Автор модификации:
Gunslinger-team
OGSR-team
Discord сервер разработчиков: Перейти
Список изменений:
* Старый оружейный пак полностью вырезан и заменён на GUNSLINGER Mod.
* Полностью вырезана система скриптовых аддонов, вместо неё используется движковая система многоприцельности.
* В движок добавлена поддержка примерно 90% анимаций оружия из GUNSLINGER Mod.
* Добавлена поддержка тактических фонарей и лазерных целеуказателей для оружия, их можно найти на уникальных экземплярах.
* 3D прицелы теперь можно отключить в настройках, а так же настроить FPS в 3D прицелах.
* Реализовано Anomaly-style разделение расчетов худа для предметов в левой и правой руках.
* Реализована новая система коллизии худа с препятствиями, а также эффекты наклонов.
* Добавлено анимированное использование лекарств / еды.
* Исправлены баги элитного детектора, заменены текстуры, добавлено самосвечение экрана, лимит отображаемых аномалий/артов увеличен до 24.
* Добавлены помехи на экране детектора + отключение на последней стадии Выброса.
* Добавлен 3D КПК. Вкл/выкл в настройках геймплея.
* КПК, экран экзоскелета, коллиматорные прицелы и прицел Гаусса тоже глючат и отключаются при Выбросе.
* Пользовательские метки на глобальной карте в КПК редактируются кликом левой кнопки мыши вместо правой (ставятся двойным кликом, как и раньше)
* Переработан интерфейс, шрифты
* Добавлены быстрые слоты для съедобных предметов.
* Окно описания фиксируется при нажатии на объект и скрывается при нажатии, если в фокусе нет объекта. Кнопка для фиксации настраивается в опциях (по умолчанию - средняя кнопка мыши)
* Текстурные маски костюмов заменены шейдерными.
* Заменены многие звуки
* Заменены некоторые партиклы
* Заменены многие текстуры
* Добавлен Reshade, пресет настроен конкретно под эти текстуры, усиливает эффект осени.
* Добавлена жажда
* Добавлена скриптовая одышка и звуки тяжелого ранения
* Добавлены быстрые сохранения по типу quicksave_1,2,3 и тд, быстрая загрузка будет загружать последний сделаный сейв а не последний сделаный квиксейв
* Переделан и исправлен удалитель мин
* Поправлена химера - теперь она атакует, а не просто прыгает вокруг.
* Поправлены проблемы с текстурами мутантов в геометрии уровней
* Уменьшен вес турели ПКМ
* Вырезана французская локализация. На выбор в конфигураторе доступны английская\русская локализации
* Поправлены проблемы с Долгом и Свободой на Армейских Складах
* Перенастроены пресеты настроек графики
* В меню настроек графики добавлены настройки высоты травы и параллакса на террейне
* В меню настроек геймплея добавлены опции переключения слота по колесику мыши и прицеливания нажатием\удерживанием
Изменения в патче от 25.06.2024
- Исправлены ошибки, обнаруженные в прошлом патче
- Движок обновлён до актуальной версии
- Текстуры пуль у дробовиков меняются в зависимости от типа патронов
- SSS Addon обновлён до версии 19
- На худ добавлены индикаторы для препаратов длительного действия (Бипсизон, D-IX, Б-190)
Установка:
1) Установить мод, следуя инструкции установщика
2) Играть
не шарю, помогите исправить
Дополнительную программу OpenAL установите
А есть какая нибудь возможность повысить ФПС в 3д прицелах? так то я их отключил, но вдруг есть какая то настройка
И какая настройка позволяет включить тактические лазеры и фонари на уникальных стволах?
3д прицелы лучще вообще отлючить, фпс и так проседает, мама не горюй) А фонари и лцу в настройках есть (одна кнопка на то и другое).
Здравствуйте, вылетает игра сразу после запуска после установки патча. До патча не вылетала.
