Оценка:3.9

Народная Солянка 2016 OGSR Engine(Версия от 2025 года)

Глобальные модификации

  • Описание
  • Отзывы
  • Правки
  • Сборки
  • Прохождения
Описание:
Различия между разными версиями народной солянки: Ознакомится со статьёй
Интерактивная карта Народной Солянки: Перейти к материалу
СТАРЫЕ СОХРАНЕНИЯ В НОВОЙ ВЕРСИИ РАБОТАТЬ НЕ БУДУТ!!!

О модификации:
Народная Солянка - это не совсем та трилогия Сталкера, в которую Вы привыкли играть. Это — новая, и настоящая жизнь в Зоне, которая была осуществлена фанатами всеми любимой трилогии. Народная Солянка — это необычная Зона, представленная перед нами в непонятном облике. Многие сталкеры утверждают, что Солянка - это нечто больше, чем просто Сталкер.

Огромного количество заданий и разветвлений сюжетных веток в "Новом" Сталкере, приобретают глобальные масштабы, они завлекают игрока в новую игру на долгое время. В модификации была добавлена возможность не шаблонного прохождения, а возможность пройти одни и те же задания, в зависимости от Вашего выбора, который может сказываться на дальнейшем игровом процессе.

В новой версии была проделана большая работа над стандартным локационном паком, было исправно много ошибок геометрии уровня, а так же добавлены новые места, на привычных территориях.

О проекте:
Данная сборка является переосмыслением старой доброй Народной Солянки с серьезными графическими улучшениями и геймплейными нововведениями. Также в ходе разработки добавляются новые и перерабатываются некоторые старые квесты / сюжетные линии. Системные требования также ощутимо выросли, но играть можно и на относительно старых машинах, предварительно снизив настройки графики.

Изменения версии от 31.12.25:
Геймплей:
Новый инвентарь с объёмом рюкзака (Shift+I). Переработан переносимый вес, экономика и торговля.
Новые параметры: ускорение и прыжок ГГ, на которые влияют броня и артефакты.
Болты расходуются. В контейнеры нельзя класть вещи — нужны свои тайники.
Упрощённая варка артефактов (случайный результат). Новая система проводников и «неизвестных контактов».
Фаст-тревел на лодках. Больше укрытий от выбросов.

Предметы и экипировка:
Полный ребаланс брони и артефактов. У артефактов есть ресурс.
Добавлены шлемы (отдельный слот). Новая броня со свинцовыми слотами.
Новые предметы: тепловизор, гитара (можно играть). Квестовые вещи нельзя продать.

Оружие:
Новая оружейная система на основе Gunslinger. 100+ моделей оружия, новый баланс.
Реалистичные магазины (с ресурсом) и патроны (меняются визуально).
Новые прицелы (тепловизионные, ночные) и глушители. Альтернативное прицеливание.
Новые типы боеприпасов и гранат (в т.ч. ослепляющие).

Квесты и сюжет:
Десятки новых квестов и сцен. Завершены линии «Семейного Очага» и «Оленей».
Исправлены старые квесты. Добавлены задания, закрывающие сюжетные дыры.

База и транспорт:
Расширенное управление базой (доходы/расходы). Новые квесты.
Машины теперь можно открывать, заправлять, ремонтировать. Новые модели.

Звук и AI:
Система «реального звука» с учётом препятствий и расстояния. Динамический EAX.
Полная переозвучка оружия и некоторых персонажей. Влияние ветра на звук.
Улучшенный стелс и поведение НПС. Они могут вступать в группировки, торговать, гибнуть в аномалиях.

Графика и интерфейс:
Обновлён интерфейс, инвентарь, иконки. Новые слоты (ПДА, болты, гранаты).
Исправлены баги локаций. Добавлены новые аномалии и переходы.
Больше разрушаемых ящиков и секретных тайников.

Прочее:
Множество технических исправлений для стабильности.
Новые уникальные персонажи и рандомное вооружение у НПС.
Увеличены слоты для магазинов (до 20) и быстрых слотов (до 10).

Это ключевые изменения крупного обновления, разрабатывавшегося два года.
Установка:
1. Скачать сборку
2. Положить в любую удобную папку. Желательно на системный SSD, где находится файл подкачки.
3. Запустить launcher.exe
4. Через лаунчер проверяем целостность, устанавливаем программное обеспечение.
5. Играть. Совместимость старых сейвов не гарантирована, приветствуется новая игра!

!Внимание! Сборка уже включает в себя ТЧ и НС2016, ничего дополнительно ставить не нужно, а тем более накатывать куда-то сверху.

Логи, сохранения и скриншоты находятся в папке _appdata_. В случаев вылета прикладывать сейв, а также лог целиком!

P.S. Сейвы несовместимы с оригинальной НС2016 и старыми адаптациями ее на движок OGSE/OGSR!

