Оценка:3.9

Народная Солянка 2016 OGSR Engine(Версия от 2023 года)

Глобальные модификации

  • Описание
  • Отзывы
  • Правки
  • Сборки
  • Прохождения
Описание:
Различия между разными версиями народной солянки: Ознакомится со статьёй
Интерактивная карта Народной Солянки: Перейти к материалу

О модификации:
Народная Солянка - это не совсем та трилогия Сталкера, в которую Вы привыкли играть. Это — новая, и настоящая жизнь в Зоне, которая была осуществлена фанатами всеми любимой трилогии. Народная Солянка — это необычная Зона, представленная перед нами в непонятном облике. Многие сталкеры утверждают, что Солянка - это нечто больше, чем просто Сталкер.

Огромного количество заданий и разветвлений сюжетных веток в "Новом" Сталкере, приобретают глобальные масштабы, они завлекают игрока в новую игру на долгое время. В модификации была добавлена возможность не шаблонного прохождения, а возможность пройти одни и те же задания, в зависимости от Вашего выбора, который может сказываться на дальнейшем игровом процессе.

В новой версии была проделана большая работа над стандартным локационном паком, было исправно много ошибок геометрии уровня, а так же добавлены новые места, на привычных территориях.

О проекте:
Данная сборка является переосмыслением старой доброй Народной Солянки с серьезными графическими улучшениями и геймплейными нововведениями. Также в ходе разработки добавляются новые и перерабатываются некоторые старые квесты / сюжетные линии. Системные требования также ощутимо выросли, но играть можно и на относительно старых машинах, предварительно снизив настройки графики.

Изменения версии от 30.12.23:
- Написан лаунчер для запуска и обновления игры, проверки архивов
- Различные правки рендера.
- Многопоток обработки партиклов, дождя и инверсной кинематики.
- Обновлен SSS, обновлены шейдеры
- Оптимизация многих скриптовых процессов
Читать далее
- Обновление различных текстур (в сборках за последний год используется микс из текстурных паков из открытых источников: ShoC Rebuild, Two-K, ShoC Update и пр. с нашими изменениями и доработками)
- Изменены некоторые модели персонажей
- Новый худ, биорадар перенесен на миникарту
- Изменено окно настроек в меню
- Введены новые монстры и добавлены новые разновидности старых, некоторые модели монстров изменены
- Небольшие правки баланса
- Фиксы логик на базе, некоторые сцены дополнены
- Новые побочные квесты на базу
- Поэтапная застройка базы
- Продолжение линейки Семейного Очага, некоторые изменения в уже существующих заданиях
- Введено новое задание в линейке пропавшей экспедиции и посещения лабиринта
- Изменено задание на посылку у Лиса
- Прочие множественные правки
Установка:
1. Скачать сборку
2. Положить в любую удобную папку. Желательно на системный SSD, где находится файл подкачки.
3. Запустить launcher.exe
4. Через лаунчер проверяем целостность, устанавливаем программное обеспечение.
5. Играть. Совместимость старых сейвов не гарантирована, приветствуется новая игра!

!Внимание! Сборка уже включает в себя ТЧ и НС2016, ничего дополнительно ставить не нужно, а тем более накатывать куда-то сверху.

Логи, сохранения и скриншоты находятся в папке _appdata_. В случаев вылета прикладывать сейв, а также лог целиком!

P.S. Сейвы несовместимы с оригинальной НС2016 и старыми адаптациями ее на движок OGSE/OGSR!

Скриншоты
Скачать через:
Материал обновлен: 2025-06-10 19:55:55

скачал вроде норм, запускаю а тут такое


2025-06-10 02:15:10

вот полный лог:
~ Start location: D:\S.T.A.L.K.E.R - NS.OGSR
~ Branch: PUBLIC
! Невозможно прочитать источник из /contents/index.json?ref=public. Статус: Unauthorized

2025-06-10 02:15:33

Через что качали? Лончер устаревший. Перекачайте его отсюда(Только сам файл лончера, больше ничего не надо)

