О модификации:
Народная Солянка - это не совсем та трилогия Сталкера, в которую Вы привыкли играть. Это — новая, и настоящая жизнь в Зоне, которая была осуществлена фанатами всеми любимой трилогии. Народная Солянка — это необычная Зона, представленная перед нами в непонятном облике. Многие сталкеры утверждают, что Солянка - это нечто больше, чем просто Сталкер.
Огромного количество заданий и разветвлений сюжетных веток в "Новом" Сталкере, приобретают глобальные масштабы, они завлекают игрока в новую игру на долгое время. В модификации была добавлена возможность не шаблонного прохождения, а возможность пройти одни и те же задания, в зависимости от Вашего выбора, который может сказываться на дальнейшем игровом процессе.
В новой версии была проделана большая работа над стандартным локационном паком, было исправно много ошибок геометрии уровня, а так же добавлены новые места, на привычных территориях.
!Внимание! Сборка уже включает в себя ТЧ и НС2016, ничего дополнительно ставить не нужно, а тем более накатывать куда-то сверху.
Логи, сохранения и скриншоты находятся в папке _appdata_. В случаев вылета прикладывать сейв, а также лог целиком!
P.S. Сейвы несовместимы с оригинальной НС2016 и старыми адаптациями ее на движок OGSE/OGSR!
[2025-01-09 14:08:30.639][ 4864] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx[2025-01-09 14:08:30.656][ 4864] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon[2025-01-09 14:08:30.657][ 4864] OS Version major: 10 minor: 0, build: 19045. Server OS: no[2025-01-09 14:08:30.657][ 4864] Starting engine...[2025-01-09 14:08:30.657][ 4864] Main thread id=[4864][2025-01-09 14:08:30.698][ 7140] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg][2025-01-09 14:08:30.698][10364] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg][2025-01-09 14:08:30.698][12320] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg][2025-01-09 14:08:30.698][ 7140] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg][2025-01-09 14:08:30.698][10364] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg][2025-01-09 14:08:30.698][12320] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg][2025-01-09 14:08:30.698][ 8928] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg][2025-01-09 14:08:30.699][ 7140] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg][2025-01-09 14:08:30.699][10364] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg][2025-01-09 14:08:30.699][12320] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg][2025-01-09 14:08:30.699][ 8928] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg][2025-01-09 14:08:30.699][ 7140] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg][2025-01-09 14:08:30.699][10364] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg][2025-01-09 14:08:30.699][12320] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg][2025-01-09 14:08:30.699][ 8928] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg][2025-01-09 14:08:30.699][ 7140] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg][2025-01-09 14:08:30.699][12320] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg][2025-01-09 14:08:30.699][ 8928] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg][2025-01-09 14:08:30.699][12320] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg][2025-01-09 14:08:30.699][ 7140] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg][2025-01-09 14:08:30.699][ 8928] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg][2025-01-09 14:08:30.700][ 8928] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg][2025-01-09 14:08:30.700][11048] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg][2025-01-09 14:08:30.700][11048] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg][2025-01-09 14:08:30.700][11048] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg][2025-01-09 14:08:30.701][11048] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg][2025-01-09 14:08:30.701][11048] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg][2025-01-09 14:08:30.701][12320] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg][2025-01-09 14:08:30.701][11048] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg][2025-01-09 14:08:30.701][12320] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg][2025-01-09 14:08:30.702][12320] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg][2025-01-09 14:08:30.702][12320] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg][2025-01-09 14:08:30.702][ 7140] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg][2025-01-09 14:08:30.702][ 7140] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg][2025-01-09 14:08:30.704][ 