Информация:
интерактивная карта народной солянки: перейти к материалу
год выпуска: 2024
жанр: action /shooter / 3d / 1st person
разработчик: game world
издатель: d1mon - руководитель проекта
тип издания: repack
версия игры: 1.0006 + ogsr engine
версия мода: 19.03.2024
язык интерфейса: русский
язык озвучки: русский
таблетка: вшита
Читать далее
системные требования:
операционная система: windows 10 / windows 11 (только х64 bit)
процессор: intel® core™ i5 или аналог
оперативная память: min: 8гб | rec: 16гб | ult: 16гб
видеокарта: min: 4гб | rec: 6гб | ult: 8гб - nvidia® geforce™ - ati radeon®
звуковая карта: звуковое устройство, совместимое с directx® 9.0с
свободное место на жестком диске: 25 гб
особенности репака
игра:
- ничего не вырезано
- ничего не перекодировано
- версия игры: ogsr engine х64 (mar 19 2024)
- версия мода: 19.03.2024
Свернуть контент
Важно:
- Если не работают сохранения, тогда запускаем игру с правами администратора или отключаем на ПК «Контроль учетных записей» (UAC).
- Если не будет запускаться игра, пробуем удалить файл «user.ltx» из папки «userdata», в корне игры.
- Не ставить репак на диск "С" (там где Windows).
- RePack by
SEREGA-LUS
- Репак обновлен 27.03.2024.
- Мод обновлен от 19.03.2024.
- Для запуска Лаунчера мода, нужно установить NET 6.0 Desktop Runtime, дополнительное ПО в Установщике.
Скачать через:
Материал обновлен: 2025-02-26 17:05:02
~ Start location: D:\Stalker\S.T.A.L.K.E.R - NS.OGSR
~ Branch: PUBLIC
! Невозможно прочитать источник из /contents/index.json?ref=public. Статус: Unauthorized
Не могу запустить лаунчер,вот такая ошибка вылезает.
Попробовать убрать все обходы блокировок, а так же перекачать лаунчер по актуальной ссылке.
Скачал репак который 24гб весит и все запустилось.С этой страницы не работает почему то.
Здравствуйте при создании новой игры вылетает игра с таким логом, подскажите как решить
[2025-11-10 15:54:58.603][16048] ####################[+MIMALLOC+]####################[2025-11-10 15:54:58.603][16048] heap stats: peak total freed current unit count [2025-11-10 15:54:58.603][16048] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2025-11-10 15:54:58.603][16048] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB [2025-11-10 15:54:58.603][16048] reset: 0 [2025-11-10 15:54:58.603][16048] purged: 0 [2025-11-10 15:54:58.603][16048] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed[2025-11-10 15:54:58.603][16048] segments: 1 1 0 1 not all freed![2025-11-10 15:54:58.603][16048] -abandoned: 0 0 0 0 ok[2025-11-10 15:54:58.603][16048] -cached: 0 0 0 0 ok[2025-11-10 15:54:58.603][16048] pages: 0 0 0 0 ok[2025-11-10 15:54:58.603][16048] -abandoned: 0 0 0 0 ok[2025-11-10 15:54:58.603][16048] -extended: 0 [2025-11-10 15:54:58.603][16048] -noretire: 0 [2025-11-10 15:54:58.603][16048] mmaps: 0 [2025-11-10 15:54:58.603][16048] commits: 1 [2025-11-10 15:54:58.603][16048] resets: 0 [2025-11-10 15:54:58.603][16048] purges: 0 [2025-11-10 15:54:58.603][16048] threads: 0 0 0 0 ok[2025-11-10 15:54:58.603][16048] searches: 0.0 avg[2025-11-10 15:54:58.603][16048] numa nodes: 1[2025-11-10 15:54:58.604][16048] elapsed: 0.040 s[2025-11-10 15:54:58.604][16048] process: user: 0.062 s, system: 0.015 s, faults: 6270, rss: 21.1 MiB, commit: 41.3 MiB[2025-11-10 15:54:58.604][16048] ####################[-MIMALLOC-]####################[2025-11-10 15:54:58.604][16048] * Detected CPU: Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz [GenuineIntel], F6/M165/S3[2025-11-10 15:54:58.604][16048] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2[2025-11-10 15:54:58.604][16048] * CPU cores: [4], threads: [8][2025-11-10 15:54:58.604][16048] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz[2025-11-10 15:54:58.604][16048] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz[2025-11-10 15:54:58.604][16048] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz[2025-11-10 15:54:58.604][16048] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz[2025-11-10 15:54:58.604][16048] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz[2025-11-10 15:54:58.604][16048] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz[2025-11-10 15:54:58.604][16048] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz[2025-11-10 15:54:58.604][16048] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz[2025-11-10 15:54:58.604][16048] Initializing File System...[2025-11-10 15:54:58.605][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20864893][2025-11-10 15:54:58.634][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020][2025-11-10 15:54:58.648][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531][2025-11-10 15:54:58.660][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412][2025-11-10 15:54:58.663][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948][2025-11-10 15:54:58.705][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758][2025-11-10 15:54:59.271][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415][2025-11-10 15:54:59.333][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613][2025-11-10 15:54:59.383][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143][2025-11-10 15:54:59.409][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594][2025-11-10 15:54:59.444][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901][2025-11-10 15:54:59.487][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018][2025-11-10 15:54:59.522][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420][2025-11-10 15:54:59.552][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328][2025-11-10 15:54:59.582][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432][2025-11-10 15:54:59.600][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936][2025-11-10 15:54:59.628][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142][2025-11-10 15:54:59.667][16048] --Found base arch: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [222632773][2025-11-10 15:54:59.674][16048] using fs-ltx: [fsgame.ltx][2025-11-10 15:54:59.675][16048] --Found FS dir: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\][2025-11-10 15:54:59.675][16048] items: [7][2025-11-10 15:54:59.696][16048] --Found FS dir: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\][2025-11-10 15:54:59.696][16048] items: [1][2025-11-10 15:54:59.696][16048] FS: 81085 files cached, 0Kb memory used.