[20.03.22 14:20:17.582] * detected cpu: amd phenom(tm) ii x6 1055t processor [authenticamd], f31/m10/s0
[20.03.22 14:20:17.583] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a
[20.03.22 14:20:17.583] * cpu cores: [6], threads: [6]
[20.03.22 14:20:17.583] * cpu0 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] * cpu1 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] * cpu2 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] * cpu3 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] * cpu4 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] * cpu5 current freq: 2800 mhz, max freq: 2800 mhz
[20.03.22 14:20:17.583] initializing file system...
[20.03.22 14:20:17.586] using fs-ltx fsgame.ltx
[20.03.22 14:20:17.586] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\]
[20.03.22 14:20:17.586]   files: [6]
[20.03.22 14:20:17.586] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\]
[20.03.22 14:20:17.587]   files: [22]
[20.03.22 14:20:17.587] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\ai\]
[20.03.22 14:20:17.587]   files: [4]
[20.03.22 14:20:17.587] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\spawns\]
[20.03.22 14:20:17.587]   files: [4]
[20.03.22 14:20:17.588] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\anims\]
[20.03.22 14:20:17.588]   files: [78]
[20.03.22 14:20:17.594] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\levels\]
[20.03.22 14:20:17.594]   files: [20]
[20.03.22 14:20:17.631] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\meshes\]
[20.03.22 14:20:17.632]   files: [18]
[20.03.22 14:20:17.753] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\meshes\]
[20.03.22 14:20:17.753]   files: [18]
[20.03.22 14:20:17.802] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\shaders\]
[20.03.22 14:20:17.802]   files: [5]
[20.03.22 14:20:17.814] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\sounds\]
[20.03.22 14:20:17.815]   files: [37]
[20.03.22 14:20:18.939] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\textures_hq\]
[20.03.22 14:20:18.940]   files: [94]
[20.03.22 14:20:19.207] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\textures_med\]
[20.03.22 14:20:19.207]   files: [94]
[20.03.22 14:20:19.507] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\scripts\]
[20.03.22 14:20:19.509]   files: [483]
[20.03.22 14:20:19.517] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\config\]
[20.03.22 14:20:19.517]   files: [47]
[20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\gamedata\levels\]
[20.03.22 14:20:19.551]   files: [20]
[20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\logs\]
[20.03.22 14:20:19.551]   files: [4]
[20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\screenshots\]
[20.03.22 14:20:19.551]   files: [2]
[20.03.22 14:20:19.551] --found fs dir: [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\savedgames\]
[20.03.22 14:20:19.551]   files: [3]
[20.03.22 14:20:19.563] fs: 45912 files cached, 9268kb memory used.
[20.03.22 14:20:19.563] init filesystem 1.980358 sec
[20.03.22 14:20:19.564] [_msc_full_ver]: [192428314], [_msvc_lang]: [201703l]
[20.03.22 14:20:19.564] working directory: [d:\games\Сталкер shadow of chernobyl update\bin_x64]
[20.03.22 14:20:19.564] commandline: ["d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe" ]
[20.03.22 14:20:19.727] initializing engine...
[20.03.22 14:20:19.729] starting input device...
[20.03.22 14:20:19.797] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:19.797] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:20.310] refcount:m_padapter 1
[20.03.22 14:20:20.310] refcount:pfactory 1
[20.03.22 14:20:20.310] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:20.310] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:21.127] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:21.127] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:21.128] --[cengineapi::createrendererlist] available render modes [5]:
[20.03.22 14:20:21.128] --  [renderer_r2a]
[20.03.22 14:20:21.128] --  [renderer_r2]
[20.03.22 14:20:21.128] --  [renderer_r2.5]
[20.03.22 14:20:21.128] --  [renderer_r3]
[20.03.22 14:20:21.128] --  [renderer_r4]
[20.03.22 14:20:21.128] executing config-script "user.ltx"...
[20.03.22 14:20:21.128] --[ccc_r2::execute] executing renderer: [renderer_r4], renderer_value: [4]
[20.03.22 14:20:21.128] [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded.
