Здравствуйте. Нужна помощь в прохождении квеста "пистолет-пулёт для Юрика". При попытке забрать мр-5 с трупа происходит вылет. Пробовал переигрывать-не помогает.
> Evgeny Leonov, Народная солянка :))))))))))) а так нууу нету таких сборок если ты про аномали а так могу сказать что можешь поиграть в Лось Альфу( если не любишь хардкор то играй в DC или обычную а если наоборот то Enhanced Edition или Экстендед Эдишан но беды с балансом у обоих)
> Цезий, Посмотри в коментариях к моду NLC 7 [v3.9.1 Build 7520] Repack от SEREGA-LUS . Я там выложил и ВПН и Торрент загрузчик . У меня качает НЛС . А что Ты грузишь , какой мод ?
> Цезий, я щас на раздаче стою, он не раздаётся. Если мы всей толпой втанем на раздачу, тебе не поможет. Провайдер блочит. Я скачал 2 раза, когда ты 1-й раз написал и сегодня без проблем и скорость норм.
* Detected CPU: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz GenuineIntel, F6/M58/S9
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX
* CPU cores: [4], threads: [4]
Initializing File System...
using fs-ltx d:\program files (x86)\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 82043 files cached, 26077Kb memory used.
Init FileSystem 1.513951 sec
[14.05.22 12:24:00.186] 'xrCore' build 8369, Jan 5 2022
[14.05.22 12:24:00.186] OP 2.2 Engine ver 2.2a x64 09.01.2022
[14.05.22 12:24:00.186]
[14.05.22 12:24:00.420] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[14.05.22 12:24:00.420] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[14.05.22 12:24:00.420] Initializing Engine...
[14.05.22 12:24:00.420] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms
[14.05.22 12:24:00.420] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[14.05.22 12:24:00.420] Loading config for renderer
[14.05.22 12:24:00.420] Executing config-script "user.ltx"...
[14.05.22 12:24:00.420] [d:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded.
[14.05.22 12:24:00.420] Starting INPUT device...
[14.05.22 12:24:00.420] Loading DLL: xrRender_R1.dll
[14.05.22 12:24:00.435] Loading DLL: xrGame.dll
[14.05.22 12:24:00.435] 'xrGame' build Dec 31 2021 15:06:57
[14.05.22 12:24:00.625] * [win32]: free[8589741812 K], reserved[57984 K], committed[134732 K]
[14.05.22 12:24:00.625] * [ D3D ]: textures[0 K]
[14.05.22 12:24:00.625] * [x-ray]: crt heap[48063 K], process heap[48063 K], game lua[0 K], engine lua[0 K], render[0 K]
[14.05.22 12:24:00.625] * [x-ray]: economy: strings[count: 39647, lengths: 1075 K, overhead: 2013 K, saved: 20403 K]
[14.05.22 12:24:00.625] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[14.05.22 12:24:00.625] Executing config-script "d:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"...
[14.05.22 12:24:00.625] [d:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[14.05.22 12:24:00.625] Executing config-script "user.ltx"...
[14.05.22 12:24:00.625] Executing config-script "d:\program files (x86)\op-2.2\gamedata\config\rspec_default.ltx"...
[14.05.22 12:24:00.625] [d:\program files (x86)\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded.
[14.05.22 12:24:00.625] Executing config-script "d:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"...
[14.05.22 12:24:00.625] [d:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[14.05.22 12:24:00.625] - Maximum allowed affinity mask: 0xF, current: 0xE
[14.05.22 12:24:00.625] [d:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded.
[14.05.22 12:24:00.625] SOUND: OpenAL: enumerate devices...
