Информация:
интерактивная карта народной солянки: перейти к материалу
год выпуска: 2024
жанр: action /shooter / 3d / 1st person
издатель: d1mon - руководитель проекта
тип издания: repack
версия игры: 1.0006 + ogsr engine
версия мода: 19.03.2024
язык интерфейса: русский
язык озвучки: русский
таблетка: вшита
Читать далее
системные требования:
операционная система: windows 10 / windows 11 (только х64 bit)
процессор: intel® core™ i5 или аналог
оперативная память: min: 8гб | rec: 16гб | ult: 16гб
видеокарта: min: 4гб | rec: 6гб | ult: 8гб - nvidia® geforce™ - ati radeon®
звуковая карта: звуковое устройство, совместимое с directx® 9.0с
свободное место на жестком диске: 25 гб
особенности репака
игра:
- ничего не вырезано
- ничего не перекодировано
- версия игры: ogsr engine х64 (mar 19 2024)
- версия мода: 19.03.2024
Свернуть контент
Важно:
- Если не работают сохранения, тогда запускаем игру с правами администратора или отключаем на ПК «Контроль учетных записей» (UAC).
- Если не будет запускаться игра, пробуем удалить файл «user.ltx» из папки «userdata», в корне игры.
- Не ставить репак на диск "С" (там где Windows).
- RePack by
SEREGA-LUS
- Репак обновлен 27.03.2024.
- Мод обновлен от 19.03.2024.
- Для запуска Лаунчера мода, нужно установить NET 6.0 Desktop Runtime, дополнительное ПО в Установщике.
Скачать через:
Материал обновлен: 2025-11-25 17:58:09
НИ ОДИН ПРИЦЕЛ НЕ РАБОТАЕТ - ПРИЦЕЛ И ЧЁРНЫЙ ФОН
хотел запустить сохранение но на 81% вылетает и дарит блокнот(памяти вроде достаточно)
[2025-06-17 19:45:35.875][27660] ####################[+mimalloc+]####################
[2025-06-17 19:45:35.876][27660] heap stats: peak total freed current unit count
[2025-06-17 19:45:35.876][27660] reserved: 1.0 gib 1.0 gib 0 1.0 gib
[2025-06-17 19:45:35.876][27660] committed: 32.0 mib 32.0 mib 0 32.0 mib
[2025-06-17 19:45:35.876][27660] reset: 0
[2025-06-17 19:45:35.876][27660] purged: 0
[2025-06-17 19:45:35.876][27660] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed
[2025-06-17 19:45:35.876][27660] segments: 1 1 0 1 not all freed!
[2025-06-17 19:45:35.876][27660] -abandoned: 0 0 0 0 ok
[2025-06-17 19:45:35.876][27660] -cached: 0 0 0 0 ok
[2025-06-17 19:45:35.876][27660] pages: 0 0 0 0 ok
[2025-06-17 19:45:35.876][27660] -abandoned: 0 0 0 0 ok
[2025-06-17 19:45:35.876][27660] -extended: 0
[2025-06-17 19:45:35.876][27660] -noretire: 0
[2025-06-17 19:45:35.876][27660] mmaps: 0
[2025-06-17 19:45:35.876][27660] commits: 1
[2025-06-17 19:45:35.876][27660] resets: 0
[2025-06-17 19:45:35.876][27660] purges: 0
[2025-06-17 19:45:35.876][27660] threads: 0 0 0 0 ok
[2025-06-17 19:45:35.876][27660] searches: 0.0 avg
[2025-06-17 19:45:35.876][27660] numa nodes: 1
[2025-06-17 19:45:35.876][27660] elapsed: 0.076 s
[2025-06-17 19:45:35.876][27660] process: user: 0.046 s, system: 0.046 s, faults: 6470, rss: 21.5 mib, commit: 40.4 mib
[2025-06-17 19:45:35.876][27660] ####################[-mimalloc-]####################
[2025-06-17 19:45:35.877][27660] * detected cpu: 12th gen intel(r) core(tm) i5-12450h [genuineintel], f6/m154/s3
[2025-06-17 19:45:35.877][27660] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx, avx2
[2025-06-17 19:45:35.877][27660] * cpu cores: [8], threads: [12]
[2025-06-17 19:45:35.877][27660] * cpu0 current freq: 2000 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu1 current freq: 2000 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu2 current freq: 2000 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu3 current freq: 2000 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu4 current freq: 2000 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu5 current freq: 2000 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu6 current freq: 2000 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu7 current freq: 2000 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu8 current freq: 1466 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu9 current freq: 2000 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu10 current freq: 1466 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] * cpu11 current freq: 2000 mhz, max freq: 2000 mhz
[2025-06-17 19:45:35.877][27660] initializing file system...