Скриншоты
Скачать через:
Материал обновлен: 2025-12-31 13:17:48

[2025-12-18 16:01:11.541][16712] ####################[+MIMALLOC+]####################
[2025-12-18 16:01:11.542][16712] heap stats:     peak       total       freed     current        unit       count   
[2025-12-18 16:01:11.542][16712]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-12-18 16:01:11.542][16712]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2025-12-18 16:01:11.542][16712]      reset:     0      
[2025-12-18 16:01:11.542][16712]     purged:     0      
[2025-12-18 16:01:11.542][16712]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2025-12-18 16:01:11.542][16712]   segments:     1           1           0           1                                not all freed!
[2025-12-18 16:01:11.542][16712] -abandoned:     0           0           0           0                                ok
[2025-12-18 16:01:11.542][16712]    -cached:     0           0           0           0                                ok
[2025-12-18 16:01:11.542][16712]      pages:     0           0           0           0                                ok
[2025-12-18 16:01:11.542][16712] -abandoned:     0           0           0           0                                ok
[2025-12-18 16:01:11.542][16712]  -extended:     0      
[2025-12-18 16:01:11.542][16712]  -noretire:     0      
[2025-12-18 16:01:11.542][16712]      mmaps:     0      
[2025-12-18 16:01:11.542][16712]    commits:     1      
[2025-12-18 16:01:11.542][16712]     resets:     0      
[2025-12-18 16:01:11.542][16712]     purges:     0      
[2025-12-18 16:01:11.542][16712]    threads:     0           0           0           0                                ok
[2025-12-18 16:01:11.542][16712]   searches:     0.0 avg
[2025-12-18 16:01:11.542][16712] numa nodes:     1
[2025-12-18 16:01:11.542][16712]    elapsed:     0.041 s
[2025-12-18 16:01:11.542][16712]    process: user: 0.031 s, system: 0.031 s, faults: 5054, rss: 16.4 MiB, commit: 40.3 MiB
[2025-12-18 16:01:11.542][16712] ####################[-MIMALLOC-]####################
[2025-12-18 16:01:11.543][16712] * Detected CPU: AMD Ryzen 3 1200 Quad-Core Processor            [AuthenticAMD], F143/M1/S1
[2025-12-18 16:01:11.543][16712] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[2025-12-18 16:01:11.543][16712] * CPU cores: [4], threads: [4]
[2025-12-18 16:01:11.543][16712] * CPU0 current freq: 3100 MHz, max freq: 3100 MHz
[2025-12-18 16:01:11.543][16712] * CPU1 current freq: 3100 MHz, max freq: 3100 MHz
[2025-12-18 16:01:11.543][16712] * CPU2 current freq: 3100 MHz, max freq: 3100 MHz
[2025-12-18 16:01:11.543][16712] * CPU3 current freq: 3100 MHz, max freq: 3100 MHz
[2025-12-18 16:01:11.543][16712] Initializing File System...
[2025-12-18 16:01:11.544][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2025-12-18 16:01:11.583][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2025-12-18 16:01:11.598][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2025-12-18 16:01:11.615][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2025-12-18 16:01:11.620][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2025-12-18 16:01:11.673][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2025-12-18 16:01:12.439][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2025-12-18 16:01:12.510][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2025-12-18 16:01:12.573][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2025-12-18 16:01:12.598][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2025-12-18 16:01:12.632][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2025-12-18 16:01:12.673][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2025-12-18 16:01:12.712][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2025-12-18 16:01:12.752][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2025-12-18 16:01:12.792][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2025-12-18 16:01:12.816][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2025-12-18 16:01:12.856][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2025-12-18 16:01:12.914][16712] --Found base arch: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [222632773]
[2025-12-18 16:01:12.924][16712] using fs-ltx: [fsgame.ltx]
[2025-12-18 16:01:12.924][16712] --Found FS dir: [f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2025-12-18 16:01:12.924][16712]   items: [5]
[2025-12-18 16:01:12.925][16712] --Found FS dir: [f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2025-12-18 16:01:12.925][16712]   items: [1]
[2025-12-18 16:01:12.925][16712] FS: 81029 files cached, 0Kb memory used.
[2025-12-18 16:01:12.925][16712] Init FileSystem 1.382117 sec
[2025-12-18 16:01:12.926][16712] ~ Logging initialized. FIle f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_den4ik_2025-12-18_16-01-12.log.
[2025-12-18 16:01:12.926][16712] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2025-12-18 16:01:12.926][16712] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2025-12-18 16:01:12.926][16712] Working Directory: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2025-12-18 16:01:12.926][16712] CommandLine: ["F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2025-12-18 16:01:12.926][16712] Main thread id=0
[2025-12-18 16:01:12.927][16712] TTAPI number of threads: [4]
[2025-12-18 16:01:12.927][16712] ~ Apply system_mods.ltx...
[2025-12-18 16:01:12.929][  872] Pool thread id=1
[2025-12-18 16:01:12.929][ 5140] Pool thread id=2
[2025-12-18 16:01:12.929][16888] Pool thread id=3
[2025-12-18 16:01:12.929][15608] Pool thread id=4
[2025-12-18 16:01:13.091][16712] ~ [InitSettings] duration [164]ms.
[2025-12-18 16:01:13.091][16712] [shader_params_export] section found!!!
[2025-12-18 16:01:13.091][16712] Initializing Engine...
[2025-12-18 16:01:13.094][16712] Starting INPUT device...
[2025-12-18 16:01:13.116][16712] --------------------------------------------------------------------------------
[2025-12-18 16:01:13.116][16712] ####################[+MIMALLOC+]####################
[2025-12-18 16:01:13.117][16712] heap stats:     peak       total       freed     current        unit       count   
[2025-12-18 16:01:13.117][16712]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-12-18 16:01:13.117][16712]  committed:    96.7 MiB   126.5 MiB    29.7 MiB    96.7 MiB                          
[2025-12-18 16:01:13.117][16712]      reset:     0      
[2025-12-18 16:01:13.117][16712]     purged:    29.2 MiB
[2025-12-18 16:01:13.117][16712]    touched:    64.2 KiB   192.7 KiB    31.1 MiB   -30.9 MiB                          ok
[2025-12-18 16:01:13.117][16712]   segments:     3           3           0           3                                not all freed!
[2025-12-18 16:01:13.117][16712] -abandoned:     0           0           0           0                                ok
[2025-12-18 16:01:13.117][16712]    -cached:     0           0           0           0                                ok
[2025-12-18 16:01:13.117][16712]      pages:     0           0         188        -188                                ok
[2025-12-18 16:01:13.117][16712] -abandoned:     0           0           0           0                                ok
[2025-12-18 16:01:13.117][16712]  -extended:     0      
