Спавнер для ОП-2 OGSR Engine

2023-09-23 14:24:49

Правка сделана для: Объединённый Пак 2 OGSR Engine
Автор: Morganweb
Версия игры: Патч от 20.10
В игру добавляется спавнер.
Активация - зайти в главное меню и нажать F1
Google Drive
2025-11-08 15:39:51

привет всем

2025-07-20 19:05:39

помогите пожалуйста 
fatal error
[error]expression    : fatal error
[error]function      : cinifile::r_section
[error]file          : b:\сталкер\cumulativepackogsrengine\ogsr_engine\xrcore\xr_ini.cpp
[error]line          : 387
[error]description   : can't open section 'monsters_common'

2025-06-05 20:10:54

В спавнере есть Боров?

2025-02-18 08:31:40

Перед тем как ставить правки обновите мод до последней версии и не будет ни каких ошибок. На данный момент это 27.11.2024.

2025-01-14 07:38:32

Там же вроде от 2 февраля уже вышел патч и хотфикс за 5 число

2025-02-25 12:55:11

И еще интересно анлок g_god тут есть ?

2025-02-25 12:55:57

Да я не обновляю уже написал в главной теме пока что нибудь существенное не выйдет. Эти сотни фиксов достали уже. А g_god в правке модиф. прыжок.