2025-06-10 02:34:31

качал через этот сайт, щас скачал лаунчер по вашей ссылке и всё заработало

2025-06-10 09:10:21

скачал лаунчер, теперь вылетает и открывает блокнот с логом(так же в лаунчере писало что устарело 2 файла)
[2025-06-10 09:26:30.643][22828] ####################[+MIMALLOC+]####################
[2025-06-10 09:26:30.643][22828] heap stats:     peak       total       freed     current        unit       count   
[2025-06-10 09:26:30.643][22828]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-06-10 09:26:30.643][22828]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2025-06-10 09:26:30.643][22828]      reset:     0      
[2025-06-10 09:26:30.643][22828]     purged:     0      
[2025-06-10 09:26:30.643][22828]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2025-06-10 09:26:30.643][22828]   segments:     1           1           0           1                                not all freed!
[2025-06-10 09:26:30.643][22828] -abandoned:     0           0           0           0                                ok
[2025-06-10 09:26:30.643][22828]    -cached:     0           0           0           0                                ok
[2025-06-10 09:26:30.643][22828]      pages:     0           0           0           0                                ok
[2025-06-10 09:26:30.643][22828] -abandoned:     0           0           0           0                                ok
[2025-06-10 09:26:30.643][22828]  -extended:     0      
[2025-06-10 09:26:30.643][22828]  -noretire:     0      
[2025-06-10 09:26:30.643][22828]      mmaps:     0      
[2025-06-10 09:26:30.643][22828]    commits:     1      
[2025-06-10 09:26:30.643][22828]     resets:     0      
[2025-06-10 09:26:30.643][22828]     purges:     0      
[2025-06-10 09:26:30.643][22828]    threads:     0           0           0           0                                ok
[2025-06-10 09:26:30.643][22828]   searches:     0.0 avg
[2025-06-10 09:26:30.643][22828] numa nodes:     1
[2025-06-10 09:26:30.644][22828]    elapsed:     0.065 s
[2025-06-10 09:26:30.644][22828]    process: user: 0.031 s, system: 0.140 s, faults: 7040, rss: 23.2 MiB, commit: 40.5 MiB
[2025-06-10 09:26:30.644][22828] ####################[-MIMALLOC-]####################
[2025-06-10 09:26:30.644][22828] * Detected CPU: 12th Gen Intel(R) Core(TM) i5-12450H [GenuineIntel], F6/M154/S3
[2025-06-10 09:26:30.644][22828] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2025-06-10 09:26:30.644][22828] * CPU cores: [8], threads: [12]
[2025-06-10 09:26:30.644][22828] * CPU0 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU1 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU2 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU3 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU4 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU5 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU6 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU7 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU8 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU9 current freq: 1466 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU10 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] * CPU11 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 09:26:30.644][22828] Initializing File System...
[2025-06-10 09:26:30.645][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2025-06-10 09:26:30.671][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2025-06-10 09:26:30.681][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2025-06-10 09:26:30.690][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2025-06-10 09:26:30.693][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2025-06-10 09:26:30.727][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2025-06-10 09:26:31.144][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2025-06-10 09:26:31.186][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2025-06-10 09:26:31.220][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2025-06-10 09:26:31.236][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2025-06-10 09:26:31.266][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2025-06-10 09:26:31.296][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2025-06-10 09:26:31.327][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2025-06-10 09:26:31.357][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2025-06-10 09:26:31.389][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2025-06-10 09:26:31.410][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2025-06-10 09:26:31.439][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2025-06-10 09:26:31.467][22828] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_patch], size: [222632773]
[2025-06-10 09:26:31.472][22828] using fs-ltx: [fsgame.ltx]
[2025-06-10 09:26:31.472][22828] --Found FS dir: [d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\]
[2025-06-10 09:26:31.472][22828]   items: [1]
[2025-06-10 09:26:31.472][22828] --Found FS dir: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\]
[2025-06-10 09:26:31.472][22828]   items: [2]
[2025-06-10 09:26:31.472][22828] --Found FS dir: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\scripts\]
[2025-06-10 09:26:31.472][22828]   items: [7]
[2025-06-10 09:26:31.473][22828] FS: 81032 files cached, 0Kb memory used.
[2025-06-10 09:26:31.473][22828] Init FileSystem 0.828315 sec
[2025-06-10 09:26:31.474][22828] ~ Logging initialized. FIle d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\logs\xray_user_2025-06-10_09-26-31.log.
[2025-06-10 09:26:31.474][22828] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2025-06-10 09:26:31.474][22828] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2025-06-10 09:26:31.474][22828] Working Directory: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64]
[2025-06-10 09:26:31.474][22828] CommandLine: ["D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe"]
[2025-06-10 09:26:31.474][22828] Main thread id=0
[2025-06-10 09:26:31.477][13224] Pool thread id=1
[2025-06-10 09:26:31.477][24036] Pool thread id=2
[2025-06-10 09:26:31.478][20044] Pool thread id=3
[2025-06-10 09:26:31.478][27044] Pool thread id=4
[2025-06-10 09:26:31.479][ 3748] Pool thread id=5
[2025-06-10 09:26:31.480][ 8160] Pool thread id=6
[2025-06-10 09:26:31.480][19804] Pool thread id=7
[2025-06-10 09:26:31.481][ 2604] Pool thread id=8
[2025-06-10 09:26:31.481][ 4304] Pool thread id=9
[2025-06-10 09:26:31.482][15028] Pool thread id=10
[2025-06-10 09:26:31.482][17176] Pool thread id=11
[2025-06-10 09:26:31.483][22828] TTAPI number of threads: [12]
[2025-06-10 09:26:31.483][27424] Pool thread id=12
[2025-06-10 09:26:31.483][22828] ~ Apply system_mods.ltx...
[2025-06-10 09:26:31.598][22828] ~ [InitSettings] duration [114]ms.
[2025-06-10 09:26:31.598][22828] [shader_params_export] section found!!!
[2025-06-10 09:26:31.598][22828] Initializing Engine...
[2025-06-10 09:26:31.601][22828] Starting INPUT device...
[2025-06-10 09:26:31.619][22828] --------------------------------------------------------------------------------
[2025-06-10 09:26:31.620][22828] ####################[+MIMALLOC+]####################
[2025-06-10 09:26:31.620][22828] heap stats:     peak       total       freed     current        unit       count   
[2025-06-10 09:26:31.620][22828]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-06-10 09:26:31.620][22828]  committed:    98.3 MiB   127.5 MiB    29.2 MiB    98.3 MiB                          
[2025-06-10 09:26:31.620][22828]      reset:     0      
[2025-06-10 09:26:31.620][22828]     purged:    28.5 MiB
[2025-06-10 09:26:31.620][22828]    touched:    64.2 KiB   192.7 KiB    31.9 MiB   -31.7 MiB                          ok
[2025-06-10 09:26:31.620][22828]   segments:     3           3           0           3                                not all freed!
[2025-06-10 09:26:31.620][22828] -abandoned:     0           0           0           0                                ok
[2025-06-10 09:26:31.620][22828]    -cached:     0           0           0           0                                ok
[2025-06-10 09:26:31.620][22828]      pages:     0           0         192        -192                                ok
[2025-06-10 09:26:31.620][22828] -abandoned:     0           0           0           0                                ok
[2025-06-10 09:26:31.620][22828]  -extended:     0      
[2025-06-10 09:26:31.620][22828]  -noretire:     0      
[2025-06-10 09:26:31.620][22828]      mmaps:     0      
[2025-06-10 09:26:31.620][22828]    commits:   335      
[2025-06-10 09:26:31.620][22828]     resets:     0      
[2025-06-10 09:26:31.620][22828]     purges:     9      
[2025-06-10 09:26:31.620][22828]    threads:    12          12           0          12                                not all freed!
[2025-06-10 09:26:31.620][22828]   searches:     0.0 avg
[2025-06-10 09:26:31.620][22828] numa nodes:     1
[2025-06-10 09:26:31.620][22828]    elapsed:     1.041 s
[2025-06-10 09:26:31.620][22828]    process: user: 0.953 s, system: 0.171 s, faults: 28115, rss: 99.0 MiB, commit: 107.5 MiB
[2025-06-10 09:26:31.620][22828] ####################[-MIMALLOC-]####################
[2025-06-10 09:26:31.620][22828] [16104MB] physical memory installed, [4669MB] available, [71] percent of memory in use
[2025-06-10 09:26:31.620][22828] PageFile total: [18432MB], free~ [12742MB]
[2025-06-10 09:26:31.620][22828] Engine memory usage (Working Set): [99MB], peak: [99MB]
[2025-06-10 09:26:31.620][22828] Engine memory usage (Commit Charge): [107MB], peak: [107MB]
[2025-06-10 09:26:31.620][22828] --------------------------------------------------------------------------------
[2025-06-10 09:26:31.621][22828] * [ D3D ]: textures count [0]
[2025-06-10 09:26:31.621][22828] * [ D3D ]: textures[0 K]
[2025-06-10 09:26:31.621][22828] * [x-ray]: process heap[0 K], render[0 K]
[2025-06-10 09:26:31.621][22828] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2025-06-10 09:26:31.621][22828] ~ Load sounds.ltx...
[2025-06-10 09:26:31.621][22828] SOUND: OpenAL: enumerate devices...
[2025-06-10 09:26:31.663][22828] SOUND: OpenAL: Default sound device name is [Динамики (Realtek(R) Audio)]
[2025-06-10 09:26:31.663][22828] SOUND: OpenAL: All available devices:
[2025-06-10 09:26:31.663][22828] 1. Динамики (Realtek(R) Audio) (full name [OpenAL Soft on Динамики (Realtek(R) Audio)]). al_soft [1]
[2025-06-10 09:26:31.663][22828] Executing config-script "d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-06-10 09:26:31.663][22828] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-06-10 09:26:31.663][22828] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-06-10 09:26:31.663][22828] [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-06-10 09:26:31.663][22828] Executing config-script "d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2025-06-10 09:26:31.663][22828] ~ Invalid syntax in call to 'snd_device'
[2025-06-10 09:26:31.663][22828] ~ Valid arguments: Динамики (Realtek(R) Audio)
[2025-06-10 09:26:31.663][22828] [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2025-06-10 09:26:31.663][22828] SOUND: Selected device is [Динамики (Realtek(R) Audio)]
[2025-06-10 09:26:31.674][22828] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2025-06-10 09:26:31.674][22828] [OpenAL] EFX: present
[2025-06-10 09:26:31.674][22828] Loading of [senvironment.xr]
[2025-06-10 09:26:31.674][22828] ~ env id=[0] name=[identity]
[2025-06-10 09:26:31.674][22828] ~ env id=[1] name=[default]
[2025-06-10 09:26:31.674][22828] ~ env id=[2] name=[bathroom]
[2025-06-10 09:26:31.674][22828] ~ env id=[3] name=[mountains]
[2025-06-10 09:26:31.674][22828] ~ env id=[4] name=[yard]
[2025-06-10 09:26:31.674][22828] ~ env id=[5] name=[room]
[2025-06-10 09:26:31.674][22828] ~ env id=[6] name=[plant]
[2025-06-10 09:26:31.674][22828] ~ env id=[7] name=[long_corridor]
[2025-06-10 09:26:31.674][22828] ~ env id=[8] name=[open_space]
[2025-06-10 09:26:31.674][22828] ~ env id=[9] name=[house]
[2025-06-10 09:26:31.674][22828] ~ env id=[10] name=[forest]
[2025-06-10 09:26:31.674][22828] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2025-06-10 09:26:31.675][22828] Starting RENDER device...
[2025-06-10 09:26:31.693][22828] * Avail GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[2025-06-10 09:26:31.693][22828] * Avail GPU [vendor:8086]-[device:46A3]: Intel(R) UHD Graphics
[2025-06-10 09:26:31.693][22828] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2025-06-10 09:26:31.694][22828]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2025-06-10 09:26:31.694][22828] 
Dedicated VRAM: 3964 MB (4156555264 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8052 MB (8443392000 bytes)
CurrentUsage: 0 MB (0 bytes)
Budget: 3369 MB (3533071975 bytes)
[2025-06-10 09:26:31.694][22828] * Selected GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[2025-06-10 09:26:32.020][22828] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2025-06-10 09:26:32.038][22828] *     Texture memory: 3964 M
[2025-06-10 09:26:32.064][22828] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2025-06-10 09:26:32.064][22828] * GPU vertex cache: unrecognized, 24
[2025-06-10 09:26:32.065][22828] * DVB created: 4096K
[2025-06-10 09:26:32.065][22828] * DIB created: 512K
[2025-06-10 09:26:32.080][22828] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2025-06-10 09:26:32.084][22828] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2025-06-10 09:26:33.052][22828] * HWDST/PCF supported and used
[2025-06-10 09:26:33.052][22828] Export custom shader params...
[2025-06-10 09:26:33.052][22828] Export custom shader param [breath_idx]
[2025-06-10 09:26:33.052][22828] Export custom shader param [breath_size]
[2025-06-10 09:26:33.052][22828] Export custom shader param [device_inertia]
[2025-06-10 09:26:33.052][22828] Export custom shader param [gasmask_inertia]