[20.03.22 14:20:21.128] --loading dll: [xrrender_r4.dll]
[20.03.22 14:20:21.132] --loading dll: [xrgame.dll]
[20.03.22 14:20:21.165] --------------------------------------------------------------------------------
[20.03.22 14:20:21.165] [12286mb] physical memory installed, [7810mb] available, [36] percent of memory in use
[20.03.22 14:20:21.165] pagefile usage: [48mb], peak pagefile usage: [55mb]
[20.03.22 14:20:21.165] --------------------------------------------------------------------------------
[20.03.22 14:20:21.165] * [ d3d ]: textures[0 k]
[20.03.22 14:20:21.165] * [x-ray]: process heap[25580 k], render[0 k]
[20.03.22 14:20:21.165] * [x-ray]: economy: strings[4694 k], smem[0 k]
[20.03.22 14:20:21.165] sound: openal: enumerate devices...
[20.03.22 14:20:21.165] sound: openal: enumerationextension present
[20.03.22 14:20:21.258] devices generic software
[20.03.22 14:20:21.258] sound: openal: system  default snddevice name is generic software
[20.03.22 14:20:21.545] sound: openal: all available devices:
[20.03.22 14:20:21.545] 1. generic software, spec version 1.1 (default) eax[2] efx[no] xram[no]
[20.03.22 14:20:21.545] 2. openal soft, spec version 1.1  eax[0] efx[yes] xram[no]
[20.03.22 14:20:21.545] executing config-script "d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 14:20:21.547] [d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 14:20:21.547] executing config-script "user.ltx"...
[20.03.22 14:20:21.547] executing config-script "d:\games\Сталкер shadow of chernobyl update\gamedata\config\rspec_extreme.ltx"...
[20.03.22 14:20:21.547] ! unknown command:  texture_lod
[20.03.22 14:20:21.547] [d:\games\Сталкер shadow of chernobyl update\gamedata\config\rspec_extreme.ltx] successfully loaded.
[20.03.22 14:20:21.547] executing config-script "d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 14:20:21.548] [d:\games\Сталкер shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 14:20:21.549] --[ccc_r2::execute] executing renderer: [renderer_r4], renderer_value: [4]
[20.03.22 14:20:21.549] [d:\games\Сталкер shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded.
[20.03.22 14:20:21.549] sound: selected device is openal soft
[20.03.22 14:20:21.571] [openal] efx: present
[20.03.22 14:20:21.571] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[20.03.22 14:20:21.585] starting render device...
[20.03.22 14:20:21.586] * gpu [vendor:10de]-[device:dc4]: nvidia geforce gts 450
[20.03.22 14:20:22.226] !![chw::createdevice] directx 11.1 not supported!
[20.03.22 14:20:22.226] * create: deviceref: 2
[20.03.22 14:20:22.226] *     texture memory: 969 m
[20.03.22 14:20:22.228] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[20.03.22 14:20:22.228] * gpu vertex cache: unrecognized, 24
[20.03.22 14:20:22.229] * dvb created: 16384k
[20.03.22 14:20:22.229] * dib created: 512k
[20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex'
[20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex_hm'
[20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex_pn'
[20.03.22 14:20:22.239] ! version conflict in shader 'def_shaders\def_vertex_pn_hm'
[20.03.22 14:20:22.239] ! version conflict in shader 'default'
[20.03.22 14:20:22.239] ! version conflict in shader 'default_hm'
[20.03.22 14:20:22.239] ! version conflict in shader 'default_pn'
[20.03.22 14:20:22.239] ! version conflict in shader 'default_pn_hm'
[20.03.22 14:20:22.239] ! version conflict in shader 'effects\lightplanes'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\lightplanes'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\lightplanes_00'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\lightplanesself'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_aref'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_fur'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_hm'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_pn'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_pn_hm'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_puh'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\model_refl'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\pautina'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\selflight'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\selflight_det'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\selflightl'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\traced_anomaly'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\traced_anomaly_old'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\transparent'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xanomaly'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xbrainglass'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistort'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortcolor'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortcolorl'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortcolorlinv'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xdistortinv'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xglass'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xglass2'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xlens'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xmonolith'
[20.03.22 14:20:22.240] ! version conflict in shader 'models\xwindows'
[20.03.22 14:20:22.240] ! version conflict in shader 'selflight'
[20.03.22 14:20:22.240] ! version conflict in shader 'selflight_static'
[20.03.22 14:20:22.242] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1]
[20.03.22 14:20:22.375] * hwdst/pcf supported and used
[20.03.22 14:20:30.474] --lua version: [luajit 2.1.0-beta3]
[20.03.22 14:20:30.610] starting engine...