[14.05.22 12:24:00.625] SOUND: OpenAL: EnumerationExtension Present
[14.05.22 12:24:00.625] devices OpenAL Soft
[14.05.22 12:24:00.625] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[14.05.22 12:24:00.665] SOUND: OpenAL: All available devices:
[14.05.22 12:24:00.665] 1. OpenAL Soft, Spec Version 1.1 (default)
[14.05.22 12:24:00.665] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[14.05.22 12:24:00.676] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[14.05.22 12:24:00.678] * sound: EAX 2.0 extension: absent
[14.05.22 12:24:00.678] * sound: EAX 2.0 deferred: absent
[14.05.22 12:24:00.678] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[14.05.22 12:24:00.682] Starting RENDER device...
[14.05.22 12:24:00.688] * GPU [vendor:10DE]-[device:FC1]: NVIDIA GeForce GT 640
[14.05.22 12:24:00.688] * GPU driver: 24.21.13.9793
[14.05.22 12:24:01.079] * CREATE: DeviceREF: 1
[14.05.22 12:24:01.079] * Texture memory: 3710 M
[14.05.22 12:24:01.079] * DDI-level: 9.0
[14.05.22 12:24:01.208] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[14.05.22 12:24:01.208] * GPU vertex cache: unrecognized, 16
[14.05.22 12:24:01.209] * DVB created: 8192K
[14.05.22 12:24:01.210] * DIB created: 512K
[14.05.22 12:24:01.300] load time LTX=78 ms
[14.05.22 12:24:01.309] count of .thm files=3236
[14.05.22 12:24:01.367] load time THM=67 ms
[14.05.22 12:24:01.367] * distortion: used, dev(30),need(14)
[14.05.22 12:24:01.367] * SSample: 1024x768
[14.05.22 12:24:01.375] * SSample: enabled
[14.05.22 12:24:01.488] - r__tf_aniso 4
[14.05.22 12:24:01.488] - r1_tf_mipbias 0.
[14.05.22 12:24:01.499] Script debugger succesfully restarted.
[14.05.22 12:24:03.553] - Gamedata version: [Сборка 2.2 09.01.2022]
[14.05.22 12:24:03.631] Starting engine...
[14.05.22 12:24:03.690] GMLib loaded at 58 msec
[14.05.22 12:24:04.122] Game_Globals loaded at 431 msec
[14.05.22 12:24:04.244] App_Start loaded at 121 msec
[14.05.22 12:24:04.256] ui_core loaded at 11 msec
[14.05.22 12:24:04.317] Main_Menu loaded at 61 msec
[14.05.22 12:24:27.640] * DVB created: 8192K
[14.05.22 12:24:27.640] * DIB created: 512K
[14.05.22 12:24:27.640] - r__tf_aniso 4
[14.05.22 12:24:27.640] - r1_tf_mipbias 0.
[14.05.22 12:24:27.640] * SSample: 1024x768
[14.05.22 12:24:27.646] * SSample: enabled
[14.05.22 12:24:27.646] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[14.05.22 12:24:27.646] * GPU vertex cache: recognized, 24
[14.05.22 12:24:27.646] *** RESET [120 ms]
[14.05.22 12:24:27.646] "d:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro
[14.05.22 12:24:27.646] Begin load
[14.05.22 12:24:27.648] * phase time: 0 ms
[14.05.22 12:24:27.695] * phase cmem: 231980 K
[14.05.22 12:24:27.695] Prefetching objects...
[14.05.22 12:24:27.750] * Objects loaded in 0 ms
[14.05.22 12:24:28.454] * Models loaded in 704 ms
[14.05.22 12:24:28.502] * Prefetch memory: 715349Kb
[14.05.22 12:24:28.503] * phase time: 855 ms
[14.05.22 12:24:28.551] * phase cmem: 934474 K
[14.05.22 12:24:28.551] Starting server...
[14.05.22 12:24:28.596] - Gamedata version: [Сборка 2.2 09.01.2022]
[14.05.22 12:24:28.634] * phase time: 130 ms
[14.05.22 12:24:28.682] * phase cmem: 932593 K
[14.05.22 12:24:28.682] Loading alife simulator...
