Народная Солянка 2016 OGSR Engine. RePack от SpAa-Team

Тени Чернобыля - Repack

6.72 ГБ μTorrent
Автор модификации: НС-Team
Различия между разными версиями народной солянки: Ознакомится со статьёй

Год выпуска: 2020
Жанр: Action /Shooter / 3D / 1st Person
Тип издания: Repack
Язык интерфейса: Русский
Язык озвучки: Русский
Оригинальная версия Народной Солянке 2016: Страница модификации 
Разработчик: NS-Team
Дата обновления: 09 Сентября, 2020 г.
Таблетка: Вшита


Системные требования
Операционная система: Windows 7 /Windows 8.1 / Windows 10
Процессор: Intel® Core™2 Duo 2.4 GHz / AMD Athlon(tm) X4
Оперативная память: 4 до 6 Гб
Видеокарта: 1 до 2 Гб / nVIDIA® GeForce™ / ATI Radeon®
Звуковая карта: Звуковое устройство, совместимое с DirectX® 9.0с
Свободное место на жестком диске: 10 Гб


О модификации:
Народная Солянка - это не совсем та трилогия Сталкера, в которую Вы привыкли играть. Это — новая, и настоящая жизнь в Зоне, которая была осуществлена фанатами всеми любимой трилогии. Народная Солянка — это необычная Зона, представленная перед нами в непонятном облике. Многие сталкеры утверждают, что Солянка - это нечто больше, чем просто Сталкер.

Огромного количество заданий и разветвлений сюжетных веток в "Новом" Сталкере, приобретают глобальные масштабы, они завлекают игрока в новую игру на долгое время. В модификации была добавлена возможность не шаблонного прохождения, а возможность пройти одни и те же задания, в зависимости от Вашего выбора, который может сказываться на дальнейшем игровом процессе.

В новой версии была проделана большая работа над стандартным локационном паком, было исправно много ошибок геометрии уровня, а так же добавлены новые места, на привычных территориях.


Особенности сборки:
  • В сборке взят за основу 64-битный движок OGSR v.2.1.6.3 (будет обновляться) с рендерами Зова Припяти и поддержкой дх10-11.
  • Все новые графические опции вынесены в меню, как и в OGSR - с такими же подробными описаниями, за что каждая отвечает и на что влияет.
  • Включен финальный патч и последний актуальный xfix_280520.
  • Погода в релизе использована оригинальная - соляночная, в секции погоды прописаны саншафты ЗП.
  • Вшит оружейный пак от nasar75
  • Также использованы текстуры детейлов с бампами из Лост Альфы и растительности из AtmosFear и Autumn Aurora 2.1


Мелкие и геймплейные изменения:

  • возможность продать ствол бесплатно нпс'у
  • смена текстур худа рук при смене костюма
  • метки в пда
  • групповой перенос предметов по зажатому shift'у
  • равнозначные слоты в инвентаре
  • сортировка статей артмодов, рецептов и переходов в ПДА
  • обновленный загрузочный экран
  • нормальный режим игры от 3-го лица
  • движковая пауза после загрузки сейва
  • анимации стрейфов
  • коллизия худа оружия с внешним миром
  • работает переключение языков в полях ввода текста
  • в ПДА можно посмотреть историю 500 сообщений диалогов вместо 50 в оригинале
  • деревья сильнее раскачиваются при дождливой погоде

Установка:
  • Скачать сборку по ссылке
  • Установить
  • Играть 

Особенности Репака:

Игра:
- Ничего не вырезано
- Ничего не перекодировано
- Платформа: Тень Чернобыля OGSR
- Версия Народной Солянки - 25.08.2018 + патч 25.12.2019 + фикс 28.05.2020 + обновление 09.09.2020
- Версия OGSR - 2.1.112
- Спавнер от Naxac

Автор Репака "SpAa-Team"
Репак обновлен 18.09.2020
Новая Игра Не Нужна

 Этот материал неактуальный
К актуальной версии
6.72 ГБ μTorrent
2024-01-05 23:50:59

Изменил кнопку вызова спавнера и вылетает без лога

2022-02-12 16:41:20

Военные под мостом просто так начали начали по мне стрелять, после лощины.

2022-02-06 16:17:22

Вылетает в пещере при разговоре с Доктором перед сдачей квеста. Как это лечить?

