S.T.A.L.K.E.R.: Shadow of Chernobyl - Объединённый Пак [OGSR Engine] Repack от SeregA-Lus

Тени Чернобыля - Repack

  • Описание
  • Отзывы
  • Правки
  • Сборки
  • Прохождения
Информация:
Информация:
Год выпуска: 2023-2025
Жанр: Action /Shooter / 3D / 1st Person
Разработчик: GSC Game World
Издатель: Prophet13
Тип издания: Repack
Версия мода: от 15.08.2025
Язык интерфейса: Русский
Язык озвучки: Русский
Таблетка: Вшита

Системные требования:
Операционная система: Windows 10 / Windows 11 (только х64 bit)
Процессор: Intel® Core™ i3 или аналог
Оперативная память: MIN: 4ГБ | REC: 8ГБ | Ult: 16ГБ
Видеокарта: MIN: 2ГБ | REC: 6ГБ | Ult: 8ГБ - nVIDIA® GeForce™ - ATI Radeon®
Звуковая карта: Звуковое устройство, совместимое с DirectX® 9.0с
Свободное место на жестком диске: 17 Гб SSD

Различия между версиями объединённого пака: Ознакомиться со статьёй
Описание:
Интерактивная карта мода ОП 2.2: Перейти к материалу
Оружейный пак, состоящий из оружия из таких модов, как Gunslinger, STCoP WP 3.5, Shoker Weapon Mod, Boomsticks and Sharpsticks и др.
Анимации полной/неполной перезарядки, расклина.
Замена рук при смене костюма.
Анимации прыжков и выглядываний главного героя.
Улучшенная графика: опциональные паки растительности и улучшенные текстуры, обновлённый локационный пак.
Множественные изменения сюжетных линий ОП-2 и Народной Солянки: Снайпер, Волазар, Шахматист и др.
Изменённый финал игры.
Множественные правки баланса торговли, обменов, квестов, артефактов, предметов.
Ребаланс урона, исходящего от ГГ и НПС.
Ребаланс сложностей игры: нынешняя "Разминка" теперь подойдёт для новичков.
Исправления различных багов и вылетов как ОП-2, так и оригинального Сталкера: переполнение нетпакетов, проваливание предметов под текстуры.
Квестовые предметы теперь не трогают бюреры, полтергейсты и псевдогиганты.
Равнозначные первый и второй слоты, а также новые слоты под пистолет и различные девайсы.
Некоторые аспекты геймплея можно менять на свой вкус: инвентарь, hud, различные правки. Всё это удобно настраивается, не выходя из игры.
Особенности репака
Игра:
- Ничего не вырезано
- Ничего не перекодировано
- Версия игры: Shadow of Chernobyl [OGSR Engine x64]
- Версия мода: от 15.08.2025
Читать далее

Важно:
- Если не работают сохранения, тогда запускаем игру с правами администратора или отключаем на ПК «Контроль учетных записей» (UAC).
- Если не будет запускаться игра, пробуем удалить файл «user.ltx» из папки «userdata», в корне игры.
- Не ставить репак на диск "С" (там где Windows).
Решение проблемы с отображением установщика

- RePack by SEREGA-LUS
○ Репак обновлен 26.07.2025.
○ Мод обновлен до версии от 22.07.2025.
○ Старые сохранения работать будут
Видео для материала
Скриншоты
Скачать через:
Материал обновлен: 2025-08-16 14:23:10

Помогите пожалуйста разобрать почему не запускается сборка. Абсолютно чистая скачанная отсюда. Запускаю, вижу маленькое окно с картинкой при запуске и второе черное окно и потом просто все вылетает. Игра даже не заходит в полный экран. Лог вылета прилагаю.

