.03.22 14:20:17.583] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a
[20.03.22 14:20:17.583] * cpu cores: [6], threads: [6]
[20.03.22 14:20:17.583] * cpu0 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] * cpu1 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] * cpu2 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] * cpu3 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] * cpu4 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] * cpu5 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] initializing file system...
[20.03.22 14:20:17.586] using fs-ltx fsgame.ltx
[20.03.22 14:20:17.586] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\]
[20.03.22 14:20:17.586] files: [6]
[20.03.22 14:20:17.586] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\]
[20.03.22 14:20:17.587] files: [22]
[20.03.22 14:20:17.587] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\ai\]
[20.03.22 14:20:17.587] files: [4]
[20.03.22 14:20:17.587] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\spawns\]
[20.03.22 14:20:17.587] files: [4]
[20.03.22 14:20:17.588] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\anims\]
[20.03.22 14:20:17.588] files: [78]
[20.03.22 14:20:17.594] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\levels\]
[20.03.22 14:20:17.594] files: [20]
[20.03.22 14:20:17.631] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\meshes\]
[20.03.22 14:20:17.632] files: [18]
[20.03.22 14:20:17.753] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\meshes\]
[20.03.22 14:20:17.753] files: [18]
[20.03.22 14:20:17.802] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\shaders\]
[20.03.22 14:20:17.802] files: [5]
[20.03.22 14:20:17.814] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\sounds\]
[20.03.22 14:20:17.815] files: [37]
[20.03.22 14:20:18.939] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\textures_hq\]
[20.03.22 14:20:18.940] files: [94]
[20.03.22 14:20:19.207] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\textures_med\]
[20.03.22 14:20:19.207] files: [94]
[20.03.22 14:20:19.507] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\scripts\]
[20.03.22 14:20:19.509] files: [483]
[20.03.22 14:20:19.517] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\config\]
[20.03.22 14:20:19.517] files: [47]
[20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\levels\]
[20.03.22 14:20:19.551] files: [20]
[20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\logs\]
[20.03.22 14:20:19.551] files: [4]
[20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\screenshots\]
[20.03.22 14:20:19.551] files: [2]
[20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\savedgames\]
[20.03.22 14:20:19.551] files: [3]
[20.03.22 14:20:19.563] fs: 45912 files cached, 9268kb memory used.
[20.03.22 14:20:19.563] init filesystem 1.980358 sec
[20.03.22 14:20:19.564] [_msc_full_ver]: [192428314], [_msvc_lang]: [201703l]
[20.03.22 14:20:19.564] working directory: [d:\games\Сталкер shadow of chernobyl update\bin_x64]
[20.03.22 14:20:19.564] commandline: ["d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe" ]
[20.03.22 14:20:19.727] initializing engine...
[20.03.22 14:20:19.729] starting input device...
[20.03.22 14:20:19.797] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:19.797] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:20.310] refcount:m_padapter 1
[20.03.22 14:20:20.310] refcount:pfactory 1
[20.03.22 14:20:20.310] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:20.310] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:21.127] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:21.127] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:21.128] --[cengineapi::createrendererlist] available render modes [5]:
[20.03.22 14:20:21.128] -- [renderer_r2a]
[20.03.22 14:20:21.128] -- [renderer_r2]
[20.03.22 14:20:21.128] -- [renderer_r2.5]
[20.03.22 14:20:21.128] -- [renderer_r3]
[20.03.22 14:20:21.128] -- [renderer_r4]
[20.03.22 14:20:21.128] executing config-script "user.ltx"...
[20.03.22 14:20:21.128] --[ccc_r2::execute] executing renderer: [renderer_r4], renderer_value: [4]
[20.03.22 14:20:21.128] [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded.
