Когда начинаю новую игру после загрузки вылетает с данной ошибкой. Помогите пожалуйста.

[21.03.26 13:09:29.468] * Detected CPU: Intel(R) Xeon(R) CPU E5-2682 v4 @ 2.50GHz [GenuineIntel], F6/M79/S1[21.03.26 13:09:29.469] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2[21.03.26 13:09:29.469] * CPU cores: [16], threads: [32][21.03.26 13:09:29.469] * CPU0 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU1 current freq: 2501 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU2 current freq: 2501 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU3 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU4 current freq: 2400 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU5 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU6 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU7 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU8 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU9 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU10 current freq: 2501 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU11 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU12 current freq: 2100 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU13 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU14 current freq: 2501 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU15 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU16 current freq: 2501 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU17 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU18 current freq: 2501 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU19 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU20 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU21 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU22 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU23 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU24 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU25 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU26 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU27 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.469] * CPU28 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.470] * CPU29 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.470] * CPU30 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.470] * CPU31 current freq: 1200 MHz, max freq: 2501 MHz[21.03.26 13:09:29.470] Initializing File System...[21.03.26 13:09:29.471] --Found base arch: [c:\games\der fallende stern\gamedata.db_config], size: [15564953][21.03.26 13:09:29.522] --Found base arch: [c:\games\der fallende stern\gamedata.db_levels_1], size: [1048713005][21.03.26 13:09:29.536] --Found base arch: [c:\games\der fallende stern\gamedata.db_levels_2], size: [1054969756][21.03.26 13:09:29.548] --Found base arch: [c:\games\der fallende stern\gamedata.db_levels_3], size: [1058722549][21.03.26 13:09:29.554] --Found base arch: [c:\games\der fallende stern\gamedata.db_levels_4], size: [703186263][21.03.26 13:09:29.559] --Found base arch: [c:\games\der fallende stern\gamedata.db_meshes_1], size: [1048103506][21.03.26 13:09:29.574] --Found base arch: [c:\games\der fallende stern\gamedata.db_meshes_2], size: [610414503][21.03.26 13:09:29.600] --Found base arch: [c:\games\der fallende stern\gamedata.db_sounds_1], size: [1048903530][21.03.26 13:09:29.993] --Found base arch: [c:\games\der fallende stern\gamedata.db_sounds_2], size: [479651486][21.03.26 13:09:30.015] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_1], size: [1047902312][21.03.26 13:09:30.039] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_10], size: [1048064676][21.03.26 13:09:30.056] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_11], size: [1056806470][21.03.26 13:09:30.069] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_12], size: [1049909513][21.03.26 13:09:30.093] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_13], size: [808898657][21.03.26 13:09:30.111] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_2], size: [1047871230][21.03.26 13:09:30.144] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_3], size: [1054786144][21.03.26 13:09:30.174] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_4], size: [1050681034][21.03.26 13:09:30.178] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_5], size: [1048435359][21.03.26 13:09:30.182] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_6], size: [1047786946][21.03.26 13:09:30.189] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_7], size: [1047700089][21.03.26 13:09:30.219] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_8], size: [1048263384][21.03.26 13:09:30.248] --Found base arch: [c:\games\der fallende stern\gamedata.db_textures_9], size: [1047656163][21.03.26 13:09:30.275] using fs-ltx: [fsgame.ltx][21.03.26 13:09:30.275] --Found FS dir: [c:\games\der fallende stern\_appdata_\][21.03.26 13:09:30.275]   files: [5][21.03.26 13:09:30.276] --Found FS dir: [c:\games\der fallende stern\gamedata\][21.03.26 13:09:30.276]   files: [4][21.03.26 13:09:30.276] --Found FS dir: [c:\games\der fallende stern\gamedata\dfsde_scripts\][21.03.26 13:09:30.276]   files: [3][21.03.26 13:09:30.276] --Found FS dir: [c:\games\der fallende stern\gamedata\config\][21.03.26 13:09:30.276]   files: [3][21.03.26 13:09:30.277] --Found FS dir: [c:\games\der fallende stern\_appdata_\savedgames\][21.03.26 13:09:30.277]   files: [3][21.03.26 13:09:30.277] --Found FS dir: [c:\games\der fallende stern\_appdata_\logs\][21.03.26 13:09:30.277]   files: [6][21.03.26 13:09:30.277] --Found FS dir: [c:\games\der fallende stern\mods\][21.03.26 13:09:30.277]   files: [6][21.03.26 13:09:30.277] FS: 56776 files cached, 0Kb memory used.