Shadow of Chernobyl Gunslinger adaptation Repack от SEREGA-LUS

Тени Чернобыля - Repack

  • Описание
  • Отзывы
  • Правки
  • Сборки
  • Прохождения
Информация:
Год выпуска: 2025
Жанр: Action /Shooter / 3D / 1st Person
Разработчик игры: GSC Game World
Издатель мода: hardplayer22
Тип издания: Repack
Версия игры: OGSR engine
Версия мода: ver 1.99 (Hotfix 12.03.2025)
Язык интерфейса: Український / Русский / Английский
Язык озвучки: Український / Русский / Английский
Таблетка: Вшита

Системные требования:
Операционная система: Windows 10 / Windows 11 (только х64 bit / только DX11)
Процессор: Intel® Core™ i5 или аналог
Оперативная память: MIN: 4ГБ | REC: 8ГБ | Ult: 16ГБ
Видеокарта: MIN: 2ГБ | REC: 6ГБ | Ult: 8ГБ - nVIDIA® GeForce™ - ATI Radeon®
Звуковая карта: Звуковое устройство, совместимое с DirectX® 9.0с
Свободное место на жестком диске: 31 Гб
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Особенности репака
Игра:
- Ничего не вырезано
- Ничего не перекодировано
- Версия игры: OGSR engine
- Версия мода: ver 1.99 (Hotfix 12.03.2025)

Дополнения от меня: - ставить через менеджер аддонов (установка по желанию)
- Спавнер (активация F1)
- Английская локализация (сюжетные диалоги)
- Українська локалізація (приблизно 90% гри)
ХУД / ИНВЕНТАРЬ - тавить только одни из предложенных
- Худ и инвентарь как в СТАЛКЕР 2 - без миникарты
- Худ, инвентарь, миникарта как в СТАЛКЕР 2
ТЕКСТУРНЫЙ ПАК - ставить только одни из предложенных
- Текстурный пак - Absolute Nature
- Текстурный пак - Autumn Aurora 2
- Текстурный пак - Autumn Aurora 2 - Лето
- Текстурный пак - Radiophobia3
- Текстурный пак - Wooden Addon
— Открыты консольные команды:
- g_god on - бессмертие.
- g_unlimitedammo on - бесконечные патроны.
- time_factor 100 (ускоренный ход времени /любая цифра) / time_factor 1 (нормальный ход времени)
Описание:
После получения некоторого опыта по работе с движком OGSR начал задумываться над переносом Gunslinger Mod на оригинальный сюжет ТЧ. Решил, что было бы неплохо перепройти оригинал с отличной оружейкой. Работать над данной адаптацией я начал еще до выхода OGSR Gunslinger, но из-за недостатка опыта был вынужден временно прекратить разработку. После выхода OGSR Gunslinger с разрешения авторов проекта начал использовать их движок, и благодаря им смог допилить свою адаптацию до уровня, который меня устроил.
О проекте:
- Перенос всего (готового на данный момент) оружия из Gunslinger mod на платформу ТЧ
- Опциональные 3D прицелы
- Опциональный 3D КПК. (спасибо авторам OGSR Gunslinger)
- Перенос всех визуалов рук
- Многоприцельность
- Уникальные модификации оружия с установленными визуальными апгрейдами (спасибо авторам OGSR Gunslinger)
- Система анимаций использования предметов
- Система обнаружения артефактов только с детектором как в ЗП (так-же незначительно переработана сам спавн артефактов. Больше никаких гор ценных камушков на Свалке, но имеет смысл обследовать с детектором каждую одиночную аномалию)
- Система инвентаря из ЗП (с небольшими особенностями и отличиями)
Важно:
- Если не работают сохранения, тогда запускаем игру с правами администратора или отключаем на ПК «Контроль учетных записей» (UAC). - Если не будет запускаться игра, пробуем удалить файл «user.ltx» из папки «userdata», в корне игры. - Не ставить репак на диск "С" (там где Windows).
Решение проблемы с отображением установщика

- RePack by SEREGA-LUS
Скриншоты
Скачать через:
Материал обновлен: 2025-03-24 00:06:01

по сюжету надо идти на агропром но я хотел дойти до сидора сдать квесты со свалки на кордон перейти не могу, так и должно быть?

2025-03-24 22:31:23

все починил, выбросом батона на пол 
лечение: не есть на бегу с детектором в руках

2025-03-24 22:36:35

Ну не знаю. Лично у меня подобной проблемы не было.

2025-03-25 01:22:51

Почему то не сохраняет игру

2025-03-24 17:37:19

Запускайте мод от имени администратора

2025-03-24 17:38:01

помогло спасибо

2025-03-24 17:41:15

жаль NPC пака нету

2025-03-23 20:29:42

НПС пак любой ТЧшный подойдет, если он только модели меняет

2025-03-24 16:11:28

Вылетает, когда я пытаюсь взять трофей с псевдогиганта!

