Оценка:3.9

Народная Солянка 2016 OGSR Engine. RePack от SpAa-Team

Тени Чернобыля - Repack

  • Описание
  • Отзывы
  • Правки
  • Сборки
  • Прохождения
Информация:
Различия между разными версиями народной солянки: Ознакомится со статьёй
Интерактивная карта Народной Солянки: Перейти к материалу

Год выпуска: 2020
Жанр: Action /Shooter / 3D / 1st Person
Тип издания: Repack
Язык интерфейса: Русский
Язык озвучки: Русский
Оригинальная версия Народной Солянке 2016: Страница модификации 
Разработчик: NS-Team
Дата обновления: 09 Сентября, 2020 г.
Таблетка: Вшита


Системные требования
Операционная система: Windows 7 /Windows 8.1 / Windows 10
Процессор: Intel® Core™2 Duo 2.4 GHz / AMD Athlon(tm) X4
Оперативная память: 4 до 6 Гб
Видеокарта: 1 до 2 Гб / nVIDIA® GeForce™ / ATI Radeon®
Звуковая карта: Звуковое устройство, совместимое с DirectX® 9.0с
Свободное место на жестком диске: 10 Гб


Описание:

Народная Солянка - это не совсем та трилогия Сталкера, в которую Вы привыкли играть. Это — новая, и настоящая жизнь в Зоне, которая была осуществлена фанатами всеми любимой трилогии. Народная Солянка — это необычная Зона, представленная перед нами в непонятном облике. Многие сталкеры утверждают, что Солянка - это нечто больше, чем просто Сталкер.

Огромного количество заданий и разветвлений сюжетных веток в "Новом" Сталкере, приобретают глобальные масштабы, они завлекают игрока в новую игру на долгое время. В модификации была добавлена возможность не шаблонного прохождения, а возможность пройти одни и те же задания, в зависимости от Вашего выбора, который может сказываться на дальнейшем игровом процессе.

В новой версии была проделана большая работа над стандартным локационном паком, было исправно много ошибок геометрии уровня, а так же добавлены новые места, на привычных территориях.


Особенности сборки:
  • В сборке взят за основу 64-битный движок OGSR v.2.1.6.3 (будет обновляться) с рендерами Зова Припяти и поддержкой дх10-11.
  • Все новые графические опции вынесены в меню, как и в OGSR - с такими же подробными описаниями, за что каждая отвечает и на что влияет.
  • Включен финальный патч и последний актуальный xfix_280520.
  • Погода в релизе использована оригинальная - соляночная, в секции погоды прописаны саншафты ЗП.
  • Вшит оружейный пак от nasar75
  • Также использованы текстуры детейлов с бампами из Лост Альфы и растительности из AtmosFear и Autumn Aurora 2.1
Читать далее


Мелкие и геймплейные изменения:

  • возможность продать ствол бесплатно нпс'у
  • смена текстур худа рук при смене костюма
  • метки в пда
  • групповой перенос предметов по зажатому shift'у
  • равнозначные слоты в инвентаре
  • сортировка статей артмодов, рецептов и переходов в ПДА
  • обновленный загрузочный экран
  • нормальный режим игры от 3-го лица
  • движковая пауза после загрузки сейва
  • анимации стрейфов
  • коллизия худа оружия с внешним миром
  • работает переключение языков в полях ввода текста
  • в ПДА можно посмотреть историю 500 сообщений диалогов вместо 50 в оригинале
  • деревья сильнее раскачиваются при дождливой погоде

Установка:
  • Скачать сборку по ссылке
  • Установить
  • Играть 

Особенности Репака:

Игра:
- Ничего не вырезано
- Ничего не перекодировано
- Платформа: Тень Чернобыля OGSR
- Версия Народной Солянки - 25.08.2018 + патч 25.12.2019 + фикс 28.05.2020 + обновление 09.09.2020
- Версия OGSR - 2.1.112
- Спавнер от Naxac

Автор Репака "SpAa-Team"
Репак обновлен 18.09.2020
Новая Игра Не Нужна
Скриншоты
Скачать через:
Скачать этот
Этот материал неактуальный
К актуальной версии
Материал обновлен: 2025-02-26 17:05:30

Вылетает в пещере при разговоре с Доктором перед сдачей квеста. Как это лечить?