[27.03.24 21:19:35.496] * Detected CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz [GenuineIntel], F6/M158/S10
[27.03.24 21:19:35.496] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[27.03.24 21:19:35.496] * CPU cores: [6], threads: [6]
[27.03.24 21:19:35.496] * CPU0 current freq: 2904 MHz, max freq: 2904 MHz
[27.03.24 21:19:35.496] * CPU1 current freq: 2904 MHz, max freq: 2904 MHz
[27.03.24 21:19:35.496] * CPU2 current freq: 2904 MHz, max freq: 2904 MHz
[27.03.24 21:19:35.496] * CPU3 current freq: 2904 MHz, max freq: 2904 MHz
[27.03.24 21:19:35.496] * CPU4 current freq: 2904 MHz, max freq: 2904 MHz
[27.03.24 21:19:35.496] * CPU5 current freq: 2904 MHz, max freq: 2904 MHz
[27.03.24 21:19:35.496] Initializing File System...
[27.03.24 21:19:35.497] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_base_configs], size: [16091855]
[27.03.24 21:19:35.526] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_base_levels], size: [2037056726]
[27.03.24 21:19:35.547] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_base_levels1], size: [836665682]
[27.03.24 21:19:35.553] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_base_meshes], size: [519016029]
[27.03.24 21:19:35.572] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_base_sounds], size: [1382704157]
[27.03.24 21:19:35.863] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_base_textures], size: [2001675930]
[27.03.24 21:19:35.899] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_base_textures1], size: [1996296396]
[27.03.24 21:19:35.947] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_base_textures2], size: [1388728741]
[27.03.24 21:19:35.968] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_xpatch], size: [1992403799]
[27.03.24 21:19:35.979] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_xpatch1], size: [165157058]
[27.03.24 21:19:35.990] --Found base arch: [f:\ogsr gunslinger addon\gamedata.db_xxlocale], size: [664214]
[27.03.24 21:19:35.990] --Found base arch: [f:\ogsr gunslinger addon\gamedata_1.db_base_configs], size: [16280242]
[27.03.24 21:19:36.021] using fs-ltx: [fsgame.ltx]
[27.03.24 21:19:36.021] --Found FS dir: [f:\ogsr gunslinger addon\_appdata_\]
[27.03.24 21:19:36.021] files: [4]
[27.03.24 21:19:36.022] --Found FS dir: [f:\ogsr gunslinger addon\gamedata\]
[27.03.24 21:19:36.022] files: [3]
[27.03.24 21:19:36.022] --Found FS dir: [f:\ogsr gunslinger addon\gamedata\config\]
[27.03.24 21:19:36.022] files: [5]
[27.03.24 21:19:36.022] --Found FS dir: [f:\ogsr gunslinger addon\_appdata_\savedgames\]
[27.03.24 21:19:36.022] files: [9]
[27.03.24 21:19:36.022] --Found FS dir: [f:\ogsr gunslinger addon\_appdata_\logs\]
[27.03.24 21:19:36.022] files: [9]
[27.03.24 21:19:36.022] --Found FS dir: [f:\ogsr gunslinger addon\mods\]
[27.03.24 21:19:36.022] files: [3]
[27.03.24 21:19:36.022] --Found external arch: [s.g.c._textures_summer.xdb], size: [601701634]
[27.03.24 21:19:36.026] FS: 60375 files cached, 0Kb memory used.
[27.03.24 21:19:36.026] Init FileSystem 0.529797 sec
[27.03.24 21:19:36.026] [OGSR Engine (x64)] build date: [Nov 29 2023 17:02:54]
[27.03.24 21:19:36.026] [_MSC_FULL_VER]: [193732825], [_MSVC_LANG]: [202002L]
[27.03.24 21:19:36.026] Working Directory: [F:\OGSR Gunslinger Addon\bin_x64]
[27.03.24 21:19:36.026] CommandLine: ["F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe" ]
[27.03.24 21:19:36.026] TTAPI number of threads: [6]
[27.03.24 21:19:36.041] ! Skip BOM for file [f:\ogsr gunslinger addon\gamedata\config\weapons\weapons.ltx]
[27.03.24 21:19:36.107] Initializing Engine...
