Спавнер для ОП-2 OGSR Engine

2023-09-23 14:24:49

Правка сделана для: Объединённый Пак 2 OGSR Engine
Автор: Morganweb
Версия игры: Патч от 03.10
В игру добавляется спавнер.
Активация - зайти в главное меню и нажать F1
Google Drive
2024-10-08 15:10:20

а на обычный оп2.2 пойдет?

2024-11-24 15:07:11

СПАСИБО!!! работает с последним патчем от сегодняшнего дня!  14.11.2024!!

2024-11-14 20:07:16

Обновите пожалуйста под новые патчи от начала 07.2024

2024-07-24 10:10:38

Да все архивы с правками  давно обновлены, просто дату не проставили пока.

2024-07-25 11:55:37

Приветствую, подскажи, есть ли правка для телепортации с перегрузом?

2024-07-26 00:07:07

Многоразовый телепорт монолита перекачай там отключен запрет на перегруз.

2024-08-01 10:45:05

Всё работает, спасибо тебе, золотой человек

2024-08-05 18:39:09

поставил спавнер. выбрал пнв при его включении вылет.  [03.05.24 13:24:03.806] * Detected CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz [GenuineIntel], F6/M158/S11[03.05.24 13:24:03.806] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2[03.05.24 13:24:03.806] * CPU cores: [4], threads: [4][03.05.24 13:24:03.806] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz[03.05.24 13:24:03.806] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz[03.05.24 13:24:03.806] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz[03.05.24 13:24:03.806] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz[03.05.24 13:24:03.806] Initializing File System...[03.05.24 13:24:03.807] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_levels_#0], size: [1059330832][03.05.24 13:24:03.875] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_levels_#01], size: [1070425163][03.05.24 13:24:03.950] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_levels_#02], size: [1058815510][03.05.24 13:24:03.997] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_levels_#03], size: [367835424][03.05.24 13:24:04.040] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_meshes_#0], size: [1050281891][03.05.24 13:24:04.111] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_meshes_#01], size: [440480801][03.05.24 13:24:04.164] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_sounds_#0], size: [1050568837][03.05.24 13:24:04.551] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_sounds_#01], size: [507539892][03.05.24 13:24:04.646] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_textures_#0], size: [1049321243][03.05.24 13:24:04.699] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_textures_#01], size: [1056068459][03.05.24 13:24:04.756] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_textures_#02], size: [1048634336][03.05.24 13:24:04.809] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_textures_#03], size: [1048761896][03.05.24 13:24:04.868] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_textures_#04], size: [1051459734][03.05.24 13:24:04.924] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_textures_#05], size: [1049678890][03.05.24 13:24:04.957] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.db_textures_#06], size: [875928662][03.05.24 13:24:04.990] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.dbb_base], size: [30549908][03.05.24 13:24:05.037] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.dbc_update], size: [1048838694][03.05.24 13:24:05.064] --Found base arch: [d:\kjik\ОП-2 ogsr engine\gamedata.dbc_update_1], size: [434672542][03.05.24 13:24:05.068] using fs-ltx: [fsgame.ltx][03.05.24 13:24:05.068] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\appdata\][03.05.24 13:24:05.068]   files: [6][03.05.24 13:24:05.081] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\][03.05.24 13:24:05.081]   files: [20][03.05.24 13:24:05.081] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\ai\][03.05.24 13:24:05.081]   files: [4][03.05.24 13:24:05.082] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\spawns\][03.05.24 13:24:05.082]   files: [3][03.05.24 13:24:05.082] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\anims\][03.05.24 13:24:05.082]   files: [91][03.05.24 13:24:05.117] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\levels\][03.05.24 13:24:05.117]   files: [69][03.05.24 13:24:05.441] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\meshes\][03.05.24 13:24:05.442]   files: [40][03.05.24 13:24:06.472] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\meshes\][03.05.24 13:24:06.472]   files: [40][03.05.24 13:24:06.507] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\shaders\][03.05.24 13:24:06.507]   files: [7][03.05.24 13:24:06.516] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\sounds\][03.05.24 13:24:06.516]   files: [62][03.05.24 13:24:13.925] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\textures\][03.05.24 13:24:13.925]   files: [141][03.05.24 13:24:15.041] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\scripts\][03.05.24 13:24:15.043]   files: [466][03.05.24 