3412] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg][2025-01-09 14:08:30.705][ 3412] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg][2025-01-09 14:08:30.705][ 3412] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg][2025-01-09 14:08:30.705][ 3412] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg][2025-01-09 14:08:30.709][ 4864] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.017 s.][2025-01-09 14:08:30.709][ 4864] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.052 s.][2025-01-09 14:08:30.740][ 4864] ~ Autoload files [44] from [gameplay\info_portions\*.xml]![2025-01-09 14:08:30.746][ 4864] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]![2025-01-09 14:08:30.773][ 4864] ~ Autoload files [38] from [gameplay\dialogs\*.xml]![2025-01-09 14:08:30.782][ 4864] ~ Autoload files [11] from [gameplay\profiles\*.xml]![2025-01-09 14:08:30.843][ 4864] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]![2025-01-09 14:08:31.432][ 4864] ~ Autoload lang files [131] from [text\rus\*.xml]![2025-01-09 14:08:32.921][ 4864] [rescan_physical_path] files count before: [87466][2025-01-09 14:08:32.985][ 4864] [rescan_physical_path] files count after: [87466][2025-01-09 14:08:34.800][ 4864] Starting server...[2025-01-09 14:08:34.840][ 4864] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...[2025-01-09 14:08:35.150][ 4864] * phase time: 0 ms[2025-01-09 14:08:35.150][ 4864] * phase cmem: 0 K[2025-01-09 14:08:35.156][ 4864] Loading objects...[2025-01-09 14:08:35.167][ 4864] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single[2025-01-09 14:08:35.184][ 4864] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single[2025-01-09 14:08:35.248][ 4864] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single[2025-01-09 14:08:35.254][ 4864] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single[2025-01-09 14:08:35.275][ 4864] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single[2025-01-09 14:08:35.900][ 4864] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single[2025-01-09 14:08:35.900][ 4864] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single[2025-01-09 14:08:37.010][ 4864] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg][2025-01-09 14:08:37.898][ 4864] [IGame_ObjectPool::prefetch] objects prefetching time (373): [2.74 s.][2025-01-09 14:08:37.898][ 4864] Loading models...[2025-01-09 14:08:37.917][ 4864] FATAL ERROR[error]Expression : assertion failed[error]Function : CResourceManager::_CreateTexture[error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10ResourceManager_Resources.cpp[error]Line : 567[error]Description : _Name && _Name[0][2025-01-09 14:08:37.917][ 4864] ********************************************************************************[2025-01-09 14:08:37.917][ 4864] !![LogStackTrace] Thread: [X-RAY Primary thread][2025-01-09 14:08:38.116][ 4864] !!stack trace:! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF45FA3D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF448E76], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF44935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF4494BF], Fun: [xrDebug::fail()] + [47 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->229] + [47 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF520A8A], Fun: [CResourceManager::_CreateTexture()] + [110 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10ResourceManager_Resources.cpp-->570]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF6CF6C1], Fun: [CBlender_Compile::r_dx10Texture()] + [177 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\Blender_Recorder_R3.cpp-->52] + [25 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF7185C6], Fun: [uber_deffer()] + [2534 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\uber_deffer.cpp-->173]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF6D4E7E], Fun: [CBlender_deffer_model::Compile()] + [606 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderPC_R4\blender_deffer_model.cpp-->150] + [26 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF6AC980], Fun: [CResourceManager::_cpp_Create()] + [236 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->167]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF6AC827], Fun: [CResourceManager::Create()] + [311 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->126] + [243 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF503B3F], Fun: [resptrcode_shader::create()] + [39 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\Shader.cpp-->31] + [29 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF686C50], Fun: [dxRender_Visual::Load()] + [716 