[2025-12-18 16:01:13.117][16712]  -noretire:     0      
[2025-12-18 16:01:13.117][16712]      mmaps:     0      
[2025-12-18 16:01:13.117][16712]    commits:   308      
[2025-12-18 16:01:13.117][16712]     resets:     0      
[2025-12-18 16:01:13.117][16712]     purges:    13      
[2025-12-18 16:01:13.117][16712]    threads:     4           4           0           4                                not all freed!
[2025-12-18 16:01:13.117][16712]   searches:     0.0 avg
[2025-12-18 16:01:13.117][16712] numa nodes:     1
[2025-12-18 16:01:13.117][16712]    elapsed:     1.616 s
[2025-12-18 16:01:13.117][16712]    process: user: 1.343 s, system: 0.093 s, faults: 25703, rss: 89.2 MiB, commit: 104.2 MiB
[2025-12-18 16:01:13.117][16712] ####################[-MIMALLOC-]####################
[2025-12-18 16:01:13.117][16712] [16308MB] physical memory installed, [9490MB] available, [41] percent of memory in use
[2025-12-18 16:01:13.117][16712] PageFile total: [9216MB], free~ [5633MB]
[2025-12-18 16:01:13.117][16712] Engine memory usage (Working Set): [89MB], peak: [89MB]
[2025-12-18 16:01:13.117][16712] Engine memory usage (Commit Charge): [104MB], peak: [104MB]
[2025-12-18 16:01:13.117][16712] --------------------------------------------------------------------------------
[2025-12-18 16:01:13.118][16712] * [ D3D ]: textures count [0]
[2025-12-18 16:01:13.118][16712] * [ D3D ]: textures[0 K]
[2025-12-18 16:01:13.118][16712] * [x-ray]: process heap[0 K], render[0 K]
[2025-12-18 16:01:13.118][16712] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2025-12-18 16:01:13.118][16712] ~ Load sounds.ltx...
[2025-12-18 16:01:13.118][16712] SOUND: OpenAL: enumerate devices...
[2025-12-18 16:01:13.272][16712] SOUND: OpenAL: Default sound device name is [Speakers (2- USB Audio Device)]
[2025-12-18 16:01:13.272][16712] SOUND: OpenAL: All available devices:
[2025-12-18 16:01:13.272][16712] 1. Speakers (2- USB Audio Device) (full name [OpenAL Soft on Speakers (2- USB Audio Device)]). al_soft [1]
[2025-12-18 16:01:13.272][16712] 2. E2342 (NVIDIA High Definition Audio) (full name [OpenAL Soft on E2342 (NVIDIA High Definition Audio)]). al_soft [1]
[2025-12-18 16:01:13.273][16712] Executing config-script "f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-12-18 16:01:13.273][16712] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-12-18 16:01:13.273][16712] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-12-18 16:01:13.273][16712] [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-12-18 16:01:13.273][16712] Executing config-script "user.ltx"...
[2025-12-18 16:01:13.275][16712] Executing config-script "f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2025-12-18 16:01:13.276][16712] ~ Invalid syntax in call to 'snd_device'
[2025-12-18 16:01:13.276][16712] ~ Valid arguments: Speakers (2- USB Audio Device)/E2342 (NVIDIA High Definition Audio)
[2025-12-18 16:01:13.276][16712] [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2025-12-18 16:01:13.276][16712] Executing config-script "f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-12-18 16:01:13.276][16712] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-12-18 16:01:13.276][16712] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-12-18 16:01:13.276][16712] [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-12-18 16:01:13.276][16712] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2025-12-18 16:01:13.276][16712] ~ Valid arguments: float value in range [0.10000,0.90000]
[2025-12-18 16:01:13.277][16712] [f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2025-12-18 16:01:13.277][16712] SOUND: Selected device is [Speakers (2- USB Audio Device)]
[2025-12-18 16:01:13.306][16712] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2025-12-18 16:01:13.306][16712] [OpenAL] EFX: present
[2025-12-18 16:01:13.306][16712] Loading of [senvironment.xr]
[2025-12-18 16:01:13.306][16712] ~ env id=[0] name=[identity]
[2025-12-18 16:01:13.306][16712] ~ env id=[1] name=[default]
[2025-12-18 16:01:13.306][16712] ~ env id=[2] name=[bathroom]
[2025-12-18 16:01:13.306][16712] ~ env id=[3] name=[mountains]
[2025-12-18 16:01:13.306][16712] ~ env id=[4] name=[yard]
[2025-12-18 16:01:13.306][16712] ~ env id=[5] name=[room]
[2025-12-18 16:01:13.306][16712] ~ env id=[6] name=[plant]
[2025-12-18 16:01:13.306][16712] ~ env id=[7] name=[long_corridor]
[2025-12-18 16:01:13.306][16712] ~ env id=[8] name=[open_space]
[2025-12-18 16:01:13.306][16712] ~ env id=[9] name=[house]
[2025-12-18 16:01:13.306][16712] ~ env id=[10] name=[forest]
[2025-12-18 16:01:13.306][16712] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2025-12-18 16:01:13.308][16712] Starting RENDER device...
[2025-12-18 16:01:13.312][16712] * Avail GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[2025-12-18 16:01:13.312][16712] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2025-12-18 16:01:13.312][16712]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2025-12-18 16:01:13.312][16712] 
Dedicated VRAM: 5966 MB (6255804416 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8154 MB (8550203392 bytes)
CurrentUsage: 0 MB (0 bytes)
Budget: 5198 MB (5450498048 bytes)
[2025-12-18 16:01:13.312][16712] * Selected GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[2025-12-18 16:01:13.577][16712] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2025-12-18 16:01:13.585][16712] *     Texture memory: 5966 M
[2025-12-18 16:01:13.599][16712] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2025-12-18 16:01:13.599][16712] * GPU vertex cache: unrecognized, 24
[2025-12-18 16:01:13.600][16712] * DVB created: 4096K
[2025-12-18 16:01:13.600][16712] * DIB created: 512K
[2025-12-18 16:01:13.620][16712] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2025-12-18 16:01:13.627][16712] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2025-12-18 16:01:14.708][16712] * HWDST/PCF supported and used
[2025-12-18 16:01:14.708][16712] Export custom shader params...
[2025-12-18 16:01:14.709][16712] Export custom shader param [breath_idx]
[2025-12-18 16:01:14.709][16712] Export custom shader param [breath_size]
[2025-12-18 16:01:14.709][16712] Export custom shader param [device_inertia]
[2025-12-18 16:01:14.709][16712] Export custom shader param [gasmask_inertia]
[2025-12-18 16:01:14.709][16712] Export custom shader param [heat_fade_distance]
[2025-12-18 16:01:14.709][16712] Export custom shader param [heat_vision_blurring]
[2025-12-18 16:01:14.709][16712] Export custom shader param [heat_vision_steps]
[2025-12-18 16:01:14.709][16712] Export custom shader param [pnv_color]
[2025-12-18 16:01:14.709][16712] Export custom shader param [pnv_color_old]
[2025-12-18 16:01:14.709][16712] Export custom shader param [pnv_params_old]
[2025-12-18 16:01:14.709][16712] Export custom shader param [pp_img_cg]
[2025-12-18 16:01:14.709][16712] Export custom shader done!!!