2022-01-13 11:28:31

log
[13.01.22 11:18:23.245] * Detected CPU: Intel(R) Core(TM) i3-2100T CPU @ 2.50GHz [GenuineIntel], F6/M42/S7 [13.01.22 11:18:23.246] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX [13.01.22 11:18:23.246] * CPU cores: [2], threads: [4] [13.01.22 11:18:23.246] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz [13.01.22 11:18:23.246] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz [13.01.22 11:18:23.246] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz [13.01.22 11:18:23.246] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz [13.01.22 11:18:23.246] Initializing File System... [13.01.22 11:18:23.248] --Found base arch: [d:\games\ogsr\gamedata.db_base_configs], size: [14828542] [13.01.22 11:18:23.284] --Found base arch: [d:\games\ogsr\gamedata.db_base_levels_1], size: [2036761753] [13.01.22 11:18:23.300] --Found base arch: [d:\games\ogsr\gamedata.db_base_levels_2], size: [1758127739] [13.01.22 11:18:23.316] --Found base arch: [d:\games\ogsr\gamedata.db_base_meshes], size: [735099508] [13.01.22 11:18:23.357] --Found base arch: [d:\games\ogsr\gamedata.db_base_sounds], size: [1861866494] [13.01.22 11:18:23.841] --Found base arch: [d:\games\ogsr\gamedata.db_base_textures_1], size: [1992511637] [13.01.22 11:18:23.898] --Found base arch: [d:\games\ogsr\gamedata.db_base_textures_2], size: [1914993423] [13.01.22 11:18:23.985] --Found base arch: [d:\games\ogsr\gamedata.db_patch], size: [102655397] [13.01.22 11:18:23.989] using fs-ltx fsgame.ltx [13.01.22 11:18:23.989] --Found FS dir: [d:\games\ogsr\_appdata_\] [13.01.22 11:18:23.989] files: [6] [13.01.22 11:18:23.989] --Found FS dir: [d:\games\ogsr\gamedata\] [13.01.22 11:18:23.989] files: [5] [13.01.22 11:18:23.990] --Found FS dir: [d:\games\ogsr\gamedata\textures\] [13.01.22 11:18:23.990] files: [3] [13.01.22 11:18:23.990] --Found FS dir: [d:\games\ogsr\gamedata\scripts\] [13.01.22 11:18:23.991] files: [9] [13.01.22 11:18:23.991] --Found FS dir: [d:\games\ogsr\gamedata\config\] [13.01.22 11:18:23.991] files: [5] [13.01.22 11:18:23.991] --Found FS dir: [d:\games\ogsr\_appdata_\savedgames\] [13.01.22 11:18:23.991] files: [42] [13.01.22 11:18:23.991] --Found FS dir: [d:\games\ogsr\_appdata_\logs\] [13.01.22 11:18:23.991] files: [4] [13.01.22 11:18:24.002] FS: 51712 files cached, 8558Kb memory used. [13.01.22 11:18:24.002] Init FileSystem 0.755866 sec [13.01.22 11:18:24.002] [OGSR Engine (x64)] build date: [Aug 31 2020 13:15:40] [13.01.22 11:18:24.003] [AppVeyor] build version: [2.1.112], repo: [OGSR/OGSR-Engine] [13.01.22 11:18:24.003] [_MSC_FULL_VER]: [192729111], [_MSVC_LANG]: [201703L] [13.01.22 11:18:24.003] Working Directory: [D:\games\ogsr\bin_x64] [13.01.22 11:18:24.003] CommandLine: ["D:\games\ogsr\bin_x64\xrEngine.exe" ] [13.01.22 11:18:24.364] TTAPI number of threads: [4] [13.01.22 11:18:24.364] Initializing Engine... [13.01.22 11:18:24.365] Starting INPUT device... [13.01.22 11:18:24.390] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [13.01.22 11:18:24.390] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [13.01.22 11:18:24.399] refCount:m_pAdapter 1 [13.01.22 11:18:24.399] refCount:pFactory 1 [13.01.22 11:18:24.400] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [13.01.22 11:18:24.400] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [13.01.22 11:18:24.481] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [13.01.22 11:18:24.481] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [13.01.22 11:18:24.482] --[CEngineAPI::CreateRendererList] Available render modes [5]: [13.01.22 11:18:24.482] -- [renderer_r2a] [13.01.22 11:18:24.482] -- [renderer_r2] [13.01.22 11:18:24.482] -- [renderer_r2.5] [13.01.22 11:18:24.482] -- [renderer_r3] [13.01.22 11:18:24.482] -- [renderer_r4] [13.01.22 11:18:24.482] Executing config-script "user.ltx"... [13.01.22 11:18:24.482] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0] [13.01.22 11:18:24.482] [d:\games\ogsr\_appdata_\user.ltx] successfully loaded. [13.01.22 11:18:24.482] --Loading DLL: [xrRender_R2.dll] [13.01.22 11:18:24.485] --Loading DLL: [xrGame.dll] [13.01.22 11:18:24.548] -------------------------------------------------------------------------------- [13.01.22 11:18:24.548] [6126MB] physical memory installed, [3341MB] available, [45] percent of memory in use [13.01.22 11:18:24.548] PageFile usage: [73MB], Peak PageFile usage: [96MB] [13.01.22 11:18:24.548] -------------------------------------------------------------------------------- [13.01.22 11:18:24.548] * [ D3D ]: textures[0 K] [13.01.22 11:18:24.548] * [x-ray]: process heap[56901 K], render[0 K] [13.01.22 11:18:24.548] * [x-ray]: economy: strings[18181 K], smem[0 K] [13.01.22 11:18:24.548] SOUND: OpenAL: enumerate devices... [13.01.22 11:18:24.548] SOUND: OpenAL: EnumerationExtension Present [13.01.22 11:18:24.631] devices OpenAL Soft [13.01.22 11:18:24.631] SOUND: OpenAL: system default SndDevice name is Generic Software [13.01.22 11:18:24.952] SOUND: OpenAL: All available devices: [13.01.22 11:18:24.952] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] [13.01.22 11:18:24.952] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [13.01.22 11:18:24.952] Executing config-script "d:\games\ogsr\gamedata\config\default_controls.ltx"... [13.01.22 11:18:24.954] [d:\games\ogsr\gamedata\config\default_controls.ltx] successfully loaded. [13.01.22 11:18:24.954] Executing config-script "user.ltx"... [13.01.22 11:18:24.954] Executing config-script "d:\games\ogsr\gamedata\config\rspec_extreme.ltx"... [13.01.22 11:18:24.954] ! Unknown command: r2_sun_shafts [13.01.22 11:18:24.954] ! Unknown command: r__supersample [13.01.22 11:18:24.954] [d:\games\ogsr\gamedata\config\rspec_extreme.ltx] successfully loaded. [13.01.22 11:18:24.954] Executing config-script "d:\games\ogsr\gamedata\config\default_controls.ltx"... [13.01.22 11:18:24.955] [d:\games\ogsr\gamedata\config\default_controls.ltx] successfully