[27.08.25 20:38:05.700] * Detected CPU: 13th Gen Intel(R) Core(TM) i7-13700K [GenuineIntel], F6/M183/S1
[27.08.25 20:38:05.700] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[27.08.25 20:38:05.700] * CPU cores: [16], threads: [24]
[27.08.25 20:38:05.700] * CPU0 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.700] * CPU1 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.700] * CPU2 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU3 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU4 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU5 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU6 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU7 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU8 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU9 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU10 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU11 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU12 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU13 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU14 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU15 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU16 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU17 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU18 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU19 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU20 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU21 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU22 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] * CPU23 current freq: 3400 MHz, max freq: 3400 MHz
[27.08.25 20:38:05.701] Initializing File System...
[27.08.25 20:38:05.701] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#0], size: [1059330832]
[27.08.25 20:38:05.708] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#01], size: [1070425163]
[27.08.25 20:38:05.715] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#02], size: [1058815510]
[27.08.25 20:38:05.722] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#03], size: [367835424]
[27.08.25 20:38:05.735] --Found base arch: [d:\ p ogsr\gamedata.db_meshes_#0], size: [1050281891]
[27.08.25 20:38:05.759] --Found base arch: [d:\ p ogsr\gamedata.db_meshes_#01], size: [440480801]
[27.08.25 20:38:05.770] --Found base arch: [d:\ p ogsr\gamedata.db_sounds_#0], size: [1050568837]
[27.08.25 20:38:05.891] --Found base arch: [d:\ p ogsr\gamedata.db_sounds_#01], size: [507539892]
[27.08.25 20:38:05.915] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#0], size: [1049321243]
[27.08.25 20:38:05.929] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#01], size: [1056068459]
[27.08.25 20:38:05.940] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#02], size: [1048634336]
[27.08.25 20:38:05.952] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#03], size: [1048761896]
[27.08.25 20:38:05.965] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#04], size: [1051459734]
[27.08.25 20:38:05.978] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#05], size: [1049678890]
[27.08.25 20:38:05.984] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#06], size: [875928662]
[27.08.25 20:38:05.991] --Found base arch: [d:\ p ogsr\gamedata.dbb_base], size: [30513426]
[27.08.25 20:38:06.010] --Found base arch: [d:\ p ogsr\gamedata.dbc_update], size: [1050914276]
[27.08.25 20:38:06.018] --Found base arch: [d:\ p ogsr\gamedata.dbc_update_1], size: [1051911929]
[27.08.25 20:38:06.033] --Found base arch: [d:\ p ogsr\gamedata.dbc_update_2], size: [964272478]
[27.08.25 20:38:06.038] using fs-ltx: [fsgame.ltx]
[27.08.25 20:38:06.039] FS: 58176 files cached, 0Kb memory used.
[27.08.25 20:38:06.039] Init FileSystem 0.338253 sec
[27.08.25 20:38:06.050] [OGSR Engine (x64)] build date: [Aug 15 2025 12:30:13]
[27.08.25 20:38:06.050] [_MSC_FULL_VER]: [193231328], [_MSVC_LANG]: [202002L]
[27.08.25 20:38:06.050] Working Directory: [D:\ P OGSR\bin_x64]
[27.08.25 20:38:06.050] CommandLine: ["D:\ P OGSR\bin_x64\xrEngine.exe" ]
[27.08.25 20:38:06.150] Found HUDs: [ advancer default_hud heroin_zero secret_trails serafim stalker_shoc ]
[27.08.25 20:38:06.151] Found Invs: [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default_inv default_inv_light default_inv_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[27.08.25 20:38:06.151] Initializing Engine...
[27.08.25 20:38:06.151] Starting INPUT device...
[27.08.25 20:38:06.174] --------------------------------------------------------------------------------
[27.08.25 20:38:06.174] [32057MB] physical memory installed, [25153MB] available, [21] percent of memory in use
[27.08.25 20:38:06.174] PageFile usage: [145MB], Peak PageFile usage: [145MB]
[27.08.25 20:38:06.174] --------------------------------------------------------------------------------
[27.08.25 20:38:06.174] * [ D3D ]: textures[0 K]
[27.08.25 20:38:06.174] * [x-ray]: process heap[0 K], render[0 K]
[27.08.25 20:38:06.174] * [x-ray]: economy: strings[29044 K], smem[0 K]
[27.08.25 20:38:06.174] SOUND: OpenAL: enumerate devices...
[27.08.25 20:38:06.174] SOUND: OpenAL: EnumerationExtension Present
[27.08.25 20:38:06.201] devices OpenAL Soft
[27.08.25 20:38:06.201] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[27.08.25 20:38:06.237] SOUND: OpenAL: All available devices:
[27.08.25 20:38:06.237] 1. OpenAL Soft, Spec Version 1.1 (default) eax[0] efx[yes] xram[no]
[27.08.25 20:38:06.237] 2. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
[27.08.25 20:38:06.237] Executing config-script "d:\ p ogsr\gamedata\config\default_controls.ltx"...
[27.08.25 20:38:06.238] ! cant find corresponding [id] for action_name [chat]
[27.08.25 20:38:06.238] [d:\ p ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[27.08.25 20:38:06.238] Executing config-script "d:\ p ogsr\gamedata\config\rspec_default.ltx"...
[27.08.25 20:38:06.238] [d:\ p ogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[27.08.25 20:38:06.238] SOUND: Selected device is OpenAL Soft
[27.08.25 20:38:06.238] [OpenAL] EFX: present
[27.08.25 20:38:06.238] Loading of [sEnvironment.xr]
[27.08.25 20:38:06.238] ~ env id=[0] name=[identity]
[27.08.25 20:38:06.238] ~ env id=[1] name=[default]
[27.08.25 20:38:06.238] ~ env id=[2] name=[bathroom]
[27.08.25 20:38:06.238] ~ env id=[3] name=[mountains]
[27.08.25 20:38:06.238] ~ env id=[4] name=[yard]
[27.08.25 20:38:06.238] ~ env id=[5] name=[room]
[27.08.25 20:38:06.238] ~ env id=[6] name=[plant]
[27.08.25 20:38:06.238] ~ env id=[7] name=[long_corridor]
[27.08.25 20:38:06.238] ~ env id=[8] name=[open_space]
[27.08.25 20:38:06.238] ~ env id=[9] name=[house]
[27.08.25 20:38:06.238] ~ env id=[10] name=[forest]
[27.08.25 20:38:06.238] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[27.08.25 20:38:06.246] Starting RENDER device...
[27.08.25 20:38:06.255] * GPU [vendor:10DE]-[device:2704]: NVIDIA GeForce RTX 4080

2025-08-27 19:42:37

Вылетает из Варлаба после провождения Голограммы. Именно после завершения квеста.

2025-08-09 12:39:02

Всех приветствую. Парни подскажите, как можно сохранять арты которые после выброса уничтожаются? Считаю, что разработчик норм придумал, что бы топовые арты были не вычные, но хотя бы булыжники, можно оставить в покое. А то, один из первых квестов Кости на булыжники, а они всё равно пропадают в схроне.

2025-07-08 15:19:24

Чтобы вещи не пропадали, нужен замок

2025-07-08 16:15:09

Причём тут, замок и превращение артефактов после выброса в булыжник или просто исчезает? Я нашёл способ.  Что бы арты не портились, нужно их перед выбросом в обычный тайник кинуть, а я складывал в схрон, что сам делал.