[21.03.26 13:09:30.277] Init FileSystem 0.807576 sec[21.03.26 13:09:30.279] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03][21.03.26 13:09:30.279] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine][21.03.26 13:09:30.279] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L][21.03.26 13:09:30.279] Working Directory: [C:\Games\Der Fallende Stern\bin_x64][21.03.26 13:09:30.279] CommandLine: ["C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe" -ss_jpg][21.03.26 13:09:30.656] Initializing Engine...[21.03.26 13:09:30.661] Starting INPUT device...[21.03.26 13:09:30.680] --------------------------------------------------------------------------------[21.03.26 13:09:30.680] [65372MB] physical memory installed, [59348MB] available, [9] percent of memory in use[21.03.26 13:09:30.680] PageFile usage: [102MB], Peak PageFile usage: [102MB][21.03.26 13:09:30.680] --------------------------------------------------------------------------------[21.03.26 13:09:30.680] * [ D3D ]: textures[0 K][21.03.26 13:09:30.680] * [x-ray]: process heap[0 K], render[0 K][21.03.26 13:09:30.680] * [x-ray]: economy: strings[61558 K], smem[0 K][21.03.26 13:09:30.680] SOUND: OpenAL: enumerate devices...[21.03.26 13:09:30.680] SOUND: OpenAL: EnumerationExtension Present[21.03.26 13:09:30.838] devices Generic Software[21.03.26 13:09:30.838] SOUND: OpenAL: system  default SndDevice name is Generic Software[21.03.26 13:09:31.167] SOUND: OpenAL: All available devices:[21.03.26 13:09:31.167] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no][21.03.26 13:09:31.167] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no][21.03.26 13:09:31.167] Executing config-script "c:\games\der fallende stern\gamedata\config\default_controls.ltx"...[21.03.26 13:09:31.168] ! cant find corresponding [id] for action_name [chat][21.03.26 13:09:31.169] [c:\games\der fallende stern\gamedata\config\default_controls.ltx] successfully loaded.[21.03.26 13:09:31.169] Executing config-script "user.ltx"...[21.03.26 13:09:31.169] Executing config-script "c:\games\der fallende stern\gamedata\config\rspec_default.ltx"...[21.03.26 13:09:31.169] [c:\games\der fallende stern\gamedata\config\rspec_default.ltx] successfully loaded.[21.03.26 13:09:31.169] Executing config-script "c:\games\der fallende stern\gamedata\config\default_controls.ltx"...[21.03.26 13:09:31.169] ! cant find corresponding [id] for action_name [chat][21.03.26 13:09:31.170] [c:\games\der fallende stern\gamedata\config\default_controls.ltx] successfully loaded.[21.03.26 13:09:31.170] [c:\games\der fallende stern\_appdata_\user.ltx] successfully loaded.[21.03.26 13:09:31.170] SOUND: Selected device is OpenAL Soft[21.03.26 13:09:31.196] [OpenAL] EFX: present[21.03.26 13:09:31.196] Loading of [sEnvironment.xr][21.03.26 13:09:31.196] ~ env id=[0] name=[identity][21.03.26 13:09:31.196] ~ env id=[1] name=[default][21.03.26 13:09:31.196] ~ env id=[2] name=[bathroom][21.03.26 13:09:31.196] ~ env id=[3] name=[mountains][21.03.26 13:09:31.196] ~ env id=[4] name=[yard][21.03.26 13:09:31.196] ~ env id=[5] name=[plant][21.03.26 13:09:31.196] ~ env id=[6] name=[long_corridor][21.03.26 13:09:31.196] ~ env id=[7] name=[open_space][21.03.26 13:09:31.196] ~ env id=[8] name=[house][21.03.26 13:09:31.196] ~ env id=[9] name=[forest][21.03.26 13:09:31.196] ~ env id=[10] name=[room][21.03.26 13:09:31.196] ~ env id=[11] name=[test_cave][21.03.26 13:09:31.196] ~ env id=[12] name=[undeground][21.03.26 13:09:31.196] * sound : cache: 65537 kb, 4856 lines, 13820 bpl[21.03.26 13:09:31.208] Starting RENDER device...[21.03.26 13:09:31.212] * GPU [vendor:10DE]-[device:1F06]: NVIDIA GeForce RTX 2060 SUPER[21.03.26 13:09:31.485] [CHW::CreateDevice] refCount of [HW.pDevice]: [4][21.03.26 13:09:31.485] *     Texture memory: 8006 M[21.03.26 13:09:31.487] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)[21.03.26 13:09:31.487] * GPU vertex cache: unrecognized, 24[21.03.26 13:09:31.488] * DVB created: 4096K[21.03.26 13:09:31.488] * DIB created: 512K[21.03.26 13:09:31.497] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2][21.03.26 13:09:31.498] ! Version conflict in shader 'models\lightplanes_00'[21.03.26 13:09:31.498] ! Version conflict in shader 'models\lightplanesself'[21.03.26 13:09:31.498] ! Version conflict in shader 'models\model_puh'[21.03.26 13:09:31.498] ! Version conflict in shader 'models\model_refl'[21.03.26 13:09:31.498] ! Version conflict in shader 'models\xbrainglass'[21.03.26 13:09:31.498] ! Version conflict in shader 'models\xdistortcolorlinv'[21.03.26 13:09:31.498] ! Version conflict in shader 'models\xglass'[21.03.26 13:09:31.498] ! Version conflict in shader 'models\xglass2'[21.03.26 13:09:31.498] ! Version conflict in shader 'models\xlens'[21.03.26 