loaded. [13.01.22 11:18:24.957] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0] [13.01.22 11:18:24.957] [d:\games\ogsr\_appdata_\user.ltx] successfully loaded. [13.01.22 11:18:24.957] SOUND: Selected device is OpenAL Soft [13.01.22 11:18:24.996] * sound: EAX 2.0 extension: absent [13.01.22 11:18:24.996] * sound: EAX 2.0 deferred: absent [13.01.22 11:18:24.996] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [13.01.22 11:18:25.004] Starting RENDER device... [13.01.22 11:18:25.013] * GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti [13.01.22 11:18:25.013] * GPU driver: 23.21.13.9135 [13.01.22 11:18:25.469] * CREATE: DeviceREF: 1 [13.01.22 11:18:25.469] * Vertex Processor: PURE HARDWARE [13.01.22 11:18:25.469] * Texture memory: 3750 M [13.01.22 11:18:25.469] * DDI-level: 9.0 [13.01.22 11:18:25.473] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [13.01.22 11:18:25.473] * GPU vertex cache: unrecognized, 16 [13.01.22 11:18:25.475] * DVB created: 16384K [13.01.22 11:18:25.476] * DIB created: 512K [13.01.22 11:18:25.487] ! Version conflict in shader 'def_shaders\def_vertex' [13.01.22 11:18:25.487] ! Version conflict in shader 'default' [13.01.22 11:18:25.487] ! Version conflict in shader 'effects\lightplanes' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\lightplanes' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\lightplanesself' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\model' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\model_aref' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\model_fur' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\model_puh' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\model_refl' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\pautina' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\selflight' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\selflightl' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\transparent' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\xanomaly' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\xbrainglass' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\xdistort' [13.01.22 11:18:25.487] ! Version conflict in shader 'models\xdistortcolor' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xdistortcolorl' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xdistortcolorlinv' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xdistortinv' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xglass' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xglass2' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xlens' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xmonolith' [13.01.22 11:18:25.488] ! Version conflict in shader 'models\xwindows' [13.01.22 11:18:25.488] ! Version conflict in shader 'selflight' [13.01.22 11:18:25.490] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [13.01.22 11:18:25.703] * NULLRT supported [13.01.22 11:18:25.704] * ...and used [13.01.22 11:18:25.704] * HWDST/PCF supported and used [13.01.22 11:18:25.704] * NV-DBT supported and used [13.01.22 11:18:27.571] --LUA version: [LuaJIT 2.1.0-beta3] [13.01.22 11:18:27.581] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [13.01.22 11:18:27.581] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [13.01.22 11:18:27.676] Starting engine... [13.01.22 11:18:39.136] * phase time: 6 ms [13.01.22 11:18:39.248] * phase cmem: 201207 K [13.01.22 11:18:39.277] --LUA version: [LuaJIT 2.1.0-beta3] [13.01.22 11:18:39.285] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [13.01.22 11:18:39.285] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [13.01.22 11:18:39.308] ~~['collect_sections.ltx'] [13.01.22 11:18:39.309] ~~['sol_options.ltx'] [13.01.22 11:18:39.309] ~~['ui_cheat_soc.xml'] [13.01.22 11:18:39.309] ~~['ui_info_menu.xml'] [13.01.22 11:18:39.309] ~~['collect_info_portions.script'] [13.01.22 11:18:39.309] ~~['collect_sections.script'] [13.01.22 11:18:39.309] ~~['ui_cheat_menu.script'] [13.01.22 11:18:39.309] ~~['ui_edit_box.script'] [13.01.22 11:18:39.309] ~~['ui_info_menu.script'] [13.01.22 11:18:39.309] ~~['ui_main_menu.script'] [13.01.22 11:18:39.309] ~~['ui_spin_num.script'] [13.01.22 11:18:39.309] * phase time: 173 ms [13.01.22 11:18:39.412] * phase cmem: 201451 K [13.01.22 11:18:39.424] * Loading spawn registry... [13.01.22 11:18:41.268] * 15525 spawn points are successfully loaded [13.01.22 11:18:41.269] * Loading objects... [13.01.22 11:18:42.420] * 24241 objects are successfully loaded [13.01.22 11:18:42.698] ! Cannot find saved game ~~~ db.ver: 7 [13.01.22 11:18:50.363] * Game 13 is successfully loaded from file 'd:\games\ogsr\_appdata_\savedgames\13.sav' (10.950s) [13.01.22 11:18:50.363] * phase time: 11052 ms [13.01.22 11:18:50.521] * phase cmem: 297366 K [13.01.22 11:18:50.528] # Player not found. New player created. [13.01.22 11:18:50.528] !!xrServer::Check_GameSpy_CDKey_Success - 1 [13.01.22 11:18:50.528] * client : connection accepted - [13.01.22 11:18:50.530] * phase time: 166 ms [13.01.22 11:18:50.698] * phase cmem: 297402 K [13.01.22 11:18:50.699] * phase time: 169 ms [13.01.22 11:18:50.858] * phase cmem: 297444 K [13.01.22 11:18:50.872] --[ISpatial_DB::initialize] bbc is [-100.1, 10.8, -16.4], bbd is [102.6, 23.5, 109.8] [13.01.22 11:18:50.872] --[ISpatial_DB::initialize] bbc is [-100.1, 10.8, -16.4], bbd is [102.6, 23.5, 109.8] [13.01.22 11:18:50.872] * phase time: 173 ms [13.01.22 11:18:51.030] * phase cmem: 298157 K [13.01.22 11:18:51.095] * phase time: 222 ms [13.01.22 11:18:51.253] * phase cmem: 308036 K [13.01.22 11:18:51.253] * [Loading VB] 1447 verts, 45 Kb [13.01.22 11:18:51.254] * [Loading VB] 12029 verts, 375 Kb [13.01.22 11:18:51.254] * [Loading IB] 110592 indices, 216 Kb [13.01.22 11:18:51.254] * [Loading VB] 9511 verts, 111 Kb [13.01.22 11:18:51.254] * [Loading IB] 121962 indices, 238 Kb [13.01.22 