[2025-11-10 15:54:59.696][16048] Init FileSystem 1.092026 sec[2025-11-10 15:54:59.698][16048] ~ Logging initialized. FIle e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_rlygm_2025-11-10_15-54-59.log.[2025-11-10 15:54:59.698][16048] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28][2025-11-10 15:54:59.698][16048] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L][2025-11-10 15:54:59.698][16048] Working Directory: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64][2025-11-10 15:54:59.698][16048] CommandLine: ["E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ][2025-11-10 15:54:59.698][16048] Main thread id=0[2025-11-10 15:54:59.699][16048] TTAPI number of threads: [8][2025-11-10 15:54:59.699][16048] ~ Apply system_mods.ltx...[2025-11-10 15:54:59.699][ 8040] Pool thread id=1[2025-11-10 15:54:59.699][ 5156] Pool thread id=3[2025-11-10 15:54:59.699][ 4760] Pool thread id=5[2025-11-10 15:54:59.699][ 3776] Pool thread id=2[2025-11-10 15:54:59.699][14200] Pool thread id=4[2025-11-10 15:54:59.699][ 2756] Pool thread id=6[2025-11-10 15:54:59.699][16180] Pool thread id=8[2025-11-10 15:54:59.700][ 5548] Pool thread id=7[2025-11-10 15:54:59.887][16048] ~ [InitSettings] duration [188]ms.[2025-11-10 15:54:59.887][16048] [shader_params_export] section found!!![2025-11-10 15:54:59.888][16048] Initializing Engine...[2025-11-10 15:54:59.892][16048] Starting INPUT device...[2025-11-10 15:54:59.985][16048] --------------------------------------------------------------------------------[2025-11-10 15:54:59.985][16048] ####################[+MIMALLOC+]####################[2025-11-10 15:54:59.985][16048] heap stats: peak total freed current unit count [2025-11-10 15:54:59.985][16048] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2025-11-10 15:54:59.985][16048] committed: 97.5 MiB 127.5 MiB 30.0 MiB 97.5 MiB [2025-11-10 15:54:59.985][16048] reset: 0 [2025-11-10 15:54:59.985][16048] purged: 29.6 MiB[2025-11-10 15:54:59.985][16048] touched: 64.2 KiB 192.7 KiB 39.4 MiB -39.2 MiB ok[2025-11-10 15:54:59.985][16048] segments: 3 3 0 3 not all freed![2025-11-10 15:54:59.985][16048] -abandoned: 0 0 0 0 ok[2025-11-10 15:54:59.985][16048] -cached: 0 0 0 0 ok[2025-11-10 15:54:59.985][16048] pages: 0 0 209 -209 ok[2025-11-10 15:54:59.985][16048] -abandoned: 0 0 0 0 ok[2025-11-10 15:54:59.985][16048] -extended: 0 [2025-11-10 15:54:59.985][16048] -noretire: 0 [2025-11-10 15:54:59.985][16048] mmaps: 0 [2025-11-10 15:54:59.985][16048] commits: 326 [2025-11-10 15:54:59.985][16048] resets: 0 [2025-11-10 15:54:59.985][16048] purges: 14 [2025-11-10 15:54:59.985][16048] threads: 8 8 0 8 not all freed![2025-11-10 15:54:59.985][16048] searches: 0.0 avg[2025-11-10 15:54:59.985][16048] numa nodes: 1[2025-11-10 15:54:59.985][16048] elapsed: 1.422 s[2025-11-10 15:54:59.985][16048] process: user: 1.234 s, system: 0.093 s, faults: 27368, rss: 96.5 MiB, commit: 106.8 MiB[2025-11-10 15:54:59.985][16048] ####################[-MIMALLOC-]####################[2025-11-10 15:54:59.985][16048] [16290MB] physical memory installed, [4009MB] available, [75] percent of memory in use[2025-11-10 15:54:59.985][16048] PageFile total: [9216MB], free~ [5699MB][2025-11-10 15:54:59.985][16048] Engine memory usage (Working Set): [96MB], peak: [96MB][2025-11-10 15:54:59.985][16048] Engine memory usage (Commit Charge): [106MB], peak: [106MB][2025-11-10 15:54:59.985][16048] --------------------------------------------------------------------------------[2025-11-10 15:54:59.987][16048] * [ D3D ]: textures count [0][2025-11-10 15:54:59.987][16048] * [ D3D ]: textures[0 K][2025-11-10 15:54:59.987][16048] * [x-ray]: process heap[0 K], render[0 K][2025-11-10 15:54:59.987][16048] * [x-ray]: economy: strings[29185 K], smem[0 K][2025-11-10 15:54:59.987][16048] ~ Load sounds.ltx...[2025-11-10 15:54:59.988][16048] SOUND: OpenAL: enumerate devices...[2025-11-10 15:55:00.229][16048] SOUND: OpenAL: Default sound device name is [DEXP DF24N1 (NVIDIA High Definition Audio)][2025-11-10 15:55:00.229][16048] SOUND: OpenAL: All available devices:[2025-11-10 15:55:00.229][16048] 1. DEXP DF24N1 (NVIDIA High Definition Audio) (full name [OpenAL Soft on DEXP DF24N1 (NVIDIA High Definition Audio)]). al_soft [1][2025-11-10 15:55:00.229][16048] 2. Динамики (High Definition Audio Device) (full name [OpenAL Soft on Динамики (High Definition Audio Device)]). al_soft [1][2025-11-10 15:55:00.229][16048] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...[2025-11-10 15:55:00.229][16048] ! cant find corresponding [id] for action_name [cam_zoom_in][2025-11-10 15:55:00.229][16048] ! cant find corresponding [id] for action_name [cam_zoom_out][2025-11-10 15:55:00.229][16048] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.[2025-11-10 15:55:00.229][16048] Executing config-script "user.ltx"...[2025-11-10 15:55:00.229][16048] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...