Информация:
Интерактивная карта Народной Солянки: Перейти к материалу
Год выпуска: 2024
Жанр: Action /Shooter / 3D / 1st Person
Разработчик: GSC Game World
Издатель: D1mon - руководитель проекта
Тип издания: Repack
Версия игры: 1.0006 + OGSR Engine
Версия мода: 19.03.2024
Язык интерфейса: Русский
Язык озвучки: Русский
Таблетка: Вшита
Читать далее
Системные требования:
Операционная система: Windows 10 / Windows 11 (только х64 bit)
Процессор: Intel® Core™ i5 или аналог
Оперативная память: MIN: 8ГБ | REC: 16ГБ | ULT: 16ГБ
Видеокарта: MIN: 4ГБ | REC: 6ГБ | ULT: 8ГБ - nVIDIA® GeForce™ - ATI Radeon®
Звуковая карта: Звуковое устройство, совместимое с DirectX® 9.0с
Свободное место на жестком диске: 25 Гб
Особенности репака
Игра:
- Ничего не вырезано
- Ничего не перекодировано
- Версия игры: OGSR Engine х64 (Mar 19 2024)
- Версия мода: 19.03.2024
Свернуть контент
Важно:
- Если не работают сохранения, тогда запускаем игру с правами администратора или отключаем на ПК «Контроль учетных записей» (UAC).
- Если не будет запускаться игра, пробуем удалить файл «user.ltx» из папки «userdata», в корне игры.
- Не ставить репак на диск "С" (там где Windows).
- RePack by
SEREGA-LUS
- Репак обновлен 27.03.2024.
- Мод обновлен от 19.03.2024.
- Для запуска Лаунчера мода, нужно установить NET 6.0 Desktop Runtime, дополнительное ПО в Установщике.
Скачать через:
Материал обновлен: 2025-02-26 17:05:02
~ Start location: C:\Games\S.T.A.L.K.E.R - NS.OGSR
~ Branch: PUBLIC
! Невозможно прочитать источник из /contents/index.json?ref=public. Статус: Unauthorized
что делать? не могу зайти через лаунчер
Помотрите на 1 коммент ниже. Обсуждался этот вопрос
~ Start location: D:\S.T.A.L.K.E.R - NS.OGSR
~ Branch: PUBLIC
! Невозможно прочитать источник из /contents/index.json?ref=public. Статус: Unauthorized
что делать?
Попробуйте перекачать лончер Отсюда
Антивирус сьел твой запускной файл ЛАУНЧЕР, перекачай по ссілке Админа и закинь в папку с игрой, и все пойдет.
запусти из бин 64 у меня так за работало
Есть другая ссылка? Эта, к сожалению, у меня не работает.
Народ, чё с этим делать ?
Так и не ответили, да?
[2024-08-15 14:31:20.756][14756] ####################[+MIMALLOC+]####################[2024-08-15 14:31:20.756][14756] heap stats: peak total freed current unit count [2024-08-15 14:31:20.757][14756] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2024-08-15 14:31:20.757][14756] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB [2024-08-15 14:31:20.757][14756] reset: 0 [2024-08-15 14:31:20.757][14756] purged: 0 [2024-08-15 14:31:20.757][14756] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed[2024-08-15 14:31:20.757][14756] segments: 1 1 0 1 not all freed![2024-08-15 14:31:20.757][14756] -abandoned: 0 0 0 0 ok[2024-08-15 14:31:20.757][14756] -cached: 0 0 0 0 ok[2024-08-15 14:31:20.757][14756] pages: 0 0 0 0 ok[2024-08-15 14:31:20.757][14756] -abandoned: 0 0 0 0 ok[2024-08-15 14:31:20.757][14756] -extended: 0 [2024-08-15 14:31:20.757][14756] -noretire: 0 [2024-08-15 14:31:20.757][14756] mmaps: 0 [2024-08-15 14:31:20.757][14756] commits: 1 [2024-08-15 14:31:20.757][14756] resets: 0 [2024-08-15 14:31:20.757][14756] purges: 0 [2024-08-15 14:31:20.757][14756] threads: 0 0 0 0 ok[2024-08-15 14:31:20.757][14756] searches: 0.0 avg[2024-08-15 14:31:20.757][14756] numa nodes: 1[2024-08-15 14:31:20.757][14756] elapsed: 0.052 s[2024-08-15 14:31:20.757][14756] process: user: 0.000 s, system: 0.031 s, faults: 12892, rss: 17.8 MiB, commit: 40.3 MiB[2024-08-15 14:31:20.757][14756] ####################[-MIMALLOC-]####################[2024-08-15 14:31:20.757][14756] * Detected CPU: 13th Gen Intel(R) Core(TM) i7-13620H [GenuineIntel], F6/M186/S2[2024-08-15 14:31:20.757][14756] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2[2024-08-15 14:31:20.757][14756] * CPU cores: [10], threads: [16][2024-08-15 14:31:20.757][14756] * CPU0 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU1 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU2 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU3 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU4 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU5 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU6 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU7 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU8 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU9 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU10 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU11 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU12 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU13 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU14 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] * CPU15 current freq: 2400 MHz, max freq: 2400 MHz[2024-08-15 14:31:20.757][14756] Initializing File System...[2024-08-15 14:31:20.758][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_configs], size: [20864893][2024-08-15 14:31:20.781][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020][2024-08-15 14:31:20.790][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531][2024-08-15 14:31:20.797][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_3], size: [536778412][2024-08-15 14:31:20.800][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_meshes], size: [1006063948][2024-08-15 14:31:20.827][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758][2024-08-15 14:31:21.178][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415][2024-08-15 14:31:21.225][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613][2024-08-15 14:31:21.253][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_10], size: [616468143][2024-08-15 14:31:21.268][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594][2024-08-15 14:31:21.288][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901][2024-08-15 14:31:21.312][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018][2024-08-15 14:31:21.337][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420][2024-08-15 14:31:21.361][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328][2024-08-15 14:31:21.383][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432][2024-08-15 14:31:21.397][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936][2024-08-15 14:31:21.419][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142][2024-08-15 14:31:21.440][14756] --Found base arch: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_patch], size: [222632773][2024-08-15 14:31:21.443][14756] using fs-ltx: [fsgame.ltx][2024-08-15 14:31:21.443][14756] --Found FS dir: [c:\games\s.t.a.l.k.e.r - ns.ogsr\_appdata_\][2024-08-15 14:31:21.444][14756] items: [6][2024-08-15 14:31:21.468][14756] --Found FS dir: [c:\games\s.t.a.l.k.e.r - ns.ogsr\_appdata_\savedgames\][2024-08-15 14:31:21.469][14756] items: [179][2024-08-15 14:31:21.469][14756] FS: 82311 files cached, 0Kb memory used.[2024-08-15 14:31:21.469][14756] Init FileSystem 0.711863 sec[2024-08-15 14:31:21.470][14756] ~ Logging initialized. FIle c:\games\s.t.a.l.k.e.r - ns.ogsr\_appdata_\logs\xray_admin_2024-08-15_14-31-21.log.[2024-08-15 14:31:21.470][14756] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28][2024-08-15 14:31:21.470][14756] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L][2024-08-15 14:31:21.470][14756] Working Directory: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64][2024-08-15 14:31:21.470][14756] CommandLine: ["C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe"][2024-08-15 14:31:21.470][14756] Main thread id=0[2024-08-15 14:31:21.470][ 7628] Pool thread id=1[2024-08-15 14:31:21.471][ 7652] Pool thread id=2[2024-08-15 14:31:21.471][ 3528] Pool thread id=4[2024-08-15 14:31:21.471][15832] Pool thread id=3[2024-08-15 14:31:21.472][14756] TTAPI number of threads: [16][2024-08-15 14:31:21.473][ 6072] Pool thread id=7[2024-08-15 14:31:21.473][13028] Pool thread id=5[2024-08-15 14:31:21.473][ 1612] Pool thread id=13[2024-08-15 14:31:21.473][11836] Pool thread id=9[2024-08-15 14:31:21.473][14756] ~ Apply system_mods.ltx...[2024-08-15 14:31:21.473][13604] Pool thread id=14[2024-08-15 14:31:21.473][ 1184] Pool thread id=11[2024-08-15 14:31:21.473][20136] Pool thread id=12[2024-08-15 14:31:21.473][ 8280] Pool thread id=6[2024-08-15 14:31:21.473][18812] Pool thread id=8[2024-08-15 14:31:21.473][12888] Pool thread id=10[2024-08-15 14:31:21.473][13880] Pool thread id=16[2024-08-15 14:31:21.473][10320] Pool thread id=15[2024-08-15 14:31:21.612][14756] ~ [InitSettings] duration [139]ms.[2024-08-15 14:31:21.612][14756] [shader_params_export] section found!!![2024-08-15 14:31:21.612][14756] Initializing Engine...[2024-08-15 14:31:21.613][14756] Starting INPUT device...[2024-08-15 14:31:21.620][14756] --------------------------------------------------------------------------------[2024-08-15 14:31:21.620][14756] ####################[+MIMALLOC+]####################[2024-08-15 14:31:21.620][14756] heap stats: peak total freed current unit count [2024-08-15 14:31:21.620][14756] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2024-08-15 14:31:21.620][14756] committed: 99.1 MiB 127.8 MiB 28.7 MiB 99.1 MiB [2024-08-15 14:31:21.620][14756] reset: 0 [2024-08-15 14:31:21.620][14756] purged: 28.0 MiB[2024-08-15 14:31:21.620][14756] touched: 64.2 KiB 192.7 KiB 134.7 MiB -134.5 MiB ok[2024-08-15 14:31:21.620][14756] segments: 3 3 0 3 not all freed![2024-08-15 14:31:21.620][14756] -abandoned: 0 0 0 0 ok[2024-08-15 14:31:21.620][14756] -cached: 0 0 0 0 ok[2024-08-15 14:31:21.620][14756] pages: 0 0 468 -468 ok[2024-08-15 14:31:21.620][14756] -abandoned: 0 0 0 0 ok[2024-08-15 14:31:21.620][14756] -extended: 0 [2024-08-15 14:31:21.620][14756] -noretire: 0 [2024-08-15 14:31:21.620][14756] mmaps: 0 [2024-08-15 14:31:21.620][14756] commits: 339 [2024-08-15 14:31:21.620][14756] resets: 0 [2024-08-15 14:31:21.620][14756] purges: 8 [2024-08-15 14:31:21.620][14756] threads: 16 16 0 16 not all freed![2024-08-15 14:31:21.620][14756] searches: 0.0 avg[2024-08-15 14:31:21.620][14756] numa nodes: 1[2024-08-15 14:31:21.620][14756] elapsed: 0.916 s[2024-08-15 14:31:21.620][14756] process: user: 0.390 s, system: 0.078 s, faults: 34237, rss: 94.1 MiB, commit: 108.9 MiB[2024-08-15 14:31:21.620][14756] ####################[-MIMALLOC-]####################[2024-08-15 14:31:21.620][14756] [16122MB] physical memory installed, [8783MB] available, [45] percent of memory in use[2024-08-15 14:31:21.620][14756] PageFile total: [30000MB], free~ [25694MB][2024-08-15 14:31:21.620][14756] Engine memory usage (Working Set): [94MB], peak: [94MB][2024-08-15 14:31:21.620][14756] Engine memory usage (Commit Charge): [108MB], peak: [108MB][2024-08-15 14:31:21.620][14756] --------------------------------------------------------------------------------[2024-08-15 14:31:21.620][14756] * [ D3D ]: textures count [0][2024-08-15 14:31:21.621][14756] * [ D3D ]: textures[0 K][2024-08-15 14:31:21.621][14756] * [x-ray]: process heap[0 K], render[0 K][2024-08-15 14:31:21.621][14756] * [x-ray]: economy: strings[29185 K], smem[0 K][2024-08-15 14:31:21.621][14756] ~ Load sounds.ltx...