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Глобальные модификации

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Описание:
Действие разворачивается в промежуточный период между событиями «Чистое небо» и «Тень Чернобыля», а именно, в декабре 2011 года. Главный герой, сталкер по прозвищу Тундра, оказывается в эпицентре загадочных событий. Его история начинается с необъяснимого случая: каким-то чудом он выжил попав под излучение Выжигателя мозгов, сохранив при этом рассудок. Очнувшись на Кордоне, в деревне новичков, он обнаруживает, что почти полностью потерял память. Единственное, что у него осталось от прежней жизни — потрёпанная фотография прекрасной девушки и смутное воспоминание её имени — Элиза. Что связывает его с этой девушкой? Как она оказалась в Зоне? И почему он смог выжить там, где другие сходили с ума? Эти вопросы становятся для Тундры навязчивой идеей, и он решает во что бы то ни стало восстановить утраченные воспоминания, даже если для этого придётся пройти через самые опасные уголки Зоны...к ней. К Элизе.
Отличия от оригинальной ТЧ
- Твоя история, твой финал: Полностью переосмысленный сюжет с глубокой вариативностью. Каждое решение ведет к одной из 10 уникальных концовок, подкрепленных авторскими видеороликами
- Мир стал больше: 29 локаций (оригинал, ЧН и локации из пака Кости — Генераторы, Лес, АТП)
- Стволы на любой вкус: Встроенный оружейный пак из ОП-2 от Buusty. Мощно, надежно, разнообразно
- Атмосфера: У костров звучат новые анекдоты и песни, а радиоприемники транслируют хиты «Кино», «Альянса» и «Арии». От классики Бетховена до «Полета на дельтаплане» — музыка, которая создает настроение
- Забудь про вылеты: Мод вычищен и оптимизирован. Знаменитый вылет при «6 активных квестах» ушел в прошлое
- Мутанты: Вырезанные и новые мутанты, две скрытые группировки и артефакты на переносимый вес для любителей хабара
- Глубокое погружение: Озвучка каждого действия (подбор предметов, использование еды/медицины), новые модели НПС и иконки
- Экономика и быт: Новые торговцы, медицина и еда
- Хабар: Случайное содержимое тайников и редкие артефакты на переносимый вес
- Новый главный герой: Тундра. А возможно, и кто-то хорошо вам знакомый
- Девушки: Два уникальных женских персонажа
- Энциклопедия: Новые записи в энциклопедию ПДА и заметки
- Спальный мешок: Теперь всегда под рукой для отдыха в Зоне
О проекте:
- Полная стабильность: исправлен вылет при 6 активных квестах
- Исправлены вылеты при переходах между локациями
- Экзоскелет и артефакты теперь повышают не только переносимый вес, но и порог усталости
Читать далее
- Добавлены новые предметы: еда, медицина, артефакты, части монстров
- Количество финалов увеличено с 6 до 10 уникальных концовок
- Встроен полноценный оружейный пак и спальный мешок
- Полностью обновлены модели НПС и их иконки
- Добавлены новые звуки окружения и взаимодействия
- Обновлен интерфейс (HUD)
- Введены новые игровые механики
- Расширенная вариативность: возможность отказа от квестов для смены сюжета
- На локации АТП добавлены два полноценных торговца
- Система «Аномальной селекции»: попадание мутанта в аномалию порождает артефакты
- Тайники стали постоянными и больше не исчезают
- Реализована случайная генерация содержимого тайников
- Тайники теперь спавнятся и на всех добавленных локациях
- Добавлены новые квесты, персонажи и переработаны награды за задания
- Функциональный ПДА: теперь через него можно списывать деньги
- Переход на движок OGSR (x64, стабильность, графика)
- Новое анимированное главное меню
Установка:
1. Установить Тень Чернобыля v1.0006
2. Скачать и распаковать архив с модификацией в папку игры
3. Запустить через bin_x64
Скриншоты
Скачать через:
Материал обновлен: 2026-01-27 15:46:19

Пробовал перед переходом сохраняться, но после вылета и сохранка не грузится сразу же вылетает(((