[2025-11-10 15:55:00.230][16048] ~ Invalid syntax in call to 'snd_device'[2025-11-10 15:55:00.230][16048] ~ Valid arguments: DEXP DF24N1 (NVIDIA High Definition Audio)/Динамики (High Definition Audio Device)[2025-11-10 15:55:00.230][16048] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.[2025-11-10 15:55:00.230][16048] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...[2025-11-10 15:55:00.230][16048] ! cant find corresponding [id] for action_name [cam_zoom_in][2025-11-10 15:55:00.230][16048] ! cant find corresponding [id] for action_name [cam_zoom_out][2025-11-10 15:55:00.230][16048] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.[2025-11-10 15:55:00.230][16048] ~ Invalid syntax in call to 'r_pnv_washout_thresh'[2025-11-10 15:55:00.230][16048] ~ Valid arguments: float value in range [0.10000,0.90000][2025-11-10 15:55:00.230][16048] [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.[2025-11-10 15:55:00.230][16048] SOUND: Selected device is [DEXP DF24N1 (NVIDIA High Definition Audio)][2025-11-10 15:55:00.262][16048] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0[2025-11-10 15:55:00.262][16048] [OpenAL] EFX: present[2025-11-10 15:55:00.262][16048] Loading of [senvironment.xr][2025-11-10 15:55:00.262][16048] ~ env id=[0] name=[identity][2025-11-10 15:55:00.262][16048] ~ env id=[1] name=[default][2025-11-10 15:55:00.262][16048] ~ env id=[2] name=[bathroom][2025-11-10 15:55:00.262][16048] ~ env id=[3] name=[mountains][2025-11-10 15:55:00.263][16048] ~ env id=[4] name=[yard][2025-11-10 15:55:00.263][16048] ~ env id=[5] name=[room][2025-11-10 15:55:00.263][16048] ~ env id=[6] name=[plant][2025-11-10 15:55:00.263][16048] ~ env id=[7] name=[long_corridor][2025-11-10 15:55:00.263][16048] ~ env id=[8] name=[open_space][2025-11-10 15:55:00.263][16048] ~ env id=[9] name=[house][2025-11-10 15:55:00.263][16048] ~ env id=[10] name=[forest][2025-11-10 15:55:00.263][16048] * sound : cache: 131076 kb, 7609 lines, 17640 bpl[2025-11-10 15:55:00.264][16048] Starting RENDER device...[2025-11-10 15:55:00.284][16048] * Avail GPU [vendor:10DE]-[device:2184]: NVIDIA GeForce GTX 1660[2025-11-10 15:55:00.284][16048] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver[2025-11-10 15:55:00.285][16048] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE[2025-11-10 15:55:00.285][16048] Dedicated VRAM: 5966 MB (6255804416 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8145 MB (8541130752 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 5198 MB (5450498048 bytes)[2025-11-10 15:55:00.285][16048] * Selected GPU [vendor:10DE]-[device:2184]: NVIDIA GeForce GTX 1660[2025-11-10 15:55:00.572][16048] [CHW::CreateDevice] refCount of [HW.pDevice]: [3][2025-11-10 15:55:00.578][16048] * Texture memory: 5966 M[2025-11-10 15:55:00.591][16048] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)[2025-11-10 15:55:00.591][16048] * GPU vertex cache: unrecognized, 24[2025-11-10 15:55:00.592][16048] * DVB created: 4096K[2025-11-10 15:55:00.592][16048] * DIB created: 512K[2025-11-10 15:55:00.614][16048] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1][2025-11-10 15:55:00.622][16048] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1][2025-11-10 15:55:02.029][16048] * HWDST/PCF supported and used[2025-11-10 15:55:02.029][16048] Export custom shader params...[2025-11-10 15:55:02.029][16048] Export custom shader param [breath_idx][2025-11-10 15:55:02.029][16048] Export custom shader param [breath_size][2025-11-10 15:55:02.029][16048] Export custom shader param [device_inertia][2025-11-10 15:55:02.030][16048] Export custom shader param [gasmask_inertia][2025-11-10 15:55:02.030][16048] Export custom shader param [heat_fade_distance][2025-11-10 15:55:02.030][16048] Export custom shader param [heat_vision_blurring][2025-11-10 15:55:02.030][16048] Export custom shader param [heat_vision_steps][2025-11-10 15:55:02.030][16048] Export custom shader param [pnv_color][2025-11-10 15:55:02.030][16048] Export custom shader param [pnv_color_old][2025-11-10 15:55:02.030][16048] Export custom shader param [pnv_params_old][2025-11-10 15:55:02.030][16048] Export custom shader param [pp_img_cg][2025-11-10 15:55:02.030][16048] Export custom shader done!!![2025-11-10 15:55:08.256][16048] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx][2025-11-10 15:55:08.257][16048] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx][2025-11-10 15:55:08.273][16048] [CPSLibrary::LoadAll] count of *particles*.xr files: [3][2025-11-10 15:55:08.280][16048] Load [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr][2025-11-10 15:55:08.280][16048] cop format used for file [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr][2025-11-10 15:55:08.354][16048] Load [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr][2025-11-10 15:55:08.433][16048] Load [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr][2025-11-10 15:55:08.433][16048] cop format used for file [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr][2025-11-10 15:55:08.549][16048] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual![2025-11-10 15:55:08.549][16048] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual![2025-11-10 15:55:08.549][16048] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual![2025-11-10 15:55:08.549][16048] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual![2025-11-10 15:55:08.549][16048] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual![2025-11-10 15:55:09.108][16048] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1][2025-11-10 15:55:09.126][16048] --LUA version: [LuaJIT 2.1.0-beta3][2025-11-10 15:55:09.126][16048] get_current_kx()=0.75[2025-11-10 15:55:09.127][16048] full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx[2025-11-10 15:55:09.296][16048] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon[2025-11-10 15:55:09.296][16048] OS Version major: 10 minor: 0, build: 26100. Server OS: no[2025-11-10 15:55:09.296][16048] Starting engine...