[27.03.24 21:19:36.109] Starting INPUT device...
[27.03.24 21:19:36.118] --------------------------------------------------------------------------------
[27.03.24 21:19:36.118] [16326MB] physical memory installed, [11468MB] available, [29] percent of memory in use
[27.03.24 21:19:36.118] PageFile total: [1830MB], free~ [10213MB]
[27.03.24 21:19:36.118] Engine memory usage (Working Set): [64MB], peak: [64MB]
[27.03.24 21:19:36.118] Engine memory usage (Commit Charge): [70MB], peak: [70MB]
[27.03.24 21:19:36.119] --------------------------------------------------------------------------------
[27.03.24 21:19:36.119] * [ D3D ]: textures[0 K]
[27.03.24 21:19:36.119] * [x-ray]: process heap[0 K], render[0 K]
[27.03.24 21:19:36.119] * [x-ray]: economy: strings[21360 K], smem[0 K]
[27.03.24 21:19:36.119] SOUND: OpenAL: enumerate devices...
[27.03.24 21:19:36.119] SOUND: OpenAL: EnumerationExtension Present
[27.03.24 21:19:36.190] devices Generic Software
[27.03.24 21:19:36.190] SOUND: OpenAL: system default SndDevice name is Generic Software
[27.03.24 21:19:36.454] SOUND: OpenAL: All available devices:
[27.03.24 21:19:36.454] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[27.03.24 21:19:36.454] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no]
[27.03.24 21:19:36.454] Executing config-script "f:\ogsr gunslinger addon\gamedata\config\default_controls.ltx"...
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [artefact]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [team_menu]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [skin_menu]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [speech_menu_1]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [speech_menu_0]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [buy_menu]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [chat]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [chat_team]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [vote_begin]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [vote]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [vote_yes]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [vote_no]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [cam_zoom_out]
[27.03.24 21:19:36.454] ! cant find corresponding [id] for action_name [cam_zoom_in]
[27.03.24 21:19:36.454] [f:\ogsr gunslinger addon\gamedata\config\default_controls.ltx] successfully loaded.
[27.03.24 21:19:36.454] Executing config-script "f:\ogsr gunslinger addon\gamedata\config\rspec_default.ltx"...
[27.03.24 21:19:36.455] ! Unknown command: g_dof_scope
[27.03.24 21:19:36.455] ! Unknown command: g_dof_zoom_far
[27.03.24 21:19:36.455] ! Unknown command: g_dof_zoom_near
[27.03.24 21:19:36.455] ! Unknown command: r1_detail_textures
[27.03.24 21:19:36.455] ! Unknown command: r1_dlights
[27.03.24 21:19:36.455] ! Unknown command: r1_dlights_clip
[27.03.24 21:19:36.455] ! Unknown command: r1_fog_luminance