2025-02-25 13:24:48

приветствую кто может помочь, закинул спавнер захожу и краш
[07.01.25 10:40:10.684] * detected cpu: amd ryzen 5 3600 6-core processor               [authenticamd], f143/m113/s0
[07.01.25 10:40:10.684] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, sse4a, avx, avx2
[07.01.25 10:40:10.684] * cpu cores: [6], threads: [12]
[07.01.25 10:40:10.684] * cpu0 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu1 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu2 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu3 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu4 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu5 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu6 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu7 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu8 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu9 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu10 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] * cpu11 current freq: 3593 mhz, max freq: 3593 mhz
[07.01.25 10:40:10.684] initializing file system...
[07.01.25 10:40:10.685] --found base arch: [d:\games\cpogsr\gamedata.db_levels_#0], size: [1059330832]
[07.01.25 10:40:10.689] --found base arch: [d:\games\cpogsr\gamedata.db_levels_#01], size: [1070425163]
[07.01.25 10:40:10.695] --found base arch: [d:\games\cpogsr\gamedata.db_levels_#02], size: [1058815510]
[07.01.25 10:40:10.699] --found base arch: [d:\games\cpogsr\gamedata.db_levels_#03], size: [367835424]
[07.01.25 10:40:10.703] --found base arch: [d:\games\cpogsr\gamedata.db_meshes_#0], size: [1050281891]
[07.01.25 10:40:10.727] --found base arch: [d:\games\cpogsr\gamedata.db_meshes_#01], size: [440480801]
[07.01.25 10:40:10.749] --found base arch: [d:\games\cpogsr\gamedata.db_sounds_#0], size: [1050568837]
[07.01.25 10:40:11.071] --found base arch: [d:\games\cpogsr\gamedata.db_sounds_#01], size: [507539892]
[07.01.25 10:40:11.108] --found base arch: [d:\games\cpogsr\gamedata.db_textures_#0], size: [1049321243]
[07.01.25 10:40:11.136] --found base arch: [d:\games\cpogsr\gamedata.db_textures_#01], size: [1056068459]
[07.01.25 10:40:11.161] --found base arch: [d:\games\cpogsr\gamedata.db_textures_#02], size: [1048634336]
[07.01.25 10:40:11.190] --found base arch: [d:\games\cpogsr\gamedata.db_textures_#03], size: [1048761896]
[07.01.25 10:40:11.210] --found base arch: [d:\games\cpogsr\gamedata.db_textures_#04], size: [1051459734]
[07.01.25 10:40:11.230] --found base arch: [d:\games\cpogsr\gamedata.db_textures_#05], size: [1049678890]
[07.01.25 10:40:11.237] --found base arch: [d:\games\cpogsr\gamedata.db_textures_#06], size: [875928662]
[07.01.25 10:40:11.243] --found base arch: [d:\games\cpogsr\gamedata.dbb_base], size: [16727796]
[07.01.25 10:40:11.291] using fs-ltx: [fsgame.ltx]
[07.01.25 10:40:11.291] --found fs dir: [d:\games\cpogsr\appdata\]
[07.01.25 10:40:11.291]   files: [6]
[07.01.25 10:40:11.291] --found fs dir: [d:\games\cpogsr\gamedata\]
[07.01.25 10:40:11.291]   files: [3]
[07.01.25 10:40:11.291] --found fs dir: [d:\games\cpogsr\gamedata\scripts\]
[07.01.25 10:40:11.291]   files: [3]
[07.01.25 10:40:11.292] --found fs dir: [d:\games\cpogsr\appdata\settings\]
[07.01.25 10:40:11.292]   files: [13]
[07.01.25 10:40:11.292] --found fs dir: [d:\games\cpogsr\appdata\savedgames\]
[07.01.25 10:40:11.292]   files: [11]
[07.01.25 10:40:11.292] --found fs dir: [d:\games\cpogsr\appdata\logs\]
[07.01.25 10:40:11.292]   files: [8]
[07.01.25 10:40:11.292] fs: 54046 files cached, 0kb memory used.
[07.01.25 10:40:11.292] init filesystem 0.607331 sec
[07.01.25 10:40:11.300] [ogsr engine (x64)] build date: [jun  7 2023 14:17:24]
[07.01.25 10:40:11.300] [_msc_full_ver]: [193231328], [_msvc_lang]: [202002l]
[07.01.25 10:40:11.300] working directory: [d:\games\cpogsr\bin_x64]
[07.01.25 10:40:11.300] commandline: ["d:\games\cpogsr\bin_x64\xrengine.exe" ]
[07.01.25 10:40:11.539] initializing engine...
[07.01.25 10:40:11.562] starting input device...
[07.01.25 10:40:11.583] --------------------------------------------------------------------------------
[07.01.25 10:40:11.583] [16333mb] physical memory installed, [7647mb] available, [53] percent of memory in use
[07.01.25 10:40:11.583] pagefile usage: [134mb], peak pagefile usage: [134mb]
[07.01.25 10:40:11.583] --------------------------------------------------------------------------------
[07.01.25 10:40:11.583] * [ d3d ]: textures[0 k]
[07.01.25 10:40:11.583] * [x-ray]: process heap[0 k], render[0 k]
[07.01.25 10:40:11.583] * [x-ray]: economy: strings[26080 k], smem[0 k]
[07.01.25 10:40:11.583] sound: openal: enumerate devices...
[07.01.25 10:40:11.583] sound: openal: enumerationextension present
[07.01.25 10:40:11.663] devices generic software
[07.01.25 10:40:11.663] sound: openal: system  default snddevice name is generic software
[07.01.25 10:40:11.890] sound: openal: all available devices:
[07.01.25 10:40:11.890] 1. generic software, spec version 1.1 (default) eax[2] efx[no] xram[no]
[07.01.25 10:40:11.890] 2. openal soft, spec version 1.1  eax[0] efx[yes] xram[no]
[07.01.25 10:40:11.890] executing config-script "d:\games\cpogsr\gamedata\config\default_controls.ltx"...
[07.01.25 10:40:11.891] ! cant find corresponding [id] for action_name [chat]
[07.01.25 10:40:11.892] [d:\games\cpogsr\gamedata\config\default_controls.ltx] successfully loaded.
[07.01.25 10:40:11.892] executing config-script "user.ltx"...
[07.01.25 10:40:11.892] executing config-script "d:\games\cpogsr\gamedata\config\rspec_default.ltx"...