2025-03-23 15:28:59

[23.03.25 15:36:28.129] * Detected CPU: 13th Gen Intel(R) Core(TM) i5-13400F [GenuineIntel], F6/M191/S2
[23.03.25 15:36:28.130] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[23.03.25 15:36:28.130] * CPU cores: [10], threads: [16]
[23.03.25 15:36:28.130] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU4 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU5 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU6 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU7 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU8 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU9 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU10 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU11 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU12 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU13 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU14 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU15 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] Initializing File System...
[23.03.25 15:36:28.130] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db0], size: [678577379]
[23.03.25 15:36:28.153] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db1], size: [708434331]
[23.03.25 15:36:28.156] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db2], size: [671169415]
[23.03.25 15:36:28.157] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db3], size: [684792231]
[23.03.25 15:36:28.159] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db4], size: [671392842]
[23.03.25 15:36:28.293] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db5], size: [696277331]
[23.03.25 15:36:28.314] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db6], size: [667613134]
[23.03.25 15:36:28.315] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db7], size: [672770451]
[23.03.25 15:36:28.327] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db8], size: [296000567]
[23.03.25 15:36:28.332] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db9], size: [79312307]
[23.03.25 15:36:28.343] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dba], size: [32500627]
[23.03.25 15:36:28.345] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dbb], size: [55194918]
[23.03.25 15:36:28.348] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dbc], size: [160948]
[23.03.25 15:36:28.348] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dbd], size: [101014]
[23.03.25 15:36:28.348] using fs-ltx: [fsgame.ltx]
[23.03.25 15:36:28.348] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\]
[23.03.25 15:36:28.348]   files: [6]
[23.03.25 15:36:28.349] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\]
[23.03.25 15:36:28.349]   files: [16]
[23.03.25 15:36:28.447] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\spawns\]
[23.03.25 15:36:28.447]   files: [5]
[23.03.25 15:36:28.451] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\anims\]
[23.03.25 15:36:28.451]   files: [34]
[23.03.25 15:36:28.455] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\levels\]
[23.03.25 15:36:28.455]   files: [3]
[23.03.25 15:36:28.455] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\meshes\]
[23.03.25 15:36:28.455]   files: [11]
[23.03.25 15:36:28.462] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\meshes\]
[23.03.25 15:36:28.462]   files: [11]
[23.03.25 15:36:28.469] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\shaders\]
[23.03.25 15:36:28.469]   files: [7]
[23.03.25 15:36:28.470] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\]
[23.03.25 15:36:28.470]   files: [24]
[23.03.25 15:36:28.477] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\textures\]
[23.03.25 15:36:28.477]   files: [36]
[23.03.25 15:36:28.494] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\]
[23.03.25 15:36:28.494]   files: [77]
[23.03.25 15:36:28.494] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\]
[23.03.25 15:36:28.494]   files: [27]
[23.03.25 15:36:28.499] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\levels\]
[23.03.25 15:36:28.499]   files: [3]
[23.03.25 15:36:28.499] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\savedgames\]
[23.03.25 15:36:28.499]   files: [219]
[23.03.25 15:36:28.500] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\logs\]
[23.03.25 15:36:28.500]   files: [11]
[23.03.25 15:36:28.500] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\screenshots\]
[23.03.25 15:36:28.500]   files: [18]
[23.03.25 15:36:28.500] FS: 40331 files cached, 0Kb memory used.
[23.03.25 15:36:28.500] Init FileSystem 0.370000 sec
[23.03.25 15:36:28.500] [OGSR Engine (x64)] build date: [Jan  3 2025 16:10:40]
[23.03.25 15:36:28.500] [_MSC_FULL_VER]: [194234435], [_MSVC_LANG]: [202002L]
[23.03.25 15:36:28.500] Working Directory: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64]
[23.03.25 15:36:28.500] CommandLine: ["D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe" ]
[23.03.25 15:36:29.139] Initializing Engine...
[23.03.25 15:36:29.141] Starting INPUT device...
[23.03.25 15:36:29.150] --------------------------------------------------------------------------------
[23.03.25 15:36:29.150] [32616MB] physical memory installed, [24064MB] available, [26] percent of memory in use
[23.03.25 15:36:29.150] PageFile usage: [326MB], Peak PageFile usage: [326MB]
[23.03.25 15:36:29.150] --------------------------------------------------------------------------------
[23.03.25 15:36:29.150] * [ D3D ]: textures[0 K]
[23.03.25 15:36:29.151] * [x-ray]: process heap[0 K], render[0 K]
[23.03.25 15:36:29.151] * [x-ray]: economy: strings[295724 K], smem[0 K]
[23.03.25 15:36:29.151] SOUND: OpenAL: enumerate devices...
[23.03.25 15:36:29.151] SOUND: OpenAL: EnumerationExtension Present
[23.03.25 15:36:29.276] devices Generic Software
[23.03.25 15:36:29.276] SOUND: OpenAL: system  default SndDevice name is Generic Software
[23.03.25 15:36:29.607] SOUND: OpenAL: All available devices:
[23.03.25 15:36:29.607] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[23.03.25 15:36:29.607] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[23.03.25 15:36:29.607] Executing config-script "d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx"...
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_medkit]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_bandage]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [chat]
[23.03.25 15:36:29.608] [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx] successfully loaded.
[23.03.25 15:36:29.608] Executing config-script "user.ltx"...
[23.03.25 15:36:29.608] Executing config-script "d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\rspec_extreme.ltx"...
[23.03.25 15:36:29.608] ! Unknown command: r1_dlights_clip
[23.03.25 15:36:29.608] ! Unknown command: r1_glows_per_frame
[23.03.25 15:36:29.608] ! Unknown command: r2_sun_shafts
[23.03.25 15:36:29.608] ! Unknown command: r__supersample
[23.03.25 15:36:29.608] ! Unknown command: texture_lod
[23.03.25 15:36:29.608] [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\rspec_extreme.ltx] successfully loaded.
[23.03.25 15:36:29.608] Executing config-script "d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx"...
