Всем МЯУ! Народ, объясните, в чем прикол. ТЧ 1.0006 квест "найти оружие долговца" это то, что Бром даёт. Оружие нашли принесли, а диалог на выполнение задания отсутствует, т.е. зацикливается диалог получения задания на поиск. Перезагрузка не помогла, переигрывание не помогло. Причём когда задание провалилось, можно снова взять задание на поиск этого оружия и при его наличии задание не сдаётся. В чем может быть глюк?
2025-12-10 21:22:23
не получилось, всё равно на 88 процентах останавливается и приходиться через диспечер задачть закрывать
а как увеличить подкачку?
Пришлось повторно удалить user.ltx но на 88 прцентах всё равно останавливается и приходиться через диспечер задачь закрывать т.к. не отвечает
поставил настройки на минимум, удали user.ltx но на 88 процентах вылетает с этой ошибкой
[2024-08-04 09:18:50.228][ 7828] ####################[+mimalloc+]####################
[2024-08-04 09:18:50.230][ 7828] heap stats: peak total freed current unit count
[2024-08-04 09:18:50.230][ 7828] reserved: 1.0 gib 1.0 gib 0 1.0 gib
[2024-08-04 09:18:50.230][ 7828] committed: 32.0 mib 32.0 mib 0 32.0 mib
[2024-08-04 09:18:50.230][ 7828] reset: 0
[2024-08-04 09:18:50.230][ 7828] purged: 0
[2024-08-04 09:18:50.230][ 7828] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed
[2024-08-04 09:18:50.230][ 7828] segments: 1 1 0 1 not all freed!
[2024-08-04 09:18:50.230][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] -cached: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] pages: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] -extended: 0
[2024-08-04 09:18:50.230][ 7828] -noretire: 0
[2024-08-04 09:18:50.230][ 7828] mmaps: 0
[2024-08-04 09:18:50.230][ 7828] commits: 1
[2024-08-04 09:18:50.230][ 7828] resets: 0
[2024-08-04 09:18:50.230][ 7828] purges: 0
[2024-08-04 09:18:50.230][ 7828] threads: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] searches: 0.0 avg
[2024-08-04 09:18:50.230][ 7828] numa nodes: 1
[2024-08-04 09:18:50.232][ 7828] elapsed: 0.119 s
[2024-08-04 09:18:50.232][ 7828] process: user: 0.093 s, system: 0.078 s, faults: 5165, rss: 17.2 mib, commit: 40.2 mib
[2024-08-04 09:18:50.232][ 7828] ####################[-mimalloc-]####################
[2024-08-04 09:18:50.237][ 7828] * detected cpu: amd a8-3500m apu with radeon(tm) hd graphics [authenticamd], f63/m1/s0
[2024-08-04 09:18:50.237][ 7828] * cpu features: rdtsc, mmx, 3dnowext!, 3dnow!, sse, sse2, sse3, monitor/mwait, sse4a
[2024-08-04 09:18:50.237][ 7828] * cpu cores: [4], threads: [4]
[2024-08-04 09:18:50.237][ 7828] * cpu0 current freq: 1500 mhz, max freq: 1500 mhz
[2024-08-04 09:18:50.237][ 7828] * cpu1 current freq: 1500 mhz, max freq: 1500 mhz
[2024-08-04 09:18:50.237][ 7828] * cpu2 current freq: 1500 mhz, max freq: 1500 mhz
[2024-08-04 09:18:50.237][ 7828] * cpu3 current freq: 1500 mhz, max freq: 1500 mhz
[2024-08-04 09:18:50.238][ 7828] initializing file system...
[2024-08-04 09:18:50.240][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2024-08-04 09:18:50.354][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-08-04 09:18:50.428][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-08-04 09:18:50.606][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-08-04 09:18:50.664][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-08-04 09:18:50.937][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-08-04 09:18:53.404][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-08-04 09:18:53.608][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-08-04 09:18:53.748][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-08-04 09:18:53.836][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-08-04 09:18:53.914][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-08-04 09:18:54.045][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-08-04 09:18:54.176][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-08-04 09:18:54.272][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-08-04 09:18:54.417][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-08-04 09:18:54.496][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-08-04 09:18:54.624][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-08-04 09:18:54.763][ 7828] --found base arch: [e:\сталкер - ns.ogsr\gamedata.db_patch], size: [222632773]
[2024-08-04 09:18:54.780][ 7828] using fs-ltx: [fsgame.ltx]
[2024-08-04 09:18:54.780][ 7828] --found fs dir: [e:\сталкер - ns.ogsr\_appdata_\]
[2024-08-04 09:18:54.780][ 7828] items: [4]
[2024-08-04 09:18:54.782][ 7828] --found fs dir: [e:\сталкер - ns.ogsr\_appdata_\savedgames\]
[2024-08-04 09:18:54.782][ 7828] items: [1]
[2024-08-04 09:18:54.783][ 7828] fs: 81033 files cached, 0kb memory used.
