Shadow of Chernobyl Gunslinger adaptation Repack от SEREGA-LUS

Тени Чернобыля - Repack

  • Описание
  • Отзывы
  • Правки
  • Сборки
  • Прохождения
Информация:
Год выпуска: 2025
Жанр: Action /Shooter / 3D / 1st Person
Разработчик игры: GSC Game World
Издатель мода: hardplayer22
Тип издания: Repack
Язык интерфейса: Український / Русский / Английский
Язык озвучки: Український / Русский / Английский
Таблетка: Вшита

Системные требования:
Операционная система: Windows 10 / Windows 11 (только х64 bit / только DX11)
Процессор: Intel® Core™ i5 или аналог
Оперативная память: MIN: 4ГБ | REC: 8ГБ | Ult: 16ГБ
Видеокарта: MIN: 2ГБ | REC: 6ГБ | Ult: 8ГБ - nVIDIA® GeForce™ - ATI Radeon®
Звуковая карта: Звуковое устройство, совместимое с DirectX® 9.0с
Свободное место на жестком диске: 32 Гб
Читать далее

Особенности репака
Игра:
- Ничего не вырезано
- Ничего не перекодировано
- Версия игры: OGSR engine
- Версия мода: ver 2.0 (fix 03.09.25)

Дополнения от меня: - ставить через менеджер аддонов (установка по желанию)
- Спавнер (активация F1)
- HD Models Pack
- S2 music for SOC levels
ТЕКСТУРНЫЙ ПАК - тавить только одни из предложеных
- Текстурный пак - Absolute Nature
- Текстурный пак - Autumn Aurora 2
- Текстурный пак - Autumn Aurora 2 (лето)
- Текстурный пак - Autumn Aurora 2 (Сухая зона (деревья без листьев)
- Текстурный пак - OGSR GA (лето)
— Открыты консольные команды:
- g_god on - бессмертие.
- g_unlimitedammo on - бесконечные патроны.
- time_factor 100 (ускоренный ход времени /любая цифра) / time_factor 1 (нормальный ход времени)
Описание:
После получения некоторого опыта по работе с движком OGSR начал задумываться над переносом Gunslinger Mod на оригинальный сюжет ТЧ. Решил, что было бы неплохо перепройти оригинал с отличной оружейкой. Работать над данной адаптацией я начал еще до выхода OGSR Gunslinger, но из-за недостатка опыта был вынужден временно прекратить разработку. После выхода OGSR Gunslinger с разрешения авторов проекта начал использовать их движок, и благодаря им смог допилить свою адаптацию до уровня, который меня устроил.
О проекте:
- Перенос всего (готового на данный момент) оружия из Gunslinger mod на платформу ТЧ
- Опциональные 3D прицелы
- Опциональный 3D КПК. (спасибо авторам OGSR Gunslinger)
- Перенос всех визуалов рук
- Многоприцельность
- Уникальные модификации оружия с установленными визуальными апгрейдами (спасибо авторам OGSR Gunslinger)
- Система анимаций использования предметов
- Система обнаружения артефактов только с детектором как в ЗП (так-же незначительно переработана сам спавн артефактов. Больше никаких гор ценных камушков на Свалке, но имеет смысл обследовать с детектором каждую одиночную аномалию)
- Система инвентаря из ЗП (с небольшими особенностями и отличиями)
Важно:
- Если не работают сохранения, тогда запускаем игру с правами администратора или отключаем на ПК «Контроль учетных записей» (UAC).
- Если не будет запускаться игра, пробуем удалить файл «user.ltx» из папки «userdata», в корне игры.
- Не ставить репак на диск "С" (там где Windows).
Решение проблемы с отображением установщика

- RePack by SEREGA-LUS
Скриншоты
Скачать через:
Материал обновлен: 2025-10-08 14:49:19

Вылетает, когда я пытаюсь взять трофей с псевдогиганта!