11:18:51.255] * phase time: 159 ms [13.01.22 11:18:51.413] * phase cmem: 308005 K [13.01.22 11:18:51.414] * phase time: 159 ms [13.01.22 11:18:51.573] * phase cmem: 308057 K [13.01.22 11:18:51.573] * phase time: 158 ms [13.01.22 11:18:51.749] * phase cmem: 308057 K [13.01.22 11:18:51.749] WARNING: Occlusion map 'd:\games\ogsr\gamedata\levels\peshera\level.hom' not found. [13.01.22 11:18:51.749] * phase time: 176 ms [13.01.22 11:18:51.908] * phase cmem: 308060 K [13.01.22 11:18:51.909] * phase time: 160 ms [13.01.22 11:18:52.068] * phase cmem: 308019 K [13.01.22 11:18:52.077] - Game configuring : Started [13.01.22 11:18:52.077] - Game configuring : Finished [13.01.22 11:18:52.236] * phase time: 326 ms [13.01.22 11:18:52.399] * phase cmem: 312445 K [13.01.22 11:18:53.168] * t-report - base: 524, 215952 K [13.01.22 11:18:53.168] * t-report - lmap: 5, 5120 K [13.01.22 11:18:53.169] * phase time: 932 ms [13.01.22 11:18:53.331] * phase cmem: 323926 K [13.01.22 11:18:53.340] * phase time: 171 ms [13.01.22 11:18:53.502] * phase cmem: 323929 K [13.01.22 11:18:53.689] -------------------------------------------------------------------------------- [13.01.22 11:18:53.689] [6126MB] physical memory installed, [2717MB] available, [55] percent of memory in use [13.01.22 11:18:53.689] PageFile usage: [769MB], Peak PageFile usage: [769MB] [13.01.22 11:18:53.689] -------------------------------------------------------------------------------- [13.01.22 11:18:53.689] * [ D3D ]: textures[221073 K] [13.01.22 11:18:53.689] * [x-ray]: process heap[323023 K], render[0 K] [13.01.22 11:18:53.689] * [x-ray]: economy: strings[22825 K], smem[0 K] [13.01.22 11:18:55.368] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "Народная_Солянка"_от_31.12.2016+патч_25.12.2019+фикс_28.05.2020(ns_ogsr_09.09.2020) [13.01.22 11:18:56.840] ! Cannot find saved game ~module~ [sh_remnabor_ext] nil [13.01.22 11:18:57.182] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom82 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:57.191] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom81 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:57.477] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom74 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:57.478] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom75 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:57.491] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom73 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:57.646] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom1 to eRestrictorTypeNone because border().empty() [13.01.22 11:18:58.010] ! auto-generated bump map: act\act_bibliotekar_2_bump# [13.01.22 11:18:58.010] ! auto-generated bump map: act\act_bibliotekar_2_bump [13.01.22 11:18:59.703] * MEMORY USAGE: 384314 K [13.01.22 11:18:59.703] * End of synchronization A[1] R[1] [13.01.22 11:18:59.703] * phase time: 6534 ms [13.01.22 11:18:59.910] * phase cmem: 384314 K [13.01.22 11:19:16.250] --LUA version: [LuaJIT 2.1.0-beta3] [13.01.22 11:19:16.258] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [13.01.22 11:19:16.258] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [13.01.22 11:19:16.281] ~~['collect_sections.ltx'] [13.01.22 11:19:16.281] ~~['sol_options.ltx'] [13.01.22 11:19:16.281] ~~['ui_cheat_soc.xml'] [13.01.22 11:19:16.281] ~~['ui_info_menu.xml'] [13.01.22 11:19:16.281] ~~['collect_info_portions.script'] [13.01.22 11:19:16.281] ~~['collect_sections.script'] [13.01.22 11:19:16.281] ~~['ui_cheat_menu.script'] [13.01.22 11:19:16.281] ~~['ui_edit_box.script'] [13.01.22 11:19:16.282] ~~['ui_info_menu.script'] [13.01.22 11:19:16.282] ~~['ui_main_menu.script'] [13.01.22 11:19:16.282] ~~['ui_spin_num.script'] [13.01.22 11:19:16.282] * phase time: 132 ms [13.01.22 11:19:16.451] * phase cmem: 300506 K [13.01.22 11:19:16.469] * Loading spawn registry... [13.01.22 11:19:18.277] * 15525 spawn points are successfully loaded [13.01.22 11:19:18.278] * Loading objects... [13.01.22 11:19:19.435] * 24309 objects are successfully loaded [13.01.22 11:19:19.690] ! Cannot find saved game ~~~ db.ver: 7 [13.01.22 11:19:27.122] * Game siegerus_quicksave is successfully loaded from file 'd:\games\ogsr\_appdata_\savedgames\siegerus_quicksave.sav' (10.671s) [13.01.22 11:19:27.122] * phase time: 10841 ms [13.01.22 11:19:27.321] * phase cmem: 370781 K [13.01.22 11:19:27.321] * phase time: 198 ms [13.01.22 11:19:27.521] * phase cmem: 370779 K [13.01.22 11:19:27.521] * phase time: 200 ms [13.01.22 11:19:27.721] * phase cmem: 370780 K [13.01.22 11:19:27.943] -------------------------------------------------------------------------------- [13.01.22 11:19:27.943] [6126MB] physical memory installed, [2489MB] available, [59] percent of memory in use [13.01.22 11:19:27.943] PageFile usage: [1010MB], Peak PageFile usage: [1140MB] [13.01.22 11:19:27.943] -------------------------------------------------------------------------------- [13.01.22 11:19:27.943] * [ D3D ]: textures[340777 K] [13.01.22 11:19:27.943] * [x-ray]: process heap[369971 K], render[0 K] [13.01.22 11:19:27.943] * [x-ray]: economy: strings[22819 K], smem[7353 K] [13.01.22 11:19:29.262] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "Народная_Солянка"_от_31.12.2016+патч_25.12.2019+фикс_28.05.2020(ns_ogsr_09.09.2020) [13.01.22 11:19:29.471] ! Cannot find saved game ~module~ [sh_remnabor_ext] nil [13.01.22 11:19:29.815] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom82 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:29.825] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom81 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:30.257] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom74 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:30.257] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom75 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:30.270] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom73 