[2024-08-04 09:18:54.783][ 7828] init filesystem 4.544983 sec
[2024-08-04 09:18:54.832][ 7828] ~ logging initialized. file e:\сталкер - ns.ogsr\_appdata_\logs\xray_lenovo_2024-08-04_09-18-54.log.
[2024-08-04 09:18:54.832][ 7828] [ogsr engine (x64)] build date: [mar 19 2024 17:36:28]
[2024-08-04 09:18:54.832][ 7828] [_msc_full_ver]: [193632532], [_msvc_lang]: [202002l]
[2024-08-04 09:18:54.832][ 7828] working directory: [e:\сталкер - ns.ogsr\bin_x64]
[2024-08-04 09:18:54.832][ 7828] commandline: ["e:\сталкер - ns.ogsr\bin_x64\xrengine.exe"]
[2024-08-04 09:18:54.832][ 7828] main thread id=0
[2024-08-04 09:18:54.832][ 7828] ttapi number of threads: [4]
[2024-08-04 09:18:54.833][ 7828] ~ apply system_mods.ltx...
[2024-08-04 09:18:54.842][ 3156] pool thread id=1
[2024-08-04 09:18:54.843][ 4696] pool thread id=2
[2024-08-04 09:18:54.844][ 3792] pool thread id=3
[2024-08-04 09:18:54.845][ 6288] pool thread id=4
[2024-08-04 09:18:55.589][ 7828] ~ [initsettings] duration [756]ms.
[2024-08-04 09:18:55.589][ 7828] [shader_params_export] section found!!!
[2024-08-04 09:18:55.592][ 7828] initializing engine...
[2024-08-04 09:18:55.598][ 7828] starting input device...
[2024-08-04 09:18:55.648][ 7828] --------------------------------------------------------------------------------
[2024-08-04 09:18:55.648][ 7828] ####################[+mimalloc+]####################
[2024-08-04 09:18:55.649][ 7828] heap stats: peak total freed current unit count
[2024-08-04 09:18:55.649][ 7828] reserved: 1.0 gib 1.0 gib 0 1.0 gib
[2024-08-04 09:18:55.649][ 7828] committed: 96.7 mib 137.4 mib 40.6 mib 96.7 mib
[2024-08-04 09:18:55.649][ 7828] reset: 0
[2024-08-04 09:18:55.649][ 7828] purged: 39.4 mib
[2024-08-04 09:18:55.649][ 7828] touched: 64.2 kib 192.7 kib 31.2 mib -31.0 mib ok
[2024-08-04 09:18:55.649][ 7828] segments: 3 3 0 3 not all freed!
[2024-08-04 09:18:55.649][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:55.649][ 7828] -cached: 0 0 0 0 ok
[2024-08-04 09:18:55.649][ 7828] pages: 0 0 189 -189 ok
[2024-08-04 09:18:55.649][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:55.650][ 7828] -extended: 0
[2024-08-04 09:18:55.650][ 7828] -noretire: 0
[2024-08-04 09:18:55.650][ 7828] mmaps: 0
[2024-08-04 09:18:55.650][ 7828] commits: 377
[2024-08-04 09:18:55.650][ 7828] resets: 0
[2024-08-04 09:18:55.650][ 7828] purges: 37
[2024-08-04 09:18:55.650][ 7828] threads: 4 4 0 4 not all freed!
[2024-08-04 09:18:55.650][ 7828] searches: 0.0 avg
[2024-08-04 09:18:55.650][ 7828] numa nodes: 1
[2024-08-04 09:18:55.650][ 7828] elapsed: 5.539 s
[2024-08-04 09:18:55.650][ 7828] process: user: 3.937 s, system: 0.531 s, faults: 26129, rss: 90.3 mib, commit: 104.2 mib
[2024-08-04 09:18:55.650][ 7828] ####################[-mimalloc-]####################
[2024-08-04 09:18:55.650][ 7828] [3558mb] physical memory installed, [1986mb] available, [44] percent of memory in use
[2024-08-04 09:18:55.650][ 7828] pagefile total: [4389mb], free~ [3242mb]
[2024-08-04 09:18:55.650][ 7828] engine memory usage (working set): [90mb], peak: [90mb]
[2024-08-04 09:18:55.650][ 7828] engine memory usage (commit charge): [104mb], peak: [104mb]
[2024-08-04 09:18:55.650][ 7828] --------------------------------------------------------------------------------
[2024-08-04 09:18:55.654][ 7828] * [ d3d ]: textures count [0]
[2024-08-04 09:18:55.654][ 7828] * [ d3d ]: textures[0 k]
[2024-08-04 09:18:55.654][ 7828] * [x-ray]: process heap[0 k], render[0 k]
[2024-08-04 09:18:55.654][ 7828] * [x-ray]: economy: strings[29185 k], smem[0 k]
[2024-08-04 09:18:55.655][ 7828] ~ load sounds.ltx...