2025-03-23 15:28:59

[23.03.25 15:36:28.129] * Detected CPU: 13th Gen Intel(R) Core(TM) i5-13400F [GenuineIntel], F6/M191/S2
[23.03.25 15:36:28.130] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[23.03.25 15:36:28.130] * CPU cores: [10], threads: [16]
[23.03.25 15:36:28.130] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU4 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU5 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU6 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU7 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU8 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU9 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU10 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU11 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU12 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU13 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU14 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] * CPU15 current freq: 2500 MHz, max freq: 2500 MHz
[23.03.25 15:36:28.130] Initializing File System...
[23.03.25 15:36:28.130] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db0], size: [678577379]
[23.03.25 15:36:28.153] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db1], size: [708434331]
[23.03.25 15:36:28.156] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db2], size: [671169415]
[23.03.25 15:36:28.157] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db3], size: [684792231]
[23.03.25 15:36:28.159] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db4], size: [671392842]
[23.03.25 15:36:28.293] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db5], size: [696277331]
[23.03.25 15:36:28.314] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db6], size: [667613134]
[23.03.25 15:36:28.315] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db7], size: [672770451]
[23.03.25 15:36:28.327] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db8], size: [296000567]
[23.03.25 15:36:28.332] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.db9], size: [79312307]
[23.03.25 15:36:28.343] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dba], size: [32500627]
[23.03.25 15:36:28.345] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dbb], size: [55194918]
[23.03.25 15:36:28.348] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dbc], size: [160948]
[23.03.25 15:36:28.348] --Found base arch: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata.dbd], size: [101014]
[23.03.25 15:36:28.348] using fs-ltx: [fsgame.ltx]
[23.03.25 15:36:28.348] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\]
[23.03.25 15:36:28.348]   files: [6]
[23.03.25 15:36:28.349] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\]
[23.03.25 15:36:28.349]   files: [16]
[23.03.25 15:36:28.447] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\spawns\]
[23.03.25 15:36:28.447]   files: [5]
[23.03.25 15:36:28.451] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\anims\]
[23.03.25 15:36:28.451]   files: [34]
[23.03.25 15:36:28.455] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\levels\]
[23.03.25 15:36:28.455]   files: [3]
[23.03.25 15:36:28.455] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\meshes\]
[23.03.25 15:36:28.455]   files: [11]
[23.03.25 15:36:28.462] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\meshes\]
[23.03.25 15:36:28.462]   files: [11]
[23.03.25 15:36:28.469] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\shaders\]
[23.03.25 15:36:28.469]   files: [7]
[23.03.25 15:36:28.470] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\]
[23.03.25 15:36:28.470]   files: [24]
[23.03.25 15:36:28.477] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\textures\]
[23.03.25 15:36:28.477]   files: [36]
[23.03.25 15:36:28.494] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\]
[23.03.25 15:36:28.494]   files: [77]
[23.03.25 15:36:28.494] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\]
[23.03.25 15:36:28.494]   files: [27]
[23.03.25 15:36:28.499] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\levels\]
[23.03.25 15:36:28.499]   files: [3]
[23.03.25 15:36:28.499] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\savedgames\]
[23.03.25 15:36:28.499]   files: [219]
[23.03.25 15:36:28.500] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\logs\]
[23.03.25 15:36:28.500]   files: [11]
[23.03.25 15:36:28.500] --Found FS dir: [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\screenshots\]
[23.03.25 15:36:28.500]   files: [18]
[23.03.25 15:36:28.500] FS: 40331 files cached, 0Kb memory used.
[23.03.25 15:36:28.500] Init FileSystem 0.370000 sec
[23.03.25 15:36:28.500] [OGSR Engine (x64)] build date: [Jan  3 2025 16:10:40]
[23.03.25 15:36:28.500] [_MSC_FULL_VER]: [194234435], [_MSVC_LANG]: [202002L]
[23.03.25 15:36:28.500] Working Directory: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64]
[23.03.25 15:36:28.500] CommandLine: ["D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe" ]
[23.03.25 15:36:29.139] Initializing Engine...
[23.03.25 15:36:29.141] Starting INPUT device...
[23.03.25 15:36:29.150] --------------------------------------------------------------------------------
[23.03.25 15:36:29.150] [32616MB] physical memory installed, [24064MB] available, [26] percent of memory in use
[23.03.25 15:36:29.150] PageFile usage: [326MB], Peak PageFile usage: [326MB]
[23.03.25 15:36:29.150] --------------------------------------------------------------------------------
[23.03.25 15:36:29.150] * [ D3D ]: textures[0 K]
[23.03.25 15:36:29.151] * [x-ray]: process heap[0 K], render[0 K]
[23.03.25 15:36:29.151] * [x-ray]: economy: strings[295724 K], smem[0 K]
[23.03.25 15:36:29.151] SOUND: OpenAL: enumerate devices...
[23.03.25 15:36:29.151] SOUND: OpenAL: EnumerationExtension Present
[23.03.25 15:36:29.276] devices Generic Software
[23.03.25 15:36:29.276] SOUND: OpenAL: system  default SndDevice name is Generic Software
[23.03.25 15:36:29.607] SOUND: OpenAL: All available devices:
[23.03.25 15:36:29.607] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[23.03.25 15:36:29.607] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[23.03.25 15:36:29.607] Executing config-script "d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx"...
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_medkit]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_bandage]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [chat]
[23.03.25 15:36:29.608] [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx] successfully loaded.
[23.03.25 15:36:29.608] Executing config-script "user.ltx"...
[23.03.25 15:36:29.608] Executing config-script "d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\rspec_extreme.ltx"...
[23.03.25 15:36:29.608] ! Unknown command: r1_dlights_clip
[23.03.25 15:36:29.608] ! Unknown command: r1_glows_per_frame
[23.03.25 15:36:29.608] ! Unknown command: r2_sun_shafts
[23.03.25 15:36:29.608] ! Unknown command: r__supersample
[23.03.25 15:36:29.608] ! Unknown command: texture_lod
[23.03.25 15:36:29.608] [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\rspec_extreme.ltx] successfully loaded.
[23.03.25 15:36:29.608] Executing config-script "d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx"...
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [inventory]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_medkit]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [use_bandage]