2022-01-13 11:28:31

log
[13.01.22 11:18:23.245] * Detected CPU: Intel(R) Core(TM) i3-2100T CPU @ 2.50GHz [GenuineIntel], F6/M42/S7 [13.01.22 11:18:23.246] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX [13.01.22 11:18:23.246] * CPU cores: [2], threads: [4] [13.01.22 11:18:23.246] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz [13.01.22 11:18:23.246] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz [13.01.22 11:18:23.246] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz [13.01.22 11:18:23.246] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz [13.01.22 11:18:23.246] Initializing File System... [13.01.22 11:18:23.248] --Found base arch: [d:\games\ogsr\gamedata.db_base_configs], size: [14828542] [13.01.22 11:18:23.284] --Found base arch: [d:\games\ogsr\gamedata.db_base_levels_1], size: [2036761753] [13.01.22 11:18:23.300] --Found base arch: [d:\games\ogsr\gamedata.db_base_levels_2], size: [1758127739] [13.01.22 11:18:23.316] --Found base arch: [d:\games\ogsr\gamedata.db_base_meshes], size: [735099508] [13.01.22 11:18:23.357] --Found base arch: [d:\games\ogsr\gamedata.db_base_sounds], size: [1861866494] [13.01.22 11:18:23.841] --Found base arch: [d:\games\ogsr\gamedata.db_base_textures_1], size: [1992511637] [13.01.22 11:18:23.898] --Found base arch: [d:\games\ogsr\gamedata.db_base_textures_2], size: [1914993423] [13.01.22 11:18:23.985] --Found base arch: [d:\games\ogsr\gamedata.db_patch], size: [102655397] [13.01.22 11:18:23.989] using fs-ltx fsgame.ltx [13.01.22 11:18:23.989] --Found FS dir: [d:\games\ogsr\_appdata_\] [13.01.22 11:18:23.989] files: [6] [13.01.22 11:18:23.989] --Found FS dir: [d:\games\ogsr\gamedata\] [13.01.22 11:18:23.989] files: [5] [13.01.22 11:18:23.990] --Found FS dir: [d:\games\ogsr\gamedata\textures\] [13.01.22 11:18:23.990] files: [3] [13.01.22 11:18:23.990] --Found FS dir: [d:\games\ogsr\gamedata\scripts\] [13.01.22 11:18:23.991] files: [9] [13.01.22 11:18:23.991] --Found FS dir: [d:\games\ogsr\gamedata\config\] [13.01.22 11:18:23.991] files: [5] [13.01.22 11:18:23.991] --Found FS dir: [d:\games\ogsr\_appdata_\savedgames\] [13.01.22 11:18:23.991] files: [42] [13.01.22 11:18:23.991] --Found FS dir: [d:\games\ogsr\_appdata_\logs\] [13.01.22 11:18:23.991] files: [4] [13.01.22 11:18:24.002] FS: 51712 files cached, 8558Kb memory used. [13.01.22 11:18:24.002] Init FileSystem 0.755866 sec [13.01.22 11:18:24.002] [OGSR Engine (x64)] build date: [Aug 31 2020 13:15:40] [13.01.22 11:18:24.003] [AppVeyor] build version: [2.1.112], repo: [OGSR/OGSR-Engine] [13.01.22 11:18:24.003] [_MSC_FULL_VER]: [192729111], [_MSVC_LANG]: [201703L] [13.01.22 11:18:24.003] Working Directory: [D:\games\ogsr\bin_x64] [13.01.22 11:18:24.003] CommandLine: ["D:\games\ogsr\bin_x64\xrEngine.exe" ] [13.01.22 11:18:24.364] TTAPI number of threads: [4] [13.01.22 11:18:24.364] Initializing Engine... [13.01.22 11:18:24.365] Starting INPUT device... [13.01.22 11:18:24.390] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [13.01.22 11:18:24.390] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [13.01.22 11:18:24.399] refCount:m_pAdapter 1 [13.01.22 11:18:24.399] refCount:pFactory 1 [13.01.22 11:18:24.400] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [13.01.22 11:18:24.400] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [13.01.22 11:18:24.481] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [13.01.22 11:18:24.481] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [13.01.22 11:18:24.482] --[CEngineAPI::CreateRendererList] Available render modes [5]: [13.01.22 11:18:24.482] -- [renderer_r2a] [13.01.22 11:18:24.482] -- [renderer_r2] [13.01.22 11:18:24.482] -- [renderer_r2.5] [13.01.22 11:18:24.482] -- [renderer_r3] [13.01.22 11:18:24.482] -- [renderer_r4] [13.01.22 11:18:24.482] Executing config-script "user.ltx"... [13.01.22 11:18:24.482] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0] [13.01.22 11:18:24.482] [d:\games\ogsr\_appdata_\user.ltx] successfully loaded. [13.01.22 11:18:24.482] --Loading DLL: [xrRender_R2.dll] [13.01.22 11:18:24.485] --Loading DLL: [xrGame.dll] [13.01.22 11:18:24.548] -------------------------------------------------------------------------------- [13.01.22 11:18:24.548] [6126MB] physical memory installed, [3341MB] available, [45] percent of memory in use [13.01.22 11:18:24.548] PageFile usage: [73MB], Peak PageFile usage: [96MB] [13.01.22 11:18:24.548] -------------------------------------------------------------------------------- [13.01.22 11:18:24.548] * [ D3D ]: textures[0 K] [13.01.22 11:18:24.548] * [x-ray]: process heap[56901 K], render[0 K] [13.01.22 11:18:24.548] * [x-ray]: economy: strings[18181 K], smem[0 K] [13.01.22 11:18:24.548] SOUND: OpenAL: enumerate devices... [13.01.22 11:18:24.548] SOUND: OpenAL: EnumerationExtension Present [13.01.22 11:18:24.631] devices OpenAL Soft [13.01.22 11:18:24.631] SOUND: OpenAL: system default SndDevice name is Generic Software [13.01.22 11:18:24.952] SOUND: OpenAL: All available devices: [13.01.22 11:18:24.952] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] [13.01.22 11:18:24.952] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [13.01.22 11:18:24.952] Executing config-script "d:\games\ogsr\gamedata\config\default_controls.ltx"... [13.01.22 11:18:24.954] [d:\games\ogsr\gamedata\config\default_controls.ltx] successfully loaded. [13.01.22 11:18:24.954] Executing config-script "user.ltx"... [13.01.22 11:18:24.954] Executing config-script "d:\games\ogsr\gamedata\config\rspec_extreme.ltx"... [13.01.22 11:18:24.954] ! Unknown command: r2_sun_shafts [13.01.22 11:18:24.954] ! Unknown command: r__supersample [13.01.22 11:18:24.954] [d:\games\ogsr\gamedata\config\rspec_extreme.ltx] successfully loaded. [13.01.22 11:18:24.954] Executing config-script "d:\games\ogsr\gamedata\config\default_controls.ltx"... [13.01.22 