[20.03.22 14:20:31.461] cenvambient::load: section 'ambient_env_night_windy' not found
[20.03.22 14:22:07.791] 
fatal error
[error]expression    : xml_doc.navigatetonode(path,index)
[error]function      : cuixmlinit::initstatic
[error]file          : c:\users\user\downloads\__graphics mod engine-20211214t202435z-001\__graphics mod engine\ogsr-engine-2.1.292\ogsr_engine\xrgame\ui\uixmlinit.cpp
[error]line          : 176
[error]description   : xml node not found
[error]arguments     : video_adv:cap_g_show_minimap
[20.03.22 14:22:07.791] ***************************[scriptcrashhandler]**********************************
[20.03.22 14:22:07.791] stack traceback:
[c]: in function 'initstatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[c]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.791] locals: 
[20.03.22 14:22:07.791] userdata (*temporary) : (cscriptxmlinit): 0000020e1ce15250
[20.03.22 14:22:07.791] string (*temporary) : video_adv:cap_g_show_minimap
[20.03.22 14:22:07.791] userdata (*temporary) : (cuistatic): 0000020e25f60590
[20.03.22 14:22:07.791] end
[20.03.22 14:22:07.791] locals: 
[20.03.22 14:22:07.791] userdata: self
[20.03.22 14:22:07.791] userdata self.scroll_v : (cuiscrollview): 0000020e25f4fc00
[20.03.22 14:22:07.791] number x : 0.000000
[20.03.22 14:22:07.791] number y : 0.000000
[20.03.22 14:22:07.791] userdata xml : (cscriptxmlinit): 0000020e1ce15250
[20.03.22 14:22:07.791] userdata: handler
[20.03.22 14:22:07.791] userdata handler.hint_name : (cuistatic): 0000020e1fd24920
[20.03.22 14:22:07.791] number handler.current_view : 1.000000
[20.03.22 14:22:07.791] userdata handler.dialog : (cuistatic): 0000020e1fd21e80
[20.03.22 14:22:07.791] table: handler.m_preconditions
[20.03.22 14:22:07.791] userdata: handler.dlg_video
[20.03.22 14:22:07.791] userdata handler.hint_caption : (cuistatic): 0000020e1fd23d80
[20.03.22 14:22:07.791] userdata: handler.dlg_gameplay
[20.03.22 14:22:07.791] userdata handler.dlg_gameplay.bk : (cuiframewindow): 0000020e200ae6b0
[20.03.22 14:22:07.791] userdata: handler.dlg_sound
[20.03.22 14:22:07.791] userdata handler.dlg_sound.bk : (cuiframewindow): 0000020e200adc90
[20.03.22 14:22:07.791] number handler.back_id : 3.000000
[20.03.22 14:22:07.791] userdata: handler.dlg_controls
[20.03.22 14:22:07.791] userdata handler.dlg_controls.bk : (cuiframewindow): 0000020e1f8aceb0
[20.03.22 14:22:07.791] userdata handler.back_ui : (cuistatic): 0000020e1fd239a0
[20.03.22 14:22:07.791] number (for index) : 46.000000
[20.03.22 14:22:07.791] number (for limit) : 1.000000
[20.03.22 14:22:07.792] number (for step) : -1.000000
[20.03.22 14:22:07.792] number i : 46.000000
[20.03.22 14:22:07.792] string opt : g_show_minimap
[20.03.22 14:22:07.792] string ctr_type : check
[20.03.22 14:22:07.792] number need_restart : 0.000000
[20.03.22 14:22:07.792] table: color
[20.03.22 14:22:07.792] number color.1 : 255.000000
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] [print_output([cscriptengine::lua_pcall_failed])] script runtime error:
invalid key to 'next'
stack traceback:
[c]: at 0x7ff9e5c9f058
[c]: in function 'initstatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[c]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] 
fatal error
[error]expression    : fatal error
[error]function      : cscriptengine::lua_pcall_failed
[error]file          : c:\users\user\downloads\__graphics mod engine-20211214t202435z-001\__graphics mod engine\ogsr-engine-2.1.292\ogsr_engine\common_ai\script_engine.cpp
[error]line          : 52
[error]description   : [cscriptengine::lua_pcall_failed]: invalid key to 'next'
[20.03.22 14:22:07.792] ***************************[scriptcrashhandler]**********************************
[20.03.22 14:22:07.792] stack traceback:
[c]: at 0x7ff9e5c9f058
[c]: in function 'initstatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[c]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] ********************************************************************************
[20.03.22 14:22:07.792] !![logstacktrace] thread: [x-ray primary thread]
[20.03.22 14:22:07.894] !!stack trace:
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec363e4c], fun: [ctimerbase::getelapsedtime()] + [1588 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387ebd], fun: [logstacktrace()] + [73 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387c37], fun: [xrdebug::fatal()] + [131 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c9f0d0]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b835a7], fun: [vsnprintf_c_l()] + [266713 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b82679], fun: [vsnprintf_c_l()] + [262827 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b832c9], fun: [vsnprintf_c_l()] + [265979 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6bc52dc], fun: [vsnprintf_c_l()] + [536334 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4ef42], fun: [vsnprintf_c_l()] + [52084 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4855]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4a62]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca46f4]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4bf9]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387e90], fun: [logstacktrace()] + [28 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387aca], fun: [xrdebug::fail()] + [46 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f326d5], fun: [xrfactory_destroy()] + [1468801 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c6f0f2]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c72a8d]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c724ec]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c7157d]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c74ee9]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d59f], fun: [luabind::detail::overload_rep::call()] + [51 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [00000001800097ed], fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000a25b], fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4f12a], fun: [vsnprintf_c_l()] + [52572 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d6f8], fun: [luabind::detail::pcall()] + [100 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd595]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd4e4]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f60c77], fun: [xrfactory_destroy()] + [1658659 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f288e6], fun: [xrfactory_destroy()] + [1428370 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f49914], fun: [xrfactory_destroy()] + [1563584 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f47870], fun: [xrfactory_destroy()] + [1555228 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9db4], fun: [xrfactory_destroy()] + [1237088 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9c26], fun: [xrfactory_destroy()] + [1236690 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054685b], fun: [cinput::mouseupdate()] + [351 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054762c], fun: [cinput::onframe()] + [84 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057af14], fun: [cloadscreenrenderer::onrender()] + [340 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a064], fun: [crenderdevice::framemove()] + [288 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a34c], fun: [crenderdevice::on_idle()] + [220 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057aafa], fun: [crenderdevice::message_loop()] + [98 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a17a], fun: [crenderdevice::run()] + [222 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053eaa8], fun: [capplication::destroyloadinreen()] + [6060 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053ee1e], fun: [capplication::destroyloadinreen()] + [6946 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053c53c], fun: [skin4w()] + [2024 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a05996f2], fun: [cperlinnoise3d::get()] + [41534 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffa3a9a7034], fun: [basethreadinitthunk()] + [20 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aae2651], fun: [rtluserthreadstart()] + [33 byte(s)]
[20.03.22 14:22:07.895] ********************************************************************************
[20.03.22 14:22:09.563] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:22:09.563] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:22:10.650] 
fatal error
[error]expression    : exitfromwinmain
[error]function      : xrdebug::_initialize::::operator ()
[error]file          : c:\users\user\downloads\__graphics mod engine-20211214t202435z-001\__graphics mod engine\ogsr-engine-2.1.292\ogsr_engine\xrcore\xrdebugnew.cpp
[error]line          : 541
[error]description   : unexpected application exit!
