Информация:
год выпуска: 2025
жанр: action /shooter / 3d / 1st person
издатель мода: хемуль36рус
издатель мода remake: ciberzold
тип издания: repack
версия игры: ogsr engine
версия мода: фикс от 19.04.2025
язык интерфейса: русский
язык озвучки: русский
таблетка: вшита
системные требования:
операционная система: windows 10 / windows 11 (только х64 bit)
процессор: intel® core™ i5 или аналог
оперативная память: min: 8гб | rec: 16гб | ult: 32гб
видеокарта: min: 2гб | rec: 6гб | ult: 8гб - nvidia® geforce™ - ati radeon®
звуковая карта: звуковое устройство, совместимое с directx® 9.0с
свободное место на жестком диске: 25 гб
Читать далее
особенности репака
игра:
- ничего не вырезано
- ничего не перекодировано
- версия игры: ogsr engine
- версия мода: фикс от 19.04.2025
дополнения:
- интегрирован казуальный прицел: возвращен неподвижный прицел по центру экрана и неподвижное оружие без коллизии прицела.
— можно прописать консольные команды:
- g_god on - бессмертие / g_god off - отключить
- g_unlimitedammo on - бесконечные патроны / g_unlimitedammo off - отключить
- time_factor 100 - ускоренный ход времени /любая цифра) / time_factor 1 - нормальный ход времени
- demo_record 1 - режим свободной камеры
- спавнер (активация клавиша s)
Свернуть контент
[22.02.26 01:13:26.834] * Detected CPU: Intel(R) Pentium(R) Gold 7505 @ 2.00GHz [GenuineIntel], F6/M140/S1
[22.02.26 01:13:26.835] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[22.02.26 01:13:26.835] * CPU cores: [2], threads: [4]
[22.02.26 01:13:26.835] * CPU0 current freq: 1997 MHz, max freq: 1997 MHz
[22.02.26 01:13:26.835] * CPU1 current freq: 1997 MHz, max freq: 1997 MHz
[22.02.26 01:13:26.835] * CPU2 current freq: 1997 MHz, max freq: 1997 MHz
[22.02.26 01:13:26.835] * CPU3 current freq: 1997 MHz, max freq: 1997 MHz
[22.02.26 01:13:26.835] Initializing File System...
[22.02.26 01:13:26.836] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.db0], size: [678577379]
[22.02.26 01:13:26.870] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.db1], size: [708434331]
[22.02.26 01:13:26.874] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.db2], size: [671169415]
[22.02.26 01:13:26.876] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.db3], size: [684792231]
[22.02.26 01:13:26.878] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.db4], size: [671392842]
[22.02.26 01:13:27.131] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.db5], size: [697475082]
[22.02.26 01:13:27.164] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.db6], size: [672288151]
[22.02.26 01:13:27.166] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.db7], size: [672462598]
[22.02.26 01:13:27.187] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.db8], size: [293378144]
[22.02.26 01:13:27.196] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.db9], size: [79312307]
[22.02.26 01:13:27.216] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.dba], size: [32500627]
[22.02.26 01:13:27.220] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.dbb], size: [55194918]
[22.02.26 01:13:27.224] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.dbc], size: [160948]
[22.02.26 01:13:27.224] --Found base arch: [c:\games\shag v neizvestnost - dezhavyu\gamedata.dbd], size: [101014]
[22.02.26 01:13:27.224] using fs-ltx: [fsgame.ltx]
[22.02.26 01:13:27.225] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\user\]
[22.02.26 01:13:27.225] files: [10]
[22.02.26 01:13:27.225] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\]
[22.02.26 01:13:27.225] files: [18]
[22.02.26 01:13:27.226] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\spawns\]
[22.02.26 01:13:27.226] files: [3]
[22.02.26 01:13:27.226] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\anims\]
[22.02.26 01:13:27.228] files: [141]
[22.02.26 01:13:27.237] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\levels\]
[22.02.26 01:13:27.237] files: [31]
[22.02.26 01:13:27.251] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\meshes\]
[22.02.26 01:13:27.251] files: [19]
[22.02.26 01:13:27.297] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\meshes\]
[22.02.26 01:13:27.297] files: [19]
[22.02.26 01:13:27.330] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\shaders\]
[22.02.26 01:13:27.330] files: [8]
[22.02.26 01:13:27.337] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\sounds\]
[22.02.26 01:13:27.337] files: [40]
[22.02.26 01:13:27.501] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\textures\]
[22.02.26 01:13:27.502] files: [120]
[22.02.26 01:13:27.708] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\scripts\]
[22.02.26 01:13:27.710] files: [202]
[22.02.26 01:13:27.711] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\config\]
[22.02.26 01:13:27.711] files: [34]
[22.02.26 01:13:27.732] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\gamedata\levels\]
[22.02.26 01:13:27.732] files: [31]
[22.02.26 01:13:27.732] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\user\savedgames\]
[22.02.26 01:13:27.732] files: [3]
[22.02.26 01:13:27.733] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\user\logs\]
[22.02.26 01:13:27.733] files: [8]
[22.02.26 01:13:27.733] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\user\screenshots\]
[22.02.26 01:13:27.733] files: [2]
[22.02.26 01:13:27.733] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\mods\]
[22.02.26 01:13:27.733] files: [3]
[22.02.26 01:13:27.733] --Found FS dir: [c:\games\shag v neizvestnost - dezhavyu\user\downloads\]
[22.02.26 01:13:27.733] files: [2]
[22.02.26 01:13:27.733] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[22.02.26 01:13:27.733] FS: 49412 files cached, 0Kb memory used.