11:18:24.955] [d:\games\ogsr\gamedata\config\default_controls.ltx] successfully loaded. [13.01.22 11:18:24.957] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0] [13.01.22 11:18:24.957] [d:\games\ogsr\_appdata_\user.ltx] successfully loaded. [13.01.22 11:18:24.957] SOUND: Selected device is OpenAL Soft [13.01.22 11:18:24.996] * sound: EAX 2.0 extension: absent [13.01.22 11:18:24.996] * sound: EAX 2.0 deferred: absent [13.01.22 11:18:24.996] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [13.01.22 11:18:25.004] Starting RENDER device... [13.01.22 11:18:25.013] * GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti [13.01.22 11:18:25.013] * GPU driver: 23.21.13.9135 [13.01.22 11:18:25.469] * CREATE: DeviceREF: 1 [13.01.22 11:18:25.469] * Vertex Processor: PURE HARDWARE [13.01.22 11:18:25.469] * Texture memory: 3750 M [13.01.22 11:18:25.469] * DDI-level: 9.0 [13.01.22 11:18:25.473] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [13.01.22 11:18:25.473] * GPU vertex cache: unrecognized, 16 [13.01.22 11:18:25.475] * DVB created: 16384K [13.01.22 11:18:25.476] * DIB created: 512K [13.01.22 11:18:25.487] ! Version conflict in shader 'def_shaders\def_vertex' [13.01.22 11:18:25.487] ! Version conflict in shader 'default' [13.01.22 11:18:25.487] ! Version conflict in shader 'effects\lightplanes' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\lightplanes' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\lightplanesself' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\model' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\model_aref' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\model_fur' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\model_puh' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\model_refl' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\pautina' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\selflight' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\selflightl' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\transparent' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\xanomaly' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\xbrainglass' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\xdistort' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\xdistortcolor' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xdistortcolorl' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xdistortcolorlinv' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xdistortinv' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xglass' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xglass2' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xlens' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xmonolith' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xwindows' [13.01.22 11:18:25.488] ! Version conflict in shader 'selflight' [13.01.22 11:18:25.490] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [13.01.22 11:18:25.703] * NULLRT supported [13.01.22 11:18:25.704] * ...and used [13.01.22 11:18:25.704] * HWDST/PCF supported and used [13.01.22 11:18:25.704] * NV-DBT supported and used [13.01.22 11:18:27.571] --LUA version: [LuaJIT 2.1.0-beta3] [13.01.22 11:18:27.581] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [13.01.22 11:18:27.581] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [13.01.22 11:18:27.676] Starting engine... [13.01.22 11:18:39.136] * phase time: 6 ms [13.01.22 11:18:39.248] * phase cmem: 201207 K [13.01.22 11:18:39.277] --LUA version: [LuaJIT 2.1.0-beta3] [13.01.22 11:18:39.285] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [13.01.22 11:18:39.285] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [13.01.22 11:18:39.308] ~~['collect_sections.ltx'] [13.01.22 11:18:39.309] ~~['sol_options.ltx'] [13.01.22 11:18:39.309] ~~['ui_cheat_soc.xml'] [13.01.22 11:18:39.309] ~~['ui_info_menu.xml'] [13.01.22 11:18:39.309] ~~['collect_info_portions.script'] [13.01.22 11:18:39.309] ~~['collect_sections.script'] [13.01.22 11:18:39.309] ~~['ui_cheat_menu.script'] [13.01.22 11:18:39.309] ~~['ui_edit_box.script'] [13.01.22 11:18:39.309] ~~['ui_info_menu.script'] [13.01.22 11:18:39.309] ~~['ui_main_menu.script'] [13.01.22 11:18:39.309] ~~['ui_spin_num.script'] [13.01.22 11:18:39.309] * phase time: 173 ms [13.01.22 11:18:39.412] * phase cmem: 201451 K [13.01.22 11:18:39.424] * Loading spawn registry... [13.01.22 11:18:41.268] * 15525 spawn points are successfully loaded [13.01.22 11:18:41.269] * Loading objects... [13.01.22 11:18:42.420] * 24241 objects are successfully loaded [13.01.22 11:18:42.698] ! Cannot find saved game ~~~ db.ver: 7 [13.01.22 11:18:50.363] * Game 13 is successfully loaded from file 'd:\games\ogsr\_appdata_\savedgames\13.sav' (10.950s) [13.01.22 11:18:50.363] * phase time: 11052 ms [13.01.22 11:18:50.521] * phase cmem: 297366 K [13.01.22 11:18:50.528] # Player not found. New player created. [13.01.22 11:18:50.528] !!xrServer::Check_GameSpy_CDKey_Success - 1 [13.01.22 11:18:50.528] * client : connection accepted - [13.01.22 11:18:50.530] * phase time: 166 ms [13.01.22 11:18:50.698] * phase cmem: 297402 K [13.01.22 11:18:50.699] * phase time: 169 ms [13.01.22 11:18:50.858] * phase cmem: 297444 K [13.01.22 11:18:50.872] --[ISpatial_DB::initialize] bbc is [-100.1, 10.8, -16.4], bbd is [102.6, 23.5, 109.8] [13.01.22 11:18:50.872] --[ISpatial_DB::initialize] bbc is [-100.1, 10.8, -16.4], bbd is [102.6, 23.5, 109.8] [13.01.22 11:18:50.872] * phase time: 173 ms [13.01.22 11:18:51.030] * phase cmem: 298157 K [13.01.22 11:18:51.095] * phase time: 222 ms [13.01.22 11:18:51.253] * phase cmem: 308036 K [13.01.22 11:18:51.253] * [Loading VB] 1447 verts, 45 Kb [13.01.22 11:18:51.254] * [Loading VB] 12029 verts, 375 Kb [13.01.22 11:18:51.254] * [Loading IB] 110592 indices, 216 Kb [13.01.22 11:18:51.254] * [Loading VB] 9511 verts, 111 Kb [13.01.22 11:18:51.254] * [Loading