[2024-08-04 09:18:55.655][ 7828] sound: openal: enumerate devices...
[2024-08-04 09:18:55.876][ 7828] sound: openal: default sound device name is [р”рёрѕр°рјрёрєрё (realtek high definition audio)]
[2024-08-04 09:18:55.876][ 7828] sound: openal: all available devices:
[2024-08-04 09:18:55.876][ 7828] 1. р”рёрѕр°рјрёрєрё (realtek high definition audio) (full name [openal soft on р”рёрѕр°рјрёрєрё (realtek high definition audio)]). al_soft [1]
[2024-08-04 09:18:55.876][ 7828] executing config-script "e:\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-08-04 09:18:55.878][ 7828] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-08-04 09:18:55.878][ 7828] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-08-04 09:18:55.878][ 7828] [e:\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-08-04 09:18:55.878][ 7828] executing config-script "e:\сталкер - ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2024-08-04 09:18:55.878][ 7828] ~ invalid syntax in call to 'snd_device'
[2024-08-04 09:18:55.879][ 7828] ~ valid arguments: р”рёрѕр°рјрёрєрё (realtek high definition audio)
[2024-08-04 09:18:55.879][ 7828] [e:\сталкер - ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2024-08-04 09:18:55.879][ 7828] sound: selected device is [р”рёрѕр°рјрёрєрё (realtek high definition audio)]
[2024-08-04 09:18:55.958][ 7828] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.24.0
[2024-08-04 09:18:55.959][ 7828] [openal] efx: present
[2024-08-04 09:18:55.959][ 7828] loading of [senvironment.xr]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[0] name=[identity]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[1] name=[default]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[2] name=[bathroom]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[3] name=[mountains]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[4] name=[yard]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[5] name=[room]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[6] name=[plant]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[7] name=[long_corridor]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[8] name=[open_space]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[9] name=[house]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[10] name=[forest]
[2024-08-04 09:18:55.959][ 7828] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-08-04 09:18:55.967][ 7828] starting render device...
[2024-08-04 09:18:55.981][ 7828] * avail gpu [vendor:1002]-[device:9641]: amd radeon hd 6620g
[2024-08-04 09:18:55.981][ 7828] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver
[2024-08-04 09:18:55.984][ 7828] !chw::created3d() use dxgi_gpu_preference_high_performance
[2024-08-04 09:18:55.984][ 7828]
dedicated vram: 499 mb (523771904 bytes)
dedicated memory: 0 mb (0 bytes)
shared memory: 1536 mb (1610612736 bytes)
[2024-08-04 09:18:55.984][ 7828] * selected gpu [vendor:1002]-[device:9641]: amd radeon hd 6620g
[2024-08-04 09:18:56.017][ 7828] [chw::createdevice] refcount of [hw.pdevice]: [3]
[2024-08-04 09:18:56.036][ 7828] * texture memory: 499 m
[2024-08-04 09:18:56.131][ 7828] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-08-04 09:18:56.131][ 7828] * gpu vertex cache: unrecognized, 24
[2024-08-04 09:18:56.132][ 7828] * dvb created: 4096k
[2024-08-04 09:18:56.132][ 7828] * dib created: 512k
[2024-08-04 09:18:56.186][ 7828] [cresourcemanager::ondevicecreate] count of *shaders*.ltx files: [1]
[2024-08-04 09:18:56.208][ 7828] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1]
[2024-08-04 09:19:39.543][ 7828] * hwdst/pcf supported and used
[2024-08-04 09:19:39.543][ 7828] export custom shader params...
[2024-08-04 09:19:39.543][ 7828] export custom shader param [breath_idx]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [breath_size]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [device_inertia]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [gasmask_inertia]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [heat_fade_distance]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [heat_vision_blurring]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [heat_vision_steps]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [pnv_color]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [pnv_color_old]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [pnv_params_old]
[2024-08-04 09:19:39.543][ 7828] export custom shader param [pp_img_cg]
[2024-08-04 09:19:39.543][ 7828] export custom shader done!!!