[2025-11-10 15:55:09.296][16048] Main thread id=[16048][2025-11-10 15:55:09.353][ 8040] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg][2025-11-10 15:55:09.353][14200] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg][2025-11-10 15:55:09.353][ 8040] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg][2025-11-10 15:55:09.353][14200] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg][2025-11-10 15:55:09.353][ 8040] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg][2025-11-10 15:55:09.353][14200] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg][2025-11-10 15:55:09.354][ 2756] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg][2025-11-10 15:55:09.354][ 8040] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg][2025-11-10 15:55:09.354][14200] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg][2025-11-10 15:55:09.354][ 2756] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg][2025-11-10 15:55:09.354][ 5548] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg][2025-11-10 15:55:09.354][ 8040] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg][2025-11-10 15:55:09.354][ 2756] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg][2025-11-10 15:55:09.354][ 5548] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg][2025-11-10 15:55:09.354][ 2756] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg][2025-11-10 15:55:09.355][ 8040] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg][2025-11-10 15:55:09.355][ 5548] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg][2025-11-10 15:55:09.355][ 2756] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg][2025-11-10 15:55:09.355][ 5548] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg][2025-11-10 15:55:09.355][ 2756] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg][2025-11-10 15:55:09.355][ 5548] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg][2025-11-10 15:55:09.355][14200] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg][2025-11-10 15:55:09.355][ 5548] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg][2025-11-10 15:55:09.355][14200] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg][2025-11-10 15:55:09.356][14200] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg][2025-11-10 15:55:09.356][14200] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg][2025-11-10 15:55:09.356][14200] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg][2025-11-10 15:55:09.357][14200] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg][2025-11-10 15:55:09.357][16180] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg][2025-11-10 15:55:09.357][16180] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg][2025-11-10 15:55:09.357][16180] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg][2025-11-10 15:55:09.358][16180] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg][2025-11-10 15:55:09.358][16180] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg][2025-11-10 15:55:09.358][16180] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg][2025-11-10 15:55:09.360][ 2756] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg][2025-11-10 15:55:09.361][ 2756] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg][2025-11-10 15:55:09.361][ 2756] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg][2025-11-10 15:55:09.362][ 2756] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg][2025-11-10 15:55:09.363][16048] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.016 s.][2025-11-10 15:55:09.363][16048] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.066 s.][2025-11-10 15:55:09.402][16048] ~ Autoload files [44] from [gameplay\info_portions\*.xml]![2025-11-10 15:55:09.410][16048] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]![2025-11-10 15:55:09.442][16048] ~ Autoload files [38] from [gameplay\dialogs\*.xml]![2025-11-10 15:55:09.455][16048] ~ Autoload files [11] from [gameplay\profiles\*.xml]![2025-11-10 15:55:09.528][16048] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]![2025-11-10 15:55:10.193][16048] ~ Autoload lang files [131] from [text\rus\*.xml]![2025-11-10 15:55:17.131][16048] ! Can't find texture [ui_white_rect][2025-11-10 15:55:25.733][16048] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_minimum.ltx"...[2025-11-10 15:55:25.733][16048] ~ Invalid syntax in call to 'r__geometry_lod'[2025-11-10 15:55:25.733][16048] ~ Valid arguments: float value in range [1.00000,3.00000][2025-11-10 15:55:25.733][16048] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.[2025-11-10 15:55:28.965][16048] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_minimum.ltx"...[2025-11-10 15:55:28.966][16048] ~ Invalid syntax in call to 'r__geometry_lod'[2025-11-10 15:55:28.966][16048] ~ Valid arguments: float value in range [1.00000,3.00000][2025-11-10 15:55:28.966][16048] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.