[2024-08-15 14:31:21.621][14756] SOUND: OpenAL: enumerate devices...[2024-08-15 14:31:21.974][14756] SOUND: OpenAL: Default sound device name is [扬声器 (Realtek(R) Audio)][2024-08-15 14:31:21.974][14756] SOUND: OpenAL: All available devices:[2024-08-15 14:31:21.974][14756] 1. 扬声器 (Realtek(R) Audio) (full name [OpenAL Soft on 扬声器 (Realtek(R) Audio)]). al_soft [1][2024-08-15 14:31:21.974][14756] Executing config-script "c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx"...[2024-08-15 14:31:21.974][14756] ! cant find corresponding [id] for action_name [cam_zoom_in][2024-08-15 14:31:21.974][14756] ! cant find corresponding [id] for action_name [cam_zoom_out][2024-08-15 14:31:21.974][14756] [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.[2024-08-15 14:31:21.974][14756] Executing config-script "c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_default.ltx"...[2024-08-15 14:31:21.974][14756] ~ Invalid syntax in call to 'snd_device'[2024-08-15 14:31:21.974][14756] ~ Valid arguments: 扬声器 (Realtek(R) Audio)[2024-08-15 14:31:21.974][14756] [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.[2024-08-15 14:31:21.974][14756] SOUND: Selected device is [扬声器 (Realtek(R) Audio)][2024-08-15 14:31:22.003][14756] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0[2024-08-15 14:31:22.003][14756] [OpenAL] EFX: present[2024-08-15 14:31:22.003][14756] Loading of [senvironment.xr][2024-08-15 14:31:22.003][14756] ~ env id=[0] name=[identity][2024-08-15 14:31:22.003][14756] ~ env id=[1] name=[default][2024-08-15 14:31:22.003][14756] ~ env id=[2] name=[bathroom][2024-08-15 14:31:22.003][14756] ~ env id=[3] name=[mountains][2024-08-15 14:31:22.003][14756] ~ env id=[4] name=[yard][2024-08-15 14:31:22.003][14756] ~ env id=[5] name=[room][2024-08-15 14:31:22.003][14756] ~ env id=[6] name=[plant][2024-08-15 14:31:22.003][14756] ~ env id=[7] name=[long_corridor][2024-08-15 14:31:22.003][14756] ~ env id=[8] name=[open_space][2024-08-15 14:31:22.003][14756] ~ env id=[9] name=[house][2024-08-15 14:31:22.003][14756] ~ env id=[10] name=[forest][2024-08-15 14:31:22.003][14756] * sound : cache: 131076 kb, 7609 lines, 17640 bpl[2024-08-15 14:31:22.004][14756] Starting RENDER device...[2024-08-15 14:31:22.010][14756] * Avail GPU [vendor:10DE]-[device:28A0]: NVIDIA GeForce RTX 4060 Laptop GPU[2024-08-15 14:31:22.010][14756] * Avail GPU [vendor:8086]-[device:A7A8]: Intel(R) UHD Graphics[2024-08-15 14:31:22.010][14756] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver[2024-08-15 14:31:22.010][14756] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE[2024-08-15 14:31:22.010][14756] Dedicated VRAM: 7957 MB (8343519232 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8061 MB (8452646912 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 7189 MB (7538212864 bytes)[2024-08-15 14:31:22.011][14756] * Selected GPU [vendor:10DE]-[device:28A0]: NVIDIA GeForce RTX 4060 Laptop GPU[2024-08-15 14:31:22.109][14756] [CHW::CreateDevice] refCount of [HW.pDevice]: [3][2024-08-15 14:31:22.114][14756] * Texture memory: 7957 M[2024-08-15 14:31:22.127][14756] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)[2024-08-15 14:31:22.127][14756] * GPU vertex cache: unrecognized, 24[2024-08-15 14:31:22.128][14756] * DVB created: 4096K[2024-08-15 14:31:22.128][14756] * DIB created: 512K[2024-08-15 14:31:22.139][14756] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1][2024-08-15 14:31:22.143][14756] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1][2024-08-15 14:31:22.252][14756] * HWDST/PCF supported and used[2024-08-15 14:31:22.252][14756] Export custom shader params...[2024-08-15 14:31:22.252][14756] Export custom shader param [breath_idx][2024-08-15 14:31:22.252][14756] Export custom shader param [breath_size][2024-08-15 14:31:22.252][14756] Export custom shader param [device_inertia][2024-08-15 14:31:22.252][14756] Export custom shader param [gasmask_inertia][2024-08-15 14:31:22.252][14756] Export custom shader param [heat_fade_distance][2024-08-15 14:31:22.252][14756] Export custom shader param [heat_vision_blurring][2024-08-15 14:31:22.252][14756] Export custom shader param [heat_vision_steps][2024-08-15 14:31:22.252][14756] Export custom shader param [pnv_color][2024-08-15 14:31:22.252][14756] Export custom shader param [pnv_color_old][2024-08-15 14:31:22.252][14756] Export custom shader param [pnv_params_old][2024-08-15 14:31:22.252][14756] Export custom shader param [pp_img_cg][2024-08-15 14:31:22.252][14756] Export custom shader done!!![2024-08-15 14:31:26.039][14756] [CPSLibrary::LoadAll] count of *particles*.xr files: [3][2024-08-15 14:31:26.043][14756] Load [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr][2024-08-15 14:31:26.044][14756] cop format used for file [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr][2024-08-15 14:31:26.078][14756] Load [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_2.xr][2024-08-15 14:31:26.118][14756] Load [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr][2024-08-15 14:31:26.118][14756] cop format used for file [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr][2024-08-15 14:31:26.180][14756] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual![2024-08-15 14:31:26.180][14756] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual![2024-08-15 14:31:26.180][14756] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual![2024-08-15 14:31:26.180][14756] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual![2024-08-15 14:31:26.180][14756] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual![2024-08-15 14:31:26.504][14756] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1][2024-08-15 14:31:26.516][14756] --LUA version: [LuaJIT 2.1.0-beta3][2024-08-15 14:31:26.517][14756] get_current_kx()=0.75[2024-08-15 14:31:26.517][14756] full_name=c:\games\s.t.a.l.k.e.r - ns.ogsr\_appdata_\ns_settings.ltx[2024-08-15 14:31:26.615][14756] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon[2024-08-15 14:31:26.615][14756] OS Version major: 10 minor: 0, build: 22631. Server OS: no[2024-08-15 14:31:26.615][14756] Starting engine...[2024-08-15 14:31:26.616][14756] Main thread id=[14756][2024-08-15 14:31:26.651][ 7628] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg][2024-08-15 14:31:26.651][20136] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg][2024-08-15 14:31:26.651][ 7628] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg][2024-08-15 14:31:26.651][ 7628] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg][2024-08-15 14:31:26.651][20136] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg][2024-08-15 14:31:26.652][20136] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg][2024-08-15 14:31:26.652][ 7628] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg][2024-08-15 14:31:26.652][20136] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg][2024-08-15 14:31:26.652][ 7628] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg][2024-08-15 14:31:26.652][11836] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg][2024-08-15 14:31:26.652][20136] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg][2024-08-15 14:31:26.652][ 7628] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg][2024-08-15 14:31:26.653][20136] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg][2024-08-15 14:31:26.653][ 1184] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg][2024-08-15 14:31:26.653][11836] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg][2024-08-15 14:31:26.653][ 8280] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg][2024-08-15 14:31:26.653][ 1184] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg][2024-08-15 14:31:26.653][ 8280] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg][2024-08-15 14:31:26.653][ 8280] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg][2024-08-15 14:31:26.653][11836] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg][2024-08-15 14:31:26.653][ 1184] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg][2024-08-15 14:31:26.654][11836] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg][2024-08-15 14:31:26.654][ 1184] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg][2024-08-15 14:31:26.654][ 8280] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg][2024-08-15 14:31:26.654][13604] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg][2024-08-15 14:31:26.654][ 8280] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg][2024-08-15 14:31:26.654][13604] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg][2024-08-15 14:31:26.654][ 1184] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg][2024-08-15 14:31:26.654][ 8280] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg][2024-08-15 14:31:26.654][13604] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg][2024-08-15 