> Evgeny Leonov, Народная солянка :))))))))))) а так нууу нету таких сборок если ты про аномали а так могу сказать что можешь поиграть в Лось Альфу( если не любишь хардкор то играй в DC или обычную а если наоборот то Enhanced Edition или Экстендед Эдишан но беды с балансом у обоих)
> Цезий, Посмотри в коментариях к моду NLC 7 [v3.9.1 Build 7520] Repack от SEREGA-LUS . Я там выложил и ВПН и Торрент загрузчик . У меня качает НЛС . А что Ты грузишь , какой мод ?
> Цезий, я щас на раздаче стою, он не раздаётся. Если мы всей толпой втанем на раздачу, тебе не поможет. Провайдер блочит. Я скачал 2 раза, когда ты 1-й раз написал и сегодня без проблем и скорость норм.
Вот так вот вылетает.
* Detected CPU: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz [GenuineIntel], F6/M14/S10, 2302.00 mhz, 15-clk 'rdtsc'* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT* CPU cores/threads: 4/8Found commandline file!Initializing File System...using fs-ltx fsgame.ltxFile System Ready...FS: 51736 files cached 66 archives, 11030Kb memory used.Init FileSystem 0.707182 sec'xrCore' build 7929, Oct 22 2020EH: 3CAABCFCFF6F3A810019C6A72180F166-----loading c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\gamedata\configs\system.ltx [2]Initializing Engine...Starting INPUT device...Loading DLL: xrRender_R4.dllAvailable render modes[1]:[renderer_r4]command line "c:\games\anomaly-1.5.0-rc19\anomaly-1.5.0-rc19\bin\anomalydx11avx.exe" -smap2048 Executing config-script "user.ltx"...[c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\appdata\user.ltx] successfully loaded.Loading DLL: xrRender_R4.dllLoading DLL: xrGame.dll* [x-ray]: Full Memory Stats* [win32]: free[137434363736 K], reserved[4379972 K], committed[209700 K]* [ D3D ]: textures[0 K]* [x-ray]: process heap[43417 K]* [x-ray]: economy: strings[29477 K], smem[0 K]SOUND: OpenAL: enumerate devices...SOUND: OpenAL: EnumerationExtension Presentdir[1]=C:\Games\Anomaly-1.5.0-RC19\Anomaly-1.5.0-RC19\dir[2]=C:\Games\Anomaly-1.5.0-RC19\Anomaly-1.5.0-RC19\bin\dir[3]=C:\Windows\system32\CleanDeviceSpecifierListCleanDeviceSpecifierList OpenAL Softdevices OpenAL SoftSOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices:1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]Executing config-script "c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\gamedata\configs\default_controls.ltx"...! Unknown command: g_old_aim[c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\gamedata\configs\default_controls.ltx] successfully loaded.Executing config-script "user.ltx"...Executing config-script "c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\gamedata\configs\rspec_default.ltx"...