[2025-06-17 19:45:35.877][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2025-06-17 19:45:35.904][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2025-06-17 19:45:35.914][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2025-06-17 19:45:35.923][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2025-06-17 19:45:35.925][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2025-06-17 19:45:35.959][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2025-06-17 19:45:36.393][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2025-06-17 19:45:36.435][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2025-06-17 19:45:36.470][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2025-06-17 19:45:36.486][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2025-06-17 19:45:36.510][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2025-06-17 19:45:36.540][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2025-06-17 19:45:36.569][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2025-06-17 19:45:36.599][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2025-06-17 19:45:36.632][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2025-06-17 19:45:36.650][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2025-06-17 19:45:36.679][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2025-06-17 19:45:36.706][27660] --found base arch: [d:\сталкер - ns.ogsr\gamedata.db_patch], size: [222632773]
[2025-06-17 19:45:36.711][27660] using fs-ltx: [fsgame.ltx]
[2025-06-17 19:45:36.711][27660] --found fs dir: [d:\сталкер - ns.ogsr\_appdata_\]
[2025-06-17 19:45:36.711][27660] items: [7]
[2025-06-17 19:45:36.767][27660] --found fs dir: [d:\сталкер - ns.ogsr\_appdata_\savedgames\]
[2025-06-17 19:45:36.775][27660] items: [4666]
[2025-06-17 19:45:36.781][27660] fs: 86870 files cached, 0kb memory used.
[2025-06-17 19:45:36.781][27660] init filesystem 0.904146 sec
[2025-06-17 19:45:36.783][27660] ~ logging initialized. file d:\сталкер - ns.ogsr\_appdata_\logs\xray_user_2025-06-17_19-45-36.log.
[2025-06-17 19:45:36.783][27660] [ogsr engine (x64)] build date: [mar 19 2024 17:36:28]
[2025-06-17 19:45:36.783][27660] [_msc_full_ver]: [193632532], [_msvc_lang]: [202002l]
[2025-06-17 19:45:36.783][27660] working directory: [d:\сталкер - ns.ogsr\bin_x64]
[2025-06-17 19:45:36.783][27660] commandline: ["d:\сталкер - ns.ogsr\bin_x64\xrengine.exe"]
[2025-06-17 19:45:36.783][27660] main thread id=0
[2025-06-17 19:45:36.787][27852] pool thread id=1
[2025-06-17 19:45:36.788][24328] pool thread id=2
[2025-06-17 19:45:36.790][ 1776] pool thread id=3
[2025-06-17 19:45:36.790][27880] pool thread id=4
[2025-06-17 19:45:36.791][27244] pool thread id=5
[2025-06-17 19:45:36.792][25336] pool thread id=6
[2025-06-17 19:45:36.793][27192] pool thread id=7
[2025-06-17 19:45:36.794][28320] pool thread id=8
[2025-06-17 19:45:36.795][26748] pool thread id=9
[2025-06-17 19:45:36.797][27772] pool thread id=10
[2025-06-17 19:45:36.797][17208] pool thread id=11
[2025-06-17 19:45:36.798][27660] ttapi number of threads: [12]
[2025-06-17 19:45:36.799][ 6740] pool thread id=12
[2025-06-17 19:45:36.799][27660] ~ apply system_mods.ltx...
[2025-06-17 19:45:36.917][27660] ~ [initsettings] duration [118]ms.
[2025-06-17 19:45:36.917][27660] [shader_params_export] section found!!!
[2025-06-17 19:45:36.917][27660] initializing engine...
[2025-06-17 19:45:36.920][27660] starting input device...
[2025-06-17 19:45:36.938][27660] --------------------------------------------------------------------------------
[2025-06-17 19:45:36.938][27660] ####################[+mimalloc+]####################
[2025-06-17 19:45:36.938][27660] heap stats: peak total freed current unit count
[2025-06-17 19:45:36.938][27660] reserved: 1.0 gib 1.0 gib 0 1.0 gib
[2025-06-17 19:45:36.938][27660] committed: 98.3 mib 128.2 mib 29.8 mib 98.3 mib
[2025-06-17 19:45:36.938][27660] reset: 0
[2025-06-17 19:45:36.938][27660] purged: 28.5 mib
[2025-06-17 19:45:36.938][27660] touched: 64.2 kib 192.7 kib 148.7 mib -148.5 mib ok
[2025-06-17 19:45:36.938][27660] segments: 3 3 0 3 not all freed!
[2025-06-17 19:45:36.938][27660] -abandoned: 0 0 0 0 ok
[2025-06-17 19:45:36.938][27660] -cached: 0 0 0 0 ok
[2025-06-17 19:45:36.938][27660] pages: 0 0 484 -484 ok
[2025-06-17 19:45:36.938][27660] -abandoned: 0 0 0 0 ok
[2025-06-17 19:45:36.938][27660] -extended: 0
[2025-06-17 19:45:36.938][27660] -noretire: 0
[2025-06-17 19:45:36.938][27660] mmaps: 0
[2025-06-17 19:45:36.938][27660] commits: 292
[2025-06-17 19:45:36.938][27660] resets: 0
[2025-06-17 19:45:36.938][27660] purges: 9
[2025-06-17 19:45:36.938][27660] threads: 12 12 0 12 not all freed!