2026-02-06 16:10:20

Вот такая же беда выскакивает при переходе на другую локу: [06.02.26 18:04:58.231] * Detected CPU: 13th Gen Intel(R) Core(TM) i5-13400F [GenuineIntel], F6/M191/S2
[06.02.26 18:04:58.231] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[06.02.26 18:04:58.231] * CPU cores: [10], threads: [16]
[06.02.26 18:04:58.231] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU4 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU5 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU6 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU7 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU8 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU9 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU10 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU11 current freq: 2500 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU12 current freq: 1111 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU13 current freq: 1111 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU14 current freq: 1111 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] * CPU15 current freq: 1111 MHz, max freq: 2500 MHz
[06.02.26 18:04:58.231] Initializing File System...
[06.02.26 18:04:58.231] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.db0], size: [678577379]
[06.02.26 18:04:58.256] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.db1], size: [708434331]
[06.02.26 18:04:58.259] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.db2], size: [671169415]
[06.02.26 18:04:58.260] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.db3], size: [684792231]
[06.02.26 18:04:58.262] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.db4], size: [671392842]
[06.02.26 18:04:58.399] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.db5], size: [696277331]
[06.02.26 18:04:58.423] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.db6], size: [667613134]
[06.02.26 18:04:58.424] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.db7], size: [672770451]
[06.02.26 18:04:58.438] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.db8], size: [296000567]
[06.02.26 18:04:58.444] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.db9], size: [79312307]
[06.02.26 18:04:58.457] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.dba], size: [32500627]
[06.02.26 18:04:58.459] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.dbb], size: [55194918]
[06.02.26 18:04:58.462] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.dbc], size: [160948]
[06.02.26 18:04:58.462] --Found base arch: [d:\games\s.t.a.l.k.e.r.               \gamedata.dbd], size: [101014]
[06.02.26 18:04:58.462] using fs-ltx: [fsgame.ltx]
[06.02.26 18:04:58.462] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \_appdata_\]
[06.02.26 18:04:58.462]   files: [6]
[06.02.26 18:04:58.462] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\]
[06.02.26 18:04:58.462]   files: [15]
[06.02.26 18:04:58.462] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\spawns\]
[06.02.26 18:04:58.462]   files: [3]
[06.02.26 18:04:58.462] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\anims\]
[06.02.26 18:04:58.462]   files: [5]
[06.02.26 18:04:58.463] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\levels\]
[06.02.26 18:04:58.463]   files: [32]
[06.02.26 18:04:58.468] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\meshes\]
[06.02.26 18:04:58.468]   files: [9]
[06.02.26 18:04:58.477] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\meshes\]
[06.02.26 18:04:58.477]   files: [9]
[06.02.26 18:04:58.483] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\shaders\]
[06.02.26 18:04:58.483]   files: [9]
[06.02.26 18:04:58.486] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\sounds\]
[06.02.26 18:04:58.486]   files: [80]
[06.02.26 18:04:58.588] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\textures\]
[06.02.26 18:04:58.588]   files: [60]
[06.02.26 18:04:58.647] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\scripts\]
[06.02.26 18:04:58.648]   files: [54]
[06.02.26 18:04:58.648] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\config\]
[06.02.26 18:04:58.648]   files: [26]
[06.02.26 18:04:58.650] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \gamedata\levels\]
[06.02.26 18:04:58.650]   files: [32]
[06.02.26 18:04:58.650] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \_appdata_\savedgames\]
[06.02.26 18:04:58.650]   files: [25]
[06.02.26 18:04:58.650] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \_appdata_\logs\]
[06.02.26 18:04:58.650]   files: [9]
[06.02.26 18:04:58.650] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \_appdata_\screenshots\]
[06.02.26 18:04:58.650]   files: [3]
[06.02.26 18:04:58.650] --Found FS dir: [d:\games\s.t.a.l.k.e.r.               \mods\]
[06.02.26 18:04:58.650]   files: [3]
[06.02.26 18:04:58.650] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[06.02.26 18:04:58.650] FS: 42187 files cached, 0Kb memory used.
[06.02.26 18:04:58.650] Init FileSystem 0.419127 sec
[06.02.26 18:04:58.651] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03]
[06.02.26 18:04:58.651] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine]
[06.02.26 18:04:58.651] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L]
[06.02.26 18:04:58.651] Working Directory: [D:\Games\S.T.A.L.K.E.R.               \bin_x64]
[06.02.26 18:04:58.651] CommandLine: ["D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe" ]
[06.02.26 18:04:58.680] Initializing Engine...
[06.02.26 18:04:58.681] Starting INPUT device...
[06.02.26 18:04:58.687] --------------------------------------------------------------------------------
[06.02.26 18:04:58.687] [32613MB] physical memory installed, [25965MB] available, [20] percent of memory in use
[06.02.26 18:04:58.687] PageFile usage: [37MB], Peak PageFile usage: [38MB]
[06.02.26 18:04:58.687] --------------------------------------------------------------------------------
[06.02.26 18:04:58.687] * [ D3D ]: textures[0 K]
[06.02.26 18:04:58.687] * [x-ray]: process heap[0 K], render[0 K]
[06.02.26 18:04:58.687] * [x-ray]: economy: strings[3531 K], smem[0 K]
[06.02.26 18:04:58.687] SOUND: OpenAL: enumerate devices...
[06.02.26 18:04:58.687] SOUND: OpenAL: EnumerationExtension Present
[06.02.26 18:04:58.775] devices Generic Software
[06.02.26 18:04:58.775] SOUND: OpenAL: system  default SndDevice name is Generic Software
