Оценка:3.5

Судьба Зоны 0.8

Глобальные модификации

14 ГБ
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Описание:

От автора:
Коротко, что такое "Судьба Зоны". Это фриплейный мод, с рядом особенностей, которые понравятся не всем. Но, если понравятся, то крепко. А если нет - то ожидаемо. Как показала практика, большинству игроков, привыкших к большинству модов, конкретно вот этот проект не нравится. Мод "не для всех".

Здесь не стоит полагаться на прежний опыт из других модов. Зона здесь изменчива, непредсказуема. Ты не узнаешь, какие аномалии и мутанты ждут тебя за поворотом, пока не попытаешься пройти этот поворот - не узнаешь даже, можно ли там пройти вообще. Может и нет, Зона ничего тебе не обещала. А найдя артефакт, не сразу узнаешь какими свойствами он обладает. Эта игра не станет с тобой играть в поддавки, хочешь зарядить оружие? Заряди сначала магазин. И в разгрузку его поместить не забудь. Хочешь пройти на следующую локацию - заведи сначала достаточную защиту. И рюкзак не забудь. Здесь не будет халявы, но будет удача. Здесь не бывает одинаковых путей.

Здесь бывают задания, но нет обязаловки. Есть Сидорович, но нет сюжета ТЧ. Свой сюжет есть. Старайся быть внимательным к деталям - это окупится. Я не знаю, понравится ли тебе, читатель, играть в этот мод. Попробуй - узнаешь. Но если рассчитываешь быстро пробежаться - беги лучше мимо. В свое время, годы назад, я начал его делать потому что ничего даже отдаленно похожего, не было. Это остается верно и сейчас, другие моды не похожи на этот. А я продолжаю его делать. И, если не сбежишь слишком быстро, успеешь увидеть очередной патч. Приятной игры, или прощай.


Изменения:
• Проект базируется на «OGSR Engine».
• Появился новый интерфейс для ремонта, апгрейда и кастомизации оружия.
• Помимо нового расположения элементов дизайна на экране появился полноценной 3D-модели оружия. Ее можно будет покрутить в разных направлениях и наглядно рассмотреть оружие. Модель будет также реагировать на источники света.
• Реализовано магазинное питание оружия через движок игры и множество иных особенностей.
• Экипировка мода получила более информативные описания.
• Улучшена графическая составляющая и многое другое.
Установка:
1.) Убедитесь, что устанавливаете мод на 64-битную Windows! Поддерживается Windows 7 и выше.
2.) Установите библиотеки Microsoft Visual C++ 2017, DirectX и OpenAL (если ещё не установлены). Всё необходимое можно скачать здесь.
3.) Скачайте файлы мода и распакуйте их в один пустой каталог, в любое удобное для вас место, где вы имеете полные права доступа. Желательно не на системный диск.
4) Копируем в папку с модом Патч 15(Ставить обязательно): Google Drive Яндекс Диск

Ссылки на скачивание:

Ссылки на скачивание, в семи частях:

1) https://drive.google.com/file/d/1UZfugGnmjxc-YPrMH3Fyks-hcMYh8RR7/view?usp=sharing

2) https://drive.google.com/file/d/1nBLCx-CpJ_E2qAa2H0e4ybqjx6Ro5mM_/view?usp=sharing

3) https://drive.google.com/file/d/1_WjRadGsEC85py75K7VPicnb08pzsuxy/view?usp=sharing

4) https://drive.google.com/file/d/1FWAqOCieESVo42Zoz0EEWSbOhhAjp6LS/view?usp=sharing

5) https://drive.google.com/file/d/1Qp1xjA4Q0ZQ6W1rPz6h3BPxWuDT7eb2T/view?usp=sharing

6) https://drive.google.com/file/d/1OP9loTCOTCNo8ZjAevYSsZHoD4zcImHJ/view?usp=sharing

7) https://drive.google.com/file/d/1KiM_UZ73wg940xnmEdYu4pLRIepn0BM2/view?usp=sharing