[2025-06-17 19:45:36.938][27660] searches: 0.0 avg
[2025-06-17 19:45:36.938][27660] numa nodes: 1
[2025-06-17 19:45:36.938][27660] elapsed: 1.139 s
[2025-06-17 19:45:36.938][27660] process: user: 1.062 s, system: 0.078 s, faults: 27900, rss: 98.4 mib, commit: 107.4 mib
[2025-06-17 19:45:36.938][27660] ####################[-mimalloc-]####################
[2025-06-17 19:45:36.938][27660] [16104mb] physical memory installed, [3607mb] available, [77] percent of memory in use
[2025-06-17 19:45:36.938][27660] pagefile total: [15248mb], free~ [8053mb]
[2025-06-17 19:45:36.938][27660] engine memory usage (working set): [98mb], peak: [98mb]
[2025-06-17 19:45:36.938][27660] engine memory usage (commit charge): [107mb], peak: [107mb]
[2025-06-17 19:45:36.938][27660] --------------------------------------------------------------------------------
[2025-06-17 19:45:36.939][27660] * [ d3d ]: textures count [0]
[2025-06-17 19:45:36.939][27660] * [ d3d ]: textures[0 k]
[2025-06-17 19:45:36.939][27660] * [x-ray]: process heap[0 k], render[0 k]
[2025-06-17 19:45:36.939][27660] * [x-ray]: economy: strings[29185 k], smem[0 k]
[2025-06-17 19:45:36.939][27660] ~ load sounds.ltx...
[2025-06-17 19:45:36.940][27660] sound: openal: enumerate devices...
[2025-06-17 19:45:36.998][27660] sound: openal: default sound device name is [динамики (realtek(r) audio)]
[2025-06-17 19:45:36.998][27660] sound: openal: all available devices:
[2025-06-17 19:45:36.998][27660] 1. динамики (realtek(r) audio) (full name [openal soft on динамики (realtek(r) audio)]). al_soft [1]
[2025-06-17 19:45:36.998][27660] executing config-script "d:\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-06-17 19:45:36.998][27660] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-06-17 19:45:36.998][27660] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-06-17 19:45:36.998][27660] [d:\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-06-17 19:45:36.998][27660] executing config-script "user.ltx"...
[2025-06-17 19:45:37.000][27660] executing config-script "d:\сталкер - ns.ogsr\gamedata\configs\rspec_low.ltx"...
[2025-06-17 19:45:37.000][27660] [d:\сталкер - ns.ogsr\gamedata\configs\rspec_low.ltx] successfully loaded.
[2025-06-17 19:45:37.000][27660] executing config-script "d:\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-06-17 19:45:37.000][27660] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-06-17 19:45:37.000][27660] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-06-17 19:45:37.000][27660] [d:\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-06-17 19:45:37.001][27660] ~ invalid syntax in call to 'r_pnv_washout_thresh'
[2025-06-17 19:45:37.001][27660] ~ valid arguments: float value in range [0.10000,0.90000]
[2025-06-17 19:45:37.001][27660] [d:\сталкер - ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2025-06-17 19:45:37.001][27660] sound: selected device is [динамики (realtek(r) audio)]
[2025-06-17 19:45:37.020][27660] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.24.0
[2025-06-17 19:45:37.020][27660] [openal] efx: present
[2025-06-17 19:45:37.020][27660] loading of [senvironment.xr]
[2025-06-17 19:45:37.020][27660] ~ env id=[0] name=[identity]
[2025-06-17 19:45:37.020][27660] ~ env id=[1] name=[default]
[2025-06-17 19:45:37.020][27660] ~ env id=[2] name=[bathroom]
[2025-06-17 19:45:37.020][27660] ~ env id=[3] name=[mountains]
[2025-06-17 19:45:37.020][27660] ~ env id=[4] name=[yard]
[2025-06-17 19:45:37.020][27660] ~ env id=[5] name=[room]
[2025-06-17 19:45:37.020][27660] ~ env id=[6] name=[plant]
[2025-06-17 19:45:37.020][27660] ~ env id=[7] name=[long_corridor]
[2025-06-17 19:45:37.020][27660] ~ env id=[8] name=[open_space]
[2025-06-17 19:45:37.020][27660] ~ env id=[9] name=[house]
[2025-06-17 19:45:37.020][27660] ~ env id=[10] name=[forest]
[2025-06-17 19:45:37.020][27660] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2025-06-17 19:45:37.022][27660] starting render device...