13:09:31.498] ! Version conflict in shader 'selflight_static'[21.03.26 13:09:31.500] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1][21.03.26 13:09:31.581] !![IReaderBase::find_chunk_thm] THM [act\act_face_cich] chunk [2072] fixed, wrong size = [37], correct size = [31][21.03.26 13:09:31.607] !![IReaderBase::find_chunk_thm] THM [item\item_detector_a_bump] chunk [2073] fixed, wrong size = [23], correct size = [26][21.03.26 13:09:31.607] !![IReaderBase::find_chunk_thm] THM [item\item_detector_b_bump] chunk [2073] fixed, wrong size = [23], correct size = [26][21.03.26 13:09:31.607] !![IReaderBase::find_chunk_thm] THM [item\item_floopy_01] chunk [2072] fixed, wrong size = [36], correct size = [33][21.03.26 13:09:31.607] !![IReaderBase::find_chunk_thm] THM [item\item_floopy_02] chunk [2072] fixed, wrong size = [36], correct size = [33][21.03.26 13:09:31.607] !![IReaderBase::find_chunk_thm] THM [item\item_floopy_03] chunk [2072] fixed, wrong size = [36], correct size = [33][21.03.26 13:09:31.607] !![IReaderBase::find_chunk_thm] THM [item\item_floopy_04] chunk [2072] fixed, wrong size = [36], correct size = [33][21.03.26 13:09:31.607] !![IReaderBase::find_chunk_thm] THM [item\item_floopy_05] chunk [2072] fixed, wrong size = [36], correct size = [33][21.03.26 13:09:31.608] !![IReaderBase::find_chunk_thm] THM [item\item_floopy_f_01] chunk [2072] fixed, wrong size = [36], correct size = [35][21.03.26 13:09:31.608] !![IReaderBase::find_chunk_thm] THM [item\item_floopy_f_02] chunk [2072] fixed, wrong size = [36], correct size = [35][21.03.26 13:09:31.608] !![IReaderBase::find_chunk_thm] THM [item\item_floopy_f_03] chunk [2072] fixed, wrong size = [36], correct size = [35][21.03.26 13:09:31.613] !![IReaderBase::find_chunk_thm] THM [mtl\mtl_rja_green] chunk [2072] fixed, wrong size = [28], correct size = [31][21.03.26 13:09:31.635] !![IReaderBase::find_chunk_thm] THM [veh\veh_zaz_gor9] chunk [2072] fixed, wrong size = [26], correct size = [30][21.03.26 13:09:31.635] !![IReaderBase::find_chunk_thm] THM [veh\veh_zaz_gorb] chunk [2072] fixed, wrong size = [26], correct size = [30][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01] chunk [2072] fixed, wrong size = [57], correct size = [42][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm][0000054A5C0E7F40] chunk [2072] has invalid size [49], return elapsed size [43][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01_bump] chunk [2073] fixed, wrong size = [49], correct size = [34][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_scope_1p59] chunk [2072] fixed, wrong size = [40], correct size = [38][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm][0000054A5C0AD70F] chunk [2071] has invalid size [49], return elapsed size [45][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105] chunk [2072] fixed, wrong size = [49], correct size = [27][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm][0000054A5C0AD720] chunk [2072] has invalid size [41], return elapsed size [28][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_bump] chunk [2073] fixed, wrong size = [41], correct size = [19][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm][0000054A5C0E7E80] chunk [2072] has invalid size [41], return elapsed size [39][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12] chunk [2072] fixed, wrong size = [27], correct size = [26][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_dtk] chunk [2072] fixed, wrong size = [31], correct size = [30][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_m1] chunk [2072] fixed, wrong size = [27], correct size = [26][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_mag] chunk [2072] fixed, wrong size = [31], correct size = [30][21.03.26 13:09:31.643] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_stock] chunk [2072] fixed, wrong size = [33], correct size = [32][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102] chunk [2072] fixed, wrong size = [58], correct size = [47][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm][0000054A5C0E7E80] chunk [2072] has invalid size [50], return elapsed size [48][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102_bump] chunk [2073] fixed, wrong size = [50], correct size = [39][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic] chunk [2072] fixed, wrong size = [56], correct size = [45][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm][0000054A5C0E7DC0] chunk [2072] has invalid size [48], return elapsed size [46][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic_bump] chunk [2073] fixed, wrong size = [48], correct size = [37][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_reciever] chunk [2072] fixed, wrong size = [49], correct size = [35][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm][0000054A5C0E7E80] chunk [2072] has invalid size [41], return elapsed size [36][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_reciever_bump] chunk [2073] fixed, wrong size = [41], correct size = [27][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm][0000054A5C0E7F40] chunk [2072] has invalid size [39], return elapsed size [34][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm][0000054A5C0E7F40] chunk [2072] has invalid size [48], return elapsed size [46][21.03.26 13:09:31.644] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37][21.03.26 13:09:31.645] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23][21.03.26 13:09:31.646] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28][21.03.26 13:09:31.646] !![IReaderBase::find_chunk_thm][0000054A5C0E7E6F] chunk [2071] has invalid size [61], return elapsed size [53][21.03.26 13:09:31.646] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35][21.03.26 13:09:31.646] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27][21.03.26 13:09:31.646] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27][21.03.26 13:09:31.647] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26][21.03.26 13:09:31.647] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25][21.03.26 13:09:31.647] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25][21.03.26 13:09:31.648] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33][21.03.26 13:09:31.649] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32][21.03.26 13:09:31.649] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24][21.03.26 13:09:31.649] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33][21.03.26 13:09:31.649] * HWDST/PCF supported and used[21.03.26 13:09:42.531] [CPSLibrary::LoadAll] count of *particles*.xr files: [2][21.03.26 13:09:42.531] Load [c:\games\der fallende stern\gamedata\particles_cop.xr][21.03.26 13:09:42.536] cop format used for file [c:\games\der fallende stern\gamedata\particles_cop.xr][21.03.26 13:09:42.612] Load [c:\games\der fallende stern\gamedata\particles.xr][21.03.26 13:09:42.736] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual![21.03.26 13:09:42.736] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual![21.03.26 13:09:42.736] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual![21.03.26 13:09:42.736] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual![21.03.26 13:09:42.736] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual![21.03.26 13:09:42.769] ! ParticleEffect [anomaly2\effects\generator_sparks_main_04] with empty texture or shader. Cannot create shader for Visual![21.03.26 13:09:43.125] --LUA version: [LuaJIT 2.1.0-beta3][21.03.26 13:09:43.125] --_G loaded from: stack traceback:- ...ames\der fallende stern\gamedata\dfsde_scripts\_g.script:1838: in main chunk[21.03.26 13:09:43.183] Starting engine...[21.03.26 13:09:49.282] Executing config-script "c:\games\der fallende stern\gamedata\config\rspec_minimum.ltx"...[21.03.26 13:09:49.283] ~ Invalid syntax in call to 'renderer'[21.03.26 13:09:49.283] ~ Valid arguments: renderer_r4[21.03.26 13:09:49.283] ! Unknown command: r2_ssao_mode[21.03.26 13:09:49.283] [c:\games\der fallende stern\gamedata\config\rspec_minimum.ltx] successfully loaded.[21.03.26 13:09:52.156] Executing config-script "c:\games\der fallende stern\gamedata\config\rspec_minimum.ltx"...[21.03.26 13:09:52.156] ~ Invalid syntax in call to 'renderer'[21.03.26 13:09:52.156] ~ Valid arguments: renderer_r4[21.03.26 13:09:52.156] ! Unknown command: r2_ssao_mode[21.03.26 13:09:52.156] [c:\games\der fallende stern\gamedata\config\rspec_minimum.ltx] successfully loaded.[21.03.26 13:09:52.157] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0][21.03.26 13:09:52.157] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries[21.03.26 13:09:52.215] [CHW::Reset] refCount of [pBaseZB]: [1][21.03.26 13:09:52.215] [CHW::Reset] refCount of [pBaseRT]: [1][21.03.26 13:09:52.218] * DVB created: 4096K[21.03.26 13:09:52.221] * DIB created: 512K[21.03.26 13:10:03.214] * RM_Dump: textures  : 1319[21.03.26 13:10:03.214] * RM_Dump: rtargets  : 34[21.03.26 13:10:03.214] * RM_Dump: vs        : 24[21.03.26 13:10:03.214] * RM_Dump: ps        : 87[21.03.26 13:10:03.214] * RM_Dump: dcl       : 12[21.03.26 13:10:03.214] * RM_Dump: states    : 55[21.03.26 13:10:03.214] * RM_Dump: tex_list  : 1126[21.03.26 13:10:03.214] * RM_Dump: matrices  : 0[21.03.26 13:10:03.214] * RM_Dump: lst_constants: 0[21.03.26 13:10:03.214] * RM_Dump: v_passes  : 1427[21.03.26 13:10:03.214] * RM_Dump: v_elements: 1427[21.03.26 13:10:03.214] * RM_Dump: v_shaders : 787[21.03.26 13:10:03.214] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)[21.03.26 13:10:03.214] * GPU vertex cache: unrecognized, 24[21.03.26 13:10:03.214] *** RESET [11057 ms][21.03.26 13:10:03.263] Config-file [c:\games\der fallende stern\_appdata_\user.ltx] saved successfully[21.03.26 13:10:03.751] * MEMORY USAGE: 0 K[21.03.26 13:10:03.751] * End of synchronization A[1] R[1][21.03.26 13:10:09.638] * phase time: 1 ms[21.03.26 13:10:09.638] * phase cmem: 0 K[21.03.26 13:10:09.935] --LUA version: [LuaJIT 2.1.0-beta3][21.03.26 13:10:09.935] --_G loaded from: stack traceback:- ...ames\der fallende stern\gamedata\dfsde_scripts\_g.script:1838: in main chunk[21.03.26 13:10:09.957] * phase time: 318 ms[21.03.26 13:10:09.957] * phase cmem: 0 K[21.03.26 13:10:09.958] * phase time: 0 ms[21.03.26 13:10:09.958] * phase cmem: 0 K[21.03.26 13:10:09.960] * Creating new game...[21.03.26 13:10:09.961] * Loading spawn registry...[21.03.26 13:10:11.135] * 14441 spawn points are successfully loaded[21.03.26 13:10:15.506] * Saving spawns...