[2025-06-10 09:26:33.052][22828] Export custom shader param [heat_fade_distance]
[2025-06-10 09:26:33.052][22828] Export custom shader param [heat_vision_blurring]
[2025-06-10 09:26:33.052][22828] Export custom shader param [heat_vision_steps]
[2025-06-10 09:26:33.052][22828] Export custom shader param [pnv_color]
[2025-06-10 09:26:33.052][22828] Export custom shader param [pnv_color_old]
[2025-06-10 09:26:33.052][22828] Export custom shader param [pnv_params_old]
[2025-06-10 09:26:33.052][22828] Export custom shader param [pp_img_cg]
[2025-06-10 09:26:33.052][22828] Export custom shader done!!!
[2025-06-10 09:26:38.489][22828] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2025-06-10 09:26:38.495][22828] Load [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-06-10 09:26:38.495][22828] cop format used for file [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-06-10 09:26:38.554][22828] Load [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_2.xr]
[2025-06-10 09:26:38.616][22828] Load [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-06-10 09:26:38.616][22828] cop format used for file [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-06-10 09:26:38.722][22828] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-10 09:26:38.722][22828] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2025-06-10 09:26:38.722][22828] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-10 09:26:38.722][22828] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-10 09:26:38.722][22828] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-10 09:26:39.235][22828] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2025-06-10 09:26:39.253][22828] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-06-10 09:26:39.255][22828] get_current_kx()=0.75
[2025-06-10 09:26:39.255][22828] full_name=d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\ns_settings.ltx
[2025-06-10 09:26:39.417][22828] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2025-06-10 09:26:39.417][22828] OS Version major: 10 minor: 0, build: 26100. Server OS: no
[2025-06-10 09:26:39.417][22828] Starting engine...
[2025-06-10 09:26:39.417][22828] Main thread id=[22828]
[2025-06-10 09:26:39.469][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2025-06-10 09:26:39.469][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2025-06-10 09:26:39.469][ 8160] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2025-06-10 09:26:39.469][27044] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2025-06-10 09:26:39.470][ 8160] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2025-06-10 09:26:39.470][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2025-06-10 09:26:39.470][17176] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2025-06-10 09:26:39.470][27044] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2025-06-10 09:26:39.470][ 8160] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2025-06-10 09:26:39.470][27044] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2025-06-10 09:26:39.470][ 8160] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2025-06-10 09:26:39.470][17176] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2025-06-10 09:26:39.470][27044] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2025-06-10 09:26:39.470][ 8160] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2025-06-10 09:26:39.471][ 8160] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2025-06-10 09:26:39.471][27044] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2025-06-10 09:26:39.471][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2025-06-10 09:26:39.471][17176] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2025-06-10 09:26:39.471][27044] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2025-06-10 09:26:39.471][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2025-06-10 09:26:39.471][17176] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2025-06-10 09:26:39.471][13224] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2025-06-10 09:26:39.471][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2025-06-10 09:26:39.472][13224] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2025-06-10 09:26:39.472][13224] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2025-06-10 09:26:39.472][13224] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2025-06-10 09:26:39.472][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2025-06-10 09:26:39.472][13224] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2025-06-10 09:26:39.472][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2025-06-10 09:26:39.473][13224] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2025-06-10 09:26:39.473][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2025-06-10 09:26:39.473][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2025-06-10 09:26:39.473][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2025-06-10 09:26:39.473][ 3748] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2025-06-10 09:26:39.476][ 2604] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2025-06-10 09:26:39.477][ 2604] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2025-06-10 09:26:39.478][ 2604] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2025-06-10 09:26:39.478][ 2604] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2025-06-10 09:26:39.480][22828] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.018 s.]
[2025-06-10 09:26:39.480][22828] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.062 s.]
[2025-06-10 09:26:39.519][22828] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2025-06-10 09:26:39.525][22828] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2025-06-10 09:26:39.553][22828] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2025-06-10 09:26:39.564][22828] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2025-06-10 09:26:39.632][22828] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2025-06-10 09:26:40.329][22828] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2025-06-10 09:26:40.361][22828] *********************************************************************************
[2025-06-10 09:26:40.362][22828] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
...a.l.k.e.r - ns.ogsr\gamedata\scripts\ui_main_menu.script:36: attempt to call field 'read_mod_ver' (a nil value)
stack traceback:
[C]: in function 'read_mod_ver'
...a.l.k.e.r - ns.ogsr\gamedata\scripts\ui_main_menu.script:36: in function 'InitControls'
...a.l.k.e.r - ns.ogsr\gamedata\scripts\ui_main_menu.script:10: in function
[C]: at 0x7ff73fd696f0
[2025-06-10 09:26:40.362][22828] *********************************************************************************
[2025-06-10 09:26:40.362][22828] 
FATAL ERROR
[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 79
[error]Description   : [CScriptEngine::lua_pcall_failed]: ...a.l.k.e.r - ns.ogsr\gamedata\scripts\ui_main_menu.script:36: attempt to call field 'read_mod_ver' (a nil value)
[2025-06-10 09:26:40.362][22828] ***************************[ScriptCrashHandler]**********************************
[2025-06-10 09:26:40.362][22828] stack traceback:
[C]: in function 'read_mod_ver'
...a.l.k.e.r - ns.ogsr\gamedata\scripts\ui_main_menu.script:36: in function 'InitControls'
...a.l.k.e.r - ns.ogsr\gamedata\scripts\ui_main_menu.script:10: in function
[C]: at 0x7ff73fd696f0
[2025-06-10 09:26:40.362][22828] Locals (read_mod_ver):
[2025-06-10 09:26:40.362][22828] string (*temporary) : ...a.l.k.e.r - ns.ogsr\gamedata\scripts\ui_main_menu.script:36: attempt to call field 'read_mod_ver' (a nil value)
[2025-06-10 09:26:40.362][22828] End
[2025-06-10 09:26:40.362][22828] Locals (InitControls):
[2025-06-10 09:26:40.362][22828] Userdata: self
[2025-06-10 09:26:40.362][22828] userdata self.message_box : (class CUIMessageBoxEx): 000005A82DFF8B00
[2025-06-10 09:26:40.362][22828] number self.mbox_mode : 0.000000
[2025-06-10 09:26:40.362][22828] userdata self.shniaga : (class CUIMMShniaga): 000005A825F1D980
[2025-06-10 09:26:40.362][22828] userdata xml : (class CScriptXmlInit): 000005A825F7A800
[2025-06-10 09:26:40.362][22828] userdata ver : (class CUIStatic): 000005A825F6E000
[2025-06-10 09:26:40.362][22828] userdata mm : (class CMainMenu): 000005A86FF18700
[2025-06-10 09:26:40.362][22828] userdata _ver : (class CUIStatic): 000005A825F6E200
[2025-06-10 09:26:40.362][22828] function (*temporary) : [[function]]
[2025-06-10 09:26:40.362][22828] nil (*temporary) : [not available]
[2025-06-10 09:26:40.362][22828] string (*temporary) : txt
[2025-06-10 09:26:40.362][22828] string (*temporary) : [OGSR x64 (build: Mar 19 2024 17:36:28)]
[2025-06-10 09:26:40.363][22828] string (*temporary) : attempt to call field 'read_mod_ver' (a nil value)
[2025-06-10 09:26:40.363][22828] End
[2025-06-10 09:26:40.363][22828] Locals ((null)):
[2025-06-10 09:26:40.363][22828] Userdata: self
[2025-06-10 09:26:40.363][22828] userdata self.message_box : (class CUIMessageBoxEx): 000005A82DFF8B00
[2025-06-10 09:26:40.363][22828] number self.mbox_mode : 0.000000
[2025-06-10 09:26:40.363][22828] userdata self.shniaga : (class CUIMMShniaga): 000005A825F1D980
[2025-06-10 09:26:40.363][22828] End
[2025-06-10 09:26:40.363][22828] Locals ((null)):
[2025-06-10 09:26:40.363][22828] Userdata: (*temporary)
[2025-06-10 09:26:40.363][22828] userdata (*temporary).message_box : (class CUIMessageBoxEx): 000005A82DFF8B00
[2025-06-10 09:26:40.363][22828] number (*temporary).mbox_mode : 0.000000
[2025-06-10 09:26:40.363][22828] userdata (*temporary).shniaga : (class CUIMMShniaga): 000005A825F1D980
[2025-06-10 09:26:40.363][22828] End
[2025-06-10 09:26:40.363][22828] *********************************************************************************
[2025-06-10 09:26:40.363][22828] ********************************************************************************
[2025-06-10 09:26:40.363][22828] !![LogStackTrace] Thread: [X-RAY Primary thread]
[2025-06-10 09:26:40.565][22828] !!stack trace:
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F51FA3D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F508E76], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F50935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F509573], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->246]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F871621], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->80]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFED82E54E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFED832351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFED83225C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFED83232C6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFED832337F], Fun: [lj_err_optype_call()] + [111 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->938] + [11 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFED833882A], Fun: [lj_meta_call()] + [122 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->447] + [11 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFED82E5CE2], Fun: [lj_vmeta_call()] + [38 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73FD698DE], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [494 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp-->1068]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFED82E54E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFED82EF26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73FD67000], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73FBFBF52], Fun: [CObjectItemScript::client_object()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\object_item_script.cpp-->18] + [36 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F7FB95B], Fun: [xrFactory_Create()] + [39 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\xrGame.cpp-->23]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F848FB5], Fun: [CMainMenu::Activate()] + [173 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\MainMenu.cpp-->135] + [24 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F4FABBD], Fun: [CConsole::ExecuteCommand()] + [1537 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\XR_IOConsole.cpp-->676]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F9CD34D], Fun: [CGamePersistent::OnFrame()] + [261 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->550]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F4E7CCC], Fun: [CRegistrator::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\pure.h-->145]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F4E7200], Fun: [CRenderDevice::FrameMove()] + [428 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->417]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F4E6190], Fun: [CRenderDevice::on_idle()] + [612 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->159]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F4E6F2D], Fun: [CRenderDevice::Run()] + [813 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F4B0F0D], Fun: [Startup()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->284]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F4B1554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73F4B15D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73FDD0B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFF4297E8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFF43C1C5DC], Fun: [RtlUserThreadStart()] + [44 byte(s)]
[2025-06-10 09:26:40.565][22828] ********************************************************************************

2025-06-10 09:27:35

~ Проверка: [unins000.dat] устарели и должны быть удалены!
~ Проверка: [unins000.exe] устарели и должны быть удалены!
! Проверка: !!! 2 файлов устарели !!! Удалите!
(вот те самые 2 файла)

2025-06-10 09:30:06

Спавнер что ли ставили поверх мода?)

2025-06-10 11:02:29

да)))

2025-06-10 14:48:29

из-за спавнера не работает?