[2024-08-04 09:20:04.127][ 7828] [cpslibrary::loadall] count of *particles*.xr files: [3]
[2024-08-04 09:20:04.141][ 7828] load [e:\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2024-08-04 09:20:04.141][ 7828] cop format used for file [e:\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2024-08-04 09:20:04.597][ 7828] load [e:\сталкер - ns.ogsr\gamedata\particles_2.xr]
[2024-08-04 09:20:05.034][ 7828] load [e:\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2024-08-04 09:20:05.034][ 7828] cop format used for file [e:\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2024-08-04 09:20:05.558][ 7828] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[2024-08-04 09:20:05.558][ 7828] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[2024-08-04 09:20:05.558][ 7828] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[2024-08-04 09:20:05.558][ 7828] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[2024-08-04 09:20:05.558][ 7828] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[2024-08-04 09:20:07.438][ 7828] [elightanimlibrary::load] count of *lanims*.xr files: [1]
[2024-08-04 09:20:07.531][ 7828] --lua version: [luajit 2.1.0-beta3]
[2024-08-04 09:20:07.532][ 7828] get_current_kx()=0.74963396778917
[2024-08-04 09:20:07.532][ 7828] full_name=e:\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2024-08-04 09:20:08.157][ 7828] [reshade]: reshade not installed or version too old - didn't load compatibility addon
[2024-08-04 09:20:08.158][ 7828] os version major: 10 minor: 0, build: 19045. server os: no
[2024-08-04 09:20:08.158][ 7828] starting engine...
[2024-08-04 09:20:08.158][ 7828] main thread id=[7828]
[2024-08-04 09:20:08.513][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-08-04 09:20:08.513][ 6288] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-08-04 09:20:08.513][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-08-04 09:20:08.514][ 6288] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-08-04 09:20:08.514][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-08-04 09:20:08.514][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-08-04 09:20:08.515][ 6288] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-08-04 09:20:08.515][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-08-04 09:20:08.515][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-08-04 09:20:08.516][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-08-04 09:20:08.516][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-08-04 09:20:08.517][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-08-04 09:20:08.517][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-08-04 09:20:08.518][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-08-04 09:20:08.518][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-08-04 09:20:08.518][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-08-04 09:20:08.518][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-08-04 09:20:08.519][ 6288] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-08-04 09:20:08.519][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-08-04 09:20:08.520][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-08-04 09:20:08.520][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-08-04 09:20:08.521][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-08-04 09:20:08.533][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-08-04 09:20:08.534][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-08-04 09:20:08.535][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-08-04 09:20:08.536][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-08-04 09:20:08.536][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-08-04 09:20:08.537][ 4696] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-08-04 09:20:08.554][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-08-04 09:20:08.555][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-08-04 09:20:08.555][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-08-04 09:20:08.556][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-08-04 09:20:08.558][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-08-04 09:20:08.558][ 3792] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-08-04 09:20:08.584][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-08-04 09:20:08.585][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-08-04 09:20:08.587][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-08-04 09:20:08.592][ 3156] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-08-04 09:20:08.601][ 7828] * [cgamemtllibrary::loadsounds]: sounds creating time: [0.253 s.]
[2024-08-04 09:20:08.601][ 7828] * [cgamemtllibrary::load]: mtl pairs loading time (1681): [0.442 s.]
[2024-08-04 09:20:08.793][ 7828] ~ autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-08-04 09:20:08.830][ 7828] ~ autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-08-04 09:20:08.980][ 7828] ~ autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-08-04 09:20:09.050][ 7828] ~ autoload files [11] from [gameplay\profiles\*.xml]!
[2024-08-04 09:20:09.392][ 7828] ~ autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-08-04 09:20:12.796][ 7828] ~ autoload lang files [131] from [text\rus\*.xml]!
[2024-08-04 09:20:16.838][ 7828] ! can't find texture [ui_white_rect]
[2024-08-04 09:20:56.497][ 7828] executing config-script "e:\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx"...
[2024-08-04 09:20:56.498][ 7828] ~ invalid syntax in call to 'r__geometry_lod'
[2024-08-04 09:20:56.498][ 7828] ~ valid arguments: float value in range [1.00000,3.00000]
[2024-08-04 09:20:56.498][ 7828] [e:\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[2024-08-04 09:23:12.251][ 7828] executing config-script "e:\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx"...