[21.03.26 13:10:15.506] * Saving objects...[21.03.26 13:10:15.574] * 30745 objects are successfully saved[21.03.26 13:10:15.585] * Game all.sav is successfully saved to file 'c:\games\der fallende stern\_appdata_\savedgames\all.sav'[21.03.26 13:10:15.585] * New game is successfully created![21.03.26 13:10:15.585] * phase time: 5627 ms[21.03.26 13:10:15.585] * phase cmem: 0 K[21.03.26 13:10:15.601] # Player not found. New player created.[21.03.26 13:10:15.601] * client : connection accepted - [21.03.26 13:10:15.606] * phase time: 21 ms[21.03.26 13:10:15.606] * phase cmem: 0 K[21.03.26 13:10:15.618] * phase time: 11 ms[21.03.26 13:10:15.618] * phase cmem: 0 K[21.03.26 13:10:16.145] --[ISpatial_DB::initialize] bbc is [0.0, -0.3, -18.5], bbd is [51.5, 26.6, 62.2][21.03.26 13:10:16.145] --[ISpatial_DB::initialize] bbc is [0.0, -0.3, -18.5], bbd is [51.5, 26.6, 62.2][21.03.26 13:10:16.155] * phase time: 536 ms[21.03.26 13:10:16.155] * phase cmem: 0 K[21.03.26 13:10:16.518] * phase time: 363 ms[21.03.26 13:10:16.518] * phase cmem: 0 K[21.03.26 13:10:16.519] * [Loading VB] 65535 verts, 2047 Kb[21.03.26 13:10:16.521] * [Loading VB] 65534 verts, 2047 Kb[21.03.26 13:10:16.524] * [Loading VB] 65533 verts, 2047 Kb[21.03.26 13:10:16.525] * [Loading VB] 65532 verts, 2047 Kb[21.03.26 13:10:16.528] * [Loading VB] 8763 verts, 273 Kb[21.03.26 13:10:16.529] * [Loading VB] 65532 verts, 2047 Kb[21.03.26 13:10:16.532] * [Loading VB] 65534 verts, 2047 Kb[21.03.26 13:10:16.535] * [Loading VB] 65534 verts, 2047 Kb[21.03.26 13:10:16.538] * [Loading VB] 65530 verts, 2047 Kb[21.03.26 13:10:16.542] * [Loading VB] 65533 verts, 2047 Kb[21.03.26 13:10:16.545] * [Loading VB] 65530 verts, 2047 Kb[21.03.26 13:10:16.548] * [Loading VB] 65528 verts, 2047 Kb[21.03.26 13:10:16.551] * [Loading VB] 30982 verts, 968 Kb[21.03.26 13:10:16.552] * [Loading IB] 1048575 indices, 2047 Kb[21.03.26 13:10:16.555] * [Loading IB] 1048575 indices, 2047 Kb[21.03.26 13:10:16.557] * [Loading IB] 1048572 indices, 2047 Kb[21.03.26 13:10:16.558] * [Loading IB] 1048575 indices, 2047 Kb[21.03.26 13:10:16.560] * [Loading IB] 1048572 indices, 2047 Kb[21.03.26 13:10:16.562] * [Loading IB] 743514 indices, 1452 Kb[21.03.26 13:10:16.564] * [Loading VB] 65534 verts, 767 Kb[21.03.26 13:10:16.564] * [Loading VB] 65534 verts, 767 Kb[21.03.26 13:10:16.565] * [Loading VB] 65533 verts, 767 Kb[21.03.26 13:10:16.566] * [Loading VB] 65535 verts, 767 Kb[21.03.26 13:10:16.566] * [Loading VB] 65534 verts, 767 Kb[21.03.26 13:10:16.567] * [Loading VB] 65534 verts, 767 Kb[21.03.26 13:10:16.567] * [Loading VB] 47723 verts, 559 Kb[21.03.26 13:10:16.568] * [Loading IB] 1048575 indices, 2047 Kb[21.03.26 13:10:16.569] * [Loading IB] 1048575 indices, 2047 Kb[21.03.26 13:10:16.571] * [Loading IB] 1048572 indices, 2047 Kb[21.03.26 13:10:16.573] * [Loading IB] 1048575 indices, 2047 Kb[21.03.26 13:10:16.574] * [Loading IB] 1048575 indices, 2047 Kb[21.03.26 13:10:16.576] * [Loading IB] 391560 indices, 764 Kb[21.03.26 13:10:16.577] * phase time: 58 ms[21.03.26 13:10:16.577] * phase cmem: 0 K[21.03.26 13:10:16.579] * phase time: 2 ms[21.03.26 13:10:16.579] * phase cmem: 0 K[21.03.26 13:10:16.581] * phase time: 1 ms[21.03.26 13:10:16.581] * phase cmem: 0 K[21.03.26 13:10:16.585]  WARNING: Occlusion map 'c:\games\der fallende stern\gamedata\levels\warlab\level.hom' not found.[21.03.26 13:10:16.585] * phase time: 4 ms[21.03.26 13:10:16.585] * phase cmem: 0 K[21.03.26 13:10:16.593] * phase time: 8 ms[21.03.26 13:10:16.593] * phase cmem: 0 K[21.03.26 13:10:16.604] - Game configuring : Started [21.03.26 13:10:16.604] - Game configuring : Finished [21.03.26 13:10:16.817] * phase time: 224 ms[21.03.26 13:10:16.817] * phase cmem: 0 K[21.03.26 13:10:16.818] CResourceManager::DeferredUpload [MT] -> START, size = [1711][21.03.26 13:10:16.905] ! Can't find texture 'fozest\fire_spark_04'[21.03.26 13:10:16.907] ! Can't find texture 'fozest\small_fire_looped10x4_dist'[21.03.26 13:10:17.008] ! Can't find texture 'fozest\smoke02'[21.03.26 13:10:17.009] ! Can't find texture 'fozest\small_fire_looped10x4'[21.03.26 13:10:17.014] ! Can't find texture 'glow\glow_fire1_soc'[21.03.26 13:10:17.099] ! Can't find texture 'new_pfx\explosions\eplosion04_dxt5'[21.03.26 13:10:17.100] ! Can't find texture 'new_pfx\wblood_4'[21.03.26 13:10:17.103] ! Can't find texture 'new_pfx\wblood_6'[21.03.26 13:10:17.104] ! Can't find texture 'new_pfx\smoke_animated_2'[21.03.26 13:10:17.121] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump#[21.03.26 13:10:19.069] ! Can't find texture 'sky\sky_4_cube'[21.03.26 13:10:19.069] ! Can't find texture 'sky\sky_4_cube#small'[21.03.26 13:10:19.189] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1'[21.03.26 13:10:19.189] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1'[21.03.26 13:10:19.189] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1'[21.03.26 13:10:20.316] CResourceManager::DeferredUpload -> END[21.03.26 13:10:20.316] * t-report - base: 1710, 2240426 K[21.03.26 13:10:20.316] * t-report - lmap: 1, 1024 K[21.03.26 13:10:20.317] * phase time: 3499 ms[21.03.26 13:10:20.317] * phase cmem: 0 K[21.03.26 13:10:20.332] * phase time: 14 ms[21.03.26 13:10:20.332] * phase cmem: 0 