[c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\gamedata\configs\rspec_default.ltx] successfully loaded.Executing config-script "c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\gamedata\configs\default_controls.ltx"...! Unknown command: g_old_aim[c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\gamedata\configs\default_controls.ltx] successfully loaded.[c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\appdata\user.ltx] successfully loaded.SOUND: Selected device is OpenAL Soft* sound: EAX 2.0 extension: absent* sound: EAX 2.0 deferred: absent* sound : cache: 524296 kb, 38848 lines, 13820 bplStarting RENDER device...* GPU [vendor:10DE]-[device:1C8D]: NVIDIA GeForce GTX 1050* CREATE: DeviceREF: 5* Texture memory: 4019 M* GPU shading: vs(0/4.0/40), ps(0/4.0/40)* GPU vertex cache: unrecognized, 24* NVidia MGPU: Logical(1), Physical(1)* Starting rendering as 2-GPU.* DVB created: 4096K* DIB created: 512K* HWDST/PCF supported and used* Managed textures disabled[Discord RPC] Failed to create Discord RPC* [x-ray]: Starting Main LoopStarting engine...intro_start intro_logointro_delete ::update_logo_intro* [x-ray]: Full Memory Stats* [win32]: free[137432837592 K], reserved[4379072 K], committed[1736744 K]* [ D3D ]: textures[16 K]* [x-ray]: process heap[669549 K]* [x-ray]: economy: strings[29462 K], smem[0 K]* 0.0 : [ 4] $null* 0.0 : [ 1] $user$NVHHGGTex* 0.0 : [ 5] $user$NVjitterTex* 0.0 : [ 8] $user$Texture_color* 0.0 : [ 1] $user$Texture_color_out* 0.0 : [ 7] $user$Texture_obstacles* 0.0 : [ 3] $user$Texture_obstvelocity* 0.0 : [ 3] $user$Texture_pressure* 0.0 : [ 2] $user$Texture_tempscalar* 0.0 : [ 3] $user$Texture_tempvector* 0.0 : [ 5] $user$Texture_velocity0* 0.0 : [ 4] $user$Texture_velocity1* 0.0 : [ 3] $user$accum* 0.0 : [ 1] $user$accum_temp* 0.0 : [ 14] $user$albedo* 0.0 : [ 5] $user$bloom1* 0.0 : [ 2] $user$bloom2* 0.0 : [ 2] $user$blur* 0.0 : [ 1] $user$blur_2* 0.0 : [ 1] $user$blur_4* 0.0 : [ 2] $user$blur_h* 0.0 : [ 2] $user$blur_h_2* 0.0 : [ 2] $user$blur_h_4* 0.0 : [ 3] $user$cmap0* 0.0 : [ 3] $user$cmap1* 0.0 : [ 2] $user$dof* 0.0 : [ 3] $user$edgeTex* 0.0 : [ 2] $user$env_s0* 0.0 : [ 2] $user$env_s1* 0.0 : [ 5] $user$generic* 0.0 : [ 10] $user$generic0* 0.0 : [ 1] $user$generic0_r* 0.0 : [ 4] $user$generic1* 0.0 : [ 2] $user$generic1_r* 0.0 : [ 2] $user$generic2* 0.0 : [ 1] $user$generic_temp* 0.0 : [ 3] $user$jitter_0* 0.0 : [ 2] $user$jitter_1* 0.0 : [ 1] $user$jitter_2* 0.0 : [ 1] $user$jitter_3* 0.0 : [ 1] $user$jitter_4* 0.0 : [ 1] $user$jitter_mipped* 0.0 : [ 2] $user$lum_t64* 0.0 : [ 3] $user$lum_t8* 0.0 : [ 1] $user$luminance_0* 0.0 : [ 1] $user$luminance_1* 0.0 : [ 1] $user$luminance_2* 0.0 : [ 1] $user$luminance_3* 0.0 : [ 2] $user$material* 0.0 : [ 1] $user$msaadepth* 0.0 : [ 1] $user$normal* 