[06.02.26 18:04:59.063] SOUND: OpenAL: All available devices:
[06.02.26 18:04:59.063] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[06.02.26 18:04:59.063] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[06.02.26 18:04:59.063] Executing config-script "d:\games\s.t.a.l.k.e.r.               \gamedata\config\default_controls.ltx"...
[06.02.26 18:04:59.064] ! cant find corresponding [id] for action_name [chat]
[06.02.26 18:04:59.064] [d:\games\s.t.a.l.k.e.r.               \gamedata\config\default_controls.ltx] successfully loaded.
[06.02.26 18:04:59.064] Executing config-script "user.ltx"...
[06.02.26 18:04:59.064] Executing config-script "d:\games\s.t.a.l.k.e.r.               \gamedata\config\rspec_extreme.ltx"...
[06.02.26 18:04:59.065] [d:\games\s.t.a.l.k.e.r.               \gamedata\config\rspec_extreme.ltx] successfully loaded.
[06.02.26 18:04:59.065] Executing config-script "d:\games\s.t.a.l.k.e.r.               \gamedata\config\default_controls.ltx"...
[06.02.26 18:04:59.065] ! cant find corresponding [id] for action_name [chat]
[06.02.26 18:04:59.065] [d:\games\s.t.a.l.k.e.r.               \gamedata\config\default_controls.ltx] successfully loaded.
[06.02.26 18:04:59.066] [d:\games\s.t.a.l.k.e.r.               \_appdata_\user.ltx] successfully loaded.
[06.02.26 18:04:59.066] SOUND: Selected device is OpenAL Soft
[06.02.26 18:04:59.091] [OpenAL] EFX: present
[06.02.26 18:04:59.091] Loading of [sEnvironment.xr]
[06.02.26 18:04:59.091] ~ env id=[0] name=[identity]
[06.02.26 18:04:59.091] ~ env id=[1] name=[default]
[06.02.26 18:04:59.091] ~ env id=[2] name=[bathroom]
[06.02.26 18:04:59.091] ~ env id=[3] name=[mountains]
[06.02.26 18:04:59.091] ~ env id=[4] name=[yard]
[06.02.26 18:04:59.091] ~ env id=[5] name=[room]
[06.02.26 18:04:59.091] ~ env id=[6] name=[plant]
[06.02.26 18:04:59.091] ~ env id=[7] name=[long_corridor]
[06.02.26 18:04:59.091] ~ env id=[8] name=[open_space]
[06.02.26 18:04:59.091] ~ env id=[9] name=[house]
[06.02.26 18:04:59.091] ~ env id=[10] name=[forest]
[06.02.26 18:04:59.091] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[06.02.26 18:04:59.106] Starting RENDER device...
[06.02.26 18:04:59.112] * GPU [vendor:1002]-[device:6FDF]: AMD Radeon RX590 GME
[06.02.26 18:04:59.357] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[06.02.26 18:04:59.358] *     Texture memory: 7825 M
[06.02.26 18:04:59.358] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[06.02.26 18:04:59.358] * GPU vertex cache: unrecognized, 24
[06.02.26 18:04:59.363] * DVB created: 4096K
[06.02.26 18:04:59.363] * DIB created: 512K
[06.02.26 18:04:59.371] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[06.02.26 18:04:59.371] ! Version conflict in shader 'models\lightplanes_00'
[06.02.26 18:04:59.371] ! Version conflict in shader 'models\lightplanesself'
[06.02.26 18:04:59.371] ! Version conflict in shader 'models\model_puh'
[06.02.26 18:04:59.371] ! Version conflict in shader 'models\model_refl'
[06.02.26 18:04:59.371] ! Version conflict in shader 'models\xbrainglass'
[06.02.26 18:04:59.371] ! Version conflict in shader 'models\xdistortcolorlinv'
[06.02.26 18:04:59.371] ! Version conflict in shader 'models\xglass'
[06.02.26 18:04:59.371] ! Version conflict in shader 'models\xglass2'
[06.02.26 18:04:59.371] ! Version conflict in shader 'models\xlens'
[06.02.26 18:04:59.371] ! Version conflict in shader 'selflight_static'
[06.02.26 18:04:59.372] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[06.02.26 18:04:59.412] * HWDST/PCF supported and used
[06.02.26 18:05:04.573] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[06.02.26 18:05:04.573] Load [d:\games\s.t.a.l.k.e.r.               \gamedata\particles.xr]
[06.02.26 18:05:04.615] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[06.02.26 18:05:04.615] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[06.02.26 18:05:04.615] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[06.02.26 18:05:04.615] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[06.02.26 18:05:04.615] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[06.02.26 18:05:04.687] --LUA version: [LuaJIT 2.1.0-beta3]
[06.02.26 18:05:04.713] Starting engine...
[06.02.26 18:05:05.161] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r.               \gamedata\sounds\music\wasteland2_l.ogg]
[06.02.26 18:05:05.161] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r.               \gamedata\sounds\music\wasteland2_r.ogg]
[06.02.26 18:05:06.830] [rescan_physical_path] files count before: [42187]
[06.02.26 18:05:06.830] [rescan_physical_path] files count before2: [42163]
[06.02.26 18:05:06.831] [rescan_physical_path] files count after: [42187]
[06.02.26 18:05:08.696] * phase time: 1 ms
[06.02.26 18:05:08.696] * phase cmem: 0 K
[06.02.26 18:05:08.719] --LUA version: [LuaJIT 2.1.0-beta3]
[06.02.26 18:05:08.729] * phase time: 33 ms
[06.02.26 18:05:08.729] * phase cmem: 0 K
[06.02.26 18:05:08.734] * Loading spawn registry...
[06.02.26 18:05:08.986] * 10927 spawn points are successfully loaded
[06.02.26 18:05:08.986] * Loading objects...
[06.02.26 18:05:09.163] * 21338 objects are successfully loaded
[06.02.26 18:05:09.617] * Game fantom_quicksave is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.               \_appdata_\savedgames\fantom_quicksave.sav' (0.888s)
[06.02.26 18:05:09.618] * phase time: 888 ms
[06.02.26 18:05:09.618] * phase cmem: 0 K
[06.02.26 18:05:09.625] # Player not found. New player created.
[06.02.26 18:05:09.625] * client : connection accepted -
[06.02.26 18:05:09.626] * phase time: 8 ms
[06.02.26 18:05:09.626] * phase cmem: 0 K
[06.02.26 18:05:09.627] * phase time: 0 ms
[06.02.26 18:05:09.627] * phase cmem: 0 K
[06.02.26 18:05:10.217] --[ISpatial_DB::initialize] bbc is [105.0, 17.2, -18.4], bbd is [366.4, 43.2, 373.4]
[06.02.26 18:05:10.217] --[ISpatial_DB::initialize] bbc is [105.0, 17.2, -18.4], bbd is [366.4, 43.2, 373.4]
[06.02.26 18:05:10.224] * phase time: 597 ms
[06.02.26 18:05:10.224] * phase cmem: 0 K
[06.02.26 18:05:12.271] * phase time: 2047 ms
[06.02.26 18:05:12.271] * phase cmem: 0 K
[06.02.26 18:05:12.272] * [Loading VB] 65521 verts, 2047 Kb
[06.02.26 18:05:12.273] * [Loading VB] 65535 verts, 2047 Kb
[06.02.26 18:05:12.274] * [Loading VB] 65532 verts, 2047 Kb
[06.02.26 18:05:12.276] * [Loading VB] 65276 verts, 2039 Kb
[06.02.26 18:05:12.277] * [Loading VB] 6768 verts, 211 Kb
[06.02.26 18:05:12.277] * [Loading VB] 65534 verts, 2047 Kb