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_medkit]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_bandage]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [chat]
[23.03.25 15:36:29.608] [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx] successfully loaded.
[23.03.25 15:36:29.738] ! cant find corresponding [id] for action_name [INVENTORY]
[23.03.25 15:36:29.738] ! cant find corresponding [id] for action_name [INVENTORY]
[23.03.25 15:36:29.738] [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\user.ltx] successfully loaded.
[23.03.25 15:36:29.738] SOUND: Selected device is Generic Software
[23.03.25 15:36:29.808] [OpenAL] EAX 2.0 extension: present
[23.03.25 15:36:29.808] [OpenAL] EAX 2.0 deferred: present
[23.03.25 15:36:29.808] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[23.03.25 15:36:29.830] Starting RENDER device...
[23.03.25 15:36:29.834] * GPU [vendor:10DE]-[device:2786]: NVIDIA GeForce RTX 4070
[23.03.25 15:36:30.138] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[23.03.25 15:36:30.138] *     Texture memory: 12012 M
[23.03.25 15:36:30.143] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[23.03.25 15:36:30.143] * GPU vertex cache: unrecognized, 24
[23.03.25 15:36:30.144] * DVB created: 4096K
[23.03.25 15:36:30.144] * DIB created: 512K
[23.03.25 15:36:30.151] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\lightplanes_00'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\lightplanesself'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\model_puh'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\model_refl'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\xbrainglass'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\xdistortcolorlinv'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\xglass'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\xglass2'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\xlens'
[23.03.25 15:36:30.152] ! Version conflict in shader 'selflight_static'
[23.03.25 15:36:30.152] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2]
[23.03.25 15:36:30.210] !![IReaderBase::find_chunk_thm] THM [item\item_detector_a_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[23.03.25 15:36:30.210] !![IReaderBase::find_chunk_thm] THM [item\item_detector_b_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[23.03.25 15:36:30.213] !![IReaderBase::find_chunk_thm] THM [usable_items\injectors\drink_cigar0] chunk [2072] fixed, wrong size = [36], correct size = [32]
[23.03.25 15:36:30.232] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01] chunk [2072] fixed, wrong size = [57], correct size = [42]
[23.03.25 15:36:30.232] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [49], return elapsed size [43]
[23.03.25 15:36:30.232] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01_bump] chunk [2073] fixed, wrong size = [49], correct size = [34]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm][000001FB5F4D006F] chunk [2071] has invalid size [49], return elapsed size [45]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105] chunk [2072] fixed, wrong size = [49], correct size = [27]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [41], return elapsed size [28]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_bump] chunk [2073] fixed, wrong size = [41], correct size = [19]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [41], return elapsed size [39]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12] chunk [2072] fixed, wrong size = [27], correct size = [26]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_dtk] chunk [2072] fixed, wrong size = [31], correct size = [30]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_m1] chunk [2072] fixed, wrong size = [27], correct size = [26]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_mag] chunk [2072] fixed, wrong size = [31], correct size = [30]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_stock] chunk [2072] fixed, wrong size = [33], correct size = [32]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102] chunk [2072] fixed, wrong size = [58], correct size = [47]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [50], return elapsed size [48]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102_bump] chunk [2073] fixed, wrong size = [50], correct size = [39]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic] chunk [2072] fixed, wrong size = [56], correct size = [45]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [48], return elapsed size [46]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_reciever] chunk [2072] fixed, wrong size = [49], correct size = [35]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [41], return elapsed size [36]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_reciever_bump] chunk [2073] fixed, wrong size = [41], correct size = [27]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [39], return elapsed size [34]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [48], return elapsed size [46]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[23.03.25 15:36:30.238] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
[23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm][000001FB5F4D006F] chunk [2071] has invalid size [61], return elapsed size [53]
[23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35]
[23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27]
[23.03.25 15:36:30.240] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27]
[23.03.25 15:36:30.241] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[23.03.25 15:36:30.241] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[23.03.25 15:36:30.242] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25]
[23.03.25 15:36:30.245] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
[23.03.25 15:36:30.247] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32]
[23.03.25 15:36:30.247] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[23.03.25 15:36:30.247] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33]
[23.03.25 15:36:30.247] * HWDST/PCF supported and used
[23.03.25 15:36:31.677] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[23.03.25 15:36:31.677] Load [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\particles.xr]
[23.03.25 15:36:31.700] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[23.03.25 15:36:31.762] --LUA version: [LuaJIT 2.1.0-beta3]
[23.03.25 15:36:31.785] Starting engine...
[23.03.25 15:36:35.535] * phase time: 0 ms
[23.03.25 15:36:35.535] * phase cmem: 0 K
[23.03.25 15:36:35.575] --LUA version: [LuaJIT 2.1.0-beta3]
[23.03.25 15:36:35.586] * phase time: 50 ms
[23.03.25 15:36:35.586] * phase cmem: 0 K
[23.03.25 15:36:35.591] * Loading spawn registry...
[23.03.25 15:36:35.813] * 8642 spawn points are successfully loaded
[23.03.25 15:36:35.813] * Loading objects...
[23.03.25 15:36:35.959] * 17591 objects are successfully loaded
[23.03.25 15:36:35.999] * 9 script vars are successfully loaded
[23.03.25 15:36:36.316] * Game ognom_quicksave_050951 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r - soc_ga\userdata\savedgames\ognom_quicksave_050951.sav' (0.729s)
[23.03.25 15:36:36.316] * phase time: 730 ms
[23.03.25 15:36:36.316] * phase cmem: 0 K
[23.03.25 15:36:36.381] # Player not found. New player created.