[2025-06-17 19:45:37.040][27660] * avail gpu [vendor:10de]-[device:25a2]: nvidia geforce rtx 3050 laptop gpu
[2025-06-17 19:45:37.040][27660] * avail gpu [vendor:8086]-[device:46a3]: intel(r) uhd graphics
[2025-06-17 19:45:37.040][27660] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver
[2025-06-17 19:45:37.040][27660] !chw::created3d() use dxgi_gpu_preference_high_performance
[2025-06-17 19:45:37.041][27660]
dedicated vram: 3964 mb (4156555264 bytes)
dedicated memory: 0 mb (0 bytes)
shared memory: 8052 mb (8443392000 bytes)
currentusage: 0 mb (0 bytes)
budget: 3369 mb (3533071975 bytes)
[2025-06-17 19:45:37.041][27660] * selected gpu [vendor:10de]-[device:25a2]: nvidia geforce rtx 3050 laptop gpu
[2025-06-17 19:45:37.293][27660] [chw::createdevice] refcount of [hw.pdevice]: [3]
[2025-06-17 19:45:37.301][27660] * texture memory: 3964 m
[2025-06-17 19:45:37.315][27660] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[2025-06-17 19:45:37.315][27660] * gpu vertex cache: unrecognized, 24
[2025-06-17 19:45:37.315][27660] * dvb created: 4096k
[2025-06-17 19:45:37.315][27660] * dib created: 512k
[2025-06-17 19:45:37.330][27660] [cresourcemanager::ondevicecreate] count of *shaders*.ltx files: [1]
[2025-06-17 19:45:37.335][27660] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1]
[2025-06-17 19:45:38.678][27660] * hwdst/pcf supported and used
[2025-06-17 19:45:38.678][27660] export custom shader params...
[2025-06-17 19:45:38.678][27660] export custom shader param [breath_idx]
[2025-06-17 19:45:38.678][27660] export custom shader param [breath_size]
[2025-06-17 19:45:38.678][27660] export custom shader param [device_inertia]
[2025-06-17 19:45:38.678][27660] export custom shader param [gasmask_inertia]
[2025-06-17 19:45:38.678][27660] export custom shader param [heat_fade_distance]
[2025-06-17 19:45:38.678][27660] export custom shader param [heat_vision_blurring]
[2025-06-17 19:45:38.678][27660] export custom shader param [heat_vision_steps]
[2025-06-17 19:45:38.678][27660] export custom shader param [pnv_color]
[2025-06-17 19:45:38.678][27660] export custom shader param [pnv_color_old]
[2025-06-17 19:45:38.678][27660] export custom shader param [pnv_params_old]
[2025-06-17 19:45:38.678][27660] export custom shader param [pp_img_cg]
[2025-06-17 19:45:38.678][27660] export custom shader done!!!
[2025-06-17 19:45:38.789][27660] [cpslibrary::loadall] count of *particles*.xr files: [3]
[2025-06-17 19:45:38.796][27660] load [d:\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-06-17 19:45:38.796][27660] cop format used for file [d:\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-06-17 19:45:38.846][27660] load [d:\сталкер - ns.ogsr\gamedata\particles_2.xr]
[2025-06-17 19:45:38.908][27660] load [d:\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-06-17 19:45:38.908][27660] cop format used for file [d:\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-06-17 19:45:38.965][27660] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[2025-06-17 19:45:38.966][27660] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[2025-06-17 19:45:38.966][27660] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[2025-06-17 19:45:38.966][27660] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[2025-06-17 19:45:38.966][27660] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[2025-06-17 19:45:39.194][27660] [elightanimlibrary::load] count of *lanims*.xr files: [1]
[2025-06-17 19:45:39.213][27660] --lua version: [luajit 2.1.0-beta3]
[2025-06-17 19:45:39.214][27660] get_current_kx()=0.75
[2025-06-17 19:45:39.214][27660] full_name=d:\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2025-06-17 19:45:39.234][27660] [reshade]: reshade not installed or version too old - didn't load compatibility addon
[2025-06-17 19:45:39.234][27660] os version major: 10 minor: 0, build: 26100. server os: no
[2025-06-17 19:45:39.234][27660] starting engine...