[23.03.25 15:36:29.608] ! cant find corresponding [id] for action_name [chat]
[23.03.25 15:36:29.608] [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\config\default_controls.ltx] successfully loaded.
[23.03.25 15:36:29.738] ! cant find corresponding [id] for action_name [INVENTORY]
[23.03.25 15:36:29.738] ! cant find corresponding [id] for action_name [INVENTORY]
[23.03.25 15:36:29.738] [d:\games\s.t.a.l.k.e.r - soc_ga\userdata\user.ltx] successfully loaded.
[23.03.25 15:36:29.738] SOUND: Selected device is Generic Software
[23.03.25 15:36:29.808] [OpenAL] EAX 2.0 extension: present
[23.03.25 15:36:29.808] [OpenAL] EAX 2.0 deferred: present
[23.03.25 15:36:29.808] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[23.03.25 15:36:29.830] Starting RENDER device...
[23.03.25 15:36:29.834] * GPU [vendor:10DE]-[device:2786]: NVIDIA GeForce RTX 4070
[23.03.25 15:36:30.138] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[23.03.25 15:36:30.138] *     Texture memory: 12012 M
[23.03.25 15:36:30.143] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[23.03.25 15:36:30.143] * GPU vertex cache: unrecognized, 24
[23.03.25 15:36:30.144] * DVB created: 4096K
[23.03.25 15:36:30.144] * DIB created: 512K
[23.03.25 15:36:30.151] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\lightplanes_00'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\lightplanesself'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\model_puh'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\model_refl'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\xbrainglass'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\xdistortcolorlinv'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\xglass'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\xglass2'
[23.03.25 15:36:30.152] ! Version conflict in shader 'models\xlens'
[23.03.25 15:36:30.152] ! Version conflict in shader 'selflight_static'
[23.03.25 15:36:30.152] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2]
[23.03.25 15:36:30.210] !![IReaderBase::find_chunk_thm] THM [item\item_detector_a_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[23.03.25 15:36:30.210] !![IReaderBase::find_chunk_thm] THM [item\item_detector_b_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[23.03.25 15:36:30.213] !![IReaderBase::find_chunk_thm] THM [usable_items\injectors\drink_cigar0] chunk [2072] fixed, wrong size = [36], correct size = [32]
[23.03.25 15:36:30.232] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01] chunk [2072] fixed, wrong size = [57], correct size = [42]
[23.03.25 15:36:30.232] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [49], return elapsed size [43]
[23.03.25 15:36:30.232] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01_bump] chunk [2073] fixed, wrong size = [49], correct size = [34]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm][000001FB5F4D006F] chunk [2071] has invalid size [49], return elapsed size [45]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105] chunk [2072] fixed, wrong size = [49], correct size = [27]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [41], return elapsed size [28]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_bump] chunk [2073] fixed, wrong size = [41], correct size = [19]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [41], return elapsed size [39]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12] chunk [2072] fixed, wrong size = [27], correct size = [26]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_dtk] chunk [2072] fixed, wrong size = [31], correct size = [30]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_m1] chunk [2072] fixed, wrong size = [27], correct size = [26]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_mag] chunk [2072] fixed, wrong size = [31], correct size = [30]
[23.03.25 15:36:30.233] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak12_stock] chunk [2072] fixed, wrong size = [33], correct size = [32]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102] chunk [2072] fixed, wrong size = [58], correct size = [47]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [50], return elapsed size [48]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102_bump] chunk [2073] fixed, wrong size = [50], correct size = [39]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic] chunk [2072] fixed, wrong size = [56], correct size = [45]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [48], return elapsed size [46]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_reciever] chunk [2072] fixed, wrong size = [49], correct size = [35]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [41], return elapsed size [36]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74_reciever_bump] chunk [2073] fixed, wrong size = [41], correct size = [27]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [39], return elapsed size [34]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm][000001FB5F4D0080] chunk [2072] has invalid size [48], return elapsed size [46]
[23.03.25 15:36:30.234] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[23.03.25 15:36:30.238] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
[23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm][000001FB5F4D006F] chunk [2071] has invalid size [61], return elapsed size [53]
[23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35]
[23.03.25 15:36:30.239] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27]
[23.03.25 15:36:30.240] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27]
[23.03.25 15:36:30.241] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[23.03.25 15:36:30.241] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[23.03.25 15:36:30.242] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25]
[23.03.25 15:36:30.245] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
[23.03.25 15:36:30.247] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32]
[23.03.25 15:36:30.247] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[23.03.25 15:36:30.247] !![IReaderBase::find_chunk_thm] THM [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33]
[23.03.25 15:36:30.247] * HWDST/PCF supported and used
[23.03.25 15:36:31.677] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[23.03.25 15:36:31.677] Load [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\particles.xr]
[23.03.25 15:36:31.700] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[23.03.25 15:36:31.700] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[23.03.25 15:36:31.762] --LUA version: [LuaJIT 2.1.0-beta3]
[23.03.25 15:36:31.785] Starting engine...
[23.03.25 15:36:35.535] * phase time: 0 ms
[23.03.25 15:36:35.535] * phase cmem: 0 K
[23.03.25 15:36:35.575] --LUA version: [LuaJIT 2.1.0-beta3]
[23.03.25 15:36:35.586] * phase time: 50 ms
[23.03.25 15:36:35.586] * phase cmem: 0 K
[23.03.25 15:36:35.591] * Loading spawn registry...
[23.03.25 15:36:35.813] * 8642 spawn points are successfully loaded
[23.03.25 15:36:35.813] * Loading objects...
[23.03.25 15:36:35.959] * 17591 objects are successfully loaded
[23.03.25 15:36:35.999] * 9 script vars are successfully loaded
[23.03.25 15:36:36.316] * Game ognom_quicksave_050951 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r - soc_ga\userdata\savedgames\ognom_quicksave_050951.sav' (0.729s)
[23.03.25 15:36:36.316] * phase time: 730 ms
[23.03.25 15:36:36.316] * phase cmem: 0 K
[23.03.25 15:36:36.381] # Player not found. New player created.