0.0 : [ 276] $user$position* 0.0 : [ 1] $user$pp_bloom* 0.0 : [ 3] $user$rayCastTex* 0.0 : [ 6] $user$rayDataTex* 0.0 : [ 2] $user$rayDataTexSmall* 0.0 : [ 1] $user$sky0* 0.0 : [ 1] $user$sky1* 0.0 : [ 8] $user$smap_depth* 0.0 : [ 1] $user$smap_surf* 0.0 : [ 2] $user$sun_shafts0* 0.0 : [ 3] $user$sun_shafts1* 0.0 : [ 7] $user$tonemap* 0.0 : [ 2] $user$tonemap_src* 0.0 : [ 1] $user$ui* 0.0 : [ 1] $user$viewport2* 0.0 : [ 2] 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amik\weapons\flame\flameshoot_5* 0.0 : [ 2] amik\weapons\flame\mg42out* 0.0 : [ 2] amik\weapons\flame\trace* 0.0 : [ 2] amik\weapons\flame\trace_01* 0.0 : [ 2] amik\weapons\flame\trail* 0.0 : [ 2] amik\weapons\flash_01* 0.0 : [ 2] amik\weapons\flash_02* 0.0 : [ 2] amik\weapons\flash_04* 0.0 : [ 2] amik\weapons\flash_05* 0.0 : [ 2] amik\weapons\grishik\357mag* 0.0 : [ 2] amik\weapons\grishik\45* 0.0 : [ 2] amik\weapons\grishik\50_ae* 0.0 : [ 2] amik\weapons\grishik\5x45x39* 0.0 : [ 2] amik\weapons\grishik\5x45x39_00* 0.0 : [ 2] amik\weapons\grishik\5x45x39_01* 0.0 : [ 2] amik\weapons\grishik\5x56x45* 0.0 : [ 2] amik\weapons\grishik\5x56x45_00* 0.0 : [ 2] amik\weapons\grishik\5x7x28* 0.0 : [ 2] amik\weapons\grishik\6x5x50* 0.0 : [ 2] amik\weapons\grishik\7x62x25_0* 0.0 : [ 2] amik\weapons\grishik\7x62x25_1* 0.0 : [ 2] amik\weapons\grishik\7x62x25_2* 0.0 : [ 2] amik\weapons\grishik\7x62x25_3* 0.0 : [ 2] amik\weapons\grishik\7x62x25_4* 0.0 : [ 2] amik\weapons\grishik\7x62x39_00* 0.0 : [ 2] amik\weapons\grishik\7x62x39_01* 0.0 : [ 2] amik\weapons\grishik\7x62x39_02* 0.0 : [ 2] amik\weapons\grishik\7x62x39_03* 0.0 : [ 2] amik\weapons\grishik\7x62x51_1* 0.0 : [ 2] amik\weapons\grishik\7x62x51_2* 0.0 : [ 2] amik\weapons\grishik\7x62x54* 0.0 : [ 2] amik\weapons\grishik\7x7x57* 0.0 : [ 2] amik\weapons\grishik\7x92x57* 0.0 : [ 2] amik\weapons\grishik\9x18_1* 0.0 : [ 2] amik\weapons\grishik\9x18_2* 0.0 : [ 2] amik\weapons\grishik\9x18_3* 0.0 : [ 2] amik\weapons\grishik\9x39* 0.0 : [ 2] amik\weapons\mg42out* 0.0 : [ 2] amik\weapons\shells_12x70* 0.0 : [ 2] amik\weapons\shells_ak* 0.0 : [ 2] amik\weapons\shells_ak_01* 0.0 : [ 2] amik\weapons\smokeshoot_0* 0.0 : [ 2] amik\weapons\smokeshoot_1* 0.0 : [ 2] amik\weapons\trace* 0.0 : [ 2] amik\weapons\trace_01* 0.0 : [ 2] fozest\fire_spark_04* 0.0 : [ 2] fozest\small_fire_looped10x4* 0.0 : [ 1] fozest\small_fire_looped10x4_dist* 0.0 : [ 2] fozest\smoke02* 0.0 : [ 2] fx\fx_flare1* 0.0 : [ 2] fx\fx_gradien2* 0.0 : [ 2] fx\fx_gradient* 0.0 : [ 2] fx\fx_gradient1* 0.0 : [ 1] fx\fx_gradient_02* 0.0 : [ 1] fx\fx_lightning* 0.0 : [ 1] fx\fx_moon* 0.0 : [ 1] fx\fx_moon_full_clear* 0.0 : [ 1] fx\fx_moon_full_cloudy* 0.0 : [ 1] fx\fx_moon_full_verycloudy* 0.0 : [ 2] fx\fx_noise* 