[06.02.26 18:05:12.279] * [Loading VB] 65534 verts, 2047 Kb
[06.02.26 18:05:12.280] * [Loading VB] 65534 verts, 2047 Kb
[06.02.26 18:05:12.281] * [Loading VB] 65527 verts, 2047 Kb
[06.02.26 18:05:12.282] * [Loading VB] 65530 verts, 2047 Kb
[06.02.26 18:05:12.283] * [Loading VB] 65530 verts, 2047 Kb
[06.02.26 18:05:12.284] * [Loading VB] 4905 verts, 153 Kb
[06.02.26 18:05:12.285] * [Loading VB] 65522 verts, 2047 Kb
[06.02.26 18:05:12.286] * [Loading VB] 65363 verts, 2042 Kb
[06.02.26 18:05:12.287] * [Loading VB] 13748 verts, 429 Kb
[06.02.26 18:05:12.287] * [Loading IB] 1048572 indices, 2047 Kb
[06.02.26 18:05:12.288] * [Loading IB] 1048572 indices, 2047 Kb
[06.02.26 18:05:12.289] * [Loading IB] 1048572 indices, 2047 Kb
[06.02.26 18:05:12.291] * [Loading IB] 1048572 indices, 2047 Kb
[06.02.26 18:05:12.292] * [Loading IB] 1048575 indices, 2047 Kb
[06.02.26 18:05:12.293] * [Loading IB] 1048572 indices, 2047 Kb
[06.02.26 18:05:12.294] * [Loading IB] 984543 indices, 1922 Kb
[06.02.26 18:05:12.295] * [Loading VB] 65532 verts, 767 Kb
[06.02.26 18:05:12.296] * [Loading VB] 65534 verts, 767 Kb
[06.02.26 18:05:12.296] * [Loading VB] 65533 verts, 767 Kb
[06.02.26 18:05:12.297] * [Loading VB] 63481 verts, 743 Kb
[06.02.26 18:05:12.298] * [Loading IB] 1048575 indices, 2047 Kb
[06.02.26 18:05:12.299] * [Loading IB] 1048557 indices, 2047 Kb
[06.02.26 18:05:12.300] * [Loading IB] 344841 indices, 673 Kb
[06.02.26 18:05:12.301] * phase time: 29 ms
[06.02.26 18:05:12.301] * phase cmem: 0 K
[06.02.26 18:05:12.305] * phase time: 4 ms
[06.02.26 18:05:12.305] * phase cmem: 0 K
[06.02.26 18:05:12.347] * [DETAILS] VertexConsts(256), Batch(61)
[06.02.26 18:05:12.347] * [DETAILS] 37515 v(20), 24278 p
[06.02.26 18:05:12.347] * [DETAILS] Batch(61), VB(732K), IB(142K)
[06.02.26 18:05:12.381] * phase time: 75 ms
[06.02.26 18:05:12.381] * phase cmem: 0 K
[06.02.26 18:05:12.381] * Loading HOM: d:\games\s.t.a.l.k.e.r.               \gamedata\levels\atp_for_test22\level.hom
[06.02.26 18:05:12.382] * phase time: 0 ms
[06.02.26 18:05:12.382] * phase cmem: 0 K
[06.02.26 18:05:12.384] * phase time: 2 ms
[06.02.26 18:05:12.384] * phase cmem: 0 K
[06.02.26 18:05:12.391] - Game configuring : Started 
[06.02.26 18:05:12.392] - Game configuring : Finished 
[06.02.26 18:05:12.445] * phase time: 60 ms
[06.02.26 18:05:12.445] * phase cmem: 0 K
[06.02.26 18:05:12.445] CResourceManager::DeferredUpload [NO MT] -> START, size = [867]
[06.02.26 18:05:12.446] ! Fallback to default bump map: build_details_bump
[06.02.26 18:05:12.446] ! Fallback to default bump map: build_details_bump#
[06.02.26 18:05:12.981] ! Can't find texture 'terrain\terrain_mp_atp_puddles_mask'
[06.02.26 18:05:13.057] CResourceManager::DeferredUpload -> END
[06.02.26 18:05:13.057] * t-report - base: 864, 359854 K
[06.02.26 18:05:13.057] * t-report - lmap: 3, 3072 K
[06.02.26 18:05:13.058] * phase time: 612 ms
[06.02.26 18:05:13.058] * phase cmem: 0 K
[06.02.26 18:05:13.061] * phase time: 3 ms
[06.02.26 18:05:13.061] * phase cmem: 0 K
[06.02.26 18:05:13.066] --------------------------------------------------------------------------------
[06.02.26 18:05:13.066] [32613MB] physical memory installed, [25418MB] available, [22] percent of memory in use
[06.02.26 18:05:13.066] PageFile usage: [3517MB], Peak PageFile usage: [3517MB]
[06.02.26 18:05:13.066] --------------------------------------------------------------------------------
[06.02.26 18:05:13.066] * [ D3D ]: textures[362927 K]
[06.02.26 18:05:13.066] * [x-ray]: process heap[0 K], render[0 K]
[06.02.26 18:05:13.066] * [x-ray]: economy: strings[6367 K], smem[0 K]
[06.02.26 18:05:13.067] !![ERROR] CInifile::r_string: S = [], L = [class]
[06.02.26 18:05:13.067] 
FATAL ERROR
[error]Expression    : S && strlen(S)
[error]Function      : CInifile::r_section
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 380
[error]Description   : Empty section (null\'') passed into CInifile::r_section(). See info above ^, check your configs and 'call stack'.
[06.02.26 18:05:13.067] ***************************[ScriptCrashHandler]**********************************
[06.02.26 18:05:13.067] stack traceback:
[06.02.26 18:05:13.067] *********************************************************************************
[06.02.26 18:05:13.067] ********************************************************************************
[06.02.26 18:05:13.067] !![LogStackTrace] Thread: [X-RAY Primary thread]
[06.02.26 18:05:13.162] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD95DC35], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD948F5E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD9493F2], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD95899F], Fun: [CInifile::r_section()] + [119 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->383]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD958CA5], Fun: [CInifile::r_string()] + [101 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->397]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BDD5DF18], Fun: [F_entity_Create()] + [120 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\xrServer_Factory.cpp-->12] + [120 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BDCDD89A], Fun: [CLevel::cl_Process_Spawn()] + [70 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->20] + [23 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BDBCB902], Fun: [CLevel::ProcessGameEvents()] + [386 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->373]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BDBCBBDA], Fun: [CLevel::OnFrame()] + [686 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->396]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD927257], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD926CE3], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD925E85], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD9269CF], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD8EFE46], Fun: [Startup()] + [1366 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD8F04A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BD8F063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [D:\Games\S.T.A.L.K.E.R.               \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7BE0DE2EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC12AE257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC1448AA58], Fun: [RtlUserThreadStart()] + [40 byte(s)]