2025-03-23 15:38:44

[23.03.25 15:36:36.381] !!xrServer::Check_GameSpy_CDKey_Success - 1
[23.03.25 15:36:36.381] * client : connection accepted -
[23.03.25 15:36:36.398] * phase time: 81 ms
[23.03.25 15:36:36.398] * phase cmem: 0 K
[23.03.25 15:36:36.415] * phase time: 16 ms
[23.03.25 15:36:36.415] * phase cmem: 0 K
[23.03.25 15:36:36.613] --[ISpatial_DB::initialize] bbc is [-1.5, -3.5, 21.6], bbd is [50.8, 26.2, 60.8]
[23.03.25 15:36:36.613] --[ISpatial_DB::initialize] bbc is [-1.5, -3.5, 21.6], bbd is [50.8, 26.2, 60.8]
[23.03.25 15:36:36.618] * phase time: 203 ms
[23.03.25 15:36:36.618] * phase cmem: 0 K
[23.03.25 15:36:36.908] * phase time: 290 ms
[23.03.25 15:36:36.908] * phase cmem: 0 K
[23.03.25 15:36:36.909] * [Loading VB] 65535 verts, 2047 Kb
[23.03.25 15:36:36.911] * [Loading VB] 65534 verts, 2047 Kb
[23.03.25 15:36:36.914] * [Loading VB] 65533 verts, 2047 Kb
[23.03.25 15:36:36.916] * [Loading VB] 65533 verts, 2047 Kb
[23.03.25 15:36:36.917] * [Loading VB] 65534 verts, 2047 Kb
[23.03.25 15:36:36.918] * [Loading VB] 65534 verts, 2047 Kb
[23.03.25 15:36:36.920] * [Loading VB] 65535 verts, 2047 Kb
[23.03.25 15:36:36.921] * [Loading VB] 65533 verts, 2047 Kb
[23.03.25 15:36:36.922] * [Loading VB] 46432 verts, 1451 Kb
[23.03.25 15:36:36.923] * [Loading VB] 34176 verts, 1068 Kb
[23.03.25 15:36:36.923] * [Loading IB] 1048572 indices, 2047 Kb
[23.03.25 15:36:36.924] * [Loading IB] 1048575 indices, 2047 Kb
[23.03.25 15:36:36.925] * [Loading IB] 1048575 indices, 2047 Kb
[23.03.25 15:36:36.926] * [Loading IB] 1048575 indices, 2047 Kb
[23.03.25 15:36:36.927] * [Loading IB] 1048575 indices, 2047 Kb
[23.03.25 15:36:36.928] * [Loading IB] 391536 indices, 764 Kb
[23.03.25 15:36:36.929] * [Loading VB] 65535 verts, 767 Kb
[23.03.25 15:36:36.929] * [Loading VB] 65533 verts, 767 Kb
[23.03.25 15:36:36.930] * [Loading VB] 65533 verts, 767 Kb
[23.03.25 15:36:36.930] * [Loading VB] 65533 verts, 767 Kb
[23.03.25 15:36:36.931] * [Loading VB] 65535 verts, 767 Kb
[23.03.25 15:36:36.931] * [Loading VB] 19599 verts, 229 Kb
[23.03.25 15:36:36.931] * [Loading IB] 1048575 indices, 2047 Kb
[23.03.25 15:36:36.932] * [Loading IB] 1048572 indices, 2047 Kb
[23.03.25 15:36:36.933] * [Loading IB] 1048572 indices, 2047 Kb
[23.03.25 15:36:36.934] * [Loading IB] 1048572 indices, 2047 Kb
[23.03.25 15:36:36.935] * [Loading IB] 1031463 indices, 2014 Kb
[23.03.25 15:36:36.936] * phase time: 28 ms
[23.03.25 15:36:36.936] * phase cmem: 0 K
[23.03.25 15:36:36.938] * phase time: 2 ms
[23.03.25 15:36:36.938] * phase cmem: 0 K
[23.03.25 15:36:36.948] * phase time: 9 ms
[23.03.25 15:36:36.948] * phase cmem: 0 K
[23.03.25 15:36:36.964] * Loading HOM: d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\levels\l04u_labx18\level.hom
[23.03.25 15:36:36.966] * phase time: 18 ms
[23.03.25 15:36:36.966] * phase cmem: 0 K
[23.03.25 15:36:36.998] * phase time: 31 ms
[23.03.25 15:36:36.998] * phase cmem: 0 K
[23.03.25 15:36:37.023] - Game configuring : Started 
[23.03.25 15:36:37.026] - Game configuring : Finished 
[23.03.25 15:36:37.081] * phase time: 83 ms
[23.03.25 15:36:37.081] * phase cmem: 0 K
[23.03.25 15:36:37.084] CResourceManager::DeferredUpload [MT] -> START, size = [626]
[23.03.25 15:36:37.122] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump#
[23.03.25 15:36:37.210] ! Can't find texture 'ui_amk_yellow'
[23.03.25 15:36:37.263] CResourceManager::DeferredUpload -> END
[23.03.25 15:36:37.263] * t-report - base: 623, 267148 K
[23.03.25 15:36:37.263] * t-report - lmap: 3, 3072 K
[23.03.25 15:36:37.264] * phase time: 182 ms
[23.03.25 15:36:37.264] * phase cmem: 0 K
[23.03.25 15:36:37.315] * phase time: 51 ms
[23.03.25 15:36:37.315] * phase cmem: 0 K
[23.03.25 15:36:37.325] --------------------------------------------------------------------------------
[23.03.25 15:36:37.325] [32616MB] physical memory installed, [23676MB] available, [27] percent of memory in use
[23.03.25 15:36:37.325] PageFile usage: [2581MB], Peak PageFile usage: [2581MB]
[23.03.25 15:36:37.325] --------------------------------------------------------------------------------
[23.03.25 15:36:37.325] * [ D3D ]: textures[270220 K]
[23.03.25 15:36:37.325] * [x-ray]: process heap[0 K], render[0 K]
[23.03.25 15:36:37.325] * [x-ray]: economy: strings[298343 K], smem[8022 K]
[23.03.25 15:36:37.636] --['ogse_signals'] ...Init Signals Manager...
[23.03.25 15:36:37.638] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\inv_mask_clean_3.ogg]
[23.03.25 15:36:37.638] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\inv_mask_clean_3.ogg]
[23.03.25 15:36:37.639] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\nv_start.ogg]
[23.03.25 15:36:37.639] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\nv_off.ogg]
[23.03.25 15:36:37.750] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_10.ogg]
[23.03.25 15:36:37.750] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_10.ogg]
[23.03.25 15:36:37.750] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_10.ogg]
[23.03.25 15:36:37.750] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_10.ogg]