2025-07-11 16:50:45

хочу перейти с болот на затон после того как поднял флешку сыча при помощи телепортатора и такая ошибка
[03.07.25 18:23:08.255] * Detected CPU: 12th Gen Intel(R) Core(TM) i5-12450H [GenuineIntel], F6/M154/S3
[03.07.25 18:23:08.256] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[03.07.25 18:23:08.256] * CPU cores: [8], threads: [12]
[03.07.25 18:23:08.256] * CPU0 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU1 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU2 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU3 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU4 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU5 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU6 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU7 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU8 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU9 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU10 current freq: 2000 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] * CPU11 current freq: 1466 MHz, max freq: 2000 MHz
[03.07.25 18:23:08.256] Initializing File System...
[03.07.25 18:23:08.257] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#0], size: [1059330832]
[03.07.25 18:23:08.263] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#01], size: [1070425163]
[03.07.25 18:23:08.269] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#02], size: [1058815510]
[03.07.25 18:23:08.274] --Found base arch: [d:\ p ogsr\gamedata.db_levels_#03], size: [367835424]
[03.07.25 18:23:08.278] --Found base arch: [d:\ p ogsr\gamedata.db_meshes_#0], size: [1050281891]
[03.07.25 18:23:08.293] --Found base arch: [d:\ p ogsr\gamedata.db_meshes_#01], size: [440480801]
[03.07.25 18:23:08.305] --Found base arch: [d:\ p ogsr\gamedata.db_sounds_#0], size: [1050568837]
[03.07.25 18:23:08.532] --Found base arch: [d:\ p ogsr\gamedata.db_sounds_#01], size: [507539892]
[03.07.25 18:23:08.560] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#0], size: [1049321243]
[03.07.25 18:23:08.576] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#01], size: [1056068459]
[03.07.25 18:23:08.591] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#02], size: [1048634336]
[03.07.25 18:23:08.607] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#03], size: [1048761896]
[03.07.25 18:23:08.623] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#04], size: [1051459734]
[03.07.25 18:23:08.641] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#05], size: [1049678890]
[03.07.25 18:23:08.647] --Found base arch: [d:\ p ogsr\gamedata.db_textures_#06], size: [875928662]
[03.07.25 18:23:08.653] --Found base arch: [d:\ p ogsr\gamedata.dbb_base], size: [30521912]
[03.07.25 18:23:08.695] --Found base arch: [d:\ p ogsr\gamedata.dbc_update], size: [1050914276]
[03.07.25 18:23:08.702] --Found base arch: [d:\ p ogsr\gamedata.dbc_update_1], size: [1051911929]
[03.07.25 18:23:08.726] --Found base arch: [d:\ p ogsr\gamedata.dbc_update_2], size: [964272478]
[03.07.25 18:23:08.729] using fs-ltx: [fsgame.ltx]
[03.07.25 18:23:08.729] --Found FS dir: [d:\ p ogsr\appdata\]
[03.07.25 18:23:08.729]   files: [6]
[03.07.25 18:23:08.740] --Found FS dir: [d:\ p ogsr\gamedata\]
[03.07.25 18:23:08.740]   files: [5]
[03.07.25 18:23:08.741] --Found FS dir: [d:\ p ogsr\gamedata\textures\]
[03.07.25 18:23:08.741]   files: [3]
[03.07.25 18:23:08.741] --Found FS dir: [d:\ p ogsr\gamedata\scripts\]
[03.07.25 18:23:08.741]   files: [9]
[03.07.25 18:23:08.741] --Found FS dir: [d:\ p ogsr\gamedata\config\]
[03.07.25 18:23:08.741]   files: [6]
[03.07.25 18:23:08.742] --Found FS dir: [d:\ p ogsr\appdata\settings\]
[03.07.25 18:23:08.742]   files: [20]
[03.07.25 18:23:08.742] --Found FS dir: [d:\ p ogsr\appdata\savedgames\]
[03.07.25 18:23:08.746]   files: [2340]
[03.07.25 18:23:08.748] --Found FS dir: [d:\ p ogsr\appdata\logs\]
[03.07.25 18:23:08.748]   files: [40]
[03.07.25 18:23:08.748] FS: 60577 files cached, 0Kb memory used.
[03.07.25 18:23:08.748] Init FileSystem 0.492150 sec
[03.07.25 18:23:08.749] [OGSR Engine (x64)] build date: [Apr 23 2025 10:49:04]
[03.07.25 18:23:08.749] [_MSC_FULL_VER]: [193231328], [_MSVC_LANG]: [202002L]
[03.07.25 18:23:08.749] Working Directory: [D:\ P OGSR\bin_x64]
[03.07.25 18:23:08.749] CommandLine: ["D:\ P OGSR\bin_x64\xrEngine.exe" ]
[03.07.25 18:23:08.951] Found HUDs: [ advancer default_hud heroin_zero secret_trails serafim stalker_shoc ]
[03.07.25 18:23:08.952] Found Invs: [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default_inv default_inv_light default_inv_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[03.07.25 18:23:08.952] Initializing Engine...
[03.07.25 18:23:08.954] Starting INPUT device...
[03.07.25 18:23:08.974] --------------------------------------------------------------------------------
[03.07.25 18:23:08.974] [16104MB] physical memory installed, [4863MB] available, [69] percent of memory in use
[03.07.25 18:23:08.974] PageFile usage: [139MB], Peak PageFile usage: [139MB]
[03.07.25 18:23:08.974] --------------------------------------------------------------------------------
[03.07.25 18:23:08.974] * [ D3D ]: textures[0 K]
[03.07.25 18:23:08.974] * [x-ray]: process heap[0 K], render[0 K]
[03.07.25 18:23:08.974] * [x-ray]: economy: strings[29033 K], smem[0 K]
[03.07.25 18:23:08.974] SOUND: OpenAL: enumerate devices...
[03.07.25 18:23:08.975] SOUND: OpenAL: EnumerationExtension Present
[03.07.25 18:23:09.020] devices OpenAL Soft
[03.07.25 18:23:09.020] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[03.07.25 18:23:09.109] SOUND: OpenAL: All available devices:
[03.07.25 18:23:09.109] 1. OpenAL Soft, Spec Version 1.1 (default) eax[0] efx[yes] xram[no]
[03.07.25 18:23:09.109] 2. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
[03.07.25 18:23:09.109] Executing config-script "d:\ p ogsr\gamedata\config\default_controls.ltx"...
[03.07.25 18:23:09.110] ! cant find corresponding [id] for action_name [chat]
[03.07.25 18:23:09.110] [d:\ p ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[03.07.25 18:23:09.110] Executing config-script "user.ltx"...