13:24:15.043] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\config\][03.05.24 13:24:15.043]   files: [51][03.05.24 13:24:15.462] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\skins\huds\][03.05.24 13:24:15.462]   files: [8][03.05.24 13:24:15.512] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\skins\invs\][03.05.24 13:24:15.513]   files: [17][03.05.24 13:24:15.516] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\config\environment\weathers\][03.05.24 13:24:15.516]   files: [99][03.05.24 13:24:15.516] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\config\environment\weather_effects\][03.05.24 13:24:15.516]   files: [14][03.05.24 13:24:15.516] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\gamedata\levels\][03.05.24 13:24:15.517]   files: [69][03.05.24 13:24:15.517] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\appdata\settings\][03.05.24 13:24:15.517]   files: [21][03.05.24 13:24:15.517] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\appdata\savedgames\][03.05.24 13:24:15.517]   files: [44][03.05.24 13:24:15.517] --Found FS dir: [d:\kjik\ОП-2 ogsr engine\appdata\logs\][03.05.24 13:24:15.517]   files: [17][03.05.24 13:24:15.517] FS: 56832 files cached, 0Kb memory used.[03.05.24 13:24:15.517] Init FileSystem 11.710679 sec[03.05.24 13:24:15.518] [OGSR Engine (x64)] build date: [Apr  4 2024 10:41:16][03.05.24 13:24:15.518] [_MSC_FULL_VER]: [193231328], [_MSVC_LANG]: [202002L][03.05.24 13:24:15.518] Working Directory: [D:\kjik\ОП-2 OGSR Engine\bin_x64][03.05.24 13:24:15.518] CommandLine: ["D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe" ][03.05.24 13:24:19.058] Found HUDs: [ advancer default_hud heroin_zero secret_trails serafim stalker_shoc ][03.05.24 13:24:19.059] Found Invs: [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default_inv default_inv_light default_inv_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ][03.05.24 13:24:19.060] Initializing Engine...[03.05.24 13:24:19.061] Starting INPUT device...[03.05.24 13:24:19.087] --------------------------------------------------------------------------------[03.05.24 13:24:19.087] [8136MB] physical memory installed, [2745MB] available, [66] percent of memory in use[03.05.24 13:24:19.087] PageFile usage: [139MB], Peak PageFile usage: [139MB][03.05.24 13:24:19.087] --------------------------------------------------------------------------------[03.05.24 13:24:19.087] * [ D3D ]: textures[0 K][03.05.24 13:24:19.087] * [x-ray]: process heap[0 K], render[0 K][03.05.24 13:24:19.087] * [x-ray]: economy: strings[27131 K], smem[0 K][03.05.24 13:24:19.087] SOUND: OpenAL: enumerate devices...[03.05.24 13:24:19.087] SOUND: OpenAL: EnumerationExtension Present[03.05.24 13:24:19.158] devices OpenAL Soft[03.05.24 13:24:19.158] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft[03.05.24 13:24:19.617] SOUND: OpenAL: All available devices:[03.05.24 13:24:19.617] 1. OpenAL Soft, Spec Version 1.1 (default) eax[0] efx[yes] xram[no][03.05.24 13:24:19.617] 2. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no][03.05.24 13:24:19.617] Executing config-script "d:\kjik\ОП-2 ogsr engine\gamedata\config\default_controls.ltx"...[03.05.24 13:24:19.637] ! cant find corresponding [id] for action_name [chat][03.05.24 13:24:19.637] [d:\kjik\ОП-2 ogsr engine\gamedata\config\default_controls.ltx] successfully loaded.[03.05.24 13:24:19.637] Executing config-script "user.ltx"...[03.05.24 13:24:19.661] Executing config-script "d:\kjik\ОП-2 ogsr engine\gamedata\config\rspec_default.ltx"...[03.05.24 13:24:19.669] [d:\kjik\ОП-2 ogsr engine\gamedata\config\rspec_default.ltx] successfully loaded.[03.05.24 13:24:19.669] Executing config-script "d:\kjik\ОП-2 ogsr engine\gamedata\config\default_controls.ltx"...[03.05.24 13:24:19.670] ! cant find corresponding [id] for action_name [chat][03.05.24 13:24:19.670] [d:\kjik\ОП-2 ogsr engine\gamedata\config\default_controls.ltx] successfully loaded.[03.05.24 13:24:19.680] [d:\kjik\ОП-2 ogsr engine\appdata\user.ltx] successfully loaded.[03.05.24 13:24:19.680] SOUND: Selected device is OpenAL Soft[03.05.24 13:24:19.680] [OpenAL] EFX: present[03.05.24 13:24:19.680] Loading of [sEnvironment.xr][03.05.24 13:24:19.697] ~ env id=[0] name=[identity][03.05.24 13:24:19.697] ~ env id=[1] name=[default][03.05.24 13:24:19.697] ~ env id=[2] name=[bathroom][03.05.24 13:24:19.697] ~ env id=[3] name=[mountains][03.05.24 13:24:19.697] ~ env id=[4] name=[yard][03.05.24 13:24:19.697] ~ env id=[5] name=[room][03.05.24 13:24:19.697] ~ env id=[6] name=[plant][03.05.24 13:24:19.697] ~ env id=[7] name=[long_corridor][03.05.24 13:24:19.697] ~ env id=[8] name=[open_space][03.05.24 13:24:19.697] ~ env id=[9] name=[house][03.05.24 13:24:19.697] ~ env id=[10] name=[forest][03.05.24 13:24:19.697] * sound : cache: 65537 kb, 4856 lines, 13820 bpl[03.05.24 13:24:19.702] Starting RENDER device...