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\FBasicVisual.cpp-->123]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF676314], Fun: [Fvisual::Load()] + [48 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\FVisual.cpp-->33]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF676F07], Fun: [FProgressive::Load()] + [31 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\FProgressive.cpp-->39]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF685043], Fun: [CSkeletonX_PM::Load()] + [83 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\FSkinned.cpp-->314]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF4E1FFB], Fun: [CModelPool::Instance_Load()] + [91 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->133]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF4D9131], Fun: [CRender::model_CreateChild()] + [81 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderPC_R4\r4.cpp-->550] + [81 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF67D1B3], Fun: [FHierrarhyVisual::Load()] + [491 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\FHierrarhyVisual.cpp-->69] + [27 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF4EB5D6], Fun: [CKinematics::Load()] + [58 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.cpp-->143]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF67FD72], Fun: [CKinematicsAnimated::Load()] + [54 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\SkeletonAnimated.cpp-->696]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF4E1F49], Fun: [CModelPool::Instance_Load()] + [405 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->113]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF4E3119], Fun: [CModelPool::Create()] + [761 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->335]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF4E3A43], Fun: [CModelPool::Prefetch()] + [359 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->533]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF3F7CEA], Fun: [IGame_Persistent::OnGameStart()] + [146 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\IGame_Persistent.cpp-->119]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF90BF66], Fun: [CGamePersistent::OnGameStart()] + [14 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->191]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF3F7BDD], Fun: [IGame_Persistent::Start()] + [233 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\IGame_Persistent.cpp-->85]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF90BEA2], Fun: [CGamePersistent::Start()] + [14 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->164]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF3F17FC], Fun: [CApplication::OnEvent()] + [284 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->552]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF43D49A], Fun: [CEventAPI::Signal()] + [86 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\EventAPI.cpp-->115] + [27 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF3F1AFE], Fun: [CApplication::OnFrame()] + [78 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->666] + [68 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF427CCC], Fun: [CRegistrator::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\pure.h-->145]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF427200], Fun: [CRenderDevice::FrameMove()] + [428 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->417]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF426190], Fun: [CRenderDevice::on_idle()] + [612 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->159]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF426F2D], Fun: [CRenderDevice::Run()] + [813 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF3F0F0D], Fun: [Startup()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->284]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF3F1554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CF3F15D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489]! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6CFD10B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFD724A7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFD726826B1], Fun: [RtlUserThreadStart()] + [33 byte(s)][2025-01-09 14:08:38.116][ 4864] ********************************************************************************
При загрузке сохранения вылетает
И что случилось с солянкой?