[14.05.22 12:24:28.683] * phase time: 49 ms
[14.05.22 12:24:28.732] * phase cmem: 932586 K
[14.05.22 12:24:28.732] Loading savegame...
[14.05.22 12:24:28.802] d:\program files (x86)\op-2.2\userdata\savedgames\0244.sav save created on DEVELOPER mode!
[14.05.22 12:24:28.802] * Loading key-value pairs...
[14.05.22 12:24:28.862] * 33 key-value pairs were successfully loaded (0.060s)
[14.05.22 12:24:28.862] * Loading spawn registry...
[14.05.22 12:24:31.228] * 24708 spawn points were successfully loaded (2.365s)
[14.05.22 12:24:31.229] * Loading objects...
[14.05.22 12:24:32.018] * 33942 out of 33942 objects were successfully loaded (0.789s)
[14.05.22 12:24:32.451] * Loading quick slots data...
[14.05.22 12:24:32.451] * Loading pre random queues data...
[14.05.22 12:24:32.475] * Start objects on_register'ed...
[14.05.22 12:24:34.739] * 33942 objects on_register'ed (2.265s)
[14.05.22 12:24:34.740] * Game 0244 is successfully loaded from file 'd:\program files (x86)\op-2.2\userdata\savedgames\0244.sav' (6.057s)
[14.05.22 12:24:34.740] * phase time: 6056 ms
[14.05.22 12:24:34.828] * phase cmem: 1132077 K
[14.05.22 12:24:34.828] Connecting...
[14.05.22 12:24:34.843] MaxPlayers = 32
[14.05.22 12:24:34.884] * phase time: 143 ms
[14.05.22 12:24:34.970] * phase cmem: 1145050 K
[14.05.22 12:24:34.970] Connecting to...
[14.05.22 12:24:34.971] Player not found. New player created.
[14.05.22 12:24:34.971] * client : connection accepted -
[14.05.22 12:24:34.987] * phase time: 103 ms
[14.05.22 12:24:35.074] * phase cmem: 1145099 K
[14.05.22 12:24:35.074] Reading level info...
[14.05.22 12:24:35.074] * phase time: 86 ms
[14.05.22 12:24:35.162] * phase cmem: 1145099 K
[14.05.22 12:24:35.162] Loading object space...
[14.05.22 12:24:35.406] * object space load: 243 ms
[14.05.22 12:24:35.406] * phase time: 332 ms
[14.05.22 12:24:35.492] * phase cmem: 1227830 K
[14.05.22 12:24:35.492] Loading shaders (R1)...
[14.05.22 12:24:35.726] * phase time: 320 ms
[14.05.22 12:24:35.814] * phase cmem: 1231002 K
[14.05.22 12:24:35.814] Loading geometry (R1)...
[14.05.22 12:24:35.858] * phase time: 131 ms
[14.05.22 12:24:35.946] * phase cmem: 1292733 K
[14.05.22 12:24:35.946] Loading visuals (R1)...
[14.05.22 12:24:35.976] * phase time: 117 ms
[14.05.22 12:24:36.067] * phase cmem: 1298223 K
[14.05.22 12:24:36.067] Loading details (R1)...
[14.05.22 12:24:36.089] * [DETAILS] VertexConsts(256), Batch(61)
[14.05.22 12:24:36.089] * [DETAILS] 40687 v(20), 26352 p
[14.05.22 12:24:36.090] * [DETAILS] Batch(61), VB(794K), IB(154K)
[14.05.22 12:24:36.091] * phase time: 114 ms
[14.05.22 12:24:36.183] * phase cmem: 1299274 K
[14.05.22 12:24:36.183] Loading sectors (R1)...
[14.05.22 12:24:36.184] * Loading HOM: d:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.hom
[14.05.22 12:24:36.185] * Loading environment modificator: d:\program files (x86)\op-2.2\gamedata\levels\l02_garbage\level.env_mod
[14.05.22 12:24:36.185] * phase time: 94 ms
[14.05.22 12:24:36.275] * phase cmem: 1299391 K
[14.05.22 12:24:36.275] Loading AI objects...