[23.03.25 15:36:37.941] ! Fallback to default bump map: drink\drink_cigar0_bump#
[23.03.25 15:36:37.941] ! Fallback to default bump map: drink\drink_cigar0_bump
[23.03.25 15:36:37.950] ! Fallback to default bump map: act\act_scientist_suit_bump#
[23.03.25 15:36:37.950] ! Fallback to default bump map: act\act_scientist_suit_bump
[23.03.25 15:36:38.026] ~ [CPHSkeleton::RestoreNetState]: [rad_m_poltergeist_normal_tele] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[23.03.25 15:36:38.187] ! Fallback to default bump map: item\item_kolbasaw_bump#
[23.03.25 15:36:38.208] ~ [CPHSkeleton::RestoreNetState]: [dar_m_poltergeist_normal_flame_0000] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[23.03.25 15:36:38.540] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_1.ogg]
[23.03.25 15:36:38.540] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_1.ogg]
[23.03.25 15:36:38.541] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_1.ogg]
[23.03.25 15:36:38.541] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_1.ogg]
[23.03.25 15:36:38.963] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_4.ogg]
[23.03.25 15:36:38.963] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_4.ogg]
[23.03.25 15:36:38.964] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_4.ogg]
[23.03.25 15:36:38.964] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_4.ogg]
[23.03.25 15:36:39.054] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_6.ogg]
[23.03.25 15:36:39.054] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimin\aim_in_6.ogg]
[23.03.25 15:36:39.055] ! Invalid ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_6.ogg]
[23.03.25 15:36:39.055] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\weapons\aimout\aim_out_6.ogg]
[23.03.25 15:36:40.260] * MEMORY USAGE: 0 K
[23.03.25 15:36:40.260] * End of synchronization A[1] R[1]
[23.03.25 15:36:40.264] * phase time: 2999 ms
[23.03.25 15:36:40.264] * phase cmem: 0 K
[23.03.25 15:37:14.573] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_2.ogg]
[23.03.25 15:37:15.582] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_8.ogg]
[23.03.25 15:37:16.649] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_7.ogg]
[23.03.25 15:37:25.332] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\shotgun_generic_4.ogg]
[23.03.25 15:37:43.978] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:37:43.978] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:39:09.464] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[23.03.25 15:40:19.897] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_8.ogg]
[23.03.25 15:40:19.981] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_4.ogg]
[23.03.25 15:40:20.180] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_2.ogg]
[23.03.25 15:40:20.430] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_7.ogg]
[23.03.25 15:40:20.497] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_3.ogg]
[23.03.25 15:40:20.715] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_6.ogg]
[23.03.25 15:40:26.031] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_5.ogg]
[23.03.25 15:41:25.328] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:41:25.328] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:41:55.246] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\sounds\bullet_shells\rifle_generic_1.ogg]
[23.03.25 15:42:01.248] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.04 s.]
[23.03.25 15:42:01.248] ~~  slot: ['@d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script'], time: [0.04 s.]
[23.03.25 15:43:18.675] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:43:18.675] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:06.525] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:06.525] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:15.440] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:15.440] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:22.552] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:22.552] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:29.608] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[23.03.25 15:44:29.608] ~~  slot: ['ogse_body_states.749'], time: [0.05 s.]
[23.03.25 15:44:38.880] * Saving spawns...
[23.03.25 15:44:38.880] * Saving objects...
[23.03.25 15:44:38.919] * 17591 objects are successfully saved
[23.03.25 15:44:38.919] * 11 script vars are successfully saved
[23.03.25 15:44:38.924] * Game ognom_quicksave.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r - soc_ga\userdata\savedgames\ognom_quicksave.sav'
[23.03.25 15:44:43.193] model doesn't have bone [bip01_spine] for section [gigant_normal]
[23.03.25 15:44:43.193] 
FATAL ERROR
[error]Expression    : bone_id < LL_BoneCount()
[error]Function      : CKinematics::LL_GetBoneInstance
[error]File          : E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.h
[error]Line          : 179
[error]Description   : visual_name: monsters\psevdogigant\psevdogigant, bone_id: 65535
[23.03.25 15:44:43.193] ***************************[ScriptCrashHandler]**********************************