2025-03-23 15:38:44

[23.03.25 15:36:36.381] !!xrServer::Check_GameSpy_CDKey_Success - 1
[23.03.25 15:36:36.381] * client : connection accepted -
[23.03.25 15:36:36.398] * phase time: 81 ms
[23.03.25 15:36:36.398] * phase cmem: 0 K
[23.03.25 15:36:36.415] * phase time: 16 ms
[23.03.25 15:36:36.415] * phase cmem: 0 K
[23.03.25 15:36:36.613] --[ISpatial_DB::initialize] bbc is [-1.5, -3.5, 21.6], bbd is [50.8, 26.2, 60.8]
[23.03.25 15:36:36.613] --[ISpatial_DB::initialize] bbc is [-1.5, -3.5, 21.6], bbd is [50.8, 26.2, 60.8]
[23.03.25 15:36:36.618] * phase time: 203 ms
[23.03.25 15:36:36.618] * phase cmem: 0 K
[23.03.25 15:36:36.908] * phase time: 290 ms
[23.03.25 15:36:36.908] * phase cmem: 0 K
[23.03.25 15:36:36.909] * [Loading VB] 65535 verts, 2047 Kb
[23.03.25 15:36:36.911] * [Loading VB] 65534 verts, 2047 Kb
[23.03.25 15:36:36.914] * [Loading VB] 65533 verts, 2047 Kb
[23.03.25 15:36:36.916] * [Loading VB] 65533 verts, 2047 Kb
[23.03.25 15:36:36.917] * [Loading VB] 65534 verts, 2047 Kb
[23.03.25 15:36:36.918] * [Loading VB] 65534 verts, 2047 Kb
[23.03.25 15:36:36.920] * [Loading VB] 65535 verts, 2047 Kb
[23.03.25 15:36:36.921] * [Loading VB] 65533 verts, 2047 Kb
[23.03.25 15:36:36.922] * [Loading VB] 46432 verts, 1451 Kb
[23.03.25 15:36:36.923] * [Loading VB] 34176 verts, 1068 Kb
[23.03.25 15:36:36.923] * [Loading IB] 1048572 indices, 2047 Kb
[23.03.25 15:36:36.924] * [Loading IB] 1048575 indices, 2047 Kb
[23.03.25 15:36:36.925] * [Loading IB] 1048575 indices, 2047 Kb
[23.03.25 15:36:36.926] * [Loading IB] 1048575 indices, 2047 Kb
[23.03.25 15:36:36.927] * [Loading IB] 1048575 indices, 2047 Kb
[23.03.25 15:36:36.928] * [Loading IB] 391536 indices, 764 Kb
[23.03.25 15:36:36.929] * [Loading VB] 65535 verts, 767 Kb
[23.03.25 15:36:36.929] * [Loading VB] 65533 verts, 767 Kb
[23.03.25 15:36:36.930] * [Loading VB] 65533 verts, 767 Kb
[23.03.25 15:36:36.930] * [Loading VB] 65533 verts, 767 Kb
[23.03.25 15:36:36.931] * [Loading VB] 65535 verts, 767 Kb
[23.03.25 15:36:36.931] * [Loading VB] 19599 verts, 229 Kb
[23.03.25 15:36:36.931] * [Loading IB] 1048575 indices, 2047 Kb
[23.03.25 15:36:36.932] * [Loading IB] 1048572 indices, 2047 Kb
[23.03.25 15:36:36.933] * [Loading IB] 1048572 indices, 2047 Kb
[23.03.25 15:36:36.934] * [Loading IB] 1048572 indices, 2047 Kb
[23.03.25 15:36:36.935] * [Loading IB] 1031463 indices, 2014 Kb
[23.03.25 15:36:36.936] * phase time: 28 ms
[23.03.25 15:36:36.936] * phase cmem: 0 K
[23.03.25 15:36:36.938] * phase time: 2 ms
[23.03.25 15:36:36.938] * phase cmem: 0 K
[23.03.25 15:36:36.948] * phase time: 9 ms
[23.03.25 15:36:36.948] * phase cmem: 0 K
[23.03.25 15:36:36.964] * Loading HOM: d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\levels\l04u_labx18\level.hom
[23.03.25 15:36:36.966] * phase time: 18 ms
[23.03.25 15:36:36.966] * phase cmem: 0 K
[23.03.25 15:36:36.998] * phase time: 31 ms
[23.03.25 15:36:36.998] * phase cmem: 0 K
[23.03.25 15:36:37.023] - Game configuring : Started 
[23.03.25 15:36:37.026] - Game configuring : Finished 
[23.03.25 15:36:37.081] * phase time: 83 ms
[23.03.25 15:36:37.081] * phase cmem: 0 K
[23.03.25 15:36:37.084] CResourceManager::DeferredUpload [MT] -> START, size = [626]
[23.03.25 15:36:37.122] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump#
[23.03.25 15:36:37.210] ! Can't find texture 'ui_amk_yellow'
[23.03.25 15:36:37.263] CResourceManager::DeferredUpload -> END
[23.03.25 15:36:37.263] * t-report - base: 623, 267148 K
[23.03.25 15:36:37.263] * t-report - lmap: 3, 3072 K
[23.03.25 15:36:37.264] * phase time: 182 ms
[23.03.25 15:36:37.264] * phase cmem: 0 K
[23.03.25 15:36:37.315] * phase time: 51 ms
[23.03.25 15:36:37.315] * phase cmem: 0 K
[23.03.25 15:36:37.325] --------------------------------------------------------------------------------
[23.03.25 15:36:37.325] [32616MB] physical memory installed, [23676MB] available, [27] percent of memory in use
[23.03.25 15:36:37.325] PageFile usage: [2581MB], Peak PageFile usage: [2581MB]
[23.03.25 15:36:37.325] --------------------------------------------------------------------------------
[23.03.25 15:36:37.325] * [ D3D ]: textures[270220 K]
[23.03.25 15:36:37.325] * [x-ray]: process heap[0 K], render[0 K]
[23.03.25 15:36:37.325] * [x-ray]: economy: strings[298343 K], smem[8022 K]
[23.03.25 15:36:37.636] --['ogse_signals'] ...Init Signals Manager...
[23.03.25 15:36:37.638] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\inv_mask_clean_3.ogg]
[23.03.25 15:36:37.638] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\inv_mask_clean_3.ogg]
[23.03.25 15:36:37.639] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\nv_start.ogg]
[23.03.25 15:36:37.639] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\nv_off.ogg]
[23.03.25 15:36:37.750] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_10.ogg]