0.0 : [ 4] fx\fx_noise2* 0.0 : [ 1] fx\fx_rain* 0.0 : [ 1] fx\fx_rainsplash1* 0.0 : [ 2] fx\fx_sun* 0.0 : [ 1] fx\fx_sun2* 0.0 : [ 1] fx\fx_sun_cloudy_dark* 0.0 : [ 1] fx\fx_sun_fog* 0.0 : [ 1] fx\fx_sun_fog3* 0.0 : [ 1] fx\fx_sun_gradient* 0.0 : [ 1] fx\fx_sun_gradient_day_clear* 0.0 : [ 1] fx\fx_sun_halo* 0.0 : [ 1] fx\fx_sun_morning* 0.0 : [ 1] fx\fx_sun_rise* 0.0 : [ 1] fx\fx_sunset* 0.0 : [ 1] fx\fx_thunderbolts_gradient* 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge* 0.0 : [ 2] fx\fx_volumefog1* 0.0 : [ 1] ghost_particles\dist\distortion_default* 0.0 : [ 2] ghost_particles\eft_style\eft_flame* 0.0 : [ 2] ghost_particles\eft_style\empty* 0.0 : [ 2] ghost_particles\eft_style\f4_sparks* 0.0 : [ 2] ghost_particles\eft_style\smoke01* 0.0 : [ 2] ghost_particles\eft_style\smoke02* 0.0 : [ 2] ghost_particles\glow\glow01* 0.0 : [ 2] ghost_particles\shells\r_pop\12ga* 0.0 : [ 2] ghost_particles\shells\r_pop\545x39* 0.0 : [ 2] ghost_particles\shells\r_pop\9x19* 0.0 : [ 2] ghost_particles\shells\r_pop\9x39* 0.0 : [ 2] ghost_particles\shells\shell_762x39* 0.0 : [ 2] ghost_particles\shells\shell_9x18* 0.0 : [ 2] ghost_particles\smoke\generic_smoke_white_00* 0.0 : [ 2] ghost_particles\smoke\smoke_loop_5x5* 0.0 : [ 2] glow\glow_04* 0.0 : [ 2] glow\glow_blue* 0.0 : [ 2] glow\glow_fire1* 0.0 : [ 2] glow\glow_fire1_soc* 0.0 : [ 2] glow\glow_orange* 0.0 : [ 2] glow\glow_orange2* 0.0 : [ 2] glow\glow_orange_bright* 0.0 : [ 2] glow\glow_rays* 0.0 : [ 2] glow\glow_white* 0.0 : [ 2] glow\glow_yellow* 0.0 : [ 2] internal\internal_fireTransferFunction* 0.0 : [ 3] lights\lights_spot01* 0.0 : [ 2] new_pfx\explosions\eplosion04_dxt5* 0.0 : [ 2] new_pfx\smoke_animated_2* 0.0 : [ 2] new_pfx\wblood_4* 0.0 : [ 2] new_pfx\wblood_6* 0.0 : [ 2] pfx\gunparts* 0.0 : [ 2] pfx\pfx_ani-explosion-02* 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a* 0.0 : [ 2] pfx\pfx_ani-explosion-02a* 0.0 : [ 2] pfx\pfx_ani-fire01* 0.0 : [ 2] pfx\pfx_ani-smoke-01* 0.0 : [ 2] pfx\pfx_anomaly_1* 0.0 : [ 2] pfx\pfx_anomaly_16* 0.0 : [ 2] pfx\pfx_anomaly_17* 0.0 : [ 2] pfx\pfx_anomaly_18* 0.0 : [ 2] pfx\pfx_anomaly_19* 0.0 : [ 2] pfx\pfx_anomaly_2* 0.0 : [ 2] pfx\pfx_anomaly_21* 0.0 : [ 2] pfx\pfx_anomaly_23* 0.0 : [ 2] pfx\pfx_anomaly_2_green* 0.0 : [ 2] pfx\pfx_anomaly_3* 0.0 : [ 2] pfx\pfx_anomaly_4* 0.0 : [ 2] pfx\pfx_anomaly_5* 0.0 : [ 2] pfx\pfx_anomaly_6* 0.0 : [ 2] pfx\pfx_anomaly_7* 0.0 : [ 2] pfx\pfx_anomaly_8* 0.0 : [ 2] pfx\pfx_anomaly_88* 0.0 : [ 2] pfx\pfx_anomaly_9* 0.0 : [ 2] pfx\pfx_bloodsplash1* 0.0 : [ 2] pfx\pfx_bloodsplash2* 0.0 : [ 2] pfx\pfx_blurry_cloud* 0.0 : [ 2] pfx\pfx_brick* 0.0 : [ 2] pfx\pfx_bubble* 0.0 : [ 2] pfx\pfx_bubble_1* 0.0 : [ 2] pfx\pfx_bubble_water* 0.0 : [ 