[2024-08-04 09:23:12.252][ 7828] ~ invalid syntax in call to 'r__geometry_lod'
[2024-08-04 09:23:12.252][ 7828] ~ valid arguments: float value in range [1.00000,3.00000]
[2024-08-04 09:23:12.252][ 7828] [e:\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[2024-08-04 09:23:12.258][ 7828] * [r_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-08-04 09:23:12.258][ 7828] * [r_occlusion::occq_destroy]: released [0] used and [0] pool queries
[2024-08-04 09:23:12.368][ 7828] * dvb created: 4096k
[2024-08-04 09:23:12.368][ 7828] * dib created: 512k
[2024-08-04 09:23:32.527][ 7828] * rm_dump: textures : 3235
[2024-08-04 09:23:32.527][ 7828] * rm_dump: rtargets : 42
[2024-08-04 09:23:32.527][ 7828] * rm_dump: vs : 35
[2024-08-04 09:23:32.527][ 7828] * rm_dump: ps : 96
[2024-08-04 09:23:32.527][ 7828] * rm_dump: dcl : 14
[2024-08-04 09:23:32.527][ 7828] * rm_dump: states : 69
[2024-08-04 09:23:32.527][ 7828] * rm_dump: tex_list : 1335
[2024-08-04 09:23:32.527][ 7828] * rm_dump: matrices : 0
[2024-08-04 09:23:32.527][ 7828] * rm_dump: lst_constants: 0
[2024-08-04 09:23:32.527][ 7828] * rm_dump: v_passes : 1703
[2024-08-04 09:23:32.527][ 7828] * rm_dump: v_elements: 1703
[2024-08-04 09:23:32.528][ 7828] * rm_dump: v_shaders : 933
[2024-08-04 09:23:32.528][ 7828] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-08-04 09:23:32.528][ 7828] * gpu vertex cache: unrecognized, 24
[2024-08-04 09:23:32.528][ 7828] *** reset [0 ms]
[2024-08-04 09:23:32.671][ 7828] config-file [e:\сталкер - ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-08-04 09:23:33.045][ 7828] * memory usage: 0 k
[2024-08-04 09:23:33.045][ 7828] * end of synchronization a[1] r[1]
[2024-08-04 09:23:36.679][ 7828] starting server...
[2024-08-04 09:23:38.192][ 7828] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2024-08-04 09:23:40.407][ 7828] * phase time: 0 ms
[2024-08-04 09:23:40.407][ 7828] * phase cmem: 0 k
[2024-08-04 09:23:40.466][ 7828] * phase time: 58 ms
[2024-08-04 09:23:40.466][ 7828] * phase cmem: 0 k
[2024-08-04 09:23:40.518][ 7828] --lua version: [luajit 2.1.0-beta3]
[2024-08-04 09:23:40.518][ 7828] get_current_kx()=0.74963396778917
[2024-08-04 09:23:40.518][ 7828] full_name=e:\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2024-08-04 09:23:40.538][ 7828] start_game_callback() start
[2024-08-04 09:23:40.609][ 7828] $game_configs$ content:
[2024-08-04 09:23:40.610][ 7828] $game_scripts$ content:
[2024-08-04 09:23:40.610][ 7828] $game_shaders$ content:
[2024-08-04 09:23:40.610][ 7828] start_game_callback() end
[2024-08-04 09:23:40.610][ 7828] * phase time: 143 ms
[2024-08-04 09:23:40.610][ 7828] * phase cmem: 0 k
[2024-08-04 09:23:40.611][ 7828] * phase time: 1 ms
[2024-08-04 09:23:40.612][ 7828] * phase cmem: 0 k
[2024-08-04 09:23:40.613][ 7828] * creating new game...
[2024-08-04 09:23:40.613][ 7828] * loading spawn registry...
[2024-08-04 09:23:45.056][ 7828] start load of custom waypoints...
[2024-08-04 09:23:45.094][ 7828] loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-08-04 09:23:45.094][ 7828] end load of custom waypoints...
[2024-08-04 09:23:45.094][ 7828] build_story_spawns start...
[2024-08-04 09:23:45.131][ 7828] build_root_spawns start...
[2024-08-04 09:23:45.133][ 7828] process_spawns m_temp0 start...
[2024-08-04 09:23:45.134][ 7828] process_spawns m_temp1 start...