[03.05.24 13:24:19.708] * GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650[03.05.24 13:24:19.999] [CHW::CreateDevice] refCount of [HW.pDevice]: [4][03.05.24 13:24:20.000] *     Texture memory: 3935 M[03.05.24 13:24:20.002] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)[03.05.24 13:24:20.002] * GPU vertex cache: unrecognized, 24[03.05.24 13:24:20.002] * DVB created: 4096K[03.05.24 13:24:20.002] * DIB created: 512K[03.05.24 13:24:20.150] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1][03.05.24 13:24:20.152] ! Version conflict in shader 'models\lightplanes_00'[03.05.24 13:24:20.152] ! Version conflict in shader 'models\lightplanesself'[03.05.24 13:24:20.152] ! Version conflict in shader 'models\model_puh'[03.05.24 13:24:20.152] ! Version conflict in shader 'models\model_refl'[03.05.24 13:24:20.152] ! Version conflict in shader 'models\xbrainglass'[03.05.24 13:24:20.152] ! Version conflict in shader 'models\xdistortcolorlinv'[03.05.24 13:24:20.152] ! Version conflict in shader 'models\xglass'[03.05.24 13:24:20.152] ! Version conflict in shader 'models\xglass2'[03.05.24 13:24:20.152] ! Version conflict in shader 'models\xlens'[03.05.24 13:24:20.152] ! Version conflict in shader 'selflight_static'[03.05.24 13:24:20.154] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2][03.05.24 13:24:20.439] !![IReaderBase::find_chunk_thm] THM [act\arm_exo\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42][03.05.24 13:24:20.506] !![IReaderBase::find_chunk_thm] THM [monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46][03.05.24 13:24:20.721] !![IReaderBase::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26][03.05.24 13:24:20.721] !![IReaderBase::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25][03.05.24 13:24:20.752] !![IReaderBase::find_chunk_thm] THM [wpn\monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46][03.05.24 13:24:20.771] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_sil_556_bump] chunk [2073] fixed, wrong size = [22], correct size = [27][03.05.24 13:24:20.774] !![IReaderBase::find_chunk_thm][00000265B4D20080] chunk [2072] has invalid size [41], return elapsed size [39][03.05.24 13:24:20.774] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30][03.05.24 13:24:20.774] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38][03.05.24 13:24:20.774] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_mag_black_30] chunk [2072] fixed, wrong size = [28], correct size = [39][03.05.24 13:24:20.774] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26][03.05.24 13:24:20.775] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34][03.05.24 13:24:20.775] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33][03.05.24 13:24:20.776] !![IReaderBase::find_chunk_thm][00000265B4D20080] chunk [2072] has invalid size [48], return elapsed size [46][03.05.24 13:24:20.776] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37][03.05.24 13:24:20.776] !![IReaderBase::find_chunk_thm][00000265B4D50080] chunk [2072] has invalid size [39], return elapsed size [34][03.05.24 13:24:20.776] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25][03.05.24 13:24:20.776] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45][03.05.24 13:24:20.777] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24][03.05.24 13:24:20.778] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32][03.05.24 13:24:20.806] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28][03.05.24 13:24:20.806] !![IReaderBase::find_chunk_thm][00000265B4D2006F] chunk [2071] has invalid size [61], return elapsed size [53][03.05.24 13:24:20.806] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35][03.05.24 13:24:20.806] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27][03.05.24 13:24:20.812] * HWDST/PCF supported and used[03.05.24 13:24:20.812] - SSS HUD RAINDROPS SHADER INSTALLED 0[03.05.24 13:24:20.812] - SSS RAIN SHADER INSTALLED 1[03.05.24 13:24:20.812] - SSS BLOOD SHADER INSTALLED 1[03.05.24 13:24:20.812] - SSS BRANCHES SHADER INSTALLED 1[03.05.24 13:24:25.891] [CPSLibrary::LoadAll] count of *particles*.xr files: [2][03.05.24 13:24:25.891] Load [d:\kjik\ОП-2 ogsr engine\gamedata\particles_cop.xr][03.05.24 13:24:25.903] cop format used for file [d:\kjik\ОП-2 ogsr engine\gamedata\particles_cop.xr][03.05.24 13:24:25.968] Load [d:\kjik\ОП-2 ogsr engine\gamedata\particles.xr][03.05.24 13:24:26.197] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual![03.05.24 13:24:26.197] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual![03.05.24 13:24:26.197] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual![03.05.24 13:24:26.197] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual![03.05.24 13:24:26.197] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual![03.05.24 13:24:26.353] ! ParticleEffect [none] with empty texture or shader. Cannot create shader for Visual![03.05.24 13:24:28.826] --LUA version: [LuaJIT 2.1.0-beta3][03.05.24 13:24:28.826] --Mode version: Cumulative Pack OGSR Engine + upd 08.04.2024. Debug mode: false[03.05.24 13:24:29.151] Starting engine...