[07.01.25 10:40:11.892] [d:\games\cpogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[07.01.25 10:40:11.892] executing config-script "d:\games\cpogsr\gamedata\config\default_controls.ltx"...
[07.01.25 10:40:11.892] ! cant find corresponding [id] for action_name [chat]
[07.01.25 10:40:11.893] [d:\games\cpogsr\gamedata\config\default_controls.ltx] successfully loaded.
[07.01.25 10:40:11.894] [d:\games\cpogsr\appdata\user.ltx] successfully loaded.
[07.01.25 10:40:11.894] sound: selected device is openal soft
[07.01.25 10:40:11.929] [openal] efx: present
[07.01.25 10:40:11.929] loading of [senvironment.xr]
[07.01.25 10:40:11.929] ~ env id=[0] name=[identity]
[07.01.25 10:40:11.929] ~ env id=[1] name=[default]
[07.01.25 10:40:11.929] ~ env id=[2] name=[bathroom]
[07.01.25 10:40:11.929] ~ env id=[3] name=[mountains]
[07.01.25 10:40:11.929] ~ env id=[4] name=[yard]
[07.01.25 10:40:11.929] ~ env id=[5] name=[room]
[07.01.25 10:40:11.929] ~ env id=[6] name=[plant]
[07.01.25 10:40:11.929] ~ env id=[7] name=[long_corridor]
[07.01.25 10:40:11.929] ~ env id=[8] name=[open_space]
[07.01.25 10:40:11.929] ~ env id=[9] name=[house]
[07.01.25 10:40:11.929] ~ env id=[10] name=[forest]
[07.01.25 10:40:11.929] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[07.01.25 10:40:11.942] starting render device...
[07.01.25 10:40:11.946] * gpu [vendor:10de]-[device:21c4]: nvidia geforce gtx 1660 super
[07.01.25 10:40:12.162] [chw::createdevice] refcount of [hw.pdevice]: [3]
[07.01.25 10:40:12.162] *     texture memory: 5966 m
[07.01.25 10:40:12.167] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[07.01.25 10:40:12.167] * gpu vertex cache: unrecognized, 24
[07.01.25 10:40:12.167] * dvb created: 4096k
[07.01.25 10:40:12.168] * dib created: 512k
[07.01.25 10:40:12.181] [cresourcemanager::ondevicecreate] count of *shaders*.xr files: [1]
[07.01.25 10:40:12.181] ! version conflict in shader 'models\lightplanes_00'
[07.01.25 10:40:12.181] ! version conflict in shader 'models\lightplanesself'
[07.01.25 10:40:12.182] ! version conflict in shader 'models\model_puh'
[07.01.25 10:40:12.182] ! version conflict in shader 'models\model_refl'
[07.01.25 10:40:12.182] ! version conflict in shader 'models\xbrainglass'
[07.01.25 10:40:12.182] ! version conflict in shader 'models\xdistortcolorlinv'
[07.01.25 10:40:12.182] ! version conflict in shader 'models\xglass'
[07.01.25 10:40:12.182] ! version conflict in shader 'models\xglass2'
[07.01.25 10:40:12.182] ! version conflict in shader 'models\xlens'
[07.01.25 10:40:12.182] ! version conflict in shader 'selflight_static'
[07.01.25 10:40:12.183] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [2]
[07.01.25 10:40:12.286] !![ireaderbase::find_chunk_thm] thm [act\arm_exo\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42]
[07.01.25 10:40:12.291] !![ireaderbase::find_chunk_thm] thm [monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46]
[07.01.25 10:40:12.299] !![ireaderbase::find_chunk_thm] thm [wpn\gwr\groza\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[07.01.25 10:40:12.299] !![ireaderbase::find_chunk_thm] thm [wpn\gwr\groza\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[07.01.25 10:40:12.301] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_addon_sil_556_bump] chunk [2073] fixed, wrong size = [22], correct size = [27]
[07.01.25 10:40:12.303] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27]
[07.01.25 10:40:12.303] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[07.01.25 10:40:12.303] !![ireaderbase::find_chunk_thm][00000471bc06026f] chunk [2071] has invalid size [61], return elapsed size [53]
[07.01.25 10:40:12.303] !![ireaderbase::find_chunk_thm] thm [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35]
[07.01.25 10:40:12.305] * hwdst/pcf supported and used
[07.01.25 10:40:17.761] [cpslibrary::loadall] count of *particles*.xr files: [2]
[07.01.25 10:40:17.761] load [d:\games\cpogsr\gamedata\particles_cop.xr]
[07.01.25 10:40:17.766] cop format used for file [d:\games\cpogsr\gamedata\particles_cop.xr]
[07.01.25 10:40:17.810] load [d:\games\cpogsr\gamedata\particles.xr]
[07.01.25 10:40:17.937] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[07.01.25 10:40:17.937] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[07.01.25 10:40:17.937] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[07.01.25 10:40:17.937] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[07.01.25 10:40:17.937] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[07.01.25 10:40:18.130] ! particleeffect [none] with empty texture or shader. cannot create shader for visual!
[07.01.25 10:40:19.230] --lua version: [luajit 2.1.0-beta3]
[07.01.25 10:40:19.230] --mode version: cumulative pack ogsr engine + upd. debug mode: false
[07.01.25 10:40:19.230] --packing date: [11:08:2024 18:05:23]
[07.01.25 10:40:19.288] starting engine...
[07.01.25 10:40:23.254] 
fatal error
[error]expression    : xml_doc.navigatetonode(path, index)
[error]function      : cuixmlinit::initstatic
[error]file          : b:\сталкер\cumulativepackogsrengine\ogsr_engine\xrgame\ui\uixmlinit.cpp
[error]line          : 175
[error]description   : xml node not found
[error]arguments     : cpogsr_shadow
[07.01.25 10:40:23.254] ***************************[scriptcrashhandler]**********************************
[07.01.25 10:40:23.254] stack traceback:
[c]: in function 'initstatic'
d:\games\cpogsr\gamedata\scripts\ui_main_menu.script:27: in function 'initcontrols'
d:\games\cpogsr\gamedata\scripts\ui_main_menu.script:10: in function
[c]: at 0x7ff64b2ff598
[07.01.25 10:40:23.255] locals: 