[2025-12-18 16:01:22.401][16712] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2025-12-18 16:01:22.408][16712] Load [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2025-12-18 16:01:22.408][16712] cop format used for file [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2025-12-18 16:01:22.478][16712] Load [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2025-12-18 16:01:22.549][16712] Load [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2025-12-18 16:01:22.549][16712] cop format used for file [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2025-12-18 16:01:22.678][16712] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2025-12-18 16:01:22.678][16712] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2025-12-18 16:01:22.678][16712] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2025-12-18 16:01:22.678][16712] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-12-18 16:01:22.678][16712] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-12-18 16:01:23.370][16712] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2025-12-18 16:01:23.391][16712] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-12-18 16:01:23.391][16712] get_current_kx()=0.75
[2025-12-18 16:01:23.391][16712] full_name=f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2025-12-18 16:01:23.600][16712] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2025-12-18 16:01:23.600][16712] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2025-12-18 16:01:23.600][16712] Starting engine...
[2025-12-18 16:01:23.600][16712] Main thread id=[16712]
[2025-12-18 16:01:23.676][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2025-12-18 16:01:23.676][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2025-12-18 16:01:23.677][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2025-12-18 16:01:23.677][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2025-12-18 16:01:23.677][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2025-12-18 16:01:23.677][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2025-12-18 16:01:23.677][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2025-12-18 16:01:23.677][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2025-12-18 16:01:23.677][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2025-12-18 16:01:23.677][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2025-12-18 16:01:23.677][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2025-12-18 16:01:23.678][ 5140] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2025-12-18 16:01:23.678][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2025-12-18 16:01:23.678][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2025-12-18 16:01:23.678][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2025-12-18 16:01:23.678][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2025-12-18 16:01:23.678][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2025-12-18 16:01:23.678][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2025-12-18 16:01:23.679][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2025-12-18 16:01:23.679][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2025-12-18 16:01:23.679][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2025-12-18 16:01:23.679][  872] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2025-12-18 16:01:23.680][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2025-12-18 16:01:23.680][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2025-12-18 16:01:23.681][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2025-12-18 16:01:23.681][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2025-12-18 16:01:23.681][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2025-12-18 16:01:23.681][15608] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2025-12-18 16:01:23.682][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2025-12-18 16:01:23.683][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2025-12-18 16:01:23.683][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2025-12-18 16:01:23.683][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2025-12-18 16:01:23.684][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2025-12-18 16:01:23.684][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2025-12-18 16:01:23.689][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2025-12-18 16:01:23.689][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2025-12-18 16:01:23.690][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2025-12-18 16:01:23.690][16888] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2025-12-18 16:01:23.694][16712] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.026 s.]
[2025-12-18 16:01:23.694][16712] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.093 s.]
[2025-12-18 16:01:23.738][16712] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2025-12-18 16:01:23.747][16712] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2025-12-18 16:01:23.785][16712] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2025-12-18 16:01:23.798][16712] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2025-12-18 16:01:23.888][16712] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2025-12-18 16:01:24.686][16712] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2025-12-18 16:01:31.096][16712] Starting server...
[2025-12-18 16:01:31.594][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2025-12-18 16:01:31.963][16712] * phase time: 0 ms
[2025-12-18 16:01:31.963][16712] * phase cmem: 0 K
[2025-12-18 16:01:31.972][16712] Loading objects...
[2025-12-18 16:01:32.025][16712] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2025-12-18 16:01:32.115][16712] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single
[2025-12-18 16:01:32.300][16712] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single
[2025-12-18 16:01:32.308][16712] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single
[2025-12-18 16:01:32.331][16712] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single
[2025-12-18 16:01:33.667][16712] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2025-12-18 16:01:33.667][16712] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2025-12-18 16:01:35.147][16712] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2025-12-18 16:01:36.071][16712] [IGame_ObjectPool::prefetch] objects prefetching time (373): [4.10 s.]
[2025-12-18 16:01:36.071][16712] Loading models...
[2025-12-18 16:01:36.639][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_ecolog.ltx] for dynamics\weapons\wpn_hand\wpn_hand_ecolog...
[2025-12-18 16:01:38.792][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_seva.ltx] for dynamics\weapons\wpn_hand\wpn_hand_seva...
[2025-12-18 16:01:39.905][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_merc.ltx] for dynamics\weapons\wpn_hand\wpn_hand_merc...
[2025-12-18 16:01:40.877][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit...
[2025-12-18 16:01:40.962][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit_exo...
[2025-12-18 16:01:40.987][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit_light.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit_light...
[2025-12-18 16:01:41.026][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cloak_brown.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cloak_brown...
[2025-12-18 16:01:41.049][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cloak_leather.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cloak_leather...
[2025-12-18 16:01:41.057][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cs_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cs_heavy...
[2025-12-18 16:01:41.077][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_dolg.ltx] for dynamics\weapons\wpn_hand\wpn_hand_dolg...