[03.05.24 13:24:41.047] [rescan_physical_path] files count before: [56832][03.05.24 13:24:41.047] [rescan_physical_path] files count before2: [56789][03.05.24 13:24:41.048] [rescan_physical_path] files count after: [56832][03.05.24 13:24:47.149] * phase time: 1 ms[03.05.24 13:24:47.183] [CScriptStorage] Found working LuaJIT WM! Close it![03.05.24 13:24:47.215] --LUA version: [LuaJIT 2.1.0-beta3][03.05.24 13:24:47.215] --Mode version: Cumulative Pack OGSR Engine + upd 08.04.2024. Debug mode: false[03.05.24 13:24:47.452] ! Cannot find saved game ~~~ sandbox initialized[03.05.24 13:24:47.452] ! Unknown command: flush[03.05.24 13:24:47.452] * phase time: 303 ms[03.05.24 13:24:47.461] * Loading spawn registry...[03.05.24 13:24:49.005] Start load of custom waypoints...[03.05.24 13:24:49.021] Loaded 51 items from custom_waypoints, 6 from all.spawn was replaced![03.05.24 13:24:49.021] End load of custom waypoints...[03.05.24 13:24:49.040] * 15841 spawn points are successfully loaded[03.05.24 13:24:49.041] * Loading objects...[03.05.24 13:24:49.794] * 30288 objects are successfully loaded[03.05.24 13:24:49.896] ~~[smart_terrain 'metka3_boar_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_boar_psevdopda.ltx'][03.05.24 13:24:49.897] ~~[smart_terrain 'metka2_dog_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_dog_psevdopda.ltx'][03.05.24 13:24:49.897] ~~[smart_terrain 'metka4_flesh_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_flesh_pda.ltx'][03.05.24 13:24:50.451] * 2923 script vars are successfully loaded[03.05.24 13:24:50.451] Game d:\kjik\ОП-2 ogsr engine\appdata\savedgames\уц1ы.sav is in DEVELOPER mode[03.05.24 13:24:50.472] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\kjik\ОП-2 ogsr engine\gamedata\config\misc\gulag_general.ltx][03.05.24 13:24:52.061] * Game уц1ы is successfully loaded from file 'd:\kjik\ОП-2 ogsr engine\appdata\savedgames\уц1ы.sav' (4.608s)[03.05.24 13:24:52.061] * phase time: 4608 ms[03.05.24 13:24:52.166] # Player not found. New player created.[03.05.24 13:24:52.166] * client : connection accepted - [03.05.24 13:24:52.183] * phase time: 121 ms[03.05.24 13:24:52.222] * phase time: 38 ms[03.05.24 13:24:53.364] --[ISpatial_DB::initialize] bbc is [43.8, 36.6, 88.9], bbd is [722.7, 75.0, 722.7][03.05.24 13:24:53.364] --[ISpatial_DB::initialize] bbc is [43.8, 36.6, 88.9], bbd is [722.7, 75.0, 722.7][03.05.24 13:24:53.373] * phase time: 1151 ms[03.05.24 13:24:54.270] * phase time: 897 ms[03.05.24 13:24:54.285] * [Loading VB] 65532 verts, 2047 Kb[03.05.24 13:24:54.301] * [Loading VB] 65530 verts, 2047 Kb[03.05.24 13:24:54.312] * [Loading VB] 65531 verts, 2047 Kb[03.05.24 13:24:54.325] * [Loading VB] 65532 verts, 2047 Kb[03.05.24 13:24:54.336] * [Loading VB] 60327 verts, 1885 Kb[03.05.24 13:24:54.344] * [Loading VB] 65531 verts, 2047 Kb[03.05.24 13:24:54.352] * [Loading VB] 65534 verts, 2047 Kb[03.05.24 13:24:54.363] * [Loading VB] 65535 verts, 2047 Kb[03.05.24 13:24:54.374] * [Loading VB] 65534 verts, 2047 Kb[03.05.24 13:24:54.385] * [Loading VB] 65534 verts, 2047 Kb[03.05.24 13:24:54.396] * [Loading VB] 65534 verts, 2047 Kb[03.05.24 13:24:54.424] * [Loading VB] 46354 verts, 1448 Kb[03.05.24 13:24:54.434] * [Loading VB] 65533 verts, 2047 Kb[03.05.24 13:24:54.445] * [Loading VB] 65535 verts, 2047 Kb[03.05.24 13:24:54.456] * [Loading VB] 65535 verts, 2047 Kb[03.05.24 13:24:54.466] * [Loading VB] 65530 verts, 2047 Kb[03.05.24 13:24:54.475] * [Loading VB] 65532 verts, 2047 Kb[03.05.24 13:24:54.489] * [Loading VB] 65535 verts, 2047 Kb[03.05.24 13:24:54.500] * [Loading VB] 53153 verts, 1661 Kb[03.05.24 13:24:54.506] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.517] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.528] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.540] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.551] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.562] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.573] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.584] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.595] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.606] * [Loading IB] 670515 indices, 1309 Kb[03.05.24 13:24:54.631] * [Loading VB] 65533 verts, 767 Kb[03.05.24 13:24:54.638] * [Loading VB] 65533 verts, 767 Kb[03.05.24 13:24:54.644] * [Loading VB] 65535 verts, 767 Kb[03.05.24 13:24:54.649] * [Loading VB] 65535 verts, 767 Kb[03.05.24 13:24:54.654] * [Loading VB] 65535 verts, 767 Kb[03.05.24 13:24:54.655] * [Loading VB] 65534 verts, 767 Kb[03.05.24 13:24:54.660] * [Loading VB] 65528 verts, 767 Kb[03.05.24 13:24:54.666] * [Loading VB] 16089 verts, 188 Kb[03.05.24 13:24:54.666] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.675] * [Loading IB] 1048575 indices, 2047 Kb[03.05.24 13:24:54.687] * [Loading IB] 1048572 indices, 2047 Kb[03.05.24 13:24:54.700] * [Loading IB] 784818 indices, 1532 Kb[03.05.24 13:24:54.708] * phase time: 437 ms[03.05.24 13:24:54.751] * phase time: 