[06.02.26 18:05:13.162] ********************************************************************************

2026-02-06 16:09:37

В забытом лесу пытался найти Федьку, возле болотца там есть точка НПС но самого НПС нет)))), весь лес облазил, леснику сделала задание, пришёл обратно на то место но НПС так и не появился((, заходил и выходил пару раз с локи, та же беда!

2026-01-30 16:02:19

Федька в туннелях ПОД болотом. Примерно в центре болота есть дыра, падаешь в неё, проходишь и там он лежать будет

2026-02-01 10:40:22

Спасибо!

2026-02-02 08:15:23

Происходит постоянный вылет при переходе на любую локацию со Свалки после того, как выполнил задание Лесника, вернулся в бар и с него пошёл на свалку. Пытался идти как на Агро, так и на Кордон.
[30.01.26 01:48:03.726] * Detected CPU: 12th Gen Intel(R) Core(TM) i5-12400F [GenuineIntel], F6/M151/S5
[30.01.26 01:48:03.726] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[30.01.26 01:48:03.726] * CPU cores: [6], threads: [12]
[30.01.26 01:48:03.726] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU4 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU5 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU6 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU7 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU8 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU9 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU10 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU11 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] Initializing File System...
[30.01.26 01:48:03.727] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db0], size: [678577379]
[30.01.26 01:48:03.760] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db1], size: [708434331]
[30.01.26 01:48:03.763] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db2], size: [671169415]
[30.01.26 01:48:03.765] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db3], size: [684792231]
[30.01.26 01:48:03.767] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db4], size: [671392842]
[30.01.26 01:48:03.920] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db5], size: [697475082]
[30.01.26 01:48:03.944] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db6], size: [672288151]
[30.01.26 01:48:03.945] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db7], size: [672462598]
[30.01.26 01:48:03.958] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db8], size: [293378144]
[30.01.26 01:48:03.964] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db9], size: [79312307]
[30.01.26 01:48:03.977] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.dba], size: [22884835]
[30.01.26 01:48:03.979] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.dbb], size: [55194918]
[30.01.26 01:48:03.982] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.dbc], size: [160948]
[30.01.26 01:48:03.982] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.dbd], size: [101014]
[30.01.26 01:48:03.982] using fs-ltx: [fsgame.ltx]
[30.01.26 01:48:03.982] --Found FS dir: [c:\users\public\documents\stalker-shoc\]
[30.01.26 01:48:03.982]   files: [5]
[30.01.26 01:48:03.983] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\]
[30.01.26 01:48:03.983]   files: [15]
[30.01.26 01:48:03.983] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\spawns\]
[30.01.26 01:48:03.983]   files: [3]
[30.01.26 01:48:03.983] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\anims\]
[30.01.26 01:48:03.983]   files: [5]
[30.01.26 01:48:03.983] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\levels\]
[30.01.26 01:48:03.983]   files: [32]
[30.01.26 01:48:03.988] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\meshes\]
[30.01.26 01:48:03.988]   files: [9]
[30.01.26 01:48:03.996] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\meshes\]
[30.01.26 01:48:03.996]   files: [9]
[30.01.26 01:48:04.003] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\shaders\]
[30.01.26 01:48:04.003]   files: [9]
[30.01.26 01:48:04.006] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\sounds\]
[30.01.26 01:48:04.006]   files: [80]
[30.01.26 01:48:04.107] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\textures\]
[30.01.26 01:48:04.107]   files: [60]
[30.01.26 01:48:04.171] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\scripts\]
[30.01.26 01:48:04.171]   files: [54]
[30.01.26 01:48:04.171] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\]
[30.01.26 01:48:04.171]   files: [26]
[30.01.26 01:48:04.173] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\levels\]
[30.01.26 01:48:04.173]   files: [32]
[30.01.26 01:48:04.173] --Found FS dir: [c:\users\public\documents\stalker-shoc\savedgames\]
[30.01.26 01:48:04.174]   files: [32]
[30.01.26 01:48:04.174] --Found FS dir: [c:\users\public\documents\stalker-shoc\logs\]
[30.01.26 01:48:04.174]   files: [17]
[30.01.26 01:48:04.174] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \mods\]
[30.01.26 01:48:04.174]   files: [3]
[30.01.26 01:48:04.174] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[30.01.26 01:48:04.174] FS: 42219 files cached, 0Kb memory used.
[30.01.26 01:48:04.174] Init FileSystem 0.447775 sec
[30.01.26 01:48:04.175] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03]
[30.01.26 01:48:04.175] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine]
[30.01.26 01:48:04.175] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L]
[30.01.26 01:48:04.175] Working Directory: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64]
[30.01.26 01:48:04.175] CommandLine: ["D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe" ]
[30.01.26 01:48:04.204] Initializing Engine...
[30.01.26 01:48:04.205] Starting INPUT device...
[30.01.26 01:48:04.276] --------------------------------------------------------------------------------
[30.01.26 01:48:04.276] [16223MB] physical memory installed, [8369MB] available, [48] percent of memory in use
[30.01.26 01:48:04.276] PageFile usage: [26MB], Peak PageFile usage: [37MB]
[30.01.26 01:48:04.276] --------------------------------------------------------------------------------
[30.01.26 01:48:04.276] * [ D3D ]: textures[0 K]
[30.01.26 01:48:04.276] * [x-ray]: process heap[0 K], render[0 K]
[30.01.26 01:48:04.276] * [x-ray]: economy: strings[3531 K], smem[0 K]
[30.01.26 01:48:04.276] SOUND: OpenAL: enumerate devices...
[30.01.26 01:48:04.276] SOUND: OpenAL: EnumerationExtension Present
[30.01.26 01:48:04.401] devices Generic Software