Порядок установки патча:
1. Удалить файлы gamedata.db_pack_#c, gamedata.db_pack_#d (если есть),
2. Очистить папку gamedata (Если у вас там свои правки, оставьте только их. Не храните в распакованной геймдате патчи. Также в gamedata должна остаться пустая папка levels)
3. Распаковать архив патча в папку игры, соглашаясь на замену файлов.
Скриншоты
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Этот материал неактуальный
К актуальной версии
Материал обновлен: 2025-01-21 02:24:44

большое спасибо:( дай Бог доброго здоровья((

2020-12-20 19:52:00
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
кто может помочь?
2025-07-20 19:28:50
как файлом скинуть можно?
2025-07-20 18:38:15
мне помощь нужна ребят!
2025-07-20 18:34:47
подскажите как файлом скинуть?
2025-07-20 18:34:28
> Roman Sorokin26, А слабо роман "Граф Монте-Кристо" тут напечатать..?
2025-07-20 18:33:43
началось все,с того как начинаешь проходить квест с халявой в темной долине
2025-07-20 18:28:21
[2025-07-20 16:04:47.666] * Detected CPU: 12th Gen Intel(R) Core(TM) i5-12450H [GenuineIntel], F6/M154/S3
[2025-07-20 16:04:47.666] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2025-07-20 16:04:47.666] * CPU cores: [8], threads: [12]
[2025-07-20 16:04:47.666] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU4 current freq: 2500 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU5 current freq: 2500 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU6 current freq: 2500 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU7 current freq: 2500 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU8 current freq: 1875 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU9 current freq: 1875 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU10 current freq: 1875 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] * CPU11 current freq: 1875 MHz, max freq: 2500 MHz
[2025-07-20 16:04:47.666] Initializing File System...
[2025-07-20 16:04:47.666] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [15820247]
[2025-07-20 16:04:47.683] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2024736105]
[2025-07-20 16:04:47.691] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992532593]
[2025-07-20 16:04:47.698] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [524530304]
[2025-07-20 16:04:47.701] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [986119701]
[2025-07-20 16:04:47.724] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992952973]
[2025-07-20 16:04:48.105] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [135633219]
[2025-07-20 16:04:48.134] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992895781]
[2025-07-20 16:04:48.160] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1992496895]
[2025-07-20 16:04:48.177] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1993210652]
[2025-07-20 16:04:48.194] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1992770900]
[2025-07-20 16:04:48.213] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1992604931]
[2025-07-20 16:04:48.241] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1999635816]
[2025-07-20 16:04:48.254] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1994827077]
[2025-07-20 16:04:48.268] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1994502011]
[2025-07-20 16:04:48.288] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1940115044]
[2025-07-20 16:04:48.312] using fs-ltx: [fsgame.ltx]
[2025-07-20 16:04:48.312] --Found FS dir: [d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2025-07-20 16:04:48.312] items: [7]
[2025-07-20 16:04:48.331] --Found FS dir: [d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2025-07-20 16:04:48.336] items: [3548]
[2025-07-20 16:04:48.339] --Found FS dir: [d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\]
[2025-07-20 16:04:48.340] items: [97]
[2025-07-20 16:04:48.340] --Found FS dir: [d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\screenshots\]
[2025-07-20 16:04:48.340] items: [15]
[2025-07-20 16:04:48.340] FS: 83012 files cached, 0Kb memory used.
[2025-07-20 16:04:48.340] Init FileSystem 0.673799 sec
[2025-07-20 16:04:48.340] ~ Logging initialized. FIle d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_Роман_2025-07-20_16-04-48.log.
[2025-07-20 16:04:48.340] [OGSR Engine (x64)] build date: [Sep 2 2023 12:02:38]
[2025-07-20 16:04:48.340] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2025-07-20 16:04:48.340] Working Directory: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2025-07-20 16:04:48.340] CommandLine: ["D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ]
[2025-07-20 16:04:48.341] TTAPI number of threads: [12]
[2025-07-20 16:04:48.341] ~ Apply system_mods.ltx...
[2025-07-20 16:04:48.432] [shader_params_export] section found!!!
[2025-07-20 16:04:48.432] Initializing Engine...
[2025-07-20 16:04:48.433] Starting INPUT device...
[2025-07-20 16:04:48.453] --------------------------------------------------------------------------------
[2025-07-20 16:04:48.453] [16089MB] physical memory installed, [11570MB] available, [28] percent of memory in use
[2025-07-20 16:04:48.453] PageFile total: [23243MB], free~ [13759MB]
[2025-07-20 16:04:48.453] Engine memory usage (Working Set): [88MB], peak: [88MB]
[2025-07-20 16:04:48.453] Engine memory usage (Commit Charge): [104MB], peak: [105MB]
[2025-07-20 16:04:48.453] --------------------------------------------------------------------------------
[2025-07-20 16:04:48.453] * [ D3D ]: textures[0 K]
[2025-07-20 16:04:48.453] * [x-ray]: process heap[0 K], render[0 K]
[2025-07-20 16:04:48.453] * [x-ray]: economy: strings[27255 K], smem[0 K]
[2025-07-20 16:04:48.453] SOUND: OpenAL: enumerate devices...