2025-06-10 14:49:16

удалил gamedate со спавнером и заработало

2025-06-10 14:50:12

избавился от одной проблемы так появилась другая. Зачистил АТП, взял задание у Шустрого на артмодификацию и сохранившись получил вылет и в подарок блокнот.
[2025-06-10 15:54:07.806][20388] ####################[+MIMALLOC+]####################
[2025-06-10 15:54:07.806][20388] heap stats:     peak       total       freed     current        unit       count   
[2025-06-10 15:54:07.806][20388]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-06-10 15:54:07.806][20388]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2025-06-10 15:54:07.806][20388]      reset:     0      
[2025-06-10 15:54:07.806][20388]     purged:     0      
[2025-06-10 15:54:07.806][20388]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2025-06-10 15:54:07.806][20388]   segments:     1           1           0           1                                not all freed!
[2025-06-10 15:54:07.806][20388] -abandoned:     0           0           0           0                                ok
[2025-06-10 15:54:07.806][20388]    -cached:     0           0           0           0                                ok
[2025-06-10 15:54:07.806][20388]      pages:     0           0           0           0                                ok
[2025-06-10 15:54:07.806][20388] -abandoned:     0           0           0           0                                ok
[2025-06-10 15:54:07.806][20388]  -extended:     0      
[2025-06-10 15:54:07.806][20388]  -noretire:     0      
[2025-06-10 15:54:07.806][20388]      mmaps:     0      
[2025-06-10 15:54:07.806][20388]    commits:     1      
[2025-06-10 15:54:07.806][20388]     resets:     0      
[2025-06-10 15:54:07.806][20388]     purges:     0      
[2025-06-10 15:54:07.806][20388]    threads:     0           0           0           0                                ok
[2025-06-10 15:54:07.806][20388]   searches:     0.0 avg
[2025-06-10 15:54:07.806][20388] numa nodes:     1
[2025-06-10 15:54:07.807][20388]    elapsed:     0.066 s
[2025-06-10 15:54:07.807][20388]    process: user: 0.062 s, system: 0.046 s, faults: 6289, rss: 21.0 MiB, commit: 40.5 MiB
[2025-06-10 15:54:07.807][20388] ####################[-MIMALLOC-]####################
[2025-06-10 15:54:07.807][20388] * Detected CPU: 12th Gen Intel(R) Core(TM) i5-12450H [GenuineIntel], F6/M154/S3
[2025-06-10 15:54:07.807][20388] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2025-06-10 15:54:07.807][20388] * CPU cores: [8], threads: [12]
[2025-06-10 15:54:07.807][20388] * CPU0 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU1 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU2 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU3 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU4 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU5 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU6 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU7 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU8 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU9 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU10 current freq: 1466 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] * CPU11 current freq: 1466 MHz, max freq: 2000 MHz
[2025-06-10 15:54:07.807][20388] Initializing File System...
[2025-06-10 15:54:07.808][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2025-06-10 15:54:07.842][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2025-06-10 15:54:07.852][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2025-06-10 15:54:07.861][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2025-06-10 15:54:07.864][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2025-06-10 15:54:07.898][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2025-06-10 15:54:08.317][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2025-06-10 15:54:08.363][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2025-06-10 15:54:08.398][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2025-06-10 15:54:08.414][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2025-06-10 15:54:08.439][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2025-06-10 15:54:08.471][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2025-06-10 15:54:08.499][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2025-06-10 15:54:08.528][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2025-06-10 15:54:08.557][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2025-06-10 15:54:08.575][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2025-06-10 15:54:08.603][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2025-06-10 15:54:08.631][20388] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_patch], size: [222632773]
[2025-06-10 15:54:08.635][20388] using fs-ltx: [fsgame.ltx]
[2025-06-10 15:54:08.636][20388] --Found FS dir: [d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\]
[2025-06-10 15:54:08.636][20388]   items: [7]
[2025-06-10 15:54:08.648][20388] --Found FS dir: [d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\savedgames\]
[2025-06-10 15:54:08.649][20388]   items: [134]
[2025-06-10 15:54:08.649][20388] FS: 81691 files cached, 0Kb memory used.
[2025-06-10 15:54:08.649][20388] Init FileSystem 0.841682 sec
[2025-06-10 15:54:08.650][20388] ~ Logging initialized. FIle d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\logs\xray_user_2025-06-10_15-54-08.log.
[2025-06-10 15:54:08.650][20388] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2025-06-10 15:54:08.650][20388] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2025-06-10 15:54:08.650][20388] Working Directory: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64]
[2025-06-10 15:54:08.650][20388] CommandLine: ["D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe"]
[2025-06-10 15:54:08.650][20388] Main thread id=0
[2025-06-10 15:54:08.652][14300] Pool thread id=1
[2025-06-10 15:54:08.652][18608] Pool thread id=2
[2025-06-10 15:54:08.652][18200] Pool thread id=3
[2025-06-10 15:54:08.653][ 7080] Pool thread id=4
[2025-06-10 15:54:08.654][20516] Pool thread id=5
[2025-06-10 15:54:08.654][13208] Pool thread id=6
[2025-06-10 15:54:08.655][21904] Pool thread id=7
[2025-06-10 15:54:08.655][22556] Pool thread id=8
[2025-06-10 15:54:08.655][21876] Pool thread id=9
[2025-06-10 15:54:08.656][14684] Pool thread id=10
[2025-06-10 15:54:08.656][13272] Pool thread id=11
[2025-06-10 15:54:08.656][20388] TTAPI number of threads: [12]
[2025-06-10 15:54:08.656][23504] Pool thread id=12
[2025-06-10 15:54:08.656][20388] ~ Apply system_mods.ltx...
[2025-06-10 15:54:08.768][20388] ~ [InitSettings] duration [111]ms.
[2025-06-10 15:54:08.768][20388] [shader_params_export] section found!!!
[2025-06-10 15:54:08.768][20388] Initializing Engine...
[2025-06-10 15:54:08.770][20388] Starting INPUT device...
[2025-06-10 15:54:08.788][20388] --------------------------------------------------------------------------------
[2025-06-10 15:54:08.788][20388] ####################[+MIMALLOC+]####################
[2025-06-10 15:54:08.788][20388] heap stats:     peak       total       freed     current        unit       count   
[2025-06-10 15:54:08.788][20388]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-06-10 15:54:08.788][20388]  committed:    98.3 MiB   127.7 MiB    29.4 MiB    98.3 MiB                          
[2025-06-10 15:54:08.788][20388]      reset:     0      
[2025-06-10 15:54:08.788][20388]     purged:    28.5 MiB
[2025-06-10 15:54:08.788][20388]    touched:    64.2 KiB   192.7 KiB   119.6 MiB  -119.5 MiB                          ok
[2025-06-10 15:54:08.788][20388]   segments:     3           3           0           3                                not all freed!
[2025-06-10 15:54:08.788][20388] -abandoned:     0           0           0           0                                ok
[2025-06-10 15:54:08.788][20388]    -cached:     0           0           0           0                                ok
[2025-06-10 15:54:08.788][20388]      pages:     0           0         427        -427                                ok
[2025-06-10 15:54:08.788][20388] -abandoned:     0           0           0           0                                ok
[2025-06-10 15:54:08.788][20388]  -extended:     0      
[2025-06-10 15:54:08.788][20388]  -noretire:     0      
[2025-06-10 15:54:08.788][20388]      mmaps:     0      
[2025-06-10 15:54:08.788][20388]    commits:   333      
[2025-06-10 15:54:08.788][20388]     resets:     0      
[2025-06-10 15:54:08.788][20388]     purges:     9      
[2025-06-10 15:54:08.788][20388]    threads:    12          12           0          12                                not all freed!
[2025-06-10 15:54:08.788][20388]   searches:     0.0 avg
[2025-06-10 15:54:08.788][20388] numa nodes:     1
[2025-06-10 15:54:08.788][20388]    elapsed:     1.049 s
[2025-06-10 15:54:08.788][20388]    process: user: 0.953 s, system: 0.125 s, faults: 27396, rss: 96.2 MiB, commit: 107.5 MiB
[2025-06-10 15:54:08.788][20388] ####################[-MIMALLOC-]####################
[2025-06-10 15:54:08.788][20388] [16104MB] physical memory installed, [5672MB] available, [64] percent of memory in use
[2025-06-10 15:54:08.788][20388] PageFile total: [24287MB], free~ [17028MB]
[2025-06-10 15:54:08.788][20388] Engine memory usage (Working Set): [96MB], peak: [96MB]
[2025-06-10 15:54:08.788][20388] Engine memory usage (Commit Charge): [107MB], peak: [107MB]
[2025-06-10 15:54:08.788][20388] --------------------------------------------------------------------------------
[2025-06-10 15:54:08.790][20388] * [ D3D ]: textures count [0]
[2025-06-10 15:54:08.790][20388] * [ D3D ]: textures[0 K]
[2025-06-10 15:54:08.790][20388] * [x-ray]: process heap[0 K], render[0 K]
[2025-06-10 15:54:08.790][20388] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2025-06-10 15:54:08.790][20388] ~ Load sounds.ltx...
[2025-06-10 15:54:08.790][20388] SOUND: OpenAL: enumerate devices...
[2025-06-10 15:54:08.843][20388] SOUND: OpenAL: Default sound device name is [Динамики (Realtek(R) Audio)]
[2025-06-10 15:54:08.843][20388] SOUND: OpenAL: All available devices:
[2025-06-10 15:54:08.843][20388] 1. Динамики (Realtek(R) Audio) (full name [OpenAL Soft on Динамики (Realtek(R) Audio)]). al_soft [1]
[2025-06-10 15:54:08.843][20388] Executing config-script "d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-06-10 15:54:08.843][20388] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-06-10 15:54:08.843][20388] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-06-10 15:54:08.843][20388] [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-06-10 15:54:08.843][20388] Executing config-script "user.ltx"...
[2025-06-10 15:54:08.844][20388] Executing config-script "d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2025-06-10 15:54:08.844][20388] ~ Invalid syntax in call to 'snd_device'
[2025-06-10 15:54:08.844][20388] ~ Valid arguments: Динамики (Realtek(R) Audio)
[2025-06-10 15:54:08.844][20388] [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2025-06-10 15:54:08.844][20388] Executing config-script "d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-06-10 15:54:08.844][20388] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-06-10 15:54:08.844][20388] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-06-10 15:54:08.844][20388] [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-06-10 15:54:08.844][20388] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2025-06-10 15:54:08.844][20388] ~ Valid arguments: float value in range [0.10000,0.90000]
[2025-06-10 15:54:08.844][20388] [d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2025-06-10 15:54:08.844][20388] SOUND: Selected device is [Динамики (Realtek(R) Audio)]
[2025-06-10 15:54:08.859][20388] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2025-06-10 15:54:08.859][20388] [OpenAL] EFX: present
[2025-06-10 15:54:08.859][20388] Loading of [senvironment.xr]
[2025-06-10 15:54:08.860][20388] ~ env id=[0] name=[identity]
[2025-06-10 15:54:08.860][20388] ~ env id=[1] name=[default]
[2025-06-10 15:54:08.860][20388] ~ env id=[2] name=[bathroom]
[2025-06-10 15:54:08.860][20388] ~ env id=[3] name=[mountains]
[2025-06-10 15:54:08.860][20388] ~ env id=[4] name=[yard]
[2025-06-10 15:54:08.860][20388] ~ env id=[5] name=[room]
[2025-06-10 15:54:08.860][20388] ~ env id=[6] name=[plant]
[2025-06-10 15:54:08.860][20388] ~ env id=[7] name=[long_corridor]
[2025-06-10 15:54:08.860][20388] ~ env id=[8] name=[open_space]
[2025-06-10 15:54:08.860][20388] ~ env id=[9] name=[house]
[2025-06-10 15:54:08.860][20388] ~ env id=[10] name=[forest]
[2025-06-10 15:54:08.860][20388] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2025-06-10 15:54:08.861][20388] Starting RENDER device...
[2025-06-10 15:54:08.882][20388] * Avail GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[2025-06-10 15:54:08.882][20388] * Avail GPU [vendor:8086]-[device:46A3]: Intel(R) UHD Graphics
[2025-06-10 15:54:08.882][20388] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2025-06-10 15:54:08.884][20388]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2025-06-10 15:54:08.884][20388] 
Dedicated VRAM: 3964 MB (4156555264 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8052 MB (8443392000 bytes)
CurrentUsage: 0 MB (0 bytes)
Budget: 3369 MB (3533071975 bytes)
[2025-06-10 15:54:08.884][20388] * Selected GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[2025-06-10 15:54:09.154][20388] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2025-06-10 15:54:09.162][20388] *     Texture memory: 3964 M
[2025-06-10 15:54:09.199][20388] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2025-06-10 15:54:09.199][20388] * GPU vertex cache: unrecognized, 24
[2025-06-10 15:54:09.200][20388] * DVB created: 4096K
[2025-06-10 15:54:09.200][20388] * DIB created: 512K
[2025-06-10 15:54:09.213][20388] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2025-06-10 15:54:09.220][20388] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2025-06-10 15:54:10.233][20388] * HWDST/PCF supported and used
[2025-06-10 15:54:10.233][20388] Export custom shader params...
[2025-06-10 15:54:10.233][20388] Export custom shader param [breath_idx]
[2025-06-10 15:54:10.233][20388] Export custom shader param [breath_size]
[2025-06-10 15:54:10.233][20388] Export custom shader param [device_inertia]
[2025-06-10 15:54:10.233][20388] Export custom shader param [gasmask_inertia]
[2025-06-10 15:54:10.233][20388] Export custom shader param [heat_fade_distance]
[2025-06-10 15:54:10.233][20388] Export custom shader param [heat_vision_blurring]
[2025-06-10 15:54:10.233][20388] Export custom shader param [heat_vision_steps]
[2025-06-10 15:54:10.233][20388] Export custom shader param [pnv_color]
[2025-06-10 15:54:10.233][20388] Export custom shader param [pnv_color_old]
[2025-06-10 15:54:10.233][20388] Export custom shader param [pnv_params_old]
[2025-06-10 15:54:10.233][20388] Export custom shader param [pp_img_cg]
[2025-06-10 15:54:10.233][20388] Export custom shader done!!!
[2025-06-10 15:54:10.306][20388] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2025-06-10 15:54:10.313][20388] Load [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-06-10 15:54:10.313][20388] cop format used for file [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-06-10 15:54:10.366][20388] Load [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_2.xr]
[2025-06-10 15:54:10.429][20388] Load [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-06-10 15:54:10.429][20388] cop format used for file [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-06-10 15:54:10.482][20388] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-10 15:54:10.482][20388] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2025-06-10 15:54:10.482][20388] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-10 15:54:10.482][20388] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-10 15:54:10.482][20388] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-10 15:54:10.677][20388] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2025-06-10 15:54:10.697][20388] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-06-10 15:54:10.698][20388] get_current_kx()=0.75
[2025-06-10 15:54:10.698][20388] full_name=d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\ns_settings.ltx
[2025-06-10 15:54:10.720][20388] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2025-06-10 15:54:10.720][20388] OS Version major: 10 minor: 0, build: 26100. Server OS: no
[2025-06-10 15:54:10.720][20388] Starting engine...
[2025-06-10 15:54:10.720][20388] Main thread id=[20388]
[2025-06-10 15:54:10.763][14300] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2025-06-10 15:54:10.763][20516] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2025-06-10 15:54:10.763][21876] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2025-06-10 15:54:10.763][14300] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2025-06-10 15:54:10.764][20516] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2025-06-10 15:54:10.764][14684] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2025-06-10 15:54:10.764][21876] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2025-06-10 15:54:10.764][20516] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2025-06-10 15:54:10.765][20516] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2025-06-10 15:54:10.765][14300] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2025-06-10 15:54:10.765][14684] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2025-06-10 15:54:10.765][21876] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2025-06-10 15:54:10.765][20516] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2025-06-10 15:54:10.765][14300] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2025-06-10 15:54:10.766][14684] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2025-06-10 15:54:10.766][ 7080] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2025-06-10 15:54:10.766][21876] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2025-06-10 15:54:10.767][21904] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2025-06-10 15:54:10.767][14300] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2025-06-10 15:54:10.767][ 7080] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2025-06-10 15:54:10.767][20516] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2025-06-10 15:54:10.767][21904] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2025-06-10 15:54:10.767][14300] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2025-06-10 15:54:10.768][21904] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2025-06-10 15:54:10.768][ 7080] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2025-06-10 15:54:10.769][ 7080] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2025-06-10 15:54:10.769][23504] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2025-06-10 15:54:10.769][23504] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2025-06-10 15:54:10.770][ 7080] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2025-06-10 15:54:10.770][23504] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2025-06-10 15:54:10.770][ 7080] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2025-06-10 15:54:10.770][23504] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2025-06-10 15:54:10.771][23504] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2025-06-10 15:54:10.771][23504] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2025-06-10 15:54:10.775][14300] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2025-06-10 15:54:10.776][14300] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2025-06-10 15:54:10.777][14300] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2025-06-10 15:54:10.777][14300] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2025-06-10 15:54:10.781][20388] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.026 s.]
[2025-06-10 15:54:10.781][20388] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.059 s.]
[2025-06-10 15:54:10.814][20388] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2025-06-10 15:54:10.820][20388] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2025-06-10 15:54:10.845][20388] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2025-06-10 15:54:10.855][20388] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2025-06-10 15:54:10.918][20388] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2025-06-10 15:54:11.492][20388] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2025-06-10 15:54:12.894][20388] [rescan_physical_path] files count before: [81691]
[2025-06-10 15:54:12.898][20388] [rescan_physical_path] files count after: [81691]
[2025-06-10 15:54:13.858][20388] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\savedgames\user      1. [      ] quicksave_9.dds]
[2025-06-10 15:54:13.859][20388] 
FATAL ERROR
[error]Expression    :                    
[error]Function      : CRender::texture_load_legacy
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line          : 212
[error]Description   : D3DX11GetImageInfoFromMemory(S->pointer(), S->length(), 0, &IMG, 0)
[error]Arguments     : d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\savedgames\user      1. [      ] quicksave_9.dds
[2025-06-10 15:54:13.859][20388] ********************************************************************************
[2025-06-10 15:54:13.859][20388] !![LogStackTrace] Thread: [X-RAY Primary thread]
[2025-06-10 15:54:14.038][20388] !!stack trace:
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1A6FA3D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1A58E76], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1A5935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1A59483], Fun: [xrDebug::error()] + [75 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->227] + [75 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1CCDD6C], Fun: [CRender::texture_load()] + [712 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp-->107] + [78 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1CBFAA4], Fun: [CTexture::Load()] + [1936 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10SH_Texture.cpp-->497] + [21 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1CBEBB1], Fun: [CTexture::apply_load()] + [45 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10SH_Texture.cpp-->184] + [24 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1CB8AB4], Fun: [CBackend::set_Textures()] + [364 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\R_Backend_Runtime.cpp-->218] + [13 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1F86099], Fun: [CUIStaticItem::Render()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\UIStaticItem.cpp-->51]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1E6E5FE], Fun: [CUIStatic::DrawTexture()] + [422 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ui\UIStatic.cpp-->232]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1E6E33C], Fun: [CUIStatic::Draw()] + [296 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ui\UIStatic.cpp-->153]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1DB969F], Fun: [CUIWindow::Draw()] + [59 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ui\UIWindow.cpp-->295]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1E6E344], Fun: [CUIStatic::Draw()] + [304 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ui\UIStatic.cpp-->154]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1DB969F], Fun: [CUIWindow::Draw()] + [59 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ui\UIWindow.cpp-->295]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1E1CE57], Fun: [CDialogHolder::DoRenderDialogs()] + [47 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\UIDialogHolder.cpp-->188]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1D997C8], Fun: [CMainMenu::OnRender()] + [120 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\MainMenu.cpp-->345]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1A36885], Fun: [CRenderDevice::on_idle()] + [2393 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->196] + [85 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1A36F2D], Fun: [CRenderDevice::Run()] + [813 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1A00F0D], Fun: [Startup()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->284]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1A01554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B1A015D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7B2320B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFF4297E8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFF43C1C5DC], Fun: [RtlUserThreadStart()] + [44 byte(s)]
[2025-06-10 15:54:14.038][20388] ********************************************************************************