[07.01.25 10:40:23.255] userdata (*temporary) : (cscriptxmlinit): 000004727ff8a880
[07.01.25 10:40:23.255] string (*temporary) : cpogsr_shadow
[07.01.25 10:40:23.255] userdata: (*temporary)
[07.01.25 10:40:23.255] number (*temporary).mbox_mode : 0.000000
[07.01.25 10:40:23.255] end
[07.01.25 10:40:23.255] locals: 
[07.01.25 10:40:23.255] userdata: self
[07.01.25 10:40:23.255] number self.mbox_mode : 0.000000
[07.01.25 10:40:23.255] userdata xml : (cscriptxmlinit): 000004727ff8a880
[07.01.25 10:40:23.255] end
[07.01.25 10:40:23.255] locals: 
[07.01.25 10:40:23.255] userdata: self
[07.01.25 10:40:23.255] number self.mbox_mode : 0.000000
[07.01.25 10:40:23.255] end
[07.01.25 10:40:23.255] locals: 
[07.01.25 10:40:23.255] userdata: (*temporary)
[07.01.25 10:40:23.255] number (*temporary).mbox_mode : 0.000000
[07.01.25 10:40:23.255] end
[07.01.25 10:40:23.255] *********************************************************************************
[07.01.25 10:40:23.255] ********************************************************************************
[07.01.25 10:40:23.255] !![logstacktrace] thread: [x-ray primary thread]
[07.01.25 10:40:23.477] !!stack trace:
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64abaf611], fun: [buildstacktrace()] + [41 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xrcore\stacktrace_collector.cpp-->154]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ab9a2b2], fun: [logstacktrace()] + [62 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xrcore\xrdebugnew.cpp-->74] + [10 byte(s)]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ab9a746], fun: [xrdebug::backend()] + [670 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xrcore\xrdebugnew.cpp-->182] + [498 byte(s)]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64af5e065], fun: [cuixmlinit::initstatic()] + [137 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xrgame\ui\uixmlinit.cpp-->177]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64b258951], fun: [cscriptxmlinit::initstatic()] + [73 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xrgame\scriptxmlinit.cpp-->112]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64b25b781], fun: [std::_func_impl_no_alloc::_do_call()] + [293 byte(s)], file-->line: [b:\programs\vs\vc\tools\msvc\14.32.31326\include\functional-->833] + [258 byte(s)]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64b2fee5e], fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\luabind\src\class_rep.cpp-->662] + [68 byte(s)]
! module: [d:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffdd34d54d0], fun: [lj_bc_funcc()] + [66 byte(s)]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64b2ff786], fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [494 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\luabind\src\class_rep.cpp-->1064]
! module: [d:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffdd34d54d0], fun: [lj_bc_funcc()] + [66 byte(s)]
! module: [d:\games\cpogsr\bin_x64\luajit.dll], addrpc.offset: [00007ffdd34df24a], fun: [lua_pcall()] + [170 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\luajit\src\lj_api.c-->1144]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64b2fcf0c], fun: [luabind::detail::pcall()] + [100 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\luabind\src\pcall.cpp-->40] + [17 byte(s)]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64af1a1aa], fun: [cobjectitemscript::client_object()] + [62 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\common_ai\object_item_script.cpp-->19] + [36 byte(s)]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64adf097b], fun: [xrfactory_create()] + [123 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xrgame\xrgame.cpp-->25]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ae34c25], fun: [cmainmenu::activate()] + [189 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xrgame\mainmenu.cpp-->108] + [24 byte(s)]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ab8b791], fun: [cconsole::executecommand()] + [2233 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xr_3da\xr_ioconsole.cpp-->676]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ae8a9b9], fun: [cgamepersistent::onframe()] + [241 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xrgame\gamepersistent.cpp-->543]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ab77ff7], fun: [cregistrator::process()] + [87 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xr_3da\pure.h-->109]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ab77a83], fun: [crenderdevice::framemove()] + [387 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xr_3da\device.cpp-->413]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ab76c19], fun: [crenderdevice::on_idle()] + [241 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xr_3da\device.cpp-->185]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ab7776f], fun: [crenderdevice::run()] + [575 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ab40a96], fun: [startup()] + [1366 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ab410f9], fun: [winmain_impl()] + [509 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64ab4128b], fun: [winmain()] + [335 byte(s)], file-->line: [b:\сталкер\cumulativepackogsrengine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! module: [d:\games\cpogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff64b337796], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffdf0fa7374], fun: [basethreadinitthunk()] + [20 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffdf257cc91], fun: [rtluserthreadstart()] + [33 byte(s)]