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:30.343] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom1 to eRestrictorTypeNone because border().empty() [13.01.22 11:19:30.678] ! auto-generated bump map: act\act_bibliotekar_2_bump# [13.01.22 11:19:30.678] ! auto-generated bump map: act\act_bibliotekar_2_bump [13.01.22 11:19:32.160] * MEMORY USAGE: 392916 K [13.01.22 11:19:32.160] * End of synchronization A[1] R[1] [13.01.22 11:19:32.160] * phase time: 4839 ms [13.01.22 11:19:32.383] * phase cmem: 392917 K [13.01.22 11:19:32.404] ! [R_occlusion::cleanup_lost]: cleanup 3 lost queries [13.01.22 11:19:39.081] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CInifile::r_section [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp [error]Line : 364 [error]Description : Can't open section 'aa_pmp' [13.01.22 11:19:39.081] ***************************[ScriptCrashHandler]********************************** [13.01.22 11:19:39.081] stack traceback: [C]: in function 'create' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1053: in function 'giveNpcDemoItem' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1156: in function 'giveNpcDemoItems' d:\games\ogsr\gamedata\scripts\trade_manager.script:240: in function 'trade_prepare' d:\games\ogsr\gamedata\scripts\xr_motivator.script:410: in function [13.01.22 11:19:39.082] Locals: [13.01.22 11:19:39.082] userdata (*temporary) : (alife_simulator): 0000000014E84630 [13.01.22 11:19:39.082] string (*temporary) : aa_pmp [13.01.22 11:19:39.082] userdata (*temporary) : (___VECTOR): 0000000050555080 [13.01.22 11:19:39.082] number (*temporary) : 520.000000 [13.01.22 11:19:39.082] number (*temporary) : 2863.000000 [13.01.22 11:19:39.082] number (*temporary) : 13699.000000 [13.01.22 11:19:39.082] End [13.01.22 11:19:39.082] Locals: [13.01.22 11:19:39.082] userdata npc : (game_object): 000000004B7EA5D0 [13.01.22 11:19:39.082] string itemSection : aa_pmp [13.01.22 11:19:39.082] number npcId : 13699.000000 [13.01.22 11:19:39.082] number npcGV : 2863.000000 [13.01.22 11:19:39.082] number npcLV : 520.000000 [13.01.22 11:19:39.082] userdata npcPos : (___VECTOR): 0000000050555080 [13.01.22 11:19:39.082] End [13.01.22 11:19:39.082] Locals: [13.01.22 11:19:39.082] userdata npc : (game_object): 000000004B7EA5D0 [13.01.22 11:19:39.082] number npcId : 13699.000000 [13.01.22 11:19:39.082] number npcSid : 9999.000000 [13.01.22 11:19:39.082] boolean notProcessed : true [13.01.22 11:19:39.082] string visual : dark_stalker_voron [13.01.22 11:19:39.082] nil isVisualWithHemlet : [not available] [13.01.22 11:19:39.082] number npcDemoItemsCount : 3.000000 [13.01.22 11:19:39.082] function (for generator) : [[function]] [13.01.22 11:19:39.082] Table: (for state) [13.01.22 11:19:39.082] Table: (for state).af_spirit_3 [13.01.22 11:19:39.082] string (for state).af_spirit_3.1 : aa_s3 [13.01.22 11:19:39.082] ********************************************************************************* [13.01.22 11:19:39.082] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: invalid key to 'next' stack traceback: [C]: at 0x07fed38de848 [C]: in function 'create' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1053: in function 'giveNpcDemoItem' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1156: in function 'giveNpcDemoItems' d:\games\ogsr\gamedata\scripts\trade_manager.script:240: in function 'trade_prepare' d:\games\ogsr\gamedata\scripts\xr_motivator.script:410: in function [13.01.22 11:19:39.082] ********************************************************************************* [13.01.22 11:19:39.082] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 52 [error]Description : [CScriptEngine::lua_pcall_failed]: invalid key to 'next' [13.01.22 11:19:39.082] ***************************[ScriptCrashHandler]********************************** [13.01.22 11:19:39.082] stack traceback: [C]: at 0x07fed38de848 [C]: in function 'create' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1053: in function 'giveNpcDemoItem' d:\games\ogsr\gamedata\scripts\xr_kamp.script:1156: in function 'giveNpcDemoItems' d:\games\ogsr\gamedata\scripts\trade_manager.script:240: in function 'trade_prepare' d:\games\ogsr\gamedata\scripts\xr_motivator.script:410: in function [13.01.22 11:19:39.082] ********************************************************************************* [13.01.22 11:19:39.082] ******************************************************************************** [13.01.22 11:19:39.082] !![LogStackTrace] Thread: [UNKNOWN] [13.01.22 11:19:39.361] !!stack trace: ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED46F3E48], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716EF9], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->58] + [13 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716D33], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716C73], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38DE8C0], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->53] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4345390], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4382F44], Fun: [lj_err_run()] + [356 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->621] + [40 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4382329], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->636] + [8 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4382C49], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->642] + [5 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED43C068C], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_tab.c-->623] + [13 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED434ED02], Fun: [lua_next()] + [50 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->883] + [32 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E3F79], Fun: [CScriptStorage::LogTable()] + [173 