[30.01.26 01:48:04.401] SOUND: OpenAL: system  default SndDevice name is Generic Software
[30.01.26 01:48:04.703] SOUND: OpenAL: All available devices:
[30.01.26 01:48:04.703] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[30.01.26 01:48:04.703] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[30.01.26 01:48:04.703] Executing config-script "d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\default_controls.ltx"...
[30.01.26 01:48:04.704] ! cant find corresponding [id] for action_name [chat]
[30.01.26 01:48:04.704] [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\default_controls.ltx] successfully loaded.
[30.01.26 01:48:04.704] Executing config-script "user.ltx"...
[30.01.26 01:48:04.704] Executing config-script "d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\rspec_minimum.ltx"...
[30.01.26 01:48:04.704] ~ Invalid syntax in call to 'renderer'
[30.01.26 01:48:04.704] ~ Valid arguments: renderer_r4
[30.01.26 01:48:04.704] ! Unknown command: r2_ssao_mode
[30.01.26 01:48:04.704] [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\rspec_minimum.ltx] successfully loaded.
[30.01.26 01:48:04.704] Executing config-script "d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\default_controls.ltx"...
[30.01.26 01:48:04.704] ! cant find corresponding [id] for action_name [chat]
[30.01.26 01:48:04.704] [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\default_controls.ltx] successfully loaded.
[30.01.26 01:48:04.704] [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
[30.01.26 01:48:04.704] SOUND: Selected device is OpenAL Soft
[30.01.26 01:48:04.729] [OpenAL] EFX: present
[30.01.26 01:48:04.729] Loading of [sEnvironment.xr]
[30.01.26 01:48:04.729] ~ env id=[0] name=[identity]
[30.01.26 01:48:04.729] ~ env id=[1] name=[default]
[30.01.26 01:48:04.729] ~ env id=[2] name=[bathroom]
[30.01.26 01:48:04.729] ~ env id=[3] name=[mountains]
[30.01.26 01:48:04.729] ~ env id=[4] name=[yard]
[30.01.26 01:48:04.729] ~ env id=[5] name=[room]
[30.01.26 01:48:04.729] ~ env id=[6] name=[plant]
[30.01.26 01:48:04.729] ~ env id=[7] name=[long_corridor]
[30.01.26 01:48:04.729] ~ env id=[8] name=[open_space]
[30.01.26 01:48:04.729] ~ env id=[9] name=[house]
[30.01.26 01:48:04.729] ~ env id=[10] name=[forest]
[30.01.26 01:48:04.729] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[30.01.26 01:48:04.741] Starting RENDER device...
[30.01.26 01:48:04.760] * GPU [vendor:10DE]-[device:2882]: NVIDIA GeForce RTX 4060
[30.01.26 01:48:05.392] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[30.01.26 01:48:05.392] *     Texture memory: 7957 M
[30.01.26 01:48:05.393] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[30.01.26 01:48:05.393] * GPU vertex cache: unrecognized, 24
[30.01.26 01:48:05.393] * DVB created: 4096K
[30.01.26 01:48:05.394] * DIB created: 512K
[30.01.26 01:48:05.401] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\lightplanes_00'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\lightplanesself'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\model_puh'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\model_refl'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\xbrainglass'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\xdistortcolorlinv'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\xglass'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\xglass2'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\xlens'
[30.01.26 01:48:05.402] ! Version conflict in shader 'selflight_static'
[30.01.26 01:48:05.403] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[30.01.26 01:48:05.451] * HWDST/PCF supported and used
[30.01.26 01:48:08.008] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[30.01.26 01:48:08.008] Load [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\particles.xr]
[30.01.26 01:48:08.044] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[30.01.26 01:48:08.044] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[30.01.26 01:48:08.044] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[30.01.26 01:48:08.044] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[30.01.26 01:48:08.044] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[30.01.26 01:48:08.102] --LUA version: [LuaJIT 2.1.0-beta3]
[30.01.26 01:48:08.123] Starting engine...
[30.01.26 01:48:08.539] ! Invalid ogg-comment version, file: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\sounds\music\wasteland1_l.ogg]
[30.01.26 01:48:08.540] ! Invalid ogg-comment version, file: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\sounds\music\wasteland1_r.ogg]
[30.01.26 01:48:10.372] [rescan_physical_path] files count before: [42219]
[30.01.26 01:48:10.372] [rescan_physical_path] files count before2: [42188]
[30.01.26 01:48:10.372] [rescan_physical_path] files count after: [42219]
[30.01.26 01:48:12.106] * phase time: 1 ms
[30.01.26 01:48:12.106] * phase cmem: 0 K
[30.01.26 01:48:12.131] --LUA version: [LuaJIT 2.1.0-beta3]
[30.01.26 01:48:12.142] * phase time: 35 ms
[30.01.26 01:48:12.142] * phase cmem: 0 K
[30.01.26 01:48:12.146] * Loading spawn registry...
[30.01.26 01:48:12.406] * 10927 spawn points are successfully loaded
[30.01.26 01:48:12.407] * Loading objects...
[30.01.26 01:48:12.579] * 20822 objects are successfully loaded
[30.01.26 01:48:13.040] * Game maksi_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\maksi_quicksave.sav' (0.898s)
[30.01.26 01:48:13.040] * phase time: 898 ms
[30.01.26 01:48:13.040] * phase cmem: 0 K
[30.01.26 01:48:13.044] # Player not found. New player created.
[30.01.26 01:48:13.044] * client : connection accepted -
[30.01.26 01:48:13.045] * phase time: 4 ms
[30.01.26 01:48:13.045] * phase cmem: 0 K
[30.01.26 01:48:13.045] * phase time: 0 ms
[30.01.26 01:48:13.045] * phase cmem: 0 K
[30.01.26 01:48:13.828] --[ISpatial_DB::initialize] bbc is [-0.3, 25.8, -14.6], bbd is [322.0, 61.1, 332.6]
[30.01.26 01:48:13.828] --[ISpatial_DB::initialize] bbc is [-0.3, 25.8, -14.6], bbd is [322.0, 61.1, 332.6]
[30.01.26 01:48:13.835] * phase time: 789 ms
[30.01.26 01:48:13.835] * phase cmem: 0 K
[30.01.26 01:48:15.582] * phase time: 1747 ms
[30.01.26 01:48:15.582] * phase cmem: 0 K
[30.01.26 01:48:15.583] * [Loading VB] 65531 verts, 2047 Kb
[30.01.26 01:48:15.584] * [Loading VB] 65532 verts, 2047 Kb
[30.01.26 01:48:15.585] * [Loading VB] 65530 verts, 2047 Kb
[30.01.26 01:48:15.589] * [Loading VB] 24512 verts, 766 Kb
[30.01.26 01:48:15.590] * [Loading VB] 65535 verts, 2047 Kb