[23.03.25 15:44:43.193] stack traceback:
[C]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] Locals: 
[23.03.25 15:44:43.193] userdata (*temporary) : (game_object): 000002B961F351E0
[23.03.25 15:44:43.193] string (*temporary) : bip01_spine
[23.03.25 15:44:43.193] End
[23.03.25 15:44:43.193] Locals: 
[23.03.25 15:44:43.193] userdata blood_particle : (particles_object): 000002B9746F7E70
[23.03.25 15:44:43.193] userdata blood_particle2 : (particles_object): 000002B9746F6570
[23.03.25 15:44:43.193] userdata blood_particle3 : (particles_object): 000002B9746F33E0
[23.03.25 15:44:43.193] userdata blood_particle4 : (particles_object): 000002B9746FE040
[23.03.25 15:44:43.193] End
[23.03.25 15:44:43.193] Locals: 
[23.03.25 15:44:43.193] Userdata: self
[23.03.25 15:44:43.193] string self.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] Table: self.slot_desc
[23.03.25 15:44:43.193] string self.slot_desc.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] boolean self.slot_desc.scheduled : true
[23.03.25 15:44:43.193] string self.slot_desc.signal : on_update
[23.03.25 15:44:43.193] number self.slot_desc.timeout : 489180.000000
[23.03.25 15:44:43.193] function self.slot_desc.fun : [[function]]
[23.03.25 15:44:43.193] number self.termination_time : 489180.000000
[23.03.25 15:44:43.193] Table: self.args
[23.03.25 15:44:43.193] function self.fun : [[function]]
[23.03.25 15:44:43.193] Userdata: self.sm
[23.03.25 15:44:43.193] table self.sm.slots_in_process : [...]
[23.03.25 15:44:43.193] table self.sm.signals : [...]
[23.03.25 15:44:43.193] string self.sm.mgr_name : global
[23.03.25 15:44:43.193] number self.timeout : 2850.000000
[23.03.25 15:44:43.193] number self.start_time : 486330.000000
[23.03.25 15:44:43.193] End
[23.03.25 15:44:43.193] Locals: 
[23.03.25 15:44:43.193] Userdata: self
[23.03.25 15:44:43.193] string self.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] Table: self.slot_desc
[23.03.25 15:44:43.193] string self.slot_desc.script_name : @d:\games\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script
[23.03.25 15:44:43.193] boolean self.slot_desc.scheduled : true
[23.03.25 15:44:43.193] string self.slot_desc.signal : on_update
[23.03.25 15:44:43.193] number self.slot_desc.timeout : 489180.000000
[23.03.25 15:44:43.193] function self.slot_desc.fun : [[function]]
[23.03.25 15:44:43.193] number self.termination_time : 489180.000000
[23.03.25 15:44:43.193] Table: self.args
[23.03.25 15:44:43.193] function self.fun : [[function]]
[23.03.25 15:44:43.193] Userdata: self.sm
[23.03.25 15:44:43.193] table self.sm.slots_in_process : [...]
[23.03.25 15:44:43.193] table self.sm.signals : [...]
[23.03.25 15:44:43.193] string self.sm.mgr_name : global
[23.03.25 15:44:43.193] number self.timeout : 2850.000000
[23.03.25 15:44:43.193] number self.start_time : 486330.000000
[23.03.25 15:44:43.193] End
[23.03.25 15:44:43.193] Locals: 
[23.03.25 15:44:43.193] Userdata: self
[23.03.25 15:44:43.193] Table: self.slots_in_process
[23.03.25 15:44:43.193] table self.slots_in_process.1 : [...]
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
invalid key to 'next'
stack traceback:
[C]: at 0x7ff70978a528
[C]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] 
FATAL ERROR
[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 46
[error]Description   : [CScriptEngine::lua_pcall_failed]: invalid key to 'next'
[23.03.25 15:44:43.193] ***************************[ScriptCrashHandler]**********************************
[23.03.25 15:44:43.193] stack traceback:
[C]: at 0x7ff70978a528
[C]: in function 'bone_position'
...r - soc_ga\gamedata\scripts\ogse\ogse_body_states.script:1574: in function 'fun'
...\s.t.a.l.k.e.r - soc_ga\gamedata\scripts\ogse\dsh.script:11: in function 'taction'
....a.l.k.e.r - soc_ga\gamedata\scripts\ogse\ogse_qt.script:141: in function 'fun'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:411: in function 'process_call'
...k.e.r - soc_ga\gamedata\scripts\ogse\ogse_signals.script:310: in function 'call'
....a.l.k.e.r - soc_ga\gamedata\scripts\bind_stalker.script:692: in function
[23.03.25 15:44:43.193] *********************************************************************************
[23.03.25 15:44:43.193] ********************************************************************************
[23.03.25 15:44:43.193] !![LogStackTrace] Thread: [X-RAY Primary thread]