[20.03.22 14:22:10.650] ***************************[scriptcrashhandler]**********************************
[20.03.22 14:22:10.650] stack traceback:
[c]: at 0x7ff9e5c9f058
[c]: in function 'initstatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'initcontrols'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[c]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:10.650] *********************************************************************************
[20.03.22 14:22:10.650] ********************************************************************************
[20.03.22 14:22:10.650] !![logstacktrace] thread: [x-ray primary thread]
[20.03.22 14:22:10.769] !!stack trace:
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec363e4c], fun: [ctimerbase::getelapsedtime()] + [1588 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387ebd], fun: [logstacktrace()] + [73 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec388718], fun: [dbglogexceptionfilter()] + [1632 byte(s)]
! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388a42d6], fun: [execute_onexit_table()] + [342 byte(s)]
! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388a41fb], fun: [execute_onexit_table()] + [123 byte(s)]
! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388a41b4], fun: [execute_onexit_table()] + [52 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec38c11d], fun: [rtc_csize()] + [9969 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec38c244], fun: [rtc_csize()] + [10264 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aaa9a1d], fun: [rtlactivateactivationcontextunsafefast()] + [285 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aaedb91], fun: [ldrshutdownprocess()] + [321 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aaeda2d], fun: [rtlexituserprocess()] + [173 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffa3a9ae0ab], fun: [fatalexit()] + [11 byte(s)]
! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388b05bc], fun: [exit()] + [476 byte(s)]
! module: [c:\windows\system32\ucrtbase.dll], addrpc.offset: [00007ffa388b045f], fun: [exit()] + [127 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387d7b], fun: [xrdebug::backend()] + [303 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387c37], fun: [xrdebug::fatal()] + [131 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c9f0d0]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b835a7], fun: [vsnprintf_c_l()] + [266713 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b82679], fun: [vsnprintf_c_l()] + [262827 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b832c9], fun: [vsnprintf_c_l()] + [265979 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6bc52dc], fun: [vsnprintf_c_l()] + [536334 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4ef42], fun: [vsnprintf_c_l()] + [52084 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4855]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4a62]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca46f4]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ca4bf9]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387e90], fun: [logstacktrace()] + [28 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387cf7], fun: [xrdebug::backend()] + [171 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrcore.dll], addrpc.offset: [00007ff9ec387aca], fun: [xrdebug::fail()] + [46 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f326d5], fun: [xrfactory_destroy()] + [1468801 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c6f0f2]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c72a8d]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c724ec]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c7157d]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5c74ee9]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d59f], fun: [luabind::detail::overload_rep::call()] + [51 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [00000001800097ed], fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000a25b], fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b45470], fun: [vsnprintf_c_l()] + [12450 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luajit.dll], addrpc.offset: [00007ff9e6b4f12a], fun: [vsnprintf_c_l()] + [52572 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\luabind.dll], addrpc.offset: [000000018000d6f8], fun: [luabind::detail::pcall()] + [100 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd595]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5afd4e4]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f60c77], fun: [xrfactory_destroy()] + [1658659 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f288e6], fun: [xrfactory_destroy()] + [1428370 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f49914], fun: [xrfactory_destroy()] + [1563584 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5f47870], fun: [xrfactory_destroy()] + [1555228 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9db4], fun: [xrfactory_destroy()] + [1237088 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrgame.dll], addrpc.offset: [00007ff9e5ef9c26], fun: [xrfactory_destroy()] + [1236690 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054685b], fun: [cinput::mouseupdate()] + [351 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a054762c], fun: [cinput::onframe()] + [84 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057af14], fun: [cloadscreenrenderer::onrender()] + [340 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a064], fun: [crenderdevice::framemove()] + [288 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a34c], fun: [crenderdevice::on_idle()] + [220 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057aafa], fun: [crenderdevice::message_loop()] + [98 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a057a17a], fun: [crenderdevice::run()] + [222 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053eaa8], fun: [capplication::destroyloadinreen()] + [6060 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053ee1e], fun: [capplication::destroyloadinreen()] + [6946 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a053c53c], fun: [skin4w()] + [2024 byte(s)]
! module: [d:\games\Сталкер shadow of chernobyl update\bin_x64\xrengine.exe], addrpc.offset: [00007ff7a05996f2], fun: [cperlinnoise3d::get()] + [41534 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffa3a9a7034], fun: [basethreadinitthunk()] + [20 byte(s)]! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffa3aae2651], fun: [rtluserthreadstart()] + [33 byte(s)]
[20.03.22 14:22:10.769] ********************************************************************************

2022-03-20 14:47:50
> Ruslan Nugmanov, Или камни китайские или гарантия кончилась. А может скрипт криво сработал.