IB] 121962 indices, 238 Kb [13.01.22 11:18:51.255] * phase time: 159 ms [13.01.22 11:18:51.413] * phase cmem: 308005 K [13.01.22 11:18:51.414] * phase time: 159 ms [13.01.22 11:18:51.573] * phase cmem: 308057 K [13.01.22 11:18:51.573] * phase time: 158 ms [13.01.22 11:18:51.749] * phase cmem: 308057 K [13.01.22 11:18:51.749] WARNING: Occlusion map 'd:\games\ogsr\gamedata\levels\peshera\level.hom' not found. [13.01.22 11:18:51.749] * phase time: 176 ms [13.01.22 11:18:51.908] * phase cmem: 308060 K [13.01.22 11:18:51.909] * phase time: 160 ms [13.01.22 11:18:52.068] * phase cmem: 308019 K [13.01.22 11:18:52.077] - Game configuring : Started [13.01.22 11:18:52.077] - Game configuring : Finished [13.01.22 11:18:52.236] * phase time: 326 ms [13.01.22 11:18:52.399] * phase cmem: 312445 K [13.01.22 11:18:53.168] * t-report - base: 524, 215952 K [13.01.22 11:18:53.168] * t-report - lmap: 5, 5120 K [13.01.22 11:18:53.169] * phase time: 932 ms [13.01.22 11:18:53.331] * phase cmem: 323926 K [13.01.22 11:18:53.340] * phase time: 171 ms [13.01.22 11:18:53.502] * phase cmem: 323929 K [13.01.22 11:18:53.689] -------------------------------------------------------------------------------- [13.01.22 11:18:53.689] [6126MB] physical memory installed, [2717MB] available, [55] percent of memory in use [13.01.22 11:18:53.689] PageFile usage: [769MB], Peak PageFile usage: [769MB] [13.01.22 11:18:53.689] -------------------------------------------------------------------------------- [13.01.22 11:18:53.689] * [ D3D ]: textures[221073 K] [13.01.22 11:18:53.689] * [x-ray]: process heap[323023 K], render[0 K] [13.01.22 11:18:53.689] * [x-ray]: economy: strings[22825 K], smem[0 K] [13.01.22 11:18:55.368] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "Народная_Солянка"_от_31.12.2016+патч_25.12.2019+фикс_28.05.2020(ns_ogsr_09.09.2020) [13.01.22 11:18:56.840] ! Cannot find saved game ~module~ [sh_remnabor_ext] nil [13.01.22 11:18:57.182] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom82 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:57.191] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom81 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:57.477] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom74 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:57.478] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom75 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:57.491] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom73 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:57.646] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom1 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:58.010] ! auto-generated bump map: act\act_bibliotekar_2_bump# [13.01.22 11:18:58.010] ! auto-generated bump map: act\act_bibliotekar_2_bump [13.01.22 11:18:59.703] * MEMORY USAGE: 384314 K [13.01.22 11:18:59.703] * End of synchronization A[1] R[1] [13.01.22 11:18:59.703] * phase time: 6534 ms [13.01.22 11:18:59.910] * phase cmem: 384314 K [13.01.22 11:19:16.250] --LUA version: [LuaJIT 2.1.0-beta3] [13.01.22 11:19:16.258] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [13.01.22 11:19:16.258] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [13.01.22 11:19:16.281] ~~['collect_sections.ltx'] [13.01.22 11:19:16.281] ~~['sol_options.ltx'] [13.01.22 11:19:16.281] ~~['ui_cheat_soc.xml'] [13.01.22 11:19:16.281] ~~['ui_info_menu.xml'] [13.01.22 11:19:16.281] ~~['collect_info_portions.script'] [13.01.22 11:19:16.281] ~~['collect_sections.script'] [13.01.22 11:19:16.281] ~~['ui_cheat_menu.script'] [13.01.22 11:19:16.281] ~~['ui_edit_box.script'] [13.01.22 11:19:16.282] ~~['ui_info_menu.script'] [13.01.22 11:19:16.282] ~~['ui_main_menu.script'] [13.01.22 11:19:16.282] ~~['ui_spin_num.script'] [13.01.22 11:19:16.282] * phase time: 132 ms [13.01.22 11:19:16.451] * phase cmem: 300506 K [13.01.22 11:19:16.469] * Loading spawn registry... [13.01.22 11:19:18.277] * 15525 spawn points are successfully loaded [13.01.22 11:19:18.278] * Loading objects... [13.01.22 11:19:19.435] * 24309 objects are successfully loaded [13.01.22 11:19:19.690] ! Cannot find saved game ~~~ db.ver: 7 [13.01.22 11:19:27.122] * Game siegerus_quicksave is successfully loaded from file 'd:\games\ogsr\_appdata_\savedgames\siegerus_quicksave.sav' (10.671s) [13.01.22 11:19:27.122] * phase time: 10841 ms [13.01.22 11:19:27.321] * phase cmem: 370781 K [13.01.22 11:19:27.321] * phase time: 198 ms [13.01.22 11:19:27.521] * phase cmem: 370779 K [13.01.22 11:19:27.521] * phase time: 200 ms [13.01.22 11:19:27.721] * phase cmem: 370780 K [13.01.22 11:19:27.943] -------------------------------------------------------------------------------- [13.01.22 11:19:27.943] [6126MB] physical memory installed, [2489MB] available, [59] percent of memory in use [13.01.22 11:19:27.943] PageFile usage: [1010MB], Peak PageFile usage: [1140MB] [13.01.22 11:19:27.943] -------------------------------------------------------------------------------- [13.01.22 11:19:27.943] * [ D3D ]: textures[340777 K] [13.01.22 11:19:27.943] * [x-ray]: process heap[369971 K], render[0 K] [13.01.22 11:19:27.943] * [x-ray]: economy: strings[22819 K], smem[7353 K] [13.01.22 11:19:29.262] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "Народная_Солянка"_от_31.12.2016+патч_25.12.2019+фикс_28.05.2020(ns_ogsr_09.09.2020) [13.01.22 11:19:29.471] ! Cannot find saved game ~module~ [sh_remnabor_ext] nil [13.01.22 11:19:29.815] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom82 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:29.825] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom81 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:30.257] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom74 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:30.257] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom75 