2025-06-10 15:55:18

Снижай настройки графики, вылет по памяти

2025-06-10 16:12:54

перешел на кордон с агропрома и перейдя через насыпь вылетает опять
[2025-06-11 11:19:05.392][28972] ####################[+MIMALLOC+]####################
[2025-06-11 11:19:05.393][28972] heap stats:     peak       total       freed     current        unit       count   
[2025-06-11 11:19:05.393][28972]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-06-11 11:19:05.393][28972]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2025-06-11 11:19:05.393][28972]      reset:     0      
[2025-06-11 11:19:05.393][28972]     purged:     0      
[2025-06-11 11:19:05.393][28972]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2025-06-11 11:19:05.393][28972]   segments:     1           1           0           1                                not all freed!
[2025-06-11 11:19:05.393][28972] -abandoned:     0           0           0           0                                ok
[2025-06-11 11:19:05.393][28972]    -cached:     0           0           0           0                                ok
[2025-06-11 11:19:05.393][28972]      pages:     0           0           0           0                                ok
[2025-06-11 11:19:05.393][28972] -abandoned:     0           0           0           0                                ok
[2025-06-11 11:19:05.393][28972]  -extended:     0      
[2025-06-11 11:19:05.393][28972]  -noretire:     0      
[2025-06-11 11:19:05.393][28972]      mmaps:     0      
[2025-06-11 11:19:05.393][28972]    commits:     1      
[2025-06-11 11:19:05.393][28972]     resets:     0      
[2025-06-11 11:19:05.393][28972]     purges:     0      
[2025-06-11 11:19:05.393][28972]    threads:     0           0           0           0                                ok
[2025-06-11 11:19:05.393][28972]   searches:     0.0 avg
[2025-06-11 11:19:05.393][28972] numa nodes:     1
[2025-06-11 11:19:05.394][28972]    elapsed:     0.066 s
[2025-06-11 11:19:05.394][28972]    process: user: 0.046 s, system: 0.062 s, faults: 6259, rss: 20.9 MiB, commit: 40.4 MiB
[2025-06-11 11:19:05.394][28972] ####################[-MIMALLOC-]####################
[2025-06-11 11:19:05.394][28972] * Detected CPU: 12th Gen Intel(R) Core(TM) i5-12450H [GenuineIntel], F6/M154/S3
[2025-06-11 11:19:05.394][28972] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2025-06-11 11:19:05.394][28972] * CPU cores: [8], threads: [12]
[2025-06-11 11:19:05.394][28972] * CPU0 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU1 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU2 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU3 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU4 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU5 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU6 current freq: 1520 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU7 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU8 current freq: 1466 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU9 current freq: 2000 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU10 current freq: 1466 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.394][28972] * CPU11 current freq: 1466 MHz, max freq: 2000 MHz
[2025-06-11 11:19:05.395][28972] Initializing File System...
[2025-06-11 11:19:05.395][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2025-06-11 11:19:05.424][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2025-06-11 11:19:05.434][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2025-06-11 11:19:05.444][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2025-06-11 11:19:05.447][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2025-06-11 11:19:05.483][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2025-06-11 11:19:05.919][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2025-06-11 11:19:05.962][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2025-06-11 11:19:05.998][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2025-06-11 11:19:06.015][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2025-06-11 11:19:06.040][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2025-06-11 11:19:06.070][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2025-06-11 11:19:06.099][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2025-06-11 11:19:06.130][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2025-06-11 11:19:06.158][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2025-06-11 11:19:06.175][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2025-06-11 11:19:06.206][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2025-06-11 11:19:06.235][28972] --Found base arch: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata.db_patch], size: [222632773]
[2025-06-11 11:19:06.240][28972] using fs-ltx: [fsgame.ltx]
[2025-06-11 11:19:06.240][28972] --Found FS dir: [d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\]
[2025-06-11 11:19:06.240][28972]   items: [7]
[2025-06-11 11:19:06.266][28972] --Found FS dir: [d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\savedgames\]
[2025-06-11 11:19:06.268][28972]   items: [1129]
[2025-06-11 11:19:06.269][28972] FS: 83292 files cached, 0Kb memory used.
[2025-06-11 11:19:06.269][28972] Init FileSystem 0.874837 sec
[2025-06-11 11:19:06.270][28972] ~ Logging initialized. FIle d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\logs\xray_user_2025-06-11_11-19-06.log.
[2025-06-11 11:19:06.270][28972] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2025-06-11 11:19:06.270][28972] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2025-06-11 11:19:06.270][28972] Working Directory: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64]
[2025-06-11 11:19:06.270][28972] CommandLine: ["D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe"]
[2025-06-11 11:19:06.270][28972] Main thread id=0
[2025-06-11 11:19:06.272][14132] Pool thread id=1
[2025-06-11 11:19:06.272][23860] Pool thread id=2
[2025-06-11 11:19:06.273][27156] Pool thread id=3
[2025-06-11 11:19:06.273][ 2384] Pool thread id=4
[2025-06-11 11:19:06.274][18896] Pool thread id=5
[2025-06-11 11:19:06.275][ 7148] Pool thread id=6
[2025-06-11 11:19:06.275][30536] Pool thread id=7
[2025-06-11 11:19:06.276][27584] Pool thread id=8
[2025-06-11 11:19:06.277][24656] Pool thread id=9
[2025-06-11 11:19:06.278][26620] Pool thread id=10
[2025-06-11 11:19:06.278][23960] Pool thread id=11
[2025-06-11 11:19:06.279][28972] TTAPI number of threads: [12]
[2025-06-11 11:19:06.279][17028] Pool thread id=12
[2025-06-11 11:19:06.279][28972] ~ Apply system_mods.ltx...
[2025-06-11 11:19:06.393][28972] ~ [InitSettings] duration [114]ms.
[2025-06-11 11:19:06.393][28972] [shader_params_export] section found!!!
[2025-06-11 11:19:06.394][28972] Initializing Engine...
[2025-06-11 11:19:06.395][28972] Starting INPUT device...
[2025-06-11 11:19:06.406][28972] --------------------------------------------------------------------------------
[2025-06-11 11:19:06.407][28972] ####################[+MIMALLOC+]####################
[2025-06-11 11:19:06.407][28972] heap stats:     peak       total       freed     current        unit       count   
[2025-06-11 11:19:06.407][28972]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-06-11 11:19:06.407][28972]  committed:    98.3 MiB   127.5 MiB    29.1 MiB    98.3 MiB                          
[2025-06-11 11:19:06.407][28972]      reset:     0      
[2025-06-11 11:19:06.407][28972]     purged:    28.5 MiB
[2025-06-11 11:19:06.407][28972]    touched:    64.2 KiB   192.7 KiB   134.6 MiB  -134.5 MiB                          ok
[2025-06-11 11:19:06.407][28972]   segments:     3           3           0           3                                not all freed!
[2025-06-11 11:19:06.407][28972] -abandoned:     0           0           0           0                                ok
[2025-06-11 11:19:06.407][28972]    -cached:     0           0           0           0                                ok
[2025-06-11 11:19:06.407][28972]      pages:     0           0         467        -467                                ok
[2025-06-11 11:19:06.407][28972] -abandoned:     0           0           0           0                                ok
[2025-06-11 11:19:06.407][28972]  -extended:     0      
[2025-06-11 11:19:06.407][28972]  -noretire:     0      
[2025-06-11 11:19:06.407][28972]      mmaps:     0      
[2025-06-11 11:19:06.407][28972]    commits:   341      
[2025-06-11 11:19:06.407][28972]     resets:     0      
[2025-06-11 11:19:06.407][28972]     purges:     9      
[2025-06-11 11:19:06.407][28972]    threads:    12          12           0          12                                not all freed!
[2025-06-11 11:19:06.407][28972]   searches:     0.0 avg
[2025-06-11 11:19:06.407][28972] numa nodes:     1
[2025-06-11 11:19:06.407][28972]    elapsed:     1.079 s
[2025-06-11 11:19:06.407][28972]    process: user: 0.937 s, system: 0.125 s, faults: 27465, rss: 97.1 MiB, commit: 107.4 MiB
[2025-06-11 11:19:06.407][28972] ####################[-MIMALLOC-]####################
[2025-06-11 11:19:06.407][28972] [16104MB] physical memory installed, [7610MB] available, [52] percent of memory in use
[2025-06-11 11:19:06.407][28972] PageFile total: [22516MB], free~ [9512MB]
[2025-06-11 11:19:06.407][28972] Engine memory usage (Working Set): [97MB], peak: [97MB]
[2025-06-11 11:19:06.407][28972] Engine memory usage (Commit Charge): [107MB], peak: [107MB]
[2025-06-11 11:19:06.407][28972] --------------------------------------------------------------------------------
[2025-06-11 11:19:06.407][28972] * [ D3D ]: textures count [0]
[2025-06-11 11:19:06.407][28972] * [ D3D ]: textures[0 K]
[2025-06-11 11:19:06.407][28972] * [x-ray]: process heap[0 K], render[0 K]
[2025-06-11 11:19:06.407][28972] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2025-06-11 11:19:06.408][28972] ~ Load sounds.ltx...
[2025-06-11 11:19:06.408][28972] SOUND: OpenAL: enumerate devices...
[2025-06-11 11:19:06.459][28972] SOUND: OpenAL: Default sound device name is [Динамики (Realtek(R) Audio)]
[2025-06-11 11:19:06.459][28972] SOUND: OpenAL: All available devices:
[2025-06-11 11:19:06.459][28972] 1. Динамики (Realtek(R) Audio) (full name [OpenAL Soft on Динамики (Realtek(R) Audio)]). al_soft [1]
[2025-06-11 11:19:06.459][28972] Executing config-script "d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-06-11 11:19:06.459][28972] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-06-11 11:19:06.459][28972] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-06-11 11:19:06.459][28972] [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-06-11 11:19:06.459][28972] Executing config-script "user.ltx"...
[2025-06-11 11:19:06.459][28972] Executing config-script "d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_low.ltx"...
[2025-06-11 11:19:06.459][28972] [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\rspec_low.ltx] successfully loaded.
[2025-06-11 11:19:06.459][28972] Executing config-script "d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-06-11 11:19:06.459][28972] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-06-11 11:19:06.459][28972] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-06-11 11:19:06.459][28972] [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-06-11 11:19:06.459][28972] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2025-06-11 11:19:06.459][28972] ~ Valid arguments: float value in range [0.10000,0.90000]
[2025-06-11 11:19:06.459][28972] [d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2025-06-11 11:19:06.459][28972] SOUND: Selected device is [Динамики (Realtek(R) Audio)]
[2025-06-11 11:19:06.478][28972] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2025-06-11 11:19:06.478][28972] [OpenAL] EFX: present
[2025-06-11 11:19:06.478][28972] Loading of [senvironment.xr]
[2025-06-11 11:19:06.479][28972] ~ env id=[0] name=[identity]
[2025-06-11 11:19:06.479][28972] ~ env id=[1] name=[default]
[2025-06-11 11:19:06.479][28972] ~ env id=[2] name=[bathroom]
[2025-06-11 11:19:06.479][28972] ~ env id=[3] name=[mountains]
[2025-06-11 11:19:06.479][28972] ~ env id=[4] name=[yard]
[2025-06-11 11:19:06.479][28972] ~ env id=[5] name=[room]
[2025-06-11 11:19:06.479][28972] ~ env id=[6] name=[plant]
[2025-06-11 11:19:06.479][28972] ~ env id=[7] name=[long_corridor]
[2025-06-11 11:19:06.479][28972] ~ env id=[8] name=[open_space]
[2025-06-11 11:19:06.479][28972] ~ env id=[9] name=[house]
[2025-06-11 11:19:06.479][28972] ~ env id=[10] name=[forest]
[2025-06-11 11:19:06.479][28972] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2025-06-11 11:19:06.479][28972] Starting RENDER device...
[2025-06-11 11:19:06.492][28972] * Avail GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[2025-06-11 11:19:06.492][28972] * Avail GPU [vendor:8086]-[device:46A3]: Intel(R) UHD Graphics
[2025-06-11 11:19:06.492][28972] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2025-06-11 11:19:06.493][28972]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2025-06-11 11:19:06.493][28972] 
Dedicated VRAM: 3964 MB (4156555264 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8052 MB (8443392000 bytes)
CurrentUsage: 0 MB (0 bytes)
Budget: 3369 MB (3533071975 bytes)
[2025-06-11 11:19:06.493][28972] * Selected GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[2025-06-11 11:19:06.736][28972] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2025-06-11 11:19:06.752][28972] *     Texture memory: 3964 M
[2025-06-11 11:19:06.766][28972] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2025-06-11 11:19:06.766][28972] * GPU vertex cache: unrecognized, 24
[2025-06-11 11:19:06.767][28972] * DVB created: 4096K
[2025-06-11 11:19:06.767][28972] * DIB created: 512K
[2025-06-11 11:19:06.781][28972] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2025-06-11 11:19:06.786][28972] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2025-06-11 11:19:06.868][28972] * HWDST/PCF supported and used
[2025-06-11 11:19:06.868][28972] Export custom shader params...
[2025-06-11 11:19:06.868][28972] Export custom shader param [breath_idx]
[2025-06-11 11:19:06.868][28972] Export custom shader param [breath_size]
[2025-06-11 11:19:06.868][28972] Export custom shader param [device_inertia]
[2025-06-11 11:19:06.868][28972] Export custom shader param [gasmask_inertia]
[2025-06-11 11:19:06.868][28972] Export custom shader param [heat_fade_distance]
[2025-06-11 11:19:06.868][28972] Export custom shader param [heat_vision_blurring]
[2025-06-11 11:19:06.868][28972] Export custom shader param [heat_vision_steps]
[2025-06-11 11:19:06.868][28972] Export custom shader param [pnv_color]
[2025-06-11 11:19:06.868][28972] Export custom shader param [pnv_color_old]
[2025-06-11 11:19:06.868][28972] Export custom shader param [pnv_params_old]
[2025-06-11 11:19:06.868][28972] Export custom shader param [pp_img_cg]
[2025-06-11 11:19:06.868][28972] Export custom shader done!!!
[2025-06-11 11:19:06.944][28972] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2025-06-11 11:19:06.950][28972] Load [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-06-11 11:19:06.950][28972] cop format used for file [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-06-11 11:19:07.005][28972] Load [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_2.xr]
[2025-06-11 11:19:07.064][28972] Load [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-06-11 11:19:07.064][28972] cop format used for file [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-06-11 11:19:07.118][28972] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-11 11:19:07.118][28972] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2025-06-11 11:19:07.118][28972] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-11 11:19:07.118][28972] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-11 11:19:07.118][28972] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-06-11 11:19:07.272][28972] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2025-06-11 11:19:07.287][28972] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-06-11 11:19:07.287][28972] get_current_kx()=0.75
[2025-06-11 11:19:07.287][28972] full_name=d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\ns_settings.ltx
[2025-06-11 11:19:07.303][28972] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2025-06-11 11:19:07.303][28972] OS Version major: 10 minor: 0, build: 26100. Server OS: no
[2025-06-11 11:19:07.303][28972] Starting engine...
[2025-06-11 11:19:07.303][28972] Main thread id=[28972]