[2025-06-17 19:45:39.234][27660] main thread id=[27660]
[2025-06-17 19:45:39.268][27244] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2025-06-17 19:45:39.268][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2025-06-17 19:45:39.268][17208] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2025-06-17 19:45:39.268][27244] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2025-06-17 19:45:39.268][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2025-06-17 19:45:39.268][27244] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2025-06-17 19:45:39.268][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2025-06-17 19:45:39.268][17208] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2025-06-17 19:45:39.268][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2025-06-17 19:45:39.269][27244] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2025-06-17 19:45:39.269][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2025-06-17 19:45:39.269][27244] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2025-06-17 19:45:39.269][17208] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2025-06-17 19:45:39.269][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2025-06-17 19:45:39.269][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2025-06-17 19:45:39.269][27244] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2025-06-17 19:45:39.269][17208] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2025-06-17 19:45:39.269][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2025-06-17 19:45:39.269][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2025-06-17 19:45:39.269][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2025-06-17 19:45:39.270][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2025-06-17 19:45:39.270][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2025-06-17 19:45:39.270][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2025-06-17 19:45:39.270][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2025-06-17 19:45:39.270][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2025-06-17 19:45:39.270][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2025-06-17 19:45:39.271][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2025-06-17 19:45:39.271][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2025-06-17 19:45:39.271][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2025-06-17 19:45:39.271][27852] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2025-06-17 19:45:39.271][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2025-06-17 19:45:39.271][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2025-06-17 19:45:39.272][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2025-06-17 19:45:39.272][27772] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2025-06-17 19:45:39.274][27880] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2025-06-17 19:45:39.275][27880] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2025-06-17 19:45:39.275][27880] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2025-06-17 19:45:39.276][27880] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2025-06-17 19:45:39.278][27660] * [cgamemtllibrary::loadsounds]: sounds creating time: [0.017 s.]
[2025-06-17 19:45:39.278][27660] * [cgamemtllibrary::load]: mtl pairs loading time (1681): [0.043 s.]
[2025-06-17 19:45:39.313][27660] ~ autoload files [44] from [gameplay\info_portions\*.xml]!
[2025-06-17 19:45:39.319][27660] ~ autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2025-06-17 19:45:39.344][27660] ~ autoload files [38] from [gameplay\dialogs\*.xml]!
[2025-06-17 19:45:39.354][27660] ~ autoload files [11] from [gameplay\profiles\*.xml]!
[2025-06-17 19:45:39.415][27660] ~ autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2025-06-17 19:45:40.010][27660] ~ autoload lang files [131] from [text\rus\*.xml]!
[2025-06-17 19:45:43.437][27660] [rescan_physical_path] files count before: [86870]
[2025-06-17 19:45:43.534][27660] [rescan_physical_path] files count after: [86870]
[2025-06-17 19:45:45.506][27660] starting server...
[2025-06-17 19:45:45.543][27660] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2025-06-17 19:45:45.928][27660] * phase time: 0 ms
[2025-06-17 19:45:45.928][27660] * phase cmem: 0 k
[2025-06-17 19:45:45.941][27660] * phase time: 13 ms
[2025-06-17 19:45:45.941][27660] * phase cmem: 0 k
[2025-06-17 19:45:45.993][27660] --lua version: [luajit 2.1.0-beta3]
[2025-06-17 19:45:45.993][27660] get_current_kx()=0.75
[2025-06-17 19:45:45.993][27660] full_name=d:\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2025-06-17 19:45:45.999][27660] start_game_callback() start
[2025-06-17 19:45:46.017][27660] $game_configs$ content:
[2025-06-17 19:45:46.017][27660] $game_scripts$ content:
[2025-06-17 19:45:46.017][27660] $game_shaders$ content:
[2025-06-17 19:45:46.017][27660] start_game_callback() end
[2025-06-17 19:45:46.017][27660] * phase time: 76 ms
[2025-06-17 19:45:46.017][27660] * phase cmem: 0 k
[2025-06-17 19:45:46.031][27660] * loading spawn registry...
[2025-06-17 19:45:47.113][27660] start load of custom waypoints...
[2025-06-17 19:45:47.119][27660] loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2025-06-17 19:45:47.119][27660] end load of custom waypoints...
[2025-06-17 19:45:47.119][27660] build_story_spawns start...
[2025-06-17 19:45:47.130][27660] build_root_spawns start...
[2025-06-17 19:45:47.130][27660] process_spawns m_temp0 start...
[2025-06-17 19:45:47.130][27660] process_spawns m_temp1 start...
[2025-06-17 19:45:47.130][27660] * 15525 spawn points are successfully loaded
[2025-06-17 19:45:47.131][27660] * loading objects...
[2025-06-17 19:45:47.665][27660] * 31444 objects are successfully loaded
[2025-06-17 19:45:47.714][27660] ! invalid ogg-comment version, file: [d:\сталкер - ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2025-06-17 19:45:47.879][27660] story_id not found: esc_bandits_factory
[2025-06-17 19:45:47.899][27660] story_id not found: agr_gunslinger_e3_documents
[2025-06-17 19:45:47.912][27660] story_id not found: bar_barman
[2025-06-17 19:45:47.912][27660] story_id not found: dar_codedoor_1
[2025-06-17 19:45:47.912][27660] story_id not found: dar_codedoor_2
[2025-06-17 19:45:47.922][27660] story_id not found: mil_rg6
[2025-06-17 19:45:47.927][27660] story_id not found: val_bandit_krisyk
[2025-06-17 19:45:47.954][27660] story_id not found: pri_hotel_zone
[2025-06-17 19:45:47.966][27660] story_id not found: mil_watertower
[2025-06-17 19:45:47.978][27660] * 4332 script vars are successfully loaded
[2025-06-17 19:45:47.981][27660] ~~~ db.ver: 7
[2025-06-17 19:45:49.073][27660] * game user 6. [ ] quicksave_45 is successfully loaded from file 'd:\сталкер - ns.ogsr\_appdata_\savedgames\user 6. [ ] quicksave_45.sav' (3.056s)
[2025-06-17 19:45:49.073][27660] * phase time: 3056 ms
[2025-06-17 19:45:49.073][27660] * phase cmem: 0 k
[2025-06-17 19:45:49.099][27660] # new player created!