14:31:26.655][13604] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg][2024-08-15 14:31:26.655][ 1184] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg][2024-08-15 14:31:26.655][13604] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg][2024-08-15 14:31:26.656][13604] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg][2024-08-15 14:31:26.657][18812] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg][2024-08-15 14:31:26.658][18812] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg][2024-08-15 14:31:26.658][18812] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg][2024-08-15 14:31:26.659][18812] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg][2024-08-15 14:31:26.660][14756] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.013 s.][2024-08-15 14:31:26.660][14756] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.044 s.][2024-08-15 14:31:26.685][14756] ~ Autoload files [44] from [gameplay\info_portions\*.xml]![2024-08-15 14:31:26.690][14756] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]![2024-08-15 14:31:26.707][14756] ~ Autoload files [38] from [gameplay\dialogs\*.xml]![2024-08-15 14:31:26.714][14756] ~ Autoload files [11] from [gameplay\profiles\*.xml]![2024-08-15 14:31:26.758][14756] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]![2024-08-15 14:31:27.139][14756] ~ Autoload lang files [131] from [text\rus\*.xml]![2024-08-15 14:31:36.722][14756] [rescan_physical_path] files count before: [82311][2024-08-15 14:31:36.730][14756] [rescan_physical_path] files count after: [82311][2024-08-15 14:31:38.865][14756] Starting server...[2024-08-15 14:31:39.103][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...[2024-08-15 14:31:39.252][14756] * phase time: 0 ms[2024-08-15 14:31:39.253][14756] * phase cmem: 0 K[2024-08-15 14:31:39.255][14756] Loading objects...[2024-08-15 14:31:39.279][14756] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single[2024-08-15 14:31:39.318][14756] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single[2024-08-15 14:31:39.398][14756] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single[2024-08-15 14:31:39.401][14756] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single[2024-08-15 14:31:39.409][14756] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single[2024-08-15 14:31:40.019][14756] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single[2024-08-15 14:31:40.020][14756] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single[2024-08-15 14:31:40.689][14756] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg][2024-08-15 14:31:41.083][14756] [IGame_ObjectPool::prefetch] objects prefetching time (373): [1.83 s.][2024-08-15 14:31:41.083][14756] Loading models...[2024-08-15 14:31:41.395][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_ecolog.ltx] for dynamics\weapons\wpn_hand\wpn_hand_ecolog...[2024-08-15 14:31:42.451][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_seva.ltx] for dynamics\weapons\wpn_hand\wpn_hand_seva...[2024-08-15 14:31:42.968][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_merc.ltx] for dynamics\weapons\wpn_hand\wpn_hand_merc...[2024-08-15 14:31:43.391][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit...[2024-08-15 14:31:43.432][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit_exo...[2024-08-15 14:31:43.441][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit_light.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit_light...[2024-08-15 14:31:43.457][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cloak_brown.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cloak_brown...[2024-08-15 14:31:43.467][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cloak_leather.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cloak_leather...[2024-08-15 14:31:43.470][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cs_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cs_heavy...[2024-08-15 14:31:43.479][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_dolg.ltx] for dynamics\weapons\wpn_hand\wpn_hand_dolg...[2024-08-15 14:31:43.484][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy...[2024-08-15 14:31:43.515][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m.ltx] for dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m...[2024-08-15 14:31:43.531][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo...[2024-08-15 14:31:43.539][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_dolg.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_dolg...[2024-08-15 14:31:43.553][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_free.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_free...[2024-08-15 14:31:43.561][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_kill.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_kill...[2024-08-15 14:31:43.569][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_mono.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_mono...[2024-08-15 14:31:43.633][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_military.ltx] for dynamics\weapons\wpn_hand\wpn_hand_military...[2024-08-15 14:31:43.641][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_military_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_military_exo...[2024-08-15 14:31:43.658][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_monolith.ltx] for dynamics\weapons\wpn_hand\wpn_hand_monolith...[2024-08-15 14:31:43.664][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific.ltx] for dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific...[2024-08-15 14:31:43.671][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_novice.ltx] for dynamics\weapons\wpn_hand\wpn_hand_novice...[2024-08-15 14:31:43.692][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_specops.ltx] for dynamics\weapons\wpn_hand\wpn_hand_specops...[2024-08-15 14:31:43.696][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific...[2024-08-15 14:31:43.700][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_stalker.ltx] for dynamics\weapons\wpn_hand\wpn_hand_stalker...[2024-08-15 14:31:43.706][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy...[2024-08-15 14:31:43.711][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_light.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_light...[2024-08-15 14:31:43.717][14756] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle...[2024-08-15 14:31:44.095][14756] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$[2024-08-15 14:31:44.188][14756] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$[2024-08-15 14:31:45.604][14756] !![IReaderBase::find_chunk] chunk [16] has invalid size [759], return elapsed size [750][2024-08-15 14:31:46.227][14756] [CModelPool::Prefetch] models prefetching time (903): [5.14 s.][2024-08-15 14:31:46.227][14756] * [prefetch] time: 6971 ms[2024-08-15 14:31:46.227][14756] * [prefetch] memory: 0Kb[2024-08-15 14:31:46.228][14756] * phase time: 6975 ms[2024-08-15 14:31:46.228][14756] * phase cmem: 0 K[2024-08-15 14:31:46.266][14756] --LUA version: [LuaJIT 2.1.0-beta3][2024-08-15 14:31:46.266][14756] get_current_kx()=0.75[2024-08-15 14:31:46.267][14756] full_name=c:\games\s.t.a.l.k.e.r - ns.ogsr\_appdata_\ns_settings.ltx[2024-08-15 14:31:46.271][14756] start_game_callback() start[2024-08-15 14:31:46.281][14756] $game_configs$ content:[2024-08-15 14:31:46.281][14756] $game_scripts$ content:[2024-08-15 14:31:46.281][14756] $game_shaders$ content:[2024-08-15 14:31:46.281][14756] start_game_callback() end[2024-08-15 14:31:46.281][14756] * phase time: 53 ms[2024-08-15 14:31:46.281][14756] * phase cmem: 0 K[2024-08-15 14:31:46.290][14756] * Loading spawn registry...[2024-08-15 14:31:46.982][14756] Start load of custom waypoints...[2024-08-15 14:31:46.985][14756] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced![2024-08-15 14:31:46.985][14756] End load of custom waypoints...[2024-08-15 14:31:46.985][14756] build_story_spawns start...[2024-08-15 14:31:46.992][14756] build_root_spawns start...[2024-08-15 14:31:46.992][14756] process_spawns m_temp0 start...[2024-08-15 14:31:46.993][14756] process_spawns m_temp1 start...[2024-08-15 14:31:46.993][14756] * 15525 spawn points are successfully loaded[2024-08-15 14:31:46.993][14756] * Loading objects...[2024-08-15 14:31:47.300][14756] * 28598 objects are successfully loaded[2024-08-15 14:31:47.353][14756] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg][2024-08-15 14:31:47.485][14756] story_id not found: esc_bandits_factory[2024-08-15 14:31:47.498][14756] story_id not found: agr_gunslinger_e3_documents[2024-08-15 14:31:47.508][14756] * 4230 script vars are successfully loaded[2024-08-15 14:31:47.509][14756] ~~~ db.ver: 7[2024-08-15 14:31:47.525][14756] !!****************************[ABORT]*********************************[2024-08-15 14:31:47.525][14756] stack traceback: c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\scripts\_g.script:207: in function 'abort' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:227: in function 'get_se_objs' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:198: in function 'initialize_if_needed' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:534: in function [C]: in function 'update' ...t.a.l.k.e.r - ns.ogsr\gamedata\scripts\se_stalker.script:196: in function [2024-08-15 14:31:47.525][14756] [smart_terrain 'esc2_dogs_zamost'] can't get server object id=55201[2024-08-15 14:31:47.525][14756] !!