[2025-06-11 11:19:07.333][18896] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2025-06-11 11:19:07.333][ 2384] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2025-06-11 11:19:07.333][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2025-06-11 11:19:07.333][18896] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2025-06-11 11:19:07.333][ 2384] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2025-06-11 11:19:07.334][23960] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2025-06-11 11:19:07.334][18896] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2025-06-11 11:19:07.334][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2025-06-11 11:19:07.334][ 2384] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2025-06-11 11:19:07.334][18896] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2025-06-11 11:19:07.334][23960] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2025-06-11 11:19:07.334][ 2384] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2025-06-11 11:19:07.334][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2025-06-11 11:19:07.334][18896] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2025-06-11 11:19:07.334][ 2384] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2025-06-11 11:19:07.334][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2025-06-11 11:19:07.335][23960] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2025-06-11 11:19:07.335][18896] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2025-06-11 11:19:07.335][ 2384] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2025-06-11 11:19:07.335][23960] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2025-06-11 11:19:07.335][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2025-06-11 11:19:07.335][ 2384] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2025-06-11 11:19:07.335][23960] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2025-06-11 11:19:07.335][27156] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2025-06-11 11:19:07.335][ 2384] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2025-06-11 11:19:07.336][23960] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2025-06-11 11:19:07.336][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2025-06-11 11:19:07.336][ 2384] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2025-06-11 11:19:07.336][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2025-06-11 11:19:07.336][ 2384] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2025-06-11 11:19:07.337][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2025-06-11 11:19:07.337][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2025-06-11 11:19:07.338][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2025-06-11 11:19:07.339][27584] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2025-06-11 11:19:07.339][23960] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2025-06-11 11:19:07.340][23960] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2025-06-11 11:19:07.341][23960] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2025-06-11 11:19:07.341][23960] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2025-06-11 11:19:07.342][28972] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.014 s.]
[2025-06-11 11:19:07.342][28972] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.038 s.]
[2025-06-11 11:19:07.375][28972] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2025-06-11 11:19:07.382][28972] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2025-06-11 11:19:07.407][28972] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2025-06-11 11:19:07.417][28972] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2025-06-11 11:19:07.477][28972] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2025-06-11 11:19:08.000][28972] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2025-06-11 11:19:09.840][28972] [rescan_physical_path] files count before: [83292]
[2025-06-11 11:19:09.853][28972] [rescan_physical_path] files count after: [83292]
[2025-06-11 11:19:10.966][28972] Starting server...
[2025-06-11 11:19:10.993][28972] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2025-06-11 11:19:11.255][28972] * phase time: 0 ms
[2025-06-11 11:19:11.255][28972] * phase cmem: 0 K
[2025-06-11 11:19:11.263][28972] * phase time: 7 ms
[2025-06-11 11:19:11.263][28972] * phase cmem: 0 K
[2025-06-11 11:19:11.280][28972] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-06-11 11:19:11.280][28972] get_current_kx()=0.75
[2025-06-11 11:19:11.280][28972] full_name=d:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\ns_settings.ltx
[2025-06-11 11:19:11.286][28972] start_game_callback() start
[2025-06-11 11:19:11.301][28972] $game_configs$ content:
[2025-06-11 11:19:11.301][28972] $game_scripts$ content:
[2025-06-11 11:19:11.301][28972] $game_shaders$ content:
[2025-06-11 11:19:11.301][28972] start_game_callback() end
[2025-06-11 11:19:11.301][28972] * phase time: 37 ms
[2025-06-11 11:19:11.301][28972] * phase cmem: 0 K
[2025-06-11 11:19:11.314][28972] * Loading spawn registry...
[2025-06-11 11:19:12.359][28972] Start load of custom waypoints...
[2025-06-11 11:19:12.364][28972] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2025-06-11 11:19:12.364][28972] End load of custom waypoints...
[2025-06-11 11:19:12.364][28972] build_story_spawns start...
[2025-06-11 11:19:12.372][28972] build_root_spawns start...
[2025-06-11 11:19:12.373][28972] process_spawns m_temp0 start...
[2025-06-11 11:19:12.373][28972] process_spawns m_temp1 start...
[2025-06-11 11:19:12.373][28972] * 15525 spawn points are successfully loaded
[2025-06-11 11:19:12.373][28972] * Loading objects...
[2025-06-11 11:19:12.853][28972] * 28791 objects are successfully loaded
[2025-06-11 11:19:12.951][28972] ! Invalid ogg-comment version, file: [d:\s.t.a.l.k.e.r - ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2025-06-11 11:19:13.133][28972] story_id not found: esc_bandits_factory
[2025-06-11 11:19:13.151][28972] story_id not found: agr_gunslinger_e3_documents
[2025-06-11 11:19:13.162][28972] * 4392 script vars are successfully loaded
[2025-06-11 11:19:13.164][28972] ~~~ db.ver: 7
[2025-06-11 11:19:14.316][28972] * Game user      2. [      ] quicksave_15 is successfully loaded from file 'd:\s.t.a.l.k.e.r - ns.ogsr\_appdata_\savedgames\user      2. [      ] quicksave_15.sav' (3.014s)
[2025-06-11 11:19:14.316][28972] * phase time: 3014 ms
[2025-06-11 11:19:14.316][28972] * phase cmem: 0 K
[2025-06-11 11:19:14.343][28972] # New player created!
[2025-06-11 11:19:14.343][28972] * client : connection accepted -
[2025-06-11 11:19:14.349][28972] * phase time: 33 ms
[2025-06-11 11:19:14.349][28972] * phase cmem: 0 K
[2025-06-11 11:19:14.361][28972] * phase time: 11 ms
[2025-06-11 11:19:14.361][28972] * phase cmem: 0 K
[2025-06-11 11:19:15.444][28972] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2025-06-11 11:19:15.444][28972] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2025-06-11 11:19:15.446][28972] ~ LevelResources load...
[2025-06-11 11:19:15.446][28972] ~ LevelResources - base: 3236, 6398 K
[2025-06-11 11:19:15.446][28972] ~ LevelResources - lmap: 0, 0 K
[2025-06-11 11:19:15.446][28972] * phase time: 1085 ms
[2025-06-11 11:19:15.446][28972] * phase cmem: 0 K
[2025-06-11 11:19:15.518][28972] * phase time: 72 ms
[2025-06-11 11:19:15.518][28972] * phase cmem: 0 K
[2025-06-11 11:19:15.519][28972] * [Loading VB] 65532 verts, 2047 Kb
[2025-06-11 11:19:15.524][28972] * [Loading VB] 65530 verts, 2047 Kb
[2025-06-11 11:19:15.531][28972] * [Loading VB] 65531 verts, 2047 Kb
[2025-06-11 11:19:15.537][28972] * [Loading VB] 65532 verts, 2047 Kb
[2025-06-11 11:19:15.540][28972] * [Loading VB] 60327 verts, 1885 Kb
[2025-06-11 11:19:15.547][28972] * [Loading VB] 65531 verts, 2047 Kb
[2025-06-11 11:19:15.550][28972] * [Loading VB] 65534 verts, 2047 Kb
[2025-06-11 11:19:15.553][28972] * [Loading VB] 65535 verts, 2047 Kb
[2025-06-11 11:19:15.556][28972] * [Loading VB] 65534 verts, 2047 Kb
[2025-06-11 11:19:15.559][28972] * [Loading VB] 65534 verts, 2047 Kb
[2025-06-11 11:19:15.563][28972] * [Loading VB] 65534 verts, 2047 Kb
[2025-06-11 11:19:15.566][28972] * [Loading VB] 46354 verts, 1448 Kb
[2025-06-11 11:19:15.568][28972] * [Loading VB] 65533 verts, 2047 Kb
[2025-06-11 11:19:15.572][28972] * [Loading VB] 65535 verts, 2047 Kb
[2025-06-11 11:19:15.575][28972] * [Loading VB] 65535 verts, 2047 Kb
[2025-06-11 11:19:15.578][28972] * [Loading VB] 65530 verts, 2047 Kb
[2025-06-11 11:19:15.582][28972] * [Loading VB] 65532 verts, 2047 Kb
[2025-06-11 11:19:15.585][28972] * [Loading VB] 65535 verts, 2047 Kb
[2025-06-11 11:19:15.588][28972] * [Loading VB] 53153 verts, 1661 Kb
[2025-06-11 11:19:15.590][28972] * [Loading VB] 50229 verts, 1569 Kb
[2025-06-11 11:19:15.593][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.596][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.599][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.602][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.605][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.608][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.611][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.614][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.617][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.620][28972] * [Loading IB] 670515 indices, 1309 Kb
[2025-06-11 11:19:15.622][28972] * [Loading IB] 960834 indices, 1876 Kb
[2025-06-11 11:19:15.626][28972] * [Loading VB] 65533 verts, 767 Kb
[2025-06-11 11:19:15.628][28972] * [Loading VB] 65533 verts, 767 Kb
[2025-06-11 11:19:15.629][28972] * [Loading VB] 65535 verts, 767 Kb
[2025-06-11 11:19:15.630][28972] * [Loading VB] 65535 verts, 767 Kb
[2025-06-11 11:19:15.632][28972] * [Loading VB] 65535 verts, 767 Kb
[2025-06-11 11:19:15.634][28972] * [Loading VB] 65534 verts, 767 Kb
[2025-06-11 11:19:15.636][28972] * [Loading VB] 65528 verts, 767 Kb
[2025-06-11 11:19:15.638][28972] * [Loading VB] 16089 verts, 188 Kb
[2025-06-11 11:19:15.639][28972] * [Loading VB] 50229 verts, 588 Kb
[2025-06-11 11:19:15.641][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.643][28972] * [Loading IB] 1048575 indices, 2047 Kb
[2025-06-11 11:19:15.646][28972] * [Loading IB] 1048572 indices, 2047 Kb
[2025-06-11 11:19:15.649][28972] * [Loading IB] 784818 indices, 1532 Kb
[2025-06-11 11:19:15.651][28972] * [Loading IB] 1048518 indices, 2047 Kb
[2025-06-11 11:19:15.654][28972] * [Loading IB] 411225 indices, 803 Kb
[2025-06-11 11:19:15.656][28972] * phase time: 137 ms
[2025-06-11 11:19:15.656][28972] * phase cmem: 0 K
[2025-06-11 11:19:15.666][28972] Loaded [18381] models from level.
[2025-06-11 11:19:15.666][28972] * phase time: 9 ms
[2025-06-11 11:19:15.666][28972] * phase cmem: 0 K
[2025-06-11 11:19:15.700][28972] * [DETAILS] VertexConsts(256), Batch(61)
[2025-06-11 11:19:15.700][28972] * [DETAILS] 48739 v(20), 31842 p
[2025-06-11 11:19:15.700][28972] * [DETAILS] Batch(61), VB(951K), IB(186K)
[2025-06-11 11:19:15.702][28972] * phase time: 35 ms
[2025-06-11 11:19:15.702][28972] * phase cmem: 0 K
[2025-06-11 11:19:15.703][28972] ~ LevelResources load completed!
[2025-06-11 11:19:15.703][28972] ~ LevelResources - base: 4116, 6398 K
[2025-06-11 11:19:15.703][28972] ~ LevelResources - lmap: 21, 0 K
[2025-06-11 11:19:15.791][28972] * phase time: 88 ms
[2025-06-11 11:19:15.791][28972] * phase cmem: 0 K
[2025-06-11 11:19:15.799][28972] * phase time: 7 ms
[2025-06-11 11:19:15.799][28972] * phase cmem: 0 K
[2025-06-11 11:19:15.821][28972] - Game configuring : Started 
[2025-06-11 11:19:15.824][28972] - Loading music tracks from 'l01_escape_musics'...
[2025-06-11 11:19:15.824][28972] ! Can't find sound [music\amb01_stereo_r.ogg]
[2025-06-11 11:19:15.825][28972] ! Can't find sound [music\amb20_stereo_r.ogg]
[2025-06-11 11:19:15.825][28972] ~ set_geometry_env id=0 name[room]=environment id[5]
[2025-06-11 11:19:15.825][28972] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2025-06-11 11:19:15.825][28972] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2025-06-11 11:19:15.825][28972] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2025-06-11 11:19:15.825][28972] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2025-06-11 11:19:15.825][28972] ~ set_geometry_env id=5 name[default]=environment id[1]
[2025-06-11 11:19:15.825][28972] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2025-06-11 11:19:15.826][28972] - Game configuring : Finished 
[2025-06-11 11:19:15.879][28972] * phase time: 80 ms
[2025-06-11 11:19:15.879][28972] * phase cmem: 0 K
[2025-06-11 11:19:15.879][28972] PrefetchTextures...
[2025-06-11 11:19:15.880][28972] PrefetchTextures completed!
[2025-06-11 11:19:15.880][28972] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [4228], number_of_threads = 4
[2025-06-11 11:19:15.880][28972] CResourceManager::DeferredUpload VRAM usage before:
[2025-06-11 11:19:15.880][28972] textures loaded size 6.248901 MB (6552448.000000 bytes)
[2025-06-11 11:19:15.880][28972] 
Dedicated VRAM: 3964 MB (4156555264 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8052 MB (8443392000 bytes)
CurrentUsage: 117 MB (122957824 bytes)
Budget: 3369 MB (3533071975 bytes)
[2025-06-11 11:19:15.922][28972] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2025-06-11 11:19:16.552][28972] ! Fallback to default bump map: [build_details_bump]
[2025-06-11 11:19:16.552][28972] ! Fallback to default bump map: [build_details_bump#]
[2025-06-11 11:19:20.156][28972] ! Can't find texture [new_pfx\lightning1_dxt1]
[2025-06-11 11:19:20.165][28972] ! Can't find texture [part\part_fitil.1024]
[2025-06-11 11:19:20.165][28972] ! Can't find texture [pfx\pfx_ambimet]
[2025-06-11 11:19:20.311][28972] ! Can't find texture [pfx\pfx_dist0]
[2025-06-11 11:19:20.493][28972] ! Can't find texture [pfx\pfx_envmap1]
[2025-06-11 11:19:20.563][28972] ! Can't find texture [pfx\pfx_glow_04]
[2025-06-11 11:19:20.563][28972] ! Can't find texture [pfx\pfx_glow_fire1]
[2025-06-11 11:19:20.565][28972] ! Can't find texture [pfx\pfx_grost]
[2025-06-11 11:19:20.566][28972] ! Can't find texture [pfx\pfx_laser]
[2025-06-11 11:19:20.590][28972] ! Can't find texture [pfx\pfx_list]
[2025-06-11 11:19:20.592][28972] ! Can't find texture [pfx\pfx_reflectiveglass]
[2025-06-11 11:19:20.704][28972] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2025-06-11 11:19:20.704][28972] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2025-06-11 11:19:20.704][28972] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2025-06-11 11:19:20.901][28972] ! Fallback to default bump map: [prop\prop_book_list_bump#]
[2025-06-11 11:19:21.172][28972] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2025-06-11 11:19:21.241][28972] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2025-06-11 11:19:21.241][28972] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2025-06-11 11:19:23.072][28972] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2025-06-11 11:19:23.084][28972] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2025-06-11 11:19:23.140][28972] ! Fallback to default bump map: [sign\sign_set2_iov_bump#]
[2025-06-11 11:19:23.203][28972] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2025-06-11 11:19:25.829][28972] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2025-06-11 11:19:43.152][28972] ! Can't find texture [sky_oblaka]
[2025-06-11 11:19:44.268][28972] ! Can't find texture [terrain\terrain_escape_puddles_mask]
[2025-06-11 11:19:48.527][28972] CResourceManager::DeferredUpload VRAM usage after:
[2025-06-11 11:19:48.527][28972] textures loaded size 294.900604 MB (309225696.000000 bytes)
[2025-06-11 11:19:48.528][28972] 
Dedicated VRAM: 3964 MB (4156555264 bytes)
Dedicated Memory: 0 MB (0 bytes)
Shared Memory: 8052 MB (8443392000 bytes)
CurrentUsage: 1198 MB (1257185280 bytes)
Budget: 3369 MB (3533071975 bytes)
[2025-06-11 11:19:48.528][28972] CResourceManager::DeferredUpload -> END
[2025-06-11 11:19:48.528][28972] * t-report - base: 4207, 280471 K
[2025-06-11 11:19:48.528][28972] * t-report - lmap: 21, 21506 K
[2025-06-11 11:19:48.529][28972] * phase time: 32649 ms
[2025-06-11 11:19:48.529][28972] * phase cmem: 0 K
[2025-06-11 11:19:49.383][28972] * phase time: 854 ms
[2025-06-11 11:19:49.383][28972] * phase cmem: 0 K
[2025-06-11 11:19:49.394][28972] --------------------------------------------------------------------------------
[2025-06-11 11:19:49.394][28972] ####################[+MIMALLOC+]####################
[2025-06-11 11:19:49.394][28972] heap stats:     peak       total       freed     current        unit       count   
[2025-06-11 11:19:49.394][28972]   reserved:     6.0 GiB     6.0 GiB     0           6.0 GiB                          