[23.03.25 15:44:43.293] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70941E759], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094091E2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094096B8], Fun: [xrDebug::backend()] + [736 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [496 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709409937], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978A5A1], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->47]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8850054E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF885043980], Fun: [lj_err_run()] + [368 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [40 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF885042A26], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF885043679], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF88508510C], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_tab.c-->605] + [13 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF88500F022], Fun: [lua_next()] + [50 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->896] + [32 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C28A], Fun: [CScriptStorage::LogTable()] + [182 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->68] + [14 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C4A7], Fun: [CScriptStorage::LogVariable()] + [511 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->107] + [18 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C26E], Fun: [CScriptStorage::LogTable()] + [154 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->76]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C421], Fun: [CScriptStorage::LogVariable()] + [377 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->129]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C121], Fun: [CScriptStorage::dump_state()] + [149 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->54]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70978C5BC], Fun: [ScriptCrashHandler()] + [64 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->158]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094091B8], Fun: [LogStackTrace()] + [20 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->72]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7094096B8], Fun: [xrDebug::backend()] + [736 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [496 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709409883], Fun: [xrDebug::fail()] + [51 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->227] + [51 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7095DC772], Fun: [CKinematics::LL_GetBoneInstance()] + [118 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.h-->179] + [103 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7099CA382], Fun: [CScriptGameObject::bone_position()] + [210 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\script_game_object.cpp-->342] + [16 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B55BC3], Fun: [std::_Func_impl_no_alloc::_Do_call()] + [95 byte(s)], File-->Line: [E:\VS\           \VC\Tools\MSVC\14.42.34433\include\functional-->876] + [75 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B8712D], Fun: [luabind::detail::class_rep::function_dispatcher()] + [329 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [76 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8850054E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF88500F20A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B85200], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B445F2], Fun: [luabind::detail::proxy_member_void_caller::~proxy_member_void_caller()] + [74 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [15 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709B44371], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [101 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->35] + [101 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7096DD1EE], Fun: [CGameObject::shedule_Update()] + [378 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\GameObject.cpp-->831]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70982F6A7], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->328]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7097BE15A], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->195]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7096BE6C7], Fun: [CActor::shedule_Update()] + [975 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1082]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B3FBF], Fun: [CSheduler::Update()] + [387 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->452]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7096C4395], Fun: [CGamePersistent::OnFrame()] + [725 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->613]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E754F], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E6FE4], Fun: [CRenderDevice::FrameMove()] + [476 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E613C], Fun: [CRenderDevice::on_idle()] + [176 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093E6C72], Fun: [CRenderDevice::Run()] + [582 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B0322], Fun: [Startup()] + [998 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B0994], Fun: [WinMain_impl()] + [536 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7093B0B23], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [D:\Games\S.T.A.L.K.E.R - SoC_GA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF709BBF936], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF899B7E8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF89AB9BF6C], Fun: [RtlUserThreadStart()] + [44 byte(s)]