********************************************************************[2024-08-15 14:31:47.525][14756] ABORT[2024-08-15 14:31:47.525][14756] FATAL ERROR[error]Expression : assertion failed[error]Function : msg_and_fail[error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine_script.cpp[error]Line : 87[error]Description : false[2024-08-15 14:31:47.525][14756] ***************************[ScriptCrashHandler]**********************************[2024-08-15 14:31:47.525][14756] stack traceback: [C]: in function 'fail' c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\scripts\_g.script:210: in function 'abort' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:227: in function 'get_se_objs' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:198: in function 'initialize_if_needed' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:534: in function [C]: in function 'update' ...t.a.l.k.e.r - ns.ogsr\gamedata\scripts\se_stalker.script:196: in function [2024-08-15 14:31:47.525][14756] Locals (fail):[2024-08-15 14:31:47.525][14756] string (*temporary) : ABORT[2024-08-15 14:31:47.525][14756] End[2024-08-15 14:31:47.525][14756] Locals (abort):[2024-08-15 14:31:47.525][14756] string fmt : [smart_terrain %s] can't get server object id=%d[2024-08-15 14:31:47.525][14756] End[2024-08-15 14:31:47.525][14756] Locals (get_se_objs):[2024-08-15 14:31:47.525][14756] Userdata: self[2024-08-15 14:31:47.525][14756] string self.level_name : l01_escape[2024-08-15 14:31:47.525][14756] boolean self.population_locked : false[2024-08-15 14:31:47.525][14756] string self.communities : dog[2024-08-15 14:31:47.525][14756] boolean self.gulag_working : true[2024-08-15 14:31:47.525][14756] string self.nm : esc2_dogs_zamost[2024-08-15 14:31:47.525][14756] userdata self.check_time : (class xrTime): 000004551B0890B8[2024-08-15 14:31:47.525][14756] Userdata: self.gulag[2024-08-15 14:31:47.525][14756] number self.gulag.lvlid : 1.000000[2024-08-15 14:31:47.525][14756] table self.gulag.ObjectJob : [...][2024-08-15 14:31:47.525][14756] number self.gulag.population_non_exclusive : 7.000000[2024-08-15 14:31:47.525][14756] userdata self.gulag.ltx : (class CInifile): 000004551D828500[2024-08-15 14:31:47.525][14756] table self.gulag.state_switch_1 : [...][2024-08-15 14:31:47.525][14756] number self.gulag.casualities : 3.000000[2024-08-15 14:31:47.525][14756] number self.gulag.population : 7.000000[2024-08-15 14:31:47.525][14756] table self.gulag.Object_online : [...][2024-08-15 14:31:47.525][14756] table self.gulag.Job_avail_in_state : [...][2024-08-15 14:31:47.525][14756] number self.gulag.state : 0.000000[2024-08-15 14:31:47.525][14756] number self.gulag.squad : 1.000000[2024-08-15 14:31:47.525][14756] table self.gulag.groups : [...][2024-08-15 14:31:47.525][14756] string self.gulag.ltx_name : gulags\gulag_tasks.ltx[2024-08-15 14:31:47.525][14756] userdata self.gulag.stateBegin : (class xrTime): 0000045520D97828[2024-08-15 14:31:47.525][14756] table self.gulag.Job : [...][2024-08-15 14:31:47.525][14756] table self.gulag.Job_avail_in_state_0 : [...][2024-08-15 14:31:47.525][14756] table self.gulag.npc_info : [...][2024-08-15 14:31:47.525][14756] number self.gulag.capacity_non_exclusive : 8.000000[2024-08-15 14:31:47.525][14756] Userdata: self.gulag.cached_state_switch_1[2024-08-15 14:31:47.525][14756] number self.gulag.cached_state_switch_1.ttl : 1000.000000[2024-08-15 14:31:47.525][14756] table self.gulag.cached_state_switch_1.parsed : [...][2024-08-15 14:31:47.525][14756] table self.gulag.restrictors : [...][2024-08-15 14:31:47.525][14756] function self.gulag.calculateStates : [[function]][2024-08-15 14:31:47.525][14756] table self.gulag.ObjectJobPathName : [...][2024-08-15 14:31:47.525][14756] number self.gulag.capacity : 8.000000[2024-08-15 14:31:47.525][14756] table self.gulag.Object_begin_job : [...][2024-08-15 14:31:47.525][14756] string self.gulag.type : esc2_dogs_zamost[2024-08-15 14:31:47.525][14756] number self.gulag.population_comed : 7.000000[2024-08-15 14:31:47.525][14756] table self.gulag.Object_restrictor : [...][2024-08-15 14:31:47.525][14756] table self.gulag.Object_didnt_begin_job : [...][2024-08-15 14:31:47.525][14756] table self.gulag.state_switch_0 : [...][2024-08-15 14:31:47.525][14756] Userdata: self.gulag.cached_state_switch_0[2024-08-15 14:31:47.525][14756] number self.gulag.cached_state_switch_0.ttl : 1000.000000[2024-08-15 14:31:47.525][14756] table self.gulag.cached_state_switch_0.parsed : [...][2024-08-15 14:31:47.525][14756] string self.gulag.name : esc2_dogs_zamost[2024-08-15 14:31:47.525][14756] table self.gulag.Object : [...][2024-08-15 14:31:47.525][14756] boolean self.registred : true[2024-08-15 14:31:47.525][14756] boolean self.initialized : false[2024-08-15 14:31:47.525][14756] number self.rank_inc_max : 100.000000[2024-08-15 14:31:47.525][14756] Table: self.gparams[2024-08-15 14:31:47.525][14756] number self.gparams.idle_max : 0.000000[2024-08-15 14:31:47.525][14756] number self.gparams.duration_max : 10001.000000[2024-08-15 14:31:47.525][14756] number self.gparams.idle_min : 0.000000[2024-08-15 14:31:47.525][14756] number self.gparams.capacity : 8.000000[2024-08-15 14:31:47.525][14756] number self.gparams.stay_min : 12.000000[2024-08-15 14:31:47.525][14756] table self.gparams.groups : [...][2024-08-15 14:31:47.525][14756] number self.gparams.stay_max : 14.000000[2024-08-15 14:31:47.525][14756] string self.gparams.type : esc2_dogs_zamost[2024-08-15 14:31:47.525][14756] number self.gparams.squad : 1.000000[2024-08-15 14:31:47.525][14756] number self.gparams.duration_min : 10000.000000[2024-08-15 14:31:47.525][14756] string self.gparams.preset_name : l01_escape[2024-08-15 14:31:47.525][14756] userdata self.idle_end : (class xrTime): 000004551B08A070[2024-08-15 14:31:47.525][14756] userdata self.duration_end : (class xrTime): 0000045520D97830[2024-08-15 14:31:47.525][14756] number self.rank_inc_min : 10.000000[2024-08-15 14:31:47.525][14756] Table: self.npc_info[2024-08-15 14:31:47.525][14756] table self.npc_info.29538 : [...][2024-08-15 14:31:47.525][14756] *********************************************************************************[2024-08-15 14:31:47.525][14756] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:invalid key to 'next'stack traceback: [C]: at 0x7ff7318015a8 [C]: in function 'fail' c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\scripts\_g.script:210: in function 'abort' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:227: in function 'get_se_objs' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:198: in function 'initialize_if_needed' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:534: in function [C]: in function 'update' ...t.a.l.k.e.r - ns.ogsr\gamedata\scripts\se_stalker.script:196: in function [2024-08-15 14:31:47.525][14756] *********************************************************************************[2024-08-15 14:31:47.525][14756] FATAL ERROR[error]Expression : FATAL ERROR[error]Function : CScriptEngine::lua_pcall_failed[error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp[error]Line : 79[error]Description : [CScriptEngine::lua_pcall_failed]: invalid key to 'next'[2024-08-15 14:31:47.525][14756] ***************************[ScriptCrashHandler]**********************************[2024-08-15 14:31:47.525][14756] stack traceback: [C]: at 0x7ff7318015a8 [C]: in function 'fail' c:\games\s.t.a.l.k.e.r - ns.ogsr\gamedata\scripts\_g.script:210: in function 'abort' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:227: in function 'get_se_objs' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:198: in function 'initialize_if_needed' ....l.k.e.r - ns.ogsr\gamedata\scripts\smart_terrain.script:534: in function [C]: in function 'update' ...t.a.l.k.e.r - ns.ogsr\gamedata\scripts\se_stalker.script:196: in function [2024-08-15 14:31:47.525][14756] *********************************************************************************[2024-08-15 14:31:47.525][14756] ********************************************************************************[2024-08-15 14:31:47.525][14756] !![LogStackTrace] Thread: [X-RAY Primary thread][2024-08-15 14:31:47.655][14756] !!stack trace:! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7314AFA3D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731498E76], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73149935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731499573], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->246]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731801621], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->80]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD17D854E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD17DC351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD17DC25C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD17DC3209], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD17E0479C], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_tab.c-->605] + [13 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD17D8F082], Fun: [lua_next()] + [50 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->896] + [32 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7318F8E9A], Fun: [CScriptStorage::LogTable()] + [182 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->68] + [14 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7318F90D3], Fun: [CScriptStorage::LogVariable()] + [539 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->106] + [18 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7318F8E7E], Fun: [CScriptStorage::LogTable()] + [154 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->76]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7318F9031], Fun: [CScriptStorage::LogVariable()] + [377 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->129]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7318F8D32], Fun: [CScriptStorage::dump_state()] + [154 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->54]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7318F9222], Fun: [ScriptCrashHandler()] + [122 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->167]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731498E4C], Fun: [LogStackTrace()] + [20 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->81]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73149935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7314994BF], Fun: [xrDebug::fail()] + [47 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->229] + [47 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731A2D36A], Fun: [msg_and_fail()] + [46 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine_script.cpp-->88]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73173ACC5], Fun: [luabind::detail::free_functions::call()] + [53 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\luabind\function.hpp-->215] + [32 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731CF7BC3], Fun: [luabind::detail::free_functions::function_dispatcher()] + [231 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\function.cpp-->138] + [13 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD17D854E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD17D8F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731CF7000], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731A5CDFA], Fun: [CWrapperAbstractZone::enabled()] + [118 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\xrServer_script_macroses.h-->138] + [118 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731BDE360], Fun: [CALifeMonsterBrain::select_task()] + [240 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\alife_monster_brain.cpp-->112] + [17 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731BDE438], Fun: [CALifeMonsterBrain::update()] + [28 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\alife_monster_brain.cpp-->146]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731B5B3CE], Fun: [std::_Func_impl_no_alloc::_Do_call()] + [138 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\functional-->820] + [118 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731CF8F92], Fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp-->664] + [68 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD17D854E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD17D8F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731CF7000], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73197E95A], Fun: [luabind::detail::proxy_member_void_caller::~proxy_member_void_caller()] + [50 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [18 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731AAD92F], Fun: [CWrapperAbstractMonster::on_register()] + [51 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\xrServer_script_macroses.h-->220] + [51 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731C2D160], Fun: [CALifeStorageManager::load()] + [984 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\alife_storage_manager.cpp-->123]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731C2D433], Fun: [CALifeStorageManager::load()] + [615 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\alife_storage_manager.cpp-->173]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7318AFFB7], Fun: [CALifeSimulator::CALifeSimulator()] + [1279 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\alife_simulator.cpp-->52] + [100 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731B8D975], Fun: [game_sv_Single::Create()] + [89 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\game_sv_single.cpp-->28] + [34 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7319F9CA0], Fun: [xrServer::Connect()] + [456 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\xrServer_Connect.cpp-->40]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731820AD4], Fun: [CLevel::net_start2()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level_start.cpp-->104] + [16 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731476024], Fun: [CRenderDevice::on_idle()] + [248 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->143] + [20 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731476F2D], Fun: [CRenderDevice::Run()] + [813 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731440F0D], Fun: [Startup()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->284]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731441554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7314415D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489]! Module: [C:\Games\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF731D60B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFD99E1257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)]! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFD9A10AF28], Fun: [RtlUserThreadStart()] + [40 byte(s)][2024-08-15 14:31:47.655][14756] ********************************************************************************
Поставил настройки на минимум, удали user.ltx но на 88 процентах вылетает с этой ошибкой
[2024-08-04 09:18:50.228][ 7828] ####################[+MIMALLOC+]####################
[2024-08-04 09:18:50.230][ 7828] heap stats: peak total freed current unit count
[2024-08-04 09:18:50.230][ 7828] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB
[2024-08-04 09:18:50.230][ 7828] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB
[2024-08-04 09:18:50.230][ 7828] reset: 0
[2024-08-04 09:18:50.230][ 7828] purged: 0
[2024-08-04 09:18:50.230][ 7828] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed
[2024-08-04 09:18:50.230][ 7828] segments: 1 1 0 1 not all freed!
[2024-08-04 09:18:50.230][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] -cached: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] pages: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] -extended: 0
[2024-08-04 09:18:50.230][ 7828] -noretire: 0
[2024-08-04 09:18:50.230][ 7828] mmaps: 0
[2024-08-04 09:18:50.230][ 7828] commits: 1
[2024-08-04 09:18:50.230][ 7828] resets: 0
[2024-08-04 09:18:50.230][ 7828] purges: 0
[2024-08-04 09:18:50.230][ 7828] threads: 0 0 0 0 ok
[2024-08-04 09:18:50.230][ 7828] searches: 0.0 avg
[2024-08-04 09:18:50.230][ 7828] numa nodes: 1
[2024-08-04 09:18:50.232][ 7828] elapsed: 0.119 s
[2024-08-04 09:18:50.232][ 7828] process: user: 0.093 s, system: 0.078 s, faults: 5165, rss: 17.2 MiB, commit: 40.2 MiB
[2024-08-04 09:18:50.232][ 7828] ####################[-MIMALLOC-]####################
[2024-08-04 09:18:50.237][ 7828] * Detected CPU: AMD A8-3500M APU with Radeon(tm) HD Graphics [AuthenticAMD], F63/M1/S0
[2024-08-04 09:18:50.237][ 7828] * CPU features: RDTSC, MMX, 3DNowExt!, 3DNow!, SSE, SSE2, SSE3, MONITOR/MWAIT, SSE4a
[2024-08-04 09:18:50.237][ 7828] * CPU cores: [4], threads: [4]
[2024-08-04 09:18:50.237][ 7828] * CPU0 current freq: 1500 MHz, max freq: 1500 MHz
[2024-08-04 09:18:50.237][ 7828] * CPU1 current freq: 1500 MHz, max freq: 1500 MHz
[2024-08-04 09:18:50.237][ 7828] * CPU2 current freq: 1500 MHz, max freq: 1500 MHz
[2024-08-04 09:18:50.237][ 7828] * CPU3 current freq: 1500 MHz, max freq: 1500 MHz
[2024-08-04 09:18:50.238][ 7828] Initializing File System...
[2024-08-04 09:18:50.240][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2024-08-04 09:18:50.354][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-08-04 09:18:50.428][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-08-04 09:18:50.606][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-08-04 09:18:50.664][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-08-04 09:18:50.937][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-08-04 09:18:53.404][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-08-04 09:18:53.608][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-08-04 09:18:53.748][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-08-04 09:18:53.836][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-08-04 09:18:53.914][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-08-04 09:18:54.045][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-08-04 09:18:54.176][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-08-04 09:18:54.272][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-08-04 09:18:54.417][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-08-04 09:18:54.496][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-08-04 09:18:54.624][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-08-04 09:18:54.763][ 7828] --Found base arch: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_patch], size: [222632773]
[2024-08-04 09:18:54.780][ 7828] using fs-ltx: [fsgame.ltx]
[2024-08-04 09:18:54.780][ 7828] --Found FS dir: [e:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\]
[2024-08-04 09:18:54.780][ 7828] items: [4]
[2024-08-04 09:18:54.782][ 7828] --Found FS dir: [e:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\savedgames\]
[2024-08-04 09:18:54.782][ 7828] items: [1]
[2024-08-04 09:18:54.783][ 7828] FS: 81033 files cached, 0Kb memory used.
[2024-08-04 09:18:54.783][ 7828] Init FileSystem 4.544983 sec
[2024-08-04 09:18:54.832][ 7828] ~ Logging initialized. FIle e:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\logs\xray_lenovo_2024-08-04_09-18-54.log.
[2024-08-04 09:18:54.832][ 7828] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2024-08-04 09:18:54.832][ 7828] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-08-04 09:18:54.832][ 7828] Working Directory: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64]
[2024-08-04 09:18:54.832][ 7828] CommandLine: ["E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe"]
[2024-08-04 09:18:54.832][ 7828] Main thread id=0
[2024-08-04 09:18:54.832][ 7828] TTAPI number of threads: [4]
[2024-08-04 09:18:54.833][ 7828] ~ Apply system_mods.ltx...
[2024-08-04 09:18:54.842][ 3156] Pool thread id=1
[2024-08-04 09:18:54.843][ 4696] Pool thread id=2
[2024-08-04 09:18:54.844][ 3792] Pool thread id=3
[2024-08-04 09:18:54.845][ 6288] Pool thread id=4
[2024-08-04 09:18:55.589][ 7828] ~ [InitSettings] duration [756]ms.
[2024-08-04 09:18:55.589][ 7828] [shader_params_export] section found!!!
[2024-08-04 09:18:55.592][ 7828] Initializing Engine...
[2024-08-04 09:18:55.598][ 7828] Starting INPUT device...