43 ms[03.05.24 13:24:54.960] * [DETAILS] VertexConsts(256), Batch(61)[03.05.24 13:24:54.960] * [DETAILS] 40687 v(20), 26352 p[03.05.24 13:24:54.960] * [DETAILS] Batch(61), VB(794K), IB(154K)[03.05.24 13:24:55.014] * phase time: 262 ms[03.05.24 13:24:55.015] * Loading HOM: d:\kjik\ОП-2 ogsr engine\gamedata\levels\l01_escape\level.hom[03.05.24 13:24:55.057] * phase time: 43 ms[03.05.24 13:24:55.083] * phase time: 25 ms[03.05.24 13:24:55.106] - Game configuring : Started [03.05.24 13:24:55.265] - Game configuring : Finished [03.05.24 13:24:55.695] * phase time: 612 ms[03.05.24 13:24:58.481] ! Fallback to default bump map: build_details_bump[03.05.24 13:24:58.860] ! Fallback to default bump map: build_details_bump#[03.05.24 13:25:00.492] ! Can't find texture 'cinemavfx\huge_explo\huge_explo_06'[03.05.24 13:25:56.762] ! Can't find texture 'terrain\terrain_escape_puddles_mask'[03.05.24 13:25:59.854] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1'[03.05.24 13:26:00.184] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1'[03.05.24 13:26:00.379] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1'[03.05.24 13:26:05.738] CResourceManager::DeferredUpload -> END[03.05.24 13:26:05.738] * t-report - base: 2057, 2701750 K[03.05.24 13:26:05.738] * t-report - lmap: 5, 5120 K[03.05.24 13:26:05.740] * phase time: 70044 ms[03.05.24 13:26:05.862] * phase time: 122 ms[03.05.24 13:26:05.862] * phase cmem: 0 K[03.05.24 13:26:05.884] --------------------------------------------------------------------------------[03.05.24 13:26:05.884] [8136MB] physical memory installed, [1611MB] available, [80] percent of memory in use[03.05.24 13:26:05.884] PageFile usage: [8721MB], Peak PageFile usage: [8721MB][03.05.24 13:26:05.884] --------------------------------------------------------------------------------[03.05.24 13:26:05.884] * [ D3D ]: textures[2706871 K][03.05.24 13:26:05.884] * [x-ray]: process heap[0 K], render[0 K][03.05.24 13:26:05.884] * [x-ray]: economy: strings[31668 K], smem[6675 K][03.05.24 13:26:08.230] ! Invalid ogg-comment version, file: [d:\kjik\ОП-2 ogsr engine\gamedata\sounds\hud_anm\gasmask_swipe.ogg][03.05.24 13:26:09.035] **Game difficulty: 0[03.05.24 13:26:09.178] [treasure_manager]: 1 treasures loaded (active/done): 1/1[03.05.24 13:26:09.208] [task_manager]: 190 tasks loaded: 0 active[03.05.24 13:26:09.208] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded[03.05.24 13:26:09.208] [ogse_st_mgr]: 1 all timers loaded[03.05.24 13:26:09.208] ['bind_stalker']: Actor netpacket load size: [53][03.05.24 13:26:09.635] ['sak_off_corpses']: 0 objects released in 394.20ms (394196)[03.05.24 13:26:09.969] ! Unknown command: r3_minmax_sm[03.05.24 13:26:25.968] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_restrictor_pantera_zadan to eRestrictorTypeNone because border().empty()[03.05.24 13:26:26.106] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty()[03.05.24 13:26:26.107] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto_fotografirovaniy_restrictor to eRestrictorTypeNone because border().empty()[03.05.24 13:26:26.131] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty()[03.05.24 13:26:31.832] ! Fallback to default bump map: wpn\tt33_bump#[03.05.24 13:26:31.853] ! Fallback to default bump map: wpn\tt33_bump[03.05.24 13:26:32.587] ! Fallback to default bump map: wpn\pb\pb_bump#[03.05.24 13:26:32.588] ! Fallback to default bump map: wpn\pb\pb_bump[03.05.24 13:26:32.618] ! Fallback to default bump map: wpn\pm\pm_bump#[03.05.24 13:26:32.619] ! Fallback to default bump map: wpn\pm\pm_bump[03.05.24 13:26:42.496] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor28913 to eRestrictorTypeNone because border().empty()[03.05.24 13:26:44.860] ! Fallback to default bump map: wpn\fort\fort12_bump#[03.05.24 13:26:44.860] ! Fallback to default bump map: wpn\fort\fort12_bump[03.05.24 13:26:49.682] ['op2ogsr'.on_first_update]: version = 40, fixes = 40[03.05.24 13:26:49.868] --['all_spawn_fix'.respawn_allspawn]: version = 49, fixes = 49[03.05.24 13:26:49.894] [rescan_physical_path] files count before: [56832][03.05.24 13:26:49.894] [rescan_physical_path] files count before2: [56812][03.05.24 13:26:49.895] [rescan_physical_path] files count after: [56832][03.05.24 13:26:49.895] [rescan_physical_path] files count before: [56832][03.05.24 13:26:49.895] [rescan_physical_path] files count before2: [56812][03.05.24 13:26:49.895] [rescan_physical_path] files count after: [56832][03.05.24 13:27:00.161] * MEMORY USAGE: 0 K[03.05.24 13:27:00.161] * End of synchronization A[1] R[1][03.05.24 13:27:00.162] * phase time: 54422 ms[03.05.24 13:28:59.595] [rescan_physical_path] files count before: [56832][03.05.24 13:28:59.595] [rescan_physical_path] files count before2: [56789][03.05.24 13:28:59.596] [rescan_physical_path] files count after: [56832][03.05.24 13:29:57.642] Config-file [d:\kjik\ОП-2 ogsr engine\appdata\user.ltx] saved successfully[03.05.24 13:30:30.182] ~~['ui_cheat_soc'.spawn_item]: Spawned item: ['nv_bast'] (1)[03.05.24 13:30:55.278] ['amk_offline_alife'.update_offline_alife]: Time: 243.33ms[03.05.24 13:31:15.688] FATAL ERROR[error]Expression    : FATAL ERROR[error]Function      : player_hud_motion_container::load[error]File          : E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\player_hud.cpp[error]Line          : 170[error]Description   : [player_hud_motion_container::load] motion [_unarmed_headlamp](anm_switch) not found in section [anim_headlamp][03.05.24 13:31:15.688] ***************************[ScriptCrashHandler]**********************************[03.05.24 13:31:15.689] stack traceback: [C]: in function 'get_motion_length' ...ogsr engine\gamedata\scripts\ogsr_actor_animation.script:124: in function 'torch_switcher' ...ogsr engine\gamedata\scripts\ogsr_actor_animation.script:69: in function 'fun' ...ik\ОП-2 ogsr engine\gamedata\scripts\ogse_signals.script:334: in function 'process_call' ...ik\ОП-2 ogsr engine\gamedata\scripts\ogse_signals.script:286: in function 'call' ...ik\ОП-2 ogsr engine\gamedata\scripts\bind_stalker.script:349: in function [03.05.24 13:31:15.689] Locals: [03.05.24 13:31:15.689] string (*temporary) : anim_headlamp[03.05.24 13:31:15.689] string (*temporary) : anm_switch[03.05.24 13:31:15.689] number (*temporary) : 1.300000[03.05.24 13:31:15.689] End[03.05.24 13:31:15.689] Locals: [03.05.24 13:31:15.689] string anm_name : script\headlamp.anm[03.05.24 13:31:15.689] number anm_additional_length : 0.450000[03.05.24 13:31:15.689] nil itm : [not available][03.05.24 13:31:15.689] number hands : 2.000000[03.05.24 13:31:15.689] boolean mix : false[03.05.24 13:31:15.689] string torch_anm_sec : anim_headlamp[03.05.24 13:31:15.689] End[03.05.24 13:31:15.689] Locals: [03.05.24 13:31:15.689] number key : 181.000000[03.05.24 13:31:15.689] number bind : 86.000000[03.05.24 13:31:15.689] userdata torch : (game_object): 0000029003F7D0A0[03.05.24 13:31:15.689] userdata pnv : (game_object): 0000028FFBD39080[03.05.24 13:31:15.689] End[03.05.24 13:31:15.689] Locals: [03.05.24 13:31:15.689] Userdata: self[03.05.24 13:31:15.689] Table: self.slots_in_process[03.05.24 13:31:15.689] table self.slots_in_process.1 : [...][03.05.24 13:31:15.689] *********************************************************************************[03.05.24 13:31:15.689] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:invalid key to 'next'stack traceback: [C]: at 0x7ff629486ef8 [C]: in function 'get_motion_length' ...ogsr engine\gamedata\scripts\ogsr_actor_animation.script:124: in function 'torch_switcher' ...ogsr engine\gamedata\scripts\ogsr_actor_animation.script:69: in function 'fun' ...ik\ОП-2 ogsr engine\gamedata\scripts\ogse_signals.script:334: in function 'process_call' ...ik\ОП-2 ogsr engine\gamedata\scripts\ogse_signals.script:286: in function 'call' ...ik\ОП-2 ogsr engine\gamedata\scripts\bind_stalker.script:349: in function [03.05.24 13:31:15.689] *********************************************************************************[03.05.24 13:31:15.689] FATAL ERROR[error]Expression    : FATAL ERROR[error]Function      : CScriptEngine::lua_pcall_failed[error]File          : E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\COMMON_AI\script_engine.cpp[error]Line          : 46[error]Description   : [CScriptEngine::lua_pcall_failed]: invalid key to 'next'[03.05.24 13:31:15.689] ***************************[ScriptCrashHandler]**********************************[03.05.24 13:31:15.689] stack traceback: [C]: at 0x7ff629486ef8 [C]: in function 'get_motion_length' ...ogsr engine\gamedata\scripts\ogsr_actor_animation.script:124: in function 'torch_switcher' ...ogsr engine\gamedata\scripts\ogsr_actor_animation.script:69: in function 'fun' ...ik\ОП-2 ogsr engine\gamedata\scripts\ogse_signals.script:334: in function 'process_call' ...ik\ОП-2 ogsr engine\gamedata\scripts\ogse_signals.script:286: in function 'call' ...ik\ОП-2 ogsr engine\gamedata\scripts\bind_stalker.script:349: in function [03.05.24 13:31:15.689] *********************************************************************************[03.05.24 13:31:15.689] ********************************************************************************[03.05.24 13:31:15.721] !![LogStackTrace] Thread: [X-RAY Primary thread][03.05.24 13:31:17.840] !!stack trace:! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF629110019], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290FB172], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290FB606], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290FB887], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF629486F71], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\COMMON_AI\script_engine.cpp-->47]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD1D0654D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD1D0A355C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD1D0A2606], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD1D0A3249], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD1D0E452C], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\LuaJIT\src\lj_tab.c-->605] + [13 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD1D06F062], Fun: [lua_next()] + [50 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\LuaJIT\src\lj_api.c-->896] + [32 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF629488C46], Fun: [CScriptStorage::LogTable()] + [182 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\COMMON_AI\script_storage.cpp-->68] + [14 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF629488E63], Fun: [CScriptStorage::LogVariable()] + [511 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\COMMON_AI\script_storage.cpp-->107] + [18 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF629488C2A], Fun: [CScriptStorage::LogTable()] + [154 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\COMMON_AI\script_storage.cpp-->76]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF629488DDD], Fun: [CScriptStorage::LogVariable()] + [377 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\COMMON_AI\script_storage.cpp-->129]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF629488ADD], Fun: [CScriptStorage::dump_state()] + [149 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\COMMON_AI\script_storage.cpp-->54]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF629488F78], Fun: [ScriptCrashHandler()] + [64 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\COMMON_AI\script_storage.cpp-->158]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290FB148], Fun: [LogStackTrace()] + [20 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\xrDebugNew.cpp-->72]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290FB606], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290FB887], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62949102C], Fun: [player_hud_motion_container::load()] + [5616 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\player_hud.cpp-->179]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62949D91D], Fun: [player_hud::get_hand_motions()] + [1761 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\player_hud.cpp-->1946] + [508 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF629504603], Fun: [MotionLength()] + [203 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\game_sv_base_script.cpp-->52] + [203 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6295089DD], Fun: [luabind::detail::free_functions::function_callback_s::apply()] + [105 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\Luabind\luabind\function.hpp-->229] + [75 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62987242F], Fun: [luabind::detail::free_functions::function_dispatcher()] + [231 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\Luabind\src\function.cpp-->138] + [13 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD1D0654D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD1D06F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF629871878], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6294B091F], Fun: [luabind::detail::proxy_functor_void_caller::~proxy_functor_void_caller()] + [147 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6294B042D], Fun: [CLevel::IR_OnKeyboardRelease()] + [437 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xrGame\Level_input.cpp-->434] + [67 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290A2F2E], Fun: [CInput::KeyUpdate()] + [294 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\Xr_input.cpp-->171]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290A3894], Fun: [CInput::OnFrame()] + [120 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\Xr_input.cpp-->506]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290D8D6B], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\pure.h-->109]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290D87F7], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->413]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290D798D], Fun: [CRenderDevice::on_idle()] + [241 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->185]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290D84E3], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290A0CCA], Fun: [Startup()] + [1366 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->212]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290A139D], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6290A152F], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\S.T.A.L.K.E.R\!!!Github\opogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]! Module: [D:\kjik\ОП-2 OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6298AC23A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFD4B0F7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFD4C7C26B1], Fun: [RtlUserThreadStart()] + [33 byte(s)]! [03.05.24 13:31:17.840] ********************************************************************************