[2025-01-06 23:25:27.234][ 8584] ####################[+MIMALLOC+]####################[2025-01-06 23:25:27.234][ 8584] heap stats: peak total freed current unit count [2025-01-06 23:25:27.234][ 8584] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2025-01-06 23:25:27.234][ 8584] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB [2025-01-06 23:25:27.234][ 8584] reset: 0 [2025-01-06 23:25:27.234][ 8584] purged: 0 [2025-01-06 23:25:27.234][ 8584] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed[2025-01-06 23:25:27.234][ 8584] segments: 1 1 0 1 not all freed![2025-01-06 23:25:27.234][ 8584] -abandoned: 0 0 0 0 ok[2025-01-06 23:25:27.234][ 8584] -cached: 0 0 0 0 ok[2025-01-06 23:25:27.234][ 8584] pages: 0 0 0 0 ok[2025-01-06 23:25:27.234][ 8584] -abandoned: 0 0 0 0 ok[2025-01-06 23:25:27.234][ 8584] -extended: 0 [2025-01-06 23:25:27.234][ 8584] -noretire: 0 [2025-01-06 23:25:27.234][ 8584] mmaps: 0 [2025-01-06 23:25:27.234][ 8584] commits: 1 [2025-01-06 23:25:27.234][ 8584] resets: 0 [2025-01-06 23:25:27.234][ 8584] purges: 0 [2025-01-06 23:25:27.234][ 8584] threads: 0 0 0 0 ok[2025-01-06 23:25:27.234][ 8584] searches: 0.0 avg[2025-01-06 23:25:27.234][ 8584] numa nodes: 1[2025-01-06 23:25:27.235][ 8584] elapsed: 0.034 s[2025-01-06 23:25:27.235][ 8584] process: user: 0.000 s, system: 0.031 s, faults: 5239, rss: 17.8 MiB, commit: 40.3 MiB[2025-01-06 23:25:27.235][ 8584] ####################[-MIMALLOC-]####################[2025-01-06 23:25:27.235][ 8584] * Detected CPU: Intel(R) Core(TM) i3-10105F CPU @ 3.70GHz [GenuineIntel], F6/M165/S3[2025-01-06 23:25:27.235][ 8584] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, AVX2[2025-01-06 23:25:27.235][ 8584] * CPU cores: [4], threads: [8][2025-01-06 23:25:27.235][ 8584] * CPU0 current freq: 3696 MHz, max freq: 3696 MHz[2025-01-06 23:25:27.235][ 8584] * CPU1 current freq: 3696 MHz, max freq: 3696 MHz[2025-01-06 23:25:27.235][ 8584] * CPU2 current freq: 3696 MHz, max freq: 3696 MHz[2025-01-06 23:25:27.235][ 8584] * CPU3 current freq: 3696 MHz, max freq: 3696 MHz[2025-01-06 23:25:27.235][ 8584] * CPU4 current freq: 3696 MHz, max freq: 3696 MHz[2025-01-06 23:25:27.235][ 8584] * CPU5 current freq: 3696 MHz, max freq: 3696 MHz[2025-01-06 23:25:27.235][ 8584] * CPU6 current freq: 3696 MHz, max freq: 3696 MHz[2025-01-06 23:25:27.235][ 8584] * CPU7 current freq: 3696 MHz, max freq: 3696 MHz[2025-01-06 23:25:27.235][ 8584] Initializing File System...[2025-01-06 23:25:27.236][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20864893][2025-01-06 23:25:27.260][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020][2025-01-06 23:25:27.269][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531][2025-01-06 23:25:27.277][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412][2025-01-06 23:25:27.279][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948][2025-01-06 23:25:27.310][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758][2025-01-06 23:25:27.683][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415][2025-01-06 23:25:27.719][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613][2025-01-06 23:25:27.747][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143][2025-01-06 23:25:27.760][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594][2025-01-06 23:25:27.779][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901][2025-01-06 23:25:27.801][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018][2025-01-06 23:25:27.824][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420][2025-01-06 23:25:27.847][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328][2025-01-06 23:25:27.870][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432][2025-01-06 23:25:27.884][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936][2025-01-06 23:25:27.906][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142][2025-01-06 23:25:27.928][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [222632773][2025-01-06 23:25:27.932][ 8584] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_spavn], size: [57682778][2025-01-06 23:25:27.953][ 8584] using fs-ltx: [fsgame.ltx][2025-01-06 23:25:27.953][ 8584] --Found FS dir: [e:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\][2025-01-06 23:25:27.953][ 8584] items: [7][2025-01-06 23:25:27.980][ 8584] FS: 85985 files cached, 0Kb memory used.[2025-01-06 23:25:27.980][ 8584] Init FileSystem 0.744426 sec[2025-01-06 23:25:27.980][ 8584] ~ Logging initialized. FIle e:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_adgjm_2025-01-06_23-25-27.log.