[03.07.25 18:23:09.110] Executing config-script "d:\ p ogsr\gamedata\config\rspec_default.ltx"...
[03.07.25 18:23:09.110] [d:\ p ogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[03.07.25 18:23:09.110] Executing config-script "d:\ p ogsr\gamedata\config\default_controls.ltx"...
[03.07.25 18:23:09.110] ! cant find corresponding [id] for action_name [chat]
[03.07.25 18:23:09.110] [d:\ p ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[03.07.25 18:23:09.111] [d:\ p ogsr\appdata\user.ltx] successfully loaded.
[03.07.25 18:23:09.111] SOUND: Selected device is OpenAL Soft
[03.07.25 18:23:09.111] [OpenAL] EFX: present
[03.07.25 18:23:09.111] Loading of [sEnvironment.xr]
[03.07.25 18:23:09.111] ~ env id=[0] name=[identity]
[03.07.25 18:23:09.111] ~ env id=[1] name=[default]
[03.07.25 18:23:09.111] ~ env id=[2] name=[bathroom]
[03.07.25 18:23:09.111] ~ env id=[3] name=[mountains]
[03.07.25 18:23:09.111] ~ env id=[4] name=[yard]
[03.07.25 18:23:09.111] ~ env id=[5] name=[room]
[03.07.25 18:23:09.111] ~ env id=[6] name=[plant]
[03.07.25 18:23:09.111] ~ env id=[7] name=[long_corridor]
[03.07.25 18:23:09.111] ~ env id=[8] name=[open_space]
[03.07.25 18:23:09.111] ~ env id=[9] name=[house]
[03.07.25 18:23:09.111] ~ env id=[10] name=[forest]
[03.07.25 18:23:09.111] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[03.07.25 18:23:09.151] Starting RENDER device...
[03.07.25 18:23:09.168] * GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[03.07.25 18:23:09.867] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[03.07.25 18:23:09.867] *     Texture memory: 3964 M
[03.07.25 18:23:09.871] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[03.07.25 18:23:09.871] * GPU vertex cache: unrecognized, 24
[03.07.25 18:23:09.872] * DVB created: 4096K
[03.07.25 18:23:09.872] * DIB created: 512K
[03.07.25 18:23:09.891] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[03.07.25 18:23:09.892] ! Version conflict in shader 'models\lightplanes_00'
[03.07.25 18:23:09.892] ! Version conflict in shader 'models\lightplanesself'
[03.07.25 18:23:09.892] ! Version conflict in shader 'models\model_puh'
[03.07.25 18:23:09.892] ! Version conflict in shader 'models\model_refl'
[03.07.25 18:23:09.892] ! Version conflict in shader 'models\xbrainglass'
[03.07.25 18:23:09.892] ! Version conflict in shader 'models\xdistortcolorlinv'
[03.07.25 18:23:09.892] ! Version conflict in shader 'models\xglass'
[03.07.25 18:23:09.892] ! Version conflict in shader 'models\xglass2'
[03.07.25 18:23:09.892] ! Version conflict in shader 'models\xlens'
[03.07.25 18:23:09.892] ! Version conflict in shader 'selflight_static'
[03.07.25 18:23:09.893] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2]
[03.07.25 18:23:09.969] !![IReaderBase::find_chunk_thm] THM [act\arm_exo\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42]
[03.07.25 18:23:09.989] !![IReaderBase::find_chunk_thm] THM [monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46]
[03.07.25 18:23:10.063] !![IReaderBase::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[03.07.25 18:23:10.063] !![IReaderBase::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[03.07.25 18:23:10.095] !![IReaderBase::find_chunk_thm] THM [wpn\monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46]
[03.07.25 18:23:10.125] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_sil_556_bump] chunk [2073] fixed, wrong size = [22], correct size = [27]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm][000003D2280F3D00] chunk [2072] has invalid size [41], return elapsed size [39]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_mag_black_30] chunk [2072] fixed, wrong size = [28], correct size = [39]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm][000003D2280F3280] chunk [2072] has invalid size [39], return elapsed size [34]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm][000003D2280F3640] chunk [2072] has invalid size [48], return elapsed size [46]
[03.07.25 18:23:10.129] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[03.07.25 18:23:10.142] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_gp25_gs_bump] chunk [2073] fixed, wrong size = [19], correct size = [18]
[03.07.25 18:23:10.145] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[03.07.25 18:23:10.158] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_scope_aimpoint_bump] chunk [2073] fixed, wrong size = [27], correct size = [28]
[03.07.25 18:23:10.169] * HWDST/PCF supported and used
[03.07.25 18:23:10.169] - SSS HUD RAINDROPS SHADER INSTALLED 0
[03.07.25 18:23:10.169] - SSS RAIN SHADER INSTALLED 1
[03.07.25 18:23:10.169] - SSS BLOOD SHADER INSTALLED 1
[03.07.25 18:23:10.169] - SSS BRANCHES SHADER INSTALLED 1
[03.07.25 18:23:14.316] [CPSLibrary::LoadAll] count of *particles*.xr files: [2]
[03.07.25 18:23:14.317] Load [d:\ p ogsr\gamedata\particles_cop.xr]
[03.07.25 18:23:14.326] cop format used for file [d:\ p ogsr\gamedata\particles_cop.xr]
[03.07.25 18:23:14.351] Load [d:\ p ogsr\gamedata\particles.xr]
[03.07.25 18:23:14.448] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[03.07.25 18:23:14.448] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[03.07.25 18:23:14.448] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[03.07.25 18:23:14.448] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[03.07.25 18:23:14.448] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[03.07.25 18:23:14.589] ! ParticleEffect [none] with empty texture or shader. Cannot create shader for Visual!
[03.07.25 18:23:15.359] --LUA version: [LuaJIT 2.1.0-beta3]
[03.07.25 18:23:15.359] --Mode version: Cumulative Pack OGSR Engine + upd 23.04.2025. Debug mode: false
[03.07.25 18:23:15.403] Starting engine...
[03.07.25 18:23:20.812] [rescan_physical_path] files count before: [60577]
[03.07.25 18:23:20.812] [rescan_physical_path] files count before2: [58238]
[03.07.25 18:23:20.856] [rescan_physical_path] files count after: [60577]
[03.07.25 18:23:22.721] * phase time: 1 ms
[03.07.25 18:23:22.738] [CScriptStorage] Found working LuaJIT WM! Close it!
[03.07.25 18:23:22.835] --LUA version: [LuaJIT 2.1.0-beta3]
[03.07.25 18:23:22.835] --Mode version: Cumulative Pack OGSR Engine + upd 23.04.2025. Debug mode: false