2024-05-03 11:33:25

Обнови игру и поставь спавнер. Сколько можно писать. Игра пройдена пере пройдена  со всеми правками сто раз.

2024-05-09 20:41:55

Как ты ето написал?

2024-07-04 21:08:46

Храни Господь человека, который сделал этот спавнер)

2023-12-19 17:57:10

Это разработчики ОП ОГСР, только они его отключили. )

2023-12-26 23:59:08

Ничего страшного

2024-01-11 22:19:00
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Айдар Искандаров, о каком моде речь?
2024-12-21 16:58:39
Не могу зайти в Х8 нет кода к двери или же нужвыполнить ещё какой то квест?
2024-12-21 16:52:10
> Штирлец, больничный лист?
2024-12-21 16:25:42
и да,такая проблема ТОЛЬКО на армейских складах
2024-12-21 15:46:27
бл почему 3 отправилось
2024-12-21 15:44:11
кто знает? в моде падший бог вылетает при загрузке любого сейва,как исправить?
2024-12-21 15:43:43
кто знает? в моде падший бог вылетает при загрузке любого сейва,как исправить?
2024-12-21 15:43:43
Всем привет🖐️
2024-12-21 14:44:41
> Айдар Искандаров, Телевизор в х8..? Как я уже отвык от шизофренических сценариев...
2024-12-21 10:46:00
Всем здарова, Сталкеры!
2024-12-21 09:31:46
Всем привет, беда в лабе x8,не помню дали ли мне код Димаку телевизор принёс...
2024-12-21 08:12:23
> Darya Befremeeva, ну в смысле доброй дороги то он мне пожелал, а выглядело комично потому вслед собачка стрелчл😆😆😆🌹🌹🌹
2024-12-21 08:05:05
> Искандер, Просто сделай потише звук в настройках игры и играй . Меня также раздражал крик ворон в этой игре 😀
2024-12-21 00:15:34
Крики детей в комнатах, крики женщин, какие то ястребы, всхлипывающие звуки. Я все понимаю, с этими я мог мириться. Но вот с ревом на полумаксимальном звуке какого-то мутанта или какие то захлебывания на болотах - последняя капля. Я хочу сконцентрироваться на цели и сюжете, и от части на геймплее, а меня заставляют нервничать в любой момент игры, это крайне раздражает
2024-12-20 22:37:21
Доброго времени суток. Играю в мод фотограф и меня крайне раздражают посторонние звуки при входе в любое здание. Чаще всего это ничем не подкрепленные звуки, которые работают как скримеры. Я уважаю авторскую задумку, но можно ли как то в файлах их удалить? Мне бы объяснить где сам файл со звуками, а дальше я сам разберусь. В идеале, если есть мод на их ужаление
2024-12-20 22:33:37
> Айдар Искандаров, а если бы заснял ууууух
2024-12-20 19:05:21
Я понимаю, что я как раз над ним на крыше стою, но после очереди это было нечто😆😆😆
2024-12-20 17:45:39
Всем привет, вот я уржался...возле антенна навалил монолитовцев, через некоторое время подхожу к воротам, а там уже слепыши тусят, на меня бросили ь, я успел на крышу Сякова домика заскочить, ну и добежал дальше Сяка по крыше...слепыши к нему забежал, ну там месилово, Сяк их покрошил, и 2 уцелевшие псинки выбежал и рвут когти от Сяка, он им вдогонку очередь и фраза звучит "Доброй тебе дороги" 😆😆
2024-12-20 17:42:35
> Admin, Ладно, погуглю.
2024-12-20 10:43:51
Авторизация