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:30.270] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom73 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:30.343] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom1 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:30.678] ! auto-generated bump map: act\act_bibliotekar_2_bump# [13.01.22 11:19:30.678] ! auto-generated bump map: act\act_bibliotekar_2_bump [13.01.22 11:19:32.160] * MEMORY USAGE: 392916 K [13.01.22 11:19:32.160] * End of synchronization A[1] R[1] [13.01.22 11:19:32.160] * phase time: 4839 ms [13.01.22 11:19:32.383] * phase cmem: 392917 K [13.01.22 11:19:32.404] ! [R_occlusion::cleanup_lost]: cleanup 3 lost queries [13.01.22 11:19:39.081] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CInifile::r_section [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp [error]Line : 364 [error]Description : Can't open section 'aa_pmp' [13.01.22 11:19:39.081] ***************************[ScriptCrashHandler]********************************** [13.01.22 11:19:39.081] stack traceback: [C]: in function 'create' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1053: in function 'giveNpcDemoItem' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1156: in function 'giveNpcDemoItems' d:\games\ogsr\gamedata\scripts\trade_manager.script:240: in function 'trade_prepare' d:\games\ogsr\gamedata\scripts\xr_motivator.script:410: in function [13.01.22 11:19:39.082] Locals: [13.01.22 11:19:39.082] userdata (*temporary) : (alife_simulator): 0000000014E84630 [13.01.22 11:19:39.082] string (*temporary) : aa_pmp [13.01.22 11:19:39.082] userdata (*temporary) : (___VECTOR): 0000000050555080 [13.01.22 11:19:39.082] number (*temporary) : 520.000000 [13.01.22 11:19:39.082] number (*temporary) : 2863.000000 [13.01.22 11:19:39.082] number (*temporary) : 13699.000000 [13.01.22 11:19:39.082] End [13.01.22 11:19:39.082] Locals: [13.01.22 11:19:39.082] userdata npc : (game_object): 000000004B7EA5D0 [13.01.22 11:19:39.082] string itemSection : aa_pmp [13.01.22 11:19:39.082] number npcId : 13699.000000 [13.01.22 11:19:39.082] number npcGV : 2863.000000 [13.01.22 11:19:39.082] number npcLV : 520.000000 [13.01.22 11:19:39.082] userdata npcPos : (___VECTOR): 0000000050555080 [13.01.22 11:19:39.082] End [13.01.22 11:19:39.082] Locals: [13.01.22 11:19:39.082] userdata npc : (game_object): 000000004B7EA5D0 [13.01.22 11:19:39.082] number npcId : 13699.000000 [13.01.22 11:19:39.082] number npcSid : 9999.000000 [13.01.22 11:19:39.082] boolean notProcessed : true [13.01.22 11:19:39.082] string visual : dark_stalker_voron [13.01.22 11:19:39.082] nil isVisualWithHemlet : [not available] [13.01.22 11:19:39.082] number npcDemoItemsCount : 3.000000 [13.01.22 11:19:39.082] function (for generator) : [[function]] [13.01.22 11:19:39.082] Table: (for state) [13.01.22 11:19:39.082] Table: (for state).af_spirit_3 [13.01.22 11:19:39.082] string (for state).af_spirit_3.1 : aa_s3 [13.01.22 11:19:39.082] ********************************************************************************* [13.01.22 11:19:39.082] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: invalid key to 'next' stack traceback: [C]: at 0x07fed38de848 [C]: in function 'create' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1053: in function 'giveNpcDemoItem' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1156: in function 'giveNpcDemoItems' d:\games\ogsr\gamedata\scripts\trade_manager.script:240: in function 'trade_prepare' d:\games\ogsr\gamedata\scripts\xr_motivator.script:410: in function [13.01.22 11:19:39.082] ********************************************************************************* [13.01.22 11:19:39.082] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 52 [error]Description : [CScriptEngine::lua_pcall_failed]: invalid key to 'next' [13.01.22 11:19:39.082] ***************************[ScriptCrashHandler]********************************** [13.01.22 11:19:39.082] stack traceback: [C]: at 0x07fed38de848 [C]: in function 'create' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1053: in function 'giveNpcDemoItem' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1156: in function 'giveNpcDemoItems' d:\games\ogsr\gamedata\scripts\trade_manager.script:240: in function 'trade_prepare' d:\games\ogsr\gamedata\scripts\xr_motivator.script:410: in function [13.01.22 11:19:39.082] ********************************************************************************* [13.01.22 11:19:39.082] ******************************************************************************** [13.01.22 11:19:39.082] !![LogStackTrace] Thread: [UNKNOWN] [13.01.22 11:19:39.361] !!stack trace: ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED46F3E48], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716EF9], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->58] + [13 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716D33], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716C73], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38DE8C0], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->53] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4345390], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4382F44], Fun: [lj_err_run()] + [356 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->621] + [40 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4382329], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->636] + [8 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4382C49], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->642] + [5 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED43C068C], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_tab.c-->623] + [13 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED434ED02], Fun: [lua_next()] + [50 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->883] + [32 