[2025-06-11 11:19:49.394][28972]  committed:     5.5 GiB    10.8 GiB     5.4 GiB     5.4 GiB                          
[2025-06-11 11:19:49.394][28972]      reset:     0      
[2025-06-11 11:19:49.394][28972]     purged:     4.9 GiB
[2025-06-11 11:19:49.394][28972]    touched:     2.5 MiB    24.8 MiB    14.1 GiB   -14.1 GiB                          ok
[2025-06-11 11:19:49.394][28972]   segments:   169         398         234         164                                not all freed!
[2025-06-11 11:19:49.394][28972] -abandoned:     0           0           0           0                                ok
[2025-06-11 11:19:49.394][28972]    -cached:     0           0           0           0                                ok
[2025-06-11 11:19:49.395][28972]      pages:     0           0           7.8 Ki     -7.8 Ki                           ok
[2025-06-11 11:19:49.395][28972] -abandoned:     0           0           0           0                                ok
[2025-06-11 11:19:49.395][28972]  -extended:     0      
[2025-06-11 11:19:49.395][28972]  -noretire:     0      
[2025-06-11 11:19:49.395][28972]      mmaps:     0      
[2025-06-11 11:19:49.395][28972]    commits:     1.8 Ki 
[2025-06-11 11:19:49.395][28972]     resets:     0      
[2025-06-11 11:19:49.395][28972]     purges:   657      
[2025-06-11 11:19:49.395][28972]    threads:    12          12           0          12                                not all freed!
[2025-06-11 11:19:49.395][28972]   searches:     0.0 avg
[2025-06-11 11:19:49.395][28972] numa nodes:     1
[2025-06-11 11:19:49.395][28972]    elapsed:    44.067 s
[2025-06-11 11:19:49.395][28972]    process: user: 29.078 s, system: 6.000 s, faults: 4680586, rss: 6.8 GiB, commit: 15.3 GiB
[2025-06-11 11:19:49.395][28972] ####################[-MIMALLOC-]####################
[2025-06-11 11:19:49.395][28972] [16104MB] physical memory installed, [1251MB] available, [92] percent of memory in use
[2025-06-11 11:19:49.395][28972] PageFile total: [22516MB], free~ [278MB]
[2025-06-11 11:19:49.395][28972] Engine memory usage (Working Set): [6419MB], peak: [6988MB]
[2025-06-11 11:19:49.395][28972] Engine memory usage (Commit Charge): [15673MB], peak: [15679MB]
[2025-06-11 11:19:49.395][28972] --------------------------------------------------------------------------------
[2025-06-11 11:19:49.399][28972] * [ D3D ]: textures count [4228]
[2025-06-11 11:19:49.399][28972] * [ D3D ]: textures[301978 K]
[2025-06-11 11:19:49.399][28972] * [x-ray]: process heap[0 K], render[0 K]
[2025-06-11 11:19:49.399][28972] * [x-ray]: economy: strings[36036 K], smem[7069 K]
[2025-06-11 11:19:49.400][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:50.370][28972] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.06 s.]
[2025-06-11 11:19:50.370][28972] ~~  slot: ['dsh_cop_weather.39'], time: [0.06 s.]
[2025-06-11 11:19:50.386][28972] CTreasure.converted !!!
[2025-06-11 11:19:50.386][28972] CRandomTask.converted !!!
[2025-06-11 11:19:50.387][28972] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers loaded
[2025-06-11 11:19:50.387][28972] [ogse_st_mgr]: 3 all timers loaded
[2025-06-11 11:19:50.388][28972] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2025-06-11 11:19:50.388][28972] [dsh_cop_weather]: StaticForecast: default loaded: 39 items
[2025-06-11 11:19:50.389][28972] ~~['bind_stalker']: disable ['ui_trade_hide']
[2025-06-11 11:19:50.390][28972] ~~['bind_stalker']: disable ['ui_pda_hide']
[2025-06-11 11:19:50.390][28972] ~~['bind_stalker']: disable ['ui_talk_hide']
[2025-06-11 11:19:50.429][28972] rx_sound sound prefetch ...
[2025-06-11 11:19:50.576][28972] rx_sound sound prefetch done!
[2025-06-11 11:19:50.590][28972] actor start 2
[2025-06-11 11:19:51.282][28972] actor end 2
[2025-06-11 11:19:51.628][28972] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty()
[2025-06-11 11:19:51.628][28972] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty()
[2025-06-11 11:19:52.340][28972] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2025-06-11 11:19:54.513][28972] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead
[2025-06-11 11:19:56.224][28972] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2025-06-11 11:19:56.224][28972] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2025-06-11 11:19:56.249][28972] known outfit=outfit_killer_m1, legs=merc_exo_outfit_legs
[2025-06-11 11:19:56.284][28972] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_merc.ltx] for dynamics\weapons\wpn_hand\wpn_hand_merc...
[2025-06-11 11:19:56.578][28972] [dsh_fixes]: version = 16, fixes = 16
[2025-06-11 11:19:56.580][28972] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.04 s.]
[2025-06-11 11:19:56.580][28972] ~~  slot: ['halyava.558'], time: [0.04 s.]
[2025-06-11 11:19:56.580][28972] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2025-06-11 11:19:56.588][28972] task_ini()
[2025-06-11 11:19:56.590][28972] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2025-06-11 11:19:56.590][28972] [dsh_cop_weather]: time diff on first update is -0
[2025-06-11 11:19:56.599][28972] Prefetch frame, updated: 18 objects!
[2025-06-11 11:19:56.822][28972] Prefetch frame, updated: 1055 objects!
[2025-06-11 11:19:56.843][28972] Prefetch frame, updated: 256 objects!
[2025-06-11 11:19:56.854][28972] Prefetch frame, updated: 4 objects!
[2025-06-11 11:19:56.862][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:56.866][28972] Prefetch frame, updated: 6 objects!
[2025-06-11 11:19:56.873][28972] Prefetch frame, updated: 19 objects!
[2025-06-11 11:19:56.879][28972] Prefetch frame, updated: 173 objects!
[2025-06-11 11:19:56.884][28972] Prefetch frame, updated: 7 objects!
[2025-06-11 11:19:56.890][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:56.896][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:56.901][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:56.907][28972] Prefetch frame, updated: 20 objects!
[2025-06-11 11:19:56.912][28972] Prefetch frame, updated: 5 objects!
[2025-06-11 11:19:56.919][28972] Prefetch frame, updated: 174 objects!
[2025-06-11 11:19:56.924][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:56.932][28972] Prefetch frame, updated: 14 objects!
[2025-06-11 11:19:56.935][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:56.941][28972] Prefetch frame, updated: 36 objects!
[2025-06-11 11:19:56.947][28972] Prefetch frame, updated: 10 objects!
[2025-06-11 11:19:56.953][28972] Prefetch frame, updated: 3 objects!
[2025-06-11 11:19:56.959][28972] Prefetch frame, updated: 176 objects!
[2025-06-11 11:19:56.969][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:56.972][28972] Prefetch frame, updated: 3 objects!
[2025-06-11 11:19:56.979][28972] Prefetch frame, updated: 25 objects!
[2025-06-11 11:19:56.984][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:56.990][28972] Prefetch frame, updated: 5 objects!
[2025-06-11 11:19:56.996][28972] Prefetch frame, updated: 186 objects!
[2025-06-11 11:19:57.001][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:57.007][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:57.012][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:57.018][28972] Prefetch frame, updated: 23 objects!
[2025-06-11 11:19:57.023][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.029][28972] Prefetch frame, updated: 6 objects!
[2025-06-11 11:19:57.035][28972] Prefetch frame, updated: 175 objects!
[2025-06-11 11:19:57.040][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.046][28972] Prefetch frame, updated: 4 objects!
[2025-06-11 11:19:57.051][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:57.057][28972] Prefetch frame, updated: 15 objects!
[2025-06-11 11:19:57.063][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.068][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:57.074][28972] Prefetch frame, updated: 196 objects!
[2025-06-11 11:19:57.080][28972] Prefetch frame, updated: 3 objects!
[2025-06-11 11:19:57.085][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:57.091][28972] Prefetch frame, updated: 25 objects!
[2025-06-11 11:19:57.096][28972] Prefetch frame, updated: 8 objects!
[2025-06-11 11:19:57.102][28972] Prefetch frame, updated: 11 objects!
[2025-06-11 11:19:57.110][28972] Prefetch frame, updated: 8 objects!
[2025-06-11 11:19:57.117][28972] Prefetch frame, updated: 176 objects!
[2025-06-11 11:19:57.122][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:57.128][28972] Prefetch frame, updated: 20 objects!
[2025-06-11 11:19:57.132][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:57.138][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.143][28972] Prefetch frame, updated: 8 objects!
[2025-06-11 11:19:57.150][28972] Prefetch frame, updated: 3 objects!
[2025-06-11 11:19:57.156][28972] Prefetch frame, updated: 175 objects!
[2025-06-11 11:19:57.161][28972] Prefetch frame, updated: 19 objects!
[2025-06-11 11:19:57.166][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:57.172][28972] Prefetch frame, updated: 15 objects!
[2025-06-11 11:19:57.178][28972] Prefetch frame, updated: 3 objects!
[2025-06-11 11:19:57.183][28972] Prefetch frame, updated: 5 objects!
[2025-06-11 11:19:57.189][28972] Prefetch frame, updated: 4 objects!
[2025-06-11 11:19:57.195][28972] Prefetch frame, updated: 188 objects!
[2025-06-11 11:19:57.201][28972] Prefetch frame, updated: 3 objects!
[2025-06-11 11:19:57.206][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.208][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.211][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:57.214][28972] Prefetch frame, updated: 14 objects!
[2025-06-11 11:19:57.216][28972] Prefetch frame, updated: 3 objects!
[2025-06-11 11:19:57.219][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.222][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.224][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.227][28972] Prefetch frame, updated: 3 objects!
[2025-06-11 11:19:57.230][28972] Prefetch frame, updated: 15 objects!
[2025-06-11 11:19:57.236][28972] Prefetch frame, updated: 179 objects!
[2025-06-11 11:19:57.239][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.242][28972] Prefetch frame, updated: 12 objects!
[2025-06-11 11:19:57.245][28972] Prefetch frame, updated: 42 objects!
[2025-06-11 11:19:57.248][28972] Prefetch frame, updated: 8 objects!
[2025-06-11 11:19:57.250][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.253][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:57.257][28972] Prefetch frame, updated: 11 objects!
[2025-06-11 11:19:57.259][28972] Prefetch frame, updated: 3 objects!
[2025-06-11 11:19:57.263][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.266][28972] Prefetch frame, updated: 23 objects!
[2025-06-11 11:19:57.268][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.271][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:57.275][28972] Prefetch frame, updated: 175 objects!
[2025-06-11 11:19:57.278][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:57.281][28972] Prefetch frame, updated: 0 objects!
[2025-06-11 11:19:57.283][28972] Prefetch frame, updated: 4 objects!
[2025-06-11 11:19:57.286][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:57.289][28972] Prefetch frame, updated: 2 objects!
[2025-06-11 11:19:57.292][28972] Prefetch frame, updated: 1 objects!
[2025-06-11 11:19:57.296][28972] Prefetch frame, updated: 16 objects!
[2025-06-11 11:19:57.300][28972] Prefetch frame, updated: 6 objects!
[2025-06-11 11:19:57.304][28972] Prefetch frame, updated: 18 objects!
[2025-06-11 11:19:57.355][28972] * MEMORY USAGE: 0 K
[2025-06-11 11:19:57.356][28972] * End of synchronization A[1] R[1]
[2025-06-11 11:19:57.356][28972] * phase time: 8827 ms
[2025-06-11 11:19:57.356][28972] * phase cmem: 0 K
[2025-06-11 11:19:57.356][28972] gameload - all finished!
[2025-06-11 11:19:59.866][28972] gg_need_sleep=3
[2025-06-11 11:20:16.747][28972] @ save 1
[2025-06-11 11:20:16.750][28972] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved
[2025-06-11 11:20:16.750][28972] [ogse_st_mgr]: 3 all timers saved
[2025-06-11 11:20:16.750][28972] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2025-06-11 11:20:16.751][28972] [dsh_cop_weather]: StaticForecast: default saved: 39 items
[2025-06-11 11:20:16.755][28972] * Saving spawns...
[2025-06-11 11:20:16.755][28972] * Saving objects...
[2025-06-11 11:20:16.799][28972] * 28791 objects are successfully saved
[2025-06-11 11:20:16.800][28972] * 4396 script vars are successfully saved
[2025-06-11 11:20:16.813][28972] 
FATAL ERROR
[error]Expression    : W == count
[error]Function      : CFileWriter::w
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\FS_internal.h
[error]Line          : 53
[error]Description   : Can't write mem block to file. Disk maybe full.
[error]Arguments     : No space left on device
[2025-06-11 11:20:16.813][28972] ********************************************************************************
[2025-06-11 11:20:16.813][28972] !![LogStackTrace] Thread: [X-RAY Primary thread]
[2025-06-11 11:20:17.289][28972] !!stack trace:
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728CDFA3D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728CC8E76], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728CC935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728CCF98B], Fun: [CFileWriter::w()] + [127 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\fs_internal.h-->55]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72945CCF5], Fun: [CALifeStorageManager::save()] + [557 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\alife_storage_manager.cpp-->79]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72945D53B], Fun: [CALifeStorageManager::save()] + [159 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\alife_storage_manager.cpp-->189]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7293BE2B8], Fun: [game_sv_Single::save_game()] + [44 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\game_sv_single.cpp-->215]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7290F2913], Fun: [xrServer::OnMessage()] + [611 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\xrServer.cpp-->262]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728FB5E78], Fun: [CCC_ALifeSave::Execute()] + [788 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\console_commands.cpp-->490] + [92 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728CBABBD], Fun: [CConsole::ExecuteCommand()] + [1537 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\XR_IOConsole.cpp-->676]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728C6EE65], Fun: [CConsole::Execute_cmd()] + [289 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\XR_IOConsole_callback.cpp-->195]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728C68DC5], Fun: [text_editor::line_edit_control::on_key_press()] + [117 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\line_edit_control.cpp-->439]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728C73A09], Fun: [CInput::KeyUpdate()] + [273 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\Xr_input.cpp-->160]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728C741CC], Fun: [CInput::OnFrame()] + [120 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\Xr_input.cpp-->457]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728CA7CCC], Fun: [CRegistrator::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\pure.h-->145]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728CA7200], Fun: [CRenderDevice::FrameMove()] + [428 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->417]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728CA6190], Fun: [CRenderDevice::on_idle()] + [612 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->159]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728CA6F2D], Fun: [CRenderDevice::Run()] + [813 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728C70F0D], Fun: [Startup()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->284]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728C71554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF728C715D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489]
! Module: [D:\S.T.A.L.K.E.R - NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF729590B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFF4297E8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFF43C1C5DC], Fun: [RtlUserThreadStart()] + [44 byte(s)]
[2025-06-11 11:20:17.290][28972] ********************************************************************************