[2024-08-04 09:23:45.134][ 7828] * 15525 spawn points are successfully loaded
[2024-08-04 09:23:45.789][ 7828] ! invalid ogg-comment version, file: [e:\сталкер - ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-08-04 09:23:48.609][ 7828] ~ [zone_mincer_strong] id=11847 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:48.637][ 7828] ~ [zone_mincer_strong] id=11948 offline spawn art [af_blood]
[2024-08-04 09:23:48.637][ 7828] ~ [zone_mincer_strong] id=11950 offline spawn art [af_blood]
[2024-08-04 09:23:48.638][ 7828] ~ [zone_mincer_strong] id=11953 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:48.878][ 7828] ~ [zone_mincer_strong] id=13020 offline spawn art [af_blood]
[2024-08-04 09:23:48.885][ 7828] ~ [zone_gravi_zone_strong] id=13045 offline spawn art [af_vyvert]
[2024-08-04 09:23:48.887][ 7828] ~ [zone_gravi_zone_strong] id=13049 offline spawn art [af_vyvert]
[2024-08-04 09:23:48.891][ 7828] ~ [zone_gravi_zone_strong] id=13059 offline spawn art [af_vyvert]
[2024-08-04 09:23:49.362][ 7828] ~ [zone_mincer_average] id=15018 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:49.558][ 7828] ~ [zone_sphere_average] id=15703 offline spawn art [af_electra_flash]
[2024-08-04 09:23:49.638][ 7828] ~ [zone_sphere_strong] id=16028 offline spawn art [af_electra_sparkler]
[2024-08-04 09:23:49.640][ 7828] ~ [zone_sphere_strong] id=16032 offline spawn art [af_electra_flash]
[2024-08-04 09:23:49.944][ 7828] ~ [zone_mincer_strong] id=17318 offline spawn art [af_blood]
[2024-08-04 09:23:49.946][ 7828] ~ [zone_mincer_strong] id=17323 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:49.947][ 7828] ~ [zone_mincer_strong] id=17326 offline spawn art [af_blood]
[2024-08-04 09:23:51.660][ 7828] ~~~ db.ver: 7
[2024-08-04 09:24:01.405][ 7828] * saving spawns...
[2024-08-04 09:24:01.405][ 7828] * saving objects...
[2024-08-04 09:24:01.529][ 7828] * 25159 objects are successfully saved
[2024-08-04 09:24:01.591][ 7828] * game all.sav is successfully saved to file 'e:\сталкер - ns.ogsr\_appdata_\savedgames\all.sav'
[2024-08-04 09:24:01.591][ 7828] * new game is successfully created!
[2024-08-04 09:24:01.591][ 7828] * phase time: 20979 ms
[2024-08-04 09:24:01.591][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:01.637][ 7828] # new player created!
[2024-08-04 09:24:01.638][ 7828] * client : connection accepted -
[2024-08-04 09:24:01.654][ 7828] * phase time: 62 ms
[2024-08-04 09:24:01.654][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:01.726][ 7828] * phase time: 72 ms
[2024-08-04 09:24:01.727][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:06.600][ 7828] --[ispatial_db::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-08-04 09:24:06.600][ 7828] --[ispatial_db::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-08-04 09:24:06.626][ 7828] ~ levelresources load...
[2024-08-04 09:24:06.626][ 7828] ~ levelresources - base: 3247, 8097 k
[2024-08-04 09:24:06.626][ 7828] ~ levelresources - lmap: 0, 0 k
[2024-08-04 09:24:06.626][ 7828] * phase time: 4899 ms
[2024-08-04 09:24:06.626][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:10.089][ 7828] * phase time: 3462 ms
[2024-08-04 09:24:10.089][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:10.091][ 7828] * [loading vb] 65532 verts, 2047 kb
[2024-08-04 09:24:10.197][ 7828] * [loading vb] 65530 verts, 2047 kb
[2024-08-04 09:24:10.264][ 7828] * [loading vb] 65531 verts, 2047 kb
[2024-08-04 09:24:10.325][ 7828] * [loading vb] 65532 verts, 2047 kb
[2024-08-04 09:24:10.398][ 7828] * [loading vb] 60327 verts, 1885 kb
[2024-08-04 09:24:10.473][ 7828] * [loading vb] 65531 verts, 2047 kb
[2024-08-04 09:24:10.548][ 7828] * [loading vb] 65534 verts, 2047 kb
[2024-08-04 09:24:10.621][ 7828] * [loading vb] 65535 verts, 2047 kb
[2024-08-04 09:24:10.689][ 7828] * [loading vb] 65534 verts, 2047 kb
[2024-08-04 09:24:10.790][ 7828] * [loading vb] 65534 verts, 2047 kb
[2024-08-04 09:24:10.861][ 7828] * [loading vb] 65534 verts, 2047 kb
[2024-08-04 09:24:10.949][ 7828] * [loading vb] 46354 verts, 1448 kb