[2025-07-20 16:04:48.453] SOUND: OpenAL: EnumerationExtension Present
[2025-07-20 16:04:48.513] devices OpenAL Soft
[2025-07-20 16:04:48.564] SOUND: OpenAL: system default SndDevice name is Generic Software
[2025-07-20 16:04:49.024] SOUND: OpenAL: All available devices:
[2025-07-20 16:04:49.024] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no]
[2025-07-20 16:04:49.024] 2. Generic Software Compatibility Mode, Spec Version 1.1 eax[2] efx[no] xram[no]
[2025-07-20 16:04:49.024] Executing config-script "d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-07-20 16:04:49.024] [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-07-20 16:04:49.024] Executing config-script "user.ltx"...
[2025-07-20 16:04:49.024] Executing config-script "d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx"...
[2025-07-20 16:04:49.024] ! Unknown command: r2_dof_enable
[2025-07-20 16:04:49.024] [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx] successfully loaded.
[2025-07-20 16:04:49.025] Executing config-script "d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-07-20 16:04:49.025] [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-07-20 16:04:49.025] ~ Invalid syntax in call to 'fov_sprint_add'
[2025-07-20 16:04:49.025] ~ Valid arguments: float value in range [5.00000,140.00000]
[2025-07-20 16:04:49.025] [d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2025-07-20 16:04:49.025] SOUND: Selected device is OpenAL Soft
[2025-07-20 16:04:49.071] [OpenAL] EFX: present
[2025-07-20 16:04:49.071] Loading of [sEnvironment.xr]
[2025-07-20 16:04:49.072] ~ env id=[0] name=[identity]
[2025-07-20 16:04:49.072] ~ env id=[1] name=[default]
[2025-07-20 16:04:49.072] ~ env id=[2] name=[bathroom]
[2025-07-20 16:04:49.072] ~ env id=[3] name=[mountains]
[2025-07-20 16:04:49.072] ~ env id=[4] name=[yard]
[2025-07-20 16:04:49.072] ~ env id=[5] name=[room]
[2025-07-20 16:04:49.072] ~ env id=[6] name=[plant]
[2025-07-20 16:04:49.072] ~ env id=[7] name=[long_corridor]
[2025-07-20 16:04:49.072] ~ env id=[8] name=[open_space]
[2025-07-20 16:04:49.072] ~ env id=[9] name=[house]
[2025-07-20 16:04:49.072] ~ env id=[10] name=[forest]
[2025-07-20 16:04:49.072] * sound : cache: 131074 kb, 9712 lines, 13820 bpl
[2025-07-20 16:04:49.073] Starting RENDER device...
[2025-07-20 16:04:49.080] * GPU [vendor:10DE]-[device:2520]: NVIDIA GeForce RTX 3060 Laptop GPU
[2025-07-20 16:04:49.217] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2025-07-20 16:04:49.217] * Texture memory: 6009 M
[2025-07-20 16:04:49.227] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2025-07-20 16:04:49.227] * GPU vertex cache: unrecognized, 24
[2025-07-20 16:04:49.227] * DVB created: 4096K
[2025-07-20 16:04:49.228] * DIB created: 512K
[2025-07-20 16:04:49.234] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[2025-07-20 16:04:49.235] ! Version conflict in shader 'models\lightplanes_00'
[2025-07-20 16:04:49.235] ! Version conflict in shader 'models\lightplanesself'
[2025-07-20 16:04:49.235] ! Version conflict in shader 'models\model_puh'
[2025-07-20 16:04:49.235] ! Version conflict in shader 'models\model_refl'
[2025-07-20 16:04:49.235] ! Version conflict in shader 'models\xbrainglass'
[2025-07-20 16:04:49.235] ! Version conflict in shader 'models\xdistortcolorlinv'
[2025-07-20 16:04:49.235] ! Version conflict in shader 'models\xglass'
[2025-07-20 16:04:49.235] ! Version conflict in shader 'models\xglass2'
[2025-07-20 16:04:49.235] ! Version conflict in shader 'models\xlens'
[2025-07-20 16:04:49.235] ! Version conflict in shader 'selflight_static'
[2025-07-20 16:04:49.236] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2025-07-20 16:04:50.078] * HWDST/PCF supported and used
[2025-07-20 16:04:50.078] Export custom shader params...
[2025-07-20 16:04:50.078] Export custom shader param [heat_fade_distance]
[2025-07-20 16:04:50.078] Export custom shader param [heat_vision_blurring]
[2025-07-20 16:04:50.078] Export custom shader param [heat_vision_steps]
[2025-07-20 16:04:50.078] Export custom shader param [pnv_color]
[2025-07-20 16:04:50.078] Export custom shader param [pnv_color_old]
[2025-07-20 16:04:50.078] Export custom shader param [pnv_params_old]
[2025-07-20 16:04:50.078] Export custom shader param [pp_img_cg]
[2025-07-20 16:04:50.078] Export custom shader done!!!
[2025-07-20 16:04:56.635] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2025-07-20 16:04:56.640] Load [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2025-07-20 16:04:56.640] cop format used for file [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2025-07-20 16:04:56.660] Load [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2025-07-20 16:04:56.685] Load [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2025-07-20 16:04:56.685] cop format used for file [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2025-07-20 16:04:56.737] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2025-07-20 16:04:56.737] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2025-07-20 16:04:56.737] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2025-07-20 16:04:56.737] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-07-20 16:04:56.737] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-07-20 16:04:56.878] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2025-07-20 16:04:56.891] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-07-20 16:04:56.891] get_current_kx()=0.75
[2025-07-20 16:04:56.894] full_name=d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2025-07-20 16:04:56.977] Starting engine...
[2025-07-20 16:04:57.030] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.016 s.]