[2025-06-17 19:45:49.099][27660] * client : connection accepted -
[2025-06-17 19:45:49.105][27660] * phase time: 31 ms
[2025-06-17 19:45:49.105][27660] * phase cmem: 0 k
[2025-06-17 19:45:49.116][27660] * phase time: 10 ms
[2025-06-17 19:45:49.116][27660] * phase cmem: 0 k
[2025-06-17 19:45:50.066][27660] --[ispatial_db::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0]
[2025-06-17 19:45:50.066][27660] --[ispatial_db::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0]
[2025-06-17 19:45:50.071][27660] ~ levelresources load...
[2025-06-17 19:45:50.071][27660] ~ levelresources - base: 3236, 6398 k
[2025-06-17 19:45:50.071][27660] ~ levelresources - lmap: 0, 0 k
[2025-06-17 19:45:50.071][27660] * phase time: 955 ms
[2025-06-17 19:45:50.071][27660] * phase cmem: 0 k
[2025-06-17 19:45:50.137][27660] * phase time: 66 ms
[2025-06-17 19:45:50.138][27660] * phase cmem: 0 k
[2025-06-17 19:45:50.138][27660] * [loading vb] 65532 verts, 2047 kb
[2025-06-17 19:45:50.143][27660] * [loading vb] 65527 verts, 2047 kb
[2025-06-17 19:45:50.150][27660] * [loading vb] 65436 verts, 2044 kb
[2025-06-17 19:45:50.157][27660] * [loading vb] 835 verts, 26 kb
[2025-06-17 19:45:50.157][27660] * [loading vb] 65530 verts, 2047 kb
[2025-06-17 19:45:50.163][27660] * [loading vb] 65533 verts, 2047 kb
[2025-06-17 19:45:50.166][27660] * [loading vb] 65535 verts, 2047 kb
[2025-06-17 19:45:50.169][27660] * [loading vb] 65532 verts, 2047 kb
[2025-06-17 19:45:50.171][27660] * [loading vb] 65534 verts, 2047 kb
[2025-06-17 19:45:50.174][27660] * [loading vb] 65533 verts, 2047 kb
[2025-06-17 19:45:50.177][27660] * [loading vb] 65535 verts, 2047 kb
[2025-06-17 19:45:50.179][27660] * [loading vb] 65535 verts, 2047 kb
[2025-06-17 19:45:50.182][27660] * [loading vb] 65535 verts, 2047 kb
[2025-06-17 19:45:50.184][27660] * [loading vb] 57122 verts, 1785 kb
[2025-06-17 19:45:50.186][27660] * [loading vb] 65535 verts, 2047 kb
[2025-06-17 19:45:50.189][27660] * [loading vb] 65534 verts, 2047 kb
[2025-06-17 19:45:50.191][27660] * [loading vb] 65533 verts, 2047 kb
[2025-06-17 19:45:50.193][27660] * [loading vb] 65530 verts, 2047 kb
[2025-06-17 19:45:50.196][27660] * [loading vb] 65529 verts, 2047 kb
[2025-06-17 19:45:50.198][27660] * [loading vb] 43627 verts, 1363 kb
[2025-06-17 19:45:50.200][27660] * [loading vb] 65524 verts, 2047 kb
[2025-06-17 19:45:50.202][27660] * [loading vb] 3755 verts, 117 kb
[2025-06-17 19:45:50.203][27660] * [loading ib] 1048575 indices, 2047 kb
[2025-06-17 19:45:50.205][27660] * [loading ib] 1048575 indices, 2047 kb
[2025-06-17 19:45:50.208][27660] * [loading ib] 1048575 indices, 2047 kb
[2025-06-17 19:45:50.210][27660] * [loading ib] 1048575 indices, 2047 kb
[2025-06-17 19:45:50.212][27660] * [loading ib] 1048575 indices, 2047 kb
[2025-06-17 19:45:50.215][27660] * [loading ib] 1048575 indices, 2047 kb
[2025-06-17 19:45:50.217][27660] * [loading ib] 1048575 indices, 2047 kb
[2025-06-17 19:45:50.219][27660] * [loading ib] 319263 indices, 623 kb