2] pfx\pfx_cc_lighting_grad2* 0.0 : [ 2] pfx\pfx_cc_lightings* 0.0 : [ 2] pfx\pfx_concretedebris_01* 0.0 : [ 2] pfx\pfx_concretepuffs_01* 0.0 : [ 1] pfx\pfx_dist2* 0.0 : [ 1] pfx\pfx_dist2inv* 0.0 : [ 1] pfx\pfx_dist3* 0.0 : [ 1] pfx\pfx_dist4* 0.0 : [ 1] pfx\pfx_dist8* 0.0 : [ 1] pfx\pfx_dist9* 0.0 : [ 1] pfx\pfx_dist_lens_base* 0.0 : [ 1] pfx\pfx_dist_teleport* 0.0 : [ 1] pfx\pfx_distort_anomaly* 0.0 : [ 2] pfx\pfx_distortion* 0.0 : [ 2] pfx\pfx_electrostatic* 0.0 : [ 2] pfx\pfx_expl_01* 0.0 : [ 2] pfx\pfx_explotions_2* 0.0 : [ 2] pfx\pfx_explotions_3* 0.0 : [ 2] pfx\pfx_explotions_4* 0.0 : [ 2] pfx\pfx_explotions_smoke* 0.0 : [ 2] pfx\pfx_explotions_smoke_benzine* 0.0 : [ 2] pfx\pfx_flame* 0.0 : [ 2] pfx\pfx_flame_01* 0.0 : [ 2] pfx\pfx_flamefx_01* 0.0 : [ 2] pfx\pfx_flash_01* 0.0 : [ 2] pfx\pfx_flash_02* 0.0 : [ 2] pfx\pfx_flash_05* 0.0 : [ 2] pfx\pfx_flash_07* 0.0 : [ 2] pfx\pfx_flash_08* 0.0 : [ 2] pfx\pfx_g-smoke-01* 0.0 : [ 2] pfx\pfx_gologramma* 0.0 : [ 2] pfx\pfx_gradient* 0.0 : [ 2] pfx\pfx_gradient1* 0.0 : [ 2] 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: [ 1] sky\swtc_clear_alt\13-00* 0.0 : [ 1] sky\swtc_clear_alt\13-00#small* 0.0 : [ 1] sky\swtc_clear_alt\14-00* 0.0 : [ 1] sky\swtc_clear_alt\14-00#small* 0.0 : [ 2] sky\swtc_clear_alt\15-00* 0.0 : [ 2] sky\swtc_clear_alt\15-00#small* 0.0 : [ 1] sky\swtc_clear_alt\17-00* 0.0 : [ 1] sky\swtc_clear_alt\17-00#small* 0.0 : [ 1] sky\swtc_clear_alt\18-00* 0.0 : [ 1] sky\swtc_clear_alt\18-00#small* 0.0 : [ 1] sky\swtc_clear_alt\19-00* 0.0 : [ 1] sky\swtc_clear_alt\19-00#small* 0.0 : [ 3] sky\swtc_clear_alt\20-00* 0.0 : [ 3] sky\swtc_clear_alt\20-00#small* 0.0 : [ 1] sky\swtc_clear_alt\21-00* 0.0 : [ 1] sky\swtc_clear_alt\21-00#small* 0.0 : [ 3] sky\swtc_clear_alt\23-00* 0.0 : [ 3] sky\swtc_clear_alt\23-00#small* 0.0 : [ 2] sky\swtc_cloudy_light\06-00-cloudy-dark* 0.0 : [ 2] sky\swtc_cloudy_light\06-00-cloudy-dark#small* 0.0 : [ 1] sky\swtc_cloudy_light\21-00-cloudy-light* 0.0 : [ 1] sky\swtc_cloudy_light\21-00-cloudy-light#small* 0.0 : [ 2] sky\swtc_dark\05-00-storm* 0.0 : [ 2] sky\swtc_dark\05-00-storm#small* 0.0 : [ 1] sky\swtc_dark\06-00-cloudy-dark* 0.0 : [ 1] sky\swtc_dark\06-00-cloudy-dark#small* 0.0 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain* 0.0 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain#small* 0.0 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain* 0.0 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain#small* 0.0 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain* 0.0 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain#small* 0.0 : [ 1] sky\swtc_dark\11-00-storm* 0.0 : [ 1] sky\swtc_dark\11-00-storm#small* 0.0 : [ 3] sky\swtc_dark\13-00-cloudy-dark* 0.0 : [ 3] sky\swtc_dark\13-00-cloudy-dark#small* 0.0 : [ 1] sky\swtc_dark\15-00-storm* 0.0 : [ 1] sky\swtc_dark\15-00-storm#small* 0.0 : [ 1] sky\swtc_dark\16-00-storm* 0.0 : [ 1] sky\swtc_dark\16-00-storm#small* 0.0 : [ 1] sky\swtc_dark\17-00-storm* 0.0 : [ 1] sky\swtc_dark\17-00-storm#small* 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain* 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain#small* 0.0 : [ 2] sky\swtc_dark\19-00-storm* 0.0 : [ 2] sky\swtc_dark\19-00-storm#small* 0.0 : [ 1] sky\swtc_dark\19-30-storm* 0.0 : [ 1] sky\swtc_dark\19-30-storm#small* 0.0 : [ 1] sky\swtc_dark\20-00-storm* 0.0 : [ 1] sky\swtc_dark\20-00-storm#small* 0.0 : [ 3] sky\swtc_storm\08-00-storm* 0.0 : [ 3] sky\swtc_storm\08-00-storm#small* 0.0 : [ 2] sky\swtc_storm\09-00-storm* 0.0 : [ 2] sky\swtc_storm\09-00-storm#small* 0.0 : [ 5] sky\swtc_storm\10-00-storm* 0.0 : [ 5] sky\swtc_storm\10-00-storm#small* 0.0 : [ 2] sky\swtc_storm\12-00-storm* 0.0 : [ 2] sky\swtc_storm\12-00-storm#small* 0.0 : [ 1] sky\swtc_storm\14-00-storm* 0.0 : [ 1] sky\swtc_storm\14-00-storm#small* 0.0 : [ 2] sky\swtc_storm\15-00-storm* 0.0 : [ 2] sky\swtc_storm\15-00-storm#small* 0.0 : [ 1] sky\swtc_storm\20-00-storm* 0.0 : [ 1] sky\swtc_storm\20-00-storm#small* 0.0 : [ 1] sunmask* 0.0 : [ 1] ui\ui_actor_sleep_screen* 0.0 : [ 1] water\water_SBumpVolume* 0.0 : [ 1] water\water_flowing_nmap* 0.0 : [ 1] water\water_normal* 0.0 : [ 1] wm\wm_blood_1* 0.0 : [ 1] wm\wm_blood_1_1* 0.0 : [ 1] wm\wm_blood_1_2* 0.0 : [ 1] wm\wm_blood_1_3* 0.0 : [ 1] wm\wm_blood_drop_4* 0.0 : [ 1] wm\wm_bullet_asfalt_1* 0.0 : [ 1] wm\wm_bullet_asfalt_2* 0.0 : [ 1] wm\wm_bullet_asfalt_3* 0.0 : [ 1] wm\wm_bullet_brick_1* 0.0 : [ 1] wm\wm_bullet_brick_2* 0.0 : [ 1] wm\wm_bullet_concrete* 0.0 : [ 1] wm\wm_bullet_concrete_1* 0.0 : [ 1] wm\wm_bullet_concrete_2* 0.0 : [ 1] wm\wm_bullet_concrete_4* 0.0 : [ 1] wm\wm_bullet_concrete_5* 0.0 : [ 1] wm\wm_bullet_concrete_6* 0.0 : [ 1] wm\wm_bullet_concrete_7* 0.0 : [ 1] wm\wm_bullet_glass01* 0.0 : [ 1] wm\wm_bullet_glass02* 0.0 : [ 1] wm\wm_bullet_glass03* 0.0 : [ 1] wm\wm_bullet_glass04* 0.0 : [ 1] wm\wm_bullet_ground* 0.0 : [ 1] wm\wm_bullet_ground_1* 0.0 : [ 1] wm\wm_bullet_ground_2* 0.0 : [ 1] wm\wm_bullet_metall_thik* 0.0 : [ 1] wm\wm_bullet_metall_thik_1* 0.0 : [ 1] wm\wm_bullet_metall_thik_2* 0.0 : [ 1] wm\wm_bullet_metall_thik_3* 0.0 : [ 1] wm\wm_bullet_metall_thin* 0.0 : [ 1] wm\wm_bullet_metall_thin_1* 0.0 : [ 1] wm\wm_bullet_metall_thin_2* 0.0 : [ 1] wm\wm_bullet_metall_thin_3* 0.0 : [ 1] wm\wm_bullet_metall_thin_4* 0.0 : [ 1] wm\wm_bullet_wood* 0.0 : [ 1] wm\wm_bullet_wood_1* 0.0 : [ 1] wm\wm_bullet_wood_2* 0.0 : [ 1] wm\wm_bullet_wood_3* 0.0 : [ 1] wm\wm_bullet_wood_4* 0.0 : [ 