[03.07.25 18:23:22.855] ! Cannot find saved game ~~~ sandbox initialized
[03.07.25 18:23:22.856] ! Unknown command: flush
[03.07.25 18:23:22.856] * phase time: 134 ms
[03.07.25 18:23:22.869] * Loading spawn registry...
[03.07.25 18:23:24.185] Start load of custom waypoints...
[03.07.25 18:23:24.187] Loaded 49 items from custom_waypoints, 6 from all.spawn was replaced!
[03.07.25 18:23:24.187] End load of custom waypoints...
[03.07.25 18:23:24.210] * 15841 spawn points are successfully loaded
[03.07.25 18:23:24.210] * Loading objects...
[03.07.25 18:23:24.667] * 35575 objects are successfully loaded
[03.07.25 18:23:24.773] ~~[smart_terrain 'metka3_boar_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_boar_psevdopda.ltx']
[03.07.25 18:23:24.773] ~~[smart_terrain 'metka2_dog_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_dog_psevdopda.ltx']
[03.07.25 18:23:24.773] ~~[smart_terrain 'metka4_flesh_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_flesh_pda.ltx']
[03.07.25 18:23:24.799] ~~[smart_terrain 'scromnyi']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\new\nebo\scromnyi_new.ltx']
[03.07.25 18:23:24.815] ~~[smart_terrain 'kashei']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\new\nebo\kashei_new.ltx']
[03.07.25 18:23:25.499] story_id not found: land_lazaret_stalker3
[03.07.25 18:23:25.501] story_id not found: piligrim
[03.07.25 18:23:25.502] story_id not found: land_lazaret_stalker2
[03.07.25 18:23:25.600] * 4096 script vars are successfully loaded
[03.07.25 18:23:25.600] Game d:\ p ogsr\appdata\savedgames\user_autosave.sav is in DEVELOPER mode
[03.07.25 18:23:27.280] * Game user_autosave is successfully loaded from file 'd:\ p ogsr\appdata\savedgames\user_autosave.sav' (4.424s)
[03.07.25 18:23:27.280] * phase time: 4424 ms
[03.07.25 18:23:27.321] # Player not found. New player created.
[03.07.25 18:23:27.321] * client : connection accepted -
[03.07.25 18:23:27.330] * phase time: 49 ms
[03.07.25 18:23:27.361] * phase time: 31 ms
[03.07.25 18:23:29.246] --[ISpatial_DB::initialize] bbc is [87.6, 34.9, 115.0], bbd is [715.0, 59.1, 715.0]
[03.07.25 18:23:29.246] --[ISpatial_DB::initialize] bbc is [87.6, 34.9, 115.0], bbd is [715.0, 59.1, 715.0]
[03.07.25 18:23:29.253] * phase time: 1891 ms
[03.07.25 18:23:32.257] * phase time: 3004 ms
[03.07.25 18:23:32.258] * [Loading VB] 65524 verts, 2047 Kb
[03.07.25 18:23:32.260] * [Loading VB] 49375 verts, 1542 Kb
[03.07.25 18:23:32.264] * [Loading VB] 65532 verts, 2047 Kb
[03.07.25 18:23:32.268] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.271] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.274] * [Loading VB] 65534 verts, 2047 Kb
[03.07.25 18:23:32.276] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.277] * [Loading VB] 65532 verts, 2047 Kb
[03.07.25 18:23:32.279] * [Loading VB] 65534 verts, 2047 Kb
[03.07.25 18:23:32.281] * [Loading VB] 65532 verts, 2047 Kb
[03.07.25 18:23:32.283] * [Loading VB] 65534 verts, 2047 Kb
[03.07.25 18:23:32.285] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.286] * [Loading VB] 65534 verts, 2047 Kb
[03.07.25 18:23:32.288] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.292] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.296] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.297] * [Loading VB] 65533 verts, 2047 Kb
[03.07.25 18:23:32.299] * [Loading VB] 65533 verts, 2047 Kb
[03.07.25 18:23:32.300] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.302] * [Loading VB] 65534 verts, 2047 Kb
[03.07.25 18:23:32.303] * [Loading VB] 65532 verts, 2047 Kb
[03.07.25 18:23:32.305] * [Loading VB] 65533 verts, 2047 Kb
[03.07.25 18:23:32.306] * [Loading VB] 65534 verts, 2047 Kb
[03.07.25 18:23:32.307] * [Loading VB] 65530 verts, 2047 Kb
[03.07.25 18:23:32.309] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.311] * [Loading VB] 65532 verts, 2047 Kb
[03.07.25 18:23:32.312] * [Loading VB] 65533 verts, 2047 Kb
[03.07.25 18:23:32.314] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.315] * [Loading VB] 65532 verts, 2047 Kb
[03.07.25 18:23:32.317] * [Loading VB] 65535 verts, 2047 Kb
[03.07.25 18:23:32.318] * [Loading VB] 65534 verts, 2047 Kb
[03.07.25 18:23:32.319] * [Loading VB] 62064 verts, 1939 Kb
[03.07.25 18:23:32.321] * [Loading VB] 65534 verts, 2047 Kb
[03.07.25 18:23:32.322] * [Loading VB] 65534 verts, 2047 Kb
[03.07.25 18:23:32.323] * [Loading VB] 65533 verts, 2047 Kb
[03.07.25 18:23:32.325] * [Loading VB] 20072 verts, 627 Kb
[03.07.25 18:23:32.326] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.327] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.328] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.330] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.331] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.333] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.334] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.336] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.337] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.339] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.340] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.343] * [Loading IB] 1048572 indices, 2047 Kb
[03.07.25 18:23:32.345] * [Loading IB] 393270 indices, 768 Kb
[03.07.25 18:23:32.346] * [Loading VB] 65535 verts, 767 Kb
[03.07.25 18:23:32.346] * [Loading VB] 65535 verts, 767 Kb
[03.07.25 18:23:32.347] * [Loading VB] 65534 verts, 767 Kb
[03.07.25 18:23:32.348] * [Loading VB] 65535 verts, 767 Kb
[03.07.25 18:23:32.349] * [Loading VB] 65535 verts, 767 Kb
[03.07.25 18:23:32.349] * [Loading VB] 65535 verts, 767 Kb
[03.07.25 18:23:32.351] * [Loading VB] 65534 verts, 767 Kb
[03.07.25 18:23:32.351] * [Loading VB] 65534 verts, 767 Kb
[03.07.25 18:23:32.352] * [Loading VB] 65534 verts, 767 Kb
[03.07.25 18:23:32.353] * [Loading VB] 65535 verts, 767 Kb
[03.07.25 18:23:32.354] * [Loading VB] 65535 verts, 767 Kb
[03.07.25 18:23:32.355] * [Loading VB] 65535 verts, 767 Kb
[03.07.25 18:23:32.356] * [Loading VB] 65534 verts, 767 Kb
[03.07.25 18:23:32.357] * [Loading VB] 65535 verts, 767 Kb
[03.07.25 18:23:32.358] * [Loading VB] 65535 verts, 767 Kb