[2025-06-17 19:45:50.220][27660] * [loading ib] 304338 indices, 594 kb
[2025-06-17 19:45:50.221][27660] * [loading vb] 65535 verts, 767 kb
[2025-06-17 19:45:50.223][27660] * [loading vb] 65535 verts, 767 kb
[2025-06-17 19:45:50.224][27660] * [loading vb] 65535 verts, 767 kb
[2025-06-17 19:45:50.225][27660] * [loading vb] 65533 verts, 767 kb
[2025-06-17 19:45:50.226][27660] * [loading vb] 65533 verts, 767 kb
[2025-06-17 19:45:50.227][27660] * [loading vb] 65534 verts, 767 kb
[2025-06-17 19:45:50.228][27660] * [loading vb] 65533 verts, 767 kb
[2025-06-17 19:45:50.229][27660] * [loading vb] 54583 verts, 639 kb
[2025-06-17 19:45:50.230][27660] * [loading vb] 65511 verts, 767 kb
[2025-06-17 19:45:50.231][27660] * [loading vb] 2886 verts, 33 kb
[2025-06-17 19:45:50.231][27660] * [loading ib] 1048575 indices, 2047 kb
[2025-06-17 19:45:50.233][27660] * [loading ib] 1048575 indices, 2047 kb
[2025-06-17 19:45:50.236][27660] * [loading ib] 1048575 indices, 2047 kb
[2025-06-17 19:45:50.238][27660] * [loading ib] 980727 indices, 1915 kb
[2025-06-17 19:45:50.240][27660] * [loading ib] 304338 indices, 594 kb
[2025-06-17 19:45:50.241][27660] * phase time: 103 ms
[2025-06-17 19:45:50.241][27660] * phase cmem: 0 k
[2025-06-17 19:45:50.246][27660] loaded [10619] models from level.
[2025-06-17 19:45:50.246][27660] * phase time: 5 ms
[2025-06-17 19:45:50.246][27660] * phase cmem: 0 k
[2025-06-17 19:45:50.273][27660] * [details] vertexconsts(256), batch(61)
[2025-06-17 19:45:50.273][27660] * [details] 45323 v(20), 30317 p
[2025-06-17 19:45:50.273][27660] * [details] batch(61), vb(885k), ib(177k)
[2025-06-17 19:45:50.275][27660] * phase time: 28 ms
[2025-06-17 19:45:50.275][27660] * phase cmem: 0 k
[2025-06-17 19:45:50.276][27660] ~ levelresources load completed!
[2025-06-17 19:45:50.276][27660] ~ levelresources - base: 4131, 6398 k
[2025-06-17 19:45:50.276][27660] ~ levelresources - lmap: 4, 0 k
[2025-06-17 19:45:50.397][27660] * phase time: 122 ms
[2025-06-17 19:45:50.397][27660] * phase cmem: 0 k
[2025-06-17 19:45:50.405][27660] * phase time: 7 ms
[2025-06-17 19:45:50.405][27660] * phase cmem: 0 k
[2025-06-17 19:45:50.419][27660] - game configuring : started
[2025-06-17 19:45:50.426][27660] ~ set_geometry_env id=0 name[room]=environment id[5]
[2025-06-17 19:45:50.426][27660] ~ set_geometry_env id=1 name[yard]=environment id[4]
[2025-06-17 19:45:50.426][27660] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2025-06-17 19:45:50.427][27660] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2025-06-17 19:45:50.427][27660] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2025-06-17 19:45:50.427][27660] ~ set_geometry_env id=5 name[default]=environment id[1]
[2025-06-17 19:45:50.427][27660] - game configuring : finished
[2025-06-17 19:45:50.498][27660] * phase time: 93 ms
[2025-06-17 19:45:50.498][27660] * phase cmem: 0 k
[2025-06-17 19:45:50.499][27660] prefetchtextures...
[2025-06-17 19:45:50.499][27660] prefetchtextures completed!