[2025-12-18 16:01:41.092][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy...
[2025-12-18 16:01:41.161][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m.ltx] for dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m...
[2025-12-18 16:01:41.197][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo...
[2025-12-18 16:01:41.215][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_dolg.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_dolg...
[2025-12-18 16:01:41.248][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_free.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_free...
[2025-12-18 16:01:41.267][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_kill.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_kill...
[2025-12-18 16:01:41.285][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_mono.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_mono...
[2025-12-18 16:01:41.439][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_military.ltx] for dynamics\weapons\wpn_hand\wpn_hand_military...
[2025-12-18 16:01:41.456][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_military_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_military_exo...
[2025-12-18 16:01:41.499][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_monolith.ltx] for dynamics\weapons\wpn_hand\wpn_hand_monolith...
[2025-12-18 16:01:41.511][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific.ltx] for dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific...
[2025-12-18 16:01:41.528][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_novice.ltx] for dynamics\weapons\wpn_hand\wpn_hand_novice...
[2025-12-18 16:01:41.578][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_specops.ltx] for dynamics\weapons\wpn_hand\wpn_hand_specops...
[2025-12-18 16:01:41.588][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific...
[2025-12-18 16:01:41.597][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_stalker.ltx] for dynamics\weapons\wpn_hand\wpn_hand_stalker...
[2025-12-18 16:01:41.611][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy...
[2025-12-18 16:01:41.625][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_light.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_light...
[2025-12-18 16:01:41.639][16712] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle...
[2025-12-18 16:01:42.405][16712] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2025-12-18 16:01:42.608][16712] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2025-12-18 16:01:42.933][16712] [CModelPool::Prefetch] models prefetching time (397): [6.86 s.]
[2025-12-18 16:01:42.933][16712] * [prefetch] time:    10960 ms
[2025-12-18 16:01:42.933][16712] * [prefetch] memory:  0Kb
[2025-12-18 16:01:42.934][16712] * phase time: 10970 ms
[2025-12-18 16:01:42.934][16712] * phase cmem: 0 K
[2025-12-18 16:01:42.960][16712] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-12-18 16:01:42.960][16712] get_current_kx()=0.75
[2025-12-18 16:01:42.960][16712] full_name=f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2025-12-18 16:01:42.968][16712] start_game_callback() start
[2025-12-18 16:01:42.991][16712] $game_configs$ content:
[2025-12-18 16:01:42.992][16712] $game_scripts$ content:
[2025-12-18 16:01:42.992][16712] $game_shaders$ content:
[2025-12-18 16:01:42.992][16712] start_game_callback() end
[2025-12-18 16:01:42.992][16712] * phase time: 57 ms
[2025-12-18 16:01:42.992][16712] * phase cmem: 0 K
[2025-12-18 16:01:42.993][16712] * phase time: 1 ms
[2025-12-18 16:01:42.993][16712] * phase cmem: 0 K
[2025-12-18 16:01:42.999][16712] * Creating new game...
[2025-12-18 16:01:42.999][16712] * Loading spawn registry...
[2025-12-18 16:01:44.444][16712] Start load of custom waypoints...
[2025-12-18 16:01:44.452][16712] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2025-12-18 16:01:44.453][16712] End load of custom waypoints...
[2025-12-18 16:01:44.453][16712] build_story_spawns start...
[2025-12-18 16:01:44.464][16712] build_root_spawns start...
[2025-12-18 16:01:44.465][16712] process_spawns m_temp0 start...
[2025-12-18 16:01:44.465][16712] process_spawns m_temp1 start...
[2025-12-18 16:01:44.465][16712] * 15525 spawn points are successfully loaded
[2025-12-18 16:01:44.587][16712] ! Invalid ogg-comment version, file: [f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2025-12-18 16:01:44.762][16712] ~ [zone_mincer_average] id=1862 offline spawn art [af_mincer_meat]
[2025-12-18 16:01:45.518][16712] ~ [zone_mincer_strong] id=11914 offline spawn art [af_blood]
[2025-12-18 16:01:45.592][16712] ~ [zone_gravi_zone_strong] id=13006 offline spawn art [af_vyvert]
[2025-12-18 16:01:45.630][16712] ~ [zone_mincer_strong] id=13512 offline spawn art [af_blood]
[2025-12-18 16:01:45.731][16712] ~ [zone_mincer_average] id=14981 offline spawn art [af_mincer_meat]
[2025-12-18 16:01:45.748][16712] ~ [zone_mincer_average] id=15180 offline spawn art [af_soul]
[2025-12-18 16:01:45.805][16712] ~ [zone_mincer_average] id=15884 offline spawn art [af_mincer_meat]
[2025-12-18 16:01:45.813][16712] ~ [zone_sphere_strong] id=15994 offline spawn art [af_electra_sparkler]
[2025-12-18 16:01:45.900][16712] ~ [zone_mincer_strong] id=17274 offline spawn art [af_mincer_meat]
[2025-12-18 16:01:45.901][16712] ~ [zone_mincer_strong] id=17283 offline spawn art [af_soul]
[2025-12-18 16:01:46.345][16712] ~ [zone_mincer_average] id=23610 offline spawn art [af_blood]
[2025-12-18 16:01:46.436][16712] ~~~ db.ver: 7
[2025-12-18 16:01:50.492][16712] * Saving spawns...
[2025-12-18 16:01:50.492][16712] * Saving objects...
[2025-12-18 16:01:50.548][16712] * 25106 objects are successfully saved
[2025-12-18 16:01:50.560][16712] * Game all.sav is successfully saved to file 'f:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\all.sav'
[2025-12-18 16:01:50.560][16712] * New game is successfully created!
[2025-12-18 16:01:50.560][16712] * phase time: 7566 ms
[2025-12-18 16:01:50.560][16712] * phase cmem: 0 K
[2025-12-18 16:01:50.593][16712] # New player created!
[2025-12-18 16:01:50.593][16712] * client : connection accepted -
[2025-12-18 16:01:50.599][16712] * phase time: 38 ms
[2025-12-18 16:01:50.599][16712] * phase cmem: 0 K
[2025-12-18 16:01:50.615][16712] * phase time: 16 ms
[2025-12-18 16:01:50.615][16712] * phase cmem: 0 K
[2025-12-18 16:01:52.113][16712] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2025-12-18 16:01:52.113][16712] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2025-12-18 16:01:52.125][16712] ~ LevelResources load...
[2025-12-18 16:01:52.125][16712] ~ LevelResources - base: 5097, 3038 K
[2025-12-18 16:01:52.125][16712] ~ LevelResources - lmap: 0, 0 K
[2025-12-18 16:01:52.126][16712] * phase time: 1510 ms
[2025-12-18 16:01:52.126][16712] * phase cmem: 0 K
[2025-12-18 16:01:53.825][16712] * phase time: 1699 ms
[2025-12-18 16:01:53.825][16712] * phase cmem: 0 K
[2025-12-18 16:01:53.826][16712] * [Loading VB] 65532 verts, 2047 Kb
[2025-12-18 16:01:53.833][16712] * [Loading VB] 65530 verts, 2047 Kb
[2025-12-18 16:01:53.837][16712] * [Loading VB] 65531 verts, 2047 Kb
[2025-12-18 16:01:53.842][16712] * [Loading VB] 65532 verts, 2047 Kb
[2025-12-18 16:01:53.849][16712] * [Loading VB] 60327 verts, 1885 Kb