[2025-01-06 23:25:27.980][ 8584] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28][2025-01-06 23:25:27.980][ 8584] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L][2025-01-06 23:25:27.980][ 8584] Working Directory: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64][2025-01-06 23:25:27.980][ 8584] CommandLine: ["E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ][2025-01-06 23:25:27.980][ 8584] Main thread id=0[2025-01-06 23:25:27.980][ 8584] TTAPI number of threads: [8][2025-01-06 23:25:27.981][11228] Pool thread id=1[2025-01-06 23:25:27.981][ 2044] Pool thread id=7[2025-01-06 23:25:27.981][ 6592] Pool thread id=4[2025-01-06 23:25:27.981][ 3400] Pool thread id=3[2025-01-06 23:25:27.981][11200] Pool thread id=6[2025-01-06 23:25:27.981][11124] Pool thread id=2[2025-01-06 23:25:27.981][ 8584] ~ Apply system_mods.ltx...[2025-01-06 23:25:27.981][10336] Pool thread id=5[2025-01-06 23:25:27.981][ 1692] Pool thread id=8[2025-01-06 23:25:28.082][ 8584] ~ [InitSettings] duration [101]ms.[2025-01-06 23:25:28.082][ 8584] [shader_params_export] section found!!![2025-01-06 23:25:28.082][ 8584] Initializing Engine...[2025-01-06 23:25:28.083][ 8584] Starting INPUT device...[2025-01-06 23:25:28.090][ 8584] --------------------------------------------------------------------------------[2025-01-06 23:25:28.090][ 8584] ####################[+MIMALLOC+]####################[2025-01-06 23:25:28.090][ 8584] heap stats: peak total freed current unit count [2025-01-06 23:25:28.090][ 8584] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2025-01-06 23:25:28.090][ 8584] committed: 97.5 MiB 126.0 MiB 28.5 MiB 97.5 MiB [2025-01-06 23:25:28.090][ 8584] reset: 0 [2025-01-06 23:25:28.090][ 8584] purged: 27.6 MiB[2025-01-06 23:25:28.090][ 8584] touched: 64.2 KiB 192.7 KiB 140.5 MiB -140.3 MiB ok[2025-01-06 23:25:28.090][ 8584] segments: 3 3 0 3 not all freed![2025-01-06 23:25:28.090][ 8584] -abandoned: 0 0 0 0 ok[2025-01-06 23:25:28.090][ 8584] -cached: 0 0 0 0 ok[2025-01-06 23:25:28.090][ 8584] pages: 0 0 481 -481 ok[2025-01-06 23:25:28.090][ 8584] -abandoned: 0 0 0 0 ok[2025-01-06 23:25:28.090][ 8584] -extended: 0 [2025-01-06 23:25:28.090][ 8584] -noretire: 0 [2025-01-06 23:25:28.090][ 8584] mmaps: 0 [2025-01-06 23:25:28.090][ 8584] commits: 306 [2025-01-06 23:25:28.090][ 8584] resets: 0 [2025-01-06 23:25:28.090][ 8584] purges: 7 [2025-01-06 23:25:28.090][ 8584] threads: 8 8 0 8 not all freed![2025-01-06 23:25:28.090][ 8584] searches: 0.0 avg[2025-01-06 23:25:28.090][ 8584] numa nodes: 1[2025-01-06 23:25:28.090][ 8584] elapsed: 0.890 s[2025-01-06 23:25:28.090][ 8584] process: user: 0.843 s, system: 0.046 s, faults: 26099, rss: 91.6 MiB, commit: 105.5 MiB[2025-01-06 23:25:28.090][ 8584] ####################[-MIMALLOC-]####################[2025-01-06 23:25:28.090][ 8584] [16281MB] physical memory installed, [12480MB] available, [23] percent of memory in use[2025-01-06 23:25:28.090][ 8584] PageFile total: [17408MB], free~ [15898MB][2025-01-06 23:25:28.090][ 8584] Engine memory usage (Working Set): [91MB], peak: [91MB][2025-01-06 23:25:28.090][ 8584] Engine memory usage (Commit Charge): [105MB], peak: [105MB][2025-01-06 23:25:28.090][ 8584] --------------------------------------------------------------------------------[2025-01-06 23:25:28.091][ 8584] * [ D3D ]: textures count [0][2025-01-06 23:25:28.091][ 8584] * [ D3D ]: textures[0 K][2025-01-06 23:25:28.091][ 8584] * [x-ray]: process heap[0 K], render[0 K][2025-01-06 23:25:28.091][ 8584] * [x-ray]: economy: strings[29185 K], smem[0 K][2025-01-06 23:25:28.091][ 8584] ~ Load sounds.ltx...[2025-01-06 23:25:28.091][ 8584] SOUND: OpenAL: enumerate devices...[2025-01-06 23:25:28.196][ 8584] SOUND: OpenAL: Default sound device name is [JVC (Realtek High Definition Audio)][2025-01-06 23:25:28.196][ 8584] SOUND: OpenAL: All available devices:[2025-01-06 23:25:28.196][ 8584] 1. JVC (Realtek High Definition Audio) (full name [OpenAL Soft on JVC (Realtek High Definition Audio)]). al_soft [1][2025-01-06 23:25:28.196][ 8584] 2. SAMSUNG (NVIDIA High Definition Audio) (full name [OpenAL Soft on SAMSUNG (NVIDIA High Definition Audio)]). al_soft [1][2025-01-06 23:25:28.196][ 8584] Executing config-script "e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...[2025-01-06 23:25:28.196][ 8584] ! cant find corresponding [id] for action_name [cam_zoom_in][2025-01-06 23:25:28.196][ 8584] ! cant find corresponding [id] for action_name [cam_zoom_out][2025-01-06 23:25:28.196][ 8584] [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.[2025-01-06 23:25:28.196][ 8584] Executing config-script "user.ltx"...[2025-01-06 23:25:28.196][ 8584] Executing config-script "e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx"...[2025-01-06 23:25:28.196][ 8584] [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx] successfully loaded.