[20.03.22 14:20:21.128] --loading dll: [xrrender_r4.dll]
[20.03.22 14:20:21.132] --loading dll: [xrgame.dll]
[20.03.22 14:20:21.165] --------------------------------------------------------------------------------
[20.03.22 14:20:21.165] [12286mb] physical memory installed, [7810mb] available, [36] percent of memory in use
[20.03.22 14:20:21.165] pagefile usage: [48mb], peak pagefile usage: [55mb]
[20.03.22 14:20:21.165] --------------------------------------------------------------------------------
[20.03.22 14:20:21.165] * [ d3d ]: textures[0 k]
[20.03.22 14:20:21.165] * [x-ray]: process heap[25580 k], render[0 k]
[20.03.22 14:20:21.165] * [x-ray]: economy: strings[4694 k], smem[0 k]
[20.03.22 14:20:21.165] sound: openal: enumerate devices...
[20.03.22 14:20:21.165] sound: openal: enumerationextension present
[20.03.22 14:20:21.258] devices generic software
[20.03.22 14:20:21.258] sound: openal: system default snddevice name is generic software
[20.03.22 14:20:21.545] sound: openal: all available devices:
[20.03.22 14:20:21.545] 1. generic software, spec version 1.1 (default) eax[2] efx[no] xram[no]
[20.03.22 14:20:21.545] 2. openal soft, spec version 1.1 eax[0] efx[yes] xram[no]
[20.03.22 14:20:21.545] executing config-script "d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 14:20:21.547] [d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 14:20:21.547] executing config-script "user.ltx"...
[20.03.22 14:20:21.547] executing config-script "d:\games\Сталкер shadow of chernobyl update\gamedata\config\rspec_extreme.ltx"...
[20.03.22 14:20:21.547] ! unknown command: texture_lod
[20.03.22 14:20:21.547] [d:\games\Сталкер shadow of chernobyl update\gamedata\config\rspec_extreme.ltx] successfully loaded.
[20.03.22 14:20:21.547] executing config-script "d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 14:20:21.548] [d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 14:20:21.549] --[ccc_r2::execute] executing renderer: [renderer_r4], renderer_value: [4]
[20.03.22 14:20:21.549] [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded.
[20.03.22 14:20:21.549] sound: selected device is openal soft
[20.03.22 14:20:21.571] [openal] efx: present
[20.03.22 14:20:21.571] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[20.03.22 14:20:21.585] starting render device...
[20.03.22 14:20:21.586] * gpu [vendor:10de]-[device:dc4]: nvidia geforce gts 450
[20.03.22 14:20:22.226] !![chw::createdevice] directx 11.1 not supported!
[20.03.22 14:20:22.226] * create: deviceref: 2
[20.03.22 14:20:22.226] * texture memory: 969 m
[20.03.22 14:20:22.228] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[20.03.22 14:20:22.228] * gpu vertex cache: unrecognized, 24
[20.03.22 14:20:22.229] * dvb created: 16384k
[20.03.22 14:20:22.229] * dib created: 512k
[20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex'
[20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex_hm'
[20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex_pn'
[20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex_pn_hm'
[20.03.22 14:20:22.239] ! version conflict in shader 'default'
[20.03.22 14:20:22.239] ! version conflict in shader 'default_hm'
[20.03.22 14:20:22.239] ! version conflict in shader 'default_pn'
[20.03.22 14:20:22.239] ! version conflict in shader 'default_pn_hm'
[20.03.22 14:20:22.239] ! version conflict in shader 'effects\lightplanes'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\lightplanes'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\lightplanes_00'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\lightplanesself'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_aref'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_fur'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_hm'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_pn'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_pn_hm'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_puh'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_refl'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\pautina'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\selflight'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\selflight_det'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\selflightl'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\traced_anomaly'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\traced_anomaly_old'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\transparent'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xanomaly'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xbrainglass'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistort'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortcolor'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortcolorl'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortcolorlinv'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortinv'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xglass'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xglass2'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xlens'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xmonolith'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xwindows'
[20.03.22 14:20:22.240] ! version conflict in shader 'selflight'
[20.03.22 14:20:22.240] ! version conflict in shader 'selflight_static'
[20.03.22 14:20:22.242] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1]
[20.03.22 14:20:22.375] * hwdst/pcf supported and used
[20.03.22 14:20:30.474] --lua version: [luajit 2.1.0-beta3]
[20.03.22 14:20:30.610] starting engine...