[2025-12-18 16:01:53.854][16712] * [Loading VB] 65531 verts, 2047 Kb
[2025-12-18 16:01:53.858][16712] * [Loading VB] 65534 verts, 2047 Kb
[2025-12-18 16:01:53.863][16712] * [Loading VB] 65535 verts, 2047 Kb
[2025-12-18 16:01:53.867][16712] * [Loading VB] 65534 verts, 2047 Kb
[2025-12-18 16:01:53.872][16712] * [Loading VB] 65534 verts, 2047 Kb
[2025-12-18 16:01:53.876][16712] * [Loading VB] 65534 verts, 2047 Kb
[2025-12-18 16:01:53.881][16712] * [Loading VB] 46354 verts, 1448 Kb
[2025-12-18 16:01:53.884][16712] * [Loading VB] 65533 verts, 2047 Kb
[2025-12-18 16:01:53.892][16712] * [Loading VB] 65535 verts, 2047 Kb
[2025-12-18 16:01:53.900][16712] * [Loading VB] 65535 verts, 2047 Kb
[2025-12-18 16:01:53.907][16712] * [Loading VB] 65530 verts, 2047 Kb
[2025-12-18 16:01:53.913][16712] * [Loading VB] 65532 verts, 2047 Kb
[2025-12-18 16:01:53.921][16712] * [Loading VB] 65535 verts, 2047 Kb
[2025-12-18 16:01:53.927][16712] * [Loading VB] 53153 verts, 1661 Kb
[2025-12-18 16:01:53.934][16712] * [Loading VB] 50229 verts, 1569 Kb
[2025-12-18 16:01:53.939][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.947][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.951][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.955][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.959][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.963][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.968][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.972][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.976][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:53.980][16712] * [Loading IB] 670515 indices, 1309 Kb
[2025-12-18 16:01:53.983][16712] * [Loading IB] 960834 indices, 1876 Kb
[2025-12-18 16:01:53.991][16712] * [Loading VB] 65533 verts, 767 Kb
[2025-12-18 16:01:53.994][16712] * [Loading VB] 65533 verts, 767 Kb
[2025-12-18 16:01:53.996][16712] * [Loading VB] 65535 verts, 767 Kb
[2025-12-18 16:01:54.000][16712] * [Loading VB] 65535 verts, 767 Kb
[2025-12-18 16:01:54.001][16712] * [Loading VB] 65535 verts, 767 Kb
[2025-12-18 16:01:54.003][16712] * [Loading VB] 65534 verts, 767 Kb
[2025-12-18 16:01:54.005][16712] * [Loading VB] 65528 verts, 767 Kb
[2025-12-18 16:01:54.008][16712] * [Loading VB] 16089 verts, 188 Kb
[2025-12-18 16:01:54.010][16712] * [Loading VB] 50229 verts, 588 Kb
[2025-12-18 16:01:54.012][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:54.017][16712] * [Loading IB] 1048575 indices, 2047 Kb
[2025-12-18 16:01:54.021][16712] * [Loading IB] 1048572 indices, 2047 Kb
[2025-12-18 16:01:54.025][16712] * [Loading IB] 784818 indices, 1532 Kb
[2025-12-18 16:01:54.029][16712] * [Loading IB] 1048518 indices, 2047 Kb
[2025-12-18 16:01:54.037][16712] * [Loading IB] 411225 indices, 803 Kb
[2025-12-18 16:01:54.041][16712] * phase time: 216 ms
[2025-12-18 16:01:54.041][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.104][16712] Loaded [18381] models from level.
[2025-12-18 16:01:54.104][16712] * phase time: 62 ms
[2025-12-18 16:01:54.104][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.253][16712] * [DETAILS] VertexConsts(256), Batch(61)
[2025-12-18 16:01:54.253][16712] * [DETAILS] 48739 v(20), 31842 p
[2025-12-18 16:01:54.253][16712] * [DETAILS] Batch(61), VB(951K), IB(186K)
[2025-12-18 16:01:54.255][16712] * phase time: 150 ms
[2025-12-18 16:01:54.255][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.258][16712]  WARNING: Occlusion map 'f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found.
[2025-12-18 16:01:54.258][16712] ~ LevelResources load completed!
[2025-12-18 16:01:54.258][16712] ~ LevelResources - base: 6048, 3038 K
[2025-12-18 16:01:54.258][16712] ~ LevelResources - lmap: 21, 0 K
[2025-12-18 16:01:54.372][16712] * phase time: 117 ms
[2025-12-18 16:01:54.372][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.379][16712] * phase time: 6 ms
[2025-12-18 16:01:54.379][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.395][16712] - Game configuring : Started 
[2025-12-18 16:01:54.397][16712] - Loading music tracks from 'l01_escape_musics'...
[2025-12-18 16:01:54.397][16712] ! Can't find sound [music\amb01_stereo_r.ogg]
[2025-12-18 16:01:54.398][16712] ! Can't find sound [music\amb20_stereo_r.ogg]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=0 name[room]=environment id[5]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=5 name[default]=environment id[1]
[2025-12-18 16:01:54.398][16712] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2025-12-18 16:01:54.399][16712] - Game configuring : Finished 
[2025-12-18 16:01:54.520][16712] * phase time: 140 ms
[2025-12-18 16:01:54.520][16712] * phase cmem: 0 K
[2025-12-18 16:01:54.522][16712] PrefetchTextures...
[2025-12-18 16:01:54.522][16712] PrefetchTextures completed!
[2025-12-18 16:01:54.522][16712] CResourceManager::DeferredUpload [MT] -> START, texture count = [6160], number_of_threads = 4
[2025-12-18 16:01:54.522][16712] CResourceManager::DeferredUpload VRAM usage before:
[2025-12-18 16:01:54.522][16712] textures loaded size 2.966972 MB (3111096.000000 bytes)
[2025-12-18 16:01:54.522][16712] 
Dedicated VRAM: 5966 MB (6255804416 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8154 MB (8550203392 bytes)
CurrentUsage: 495 MB (519643136 bytes)
Budget: 5198 MB (5450498048 bytes)
[2025-12-18 16:01:54.522][16712] Main thread id=0
[2025-12-18 16:01:54.522][15388] Pool thread id=1
[2025-12-18 16:01:54.523][ 4852] Pool thread id=2
[2025-12-18 16:01:54.523][ 2616] Pool thread id=3
[2025-12-18 16:01:54.524][ 1532] Pool thread id=4
[2025-12-18 16:01:54.855][ 2616] ! Fallback to default bump map: [act\act_arm_loner_metro_bump]
[2025-12-18 16:01:54.856][ 2616] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#]
[2025-12-18 16:01:54.866][ 1532] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#]
[2025-12-18 16:01:54.895][ 4852] ! Fallback to default bump map: [act\act_arm_military novice_bump]
[2025-12-18 16:01:54.896][ 4852] ! Fallback to default bump map: [act\act_arm_military novice_bump#]
[2025-12-18 16:01:54.945][ 2616] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump]
[2025-12-18 16:01:55.122][ 1532] ! Fallback to default bump map: [act\act_krisovolk_w_bump]
[2025-12-18 16:01:55.122][ 1532] ! Fallback to default bump map: [act\act_krisovolk_w_bump#]
[2025-12-18 16:01:55.153][15388] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2025-12-18 16:01:55.158][ 1532] ! Can't find texture [act\act_morthbag_army]
[2025-12-18 16:01:55.159][ 4852] ! Can't find texture [act\act_morthbag_bandit]
[2025-12-18 16:01:55.159][ 1532] ! Can't find texture [act\act_morthbag_csky]
[2025-12-18 16:01:55.159][ 4852] ! Can't find texture [act\act_morthbag_dolg]
[2025-12-18 16:01:55.159][ 1532] ! Can't find texture [act\act_morthbag_ecolog]
[2025-12-18 16:01:55.159][ 4852] ! Can't find texture [act\act_morthbag_freedom]
[2025-12-18 16:01:55.159][ 1532] ! Can't find texture [act\act_morthbag_greh]
[2025-12-18 16:01:55.160][ 4852] ! Can't find texture [act\act_morthbag_isg]
[2025-12-18 16:01:55.160][ 1532] ! Can't find texture [act\act_morthbag_killer]
[2025-12-18 16:01:55.160][ 1532] ! Can't find texture [act\act_morthbag_monolith]
[2025-12-18 16:01:55.160][ 2616] ! Can't find texture [act\act_morthbag_renegade]
[2025-12-18 16:01:55.161][ 4852] ! Can't find texture [act\act_morthbag_stalker]