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->92] + [13 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E4183], Fun: [CScriptStorage::LogVariable()] + [487 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->141] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E3F5F], Fun: [CScriptStorage::LogTable()] + [147 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->99] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E4183], Fun: [CScriptStorage::LogVariable()] + [487 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->141] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E3E18], Fun: [CScriptStorage::dump_state()] + [148 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->78] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38E4319], Fun: [ScriptCrashHandler()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->194] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716ECC], Fun: [LogStackTrace()] + [28 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->56] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716D33], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716C73], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED47142F2], Fun: [CInifile::r_section()] + [250 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->365] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4714529], Fun: [CInifile::r_string()] + [93 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->373] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED47144B9], Fun: [CInifile::r_clsid()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->513] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3A34276], Fun: [F_entity_Create()] + [78 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\xrServer_Factory.cpp-->14] + [58 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED373258C], Fun: [CALifeSimulatorBase::spawn_item()] + [52 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\alife_simulator_base.cpp-->94] + [14 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371A092], Fun: [CALifeSimulator__spawn_item2()] + [450 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\alife_simulator_script.cpp-->212] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371E9F5], Fun: [luabind::detail::returns::callApply()] + [237 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [192 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371D85C], Fun: [luabind::detail::returns::call const &,unsigned int,unsigned short,unsigned short),CALifeSimulator *,char const *,_vector3 const &,unsigned int,unsigned short,unsigned short>()] + [144 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3722C5D], Fun: [std::_Func_impl_no_alloc const &,unsigned int,unsigned short,unsigned short),CALifeSimulator>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.27.29110\include\functional-->904] ! Module: [D:\games\ogsr\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009918], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->652] + [56 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4345390], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED434EEEA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1130] ! Module: [D:\games\ogsr\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D7FC], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED36D13C4], Fun: [luabind::detail::proxy_functor_caller::~proxy_functor_caller()] + [132 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->84] + [16 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3942797], Fun: [CScriptCallbackEx::operator()()] + [135 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_callback_ex.h-->176] + [77 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED394C2E2], Fun: [CUsableScriptObject::use()] + [86 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UsableScriptObject.cpp-->28] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED393DA62], Fun: [CActor::ActorUse()] + [286 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ActorInput.cpp-->354] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED393E34B], Fun: [CActor::IR_OnKeyboardPress()] + [1191 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ActorInput.cpp-->128] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38F53B8], Fun: [CLevel::IR_OnKeyboardPress()] + [660 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_input.cpp-->340] + [34 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFE6964], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->173] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFE7205], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->427] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140019710], Fun: [CRegistrator::Process()] + [84 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00000001400187E0], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->420] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140018B50], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->236] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00000001400192FE], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->325] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140018903], Fun: [CRenderDevice::Run()] + [235 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->366] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDE1CC], Fun: [Startup()] + [284 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->214] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDE542], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->414] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDBC51], Fun: [WinMain()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->449] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140039182], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\agent\_work\9\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [0000000076C8556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000076DE385D], Fun: [RtlUserThreadStart()] + [29 byte(s)] [13.01.22 11:19:39.362] ******************************************************************************** [13.01.22 11:19:50.417] Can't dump script call stack - Engine corrupted [13.01.22 11:19:50.417] ******************************************************************************** [13.01.22 11:19:50.417] !![LogStackTrace] Thread: [UNKNOWN] [13.01.22 11:19:50.732] !!stack trace: ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED46F3E48], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716EF9], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->58] + [13 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716D33], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4716C73], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED47142F2], Fun: [CInifile::r_section()] + [250 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->365] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED4714529], Fun: [CInifile::r_string()] + [93 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->373] ! Module: [D:\games\ogsr\bin_x64\xrCore.dll], AddrPC.Offset: [000007FED47144B9], Fun: [CInifile::r_clsid()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->513] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3A34276], Fun: [F_entity_Create()] + [78 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\xrServer_Factory.cpp-->14] + [58 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED373258C], Fun: [CALifeSimulatorBase::spawn_item()] + [52 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\alife_simulator_base.cpp-->94] + [14 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371A092], Fun: [CALifeSimulator__spawn_item2()] + [450 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\alife_simulator_script.cpp-->212] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371E9F5], Fun: [luabind::detail::returns::callApply()] + [237 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [192 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED371D85C], Fun: [luabind::detail::returns::call const &,unsigned int,unsigned short,unsigned short),CALifeSimulator *,char const *,_vector3 const &,unsigned int,unsigned short,unsigned short>()] + [144 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3722C5D], Fun: [std::_Func_impl_no_alloc const &,unsigned int,unsigned short,unsigned short),CALifeSimulator>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.27.29110\include\functional-->904] ! Module: [D:\games\ogsr\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009918], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->652] + [56 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED4345390], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\games\ogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FED434EEEA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1130] ! Module: [D:\games\ogsr\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D7FC], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED36D13C4], Fun: [luabind::detail::proxy_functor_caller::~proxy_functor_caller()] + [132 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->84] + [16 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED3942797], Fun: [CScriptCallbackEx::operator()()] + [135 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_callback_ex.h-->176] + [77 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED394C2E2], Fun: [CUsableScriptObject::use()] + [86 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UsableScriptObject.cpp-->28] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED393DA62], Fun: [CActor::ActorUse()] + [286 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ActorInput.cpp-->354] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED393E34B], Fun: [CActor::IR_OnKeyboardPress()] + [1191 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ActorInput.cpp-->128] ! Module: [D:\games\ogsr\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED38F53B8], Fun: [CLevel::IR_OnKeyboardPress()] + [660 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_input.cpp-->340] + [34 byte(s)] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFE6964], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->173] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFE7205], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->427] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140019710], Fun: [CRegistrator::Process()] + [84 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00000001400187E0], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->420] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140018B50], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->236] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00000001400192FE], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->325] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140018903], Fun: [CRenderDevice::Run()] + [235 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->366] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDE1CC], Fun: [Startup()] + [284 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->214] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDE542], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->414] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFDBC51], Fun: [WinMain()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->449] ! Module: [D:\games\ogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140039182], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\agent\_work\9\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [0000000076C8556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000076DE385D], Fun: [RtlUserThreadStart()] + [29 byte(s)] [13.01.22 11:19:50.732] ********************************************************************************