[2024-08-04 09:24:10.998][ 7828] * [loading vb] 65533 verts, 2047 kb
[2024-08-04 09:24:11.084][ 7828] * [loading vb] 65535 verts, 2047 kb
[2024-08-04 09:24:11.191][ 7828] * [loading vb] 65535 verts, 2047 kb
[2024-08-04 09:24:11.261][ 7828] * [loading vb] 65530 verts, 2047 kb
[2024-08-04 09:24:11.319][ 7828] * [loading vb] 65532 verts, 2047 kb
[2024-08-04 09:24:11.360][ 7828] * [loading vb] 65535 verts, 2047 kb
[2024-08-04 09:24:11.466][ 7828] * [loading vb] 53153 verts, 1661 kb
[2024-08-04 09:24:11.558][ 7828] * [loading vb] 50229 verts, 1569 kb
[2024-08-04 09:24:11.579][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:11.676][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:11.788][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:11.829][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:11.914][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.023][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.064][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.150][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.257][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.296][ 7828] * [loading ib] 670515 indices, 1309 kb
[2024-08-04 09:24:12.377][ 7828] * [loading ib] 960834 indices, 1876 kb
[2024-08-04 09:24:12.428][ 7828] * [loading vb] 65533 verts, 767 kb
[2024-08-04 09:24:12.500][ 7828] * [loading vb] 65533 verts, 767 kb
[2024-08-04 09:24:12.510][ 7828] * [loading vb] 65535 verts, 767 kb
[2024-08-04 09:24:12.524][ 7828] * [loading vb] 65535 verts, 767 kb
[2024-08-04 09:24:12.622][ 7828] * [loading vb] 65535 verts, 767 kb
[2024-08-04 09:24:12.632][ 7828] * [loading vb] 65534 verts, 767 kb
[2024-08-04 09:24:12.639][ 7828] * [loading vb] 65528 verts, 767 kb
[2024-08-04 09:24:12.733][ 7828] * [loading vb] 16089 verts, 188 kb
[2024-08-04 09:24:12.736][ 7828] * [loading vb] 50229 verts, 588 kb
[2024-08-04 09:24:12.746][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.839][ 7828] * [loading ib] 1048575 indices, 2047 kb
[2024-08-04 09:24:12.877][ 7828] * [loading ib] 1048572 indices, 2047 kb
[2024-08-04 09:24:12.964][ 7828] * [loading ib] 784818 indices, 1532 kb
[2024-08-04 09:24:13.058][ 7828] * [loading ib] 1048518 indices, 2047 kb
[2024-08-04 09:24:13.110][ 7828] * [loading ib] 411225 indices, 803 kb
[2024-08-04 09:24:13.178][ 7828] * phase time: 3088 ms
[2024-08-04 09:24:13.178][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:13.220][ 7828] loaded [18381] models from level.
[2024-08-04 09:24:13.220][ 7828] * phase time: 41 ms
[2024-08-04 09:24:13.220][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:13.636][ 7828] * [details] vertexconsts(256), batch(61)
[2024-08-04 09:24:13.637][ 7828] * [details] 48739 v(20), 31842 p
[2024-08-04 09:24:13.637][ 7828] * [details] batch(61), vb(951k), ib(186k)
[2024-08-04 09:24:13.641][ 7828] * phase time: 420 ms
[2024-08-04 09:24:13.641][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:13.644][ 7828] warning: occlusion map 'e:\сталкер - ns.ogsr\gamedata\levels\l01_escape\level.hom' not found.
[2024-08-04 09:24:13.645][ 7828] ~ levelresources load completed!
[2024-08-04 09:24:13.645][ 7828] ~ levelresources - base: 4123, 8097 k
[2024-08-04 09:24:13.645][ 7828] ~ levelresources - lmap: 21, 0 k
[2024-08-04 09:24:14.354][ 7828] * phase time: 713 ms
[2024-08-04 09:24:14.355][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:14.358][ 7828] * phase time: 3 ms
[2024-08-04 09:24:14.358][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:14.378][ 7828] - game configuring : started
[2024-08-04 09:24:14.393][ 7828] - loading music tracks from 'l01_escape_musics'...
[2024-08-04 09:24:14.394][ 7828] ! can't find sound [music\amb01_stereo_r.ogg]
[2024-08-04 09:24:14.395][ 7828] ! can't find sound [music\amb20_stereo_r.ogg]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2024-08-04 09:24:14.399][ 7828] - game configuring : finished
[2024-08-04 09:24:14.712][ 7828] * phase time: 353 ms
[2024-08-04 09:24:14.712][ 7828] * phase cmem: 0 k
[2024-08-04 09:24:14.713][ 7828] prefetchtextures...