[2025-12-18 16:01:55.161][ 1532] ! Can't find texture [act\act_morthbag_zombied]
[2025-12-18 16:01:55.321][ 1532] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2025-12-18 16:01:55.321][ 1532] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2025-12-18 16:01:55.322][ 1532] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2025-12-18 16:01:55.322][ 1532] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2025-12-18 16:01:55.322][ 1532] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2025-12-18 16:01:55.322][ 1532] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2025-12-18 16:01:55.341][ 2616] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2025-12-18 16:01:55.365][ 2616] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#]
[2025-12-18 16:01:55.394][ 4852] ! Fallback to default bump map: [aks74u\aks74u_bump]
[2025-12-18 16:01:55.394][ 4852] ! Fallback to default bump map: [aks74u\aks74u_bump#]
[2025-12-18 16:01:55.495][15388] ! Fallback to default bump map: [build_details_bump]
[2025-12-18 16:01:55.496][15388] ! Fallback to default bump map: [build_details_bump#]
[2025-12-18 16:01:56.012][15388] ! Fallback to default bump map: [crete\difmap_bump]
[2025-12-18 16:01:56.012][15388] ! Fallback to default bump map: [crete\difmap_bump#]
[2025-12-18 16:01:56.686][ 4852] ! Can't find texture [internal\internal_fireTransferFunction]
[2025-12-18 16:01:57.219][ 1532] ! Can't find texture [new_pfx\lightning1_dxt1]
[2025-12-18 16:01:57.222][15388] ! Can't find texture [part\part_fitil.1024]
[2025-12-18 16:01:57.222][ 1532] ! Can't find texture [pfx\pfx_ambimet]
[2025-12-18 16:01:57.267][15388] ! Can't find texture [pfx\pfx_dist0]
[2025-12-18 16:01:57.326][ 4852] ! Can't find texture [pfx\pfx_envmap1]
[2025-12-18 16:01:57.361][ 2616] ! Can't find texture [pfx\pfx_glow_04]
[2025-12-18 16:01:57.362][ 2616] ! Can't find texture [pfx\pfx_glow_fire1]
[2025-12-18 16:01:57.367][15388] ! Can't find texture [pfx\pfx_grost]
[2025-12-18 16:01:57.368][ 2616] ! Can't find texture [pfx\pfx_laser]
[2025-12-18 16:01:57.382][15388] ! Can't find texture [pfx\pfx_list]
[2025-12-18 16:01:57.382][15388] ! Can't find texture [pfx\pfx_reflectiveglass]
[2025-12-18 16:01:57.436][15388] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2025-12-18 16:01:57.437][15388] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2025-12-18 16:01:57.437][15388] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2025-12-18 16:01:57.561][15388] ! Fallback to default bump map: [prop\prop_book_list_bump#]
[2025-12-18 16:01:57.688][15388] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2025-12-18 16:01:57.717][15388] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2025-12-18 16:01:57.717][15388] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2025-12-18 16:01:58.310][ 1532] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2025-12-18 16:01:58.310][ 1532] ! Fallback to default bump map: [sig_sg550\front_bump]
[2025-12-18 16:01:58.311][ 1532] ! Fallback to default bump map: [sig_sg550\front_bump#]
[2025-12-18 16:01:58.317][ 1532] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2025-12-18 16:01:58.343][15388] ! Fallback to default bump map: [sign\sign_set2_iov_bump#]
[2025-12-18 16:01:58.398][ 1532] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2025-12-18 16:01:59.352][15388] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2025-12-18 16:02:05.993][ 4852] ! Can't find texture [sky_oblaka]
[2025-12-18 16:02:06.581][ 4852] ! Can't find texture [terrain\terrain_escape_puddles_mask]
[2025-12-18 16:02:08.070][ 1532] ! Fallback to default bump map: [vss\vss_bump]
[2025-12-18 16:02:08.070][ 2616] ! Fallback to default bump map: [vss\vss_bump#]
[2025-12-18 16:02:08.565][15388] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#]
[2025-12-18 16:02:08.837][ 1532] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2025-12-18 16:02:08.837][ 4852] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2025-12-18 16:02:08.837][ 1532] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2025-12-18 16:02:08.837][ 4852] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2025-12-18 16:02:08.848][ 2616] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#]
[2025-12-18 16:02:08.948][15388] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump]
[2025-12-18 16:02:08.948][15388] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#]
[2025-12-18 16:02:16.348][15388] ********************************************************************************
[2025-12-18 16:02:16.351][15388] !![LogStackTrace] Thread: [TTAPI thread 1], ExceptionCode: [c0000005]
[2025-12-18 16:02:16.397][15388] [task_thread_pool::task_thread_pool::submit_detach::::operator ()] Error in async:
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D89E4F83]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8172A9D]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8174BC1]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83DDCF8]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83CFAA4]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83CD7E2]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8127BC1]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D816AFC8]
Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D816A62A]
Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9EE761BB2], Fun: [configthreadlocale()] + [146 byte(s)]
Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9EF097374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9F10DCC91]
[2025-12-18 16:02:16.398][15388] ********************************************************************************
[2025-12-18 16:02:16.416][ 2616] 
FATAL ERROR
[error]Expression    : Not enough memory resources are available to complete this operation.
[error]Function      : CRender::texture_load_legacy
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line          : 243
[error]Description   : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0)
[error]Arguments     : f:\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\wpn\wpn_scar_bump.dds
[2025-12-18 16:02:16.417][ 2616] ********************************************************************************
[2025-12-18 16:02:16.417][ 2616] !![LogStackTrace] Thread: [TTAPI thread 3]
[2025-12-18 16:02:16.443][ 2616] !!stack trace:
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D817FA3D]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8168E76]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D816935E]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8169483]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83DDE88]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83CFAA4]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D83CD7E2]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D8127BC1]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D816AFC8]
! Module: [F:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D816A62A]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9EE761BB2], Fun: [configthreadlocale()] + [146 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9EF097374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9F10DCC91]
[2025-12-18 16:02:16.443][ 2616] ********************************************************************************