[2025-11-10 15:55:28.967][16048] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0][2025-11-10 15:55:28.967][16048] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries[2025-11-10 15:55:28.999][16048] * DVB created: 4096K[2025-11-10 15:55:28.999][16048] * DIB created: 512K[2025-11-10 15:55:34.655][16048] * RM_Dump: textures : 3234[2025-11-10 15:55:34.655][16048] * RM_Dump: rtargets : 41[2025-11-10 15:55:34.655][16048] * RM_Dump: vs : 35[2025-11-10 15:55:34.655][16048] * RM_Dump: ps : 94[2025-11-10 15:55:34.655][16048] * RM_Dump: dcl : 14[2025-11-10 15:55:34.655][16048] * RM_Dump: states : 68[2025-11-10 15:55:34.655][16048] * RM_Dump: tex_list : 1334[2025-11-10 15:55:34.655][16048] * RM_Dump: matrices : 0[2025-11-10 15:55:34.655][16048] * RM_Dump: lst_constants: 0[2025-11-10 15:55:34.655][16048] * RM_Dump: v_passes : 1701[2025-11-10 15:55:34.655][16048] * RM_Dump: v_elements: 1701[2025-11-10 15:55:34.655][16048] * RM_Dump: v_shaders : 932[2025-11-10 15:55:34.655][16048] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)[2025-11-10 15:55:34.655][16048] * GPU vertex cache: unrecognized, 24[2025-11-10 15:55:34.655][16048] *** RESET [0 ms][2025-11-10 15:55:34.698][16048] Config-file [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully[2025-11-10 15:55:34.996][16048] * MEMORY USAGE: 0 K[2025-11-10 15:55:34.996][16048] * End of synchronization A[1] R[1][2025-11-10 15:55:40.516][16048] Starting server...[2025-11-10 15:55:40.850][16048] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...[2025-11-10 15:55:41.152][16048] * phase time: 0 ms[2025-11-10 15:55:41.152][16048] * phase cmem: 0 K[2025-11-10 15:55:41.158][16048] * phase time: 6 ms[2025-11-10 15:55:41.158][16048] * phase cmem: 0 K[2025-11-10 15:55:41.174][16048] --LUA version: [LuaJIT 2.1.0-beta3][2025-11-10 15:55:41.174][16048] get_current_kx()=0.75[2025-11-10 15:55:41.174][16048] full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx[2025-11-10 15:55:41.180][16048] start_game_callback() start[2025-11-10 15:55:41.197][16048] $game_configs$ content:[2025-11-10 15:55:41.197][16048] $game_scripts$ content:[2025-11-10 15:55:41.197][16048] $game_shaders$ content:[2025-11-10 15:55:41.197][16048] start_game_callback() end[2025-11-10 15:55:41.197][16048] * phase time: 38 ms[2025-11-10 15:55:41.197][16048] * phase cmem: 0 K[2025-11-10 15:55:41.198][16048] * phase time: 1 ms[2025-11-10 15:55:41.198][16048] * phase cmem: 0 K[2025-11-10 15:55:41.199][16048] * Creating new game...[2025-11-10 15:55:41.199][16048] * Loading spawn registry...[2025-11-10 15:55:42.380][16048] Start load of custom waypoints...[2025-11-10 15:55:42.387][16048] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced![2025-11-10 15:55:42.388][16048] End load of custom waypoints...[2025-11-10 15:55:42.388][16048] build_story_spawns start...[2025-11-10 15:55:42.397][16048] build_root_spawns start...[2025-11-10 15:55:42.398][16048] process_spawns m_temp0 start...[2025-11-10 15:55:42.398][16048] process_spawns m_temp1 start...[2025-11-10 15:55:42.398][16048] * 15525 spawn points are successfully loaded[2025-11-10 15:55:42.498][16048] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg][2025-11-10 15:55:42.649][16048] ~ [zone_mincer_average] id=1850 offline spawn art [af_mincer_meat][2025-11-10 15:55:43.413][16048] ~ [zone_mincer_strong] id=12962 offline spawn art [af_mincer_meat][2025-11-10 15:55:43.542][16048] ~ [zone_mincer_average] id=14985 offline spawn art [af_blood][2025-11-10 15:55:43.610][16048] ~ [zone_mincer_average] id=15881 offline spawn art [af_mincer_meat][2025-11-10 15:55:43.616][16048] ~ [zone_sphere_strong] id=15989 offline spawn art [af_electra_moonlight][2025-11-10 15:55:44.099][16048] ~ [zone_mincer_average] id=23592 offline spawn art [af_blood][2025-11-10 15:55:44.177][16048] ~~~ db.ver: 7[2025-11-10 15:55:47.067][16048] * Saving spawns...[2025-11-10 15:55:47.067][16048] * Saving objects...[2025-11-10 15:55:47.100][16048] * 25090 objects are successfully saved[2025-11-10 15:55:47.109][16048] * Game all.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\all.sav'[2025-11-10 15:55:47.109][16048] * New game is successfully created![2025-11-10 15:55:47.109][16048] * phase time: 5911 ms[2025-11-10 15:55:47.109][16048] * phase cmem: 0 K[2025-11-10 15:55:47.121][16048] # New player created![2025-11-10 15:55:47.121][16048] * client : connection accepted - [2025-11-10 15:55:47.123][16048] * phase time: 13 ms[2025-11-10 15:55:47.123][16048] * phase cmem: 0 K[2025-11-10 15:55:47.131][16048] * phase time: 7 ms[2025-11-10 15:55:47.131][16048] * phase cmem: 0 K[2025-11-10 15:55:48.165][16048] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7][2025-11-10 15:55:48.165][16048] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7][2025-11-10 15:55:48.171][16048] ~ LevelResources load...[2025-11-10 15:55:48.171][16048] ~ LevelResources - base: 3246, 8353 K[2025-11-10 15:55:48.172][16048] ~ LevelResources - lmap: 0, 0 K[2025-11-10 15:55:48.172][16048] * phase time: 1040 ms[2025-11-10 15:55:48.172][16048] * phase cmem: 0 K[2025-11-10 15:55:49.149][16048] * phase time: 977 ms[2025-11-10 15:55:49.149][16048] * phase cmem: 0 K[2025-11-10 15:55:49.151][16048] * [Loading VB] 65532 verts, 2047 Kb[2025-11-10 15:55:49.158][16048] * [Loading VB] 65530 verts, 2047 Kb[2025-11-10 15:55:49.166][16048] * [Loading VB] 65531 verts, 2047 Kb[2025-11-10 15:55:49.172][16048] * [Loading VB] 65532 verts, 2047 Kb[2025-11-10 15:55:49.179][16048] * [Loading VB] 60327 verts, 1885 Kb[2025-11-10 15:55:49.184][16048] * [Loading VB] 65531 verts, 2047 Kb[2025-11-10 15:55:49.189][16048] * [Loading VB] 65534 verts, 2047 Kb[2025-11-10 15:55:49.193][16048] * [Loading VB] 65535 verts, 2047 Kb[2025-11-10 15:55:49.198][16048] * [Loading VB] 65534 verts, 2047 Kb[2025-11-10 15:55:49.202][16048] * [Loading VB] 65534 verts, 2047 Kb[2025-11-10 15:55:49.207][16048] * [Loading VB] 65534 verts, 2047 Kb[2025-11-10 15:55:49.212][16048] * [Loading VB] 46354 verts, 1448 Kb[2025-11-10 15:55:49.215][16048] * [Loading VB] 65533 verts, 2047 Kb[2025-11-10 15:55:49.220][16048] * [Loading