[23.03.25 15:36:37.750] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_10.ogg]
[23.03.25 15:36:37.750] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_10.ogg]
[23.03.25 15:36:37.750] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_10.ogg]
[23.03.25 15:36:37.941] ! Fallback to default bump map: drink\drink_cigar0_bump#
[23.03.25 15:36:37.941] ! Fallback to default bump map: drink\drink_cigar0_bump
[23.03.25 15:36:37.950] ! Fallback to default bump map: act\act_scientist_suit_bump#
[23.03.25 15:36:37.950] ! Fallback to default bump map: act\act_scientist_suit_bump
[23.03.25 15:36:38.026] ~ [CPHSkeleton::RestoreNetState]: [rad_m_poltergeist_normal_tele] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[23.03.25 15:36:38.187] ! Fallback to default bump map: item\item_kolbasaw_bump#
[23.03.25 15:36:38.208] ~ [CPHSkeleton::RestoreNetState]: [dar_m_poltergeist_normal_flame_0000] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[23.03.25 15:36:38.540] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_1.ogg]
[23.03.25 15:36:38.540] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_1.ogg]
[23.03.25 15:36:38.541] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_1.ogg]
[23.03.25 15:36:38.541] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_1.ogg]
[23.03.25 15:36:38.963] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_4.ogg]
[23.03.25 15:36:38.963] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_4.ogg]
[23.03.25 15:36:38.964] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_4.ogg]
[23.03.25 15:36:38.964] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_4.ogg]
[23.03.25 15:36:39.054] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_6.ogg]
[23.03.25 15:36:39.054] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_6.ogg]
[23.03.25 15:36:39.055] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_6.ogg]
[23.03.25 15:36:39.055] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_6.ogg]
[23.03.25 15:36:40.260] * MEMORY USAGE: 0 K
[23.03.25 15:36:40.260] * End of synchronization A[1] R[1]
[23.03.25 15:36:40.264] * phase time: 2999 ms
[23.03.25 15:36:40.264] * phase cmem: 0 K
[23.03.25 15:37:14.573] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_2.ogg]
[23.03.25 15:37:15.582] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_8.ogg]
[23.03.25 15:37:16.649] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_7.ogg]
[23.03.25 15:37:25.332] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_4.ogg]
[23.03.25 15:37:43.978] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:37:43.978] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:39:09.464] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[23.03.25 15:40:19.897] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_8.ogg]
[23.03.25 15:40:19.981] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_4.ogg]
[23.03.25 15:40:20.180] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_2.ogg]
[23.03.25 15:40:20.430] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_7.ogg]
[23.03.25 15:40:20.497] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_3.ogg]
[23.03.25 15:40:20.715] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_6.ogg]
[23.03.25 15:40:26.031] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_5.ogg]
[23.03.25 15:41:25.328] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:41:25.328] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:41:55.246] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_1.ogg]
[23.03.25 15:42:01.248] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.04 s.]
[23.03.25 15:42:01.248] ~~  slot: ['@d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script'], time: [0.04 s.]
[23.03.25 15:43:18.675] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:43:18.675] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:06.525] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:06.525] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:15.440] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:15.440] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:22.552] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:22.552] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:29.608] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:29.608] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:38.880] * Saving spawns...
[23.03.25 15:44:38.880] * Saving objects...
[23.03.25 15:44:38.919] * 17591 objects are successfully saved
[23.03.25 15:44:38.919] * 11 script vars are successfully saved
[23.03.25 15:44:38.924] * Game ognom_quicksave.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r - soc_ga\userdata\savedgames\ognom_quicksave.sav'
[23.03.25 15:44:43.193] model doesn't have bone [bip01_spine] for section [gigant_normal]
[23.03.25 15:44:43.193] 
FATAL ERROR
[error]Expression    : bone_id < LL_BoneCount()