[2024-08-04 09:18:55.648][ 7828] --------------------------------------------------------------------------------
[2024-08-04 09:18:55.648][ 7828] ####################[+MIMALLOC+]####################
[2024-08-04 09:18:55.649][ 7828] heap stats: peak total freed current unit count
[2024-08-04 09:18:55.649][ 7828] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB
[2024-08-04 09:18:55.649][ 7828] committed: 96.7 MiB 137.4 MiB 40.6 MiB 96.7 MiB
[2024-08-04 09:18:55.649][ 7828] reset: 0
[2024-08-04 09:18:55.649][ 7828] purged: 39.4 MiB
[2024-08-04 09:18:55.649][ 7828] touched: 64.2 KiB 192.7 KiB 31.2 MiB -31.0 MiB ok
[2024-08-04 09:18:55.649][ 7828] segments: 3 3 0 3 not all freed!
[2024-08-04 09:18:55.649][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:55.649][ 7828] -cached: 0 0 0 0 ok
[2024-08-04 09:18:55.649][ 7828] pages: 0 0 189 -189 ok
[2024-08-04 09:18:55.649][ 7828] -abandoned: 0 0 0 0 ok
[2024-08-04 09:18:55.650][ 7828] -extended: 0
[2024-08-04 09:18:55.650][ 7828] -noretire: 0
[2024-08-04 09:18:55.650][ 7828] mmaps: 0
[2024-08-04 09:18:55.650][ 7828] commits: 377
[2024-08-04 09:18:55.650][ 7828] resets: 0
[2024-08-04 09:18:55.650][ 7828] purges: 37
[2024-08-04 09:18:55.650][ 7828] threads: 4 4 0 4 not all freed!
[2024-08-04 09:18:55.650][ 7828] searches: 0.0 avg
[2024-08-04 09:18:55.650][ 7828] numa nodes: 1
[2024-08-04 09:18:55.650][ 7828] elapsed: 5.539 s
[2024-08-04 09:18:55.650][ 7828] process: user: 3.937 s, system: 0.531 s, faults: 26129, rss: 90.3 MiB, commit: 104.2 MiB
[2024-08-04 09:18:55.650][ 7828] ####################[-MIMALLOC-]####################
[2024-08-04 09:18:55.650][ 7828] [3558MB] physical memory installed, [1986MB] available, [44] percent of memory in use
[2024-08-04 09:18:55.650][ 7828] PageFile total: [4389MB], free~ [3242MB]
[2024-08-04 09:18:55.650][ 7828] Engine memory usage (Working Set): [90MB], peak: [90MB]
[2024-08-04 09:18:55.650][ 7828] Engine memory usage (Commit Charge): [104MB], peak: [104MB]
[2024-08-04 09:18:55.650][ 7828] --------------------------------------------------------------------------------
[2024-08-04 09:18:55.654][ 7828] * [ D3D ]: textures count [0]
[2024-08-04 09:18:55.654][ 7828] * [ D3D ]: textures[0 K]
[2024-08-04 09:18:55.654][ 7828] * [x-ray]: process heap[0 K], render[0 K]
[2024-08-04 09:18:55.654][ 7828] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2024-08-04 09:18:55.655][ 7828] ~ Load sounds.ltx...
[2024-08-04 09:18:55.655][ 7828] SOUND: OpenAL: enumerate devices...
[2024-08-04 09:18:55.876][ 7828] SOUND: OpenAL: Default sound device name is [Динамики (Realtek High Definition Audio)]
[2024-08-04 09:18:55.876][ 7828] SOUND: OpenAL: All available devices:
[2024-08-04 09:18:55.876][ 7828] 1. Динамики (Realtek High Definition Audio) (full name [OpenAL Soft on Динамики (Realtek High Definition Audio)]). al_soft [1]
[2024-08-04 09:18:55.876][ 7828] Executing config-script "e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-08-04 09:18:55.878][ 7828] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-08-04 09:18:55.878][ 7828] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-08-04 09:18:55.878][ 7828] [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-08-04 09:18:55.878][ 7828] Executing config-script "e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2024-08-04 09:18:55.878][ 7828] ~ Invalid syntax in call to 'snd_device'
[2024-08-04 09:18:55.879][ 7828] ~ Valid arguments: Динамики (Realtek High Definition Audio)
[2024-08-04 09:18:55.879][ 7828] [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2024-08-04 09:18:55.879][ 7828] SOUND: Selected device is [Динамики (Realtek High Definition Audio)]
[2024-08-04 09:18:55.958][ 7828] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2024-08-04 09:18:55.959][ 7828] [OpenAL] EFX: present
[2024-08-04 09:18:55.959][ 7828] Loading of [senvironment.xr]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[0] name=[identity]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[1] name=[default]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[2] name=[bathroom]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[3] name=[mountains]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[4] name=[yard]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[5] name=[room]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[6] name=[plant]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[7] name=[long_corridor]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[8] name=[open_space]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[9] name=[house]
[2024-08-04 09:18:55.959][ 7828] ~ env id=[10] name=[forest]
[2024-08-04 09:18:55.959][ 7828] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-08-04 09:18:55.967][ 7828] Starting RENDER device...
[2024-08-04 09:18:55.981][ 7828] * Avail GPU [vendor:1002]-[device:9641]: AMD Radeon HD 6620G
[2024-08-04 09:18:55.981][ 7828] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-08-04 09:18:55.984][ 7828] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-08-04 09:18:55.984][ 7828]
Dedicated VRAM: 499 MB (523771904 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 1536 MB (1610612736 bytes)
[2024-08-04 09:18:55.984][ 7828] * Selected GPU [vendor:1002]-[device:9641]: AMD Radeon HD 6620G
[2024-08-04 09:18:56.017][ 7828] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-08-04 09:18:56.036][ 7828] * Texture memory: 499 M
[2024-08-04 09:18:56.131][ 7828] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-08-04 09:18:56.131][ 7828] * GPU vertex cache: unrecognized, 24
[2024-08-04 09:18:56.132][ 7828] * DVB created: 4096K
[2024-08-04 09:18:56.132][ 7828] * DIB created: 512K
[2024-08-04 09:18:56.186][ 7828] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2024-08-04 09:18:56.208][ 7828] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-08-04 09:19:39.543][ 7828] * HWDST/PCF supported and used
[2024-08-04 09:19:39.543][ 7828] Export custom shader params...
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [breath_idx]
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [breath_size]
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [device_inertia]
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [gasmask_inertia]
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [heat_fade_distance]
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [heat_vision_blurring]
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [heat_vision_steps]
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [pnv_color]
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [pnv_color_old]
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [pnv_params_old]
[2024-08-04 09:19:39.543][ 7828] Export custom shader param [pp_img_cg]
[2024-08-04 09:19:39.543][ 7828] Export custom shader done!!!
[2024-08-04 09:20:04.127][ 7828] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-08-04 09:20:04.141][ 7828] Load [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr]
[2024-08-04 09:20:04.141][ 7828] cop format used for file [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr]
[2024-08-04 09:20:04.597][ 7828] Load [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_2.xr]
[2024-08-04 09:20:05.034][ 7828] Load [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr]
[2024-08-04 09:20:05.034][ 7828] cop format used for file [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr]
[2024-08-04 09:20:05.558][ 7828] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-04 09:20:05.558][ 7828] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-08-04 09:20:05.558][ 7828] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-04 09:20:05.558][ 7828] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-04 09:20:05.558][ 7828] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-04 09:20:07.438][ 7828] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-08-04 09:20:07.531][ 7828] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-08-04 09:20:07.532][ 7828] get_current_kx()=0.74963396778917
[2024-08-04 09:20:07.532][ 7828] full_name=e:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\ns_settings.ltx
[2024-08-04 09:20:08.157][ 7828] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-08-04 09:20:08.158][ 7828] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2024-08-04 09:20:08.158][ 7828] Starting engine...
[2024-08-04 09:20:08.158][ 7828] Main thread id=[7828]
[2024-08-04 09:20:08.513][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-08-04 09:20:08.513][ 6288] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-08-04 09:20:08.513][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-08-04 09:20:08.514][ 6288] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-08-04 09:20:08.514][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-08-04 09:20:08.514][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-08-04 09:20:08.515][ 6288] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-08-04 09:20:08.515][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-08-04 09:20:08.515][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-08-04 09:20:08.516][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-08-04 09:20:08.516][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-08-04 09:20:08.517][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-08-04 09:20:08.517][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-08-04 09:20:08.518][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-08-04 09:20:08.518][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-08-04 09:20:08.518][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-08-04 09:20:08.518][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-08-04 09:20:08.519][ 6288] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-08-04 09:20:08.519][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-08-04 09:20:08.520][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-08-04 09:20:08.520][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-08-04 09:20:08.521][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-08-04 09:20:08.533][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-08-04 09:20:08.534][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-08-04 09:20:08.535][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-08-04 09:20:08.536][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-08-04 09:20:08.536][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-08-04 09:20:08.537][ 4696] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-08-04 09:20:08.554][ 3792] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-08-04 09:20:08.555][ 3792] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-08-04 09:20:08.555][ 3792] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-08-04 09:20:08.556][ 3792] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-08-04 09:20:08.558][ 3792] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-08-04 09:20:08.558][ 3792] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-08-04 09:20:08.584][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-08-04 09:20:08.585][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-08-04 09:20:08.587][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-08-04 09:20:08.592][ 3156] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-08-04 09:20:08.601][ 7828] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.253 s.]