[20.03.22 14:20:31.461] cenvambient::load: section 'ambient_env_night_windy' not found
[20.03.22 14:22:07.791]
fatal error
[error]expression : xml_doc.navigatetonode(path,index)
[error]function : cuixmlinit::initstatic
[error]file : c:\users\user\downloads\__graphics mod engine-20211214t202435z-001\__graphics mod engine\ogsr-engine-2.1.292\ogsr_engine\xrgame\ui\uixmlinit.cpp
[error]line : 176
[error]description : xml node not found
[error]arguments : video_adv:cap_g_show_minimap
[20.03.22 14:22:07.791] ***************************[scriptcrashhandler]**********************************
[20.03.22 14:22:07.791] stack traceback:
[c]: in function 'initstatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[c]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.791] locals:
[20.03.22 14:22:07.791] userdata (*temporary) : (cscriptxmlinit): 0000020e1ce15250
[20.03.22 14:22:07.791] string (*temporary) : video_adv:cap_g_show_minimap
[20.03.22 14:22:07.791] userdata (*temporary) : (cuistatic): 0000020e25f60590
[20.03.22 14:22:07.791] end
[20.03.22 14:22:07.791] locals:
[20.03.22 14:22:07.791] userdata: self
[20.03.22 14:22:07.791] userdata self.scroll_v : (cuiscrollview): 0000020e25f4fc00
[20.03.22 14:22:07.791] number x : 0.000000
[20.03.22 14:22:07.791] number y : 0.000000
[20.03.22 14:22:07.791] userdata xml : (cscriptxmlinit): 0000020e1ce15250
[20.03.22 14:22:07.791] userdata: handler
[20.03.22 14:22:07.791] userdata handler.hint_name : (cuistatic): 0000020e1fd24920
[20.03.22 14:22:07.791] number handler.current_view : 1.000000
[20.03.22 14:22:07.791] userdata handler.dialog : (cuistatic): 0000020e1fd21e80
[20.03.22 14:22:07.791] table: handler.m_preconditions
[20.03.22 14:22:07.791] userdata: handler.dlg_video
[20.03.22 14:22:07.791] userdata handler.hint_caption : (cuistatic): 0000020e1fd23d80
[20.03.22 14:22:07.791] userdata: handler.dlg_gameplay
[20.03.22 14:22:07.791] userdata handler.dlg_gameplay.bk : (cuiframewindow): 0000020e200ae6b0
[20.03.22 14:22:07.791] userdata: handler.dlg_sound
[20.03.22 14:22:07.791] userdata handler.dlg_sound.bk : (cuiframewindow): 0000020e200adc90
[20.03.22 14:22:07.791] number handler.back_id : 3.000000
[20.03.22 14:22:07.791] userdata: handler.dlg_controls
[20.03.22 14:22:07.791] userdata handler.dlg_controls.bk : (cuiframewindow): 0000020e1f8aceb0
[20.03.22 14:22:07.791] userdata handler.back_ui : (cuistatic): 0000020e1fd239a0
[20.03.22 14:22:07.791] number (for index) : 46.000000
[20.03.22 14:22:07.791] number (for limit) : 1.000000
[20.03.22 14:22:07.792] number (for step) : -1.000000
[20.03.22 14:22:07.792] number i : 46.000000
[20.03.22 14:22:07.792] string opt : g_show_minimap
[20.03.22 14:22:07.792] string ctr_type : check
[20.03.22 14:22:07.792] number need_restart : 0.000000
[20.03.22 14:22:07.792] table: color
[20.03.22 14:22:07.792] number color.1 : 255.000000
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] [print_output([cscriptengine::lua_pcall_failed])] script runtime error:
invalid key to 'next'
stack traceback:
[c]: at 0x7ff9e5c9f058
[c]: in function 'initstatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[c]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792]
fatal error
[error]expression : fatal error
[error]function : cscriptengine::lua_pcall_failed
[error]file : c:\users\user\downloads\__graphics mod engine-20211214t202435z-001\__graphics mod engine\ogsr-engine-2.1.292\ogsr_engine\common_ai\script_engine.cpp
[error]line : 52
[error]description : [cscriptengine::lua_pcall_failed]: invalid key to 'next'
[20.03.22 14:22:07.792] ***************************[scriptcrashhandler]**********************************
[20.03.22 14:22:07.792] stack traceback:
[c]: at 0x7ff9e5c9f058
[c]: in function 'initstatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[c]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] ********************************************************************************
[20.03.22 14:22:07.792] !![logstacktrace] thread: [x-ray primary thread]
[20.03.22 14:22:07.894] !!stack trace:
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec363e4c], fun: [ctimerbase::getelapsedtime()] + [1588 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387ebd], fun: [logstacktrace()] + [73 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387c37], fun: [xrdebug::fatal()] + [131 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c9f0d0]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b835a7], fun: [vsnprintf_c_l()] + [266713 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b82679], fun: [vsnprintf_c_l()] + [262827 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b832c9], fun: [vsnprintf_c_l()] + [265979 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6bc52dc], fun: [vsnprintf_c_l()] + [536334 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4ef42], fun: [vsnprintf_c_l()] + [52084 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4855]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4a62]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca46f4]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4bf9]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387e90], fun: [logstacktrace()] + [28 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387aca], fun: [xrdebug::fail()] + [46 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f326d5], fun: [xrfactory_destroy()] + [1468801 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c6f0f2]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c72a8d]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c724ec]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c7157d]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c74ee9]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d59f], fun: [luabind::detail::overload_rep::call()] + [51 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [00000001800097ed], fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000a25b], fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4f12a], fun: [vsnprintf_c_l()] + [52572 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d6f8], fun: [luabind::detail::pcall()] + [100 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd595]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd4e4]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f60c77], fun: [xrfactory_destroy()] + [1658659 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f288e6], fun: [xrfactory_destroy()] + [1428370 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f49914], fun: [xrfactory_destroy()] + [1563584 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f47870], fun: [xrfactory_destroy()] + [1555228 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9db4], fun: [xrfactory_destroy()] + [1237088 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9c26], fun: [xrfactory_destroy()] + [1236690 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054685b], fun: [cinput::mouseupdate()] + [351 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054762c], fun: [cinput::onframe()] + [84 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057af14], fun: [cloadscreenrenderer::onrender()] + [340 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a064], fun: [crenderdevice::framemove()] + [288 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a34c], fun: [crenderdevice::on_idle()] + [220 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057aafa], fun: [crenderdevice::message_loop()] + [98 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a17a], fun: [crenderdevice::run()] + [222 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053eaa8], fun: [capplication::destroyloadinreen()] + [6060 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053ee1e], fun: [capplication::destroyloadinreen()] + [6946 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053c53c], fun: [skin4w()] + [2024 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a05996f2], fun: [cperlinnoise3d::get()] + [41534 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffa3a9a7034], fun: [basethreadinitthunk()] + [20 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aae2651], fun: [rtluserthreadstart()] + [33 byte(s)]
[20.03.22 14:22:07.895] ********************************************************************************
[20.03.22 14:22:09.563] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:22:09.563] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:22:10.650]
fatal error
[error]expression : exitfromwinmain
[error]function : xrdebug::_initialize::::operator ()
[error]file : c:\users\user\downloads\__graphics mod engine-20211214t202435z-001\__graphics mod engine\ogsr-engine-2.1.292\ogsr_engine\xrcore\xrdebugnew.cpp
[error]line : 541
[error]description : unexpected application exit!