[error]Function      : CKinematics::LL_GetBoneInstance
[error]File          : E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.h
[error]Line          : 179
[error]Description   : visual_name: monsters\psevdogigant\psevdogigant, bone_id: 65535
[23.03.25 15:44:43.193] ***************************[ScriptCrashHandler]**********************************
[23.03.25 15:44:43.193] stack traceback:
[C]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] Locals: 
[23.03.25 15:44:43.193] userdata (*temporary) : (game_object): 000002B961F351E0
[23.03.25 15:44:43.193] string (*temporary) : bip01_spine
[23.03.25 15:44:43.193] End
[23.03.25 15:44:43.193] Locals: 
[23.03.25 15:44:43.193] userdata blood_particle : (particles_object): 000002B9746F7E70
[23.03.25 15:44:43.193] userdata blood_particle2 : (particles_object): 000002B9746F6570
[23.03.25 15:44:43.193] userdata blood_particle3 : (particles_object): 000002B9746F33E0
[23.03.25 15:44:43.193] userdata blood_particle4 : (particles_object): 000002B9746FE040
[23.03.25 15:44:43.193] End
[23.03.25 15:44:43.193] Locals: 
[23.03.25 15:44:43.193] Userdata: self
[23.03.25 15:44:43.193] string self.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] Table: self.slot_desc
[23.03.25 15:44:43.193] string self.slot_desc.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] boolean self.slot_desc.scheduled : true
[23.03.25 15:44:43.193] string self.slot_desc.signal : on_update
[23.03.25 15:44:43.193] number self.slot_desc.timeout : 489180.000000
[23.03.25 15:44:43.193] function self.slot_desc.fun : [[function]]
[23.03.25 15:44:43.193] number self.termination_time : 489180.000000
[23.03.25 15:44:43.193] Table: self.args
[23.03.25 15:44:43.193] function self.fun : [[function]]
[23.03.25 15:44:43.193] Userdata: self.sm
[23.03.25 15:44:43.193] table self.sm.slots_in_process : [...]
[23.03.25 15:44:43.193] table self.sm.signals : [...]
[23.03.25 15:44:43.193] string self.sm.mgr_name : global
[23.03.25 15:44:43.193] number self.timeout : 2850.000000
[23.03.25 15:44:43.193] number self.start_time : 486330.000000
[23.03.25 15:44:43.193] End
[23.03.25 15:44:43.193] Locals: 
[23.03.25 15:44:43.193] Userdata: self
[23.03.25 15:44:43.193] string self.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] Table: self.slot_desc
[23.03.25 15:44:43.193] string self.slot_desc.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] boolean self.slot_desc.scheduled : true
[23.03.25 15:44:43.193] string self.slot_desc.signal : on_update
[23.03.25 15:44:43.193] number self.slot_desc.timeout : 489180.000000
[23.03.25 15:44:43.193] function self.slot_desc.fun : [[function]]
[23.03.25 15:44:43.193] number self.termination_time : 489180.000000
[23.03.25 15:44:43.193] Table: self.args
[23.03.25 15:44:43.193] function self.fun : [[function]]
[23.03.25 15:44:43.193] Userdata: self.sm
[23.03.25 15:44:43.193] table self.sm.slots_in_process : [...]
[23.03.25 15:44:43.193] table self.sm.signals : [...]
[23.03.25 15:44:43.193] string self.sm.mgr_name : global
[23.03.25 15:44:43.193] number self.timeout : 2850.000000
[23.03.25 15:44:43.193] number self.start_time : 486330.000000
[23.03.25 15:44:43.193] End
[23.03.25 15:44:43.193] Locals: 
[23.03.25 15:44:43.193] Userdata: self
[23.03.25 15:44:43.193] Table: self.slots_in_process
[23.03.25 15:44:43.193] table self.slots_in_process.1 : [...]
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
invalid key to 'next'
stack traceback:
[C]: at 0x7ff70978a528
[C]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] 
FATAL ERROR
[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 46
[error]Description   : [CScriptEngine::lua_pcall_failed]: invalid key to 'next'
[23.03.25 15:44:43.193] ***************************[ScriptCrashHandler]**********************************
[23.03.25 15:44:43.193] stack traceback:
[C]: at 0x7ff70978a528
[C]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] ********************************************************************************
[23.03.25 15:44:43.193] !![LogStackTrace] Thread: [X-RAY Primary thread]
[23.03.25 15:44:43.293] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70941E759], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094091E2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094096B8], Fun: [xrDebug::backend()] + [736 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [496 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709409937], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978A5A1], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->47]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8850054E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF885043980], Fun: [lj_err_run()] + [368 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [40 