[2024-08-04 09:20:08.601][ 7828] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.442 s.]
[2024-08-04 09:20:08.793][ 7828] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-08-04 09:20:08.830][ 7828] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-08-04 09:20:08.980][ 7828] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-08-04 09:20:09.050][ 7828] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-08-04 09:20:09.392][ 7828] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-08-04 09:20:12.796][ 7828] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-08-04 09:20:16.838][ 7828] ! Can't find texture [ui_white_rect]
[2024-08-04 09:20:56.497][ 7828] Executing config-script "e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_minimum.ltx"...
[2024-08-04 09:20:56.498][ 7828] ~ Invalid syntax in call to 'r__geometry_lod'
[2024-08-04 09:20:56.498][ 7828] ~ Valid arguments: float value in range [1.00000,3.00000]
[2024-08-04 09:20:56.498][ 7828] [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[2024-08-04 09:23:12.251][ 7828] Executing config-script "e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_minimum.ltx"...
[2024-08-04 09:23:12.252][ 7828] ~ Invalid syntax in call to 'r__geometry_lod'
[2024-08-04 09:23:12.252][ 7828] ~ Valid arguments: float value in range [1.00000,3.00000]
[2024-08-04 09:23:12.252][ 7828] [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[2024-08-04 09:23:12.258][ 7828] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-08-04 09:23:12.258][ 7828] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[2024-08-04 09:23:12.368][ 7828] * DVB created: 4096K
[2024-08-04 09:23:12.368][ 7828] * DIB created: 512K
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: textures : 3235
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: rtargets : 42
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: vs : 35
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: ps : 96
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: dcl : 14
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: states : 69
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: tex_list : 1335
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: matrices : 0
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: lst_constants: 0
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: v_passes : 1703
[2024-08-04 09:23:32.527][ 7828] * RM_Dump: v_elements: 1703
[2024-08-04 09:23:32.528][ 7828] * RM_Dump: v_shaders : 933
[2024-08-04 09:23:32.528][ 7828] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-08-04 09:23:32.528][ 7828] * GPU vertex cache: unrecognized, 24
[2024-08-04 09:23:32.528][ 7828] *** RESET [0 ms]
[2024-08-04 09:23:32.671][ 7828] Config-file [e:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-08-04 09:23:33.045][ 7828] * MEMORY USAGE: 0 K
[2024-08-04 09:23:33.045][ 7828] * End of synchronization A[1] R[1]
[2024-08-04 09:23:36.679][ 7828] Starting server...
[2024-08-04 09:23:38.192][ 7828] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2024-08-04 09:23:40.407][ 7828] * phase time: 0 ms
[2024-08-04 09:23:40.407][ 7828] * phase cmem: 0 K
[2024-08-04 09:23:40.466][ 7828] * phase time: 58 ms
[2024-08-04 09:23:40.466][ 7828] * phase cmem: 0 K
[2024-08-04 09:23:40.518][ 7828] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-08-04 09:23:40.518][ 7828] get_current_kx()=0.74963396778917
[2024-08-04 09:23:40.518][ 7828] full_name=e:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\ns_settings.ltx
[2024-08-04 09:23:40.538][ 7828] start_game_callback() start
[2024-08-04 09:23:40.609][ 7828] $game_configs$ content:
[2024-08-04 09:23:40.610][ 7828] $game_scripts$ content:
[2024-08-04 09:23:40.610][ 7828] $game_shaders$ content:
[2024-08-04 09:23:40.610][ 7828] start_game_callback() end
[2024-08-04 09:23:40.610][ 7828] * phase time: 143 ms
[2024-08-04 09:23:40.610][ 7828] * phase cmem: 0 K
[2024-08-04 09:23:40.611][ 7828] * phase time: 1 ms
[2024-08-04 09:23:40.612][ 7828] * phase cmem: 0 K
[2024-08-04 09:23:40.613][ 7828] * Creating new game...
[2024-08-04 09:23:40.613][ 7828] * Loading spawn registry...
[2024-08-04 09:23:45.056][ 7828] Start load of custom waypoints...
[2024-08-04 09:23:45.094][ 7828] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-08-04 09:23:45.094][ 7828] End load of custom waypoints...
[2024-08-04 09:23:45.094][ 7828] build_story_spawns start...
[2024-08-04 09:23:45.131][ 7828] build_root_spawns start...
[2024-08-04 09:23:45.133][ 7828] process_spawns m_temp0 start...
[2024-08-04 09:23:45.134][ 7828] process_spawns m_temp1 start...
[2024-08-04 09:23:45.134][ 7828] * 15525 spawn points are successfully loaded
[2024-08-04 09:23:45.789][ 7828] ! Invalid ogg-comment version, file: [e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-08-04 09:23:48.609][ 7828] ~ [zone_mincer_strong] id=11847 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:48.637][ 7828] ~ [zone_mincer_strong] id=11948 offline spawn art [af_blood]
[2024-08-04 09:23:48.637][ 7828] ~ [zone_mincer_strong] id=11950 offline spawn art [af_blood]
[2024-08-04 09:23:48.638][ 7828] ~ [zone_mincer_strong] id=11953 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:48.878][ 7828] ~ [zone_mincer_strong] id=13020 offline spawn art [af_blood]
[2024-08-04 09:23:48.885][ 7828] ~ [zone_gravi_zone_strong] id=13045 offline spawn art [af_vyvert]
[2024-08-04 09:23:48.887][ 7828] ~ [zone_gravi_zone_strong] id=13049 offline spawn art [af_vyvert]
[2024-08-04 09:23:48.891][ 7828] ~ [zone_gravi_zone_strong] id=13059 offline spawn art [af_vyvert]
[2024-08-04 09:23:49.362][ 7828] ~ [zone_mincer_average] id=15018 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:49.558][ 7828] ~ [zone_sphere_average] id=15703 offline spawn art [af_electra_flash]
[2024-08-04 09:23:49.638][ 7828] ~ [zone_sphere_strong] id=16028 offline spawn art [af_electra_sparkler]
[2024-08-04 09:23:49.640][ 7828] ~ [zone_sphere_strong] id=16032 offline spawn art [af_electra_flash]
[2024-08-04 09:23:49.944][ 7828] ~ [zone_mincer_strong] id=17318 offline spawn art [af_blood]
[2024-08-04 09:23:49.946][ 7828] ~ [zone_mincer_strong] id=17323 offline spawn art [af_mincer_meat]
[2024-08-04 09:23:49.947][ 7828] ~ [zone_mincer_strong] id=17326 offline spawn art [af_blood]
[2024-08-04 09:23:51.660][ 7828] ~~~ db.ver: 7
[2024-08-04 09:24:01.405][ 7828] * Saving spawns...
[2024-08-04 09:24:01.405][ 7828] * Saving objects...
[2024-08-04 09:24:01.529][ 7828] * 25159 objects are successfully saved
[2024-08-04 09:24:01.591][ 7828] * Game all.sav is successfully saved to file 'e:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\savedgames\all.sav'
[2024-08-04 09:24:01.591][ 7828] * New game is successfully created!
[2024-08-04 09:24:01.591][ 7828] * phase time: 20979 ms
[2024-08-04 09:24:01.591][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:01.637][ 7828] # New player created!
[2024-08-04 09:24:01.638][ 7828] * client : connection accepted -
[2024-08-04 09:24:01.654][ 7828] * phase time: 62 ms
[2024-08-04 09:24:01.654][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:01.726][ 7828] * phase time: 72 ms
[2024-08-04 09:24:01.727][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:06.600][ 7828] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-08-04 09:24:06.600][ 7828] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-08-04 09:24:06.626][ 7828] ~ LevelResources load...