VB] 65535 verts, 2047 Kb[2025-11-10 15:55:49.224][16048] * [Loading VB] 65535 verts, 2047 Kb[2025-11-10 15:55:49.229][16048] * [Loading VB] 65530 verts, 2047 Kb[2025-11-10 15:55:49.234][16048] * [Loading VB] 65532 verts, 2047 Kb[2025-11-10 15:55:49.238][16048] * [Loading VB] 65535 verts, 2047 Kb[2025-11-10 15:55:49.243][16048] * [Loading VB] 53153 verts, 1661 Kb[2025-11-10 15:55:49.247][16048] * [Loading VB] 50229 verts, 1569 Kb[2025-11-10 15:55:49.251][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.257][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.261][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.266][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.271][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.275][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.280][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.284][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.289][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.294][16048] * [Loading IB] 670515 indices, 1309 Kb[2025-11-10 15:55:49.297][16048] * [Loading IB] 960834 indices, 1876 Kb[2025-11-10 15:55:49.303][16048] * [Loading VB] 65533 verts, 767 Kb[2025-11-10 15:55:49.305][16048] * [Loading VB] 65533 verts, 767 Kb[2025-11-10 15:55:49.308][16048] * [Loading VB] 65535 verts, 767 Kb[2025-11-10 15:55:49.310][16048] * [Loading VB] 65535 verts, 767 Kb[2025-11-10 15:55:49.311][16048] * [Loading VB] 65535 verts, 767 Kb[2025-11-10 15:55:49.314][16048] * [Loading VB] 65534 verts, 767 Kb[2025-11-10 15:55:49.316][16048] * [Loading VB] 65528 verts, 767 Kb[2025-11-10 15:55:49.318][16048] * [Loading VB] 16089 verts, 188 Kb[2025-11-10 15:55:49.319][16048] * [Loading VB] 50229 verts, 588 Kb[2025-11-10 15:55:49.320][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.324][16048] * [Loading IB] 1048575 indices, 2047 Kb[2025-11-10 15:55:49.329][16048] * [Loading IB] 1048572 indices, 2047 Kb[2025-11-10 15:55:49.334][16048] * [Loading IB] 784818 indices, 1532 Kb[2025-11-10 15:55:49.338][16048] * [Loading IB] 1048518 indices, 2047 Kb[2025-11-10 15:55:49.343][16048] * [Loading IB] 411225 indices, 803 Kb[2025-11-10 15:55:49.345][16048] * phase time: 195 ms[2025-11-10 15:55:49.345][16048] * phase cmem: 0 K[2025-11-10 15:55:49.355][16048] Loaded [18381] models from level.[2025-11-10 15:55:49.355][16048] * phase time: 10 ms[2025-11-10 15:55:49.355][16048] * phase cmem: 0 K[2025-11-10 15:55:49.458][16048] * [DETAILS] VertexConsts(256), Batch(61)[2025-11-10 15:55:49.458][16048] * [DETAILS] 48739 v(20), 31842 p[2025-11-10 15:55:49.458][16048] * [DETAILS] Batch(61), VB(951K), IB(186K)[2025-11-10 15:55:49.459][16048] * phase time: 103 ms[2025-11-10 15:55:49.459][16048] * phase cmem: 0 K[2025-11-10 15:55:49.460][16048] WARNING: Occlusion map 'e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found.[2025-11-10 15:55:49.461][16048] ~ LevelResources load completed![2025-11-10 15:55:49.461][16048] ~ LevelResources - base: 4126, 8353 K[2025-11-10 15:55:49.461][16048] ~ LevelResources - lmap: 21, 0 K[2025-11-10 15:55:49.553][16048] * phase time: 94 ms[2025-11-10 15:55:49.554][16048] * phase cmem: 0 K[2025-11-10 15:55:49.556][16048] * phase time: 2 ms[2025-11-10 15:55:49.556][16048] * phase cmem: 0 K[2025-11-10 15:55:49.566][16048] - Game configuring : Started [2025-11-10 15:55:49.567][16048] - Loading music tracks from 'l01_escape_musics'...[2025-11-10 15:55:49.568][16048] ! Can't find sound [music\amb01_stereo_r.ogg][2025-11-10 15:55:49.570][16048] ! Can't find sound [music\amb20_stereo_r.ogg][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=0 name[room]=environment id[5][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=1 name[open_space]=environment id[8][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=2 name[bathroom]=environment id[2][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=3 name[plant]=environment id[6][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=4 name[long_corridor]=environment id[7][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=5 name[default]=environment id[1][2025-11-10 15:55:49.570][16048] ~ set_geometry_env id=6 name[mountains]=environment id[3][2025-11-10 15:55:49.571][16048] - Game configuring : Finished [2025-11-10 15:55:49.633][16048] * phase time: 76 ms[2025-11-10 15:55:49.633][16048] * phase cmem: 0 K[2025-11-10 15:55:49.634][16048] PrefetchTextures...[2025-11-10 15:55:49.634][16048] PrefetchTextures completed![2025-11-10 15:55:49.634][16048] CResourceManager::DeferredUpload [MT] -> START, texture count = [4238], number_of_threads = 4[2025-11-10 15:55:49.634][16048] CResourceManager::DeferredUpload VRAM usage before:[2025-11-10 15:55:49.634][16048] textures loaded size 8.157944 MB (8554224.000000 bytes)[2025-11-10 15:55:49.634][16048] Dedicated VRAM: 5966 MB (6255804416 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8145 MB (8541130752 bytes) CurrentUsage: 148 MB (155193344 bytes) Budget: 5198 MB (5450498048 bytes)[2025-11-10 15:55:49.634][16048] Main thread id=0[2025-11-10 15:55:49.634][ 9888] Pool thread id=1[2025-11-10 15:55:49.635][ 2356] Pool thread id=4[2025-11-10 15:55:49.635][16412] Pool thread id=3[2025-11-10 15:55:49.635][13872] Pool thread id=2[2025-11-10 15:55:49.643][16412] ! Fallback to default bump map: [act\act_monolit_corp_bump#][2025-11-10 15:55:49.773][ 9888] ! Fallback to default bump map: [build_details_bump][2025-11-10 15:55:49.774][ 9888] ! Fallback to default bump map: [build_details_bump#][2025-11-10 15:55:50.770][16412] ! Can't find texture [internal\internal_fireTransferFunction][2025-11-10 15:55:51.194][13872] ! Can't find texture [new_pfx\lightning1_dxt1][2025-11-10 15:55:51.196][13872] ! Can't find texture [part\part_fitil.1024][2025-11-10 15:55:51.196][13872] ! Can't find texture [pfx\pfx_ambimet][2025-11-10 15:55:51.229][ 2356] ! Can't find texture [pfx\pfx_dist0][2025-11-10 15:55:51.268][13872] ! Can't find texture [pfx\pfx_envmap1][2025-11-10 15:55:51.308][ 9888] ! Can't find texture [pfx\pfx_glow_04][2025-11-10 15:55:51.309][ 9888] ! Can't find texture [pfx\pfx_glow_fire1][2025-11-10 15:55:51.310][13872] ! Can't find texture [pfx\pfx_grost][2025-11-10 15:55:51.311][13872] ! Can't find texture [pfx\pfx_laser][2025-11-10 15:55:51.320][13872] ! Can't find texture [pfx\pfx_list][2025-11-10 15:55:51.321][ 2356] ! Can't find texture [pfx\pfx_reflectiveglass][2025-11-10 15:55:51.363][ 9888] ! Can't find texture [pfx\pfx_yawm_flake_grid][2025-11-10 15:55:51.364][ 9888] ! Can't find texture [pfx\pfx_yawm_snowflakes_light][2025-11-10 15:55:51.365][ 9888] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02][2025-11-10 15:55:51.459][13872] ! Fallback to default bump map: [prop\prop_book_list_bump#][2025-11-10 15:55:51.556][ 9888] ! Fallback to default bump map: [prop\prop_mask_setka_bump#][2025-11-10 15:55:51.581][ 9888] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump][2025-11-10 15:55:51.581][ 9888] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#][2025-11-10 15:55:52.146][13872] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka][2025-11-10 15:55:52.156][16412] ! Fallback to default bump map: [sign\sign_radiation_bump#][2025-11-10 15:55:52.181][13872] ! Fallback to default bump map: [sign\sign_set2_iov_bump#][2025-11-10 15:55:52.206][ 9888] ! Fallback to default bump map: [sign\sign_set_iov_bump#][2025-11-10 15:55:53.023][13872] ! Can't find texture [sky\cgim_clear3\18-00_2#small][2025-11-10 15:55:57.861][ 9888] ********************************************************************************[2025-11-10 15:55:57.864][ 9888] !![LogStackTrace] Thread: [TTAPI thread 1], ExceptionCode: [e06d7363][2025-11-10 15:56:03.412][ 9888] [task_thread_pool::task_thread_pool::submit_detach::::operator ()] Error in async:Module: [C:\Windows\System32\KERNELBASE.dll], AddrPC.Offset: [00007FFC1723804A], Fun: [RaiseException()] + [138 byte(s)]Module: [C:\Windows\System32\msvcrt.dll], AddrPC.Offset: [00007FFC19B1B72C], Fun: [CxxThrowException()] + [172 byte(s)]Module: [C:\Windows\SYSTEM32\d3dx11_43.dll], AddrPC.Offset: [00007FFBF80975C1], Fun: [D3DX11SaveTextureToMemory()] + [136633 byte(s)]Module: [C:\Windows\SYSTEM32\d3dx11_43.dll], AddrPC.Offset: [00007FFBF807058A], Fun: [D3DX11ComputeNormalMap()] + [5590 byte(s)]Module: [C:\Windows\SYSTEM32\d3dx11_43.dll], AddrPC.Offset: [00007FFBF8076E99], Fun: [D3DX11SaveTextureToMemory()] + [3729 byte(s)]Module: [C:\Windows\SYSTEM32\d3dx11_43.dll], AddrPC.Offset: [00007FFBF8077856], Fun: [D3DX11SaveTextureToMemory()] + [6222 byte(s)]Module: [C:\Windows\SYSTEM32\d3dx11_43.dll], AddrPC.Offset: [00007FFBF806DA9F], Fun: [D3DX11GetImageInfoFromMemory()] + [1287 byte(s)]Module: [C:\Windows\SYSTEM32\d3dx11_43.dll], AddrPC.Offset: [00007FFBF806D057], Fun: [D3DX11CreateTextureFromMemory()] + [211 byte(s)]Module: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613BEDE6A], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp-->107] + [332 byte(s)]Module: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613BDFAA4], Fun: [CTexture::Load()] + [1936 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10SH_Texture.cpp-->497] + [21 byte(s)]Module: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613BDD7E2], Fun: [`task_thread_pool::task_thread_pool::submit_detach'::`2'::::operator()()] + [34 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->319]Module: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613937BC1], Fun: [std::_Packaged_state::_Call_immediate()] + [37 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\future-->622]Module: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF61397AFC8], Fun: [task_thread_pool::task_thread_pool::worker_main()] + [420 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->388] + [30 byte(s)]Module: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF61397A62A], Fun: [std::thread::_Invoke()] + [18 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\thread-->56]Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFC16D937B0], Fun: [wcsrchr()] + [336 byte(s)]Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC18F1E8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC19C8C53C], Fun: [RtlUserThreadStart()] + [44 byte(s)][2025-11-10 15:56:03.412][ 9888] ********************************************************************************
~ Start location: D:\Games\S.T.A.L.K.E.R - NS.OGSR
~ Branch: PUBLIC
! Невозможно прочитать источник из /contents/index.json?ref=public. Статус: Unauthorized
та за шо памажите
скачиваю,запускаю,а там черный экран и вылетает,а дальше блокнот появляется вот характеристики,вроде тянет: i3 2120,9600gt,10gb оперативки
Лог нужен
[2025-09-18 22:40:54.481] * Detected CPU: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz [GenuineIntel], F6/M42/S7
[2025-09-18 22:40:54.482] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX
[2025-09-18 22:40:54.482] * CPU cores: [2], threads: [4]
[2025-09-18 22:40:54.482] * CPU0 current freq: 3100 MHz, max freq: 3100 MHz
[2025-09-18 22:40:54.482] * CPU1 current freq: 3100 MHz, max freq: 3100 MHz
[2025-09-18 22:40:54.482] * CPU2 current freq: 3100 MHz, max freq: 3100 MHz
[2025-09-18 22:40:54.482] * CPU3 current freq: 3100 MHz, max freq: 3100 MHz
[2025-09-18 22:40:54.482] Initializing File System...