[20.03.22 14:22:10.650] ***************************[scriptcrashhandler]**********************************
[20.03.22 14:22:10.650] stack traceback:
[c]: at 0x7ff9e5c9f058
[c]: in function 'initstatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[c]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:10.650] *********************************************************************************
[20.03.22 14:22:10.650] ********************************************************************************
[20.03.22 14:22:10.650] !![logstacktrace] thread: [x-ray primary thread]
[20.03.22 14:22:10.769] !!stack trace:
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec363e4c], fun: [ctimerbase::getelapsedtime()] + [1588 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387ebd], fun: [logstacktrace()] + [73 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec388718], fun: [dbglogexceptionfilter()] + [1632 byte(s)]
! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388a42d6], fun: [execute_onexit_table()] + [342 byte(s)]
! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388a41fb], fun: [execute_onexit_table()] + [123 byte(s)]
! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388a41b4], fun: [execute_onexit_table()] + [52 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec38c11d], fun: [rtc_csize()] + [9969 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec38c244], fun: [rtc_csize()] + [10264 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aaa9a1d], fun: [rtlactivateactivationcontextunsafefast()] + [285 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aaedb91], fun: [ldrshutdownprocess()] + [321 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aaeda2d], fun: [rtlexituserprocess()] + [173 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffa3a9ae0ab], fun: [fatalexit()] + [11 byte(s)]
! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388b05bc], fun: [exit()] + [476 byte(s)]
! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388b045f], fun: [exit()] + [127 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387d7b], fun: [xrdebug::backend()] + [303 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387c37], fun: [xrdebug::fatal()] + [131 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c9f0d0]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b835a7], fun: [vsnprintf_c_l()] + [266713 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b82679], fun: [vsnprintf_c_l()] + [262827 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b832c9], fun: [vsnprintf_c_l()] + [265979 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6bc52dc], fun: [vsnprintf_c_l()] + [536334 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4ef42], fun: [vsnprintf_c_l()] + [52084 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4855]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4a62]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca46f4]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4bf9]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387e90], fun: [logstacktrace()] + [28 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387aca], fun: [xrdebug::fail()] + [46 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f326d5], fun: [xrfactory_destroy()] + [1468801 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c6f0f2]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c72a8d]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c724ec]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c7157d]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c74ee9]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d59f], fun: [luabind::detail::overload_rep::call()] + [51 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [00000001800097ed], fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000a25b], fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4f12a], fun: [vsnprintf_c_l()] + [52572 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d6f8], fun: [luabind::detail::pcall()] + [100 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd595]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd4e4]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f60c77], fun: [xrfactory_destroy()] + [1658659 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f288e6], fun: [xrfactory_destroy()] + [1428370 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f49914], fun: [xrfactory_destroy()] + [1563584 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f47870], fun: [xrfactory_destroy()] + [1555228 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9db4], fun: [xrfactory_destroy()] + [1237088 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9c26], fun: [xrfactory_destroy()] + [1236690 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054685b], fun: [cinput::mouseupdate()] + [351 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054762c], fun: [cinput::onframe()] + [84 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057af14], fun: [cloadscreenrenderer::onrender()] + [340 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a064], fun: [crenderdevice::framemove()] + [288 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a34c], fun: [crenderdevice::on_idle()] + [220 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057aafa], fun: [crenderdevice::message_loop()] + [98 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a17a], fun: [crenderdevice::run()] + [222 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053eaa8], fun: [capplication::destroyloadinreen()] + [6060 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053ee1e], fun: [capplication::destroyloadinreen()] + [6946 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053c53c], fun: [skin4w()] + [2024 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a05996f2], fun: [cperlinnoise3d::get()] + [41534 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffa3a9a7034], fun: [basethreadinitthunk()] + [20 byte(s)]! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aae2651], fun: [rtluserthreadstart()] + [33 byte(s)]
[20.03.22 14:22:10.769] ********************************************************************************