K[21.03.26 13:10:20.343] --------------------------------------------------------------------------------[21.03.26 13:10:20.343] [65372MB] physical memory installed, [58195MB] available, [10] percent of memory in use[21.03.26 13:10:20.343] PageFile usage: [7695MB], Peak PageFile usage: [7905MB][21.03.26 13:10:20.343] --------------------------------------------------------------------------------[21.03.26 13:10:20.343] * [ D3D ]: textures[2241450 K][21.03.26 13:10:20.343] * [x-ray]: process heap[0 K], render[0 K][21.03.26 13:10:20.343] * [x-ray]: economy: strings[66450 K], smem[7388 K][21.03.26 13:10:20.441] ! Fallback to default bump map: gscfokya\sta\nvc_backpack_bump#[21.03.26 13:10:20.609] ! Fallback to default bump map: gscfokya\sta\nvc_kapushon_bump#[21.03.26 13:10:20.686] ! Fallback to default bump map: gscfokya\sta\nvc_rubashka_bump#[21.03.26 13:10:20.760] ! Fallback to default bump map: gscfokya\sta\nvc_karmani1_bump#[21.03.26 13:10:20.808] ! Fallback to default bump map: gscfokya\sta\nvc_jeans_bl_bump#[21.03.26 13:10:20.822] ! Fallback to default bump map: gscfokya\sta\t_mon_atchms_bump#[21.03.26 13:10:20.854] ! Fallback to default bump map: gscfokya\sta\sta_flyaga_1_bump#[21.03.26 13:10:20.897] ! Fallback to default bump map: gscfokya\shared_hand_st_2_bump#[21.03.26 13:10:20.940] ! Fallback to default bump map: gscfokya\shared_gloves_01_bump#[21.03.26 13:10:21.591] ! Invalid weather name: indoor_my[21.03.26 13:10:21.596] ! Invalid weather name: ogsm[21.03.26 13:10:21.603] ***************************[ScriptCrashHandler]**********************************[21.03.26 13:10:21.603] stack traceback: [C]: in function 'Size' ...llende stern\gamedata\dfsde_scripts\als_loadscrin.script:25: in function 'loadRndTexture' ...llende stern\gamedata\dfsde_scripts\als_loadscrin.script:53: in function 'update' ...allende stern\gamedata\dfsde_scripts\bind_stalker.script:86: in function [21.03.26 13:10:21.603] *********************************************************************************[21.03.26 13:10:21.603] ********************************************************************************[21.03.26 13:10:21.603] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005][21.03.26 13:10:21.823] [luabind::detail::class_rep::function_dispatcher] stack trace:Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAE8EF4F], Fun: [FS_file_list::Size()] + [3 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\fs_registrator_script.cpp-->24] + [3 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAE9A132], Fun: [std::_Func_impl_no_alloc::_Do_call()] + [138 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.34.31933\include\functional-->833] + [118 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAA1FA7A], Fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [68 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD10E054D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD10E0F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAA1DB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAEE9193], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [139 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->27] + [139 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAC0379C], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_binder.cpp-->82] + [13 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAB399CD], Fun: [CPhysicsShellHolder::net_Spawn()] + [237 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\PhysicsShellHolder.cpp-->47]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AABE6118], Fun: [CEntity::net_Spawn()] + [1496 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->223] + [16 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAB78E2D], Fun: [CEntityAlive::net_Spawn()] + [45 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->229]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAA4DA59], Fun: [CActor::net_Spawn()] + [737 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Actor_Network.cpp-->111] + [11 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAB5DE67], Fun: [CLevel::g_sv_Spawn()] + [307 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->106] + [21 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAB5D9D5], Fun: [CLevel::cl_Process_Spawn()] + [385 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->50]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAA4B902], Fun: [CLevel::ProcessGameEvents()] + [386 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->373]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAA4BBDA], Fun: [CLevel::OnFrame()] + [686 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->396]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7A7257], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7A6CE3], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7A5E85], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7A69CF], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA76FE46], Fun: [Startup()] + [1366 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7704A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA77063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAF5E2EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFD4CFB7374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFD4DA3CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)][21.03.26 