[2024-08-04 09:24:14.713][ 7828] prefetchtextures completed!
[2024-08-04 09:24:14.713][ 7828] cresourcemanager::deferredupload [no mt] -> start, texture count = [4235], number_of_threads = 4
[2024-08-04 09:24:14.713][ 7828] cresourcemanager::deferredupload vram usage before:
[2024-08-04 09:24:14.714][ 7828] textures loaded size 7.907329 mb (8291435.000000 bytes)
[2024-08-04 09:24:14.715][ 7828]
dedicated vram: 499 mb (523771904 bytes)
dedicated memory: 0 mb (0 bytes)
shared memory: 1536 mb (1610612736 bytes)
[2024-08-04 09:24:14.945][ 7828] ! fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-08-04 09:24:17.583][ 7828] ! fallback to default bump map: [build_details_bump]
[2024-08-04 09:24:17.584][ 7828] ! fallback to default bump map: [build_details_bump#]
[2024-08-04 09:24:28.447][ 7828] ! can't find texture [internal\internal_firetransferfunction]
[2024-08-04 09:24:35.751][ 7828] ! can't find texture [new_pfx\lightning1_dxt1]
[2024-08-04 09:24:35.794][ 7828] ! can't find texture [part\part_fitil.1024]
[2024-08-04 09:24:35.794][ 7828] ! can't find texture [pfx\pfx_ambimet]
[2024-08-04 09:24:36.358][ 7828] ! can't find texture [pfx\pfx_dist0]
[2024-08-04 09:24:36.838][ 7828] ! can't find texture [pfx\pfx_envmap1]
[2024-08-04 09:24:37.080][ 7828] ! can't find texture [pfx\pfx_glow_04]
[2024-08-04 09:24:37.081][ 7828] ! can't find texture [pfx\pfx_glow_fire1]
[2024-08-04 09:24:37.091][ 7828] ! can't find texture [pfx\pfx_grost]
[2024-08-04 09:24:37.095][ 7828] ! can't find texture [pfx\pfx_laser]
[2024-08-04 09:24:37.180][ 7828] ! can't find texture [pfx\pfx_list]
[2024-08-04 09:24:37.185][ 7828] ! can't find texture [pfx\pfx_reflectiveglass]
[2024-08-04 09:24:37.554][ 7828] ! can't find texture [pfx\pfx_yawm_flake_grid]
[2024-08-04 09:24:37.555][ 7828] ! can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-08-04 09:24:37.556][ 7828] ! can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-08-04 09:24:38.534][ 7828] ! fallback to default bump map: [prop\prop_book_list_bump#]
[2024-08-04 09:24:40.170][ 7828] ! fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-08-04 09:24:40.599][ 7828] ! fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-08-04 09:24:40.600][ 7828] ! fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-08-04 09:24:49.506][ 7828] ! can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-08-04 09:24:49.587][ 7828] ! fallback to default bump map: [sign\sign_radiation_bump#]
[2024-08-04 09:24:49.832][ 7828] ! fallback to default bump map: [sign\sign_set2_iov_bump#]
[2024-08-04 09:24:50.103][ 7828] ! fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-08-04 09:25:02.025][ 7828] ! can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-08-04 09:25:38.141][ 7828]
fatal error
[error]expression : недостаточно ресурсов памяти для завершения операции.
[error]function : crender::texture_load_legacy
[error]file : d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\layers\xrrenderdx10\dx10texture.cpp
[error]line : 243
[error]description : d3dx11createtexturefrommemory(hw.pdevice, s->pointer(), s->length(), &loadinfo, 0, &ptexture2d, 0)
[error]arguments : e:\сталкер - ns.ogsr\gamedata\textures\sky\metro_cloudy\sky3_19_30.dds
[2024-08-04 09:25:38.284][ 7828] ********************************************************************************
[2024-08-04 09:25:38.299][ 7828] !![logstacktrace] thread: [x-ray primary thread]
[2024-08-04 09:25:38.824][ 7828] !!stack trace:
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7763bfa3d]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7763a8e76]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7763a935e]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7763a9483]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff77661de88]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff77660faa4]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff77660d0e5]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff77686852b]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff776386024]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff776386f2d]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff776350f0d]! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff776351554]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7763515d1]
! module: [e:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff776c70b6e]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffb3a767374]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffb3acdcc91]
[2024-08-04 09:25:38.824][ 7828] ********************************************************************************