[22.02.26 01:13:27.733] Init FileSystem 0.898145 sec
[22.02.26 01:13:27.734] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03]
[22.02.26 01:13:27.734] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine]
[22.02.26 01:13:27.734] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L]
[22.02.26 01:13:27.734] Working Directory: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64]
[22.02.26 01:13:27.734] CommandLine: ["C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe" ]
[22.02.26 01:13:27.872] Initializing Engine...
[22.02.26 01:13:27.876] Starting INPUT device...
[22.02.26 01:13:27.886] --------------------------------------------------------------------------------
[22.02.26 01:13:27.886] [7991MB] physical memory installed, [1593MB] available, [80] percent of memory in use
[22.02.26 01:13:27.886] PageFile usage: [69MB], Peak PageFile usage: [69MB]
[22.02.26 01:13:27.886] --------------------------------------------------------------------------------
[22.02.26 01:13:27.886] * [ D3D ]: textures[0 K]
[22.02.26 01:13:27.886] * [x-ray]: process heap[0 K], render[0 K]
[22.02.26 01:13:27.886] * [x-ray]: economy: strings[10202 K], smem[0 K]
[22.02.26 01:13:27.886] SOUND: OpenAL: enumerate devices...
[22.02.26 01:13:27.886] SOUND: OpenAL: EnumerationExtension Present
[22.02.26 01:13:27.949] devices Generic Software
[22.02.26 01:13:27.949] SOUND: OpenAL: system default SndDevice name is Generic Software
[22.02.26 01:13:28.261] SOUND: OpenAL: All available devices:
[22.02.26 01:13:28.261] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[22.02.26 01:13:28.261] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no]
[22.02.26 01:13:28.261] Executing config-script "c:\games\shag v neizvestnost - dezhavyu\gamedata\config\default_controls.ltx"...
[22.02.26 01:13:28.262] [c:\games\shag v neizvestnost - dezhavyu\gamedata\config\default_controls.ltx] successfully loaded.
[22.02.26 01:13:28.262] Executing config-script "user.ltx"...
[22.02.26 01:13:28.262] Executing config-script "c:\games\shag v neizvestnost - dezhavyu\gamedata\config\rspec_low.ltx"...
[22.02.26 01:13:28.262] ~ Invalid syntax in call to 'renderer'
[22.02.26 01:13:28.262] ~ Valid arguments: renderer_r4
[22.02.26 01:13:28.262] ! Unknown command: r2_ssao_mode
[22.02.26 01:13:28.262] [c:\games\shag v neizvestnost - dezhavyu\gamedata\config\rspec_low.ltx] successfully loaded.
[22.02.26 01:13:28.262] Executing config-script "c:\games\shag v neizvestnost - dezhavyu\gamedata\config\default_controls.ltx"...
[22.02.26 01:13:28.263] [c:\games\shag v neizvestnost - dezhavyu\gamedata\config\default_controls.ltx] successfully loaded.
[22.02.26 01:13:28.263] [c:\games\shag v neizvestnost - dezhavyu\user\user.ltx] successfully loaded.
[22.02.26 01:13:28.263] SOUND: Selected device is OpenAL Soft
[22.02.26 01:13:28.277] [OpenAL] EFX: present
[22.02.26 01:13:28.277] Loading of [sEnvironment.xr]
[22.02.26 01:13:28.277] ~ env id=[0] name=[identity]
[22.02.26 01:13:28.277] ~ env id=[1] name=[default]
[22.02.26 01:13:28.277] ~ env id=[2] name=[bathroom]
[22.02.26 01:13:28.277] ~ env id=[3] name=[mountains]
[22.02.26 01:13:28.277] ~ env id=[4] name=[yard]
[22.02.26 01:13:28.277] ~ env id=[5] name=[room]
[22.02.26 01:13:28.278] ~ env id=[6] name=[plant]
[22.02.26 01:13:28.278] ~ env id=[7] name=[long_corridor]
[22.02.26 01:13:28.278] ~ env id=[8] name=[open_space]
[22.02.26 01:13:28.278] ~ env id=[9] name=[house]
[22.02.26 01:13:28.278] ~ env id=[10] name=[forest]
[22.02.26 01:13:28.278] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[22.02.26 01:13:28.285] Starting RENDER device...