[07.01.25 10:40:23.477] ********************************************************************************

2025-01-07 10:47:48

[OGSR Engine (x64)] build date: [Jun  7 2023 14:17:24] У тебя древняя версия мода.

2025-01-14 07:53:09
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
Приветствую. Подскажите, прохожу радиофобию 3, нужно найти автомат долговца, указывает метка на Фраера, но он представился Зоне в битве с военными. А оружия нигде нет. Где-то можно найти?Или как оружие называется, чтобы заспаунить
2026-04-08 16:31:14
> Alfa Egorovich, чёрный сталкер если не ошибаюсь
2026-04-08 14:11:09
> ДедЯги975, понял
2026-04-08 13:08:18
> Alfa Egorovich, флуд
2026-04-08 12:43:46
Всем привет Помогите найти мод на сталкер зоп припяти, практически ничего не помню но есть скрин, так же помню что на главном меню ржавый поезд справа от экрана был знак радиации, так же помню что музыка в меню была как в сталкер тень Чернобыля но после пары минут начиналась играть песня Вивальди Шторм но только там были сталкерские реплики (я забыл как называется данная песня), еще там было бесконечное кол во денег в плане того что они не тратились незнаю поможет как нибудь но все же.
Буду благодарен за помощь
Играл в этот мод +- 2020 году,сюжетка так же возможно такая же как и в оригинале зова припяти
2026-04-08 11:23:26
> Керчик-Перчик, Я к тому, что неизвестно кто сидит на самом деле по ту сторону, с принимающей стороны, лично мне сталкерпортал сайт нравится, пусть и без трилогии
2026-04-08 10:53:52
> ДедЯги975, я скидываю тем кто хотел скачать с сайта
2026-04-08 08:53:36
> Керчик-Перчик, Тут главное КОМУ ты хочешь скинуть и другое дело, сам нашёл - сам скачал
2026-04-07 21:17:53
опять эти пепсикольные
2026-04-07 18:49:56
Блин, обожаю мод СТАЛКЕР - Золотой шар: Ломание сохранений
2026-04-07 18:42:28
> ДедЯги975, так это я знаю, что распространение запрещено, в ЛС же вроде можно было кидать раньше
2026-04-07 18:29:40
> Керчик-Перчик, Да тут всё просто, то что ты хочешь скинуть неизвестно кому, называется распространением, по этому на сайте и нет оригинальной трилогии🤪🤪🤪
2026-04-07 07:55:41
забыл указать, сталкер ns ogsr 26
2026-04-07 06:53:42
всем доброе утро! У меня такой вопрос: прошел лабу х-10, вышел с нее, сидор говорит идти в припять, с свободовцами чистим дорогу и подходим к переходу, а переход мне говорит: "эта тропа не знакомаяя", так и должно быть? или что мне делать, поскажите пожалуйста
2026-04-07 06:51:57
не совсем*
2026-04-07 01:17:53
> ДедЯги975, в смысле? Я вроде и понял о чём ты, но не сосем
2026-04-07 01:17:42
Ребят, кто в курсе может, в последнем сталкере на сортировке в военном городке есть вышка, там если по проводам забраться на верхней площадке винторез лежит, там даже мина есть типо туда нельзя но там невидимая стена и залезть не получается. Это типо в принципе туда нельзя и просто замануха для лохов или позже можно будет залезть?
2026-04-06 15:30:22
> Керчик-Перчик, Не всё кидать можно и не всем
2026-04-06 10:06:03
> Матвей_Сапёр, Скинуть в ЛС?
2026-04-06 09:00:26
> Only Hardcore, нужно уничтожить о-сознание по сюжету оригинальной игры
2026-04-05 16:36:30
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