[2025-06-17 19:45:50.499][27660] cresourcemanager::deferredupload [no mt] -> start, texture count = [4226], number_of_threads = 4
[2025-06-17 19:45:50.499][27660] cresourcemanager::deferredupload vram usage before:
[2025-06-17 19:45:50.499][27660] textures loaded size 6.248901 mb (6552448.000000 bytes)
[2025-06-17 19:45:50.499][27660]
dedicated vram: 3964 mb (4156555264 bytes)
dedicated memory: 0 mb (0 bytes)
shared memory: 8052 mb (8443392000 bytes)
currentusage: 110 mb (116191232 bytes)
budget: 3369 mb (3533071975 bytes)
[2025-06-17 19:45:50.601][27660] ! fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2025-06-17 19:45:51.040][27660] ! fallback to default bump map: [build_details_bump]
[2025-06-17 19:45:51.041][27660] ! fallback to default bump map: [build_details_bump#]
[2025-06-17 19:45:54.864][27660] ! can't find texture [new_pfx\lightning1_dxt1]
[2025-06-17 19:45:54.872][27660] ! can't find texture [part\part_fitil.1024]
[2025-06-17 19:45:54.873][27660] ! can't find texture [pfx\pfx_ambimet]
[2025-06-17 19:45:55.020][27660] ! can't find texture [pfx\pfx_dist0]
[2025-06-17 19:45:55.209][27660] ! can't find texture [pfx\pfx_envmap1]
[2025-06-17 19:45:55.274][27660] ! can't find texture [pfx\pfx_glow_04]
[2025-06-17 19:45:55.274][27660] ! can't find texture [pfx\pfx_glow_fire1]
[2025-06-17 19:45:55.277][27660] ! can't find texture [pfx\pfx_grost]
[2025-06-17 19:45:55.278][27660] ! can't find texture [pfx\pfx_laser]
[2025-06-17 19:45:55.300][27660] ! can't find texture [pfx\pfx_list]
[2025-06-17 19:45:55.302][27660] ! can't find texture [pfx\pfx_reflectiveglass]
[2025-06-17 19:45:55.386][27660] ! can't find texture [pfx\pfx_yawm_flake_grid]
[2025-06-17 19:45:55.386][27660] ! can't find texture [pfx\pfx_yawm_snowflakes_light]
[2025-06-17 19:45:55.387][27660] ! can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2025-06-17 19:45:55.997][27660] ! fallback to default bump map: [prop\prop_mask_setka_bump#]
[2025-06-17 19:45:56.123][27660] ! fallback to default bump map: [prop\prop_paper_bump#]
[2025-06-17 19:45:57.705][27660] ! can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2025-06-17 19:46:00.470][27660] ! can't find texture [sky\cgim_clear3\18-00_2#small]
[2025-06-17 19:46:18.139][27660] [getlasterror][ 8] : [ .]
[2025-06-17 19:46:18.140][27660] ********************************************************************************
[2025-06-17 19:46:18.140][27660] !![logstacktrace] thread: [x-ray primary thread], exceptioncode: [e06d7363]
[2025-06-17 19:46:21.196][27660] !! unhandled exception stack trace:
! module: [c:\windows\system32\kernelbase.dll], addrpc.offset: [00007ffc019e9f0a], fun: [raiseexception()] + [138 byte(s)]
! module: [c:\windows\system32\msvcrt.dll], addrpc.offset: [00007ffc023db73c], fun: [cxxthrowexception()] + [172 byte(s)]
! module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffb9a1d75c1], fun: [d3dx11savetexturetomemory()] + [136633 byte(s)]
! module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffb9a1b058a], fun: [d3dx11computenormalmap()] + [5590 byte(s)]
! module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffb9a1b6e99], fun: [d3dx11savetexturetomemory()] + [3729 byte(s)]
! module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffb9a1b7856], fun: [d3dx11savetexturetomemory()] + [6222 byte(s)]
! module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffb9a1ada9f], fun: [d3dx11getimageinfofrommemory()] + [1287 byte(s)]
! module: [c:\windows\system32\d3dx11_43.dll], addrpc.offset: [00007ffb9a1ad057], fun: [d3dx11createtexturefrommemory()] + [211 byte(s)]
! module: [d:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7c2c4de6a]
! module: [d:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7c2c3faa4]
! module: [d:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7c2c3d0e5]
! module: [d:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7c2e9852b]
! module: [d:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7c29b6024]
! module: [d:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7c29b6f2d]
! module: [d:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7c2980f0d]
! module: [d:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7c2981554]
! module: [d:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7c29815d1]
! module: [d:\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7c32a0b6e]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffc022ee8d7], fun: [basethreadinitthunk()] + [23 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffc044bc5dc], fun: [rtluserthreadstart()] + [44 byte(s)]
[2025-06-17 19:46:21.196][27660] ********************************************************************************
[2025-06-17 19:46:33.368][27660] --saved dump file to [d:\сталкер - ns.ogsr\_appdata_\logs\xray_user_06-17-25_19-46-32.mdmp]
по графике тоже всё норм, или ещё ниже ставить?
Сколько файл подкачки стоит? рекомендуется от 30гб и выше
Загляните в этот пункт---Важно! По графике, производительности и вылетам по памяти! Там написано что как можно.
а как это узнать или проверить, просто вчера всё норм работало
скинул в лс,что и как
Скачивал не отсюда,но все равно спрошу. Скачивал сталкер народная солянка 2016 с приложения Zone,при запуске сначала пишет,что нет файлов "xrSound" и прочих,когда скачиваю их и вгружаю,потом пишет ошибку "00000007",что делать,знает кто? В интернете смотрел - ничего не помогло.
Visul C++ актуальный установите
На статике работает?
В OGSR движке нет статики. Статика есть в старой-старой солянке 2016
а можно ли как то изменить вид миникарты?