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E3F79], Fun: [CScriptStorage::LogTable()] + [173 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->92] + [13 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E4183], Fun: [CScriptStorage::LogVariable()] + [487 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->141] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E3F5F], Fun: [CScriptStorage::LogTable()] + [147 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->99] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E4183], Fun: [CScriptStorage::LogVariable()] + [487 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->141] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E3E18], Fun: [CScriptStorage::dump_state()] + [148 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->78] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E4319], Fun: [ScriptCrashHandler()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->194] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716ECC], Fun: [LogStackTrace()] + [28 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->56] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716D33], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716C73], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED47142F2], Fun: [CInifile::r_section()] + [250 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->365] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4714529], Fun: [CInifile::r_string()] + [93 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->373] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED47144B9], Fun: [CInifile::r_clsid()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->513] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3A34276], Fun: [F_entity_Create()] + [78 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\xrServer_Factory.cpp-->14] + [58 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED373258C], Fun: [CALifeSimulatorBase::spawn_item()] + [52 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\alife_simulator_base.cpp-->94] + [14 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371A092], Fun: [CALifeSimulator__spawn_item2()] + [450 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\alife_simulator_script.cpp-->212] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371E9F5], Fun: [luabind::detail::returns::callApply()] + [237 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [192 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371D85C], Fun: [luabind::detail::returns::call const &,unsigned int,unsigned short,unsigned short),CALifeSimulator *,char const *,_vector3 const &,unsigned int,unsigned short,unsigned short>()] + [144 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3722C5D], Fun: [std::_Func_impl_no_alloc const &,unsigned int,unsigned short,unsigned short),CALifeSimulator>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.27.29110\include\functional-->904] ! Module: [D:\games\ogsr\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009918], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->652] + [56 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4345390], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED434EEEA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1130] ! Module: [D:\games\ogsr\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D7FC], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED36D13C4], Fun: [luabind::detail::proxy_functor_caller::~proxy_functor_caller()] + [132 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->84] + [16 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3942797], Fun: [CScriptCallbackEx::operator()()] + [135 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_callback_ex.h-->176] + [77 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED394C2E2], Fun: [CUsableScriptObject::use()] + [86 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UsableScriptObject.cpp-->28] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED393DA62], Fun: [CActor::ActorUse()] + [286 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ActorInput.cpp-->354] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED393E34B], Fun: [CActor::IR_OnKeyboardPress()] + [1191 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ActorInput.cpp-->128] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38F53B8], Fun: [CLevel::IR_OnKeyboardPress()] + [660 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_input.cpp-->340] + [34 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFE6964], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->173] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFE7205], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->427] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140019710], Fun: [CRegistrator::Process()] + [84 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00000001400187E0], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->420] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140018B50], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->236] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00000001400192FE], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->325] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140018903], Fun: [CRenderDevice::Run()] + [235 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->366] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDE1CC], Fun: [Startup()] + [284 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->214] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDE542], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->414] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDBC51], Fun: [WinMain()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->449] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140039182], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\agent\_work\9\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [0000000076C8556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000076DE385D], Fun: [RtlUserThreadStart()] + [29 byte(s)] [13.01.22 11:19:39.362] ******************************************************************************** [13.01.22 11:19:50.417] Can't dump script call stack - Engine corrupted [13.01.22 11:19:50.417] ******************************************************************************** [13.01.22 11:19:50.417] !![LogStackTrace] Thread: [UNKNOWN] [13.01.22 11:19:50.732] !!stack trace: ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED46F3E48], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716EF9], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->58] + [13 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716D33], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716C73], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED47142F2], Fun: [CInifile::r_section()] + [250 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->365] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4714529], Fun: [CInifile::r_string()] + [93 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->373] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED47144B9], Fun: [CInifile::r_clsid()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->513] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3A34276], Fun: [F_entity_Create()] + [78 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\xrServer_Factory.cpp-->14] + [58 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED373258C], Fun: [CALifeSimulatorBase::spawn_item()] + [52 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\alife_simulator_base.cpp-->94] + [14 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371A092], Fun: [CALifeSimulator__spawn_item2()] + [450 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\alife_simulator_script.cpp-->212] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371E9F5], Fun: [luabind::detail::returns::callApply()] + [237 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [192 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371D85C], Fun: [luabind::detail::returns::call const &,unsigned int,unsigned short,unsigned short),CALifeSimulator *,char const *,_vector3 const &,unsigned int,unsigned short,unsigned short>()] + [144 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3722C5D], Fun: [std::_Func_impl_no_alloc const &,unsigned int,unsigned short,unsigned short),CALifeSimulator>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.27.29110\include\functional-->904] ! Module: [D:\games\ogsr\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009918], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->652] + [56 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4345390], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED434EEEA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1130] ! Module: [D:\games\ogsr\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D7FC], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED36D13C4], Fun: [luabind::detail::proxy_functor_caller::~proxy_functor_caller()] + [132 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->84] + [16 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3942797], Fun: [CScriptCallbackEx::operator()()] + [135 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_callback_ex.h-->176] + [77 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED394C2E2], Fun: [CUsableScriptObject::use()] + [86 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UsableScriptObject.cpp-->28] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED393DA62], Fun: [CActor::ActorUse()] + [286 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ActorInput.cpp-->354] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED393E34B], Fun: [CActor::IR_OnKeyboardPress()] + [1191 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ActorInput.cpp-->128] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38F53B8], Fun: [CLevel::IR_OnKeyboardPress()] + [660 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_input.cpp-->340] + [34 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFE6964], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->173] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFE7205], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->427] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140019710], Fun: [CRegistrator::Process()] + [84 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00000001400187E0], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->420] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140018B50], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->236] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00000001400192FE], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->325] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140018903], Fun: [CRenderDevice::Run()] + [235 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->366] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDE1CC], Fun: [Startup()] + [284 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->214] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDE542], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->414] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDBC51], Fun: [WinMain()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->449] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140039182], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\agent\_work\9\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [0000000076C8556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000076DE385D], Fun: [RtlUserThreadStart()] + [29 byte(s)] [13.01.22 11:19:50.732] ********************************************************************************