[03.07.25 18:23:32.359] * [Loading VB] 65533 verts, 767 Kb
[03.07.25 18:23:32.360] * [Loading VB] 65533 verts, 767 Kb
[03.07.25 18:23:32.361] * [Loading VB] 41404 verts, 485 Kb
[03.07.25 18:23:32.362] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.363] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.365] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.367] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.368] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.370] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.371] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.373] * [Loading IB] 1048572 indices, 2047 Kb
[03.07.25 18:23:32.375] * [Loading IB] 1048572 indices, 2047 Kb
[03.07.25 18:23:32.377] * [Loading IB] 1048575 indices, 2047 Kb
[03.07.25 18:23:32.379] * [Loading IB] 760575 indices, 1485 Kb
[03.07.25 18:23:32.381] * phase time: 123 ms
[03.07.25 18:23:32.401] * phase time: 20 ms
[03.07.25 18:23:32.491] * [DETAILS] VertexConsts(256), Batch(61)
[03.07.25 18:23:32.491] * [DETAILS] 10126 v(20), 5368 p
[03.07.25 18:23:32.491] * [DETAILS] Batch(61), VB(197K), IB(31K)
[03.07.25 18:23:32.554] * phase time: 153 ms
[03.07.25 18:23:32.558] * Loading HOM: d:\ p ogsr\gamedata\levels\zaton\level.hom
[03.07.25 18:23:32.561] * phase time: 6 ms
[03.07.25 18:23:32.571] * phase time: 10 ms
[03.07.25 18:23:32.588] - Game configuring : Started 
[03.07.25 18:23:32.594] - Game configuring : Finished 
[03.07.25 18:23:32.743] * phase time: 171 ms
[03.07.25 18:23:32.744] CResourceManager::DeferredUpload [MT] -> START, size = [2152]
[03.07.25 18:23:32.767] ! Fallback to default bump map: build_details_bump#
[03.07.25 18:23:32.774] ! Can't find texture 'cinemavfx\huge_explo\huge_explo_06'
[03.07.25 18:23:32.882] ! Fallback to default bump map: build_details_bump
[03.07.25 18:23:33.155] ! Fallback to default bump map: mtl\mtl_skadovsk_in_bump
[03.07.25 18:23:33.164] ! Fallback to default bump map: mtl\mtl_skadovsk_in_bump#
[03.07.25 18:23:36.565] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1'
[03.07.25 18:23:36.565] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1'
[03.07.25 18:23:37.043] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1'
[03.07.25 18:23:37.217] CResourceManager::DeferredUpload -> END
[03.07.25 18:23:37.217] * t-report - base: 2136, 2723891 K
[03.07.25 18:23:37.217] * t-report - lmap: 16, 16386 K
[03.07.25 18:23:37.218] * phase time: 4474 ms
[03.07.25 18:23:37.254] * phase time: 36 ms
[03.07.25 18:23:37.254] * phase cmem: 0 K
[03.07.25 18:23:37.294] --------------------------------------------------------------------------------
[03.07.25 18:23:37.294] [16104MB] physical memory installed, [3229MB] available, [79] percent of memory in use
[03.07.25 18:23:37.294] PageFile usage: [9931MB], Peak PageFile usage: [9940MB]
[03.07.25 18:23:37.294] --------------------------------------------------------------------------------
[03.07.25 18:23:37.294] * [ D3D ]: textures[2740277 K]
[03.07.25 18:23:37.294] * [x-ray]: process heap[0 K], render[0 K]
[03.07.25 18:23:37.294] * [x-ray]: economy: strings[33696 K], smem[6721 K]
[03.07.25 18:23:38.383] ! Invalid ogg-comment version, file: [d:\ p ogsr\gamedata\sounds\hud_anm\gasmask_swipe.ogg]
[03.07.25 18:23:38.437] **Game difficulty: 1
[03.07.25 18:23:38.452] [treasure_manager]: 10 treasures loaded (active/done): 4/10
[03.07.25 18:23:38.479] [task_manager]: 190 tasks loaded: 0 active
[03.07.25 18:23:38.480] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 16 timers loaded
[03.07.25 18:23:38.480] [ogse_st_mgr]: 16 all timers loaded
[03.07.25 18:23:38.480] ['bind_stalker']: Actor netpacket load size: [53]
[03.07.25 18:23:38.501] ! Unknown command: r3_minmax_sm
[03.07.25 18:23:38.504] ~~['zamok'.restore]: Add: ['zamok65282'], box: ['level_prefix_inventory_box']
[03.07.25 18:23:41.258] ~~['zamok'.restore]: Add: ['zamok0687'], box: ['level_prefix_inventory_box']
[03.07.25 18:23:41.295] stack traceback:
d:\ p ogsr\gamedata\scripts\_g.script:332: in function 'abort'
d:\ p ogsr\gamedata\scripts\_g.script:2271: in function
[C]: in function 'release'
d:\ p ogsr\gamedata\scripts\_g.script:2002: in function 'release'
d:\ p ogsr\gamedata\scripts\sak_off_corpses.script:187: in function 'fun'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:334: in function 'process_call'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:286: in function 'call'
d:\ p ogsr\gamedata\scripts\bind_stalker.script:146: in function
[03.07.25 18:23:41.295] Trying remove brat_luis!
[03.07.25 18:23:41.295] *********************************************************************************
[03.07.25 18:23:41.295] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
d:\ p ogsr\gamedata\scripts\_g.script:334: Trying remove brat_luis!
stack traceback:
[C]: at 0x7ff6351bba1c
[C]: in function 'error'
d:\ p ogsr\gamedata\scripts\_g.script:334: in function 'abort'
d:\ p ogsr\gamedata\scripts\_g.script:2271: in function
[C]: in function 'release'
d:\ p ogsr\gamedata\scripts\_g.script:2002: in function 'release'
d:\ p ogsr\gamedata\scripts\sak_off_corpses.script:187: in function 'fun'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:334: in function 'process_call'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:286: in function 'call'
d:\ p ogsr\gamedata\scripts\bind_stalker.script:146: in function
[03.07.25 18:23:41.295] *********************************************************************************
[03.07.25 18:23:41.295] 
FATAL ERROR
[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 46
[error]Description   : [CScriptEngine::lua_pcall_failed]: d:\ p ogsr\gamedata\scripts\_g.script:334: Trying remove brat_luis!
[03.07.25 18:23:41.295] ***************************[ScriptCrashHandler]**********************************
[03.07.25 18:23:41.295] stack traceback:
[C]: at 0x7ff6351bba1c
[C]: in function 'error'
d:\ p ogsr\gamedata\scripts\_g.script:334: in function 'abort'
d:\ p ogsr\gamedata\scripts\_g.script:2271: in function
[C]: in function 'release'
d:\ p ogsr\gamedata\scripts\_g.script:2002: in function 'release'
d:\ p ogsr\gamedata\scripts\sak_off_corpses.script:187: in function 'fun'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:334: in function 'process_call'