[2025-07-20 16:04:57.031] * [CGameMtlLibrary::Load]: mtl pairs loading time (1805): [0.053 s.]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[1]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[22]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[24]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[38]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[58]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[61]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[63]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[64]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[65]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[66]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[67]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[69]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[70]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[71]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[72]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[73]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[74]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[75]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[76]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[77]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[78]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[79]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[83]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[84]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[85]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[86]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[90]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[91]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[92]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[97]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[180] mtl1=[98]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[1]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[22]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[24]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[38]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[58]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[61]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[63]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[64]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[65]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[66]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[67]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[69]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[70]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[71]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[72]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[73]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[74]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[75]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[76]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[77]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[78]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[79]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[83]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[84]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[85]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[86]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[90]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[91]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[92]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[97]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[181] mtl1=[98]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[1]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[22]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[24]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[38]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[58]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[61]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[63]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[64]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[65]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[66]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[67]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[69]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[70]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[71]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[72]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[73]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[74]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[75]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[76]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[77]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[78]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[79]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[83]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[84]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[85]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[86]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[90]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[91]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[92]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[97]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[182] mtl1=[98]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[1]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[22]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[24]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[38]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[58]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[61]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[63]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[64]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[65]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[66]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[67]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[69]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[70]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[71]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[72]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[73]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[74]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[75]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[76]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[77]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[78]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[79]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[83]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[84]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[85]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[86]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[90]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[91]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[92]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[97]
[2025-07-20 16:04:57.031] ~ Wrong material pars: mtl0=[183] mtl1=[98]
[2025-07-20 16:04:57.449] ~ Autoload files [53] from [gameplay\info_portions\*.xml]!
[2025-07-20 16:04:57.480] ~ Autoload files [34] from [gameplay\encyclopedia\*.xml]!
[2025-07-20 16:04:57.523] ~ Autoload files [36] from [gameplay\dialogs\*.xml]!
[2025-07-20 16:04:57.572] ~ Autoload files [7] from [gameplay\profiles\*.xml]!
[2025-07-20 16:04:57.655] ~ Autoload files [31] from [gameplay\specific_characters_files\*.xml]!
[2025-07-20 16:04:58.128] ~ Autoload lang files [126] from [text\rus\*.xml]!
[2025-07-20 16:05:08.875] [rescan_physical_path] files count before: [83012]
[2025-07-20 16:05:08.930] [rescan_physical_path] files count after: [83012]
[2025-07-20 16:05:10.516] Starting server...
[2025-07-20 16:05:10.729] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2025-07-20 16:05:10.930] * phase time: 0 ms
[2025-07-20 16:05:10.930] * phase cmem: 0 K
[2025-07-20 16:05:10.935] Loading objects...
[2025-07-20 16:05:10.960] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2025-07-20 16:05:11.967] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2025-07-20 16:05:11.967] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2025-07-20 16:05:13.067] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2025-07-20 16:05:13.528] ! Missing ogg-comment, file: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\tavor\tavor_reload_part.ogg]
[2025-07-20 16:05:13.835] [IGame_ObjectPool::prefetch] objects prefetching time (374): [2.90 s.]
[2025-07-20 16:05:13.835] Loading models...
[2025-07-20 16:05:15.749] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit...
[2025-07-20 16:05:15.764] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit_exo...
[2025-07-20 16:05:15.774] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit_light...
[2025-07-20 16:05:15.785] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit_novice_alt...
[2025-07-20 16:05:15.793] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit_novice_blue...
[2025-07-20 16:05:15.800] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit_trench...
[2025-07-20 16:05:15.807] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_cloak_brown...
[2025-07-20 16:05:15.814] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_cloak_leather...
[2025-07-20 16:05:15.819] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_cs_heavy...
[2025-07-20 16:05:15.827] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_cs_seva...
[2025-07-20 16:05:15.833] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_cs3b...
[2025-07-20 16:05:15.841] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_dolg...
[2025-07-20 16:05:15.851] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy...
[2025-07-20 16:05:15.861] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_dolg_scientific...
[2025-07-20 16:05:15.870] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_duty_novice...
[2025-07-20 16:05:15.874] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_ecolog...
[2025-07-20 16:05:15.879] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m...
[2025-07-20 16:05:15.885] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_ecologist_white...
[2025-07-20 16:05:15.893] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_ecologist_yello...
[2025-07-20 16:05:15.909] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_exo...
[2025-07-20 16:05:15.923] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_exo_dolg...
[2025-07-20 16:05:15.936] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_exo_free...
[2025-07-20 16:05:15.949] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_exo_kill...
[2025-07-20 16:05:15.965] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_exo_mono...
[2025-07-20 16:05:15.970] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_green_trench...
[2025-07-20 16:05:15.979] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_isg_suit...
[2025-07-20 16:05:15.989] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_loner_novice_camo...
[2025-07-20 16:05:15.998] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_loner_sunrise...
[2025-07-20 16:05:16.006] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_loner_sunrise_tigerstripe...