2022-01-13 11:35:10

сам файл лога вставить не могу, сайт ругаеться

2022-01-13 13:49:30

Я по вылету не подскажу

2022-01-13 14:37:30

вышло обновление . попробуй обновить . вроде бы несколько вылетов лечит. дата обновление 15.01.22 ..

2022-01-17 00:20:33

Народ, можете помочь! Не могу купить у акима фн за 50к, хотя сумму набрал

2021-12-12 06:17:07

А диалог у Акима есть? Если нет, значит ни все выполнены условия ( квесты ).

2021-12-12 08:22:40

Когда скачиваю с торрента антивирус ругается

2021-12-08 19:55:02

Это ложное срабатывание

2021-12-08 20:58:44

Спасибо вас за помощь)

2021-12-09 20:36:51
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Alexander Koldaev, тогда качайте OGSR: GUNSLINGER
2024-09-19 19:37:32
мне сюжет и проработка зова припяти и чистого неба не мильно зашла, мне бы вот снова тени чернобыля но что бы повеселее арсенал был)
2024-09-19 19:35:06
кроме "теней Чернобыля" есть еще "Чистое небо" , "Зов Припяти", потом можно взять "Пространственная Аномалия" и уж потом "NLC-7:Я Меченый". удачи вам ))д
2024-09-19 19:32:15
а посоветуйте мод попроще я проходил тени чернобыля обычный много раз все каонцовки, вот хотел бы пройти её но с дополнительными пушками бронёй и графикой получше, такой существует?
2024-09-19 19:27:45
> Alexander Koldaev, это комплексный вопрос, как правило люди с начало играют в моды по проще, а уже после, как наберутся опыта берут глобальные модификации, а вы даже не в силах сказать в какой мод играете. по вашим вопросам понятно что вы новичок, я рекомендую вам сначала пройти оригинальную трилогию , после короткометражные моды, и уже моды глобальные, где есть пещеры....
2024-09-19 19:25:56
а что делать с шальными пулями из космоса, когда в тебя никто не стрелял ( не былол даже звука выстрела) и просто на экране " погиб"?
2024-09-19 19:18:27
то есть надо выкинуть артефакты и всё?
2024-09-19 19:17:42
> Alexander Koldaev, так и задумывалось...
2024-09-19 19:11:52
единственное возможно тут артефакты убивают даже если они просто в инвентаре
2024-09-19 19:11:45
нет я понимаю от чего они по идее, артефакты и от зоны в принципе, но просто это жесть радицаия -выпил-надо закусить-закусил- надо попить- попил через минуту снова радиация
2024-09-19 19:11:02
> Alexander Koldaev, если даже не знаете от чего эффекты, то я бы вам рекомендовал поискать другой мод, этот для опытных сталкеров. ))д > Melok81, здравствуй ))д
2024-09-19 17:53:21
и ваншоты со спутника походу
2024-09-19 17:52:17
Всем здарова, Сталкеры!
2024-09-19 17:50:54
помогло, спасибо большое
а подскажите ещё пожалуйсто, можно ещё как то убавить сложность? меня шо то на минималке убивает всё с подачи, и постоянно то понос то голод то радиация не пойму от чего
2024-09-19 17:49:46
> Alexander Koldaev, ссылки в чат не кидаем. У тебя она в оружейный слот автоматом встала наверное. Убери из слота её.
2024-09-19 15:45:26
сталкер огср
2024-09-19 15:36:40
> Alexander Koldaev, убрать из пистолетного слота
2024-09-19 14:39:29
> Alexander Koldaev, какая игра то
2024-09-19 14:38:15
ребята подскажи как убрать карту в пещере (в которой появляешься после элексира болотного доктора
2024-09-19 14:18:59
ребят привет подскажите пожалуйста как убрать карту в пещере в начале игры
2024-09-19 14:17:50
Авторизация