d:\ p ogsr\gamedata\scripts\ogse_signals.script:286: in function 'call'
d:\ p ogsr\gamedata\scripts\bind_stalker.script:146: in function
[03.07.25 18:23:41.295] Locals: 
[03.07.25 18:23:41.295] string (*temporary) : d:\ p ogsr\gamedata\scripts\_g.script:334: Trying remove brat_luis!
[03.07.25 18:23:41.295] End
[03.07.25 18:23:41.295] Locals: 
[03.07.25 18:23:41.295] string (*temporary) : Trying remove brat_luis!
[03.07.25 18:23:41.295] End
[03.07.25 18:23:41.295] Locals: 
[03.07.25 18:23:41.295] string fmt : Trying remove brat_luis!
[03.07.25 18:23:41.295] End
[03.07.25 18:23:41.295] Locals: 
[03.07.25 18:23:41.295] Userdata: o
[03.07.25 18:23:41.295] boolean o.ini_initialized : true
[03.07.25 18:23:41.295] boolean o.death_droped : true
[03.07.25 18:23:41.295] boolean o.dont_spawn_online : false
[03.07.25 18:23:41.295] Table: o.spawner
[03.07.25 18:23:41.295] table o.spawner.1 : [...]
[03.07.25 18:23:41.295] Can't dump script call stack - Engine corrupted
[03.07.25 18:23:41.295] ********************************************************************************
[03.07.25 18:23:41.295] !![LogStackTrace] Thread: [X-RAY Primary thread]
[03.07.25 18:23:41.439] !!stack trace:
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634E40059], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634E2B1BA], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634E2B64E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634E2B8CF], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6351BBA95], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\COMMON_AI\script_engine.cpp-->47]
! Module: [D:\ P OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF94D1154D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\ P OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF94D15355C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]
! Module: [D:\ P OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF94D1539F9], Fun: [lua_error()] + [9 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\LuaJIT\src\lj_err.c-->1061] + [5 byte(s)]
! Module: [D:\ P OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF94D1154D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\ P OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF94D11F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6355A893C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6350DA0DD], Fun: [luabind::detail::proxy_functor_void_caller::~proxy_functor_void_caller()] + [77 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6350D9CF2], Fun: [CALifeSimulatorBase::release()] + [110 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\alife_simulator_base.cpp-->268]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63522BA53], Fun: [CALifeSimulator__release()] + [123 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\alife_simulator_script.cpp-->264]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF635231188], Fun: [std::_Func_impl_no_alloc::_Do_call()] + [316 byte(s)], File-->Line: [E:\Programs\VS\VC\Tools\MSVC\14.32.31326\include\functional-->833] + [285 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6355AA88E], Fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [68 byte(s)]
! Module: [D:\ P OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF94D1154D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\ P OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF94D11F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6355A893C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF635567FD3], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [139 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->27] + [139 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63527B050], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\script_binder.cpp-->82] + [13 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6351AED85], Fun: [CPhysicsShellHolder::net_Spawn()] + [237 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\PhysicsShellHolder.cpp-->47]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6351F6338], Fun: [CEntity::net_Spawn()] + [1496 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Entity.cpp-->223] + [16 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6351EDCF9], Fun: [CEntityAlive::net_Spawn()] + [45 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\entity_alive.cpp-->229]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6350B8551], Fun: [CActor::net_Spawn()] + [737 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Actor_Network.cpp-->111] + [11 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6351D39C7], Fun: [CLevel::g_sv_Spawn()] + [307 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->106] + [21 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6351D348D], Fun: [CLevel::cl_Process_Spawn()] + [237 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->50]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6350B6412], Fun: [CLevel::ProcessGameEvents()] + [386 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Level.cpp-->373]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6350B66EA], Fun: [CLevel::OnFrame()] + [686 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Level.cpp-->396]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634E08DBF], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634E0884B], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634E079E1], Fun: [CRenderDevice::on_idle()] + [241 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634E08537], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634DD0CD2], Fun: [Startup()] + [1366 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->212]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634DD13A5], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF634DD1537], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\ P OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6355E32FE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF97EAAE8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF98083C34C], Fun: [RtlUserThreadStart()] + [44 byte(s)]