[23.03.25 15:44:43.293] ********************************************************************************

Это весь лог из-за срезания трофея псевдогиганта!

2025-03-23 15:39:37

Короче, хер с ним, с этим трофеем!

2025-03-23 16:05:33

На Янтаре в туннеле под заводом, убил псевдогиганта и попробовал затрофеить его, но снова вылет. Я спавнером не проверял, но уверен, что даже так вылет будет!

2025-03-25 01:23:58

+ ко всему и из-за попытки трофеить химеру - тоже вылет!

2025-03-25 01:55:22

Всё таки, репак тут косякнул. Переписывался с другим пользователем, который попробовал версию от разработчика и у него с этим проблем не было. Хотя с другой стороны, на хрен эти части, вышеупомянутых мутантов, никому не нужны!

2025-03-27 00:18:26

Тут какая-то хрень творится. В Тёмной долине, когда надо помочь Пуле отбить долговца, бандиты почему-то слишком рано реагируют. Даже визуального контакта нету. Это во-первых. А во-вторых, если эти два зека залетят в аномалию (да они прям в аномалию могут запрыгнуть) задание будет провалено. Единственный оптимальный вариант, это подождать когда они пройдут автобус и атаковать их самому!

2025-03-23 14:03:21

Так, инструменты для тонкой работы были на базе военных на Агропроме. На втором этаже на столе!

2025-03-23 00:36:02

А для грубой работы могут быть на Кордоне, в АТП, на чердаке. Это одни из вариантов, где инструменты могут быть!

2025-03-23 01:22:01

Для калибровки были на Дикой территории в туннеле, в уазике.

2025-03-25 13:14:25

Здравствуйте при установке вот такая проблема подскажите пожалуйста что с этими делать


2025-03-22 13:55:39

Побился файл при скачивании. Остановите раздачу в торренте, нажмите правой кнопкой мыши и "Пересчитать хэш". Файлы проверятся и докачаются битые части

2025-03-22 14:00:24

спасибо помогло

2025-03-22 14:13:34

Так, первое, что бросается в глаза - пересвечена картинка. Может какие то  расширенные функции видео выключить?

2025-03-21 14:39:24

интенсивность нdr уменьши

2025-03-21 23:24:36

попробуем

2025-03-21 23:28:35

Да, сработало!

2025-03-23 13:45:20
Вы не можете отправлять комментарии так, как не АВТОРИЗОВАНЫ
> Kich, без видюхи играть - ну такое себе
2025-10-11 19:51:42
Всем доброго вечера
2025-10-11 19:49:16
да ноут обычный, 8гб оперативки, интел пентиум N5000, единственное что видюха мх110 отлетела, уже год наверное не видит ее никаким образом. Зов припяти уже без видюхи прошел. Может быть ЧН превышает оперативку в какой то момент и игра висит намертво
2025-10-11 19:48:45
> Kich, ты на каком ноуте играешь то? у меня в школьные годы подобное было, но это было достаточно давно. ЧН из всей трилогии хуже всех оптимизирован
2025-10-11 19:45:27
я про чистое небо ели что, ну ноут еще дышит, к тому же 60 кадров говорю в игре, но каждые полчаса намертво висит и трещит бывает, хочется решить это
2025-10-11 19:36:55
> Kich, Да, было, что игра висла, но ноут не трещал. Поможет репак ноута..
2025-10-11 19:35:39
ребят,было у кого такое, что игра намертво висит и трещит ноут? я проходил зов припяти, все ок было,под конец только похожее было. Хотя игра хорошо идет в 60 кадров, на древнем ноуте. Может репак или патч какой нибудь поможет, хочу еще раз игру скачать, но наверняка будет то же самое.
2025-10-11 19:29:59
> Ветер1, сломал видимо что-то, если ставил через менеджер модов, попробуй поотключать то чего наставил, если нет, перестанови что-ли
2025-10-11 15:22:42
Я недавно поставил на ориг аномали решейд Expedition захотел его убрать и теперь без него не запускается игра,что делать?
2025-10-11 14:55:36
Здорова
2025-10-11 14:54:22
> Андрей Рыбин, это надо писать комментарием к моду
2025-10-11 14:12:58
> alex stoun, без понятия, но думаю что нет
2025-10-10 17:28:38
> Serafim12x, Добавят не? не знаешь?
2025-10-10 12:21:16
Всем привет
2025-10-10 11:56:19
> alex stoun, нету такого мода оп2.2 огср.. Есть оп2 на базе огср, в оп2 огср нету этих новых локаций, только оригинальные и солянка
2025-10-10 09:27:30
> SlyFox, неееет, баги это аномалии) а если их нет значит ты попал под пси-излучение)))
2025-10-10 09:22:47
Привет, подскажите пожалуйста, в оп 2.2 ogsr нет что ли новых локаций долина шорохов, курчатов 37 и остальных?
2025-10-10 09:12:23
Приветствую всех
2025-10-10 07:01:08
Вылетов не было ни разу. Даже микрофризов не было, вообще. То есть прям чудовищная стабильность. Я после этой врубил оригинальную (gog версию) - разница ощутима. Даже ПНВ
2025-10-10 00:55:01
Я даже больше скажу, пропали те графические артефакты, которые игрок мог увидеть на цементном заводе посмотрев в окно, в школе(та что в Припяти) и универмаг, где был часовой
2025-10-10 00:22:52
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