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF885042A26], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF885043679], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF88508510C], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_tab.c-->605] + [13 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF88500F022], Fun: [lua_next()] + [50 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->896] + [32 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C28A], Fun: [CScriptStorage::LogTable()] + [182 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->68] + [14 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C4A7], Fun: [CScriptStorage::LogVariable()] + [511 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->107] + [18 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C26E], Fun: [CScriptStorage::LogTable()] + [154 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->76]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C421], Fun: [CScriptStorage::LogVariable()] + [377 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->129]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C121], Fun: [CScriptStorage::dump_state()] + [149 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->54]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C5BC], Fun: [ScriptCrashHandler()] + [64 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->158]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094091B8], Fun: [LogStackTrace()] + [20 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->72]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094096B8], Fun: [xrDebug::backend()] + [736 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [496 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709409883], Fun: [xrDebug::fail()] + [51 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->227] + [51 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7095DC772], Fun: [CKinematics::LL_GetBoneInstance()] + [118 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.h-->179] + [103 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7099CA382], Fun: [CScriptGameObject::bone_position()] + [210 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\script_game_object.cpp-->342] + [16 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B55BC3], Fun: [std::_Func_impl_no_alloc::_Do_call()] + [95 byte(s)], File-->Line: [E:\VS\           \VC\Tools\MSVC\14.42.34433\include\functional-->876] + [75 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B8712D], Fun: [luabind::detail::class_rep::function_dispatcher()] + [329 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [76 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8850054E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF88500F20A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B85200], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B445F2], Fun: [luabind::detail::proxy_member_void_caller::~proxy_member_void_caller()] + [74 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [15 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B44371], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [101 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->35] + [101 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7096DD1EE], Fun: [CGameObject::shedule_Update()] + [378 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\GameObject.cpp-->831]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70982F6A7], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->328]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7097BE15A], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->195]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7096BE6C7], Fun: [CActor::shedule_Update()] + [975 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1082]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B3FBF], Fun: [CSheduler::Update()] + [387 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->452]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7096C4395], Fun: [CGamePersistent::OnFrame()] + [725 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->613]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E754F], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E6FE4], Fun: [CRenderDevice::FrameMove()] + [476 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E613C], Fun: [CRenderDevice::on_idle()] + [176 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E6C72], Fun: [CRenderDevice::Run()] + [582 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B0322], Fun: [Startup()] + [998 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B0994], Fun: [WinMain_impl()] + [536 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B0B23], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709BBF936], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF899B7E8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF89AB9BF6C], Fun: [RtlUserThreadStart()] + [44 byte(s)]