2025-12-18 17:04:23

это тебе послание из космоса. настройки ставь меньше, мод очень требовательный

2025-12-24 15:59:03

скачал этот мод,высвечивает лаунчер,а кнопки не активные,помогите пожалуйста,что делать?


2025-11-12 00:48:28

Если все еще актуально. Когда нажмете и поставите галочку в "Показать полный лот". Там напишет ,что не хватает некоторых файлов и идет загрузка. Нужно подождать пока дозагрузятся файлы. Когда меню уже появится, не будет гореть серым (у меня некоторые файлы остались гореть красным, но меню стало доступным), нажмите на проверку целостности и все, будет написано, что все хватает и играть можно. Надеюсь вам поможет

2025-11-20 12:09:25

Новая игра - загрузка стопится на 88% графа на минималках, в разделе видео 2 пункта отключил, что ранее советовали , все равно не грузит и в конце происходит вылет на блокнот

2025-10-12 12:04:11

Скачал с начала с сайта потом увидел ссылку от админа скачал оттуда в итоге что так не работает что так
 
12:14 ~ Start location: C:\Users\ПК\Desktop
12:14 ~ Branch: PUBLIC
12:14 ! Global error!
System.Security.Authentication.AuthenticationException: The remote certificate is invalid according to the validation procedure: RemoteCertificateNameMismatch
   at System.Net.Security.SslStream.SendAuthResetSignal(ProtocolToken message, ExceptionDispatchInfo exception)
   at System.Net.Security.SslStream.CompleteHandshake(SslAuthenticationOptions sslAuthenticationOptions)
   at System.Net.Security.SslStream.ForceAuthenticationAsync[TIOAdapter](TIOAdapter adapter, Boolean receiveFirst, Byte[] reAuthenticationData, Boolean isApm)
   at System.Net.Http.ConnectHelper.EstablishSslConnectionAsync(SslClientAuthenticationOptions sslOptions, HttpRequestMessage request, Boolean async, Stream stream, CancellationToken cancellationToken)

2025-07-18 12:31:47

скачал, и у меня такая же проблема, качал лаунчер по ссылке администратора, всё равно кнопки не активные


2025-07-08 20:08:48
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Djetch, Возвращение Шрама 2, когда он вышел его прям критиковали все "зачем ещё одна солянка?", хотя технически ВШ 2 это тот же ВШ 1 но полный/целый\доделанный
2025-12-31 15:32:50
> Кар76, ,,Плохая Компания 2 Масон".спасибо,что пытался помочь!!!
2025-12-31 15:24:43
> Кар76, Да и есть уже правки для слабых ПК ( Аддон для слабых ПК для Anomaly ) /Gjl[jlbn b lkz dthcbb 1.5.3
2025-12-31 15:01:53
> Кар76, Так у меня древний комп с 1 гб видеопамяти и процессором Intel-Core2-Quad--Q6600 . И игра идет нормально , только графику снизить и траву . У меня есть правки на эту версию игры . Скину в личку Тебе .
2025-12-31 14:55:01
> Кар76, канцелярской скрепкой.у меня 7-ка.не могу вспомнить название.все тайники вскрываются канцелярской скрепкой и не с первого раза+прокачивается навык взлома.скрепки покупать надо или находить.мод интересный
2025-12-31 14:34:36
> Керчик-Перчик, та не норм вроде, поиграю , а есть что то реально похожее на нс кроме оп?
2025-12-31 13:34:04
> Djetch, так ВШ не пойдёт что-ли?
2025-12-31 12:58:51
> Кар76, че за сборка?
2025-12-31 12:54:24
> Текутов Александр81, я знаю только мод на аномалию называется Anomaly Lootbox
2025-12-31 12:44:20
Дарова всем посоветуйте оружейный пак для аномалия 1.5.3. Просто я делаю свою сборку и хочу чтобы пользеватель с слабым пк мог позволить поиграть в эту сборку. Спасибо всем кто откликнится
2025-12-31 12:40:43
> Редлайн, поиграл бы, только не тянет
2025-12-31 09:13:25
> Djetch, Попробуй сборку какую нибудь на аномали. Например гамма.
2025-12-31 03:52:17
подскажите пожалуйста,как называется игра,где тайники открываются скрепкой?
2025-12-31 01:17:45
> Djetch, большой, типо НС
2025-12-30 21:08:09
> Керчик-Перчик, а в чем его прикол?
2025-12-30 19:25:14
> Ognom, та не, я просто мем вспомнил
2025-12-30 19:24:48
Народ, не в курсе, есть ли Сталкер на китайском языке ???🤣🤣🤣
2025-12-30 15:56:21
> Дима Жоглов, на сайте больше нет трилогии, могу в ЛС кинуть где можно скачать
2025-12-30 14:24:45
> Djetch, Возвращение Шрама
2025-12-30 14:24:16
как скачать сталкер? помню раньше был файл внутри которого на выбор установка из 3 частей а сейчас перехожу выдает 404 ошибку
что делать??
2025-12-30 13:12:14
Авторизация