13:10:21.823] ********************************************************************************[21.03.26 13:10:21.823] *********************************************************************************[21.03.26 13:10:21.823] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:[luabind::detail::class_rep::function_dispatcher] Caught unhandled exception!stack traceback: [C]: at 0x7ff7aab46314 [C]: in function 'Size' ...llende stern\gamedata\dfsde_scripts\als_loadscrin.script:25: in function 'loadRndTexture' ...llende stern\gamedata\dfsde_scripts\als_loadscrin.script:53: in function 'update' ...allende stern\gamedata\dfsde_scripts\bind_stalker.script:86: in function [21.03.26 13:10:21.823] *********************************************************************************[21.03.26 13:10:21.823] FATAL ERROR[error]Expression    : FATAL ERROR[error]Function      : CScriptEngine::lua_pcall_failed[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp[error]Line          : 46[error]Description   : [CScriptEngine::lua_pcall_failed]: [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception![21.03.26 13:10:21.823] ***************************[ScriptCrashHandler]**********************************[21.03.26 13:10:21.823] stack traceback: [C]: at 0x7ff7aab46314 [C]: in function 'Size' ...llende stern\gamedata\dfsde_scripts\als_loadscrin.script:25: in function 'loadRndTexture' ...llende stern\gamedata\dfsde_scripts\als_loadscrin.script:53: in function 'update' ...allende stern\gamedata\dfsde_scripts\bind_stalker.script:86: in function [21.03.26 13:10:21.823] Locals: [21.03.26 13:10:21.823] string (*temporary) : [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception![21.03.26 13:10:21.823] End[21.03.26 13:10:21.823] Locals: [21.03.26 13:10:21.823] userdata (*temporary) : (FS_file_list): 0000054A7DFBBD58[21.03.26 13:10:21.823] End[21.03.26 13:10:21.823] Locals: [21.03.26 13:10:21.823] number c : 1.000000[21.03.26 13:10:21.823] End[21.03.26 13:10:21.823] Locals: [21.03.26 13:10:21.823] End[21.03.26 13:10:21.823] Locals: [21.03.26 13:10:21.823] Userdata: self[21.03.26 13:10:21.823] Table: self.st[21.03.26 13:10:21.823] table self.st.pstor : [...][21.03.26 13:10:21.823] number self.next_restrictors_update_time : -10000.000000[21.03.26 13:10:21.823] boolean self.weapon_hide : false[21.03.26 13:10:21.823] boolean self.bCheckStart : true[21.03.26 13:10:21.823] Userdata: self.weather_manager[21.03.26 13:10:21.823] number self.weather_manager.update_time : 0.000000[21.03.26 13:10:21.823] table self.weather_manager.weather_list : [...][21.03.26 13:10:21.823] boolean self.weather_manager.forced_weather_change_on_time_change : false[21.03.26 13:10:21.823] string self.weather_manager.update_level : [21.03.26 13:10:21.823] table self.weather_manager.graphs : [...][21.03.26 13:10:21.823] boolean self.weather_manager.transition_period : false[21.03.26 13:10:21.823] string self.weather_manager.levelWeather : indoor_my[21.03.26 13:10:21.823] boolean self.weather_manager.pre_blowout_period : false[21.03.26 13:10:21.823] number self.weather_manager.last_hour : 6.000000[21.03.26 13:10:21.823] table self.weather_manager.weather_periods_range : [...][21.03.26 13:10:21.823] table self.weather_manager.weather_periods_inverse : [...][21.03.26 13:10:21.823] number self.weather_manager.last_period_change_hour : 6.000000[21.03.26 13:10:21.823] string self.weather_manager.current_period : 2_neutral[21.03.26 13:10:21.823] userdata self.weather_manager.graphs_ini : (ini_file): 0000054B41E3D7A0[21.03.26 13:10:21.823] table self.weather_manager.state : [...][21.03.26 13:10:21.823] number self.weather_manager.next_period_change_hour : 1.000000[21.03.26 13:10:21.823] number self.weather_manager.wfx_time : 0.000000[21.03.26 13:10:21.823] table self.weather_manager.weather_periods : [...][21.03.26 13:10:21.823] Userdata: self.actor_detector[21.03.26 13:10:21.823] number self.actor_detector.init_time : -1.000000[21.03.26 13:10:21.823] userdata data : (cse_alife_object): 0000054A619A4000[21.03.26 13:10:21.823] End[21.03.26 13:10:21.823] *********************************************************************************[21.03.26 13:10:21.823] ********************************************************************************[21.03.26 13:10:21.823] !![LogStackTrace] Thread: [X-RAY Primary thread][21.03.26 13:10:22.043] !!stack trace:! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7DDC35], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7C8F5E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7C93F2], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7C9673], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAB4638D], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->47]! Module: [C:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD10E054D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD10E4357C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD10E43A19], Fun: [lua_error()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->1061] + [5 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAA1FAA6], Fun: [luabind::detail::class_rep::function_dispatcher()] + [382 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->669]! Module: [C:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD10E054D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD10E0F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAA1DB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAEE9193], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [139 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->27] + [139 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAC0379C], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_binder.cpp-->82] + [13 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAB399CD], Fun: [CPhysicsShellHolder::net_Spawn()] + [237 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\PhysicsShellHolder.cpp-->47]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AABE6118], Fun: [CEntity::net_Spawn()] + [1496 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->223] + [16 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAB78E2D], Fun: [CEntityAlive::net_Spawn()] + [45 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->229]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAA4DA59], Fun: [CActor::net_Spawn()] + [737 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Actor_Network.cpp-->111] + [11 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAB5DE67], Fun: [CLevel::g_sv_Spawn()] + [307 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->106] + [21 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAB5D9D5], Fun: [CLevel::cl_Process_Spawn()] + [385 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->50]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAA4B902], Fun: [CLevel::ProcessGameEvents()] + [386 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->373]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAA4BBDA], Fun: [CLevel::OnFrame()] + [686 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->396]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7A7257], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7A6CE3], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7A5E85], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7A69CF], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA76FE46], Fun: [Startup()] + [1366 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA7704A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AA77063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]! Module: [C:\Games\Der Fallende Stern\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7AAF5E2EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFD4CFB7374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFD4DA3CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)]! [21.03.26 13:10:22.043] ********************************************************************************

2026-03-21 13:17:49
Здравствуйте молодые люди
2026-03-21 15:32:23
> Serafim12x, Последний, я уже нашёл причину вылетов, и это как всегда кривая правка🤪
2026-03-20 18:13:28
> Денис Донской, Возвращение Шрама 2
2026-03-20 15:17:57
> ДедЯги975, патч последний стоит?
2026-03-20 10:46:55
> SlyFox, с другого ресурса кидал тоже движковый вылет с переходе в бар бомбоубежище и обратно на юпитере
2026-03-19 12:25:15
С другого ресурса кидал возвращение в зону там точно такой вылет движковый при переходе в бар бомбоубежище и обратно на юпитере
2026-03-19 12:21:13
> Вадим Копусов, У этого мода есть привычка "портить" сохранения. Надо поковыряться в настройках.. В каком то моде я перенастроил уборщик и заработало, может тоже надо..
2026-03-19 11:45:33
Привет народ у кого-нибудь были движковые вылеты на Юпитере при переходе в бар бомбоубежище в моде возвращение в зону? Перезагрузка не помогает и авто сейв крашится
2026-03-19 10:32:53
Всем здравствуйте, народ, подскажите решение не большой проблемы, товарищ играет в ОП-2.1 и на болотах при убийстве чумного или комариного зомби вместо мошек происходит вылет на рабочий стол по " Ошибка компиляции шейдера" 1.1, как исправить ???
2026-03-19 06:54:20
> SlyFox, никогда имелось ввиду😆
2026-03-19 01:44:16
> Aleksei Kleschnin, "некогда" пишется вместе :-)
2026-03-18 22:55:07
ТРЕНД на глобальные модификации не когда не умрёт. НО💯
2026-03-18 12:27:21
> Денис Донской, а что конкретно в нём заинтересовало? Там сюжет линейный, оружия стволов 100, что мало, графика так себе, локаций мало.., движок относительно стабильный правда..
2026-03-18 11:02:17
Посоветуйте мод по типу SGM 2.2, чтоб экшена побольше и оружия всякого разного, только не солянка или оп?
2026-03-17 20:47:13
> Igor Pushkarenko, Ну, если бы я употреблял тяжёлые наркотики, то возможно такой поток абсурда меня бы занимал :-) Ареа где то между Реборном и НЛС.. При чём последний кажется реалистичным уже после пива.
2026-03-17 14:10:04
SlyFox поиграй в A.R.E.A. а то дед эйры уже поперёк горла стоят
2026-03-16 22:33:31
Администрация, четвёртая страница модов походу сдохла, у меня 500
Server Error там идёт
2026-03-16 21:09:56
> SlyFox, Стараюсь идти не по сценарию
2026-03-16 21:06:12
> 𝕱𝖔𝖙𝖔𝖌𝖗𝖆𝖋, Хоть кому то везёт в не опошленный Dead Air поиграть. А у нас с модами полная жо
2026-03-16 18:51:13
Авторизация