[27.03.24 21:19:36.455] ! Unknown command: r1_glows_per_frame
[27.03.24 21:19:36.455] ! Unknown command: r1_lmodel_lerp
[27.03.24 21:19:36.455] ! Unknown command: r1_software_skinning
[27.03.24 21:19:36.455] ! Unknown command: r1_ssa_lod_a
[27.03.24 21:19:36.455] ! Unknown command: r1_ssa_lod_b
[27.03.24 21:19:36.455] ! Unknown command: r2_detail_bump
[27.03.24 21:19:36.455] ! Unknown command: r2_dof
[27.03.24 21:19:36.455] ! Unknown command: r2_dof_enable
[27.03.24 21:19:36.455] ! Unknown command: r2_dof_kernel
[27.03.24 21:19:36.455] ! Unknown command: r2_dof_sky
[27.03.24 21:19:36.455] ~ Invalid syntax in call to 'r2_rain_drops_intensity'
[27.03.24 21:19:36.455] ~ Valid arguments: float value in range [0.00000,0.00010]
[27.03.24 21:19:36.455] ! Unknown command: r2_shadow_cascede_old
[27.03.24 21:19:36.455] ! Unknown command: r2_soft_particles
[27.03.24 21:19:36.455] ! Unknown command: r2_soft_water
[27.03.24 21:19:36.455] ~ Invalid syntax in call to 'r2_ssao'
[27.03.24 21:19:36.455] ~ Valid arguments: st_opt_off/st_opt_low/st_opt_medium/st_opt_high
[27.03.24 21:19:36.455] ! Unknown command: r2_ssao_blur
[27.03.24 21:19:36.455] ! Unknown command: r2_ssao_half_data
[27.03.24 21:19:36.455] ! Unknown command: r2_ssao_hbao
[27.03.24 21:19:36.455] ! Unknown command: r2_ssao_hdao
[27.03.24 21:19:36.455] ! Unknown command: r2_ssao_mode
[27.03.24 21:19:36.455] ! Unknown command: r2_ssao_opt_data
[27.03.24 21:19:36.455] ! Unknown command: r3_dynamic_wet_surfaces_enable_streaks
[27.03.24 21:19:36.455] ! Unknown command: r3_gbuffer_opt
[27.03.24 21:19:36.455] ! Unknown command: r3_minmax_sm
[27.03.24 21:19:36.455] ! Unknown command: r3_msaa_alphatest
[27.03.24 21:19:36.455] ! Unknown command: r3_use_dx10_1
[27.03.24 21:19:36.455] ! Unknown command: r_sslr_blur
[27.03.24 21:19:36.455] ! Unknown command: r_sslr_l
[27.03.24 21:19:36.455] ! Unknown command: rs_refresh_60hz
[27.03.24 21:19:36.455] ! Unknown command: rs_vis_distance
[27.03.24 21:19:36.455] ! Unknown command: texture_lod
[27.03.24 21:19:36.455] [f:\ogsr gunslinger addon\gamedata\config\rspec_default.ltx] successfully loaded.
[27.03.24 21:19:36.455] SOUND: Selected device is OpenAL Soft
[27.03.24 21:19:36.471] [OpenAL] EFX: present
[27.03.24 21:19:36.471] Loading of [sEnvironment.xr]
[27.03.24 21:19:36.471] ~ env id=[0] name=[bathroom]
[27.03.24 21:19:36.471] ~ env id=[1] name=[default]
[27.03.24 21:19:36.471] ~ env id=[2] name=[forest]
[27.03.24 21:19:36.471] ~ env id=[3] name=[house]
[27.03.24 21:19:36.471] ~ env id=[4] name=[identity]
[27.03.24 21:19:36.471] ~ env id=[5] name=[long_corridor]
[27.03.24 21:19:36.471] ~ env id=[6] name=[mountains]
[27.03.24 21:19:36.471] ~ env id=[7] name=[open_space]
[27.03.24 21:19:36.471] ~ env id=[8] name=[plant]
[27.03.24 21:19:36.471] ~ env id=[9] name=[room]
[27.03.24 21:19:36.471] ~ env id=[10] name=[yard]
[27.03.24 21:19:36.471] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[27.03.24 21:19:36.480] Starting RENDER device...