1] wm\wm_bullet_wood_5* 0.0 : [ 1] wm\wm_bullet_wood_6* 0.0 : [ 1] wm\wm_bullet_wood_7* 0.0 : [ 1] wm\wm_bullet_wood_8* 0.0 : [ 1] wm\wm_bullet_wood_9* 0.0 : [ 1] wm\wm_grenade* 0.0 : [ 1] wm\wm_knife_dead* 0.0 : [ 1] wm\wm_knife_horiz* 0.0 : [ 1] wm\wm_knife_horiz_blood* 0.0 : [ 1] wm\wm_knife_horiz_blood1* 0.0 : [ 1] wm\wm_knife_horiz_metal* 0.0 : [ 1] wm\wm_knife_horiz_ston* 0.0 : [ 1] wm\wm_knife_wood* 0.0 : [ 1] wm\wm_knife_wood1* 0.0 : [ 1] wm\wm_knife_wood2* 8.1 : [ 1] 1394* 8.1 : [ 1] ui\ui_magnifier2* 9.5 : [ 1] ui\moty2018* 9.5 : [ 1] ui\moty2019* 16.1 : [ 1] ui\ui_font_hud_01* 32.1 : [ 1] ui\ui_font_arial_14_1600* 33.0 : [ 1] ui\ui_ani_cursor* 64.1 : [ 1] ui\ui_font_console_02* 64.1 : [ 1] ui\ui_font_hud_02* 64.1 : [ 1] ui\ui_font_letter_16_1600* 64.1 : [ 1] ui\ui_font_letter_18_1600* 128.1 : [ 1] ui\ui_font_graff_19_1600* 128.1 : [ 1] ui\ui_font_graff_22_1600* 256.1 : [ 1] ui\ui_font_graff_32_1600* 256.1 : [ 1] ui\ui_font_letter_25_1600* 512.1 : [ 1] ui\ui_font_graff_50_1600* 1024.1 : [ 1] ui\ui_actor_mp_screen* 1024.1 : [ 1] ui\ui_actor_multiplayer_background* 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu* 1024.1 : [ 1] ui\ui_common* 2048.1 : [ 1] ui\ui_actor_hint_wnd* 2048.1 : [ 1] ui\ui_actor_main_menu* 4096.1 : [ 1] ui\ui_actor_main_menu_one"c:\games\anomaly-1.5.0-rc19\anomaly-1.5.0-rc19\bin\anomalydx11avx.exe" -smap2048 * phase time: 0 ms* phase cmem: 702421 K* [x-ray]: Prefetching DataLoading objects...Loading models...Loading textures...CResourceManager::DeferredUpload -> START, size = 1065texture loading time: 3847* [x-ray]: Prefetched Data* [prefetch] time: 4168 ms* [prefetch] memory: 52034KbS.T.A.L.K.E.R. Anomaly version 1.5.0 RC19using marshal library# Loading ini: misc\smart_profiles.ltxend setup* phase time: 4884 ms* phase cmem: 766383 K* phase time: 63 ms* phase cmem: 766383 Kloading mdata* Loading spawn registry...* 18652 spawn points are successfully loaded* Loading objects...* 34545 objects are successfully loaded* Game 1394 is successfully loaded from file 'c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\appdata\savedgames\1394.scop' (1.071s)* phase time: 1071 ms* phase cmem: 962206 K* phase time: 103 ms* phase cmem: 962266 K* phase time: 107 ms* phase cmem: 962221 K* client : connection accepted - * phase time: 97 ms* phase cmem: 962256 K* phase time: 102 ms* phase cmem: 962250 K* phase time: 2217 ms* phase cmem: 1120352 K* phase time: 182 ms* phase cmem: 1130190 K* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65529 verts, 2047 Kb* [Loading VB] 65520 verts, 2047 Kb* [Loading VB] 65413 verts, 2044 Kb* [Loading VB] 40565 verts, 1267 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65530 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb [2]* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65524 verts, 2047 Kb* [Loading VB] 65510 verts, 2047 Kb* [Loading VB] 65498 verts, 2046 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65490 verts, 2046 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb [3]* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb [2]* [Loading VB] 16020 verts, 500 Kb* [Loading VB] 43766 verts, 1367 Kb* [Loading IB] 1048575 indices, 2047 Kb [9]* [Loading IB] 1048572 indices, 2047 Kb* [Loading IB] 59031 indices, 115 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65534 verts, 767 Kb* [Loading VB] 65533 verts, 767 Kb [2]* [Loading VB] 65534 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65533 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65534 verts, 767 Kb [3]* [Loading VB] 65535 verts, 767 Kb [2]* [Loading VB] 65534 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 39595 verts, 464 Kb* [Loading IB] 1048575 indices, 2047 Kb [6]* [Loading IB] 321309 indices, 627 Kb* phase time: 209 ms* phase cmem: 1130687 K* phase time: 118 ms* phase cmem: 1138247 K* [DETAILS] VertexConsts(256), Batch(61)* [DETAILS] 45018 v(20), 27511 p* [DETAILS] Batch(61), VB(879K), IB(161K)* phase time: 109 ms* phase cmem: 1138357 K* Loading HOM: c:/games/anomaly-1.5.0-rc19/anomaly-1.5.0-rc19\gamedata\levels\l11_pripyat\level.hom* phase time: 110 ms* phase cmem: 1138808 K* phase time: 97 ms* phase cmem: 1138806 K* phase time: 99 ms* phase cmem: 1138804 KCResourceManager::DeferredUpload -> START, size = 2106texture loading time: 903* t-report - base: 2058, 1218057 K* t-report - lmap: 48, 49158 K* phase time: 1324 ms* phase cmem: 1170269 K* phase time: 105 ms* phase cmem: 1170285 K* [x-ray]: Full Memory Stats* [win32]: free[137430173368 K], reserved[4663724 K], committed[4116316 K]* [ D3D ]: textures[1362085 K]* [x-ray]: process heap[1170285 K]* [x-ray]: economy: strings[36808 K], smem[49967 K]! Can't find texture 'wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_1p29'collectgarbage before=43339332Kbcollectgarbage after=29088642Kbintro_start game_loaded* [x-ray]: Handled Necessary Textures Destruction* MEMORY USAGE: 1349533 K* End of synchronization A[1] R[1]intro_delete ::update_game_loaded! [SCRIPT ERROR]: ...maly-1.5.0-rc19\gamedata\scripts\game_fast_travel.script:141: attempt to concatenate a nil value FATAL ERROR [error]Expression : [error]Function : CScriptEngine::lua_error[error]File : ..\xrServerEntities\script_engine.cpp[error]Line : 191[error]Description : fatal error[error]Arguments : LUA error: ...maly-1.5.0-rc19\gamedata\scripts\game_fast_travel.script:141: attempt to concatenate a nil value stack trace:
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