[14.05.22 12:24:36.275] - Loading music tracks from 'l02_garbage_musics'...
[14.05.22 12:24:36.280] * phase time: 95 ms
[14.05.22 12:24:36.370] * phase cmem: 1299303 K
[14.05.22 12:24:36.370] Loading PH world...
[14.05.22 12:24:36.385] - Game configuring : Started
[14.05.22 12:24:36.386] - Game configuring : Finished
[14.05.22 12:24:36.545] * phase time: 265 ms
[14.05.22 12:24:36.638] * phase cmem: 1310919 K
[14.05.22 12:24:36.638] Loading textures...
[14.05.22 12:24:37.089] * t-report - base: 1270, 1022211 K
[14.05.22 12:24:37.089] * t-report - lmap: 18, 18434 K
[14.05.22 12:24:37.089] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[14.05.22 12:24:37.089] Reduce pixel density (worse) or use more vertex lighting (better).
[14.05.22 12:24:37.089] * phase time: 544 ms
[14.05.22 12:24:37.184] * phase cmem: 1653303 K
[14.05.22 12:24:37.184] Synchronizing...
[14.05.22 12:24:37.184] Save created on [Engine 2.2a x64 09.01.2022]
[14.05.22 12:24:37.184] Save date and time [Fri May 13 00:31:09 2022]
[14.05.22 12:24:37.202] * phase time: 112 ms
[14.05.22 12:24:37.295] * phase cmem: 1653306 K
[14.05.22 12:24:37.574] * [win32]: free[8587712440 K], reserved[61400 K], committed[2160688 K]
[14.05.22 12:24:37.574] * [ D3D ]: textures[1040645 K]
[14.05.22 12:24:37.574] * [x-ray]: crt heap[540549 K], process heap[540549 K], game lua[232165 K], engine lua[232 K], render[0 K]
[14.05.22 12:24:37.574] * [x-ray]: economy: strings[count: 189039, lengths: 9622 K, overhead: 9599 K, saved: 27842 K]
[14.05.22 12:24:37.574] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[14.05.22 12:24:37.574] Starting measure
[14.05.22 12:24:42.812] * MEMORY USAGE: 1896969 K
[14.05.22 12:25:13.606] Unable to find Hotkey entry in registry
[14.05.22 12:26:08.086] * DVB created: 8192K
[14.05.22 12:26:08.086] * DIB created: 512K
[14.05.22 12:26:08.087] - r__tf_aniso 4
[14.05.22 12:26:08.087] - r1_tf_mipbias 0.
[14.05.22 12:26:08.087] * SSample: 1024x768
[14.05.22 12:26:08.096] * SSample: enabled
[14.05.22 12:26:08.096] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[14.05.22 12:26:08.096] * GPU vertex cache: recognized, 24
[14.05.22 12:26:08.096] *** RESET [0 ms]
[14.05.22 12:26:08.824] * MEMORY USAGE: 1918465 K
[14.05.22 12:26:10.965] * DVB created: 8192K
[14.05.22 12:26:10.965] * DIB created: 512K
[14.05.22 12:26:10.965] - r__tf_aniso 4
[14.05.22 12:26:10.965] - r1_tf_mipbias 0.
[14.05.22 12:26:10.965] * SSample: 1024x768
[14.05.22 12:26:10.976] * SSample: enabled
[14.05.22 12:26:10.976] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[14.05.22 12:26:10.976] * GPU vertex cache: recognized, 24
[14.05.22 12:26:10.976] *** RESET [117 ms]
[14.05.22 12:26:11.594] * MEMORY USAGE: 1899959 K
Здравствуйте. Нужна помощь в прохождении квеста "пистолет-пулёт для Юрика". При попытке забрать мр-5 с трупа происходит вылет. Пробовал переигрывать-не помогает.