[22.02.26 01:13:28.289] * GPU [vendor:8086]-[device:9A78]: Intel(R) UHD Graphics
[22.02.26 01:13:29.263] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[22.02.26 01:13:29.263] * Texture memory: 128 M
[22.02.26 01:13:29.264] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[22.02.26 01:13:29.264] * GPU vertex cache: unrecognized, 24
[22.02.26 01:13:29.265] * DVB created: 4096K
[22.02.26 01:13:29.266] * DIB created: 512K
[22.02.26 01:13:29.276] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[22.02.26 01:13:29.276] ! Version conflict in shader 'models\lightplanes_00'
[22.02.26 01:13:29.276] ! Version conflict in shader 'models\lightplanesself'
[22.02.26 01:13:29.277] ! Version conflict in shader 'models\model_puh'
[22.02.26 01:13:29.277] ! Version conflict in shader 'models\model_refl'
[22.02.26 01:13:29.277] ! Version conflict in shader 'models\xbrainglass'
[22.02.26 01:13:29.277] ! Version conflict in shader 'models\xdistortcolorlinv'
[22.02.26 01:13:29.277] ! Version conflict in shader 'models\xglass'
[22.02.26 01:13:29.277] ! Version conflict in shader 'models\xglass2'
[22.02.26 01:13:29.277] ! Version conflict in shader 'models\xlens'
[22.02.26 01:13:29.277] ! Version conflict in shader 'selflight_static'
[22.02.26 01:13:29.278] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[22.02.26 01:13:29.455] !![IReaderBase::find_chunk_thm] THM [act\zom\zom] chunk [2072] fixed, wrong size = [27], correct size = [25]
[22.02.26 01:13:29.455] !![IReaderBase::find_chunk_thm] THM [act\zom\zom3] chunk [2072] fixed, wrong size = [27], correct size = [25]
[22.02.26 01:13:29.571] * HWDST/PCF supported and used
[22.02.26 01:13:35.645] [CPSLibrary::LoadAll] count of *particles*.xr files: [2]
[22.02.26 01:13:35.645] Load [c:\games\shag v neizvestnost - dezhavyu\gamedata\particles_cop.xr]
[22.02.26 01:13:35.645] cop format used for file [c:\games\shag v neizvestnost - dezhavyu\gamedata\particles_cop.xr]
[22.02.26 01:13:35.685] Load [c:\games\shag v neizvestnost - dezhavyu\gamedata\particles.xr]
[22.02.26 01:13:35.753]
[error][ 1455] : [Файл подкачки слишком мал для завершения операции.
]
[22.02.26 01:13:35.753] ********************************************************************************
[22.02.26 01:13:35.753] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[22.02.26 01:13:36.227] !!Unhandled exception stack trace:
! Module: [C:\Windows\SYSTEM32\VCRUNTIME140.dll], AddrPC.Offset: [00007FFF5AC615D3], Fun: [memmove()] + [483 byte(s)]
! Module: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60D87BAC3], Fun: [CMemoryWriter::w()] + [127 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\FS.cpp-->88]
! Module: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60DA5548F], Fun: [PS::CPEDef::Load()] + [299 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\ParticleEffectDef.cpp-->216]
! Module: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60D8BE367], Fun: [CPSLibrary::Load()] + [255 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\PSLibrary.cpp-->271] + [22 byte(s)]
! Module: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60D8BDF2E], Fun: [CPSLibrary::LoadAll()] + [294 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\PSLibrary.cpp-->78]
! Module: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60D8A1D8D], Fun: [CRender::create()] + [2981 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\r4.cpp-->383]
! Module: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60DA362DD], Fun: [dxRenderDeviceRender::OnDeviceCreate()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->128]
! Module: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60D81FB80], Fun: [Startup()] + [656 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->186] + [348 byte(s)]
! Module: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60D8204A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60D82063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [C:\Games\Shag v Neizvestnost - Dezhavyu\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60E00E2EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFF702D7374]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFF7171CC91]
!
[22.02.26 01:13:36.227] **************
Лог вылета
☑️ Репак обновлен 02.02.2026.
☑️ Мод обновлен, фикс от 06.06.2025.
☑️ Новая игра не нужна, старые сохранения будут работать.
⚡Скачать - ЖМИ
Не работает ссылка на скачивание, ☑️ Репак обновлен 02.02.2026.
☑️ Мод обновлен, фикс от 06.06.2025.
☑️ Новая игра не нужна, старые сохранения будут работать.
⚡Скачать - ЖМИ
Доброго времени суток ,у меня возникла такая проблема: Контролер который спавнится при подборе тайника везунчика на Дикой Территории задеспавнился и никак не достать журнал для крота , подскажите пожалуйста как можно достать этот журнал ?
дорое время суто . Может кто подскажет , затык с кейсами Лукаша на радаре , не могу найти (на Радаре, в лесу, к востоку от упавшего вертолёта, у входа в ущелье, где обычно обитают снорки)
[error]Expression : FATAL ERROR[error]Function : CInifile::r_section[error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp[error]Line : 387[error]Description : Can't open section 'aЂЂЂЂЂЂяяя'