2025-06-11 11:21:00

Забился системный диск или закончилась доступная оперативная память

2025-06-11 11:23:29

Такой вопрос: установил игру, вроде нормальное железо, а даже на средних настройках выдает скудные 40 фпс... что подскажите ?

2025-06-04 11:18:22

Плотность и тень от травы уменьшайте, если в игре лагает. А то что ФПС в меню не высокий - не показатель, он там ограничен

2025-06-04 11:49:59

такой вопрос, насколько значительны изменения в сюжете между солянкой и оп2.2?
солянка всё время обходила меня стороной, но сейчас почему то захотелось пройти. Как я понял ОП была создана на основе солянки 2010 года где сюжет был не допилен и по этому они вроде придумали свой сюжет.
что в итоге лучше проходить солянку 2016 или ОП 2.2?

2025-05-15 13:35:37

Если любите собирать все предметы в зоне, чтобы сдать хомяк и искать тайники за картой, то ОП 2.2, если хочется просто глобальный мод с красивой графикой на ТЧ, То лучше Солянку OGSR выбрать. Я для себя выбрал солянку

2025-05-15 13:40:15

Не знаю, что это, но вместо игры открывается блокнот с вот этим:
[2025-05-11 21:27:27.231][ 4828] ####################[+MIMALLOC+]####################
[2025-05-11 21:27:27.231][ 4828] heap stats:     peak       total       freed     current        unit       count   
[2025-05-11 21:27:27.231][ 4828]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-05-11 21:27:27.231][ 4828]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2025-05-11 21:27:27.231][ 4828]      reset:     0      
[2025-05-11 21:27:27.231][ 4828]     purged:     0      
[2025-05-11 21:27:27.231][ 4828]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2025-05-11 21:27:27.231][ 4828]   segments:     1           1           0           1                                not all freed!
[2025-05-11 21:27:27.231][ 4828] -abandoned:     0           0           0           0                                ok
[2025-05-11 21:27:27.231][ 4828]    -cached:     0           0           0           0                                ok
[2025-05-11 21:27:27.231][ 4828]      pages:     0           0           0           0                                ok
[2025-05-11 21:27:27.231][ 4828] -abandoned:     0           0           0           0                                ok
[2025-05-11 21:27:27.231][ 4828]  -extended:     0      
[2025-05-11 21:27:27.231][ 4828]  -noretire:     0      
[2025-05-11 21:27:27.231][ 4828]      mmaps:     0      
[2025-05-11 21:27:27.231][ 4828]    commits:     1      
[2025-05-11 21:27:27.231][ 4828]     resets:     0      
[2025-05-11 21:27:27.231][ 4828]     purges:     0      
[2025-05-11 21:27:27.231][ 4828]    threads:     0           0           0           0                                ok
[2025-05-11 21:27:27.231][ 4828]   searches:     0.0 avg
[2025-05-11 21:27:27.231][ 4828] numa nodes:     1
[2025-05-11 21:27:27.231][ 4828]    elapsed:     0.021 s
[2025-05-11 21:27:27.231][ 4828]    process: user: 0.015 s, system: 0.031 s, faults: 3549, rss: 12.4 MiB, commit: 41.5 MiB
[2025-05-11 21:27:27.231][ 4828] ####################[-MIMALLOC-]####################
[2025-05-11 21:27:27.241][ 4828] * Detected CPU: Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz [GenuineIntel], F6/M15/S11
[2025-05-11 21:27:27.241][ 4828] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3
[2025-05-11 21:27:27.241][ 4828] * CPU cores: [4], threads: [4]
[2025-05-11 21:27:27.241][ 4828] * CPU0 current freq: 2400 MHz, max freq: 2400 MHz
[2025-05-11 21:27:27.241][ 4828] * CPU1 current freq: 2400 MHz, max freq: 2400 MHz
[2025-05-11 21:27:27.241][ 4828] * CPU2 current freq: 2400 MHz, max freq: 2400 MHz
[2025-05-11 21:27:27.241][ 4828] * CPU3 current freq: 2400 MHz, max freq: 2400 MHz
[2025-05-11 21:27:27.241][ 4828] Initializing File System...
[2025-05-11 21:27:27.242][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2025-05-11 21:27:27.307][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2025-05-11 21:27:27.466][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2025-05-11 21:27:27.548][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2025-05-11 21:27:27.610][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2025-05-11 21:27:27.741][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2025-05-11 21:27:28.762][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2025-05-11 21:27:28.918][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2025-05-11 21:27:29.043][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2025-05-11 21:27:29.132][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2025-05-11 21:27:29.232][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2025-05-11 21:27:29.358][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2025-05-11 21:27:29.468][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2025-05-11 21:27:29.600][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2025-05-11 21:27:29.695][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2025-05-11 21:27:29.762][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2025-05-11 21:27:29.911][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2025-05-11 21:27:30.022][ 4828] --Found base arch: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [222632773]
[2025-05-11 21:27:30.033][ 4828] using fs-ltx: [fsgame.ltx]
[2025-05-11 21:27:30.033][ 4828] --Found FS dir: [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2025-05-11 21:27:30.033][ 4828]   items: [1]
[2025-05-11 21:27:30.034][ 4828] FS: 81026 files cached, 0Kb memory used.
[2025-05-11 21:27:30.034][ 4828] Init FileSystem 2.793277 sec
[2025-05-11 21:27:30.035][ 4828] ~ Logging initialized. FIle f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_user_2025-05-11_21-27-30.log.
[2025-05-11 21:27:30.035][ 4828] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2025-05-11 21:27:30.035][ 4828] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2025-05-11 21:27:30.035][ 4828] Working Directory: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2025-05-11 21:27:30.035][ 4828] CommandLine: ["F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2025-05-11 21:27:30.035][ 4828] Main thread id=0
[2025-05-11 21:27:30.035][ 4828] TTAPI number of threads: [4]
[2025-05-11 21:27:30.036][ 4828] ~ Apply system_mods.ltx...
[2025-05-11 21:27:30.037][ 4216] Pool thread id=4
[2025-05-11 21:27:30.037][ 5064] Pool thread id=2
[2025-05-11 21:27:30.037][ 2912] Pool thread id=1
[2025-05-11 21:27:30.037][ 4164] Pool thread id=3
[2025-05-11 21:27:30.326][ 4828] ~ [InitSettings] duration [290]ms.
[2025-05-11 21:27:30.326][ 4828] [shader_params_export] section found!!!
[2025-05-11 21:27:30.326][ 4828] Initializing Engine...
[2025-05-11 21:27:30.327][ 4828] Starting INPUT device...
[2025-05-11 21:27:30.341][ 4828] --------------------------------------------------------------------------------
[2025-05-11 21:27:30.341][ 4828] ####################[+MIMALLOC+]####################
[2025-05-11 21:27:30.341][ 4828] heap stats:     peak       total       freed     current        unit       count   
[2025-05-11 21:27:30.341][ 4828]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-05-11 21:27:30.341][ 4828]  committed:    96.7 MiB   132.5 MiB    35.8 MiB    96.7 MiB                          
[2025-05-11 21:27:30.341][ 4828]      reset:     0      
[2025-05-11 21:27:30.341][ 4828]     purged:    34.8 MiB
[2025-05-11 21:27:30.341][ 4828]    touched:    64.2 KiB   192.7 KiB    30.8 MiB   -30.6 MiB                          ok
[2025-05-11 21:27:30.341][ 4828]   segments:     3           3           0           3                                not all freed!
[2025-05-11 21:27:30.341][ 4828] -abandoned:     0           0           0           0                                ok
[2025-05-11 21:27:30.341][ 4828]    -cached:     0           0           0           0                                ok
[2025-05-11 21:27:30.341][ 4828]      pages:     0           0         189        -189                                ok
[2025-05-11 21:27:30.341][ 4828] -abandoned:     0           0           0           0                                ok
[2025-05-11 21:27:30.341][ 4828]  -extended:     0      
[2025-05-11 21:27:30.341][ 4828]  -noretire:     0      
[2025-05-11 21:27:30.341][ 4828]      mmaps:     0      
[2025-05-11 21:27:30.341][ 4828]    commits:   333      
[2025-05-11 21:27:30.341][ 4828]     resets:     0      
[2025-05-11 21:27:30.341][ 4828]     purges:    24      
[2025-05-11 21:27:30.341][ 4828]    threads:     4           4           0           4                                not all freed!
[2025-05-11 21:27:30.341][ 4828]   searches:     0.0 avg
[2025-05-11 21:27:30.341][ 4828] numa nodes:     1
[2025-05-11 21:27:30.341][ 4828]    elapsed:     3.124 s
[2025-05-11 21:27:30.341][ 4828]    process: user: 2.152 s, system: 0.234 s, faults: 25249, rss: 85.4 MiB, commit: 105.5 MiB
[2025-05-11 21:27:30.341][ 4828] ####################[-MIMALLOC-]####################
[2025-05-11 21:27:30.341][ 4828] [4095MB] physical memory installed, [1921MB] available, [53] percent of memory in use
[2025-05-11 21:27:30.341][ 4828] PageFile total: [4093MB], free~ [2260MB]
[2025-05-11 21:27:30.341][ 4828] Engine memory usage (Working Set): [85MB], peak: [85MB]
[2025-05-11 21:27:30.341][ 4828] Engine memory usage (Commit Charge): [105MB], peak: [105MB]
[2025-05-11 21:27:30.341][ 4828] --------------------------------------------------------------------------------
[2025-05-11 21:27:30.343][ 4828] * [ D3D ]: textures count [0]
[2025-05-11 21:27:30.343][ 4828] * [ D3D ]: textures[0 K]
[2025-05-11 21:27:30.343][ 4828] * [x-ray]: process heap[0 K], render[0 K]
[2025-05-11 21:27:30.343][ 4828] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2025-05-11 21:27:30.343][ 4828] ~ Load sounds.ltx...
[2025-05-11 21:27:30.343][ 4828] SOUND: OpenAL: enumerate devices...
[2025-05-11 21:27:30.545][ 4828] SOUND: OpenAL: Default sound device name is [Динамики (USB Audio Device)]
[2025-05-11 21:27:30.545][ 4828] SOUND: OpenAL: All available devices:
[2025-05-11 21:27:30.545][ 4828] 1. Динамики (USB Audio Device) (full name [OpenAL Soft on Динамики (USB Audio Device)]). al_soft [1]
[2025-05-11 21:27:30.545][ 4828] 2. Realtek Digital Output (Realtek High Definition Audio) (full name [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]). al_soft [1]
[2025-05-11 21:27:30.545][ 4828] 3. Realtek HDMI Output (Realtek High Definition Audio) (full name [OpenAL Soft on Realtek HDMI Output (Realtek High Definition Audio)]). al_soft [1]
[2025-05-11 21:27:30.545][ 4828] Executing config-script "f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-05-11 21:27:30.546][ 4828] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-05-11 21:27:30.546][ 4828] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-05-11 21:27:30.546][ 4828] [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-05-11 21:27:30.546][ 4828] Executing config-script "f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2025-05-11 21:27:30.546][ 4828] ~ Invalid syntax in call to 'snd_device'
[2025-05-11 21:27:30.546][ 4828] ~ Valid arguments: Динамики (USB Audio Device)/Realtek Digital Output (Realtek High Definition Audio)/Realtek HDMI Output (Realtek High Definition Audio)
[2025-05-11 21:27:30.546][ 4828] [f:\Скаченное\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2025-05-11 21:27:30.546][ 4828] SOUND: Selected device is [Динамики (USB Audio Device)]
[2025-05-11 21:27:30.570][ 4828] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2025-05-11 21:27:30.570][ 4828] [OpenAL] EFX: present
[2025-05-11 21:27:30.570][ 4828] Loading of [senvironment.xr]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[0] name=[identity]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[1] name=[default]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[2] name=[bathroom]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[3] name=[mountains]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[4] name=[yard]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[5] name=[room]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[6] name=[plant]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[7] name=[long_corridor]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[8] name=[open_space]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[9] name=[house]
[2025-05-11 21:27:30.570][ 4828] ~ env id=[10] name=[forest]
[2025-05-11 21:27:30.570][ 4828] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2025-05-11 21:27:30.572][ 4828] Starting RENDER device...
[2025-05-11 21:27:30.575][ 4828] * Avail GPU [vendor:10DE]-[device:614]: NVIDIA GeForce 9800 GT  
[2025-05-11 21:27:30.576][ 4828]  !CHW::CreateD3D() use EnumAdapters1(0)
[2025-05-11 21:27:30.576][ 4828] * Selected GPU [vendor:10DE]-[device:614]: NVIDIA GeForce 9800 GT  
[2025-05-11 21:27:30.590][ 4828] 
FATAL ERROR
[error]Expression    : assertion failed
[error]Function      : CHW::CreateDevice
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10HW.cpp
[error]Line          : 173
[error]Description   : FeatureLevel >= D3D_FEATURE_LEVEL_11_0
[2025-05-11 21:27:30.590][ 4828] ********************************************************************************
[2025-05-11 21:27:30.590][ 4828] !![LogStackTrace] Thread: [UNKNOWN]
[2025-05-11 21:27:31.106][ 4828] !!stack trace:
! Module: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F71FA3D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F708E76], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]
! Module: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F70935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F7094BF], Fun: [xrDebug::fail()] + [47 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->229] + [47 byte(s)]
! Module: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F79FD06], Fun: [CHW::CreateDevice()] + [722 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10HW.cpp-->175]
! Module: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F95D1B9], Fun: [dxRenderDeviceRender::Create()] + [633 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->152]
! Module: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F6B0C2D], Fun: [Startup()] + [521 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->262] + [157 byte(s)]
! Module: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F6B1554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468]
! Module: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F6B15D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489]
! Module: [F:\Скаченное\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFD0B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000778C3D9D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000077A2273D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[2025-05-11 21:27:31.106][ 4828] ********************************************************************************

2025-05-11 21:28:39

Товарищи, беда. Скорость передвижения слишком быстрая, носится, как угорелый, как и прыгает, похоже на ускорение времени в ЗП в спавнере. Как пофиксить это чудо?

2025-05-09 06:34:18

У ГГ обычный шаг, как бег, а бег - будто он Флеш какой-то.

2025-05-09 06:35:26

В этой версии лечится ограничением FPS в 60 кадров. В будущем патче пофиксили уже.

2025-05-09 19:05:30
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Тихий-1986, и не говори, блиндрский... Куда ни сунься, как говорится
2025-06-14 05:57:01
> Leshenskiy, да вы заколебали со своими бабами
2025-06-14 03:51:32
> Leshenskiy, 😁😁
2025-06-14 02:34:20
> Тихий-1986, как минимум он нужен для сравнения с ixray, потому что как бы мы поняли, что он лучше? Но всё потихоньку эволюционирует, даже женщины. Нет, ну серьёзно, кто-нибудь видел этих секс-кукол? Зачем после такого нужны эти самые женщины?

Я несерьезно на самом деле
2025-06-14 02:32:27
А кто нибудь видел ixray ? зачем после такого unreal engine нужен?
2025-06-13 23:49:41
> ShramShramov, а как же большая зона?
2025-06-13 23:39:48
ну чтож СФЗ ремейк пройден, интересная штука
2025-06-13 23:33:38
Эхх, так и знал что криво отобразится.
2025-06-13 23:15:36
Фриплейные моды на сталкер, семейное древо(ТЧ):

Тень Чернобыля
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DU Lost World Requital
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Lost World: Troops of Doom
2025-06-13 23:15:04
> ShramShramov, Султан хоть и был авторитетом, но...
2025-06-13 22:07:57
> Тихий-1986, Султан:....
2025-06-13 22:04:51
Но такой мощи как при йоге у них больше нет
2025-06-13 21:52:00
> ShramShramov, после того как свергнули йогу бандиты разделились на кучу банд по типу вас. Кабана и борова
2025-06-13 21:51:32
Если кто не знает, Вася Кабан - это лидер бандитов на свалке.
2025-06-13 21:42:08
Я нашёл себе оружие на штурм Агропрома. Гадюка самого Васи Кабана! Хорошо что за патронами бегать далеко не надо.
2025-06-13 21:40:55
> ShramShramov, по моему это из warhammer 40000 там тоже вечная война 😄
2025-06-13 21:28:23
Кстати, это по факту будет моё первое каноничное прохождение, ведь по канону Меченный прошёл через тоннель с аномалиями. А я вояк под мостом всегда убивал.
2025-06-13 20:53:19
Истории человечества нет конца, ибо борьба за выживание это война - что идёт вечно, а война... Война не меняется.

Концовка Фоллаут 3. (с)
2025-06-13 20:22:02
> StaLker_Dan, как знаешь...
2025-06-13 20:21:02
> Leshenskiy, Только не это
2025-06-13 20:18:17
Авторизация