[2025-01-06 23:25:28.196][ 8584] Executing config-script "e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...[2025-01-06 23:25:28.196][ 8584] ! cant find corresponding [id] for action_name [cam_zoom_in][2025-01-06 23:25:28.196][ 8584] ! cant find corresponding [id] for action_name [cam_zoom_out][2025-01-06 23:25:28.196][ 8584] [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.[2025-01-06 23:25:28.196][ 8584] ~ Invalid syntax in call to 'r_pnv_washout_thresh'[2025-01-06 23:25:28.196][ 8584] ~ Valid arguments: float value in range [0.10000,0.90000][2025-01-06 23:25:28.196][ 8584] [e:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.[2025-01-06 23:25:28.196][ 8584] SOUND: Selected device is [JVC (Realtek High Definition Audio)][2025-01-06 23:25:28.224][ 8584] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0[2025-01-06 23:25:28.224][ 8584] [OpenAL] EFX: present[2025-01-06 23:25:28.224][ 8584] Loading of [senvironment.xr][2025-01-06 23:25:28.224][ 8584] ~ env id=[0] name=[bathroom][2025-01-06 23:25:28.224][ 8584] ~ env id=[1] name=[default][2025-01-06 23:25:28.224][ 8584] ~ env id=[2] name=[forest][2025-01-06 23:25:28.224][ 8584] ~ env id=[3] name=[house][2025-01-06 23:25:28.224][ 8584] ~ env id=[4] name=[identity][2025-01-06 23:25:28.224][ 8584] ~ env id=[5] name=[long_corridor][2025-01-06 23:25:28.224][ 8584] ~ env id=[6] name=[mountains][2025-01-06 23:25:28.224][ 8584] ~ env id=[7] name=[open_space][2025-01-06 23:25:28.224][ 8584] ~ env id=[8] name=[plant][2025-01-06 23:25:28.224][ 8584] ~ env id=[9] name=[room][2025-01-06 23:25:28.224][ 8584] ~ env id=[10] name=[yard][2025-01-06 23:25:28.224][ 8584] * sound : cache: 131076 kb, 7609 lines, 17640 bpl[2025-01-06 23:25:28.224][ 8584] Starting RENDER device...[2025-01-06 23:25:28.227][ 8584] * Avail GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER[2025-01-06 23:25:28.227][ 8584] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver[2025-01-06 23:25:28.227][ 8584] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE[2025-01-06 23:25:28.227][ 8584] Dedicated VRAM: 5980 MB (6270484480 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8140 MB (8536256512 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 5212 MB (5465178112 bytes)[2025-01-06 23:25:28.227][ 8584] * Selected GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER[2025-01-06 23:25:28.334][ 8584] [CHW::CreateDevice] refCount of [HW.pDevice]: [3][2025-01-06 23:25:28.336][ 8584] * Texture memory: 5980 M[2025-01-06 23:25:28.345][ 8584] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)[2025-01-06 23:25:28.345][ 8584] * GPU vertex cache: unrecognized, 24[2025-01-06 23:25:28.345][ 8584] * DVB created: 4096K[2025-01-06 23:25:28.345][ 8584] * DIB created: 512K[2025-01-06 23:25:28.354][ 8584] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2][2025-01-06 23:25:28.354][ 8584] ! Renderer doesn't support blender 'effects\shadow_world'[2025-01-06 23:25:28.356][ 8584] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1][2025-01-06 23:25:28.446][ 8584] * HWDST/PCF supported and used[2025-01-06 23:25:28.446][ 8584] Export custom shader params...[2025-01-06 23:25:28.446][ 8584] Export custom shader param [breath_idx][2025-01-06 23:25:28.446][ 8584] Export custom shader param [breath_size][2025-01-06 23:25:28.446][ 8584] Export custom shader param [device_inertia][2025-01-06 23:25:28.446][ 8584] Export custom shader param [gasmask_inertia][2025-01-06 23:25:28.446][ 8584] Export custom shader param [heat_fade_distance][2025-01-06 23:25:28.446][ 8584] Export custom shader param [heat_vision_blurring][2025-01-06 23:25:28.446][ 8584] Export custom shader param [heat_vision_steps][2025-01-06 23:25:28.446][ 8584] Export custom shader param [pnv_color][2025-01-06 23:25:28.446][ 8584] Export custom shader param [pnv_color_old][2025-01-06 23:25:28.446][ 8584] Export custom shader param [pnv_params_old][2025-01-06 23:25:28.446][ 8584] Export custom shader param [pp_img_cg][2025-01-06 23:25:28.446][ 8584] Export custom shader done!!![2025-01-06 23:25:28.506][ 8584] [CPSLibrary::LoadAll] count of *particles*.xr files: [4][2025-01-06 23:25:28.506][ 8584] Load [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles.xr][2025-01-06 23:25:28.540][ 8584] Load [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr][2025-01-06 23:25:28.540][ 8584] cop format used for file [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr][2025-01-06 23:25:28.612][ 8584] Load [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr][2025-01-06 23:25:28.648][ 8584] Load [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr][2025-01-06 23:25:28.648][ 