[27.03.24 21:19:36.482] * Avail GPU [vendor:10DE]-[device:1F06]: NVIDIA GeForce RTX 2060 SUPER
[27.03.24 21:19:36.482] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[27.03.24 21:19:36.482] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[27.03.24 21:19:36.482] * Selected GPU [vendor:10DE]-[device:1F06]: NVIDIA GeForce RTX 2060 SUPER
[27.03.24 21:19:36.616] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[27.03.24 21:19:36.616] * Texture memory: 8006 M
[27.03.24 21:19:36.628] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[27.03.24 21:19:36.628] * GPU vertex cache: unrecognized, 24
[27.03.24 21:19:36.629] * DVB created: 4096K
[27.03.24 21:19:36.629] * DIB created: 512K
[27.03.24 21:19:36.635] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[27.03.24 21:19:36.635] ! Version conflict in shader 'models\lightplanes_00'
[27.03.24 21:19:36.635] ! Version conflict in shader 'models\lightplanesself'
[27.03.24 21:19:36.635] ! Version conflict in shader 'models\model_puh'
[27.03.24 21:19:36.635] ! Version conflict in shader 'models\model_refl'
[27.03.24 21:19:36.635] ! Version conflict in shader 'models\xbrainglass'
[27.03.24 21:19:36.635] ! Version conflict in shader 'models\xdistortcolorlinv'
[27.03.24 21:19:36.635] ! Version conflict in shader 'models\xglass'
[27.03.24 21:19:36.635] ! Version conflict in shader 'models\xglass2'
[27.03.24 21:19:36.635] ! Version conflict in shader 'models\xlens'
[27.03.24 21:19:36.635] ! Version conflict in shader 'selflight_static'
[27.03.24 21:19:36.637] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[27.03.24 21:19:36.679] !![IReaderBase::find_chunk_thm] THM [terrain\terrain_bolota] chunk [2070] fixed, wrong size = [29], correct size = [31]
[27.03.24 21:19:36.687] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_anpeq16a_bump] chunk [2073] fixed, wrong size = [26], correct size = [22]
[27.03.24 21:19:36.688] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
[27.03.24 21:19:36.688] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[27.03.24 21:19:36.688] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[27.03.24 21:19:36.688] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[27.03.24 21:19:36.689] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_scope_aimpoint_bump] chunk [2073] fixed, wrong size = [27], correct size = [28]
[27.03.24 21:19:36.689] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
[27.03.24 21:19:36.689] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32]
[27.03.24 21:19:36.689] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[27.03.24 21:19:36.689] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33]
[27.03.24 21:19:36.690] * HWDST/PCF supported and used
[27.03.24 21:19:36.702]
FATAL ERROR
[error]Expression : file
[error]Function : CResourceManager::_CreatePS
[error]File : F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRenderDX10\dx10ResourceManager_Resources.cpp
[error]Line : 264
[error]Description : f:\ogsr gunslinger addon\gamedata\shaders\r3\pp_blur.ps
[27.03.24 21:19:36.702] ********************************************************************************
[27.03.24 21:19:36.702] !![LogStackTrace] Thread: [UNKNOWN]
[27.03.24 21:19:36.876] !!stack trace:
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B976BF75], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B97554C2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->75] + [10 byte(s)]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B975597B], Fun: [xrDebug::backend()] + [707 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->183] + [498 byte(s)]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B98260ED], Fun: [CResourceManager::_CreatePS()] + [1161 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRenderDX10\dx10ResourceManager_Resources.cpp-->266]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B99C485D], Fun: [CBlender_Compile::r_Pass()] + [209 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRender\Blender_Recorder_R2.cpp-->24]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B99B3999], Fun: [CBlender_blur::Compile()] + [393 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\blender_blur.cpp-->19]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B99956BC], Fun: [CResourceManager::_cpp_Create()] + [236 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->176]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B980439D], Fun: [resptrcode_shader::create()] + [49 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRender\Shader.cpp-->26] + [39 byte(s)]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B982C45A], Fun: [CRenderTarget::CRenderTarget()] + [7258 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\r4_rendertarget.cpp-->457]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B97DE349], Fun: [CRender::create()] + [1737 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R4\r4.cpp-->384] + [24 byte(s)]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B9987E1C], Fun: [dxRenderDeviceRender::OnDeviceCreate()] + [496 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->128]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B96FE99E], Fun: [Startup()] + [646 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->185] + [333 byte(s)]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B96FF211], Fun: [WinMain_impl()] + [449 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->385]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B96FF3B2], Fun: [WinMain()] + [346 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->406]
! Module: [F:\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B9F7AC2A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFCC3597034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFCC4F82651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
!
[27.03.24 21:19:36.876] ********************************************************************************
Всем привет поиграть в эту модификацию очень залитело
друзья всем привет! подскажите иду по кв Бармена в темную долину! как себя вести с бандитами ? стоит их перестрелять или все таки порабоать ? и что делать с долговцами ?