[2024-08-04 09:24:06.626][ 7828] ~ LevelResources - base: 3247, 8097 K
[2024-08-04 09:24:06.626][ 7828] ~ LevelResources - lmap: 0, 0 K
[2024-08-04 09:24:06.626][ 7828] * phase time: 4899 ms
[2024-08-04 09:24:06.626][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:10.089][ 7828] * phase time: 3462 ms
[2024-08-04 09:24:10.089][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:10.091][ 7828] * [Loading VB] 65532 verts, 2047 Kb
[2024-08-04 09:24:10.197][ 7828] * [Loading VB] 65530 verts, 2047 Kb
[2024-08-04 09:24:10.264][ 7828] * [Loading VB] 65531 verts, 2047 Kb
[2024-08-04 09:24:10.325][ 7828] * [Loading VB] 65532 verts, 2047 Kb
[2024-08-04 09:24:10.398][ 7828] * [Loading VB] 60327 verts, 1885 Kb
[2024-08-04 09:24:10.473][ 7828] * [Loading VB] 65531 verts, 2047 Kb
[2024-08-04 09:24:10.548][ 7828] * [Loading VB] 65534 verts, 2047 Kb
[2024-08-04 09:24:10.621][ 7828] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-04 09:24:10.689][ 7828] * [Loading VB] 65534 verts, 2047 Kb
[2024-08-04 09:24:10.790][ 7828] * [Loading VB] 65534 verts, 2047 Kb
[2024-08-04 09:24:10.861][ 7828] * [Loading VB] 65534 verts, 2047 Kb
[2024-08-04 09:24:10.949][ 7828] * [Loading VB] 46354 verts, 1448 Kb
[2024-08-04 09:24:10.998][ 7828] * [Loading VB] 65533 verts, 2047 Kb
[2024-08-04 09:24:11.084][ 7828] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-04 09:24:11.191][ 7828] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-04 09:24:11.261][ 7828] * [Loading VB] 65530 verts, 2047 Kb
[2024-08-04 09:24:11.319][ 7828] * [Loading VB] 65532 verts, 2047 Kb
[2024-08-04 09:24:11.360][ 7828] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-04 09:24:11.466][ 7828] * [Loading VB] 53153 verts, 1661 Kb
[2024-08-04 09:24:11.558][ 7828] * [Loading VB] 50229 verts, 1569 Kb
[2024-08-04 09:24:11.579][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:11.676][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:11.788][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:11.829][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:11.914][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:12.023][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:12.064][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:12.150][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:12.257][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:12.296][ 7828] * [Loading IB] 670515 indices, 1309 Kb
[2024-08-04 09:24:12.377][ 7828] * [Loading IB] 960834 indices, 1876 Kb
[2024-08-04 09:24:12.428][ 7828] * [Loading VB] 65533 verts, 767 Kb
[2024-08-04 09:24:12.500][ 7828] * [Loading VB] 65533 verts, 767 Kb
[2024-08-04 09:24:12.510][ 7828] * [Loading VB] 65535 verts, 767 Kb
[2024-08-04 09:24:12.524][ 7828] * [Loading VB] 65535 verts, 767 Kb
[2024-08-04 09:24:12.622][ 7828] * [Loading VB] 65535 verts, 767 Kb
[2024-08-04 09:24:12.632][ 7828] * [Loading VB] 65534 verts, 767 Kb
[2024-08-04 09:24:12.639][ 7828] * [Loading VB] 65528 verts, 767 Kb
[2024-08-04 09:24:12.733][ 7828] * [Loading VB] 16089 verts, 188 Kb
[2024-08-04 09:24:12.736][ 7828] * [Loading VB] 50229 verts, 588 Kb
[2024-08-04 09:24:12.746][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:12.839][ 7828] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-04 09:24:12.877][ 7828] * [Loading IB] 1048572 indices, 2047 Kb
[2024-08-04 09:24:12.964][ 7828] * [Loading IB] 784818 indices, 1532 Kb
[2024-08-04 09:24:13.058][ 7828] * [Loading IB] 1048518 indices, 2047 Kb
[2024-08-04 09:24:13.110][ 7828] * [Loading IB] 411225 indices, 803 Kb
[2024-08-04 09:24:13.178][ 7828] * phase time: 3088 ms
[2024-08-04 09:24:13.178][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:13.220][ 7828] Loaded [18381] models from level.
[2024-08-04 09:24:13.220][ 7828] * phase time: 41 ms
[2024-08-04 09:24:13.220][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:13.636][ 7828] * [DETAILS] VertexConsts(256), Batch(61)
[2024-08-04 09:24:13.637][ 7828] * [DETAILS] 48739 v(20), 31842 p
[2024-08-04 09:24:13.637][ 7828] * [DETAILS] Batch(61), VB(951K), IB(186K)
[2024-08-04 09:24:13.641][ 7828] * phase time: 420 ms
[2024-08-04 09:24:13.641][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:13.644][ 7828] WARNING: Occlusion map 'e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\levels\l01_escape\level.hom' not found.
[2024-08-04 09:24:13.645][ 7828] ~ LevelResources load completed!
[2024-08-04 09:24:13.645][ 7828] ~ LevelResources - base: 4123, 8097 K
[2024-08-04 09:24:13.645][ 7828] ~ LevelResources - lmap: 21, 0 K
[2024-08-04 09:24:14.354][ 7828] * phase time: 713 ms
[2024-08-04 09:24:14.355][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:14.358][ 7828] * phase time: 3 ms
[2024-08-04 09:24:14.358][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:14.378][ 7828] - Game configuring : Started
[2024-08-04 09:24:14.393][ 7828] - Loading music tracks from 'l01_escape_musics'...
[2024-08-04 09:24:14.394][ 7828] ! Can't find sound [music\amb01_stereo_r.ogg]
[2024-08-04 09:24:14.395][ 7828] ! Can't find sound [music\amb20_stereo_r.ogg]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-08-04 09:24:14.396][ 7828] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2024-08-04 09:24:14.399][ 7828] - Game configuring : Finished
[2024-08-04 09:24:14.712][ 7828] * phase time: 353 ms
[2024-08-04 09:24:14.712][ 7828] * phase cmem: 0 K
[2024-08-04 09:24:14.713][ 7828] PrefetchTextures...
[2024-08-04 09:24:14.713][ 7828] PrefetchTextures completed!
[2024-08-04 09:24:14.713][ 7828] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [4235], number_of_threads = 4
[2024-08-04 09:24:14.713][ 7828] CResourceManager::DeferredUpload VRAM usage before:
[2024-08-04 09:24:14.714][ 7828] textures loaded size 7.907329 MB (8291435.000000 bytes)
[2024-08-04 09:24:14.715][ 7828]
Dedicated VRAM: 499 MB (523771904 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 1536 MB (1610612736 bytes)
[2024-08-04 09:24:14.945][ 7828] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-08-04 09:24:17.583][ 7828] ! Fallback to default bump map: [build_details_bump]
[2024-08-04 09:24:17.584][ 7828] ! Fallback to default bump map: [build_details_bump#]
[2024-08-04 09:24:28.447][ 7828] ! Can't find texture [internal\internal_fireTransferFunction]
[2024-08-04 09:24:35.751][ 7828] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-08-04 09:24:35.794][ 7828] ! Can't find texture [part\part_fitil.1024]
[2024-08-04 09:24:35.794][ 7828] ! Can't find texture [pfx\pfx_ambimet]
[2024-08-04 09:24:36.358][ 7828] ! Can't find texture [pfx\pfx_dist0]
[2024-08-04 09:24:36.838][ 7828] ! Can't find texture [pfx\pfx_envmap1]
[2024-08-04 09:24:37.080][ 7828] ! Can't find texture [pfx\pfx_glow_04]
[2024-08-04 09:24:37.081][ 7828] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-08-04 09:24:37.091][ 7828] ! Can't find texture [pfx\pfx_grost]
[2024-08-04 09:24:37.095][ 7828] ! Can't find texture [pfx\pfx_laser]
[2024-08-04 09:24:37.180][ 7828] ! Can't find texture [pfx\pfx_list]
[2024-08-04 09:24:37.185][ 7828] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-08-04 09:24:37.554][ 7828] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-08-04 09:24:37.555][ 7828] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-08-04 09:24:37.556][ 7828] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-08-04 09:24:38.534][ 7828] ! Fallback to default bump map: [prop\prop_book_list_bump#]
[2024-08-04 09:24:40.170][ 7828] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-08-04 09:24:40.599][ 7828] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-08-04 09:24:40.600][ 7828] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-08-04 09:24:49.506][ 7828] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-08-04 09:24:49.587][ 7828] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-08-04 09:24:49.832][ 7828] ! Fallback to default bump map: [sign\sign_set2_iov_bump#]
[2024-08-04 09:24:50.103][ 7828] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-08-04 09:25:02.025][ 7828] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-08-04 09:25:38.141][ 7828]
FATAL ERROR
[error]Expression : Недостаточно ресурсов памяти для завершения операции.
[error]Function : CRender::texture_load_legacy
[error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line : 243
[error]Description : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0)
[error]Arguments : e:\s.t.a.l.k.e.r - ns.ogsr\gamedata\textures\sky\metro_cloudy\sky3_19_30.dds
[2024-08-04 09:25:38.284][ 7828] ********************************************************************************
[2024-08-04 09:25:38.299][ 7828] !![LogStackTrace] Thread: [X-RAY Primary thread]
[2024-08-04 09:25:38.824][ 7828] !!stack trace:
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7763BFA3D]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7763A8E76]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7763A935E]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7763A9483]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77661DE88]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77660FAA4]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77660D0E5]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77686852B]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF776386024]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF776386F2D]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF776350F0D]! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF776351554]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7763515D1]
! Module: [E:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF776C70B6E]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB3A767374]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB3ACDCC91]
[2024-08-04 09:25:38.824][ 7828] ********************************************************************************
Пришлось повторно удалить user.ltx но на 88 прцентах всё равно останавливается и приходиться через диспечер задачь закрывать т.к. не отвечает
На встройке вряд ли получится запустить. Попробуй отключить префетч и многопоток в настройках. Так же увеличь файл подкачки до 30 Гб.
а как увеличить подкачку?
В интернете много гайдов есть на эту тему.
не получилось, всё равно на 88 процентах останавливается и приходиться через диспечер задачть закрывать