[23.03.25 15:44:43.293] ********************************************************************************

Это весь лог из-за срезания трофея псевдогиганта!

2025-03-23 15:39:37

Короче, хер с ним, с этим трофеем!

2025-03-23 16:05:33

На Янтаре в туннеле под заводом, убил псевдогиганта и попробовал затрофеить его, но снова вылет. Я спавнером не проверял, но уверен, что даже так вылет будет!

2025-03-25 01:23:58

+ ко всему и из-за попытки трофеить химеру - тоже вылет!

2025-03-25 01:55:22

Тут какая-то хрень творится. В Тёмной долине, когда надо помочь Пуле отбить долговца, бандиты почему-то слишком рано реагируют. Даже визуального контакта нету. Это во-первых. А во-вторых, если эти два зека залетят в аномалию (да они прям в аномалию могут запрыгнуть) задание будет провалено. Единственный оптимальный вариант, это подождать когда они пройдут автобус и атаковать их самому!

2025-03-23 14:03:21
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Александр Улыбин, насчет вопросов этой сборки пиши в их чат в вк
2025-03-25 16:56:46
Привет всем, нужна помощь с запиской чердачника в dead air revolution 2, где найти?
2025-03-25 16:54:50
> ДедЯги975, я имею ввиду что по хомячеству оп 2.1 самая сложная,читал на форуме каком то,и сказали что оп2 самая комфортная по балансу
2025-03-25 16:54:01
> Штирлец, А что мешает сменить уровень сложности на "новичка" и играть ???
2025-03-25 16:46:39
всем привет,подскажите,стоит ли играть в оп-2? просто версия 2.2 плохо идет, а в 2.1 дрючат сильно
2025-03-25 16:20:04
Ребят! Всем привет! Очень нужна ваша помощь!Прохожу Lost Alpha Extended edition. Версия 1.2 (29392) По ходу прохождения Чаес понадобился спавнер. Буду очень признателен за ссылку!
Заранее благодарю,
2025-03-25 15:18:30
> Alehandro, я уже оригинальный установил)
2025-03-25 13:40:45
> Geny Mira, для оригинала да, но можно репак скачать и не париться)
2025-03-25 13:05:27
подскажите а для мода фотограф мне надо скачать сам тч?
2025-03-25 13:01:26
> you ilyxa, если ты загружался прямо в Саркофаге, скрипты могли сломаться,, хз чо тут посоветовать ещё, ну можешь перезагрузить сейв перед входом в Саркофаг, снова взять тайник и иди к Доктору,,
2025-03-24 20:24:31
> Melok81, привет🖐️
2025-03-24 20:20:23
> Geny Mira, есть вот такой мод Increased Artefact Spawn называется, увеличивает количество артефактов после выброса, насколько я знаю работает с любыми сборками Anomaly, включая Redux И есть More Artefacts Redux, после выброса артефакты появляются в 2, 3 раза чаще.
2025-03-24 20:18:53
Всем здарова, Сталкеры!
2025-03-24 20:06:52
А есть такой мод где спавнит много артефактов после выброса либо можно выкрутить значение спавна артов до максимума?
2025-03-24 18:22:20
Благодарю
2025-03-24 15:15:06
ну сайт хороший вирусов не должно быть
2025-03-24 15:10:37
Качаю сборку SWTCOP и Atmosfear в плане вирусов всё чисто?
2025-03-24 15:07:32
доброго)
2025-03-24 15:06:48
Всем доброго дня сталкеры!)
2025-03-24 15:06:02
ну амк довольно старый но можешь попробовать
2025-03-24 15:02:43
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