[30.01.26 01:48:15.592] * [Loading VB] 65534 verts, 2047 Kb
[30.01.26 01:48:15.593] * [Loading VB] 65533 verts, 2047 Kb
[30.01.26 01:48:15.596] * [Loading VB] 65534 verts, 2047 Kb
[30.01.26 01:48:15.599] * [Loading VB] 65502 verts, 2046 Kb
[30.01.26 01:48:15.601] * [Loading VB] 65535 verts, 2047 Kb
[30.01.26 01:48:15.602] * [Loading VB] 65533 verts, 2047 Kb
[30.01.26 01:48:15.603] * [Loading VB] 65534 verts, 2047 Kb
[30.01.26 01:48:15.604] * [Loading VB] 51552 verts, 1611 Kb
[30.01.26 01:48:15.606] * [Loading VB] 65530 verts, 2047 Kb
[30.01.26 01:48:15.607] * [Loading VB] 62255 verts, 1945 Kb
[30.01.26 01:48:15.609] * [Loading IB] 1048572 indices, 2047 Kb
[30.01.26 01:48:15.610] * [Loading IB] 1048572 indices, 2047 Kb
[30.01.26 01:48:15.611] * [Loading IB] 1048575 indices, 2047 Kb
[30.01.26 01:48:15.612] * [Loading IB] 1048575 indices, 2047 Kb
[30.01.26 01:48:15.613] * [Loading IB] 1048575 indices, 2047 Kb
[30.01.26 01:48:15.614] * [Loading IB] 1048572 indices, 2047 Kb
[30.01.26 01:48:15.615] * [Loading IB] 1048572 indices, 2047 Kb
[30.01.26 01:48:15.616] * [Loading IB] 438036 indices, 855 Kb
[30.01.26 01:48:15.617] * [Loading VB] 65535 verts, 767 Kb
[30.01.26 01:48:15.618] * [Loading VB] 65533 verts, 767 Kb
[30.01.26 01:48:15.619] * [Loading VB] 65533 verts, 767 Kb
[30.01.26 01:48:15.619] * [Loading VB] 65534 verts, 767 Kb
[30.01.26 01:48:15.620] * [Loading VB] 65530 verts, 767 Kb
[30.01.26 01:48:15.622] * [Loading VB] 42643 verts, 499 Kb
[30.01.26 01:48:15.623] * [Loading IB] 1048572 indices, 2047 Kb
[30.01.26 01:48:15.624] * [Loading IB] 1048575 indices, 2047 Kb
[30.01.26 01:48:15.625] * [Loading IB] 615231 indices, 1201 Kb
[30.01.26 01:48:15.626] * phase time: 44 ms
[30.01.26 01:48:15.626] * phase cmem: 0 K
[30.01.26 01:48:15.634] * phase time: 7 ms
[30.01.26 01:48:15.634] * phase cmem: 0 K
[30.01.26 01:48:15.659] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.26 01:48:15.659] * [DETAILS] 40687 v(20), 26352 p
[30.01.26 01:48:15.659] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.26 01:48:15.683] * phase time: 48 ms
[30.01.26 01:48:15.683] * phase cmem: 0 K
[30.01.26 01:48:15.684] * Loading HOM: d:\games 2.0\s.t.a.l.k.e.r                \gamedata\levels\l02_garbage\level.hom
[30.01.26 01:48:15.684] * phase time: 1 ms
[30.01.26 01:48:15.684] * phase cmem: 0 K
[30.01.26 01:48:15.686] * phase time: 1 ms
[30.01.26 01:48:15.686] * phase cmem: 0 K
[30.01.26 01:48:15.693] - Game configuring : Started 
[30.01.26 01:48:15.694] - Game configuring : Finished 
[30.01.26 01:48:15.747] * phase time: 60 ms
[30.01.26 01:48:15.747] * phase cmem: 0 K
[30.01.26 01:48:15.747] CResourceManager::DeferredUpload [NO MT] -> START, size = [975]
[30.01.26 01:48:15.752] ! Fallback to default bump map: build_details_bump
[30.01.26 01:48:15.752] ! Fallback to default bump map: build_details_bump#
[30.01.26 01:48:16.453] CResourceManager::DeferredUpload -> END
[30.01.26 01:48:16.453] * t-report - base: 969, 384163 K
[30.01.26 01:48:16.453] * t-report - lmap: 6, 6144 K
[30.01.26 01:48:16.454] * phase time: 707 ms
[30.01.26 01:48:16.454] * phase cmem: 0 K
[30.01.26 01:48:16.457] * phase time: 2 ms
[30.01.26 01:48:16.457] * phase cmem: 0 K
[30.01.26 01:48:16.461] --------------------------------------------------------------------------------
[30.01.26 01:48:16.461] [16223MB] physical memory installed, [7818MB] available, [51] percent of memory in use
[30.01.26 01:48:16.461] PageFile usage: [2545MB], Peak PageFile usage: [2545MB]
[30.01.26 01:48:16.461] --------------------------------------------------------------------------------
[30.01.26 01:48:16.461] * [ D3D ]: textures[390308 K]
[30.01.26 01:48:16.461] * [x-ray]: process heap[0 K], render[0 K]
[30.01.26 01:48:16.461] * [x-ray]: economy: strings[6333 K], smem[0 K]
[30.01.26 01:48:16.461] !![ERROR] CInifile::r_string: S = [], L = [class]
[30.01.26 01:48:16.461] 
FATAL ERROR
[error]Expression    : S && strlen(S)
[error]Function      : CInifile::r_section
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 380
[error]Description   : Empty section (null\'') passed into CInifile::r_section(). See info above ^, check your configs and 'call stack'.
[30.01.26 01:48:16.461] ***************************[ScriptCrashHandler]**********************************
[30.01.26 01:48:16.461] stack traceback:
[30.01.26 01:48:16.461] *********************************************************************************
[30.01.26 01:48:16.461] ********************************************************************************
[30.01.26 01:48:16.461] !![LogStackTrace] Thread: [X-RAY Primary thread]
[30.01.26 01:48:16.551] !!stack trace:
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAEDC35], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAD8F5E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAD93F2], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAE899F], Fun: [CInifile::r_section()] + [119 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->383]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAE8CA5], Fun: [CInifile::r_string()] + [101 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->397]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DEEDF18], Fun: [F_entity_Create()] + [120 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\xrServer_Factory.cpp-->12] + [120 byte(s)]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DE6D89A], Fun: [CLevel::cl_Process_Spawn()] + [70 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->20] + [23 byte(s)]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DD5B902], Fun: [CLevel::ProcessGameEvents()] + [386 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->373]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DD5BBDA], Fun: [CLevel::OnFrame()] + [686 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->396]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAB7257], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAB6CE3], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAB5E85], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAB69CF], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DA7FE46], Fun: [Startup()] + [1366 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DA804A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DA8063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64E26E2EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC85D0E8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC8720C53C], Fun: [RtlUserThreadStart()] + [44 byte(s)]