[03.07.25 18:23:41.440] ********************************************************************************

2025-07-03 18:26:27

ни на какую локацию перейти не могу

2025-07-04 12:29:48

https://drive.google.com/drive/folders/1PJwxTwYgfONPnSkryt0lrCtD5FPkgg0h?usp=sharing

Привет!
Если кому не сложно, не могли бы посмотреть мой сейв и сказать куда двигаться? Я кажется застйял. Не потому, что много ем, просто - сталкер из меня хреновый. Но играть хосса =)

2025-06-08 18:21:49

Лучше напишите в чем конкретно проблема

2025-06-08 18:37:57

Во первых---Найти Бродягу В мг-Тебе надо залезть на одну из крыш зданий (около здания кпсс или как там его) и там походить
ещё тайник стрелка есть и там по мелочи ещё

2025-06-08 18:43:55

ещё у тебя стоит кот в баре(Побывай в лиманске и госпитале)

2025-06-08 18:48:06

А как в МГ попасть-то?

2025-06-08 19:29:51

В лиманске много раз был. В Госпитале телепорт стоит. Пролез через крышу на ту сторону - там запустился скрипт как еслибы я туда с Пантерой пришел. Но в последний раз Пантера исчезла из Старой деревни, потом Звездочет дал заказ на ее  ликвидацию (отказался). И все - больше про нее не слышал.

2025-06-08 19:32:08

Потерял сюжетную линию. Желтый указатель на Воронине. но убейте - не помню чего ему надо. В списке текущих задач нет ничего для него. Последнее, что для него делал - 8 раций собрал.
Есть задания в мертвом городе и на генераторах. Но это, вроде как побочки ну или сопутствующие основному сюжету, а дороги туда нет. Прошел (вроде бы) по всем неписям - ни у кого для меня ничего нет... Висят еще задания на биорадар, ножи, тайники (в т.ч. монолита).

2025-06-08 19:34:03
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
Приветствую
2025-09-23 17:15:24
> Кирена, тогда уж всю трилогию тернистого пути.
2025-09-23 16:40:50
> Djetch, канувшие в небытие? Упавшая звезда?
2025-09-23 16:29:52
Привет всем! Прохожу серию контрактов, и чет понравились мне наёмники. Какие моды про мерков есть?
2025-09-23 16:15:26
> nikitka1231231, Привет
2025-09-23 15:58:40
Всех приветствую!
2025-09-23 15:58:00
Приветствую , уважаемые! Расскажите, какие есть хорошие и стабильные сборки на аномали? Кроме Гаммы
2025-09-23 15:57:34
> SlyFox, нормально, Серёг. На сутках, скоро домой, а завтра снова на работу. Опять решать задачи по мере их поступления :D Должность такая
2025-09-23 15:54:53
> Leshenskiy, Прохладно..;-). Как у тебя дела кстати..?
2025-09-23 15:43:59
> SlyFox, ладно
2025-09-23 14:49:59
Удачной охоты Сталкеры!
2025-09-23 13:46:35
Вероятность не сработала.
2025-09-23 13:37:08
> Leshenskiy, Философия, это не только демагогия, как может показаться не вникшему. Это от части наука логического мышления на основании опыта.> Кирена, Удачной ..охоты.:-)
2025-09-23 13:13:02
> Кирена, приятной трени. Качай жепу, ежже :3
2025-09-23 12:44:07
> Ognom, ну, раз уж сегодня день самых заезженных фразочек, то есть что-то вроде «если хочешь насмешить Бога, то расскажи ему о своих планах». А в армейке много чему учат, да, бывал там.

Ещё вспомнилась сцена из «Пиратов Карибского моря», где один другого спрашивает про капитана Воробья, типа он заранее планирует или импровизирует? Одна из составляющих харизматичных черт персонажа, между прочим.
2025-09-23 12:38:17
> Leshenskiy, ладно ладно. Пойду просчитаю вероятность, что что нибудь сломаю во время тренировки.
2025-09-23 12:29:37
> Leshenskiy, знаешь, меня армия научила тому, что планы не стоит строить😄
2025-09-23 12:29:20
> SlyFox, у Ани философский подход, у тебя - математический. Ты видишь объективную вероятность, основываясь на статистике, математике, опыте и так далее. Но в реальной жизни действительно сложно предугадать события, которые зависят от тысячи факторов, нами неконтролируемых. Мы можем контролировать лишь наше отношение к этому, реакцию и эмоции. Это стоическая философия, кстати. Так что вы оба правы для самих себя, не более :)
2025-09-23 12:26:05
Так отставить балабольства, всем отдыхать👍
2025-09-23 12:17:57
> Кирена, Угадать нельзя, но просчитать вероятность можно.
2025-09-23 12:09:38
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