2022-01-13 11:35:10

сам файл лога вставить не могу, сайт ругаеться

2022-01-13 13:49:30

Я по вылету не подскажу

2022-01-13 14:37:30

вышло обновление . попробуй обновить . вроде бы несколько вылетов лечит. дата обновление 15.01.22 ..

2022-01-17 00:20:33

Народ, можете помочь! Не могу купить у акима фн за 50к, хотя сумму набрал

2021-12-12 06:17:07

А диалог у Акима есть? Если нет, значит ни все выполнены условия ( квесты ).

2021-12-12 08:22:40

Когда скачиваю с торрента антивирус ругается

2021-12-08 19:55:02

Это ложное срабатывание

2021-12-08 20:58:44

Спасибо вас за помощь)

2021-12-09 20:36:51

Парни, Прошел х18, сидрыч говорит пройти через южные ворота, там кокнул бтр и пару стрелков прошел на другую локу и квест не защитался, в чем проблема?

2021-11-27 22:56:56

Идите дальше на Кордон, а там к Сидору - квест будет засчитан

2021-11-27 22:58:10

Доброго времени суток, подскажите пожалуйста почему в 20-ке лучших сталкеров главный герой не отображается и не перемещается по позициям, хотя количество накопленных очков больше, чем у npc из рейтинга?

2021-11-25 22:21:39
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> SlyFox, о, спасибо! Для начала пойдёт!
2026-05-14 20:33:08
> Artyom Morgunov, для СоС очень много всего, ну или я просто больше всего в них погружаюсь. Мод by stason 174 v6.05 конечно не плох, но есть мод на его основе, можно подсмотреть откуда в нём шмотки, это старый мод Град Обречённый, там много шмотья, в новых больше удар на оружие..
2026-05-14 20:18:54
> SlyFox, > Artyom Morgunov, ну кароче - самый такой разгул будет на специфических модах на аномали и на модах типа Call of Chernobyl by stason 174 v6.05 и типа народной солянки и ОП 2.2
2026-05-14 20:05:14
> SlyFox, хм, ну, есть тут правда - В других модах броники повторяются и некоторые "уникальные" просто копируют некоторые уникальные из аномали по ттх и лору - например, неизвестный экзоскелет из Время Альянса 3 Связь Времён по сути калька с экзы Клыка из Аномали и т.п. По тому и часть просто пиздить не имеет смысла - это то же самое - проще силовую броню из фолыча переработать и добавить в Аномальку
2026-05-14 20:04:52
> Artyom Morgunov, Тебе их ни кто не скажет. Тебе нужны аддоны со шмотьём, так ищи аддоны со шмотьём. И проще и быстрее. В те моды, которые ты хочешь по любому шмотки вставлены из аддонов.
2026-05-14 19:54:18
> SlyFox, да та же - названия модов
2026-05-14 19:44:56
ПАСИБО
2026-05-14 17:29:34
> Morfius, В настройках игры надо указать звуковое устройство.
2026-05-14 17:28:38
привет, подскажите почему в народной солянке не работают наушники везде все ок захожу в нее звук не идет через наушники идет сразу на динамики
2026-05-14 17:25:03
> SlyFox, Я ж говорю, что у тебя купленная инвалидность
2026-05-14 16:48:49
> ДедЯги975, Не все нытики, только ты. У меня приятель парализованный, работает левая рука, глаза и голова. Сидит, наблюдает за показателями датчиков давления, естественно онлайн. Контроль автоматической системы. Он работает, не ноет, а шутит, что он киборг..
2026-05-14 16:33:15
> SlyFox, Не знаю, тебе виднее, с твоих слов, все инвалиды ленивые нытики, не могущие купить себе ширпотреб в виде ПК, значит ты абсолютно здоровый, с купленной инвалидностью и машиной с ручным управлением🤣🤣🤣
2026-05-14 15:49:44
> ДедЯги975, Зачем? И как можно купить? Что бы за деньги позвоночник сломали..?
2026-05-14 15:38:47
> SlyFox, Походу ты свою инвалидность купил как и машину с ручным управлением
2026-05-14 15:25:00
> ДедЯги975, скажи честно, лень.
2026-05-14 15:19:59
> SlyFox, Молодец, одним словом ВСЕ должны быть похожими на тебя, на всех одно заболевание, а как быть инвалидам с детства, как заработать им на хорошую пенсию, ах да, быть такого не может, хуже чем тебе не может быть ни кому, ты когда сляжешь не зови ни кого, вспомни этот разговор, может быть тогда поймёшь, что люди то все разные и мир на тебя не ровняется🤪🤪🤪
2026-05-14 15:18:10
> ДедЯги975, Ну, ну.. У меня тоже инвалидность и машина с ручным управлением. Заработал на хорошую пенсию и не ныл, представляешь. И сейчас занимаюсь стартапом в архитектуре.. И ещё куча идей и энергии.
2026-05-14 15:08:02
> SlyFox, Ты мне напоминаешь одного человека, который считает, что безногий не бегает не потому что нет ног, а потому что не хочет, как у вас у здоровых всё легко и просто
2026-05-14 15:03:49
> ДедЯги975, Не может захотеть зарабатывать..? Или хочет, но ищет отмазки? Инвалиду не обязательно работать грузчиком, можно и головой, что ценится больше. Было бы желание.
2026-05-14 14:56:02
> SlyFox, Всё верно, каждый мыслит по себе, но есть те, кто в силу каких то причин не может захотеть, заработать и купить, например инвалиды-колясочники с минимальной пенсией, чем не вариант ??? Для него ширпотреб в виде ПК, по цене как за остров
2026-05-14 14:33:23
Авторизация