[2025-07-20 16:05:16.015] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_loner_sunrise_wolven...
[2025-07-20 16:05:16.023] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_merc...
[2025-07-20 16:05:16.034] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_merc_fighter...
[2025-07-20 16:05:16.043] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_merc_seva...
[2025-07-20 16:05:16.053] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_military...
[2025-07-20 16:05:16.066] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_military_exo...
[2025-07-20 16:05:16.073] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_military_metro...
[2025-07-20 16:05:16.081] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_military_novice...
[2025-07-20 16:05:16.088] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_military_novice9...
[2025-07-20 16:05:16.099] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_monolith...
[2025-07-20 16:05:16.107] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific...
[2025-07-20 16:05:16.118] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_novice...
[2025-07-20 16:05:16.130] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_psih...
[2025-07-20 16:05:16.139] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_seva...
[2025-07-20 16:05:16.146] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_skat10...
[2025-07-20 16:05:16.152] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_specops...
[2025-07-20 16:05:16.161] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_stalker...
[2025-07-20 16:05:16.171] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy...
[2025-07-20 16:05:16.179] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_svoboda_light...
[2025-07-20 16:05:16.189] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle...
[2025-07-20 16:05:16.197] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific...
[2025-07-20 16:05:16.205] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_tirex...
[2025-07-20 16:05:16.234] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_head] to [boma_head]
[2025-07-20 16:05:16.234] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_neck] to [boma_neck1]
[2025-07-20 16:05:16.234] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_pelvis] to [boma_pelvis]
[2025-07-20 16:05:16.234] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_spine] to [boma_spine1]
[2025-07-20 16:05:16.234] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_spine1] to [boma_spine1]
[2025-07-20 16:05:16.234] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_spine2] to [boma_spine2]
[2025-07-20 16:05:16.247] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_head] to [boma_head]
[2025-07-20 16:05:16.247] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_neck] to [boma_neck1]
[2025-07-20 16:05:16.247] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_pelvis] to [boma_pelvis]
[2025-07-20 16:05:16.247] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_spine] to [boma_spine1]
[2025-07-20 16:05:16.247] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_spine1] to [boma_spine1]
[2025-07-20 16:05:16.247] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_spine2] to [boma_spine2]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_head] to [head]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_neck] to [neck]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_pelvis] to [hip]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_l_calf] to [left_leg]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_l_clavicle] to [left_sholder]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_l_finger0] to [left_pink]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_l_foot] to [left_foot]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_l_forearm] to [left_forearm]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_l_hand] to [left_hand]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_l_thigh] to [left_thing]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_l_upperarm] to [left_arm]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_r_calf] to [right_leg]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_r_clavicle] to [right_sholder]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_r_finger0] to [right_pink]
[2025-07-20 16:05:16.279] Bone override model [monsters\burer\burer_normal] from [bip01_r_foot] to [right_foot]
2025-07-20 18:25:57
всем привет ребят.
нужна ваша помощь
после квеста с халявой начинает вылетать из игры либо сразу,либо намного пожзже,нужна ваша помощь,помогите пожалуйста
2025-07-20 18:25:19
всем привет
2025-07-20 14:23:27
> Melok81, Здарова Брат
2025-07-20 12:54:48
Всем здарова, Сталкеры!
2025-07-20 12:20:09
> Ognom, Долг разберитесь с этим💀
2025-07-20 12:08:11
а я пукнул
2025-07-20 10:11:59
> SlyFox, я некотяй)
2025-07-20 09:53:11
> kapa, Люди, у которых нет кота - некотяи..
2025-07-20 09:41:01
> Вася Пасечкин, нет, именно "доить бы". Лишь бы руки не устали.
Всем МЯУ!
2025-07-20 09:29:05
Всем удачной охоты!😁💪🤝
2025-07-19 23:21:06
> Вася Пасечкин, А какой из Сталкеров работал "из коробки".. Вопрос риторический. Я тоже забросил. Пока. В первую очередь из за геймплея. Ааа.., к тому же сейчас много новых модов..
2025-07-19 23:17:36
> Dzgamir, Дожить бы.🤣
2025-07-19 23:17:19
> Dzgamir, Я не сильно искушен в играх, но когда играл в С2, перед глазами было так, этот кусочек из этой игры, этот из этой и т.д.. Короче просто халтура. Вот когда закончат с патчами и будет репак от seregalus с русским языком, только доить бы.👌
2025-07-19 23:15:53
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