[30.01.26 01:48:16.551] ********************************************************************************

2026-01-29 20:50:37

Только что попробовал зайти на Свалку с Бара и сразу же перейти обратно: вылазит таже ошибка, как будто на свалке проблема

2026-01-29 20:53:03

Нашёл возможную проблему: у сидоровича и остальных есть циклички и они обновляются,  например ветка с артами у сидора. Возможная проблема в том, что два раза ветку делаешь и что то сбоит

2026-01-30 07:04:45
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Профессор_Белов, Я к вашим услугам. От выброса шапочка из фольги, а что бы счётчик не зашкаливал надо фазу разгрузить:-)
2026-02-06 21:41:32
> Олександр Ципко, пишите комментариях, на странице модификации...
2026-02-06 21:18:18
Привет, а кто-то отвечал за скрытую аномалию ниже, а то я чат пропустил? Интересует ее адаптация под 1.0004
2026-02-06 21:11:41
> SlyFox, И мне нужно с вами переговорить с глазу на глаз
2026-02-06 20:35:56
> SlyFox, Значит меня либо надули, либо через 2 дня выброс, но у нас счетчики не зашкаливают и КПК норм работают
2026-02-06 20:33:45
> Профессор_Белов, Профессор, ты же умный человек. Отдай информацию и иди на все четыре стороны :-). Или ещё раз проиграть или смотреть внимательно сообщения в кпк.
2026-02-06 20:04:15
А у меня ничего не показывает (у меня тупо save нету)
2026-02-06 19:19:36
Сталкеры, выручайте, ничего не понимаю, нашел флешку с документами, перекачал себе на КПК (а именно мод К Элизе)
2026-02-06 19:18:56
> Профессор_Белов, > Melok81, Здаров.
2026-02-06 18:39:53
> Melok81, Привет))д
2026-02-06 16:24:14
Всем здарова, Сталкеры!
2026-02-06 16:00:16
Здравствуйте молодые люди
2026-02-06 15:42:51
> Швейцар, Вылеты в SGM обычно связаны с нехваткой оперативной памяти, ошибками в скриптах или конфликтами с другими аддонами. Соответственно нужен подходящий комп или снижение качество графики. Использовать свежие патчи и не ставить сомнительных аддонов. А главное найти причину.
2026-02-06 10:27:16
Здарова всем ! Кто подскажет какую лучше версию SGM скачать чтобы не было в Припяти постоянных вылетов
2026-02-06 08:46:48
Бот был сделан для администрации и модерации. Вряд ли кому-то нужны уведомления обо всех комментариях на сайте. Там нет приватных данных, поэтому он открыт всем желающим
2026-02-06 03:28:12
> ДядяВаня, правильно, мы и не стремимся к 674566332 подписчикам, пользуются все кому надо. кто то добавляется, кто то уходит. Это же не для денег, там рекламы нет, для собственного удобства создавали бота.
2026-02-05 22:48:10
Извините, у меня режим дущнилы включен)) выключаю
2026-02-05 22:31:14
> Dzgamir, Там 9 подписчиков..
2026-02-05 22:29:17
> ДядяВаня, почему больная? нет, мы же открыто ее анонсировали, тем кому есть необходимость, пользуется этой системой уведомления...
2026-02-05 22:22:13
> ДядяВаня, для разработчиков и модераторов, позволяет отслеживать Все комментарии, благодаря этому я даже сидя на унитазе вижу на смартчасах, что кто-то пакость пишет, или спамом балуется...
2026-02-05 22:19:36
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