2026-05-20 13:44:42
Мужики подскажите что за фигня, таскаю арты на поясе уже три месяца и все ничего, а сегодня половину камнями стали! Пипец😆
2026-05-20 13:26:24
> Вадим Копусов, да вроде не требовательный
2026-05-19 12:07:01
Привет народ мод чужой среди чужих последний архитектор можно играть на динамике на минималках? И мод очень требовательный?
2026-05-19 08:38:36
> SlyFox, о, спасибо! Для начала пойдёт!
2026-05-14 20:33:08
> Artyom Morgunov, для СоС очень много всего, ну или я просто больше всего в них погружаюсь. Мод by stason 174 v6.05 конечно не плох, но есть мод на его основе, можно подсмотреть откуда в нём шмотки, это старый мод Град Обречённый, там много шмотья, в новых больше удар на оружие..
2026-05-14 20:18:54
> SlyFox, > Artyom Morgunov, ну кароче - самый такой разгул будет на специфических модах на аномали и на модах типа Call of Chernobyl by stason 174 v6.05 и типа народной солянки и ОП 2.2
2026-05-14 20:05:14
> SlyFox, хм, ну, есть тут правда - В других модах броники повторяются и некоторые "уникальные" просто копируют некоторые уникальные из аномали по ттх и лору - например, неизвестный экзоскелет из Время Альянса 3 Связь Времён по сути калька с экзы Клыка из Аномали и т.п. По тому и часть просто пиздить не имеет смысла - это то же самое - проще силовую броню из фолыча переработать и добавить в Аномальку
2026-05-14 20:04:52
> Artyom Morgunov, Тебе их ни кто не скажет. Тебе нужны аддоны со шмотьём, так ищи аддоны со шмотьём. И проще и быстрее. В те моды, которые ты хочешь по любому шмотки вставлены из аддонов.
2026-05-14 19:54:18
> SlyFox, да та же - названия модов
2026-05-14 19:44:56
ПАСИБО
2026-05-14 17:29:34
> Morfius, В настройках игры надо указать звуковое устройство.
2026-05-14 17:28:38
привет, подскажите почему в народной солянке не работают наушники везде все ок захожу в нее звук не идет через наушники идет сразу на динамики
2026-05-14 17:25:03
> SlyFox, Я ж говорю, что у тебя купленная инвалидность
2026-05-14 16:48:49
> ДедЯги975, Не все нытики, только ты. У меня приятель парализованный, работает левая рука, глаза и голова. Сидит, наблюдает за показателями датчиков давления, естественно онлайн. Контроль автоматической системы. Он работает, не ноет, а шутит, что он киборг..
2026-05-14 16:33:15
> SlyFox, Не знаю, тебе виднее, с твоих слов, все инвалиды ленивые нытики, не могущие купить себе ширпотреб в виде ПК, значит ты абсолютно здоровый, с купленной инвалидностью и машиной с ручным управлением🤣🤣🤣
2026-05-14 15:49:44
> ДедЯги975, Зачем? И как можно купить? Что бы за деньги позвоночник сломали..?
2026-05-14 15:38:47
> SlyFox, Походу ты свою инвалидность купил как и машину с ручным управлением
2026-05-14 15:25:00
> ДедЯги975, скажи честно, лень.
2026-05-14 15:19:59
> SlyFox, Молодец, одним словом ВСЕ должны быть похожими на тебя, на всех одно заболевание, а как быть инвалидам с детства, как заработать им на хорошую пенсию, ах да, быть такого не может, хуже чем тебе не может быть ни кому, ты когда сляжешь не зови ни кого, вспомни этот разговор, может быть тогда поймёшь, что люди то все разные и мир на тебя не ровняется🤪🤪🤪
2026-05-14 15:18:10
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