8584] cop format used for file [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr][2025-01-06 23:25:28.703][ 8584] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual![2025-01-06 23:25:28.703][ 8584] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual![2025-01-06 23:25:28.703][ 8584] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual![2025-01-06 23:25:28.703][ 8584] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual![2025-01-06 23:25:28.703][ 8584] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual![2025-01-06 23:25:28.872][ 8584] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1][2025-01-06 23:25:28.885][ 8584] --LUA version: [LuaJIT 2.1.0-beta3][2025-01-06 23:25:28.885][ 8584] FATAL ERROR[error]Expression : P != pathes.end()[error]Function : CLocatorAPI::get_path[error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\LocatorAPI.cpp[error]Line : 1233[error]Description : $game_config$[2025-01-06 23:25:28.885][ 8584] ********************************************************************************[2025-01-06 23:25:28.885][ 8584] !![LogStackTrace] Thread: [UNKNOWN][2025-01-06 23:25:29.097][ 8584] !!stack trace:! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B2F5FA3D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B2F48E76], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B2F4935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B2F53419], Fun: [CLocatorAPI::get_path()] + [105 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\LocatorAPI.cpp-->1234]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B2F53455], Fun: [CLocatorAPI::update_path()] + [37 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\LocatorAPI.cpp-->1239] + [8 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B35ED18B], Fun: [update_path_script()] + [43 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\fs_registrator_script.cpp-->13]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B35F6C71], Fun: [std::_Func_impl_no_alloc::_Do_call()] + [213 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\functional-->820] + [183 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B37A8F92], Fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp-->664] + [68 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB018954E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB0189F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B33A9632], Fun: [CScriptStorage::do_file()] + [222 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->302]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B32B1E44], Fun: [CScriptEngine::process_file_if_exists()] + [396 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->257]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B32B1857], Fun: [CScriptEngine::init()] + [383 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->140] + [22 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B323547A], Fun: [ai()] + [102 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ai_space_inline.h-->112] + [5 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B323B890], Fun: [object_factory()] + [84 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\object_factory_inline.h-->19] + [5 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B323B946], Fun: [xrFactory_Create()] + [18 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\xrGame.cpp-->18] + [5 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B2EF0D6A], Fun: [Startup()] + [838 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->265] + [26 byte(s)]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B2EF1554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B2EF15D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489]! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B3810B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB33C97374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB34CFCC91], Fun: [RtlUserThreadStart()] + [33 byte(s)][2025-01-06 23:25:29.097][ 8584] ********************************************************************************
Здравствуйте, где взять спавнер? В меню на F1 не работает
Всё По Загрузил но всё равно не грузит лаунчер не может найти два файла либо они устарели
Вопрос, есть ли хоть какая-то возможность заспавнить мёртвого квестового нпс(Фриман) в билде от 19.03.2024 и стоит ли по этому поводу что то придумывать или изучать, про переигровку можно даже не писать, пройдено слишком много, времени, сил и желания начинать с начала не имею, проще дропнуть, но прежде чем это сделать хотелось бы иметь понимание, есть такая возможность или нет
Если вкратце, то нет такой возможности.