[2025-09-18 22:40:54.483] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [15820247]
[2025-09-18 22:40:54.677] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2024736105]
[2025-09-18 22:40:54.820] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992532593]
[2025-09-18 22:40:54.897] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [524530304]
[2025-09-18 22:40:55.006] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [986119701]
[2025-09-18 22:40:55.146] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992952973]
[2025-09-18 22:40:56.018] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [135633219]
[2025-09-18 22:40:56.112] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992895781]
[2025-09-18 22:40:56.212] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1992496895]
[2025-09-18 22:40:56.297] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1993210652]
[2025-09-18 22:40:56.487] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1992770900]
[2025-09-18 22:40:56.591] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1992604931]
[2025-09-18 22:40:56.686] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1999635816]
[2025-09-18 22:40:56.752] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1994827077]
[2025-09-18 22:40:56.837] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1994502011]
[2025-09-18 22:40:56.920] --Found base arch: [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1940115044]
[2025-09-18 22:40:57.046] using fs-ltx: [fsgame.ltx]
[2025-09-18 22:40:57.046] FS: 79344 files cached, 0Kb memory used.
[2025-09-18 22:40:57.046] Init FileSystem 2.564244 sec
[2025-09-18 22:40:57.047] ~ Logging initialized. FIle e:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_Миша_2025-09-18_22-40-57.log.
[2025-09-18 22:40:57.047] [OGSR Engine (x64)] build date: [Sep 2 2023 12:02:38]
[2025-09-18 22:40:57.047] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2025-09-18 22:40:57.047] Working Directory: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2025-09-18 22:40:57.047] CommandLine: ["E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ]
[2025-09-18 22:40:57.059] TTAPI number of threads: [4]
[2025-09-18 22:40:57.077] ~ Apply system_mods.ltx...
[2025-09-18 22:40:57.376] [shader_params_export] section found!!!
[2025-09-18 22:40:57.376] Initializing Engine...
[2025-09-18 22:40:57.378] Starting INPUT device...
[2025-09-18 22:40:57.437] --------------------------------------------------------------------------------
[2025-09-18 22:40:57.438] [10203MB] physical memory installed, [5512MB] available, [45] percent of memory in use
[2025-09-18 22:40:57.438] PageFile total: [1600MB], free~ [1723MB]
[2025-09-18 22:40:57.438] Engine memory usage (Working Set): [85MB], peak: [85MB]
[2025-09-18 22:40:57.438] Engine memory usage (Commit Charge): [102MB], peak: [102MB]
[2025-09-18 22:40:57.438] --------------------------------------------------------------------------------
[2025-09-18 22:40:57.438] * [ D3D ]: textures[0 K]
[2025-09-18 22:40:57.438] * [x-ray]: process heap[0 K], render[0 K]
[2025-09-18 22:40:57.438] * [x-ray]: economy: strings[27255 K], smem[0 K]
[2025-09-18 22:40:57.438] SOUND: OpenAL: enumerate devices...
[2025-09-18 22:40:57.438] SOUND: OpenAL: EnumerationExtension Present
[2025-09-18 22:40:58.196] devices OpenAL Soft
[2025-09-18 22:40:58.520] SOUND: OpenAL: system default SndDevice name is Generic Software
[2025-09-18 22:40:59.679] SOUND: OpenAL: All available devices:
[2025-09-18 22:40:59.679] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no]
[2025-09-18 22:40:59.679] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2025-09-18 22:40:59.679] Executing config-script "e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-09-18 22:40:59.679] [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-09-18 22:40:59.679] Executing config-script "e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2025-09-18 22:40:59.679] ! Unknown command: r2_dof_enable
[2025-09-18 22:40:59.679] [e:\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2025-09-18 22:40:59.679] SOUND: Selected device is OpenAL Soft
[2025-09-18 22:40:59.747] [OpenAL] EFX: present
[2025-09-18 22:40:59.747] Loading of [sEnvironment.xr]
[2025-09-18 22:40:59.763] ~ env id=[0] name=[identity]
[2025-09-18 22:40:59.763] ~ env id=[1] name=[default]
[2025-09-18 22:40:59.763] ~ env id=[2] name=[bathroom]
[2025-09-18 22:40:59.763] ~ env id=[3] name=[mountains]
[2025-09-18 22:40:59.763] ~ env id=[4] name=[yard]
[2025-09-18 22:40:59.763] ~ env id=[5] name=[room]
[2025-09-18 22:40:59.763] ~ env id=[6] name=[plant]
[2025-09-18 22:40:59.763] ~ env id=[7] name=[long_corridor]
[2025-09-18 22:40:59.763] ~ env id=[8] name=[open_space]
[2025-09-18 22:40:59.763] ~ env id=[9] name=[house]
[2025-09-18 22:40:59.763] ~ env id=[10] name=[forest]
[2025-09-18 22:40:59.763] * sound : cache: 131074 kb, 9712 lines, 13820 bpl
[2025-09-18 22:40:59.765] Starting RENDER device...
[2025-09-18 22:40:59.768] * GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT
[2025-09-18 22:41:00.236]
FATAL ERROR
[error]Expression : assertion failed
[error]Function : CHW::CreateDevice
[error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10HW.cpp
[error]Line : 165
[error]Description : FeatureLevel >= D3D_FEATURE_LEVEL_11_0
[2025-09-18 22:41:00.236] ********************************************************************************
[2025-09-18 22:41:00.236] !![LogStackTrace] Thread: [UNKNOWN]
[2025-09-18 22:41:02.892] !!stack trace:
! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF649D8E6D9], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF649D77BA2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF649D78036], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]
! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF649D781DF], Fun: [xrDebug::fail()] + [47 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->223] + [47 byte(s)]
! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF649E0968D], Fun: [CHW::CreateDevice()] + [557 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10HW.cpp-->167]
! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF649FBFC01], Fun: [dxRenderDeviceRender::Create()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->142]
! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF649D2278C], Fun: [Startup()] + [612 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->250] + [278 byte(s)]
! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF649D230C9], Fun: [WinMain_impl()] + [505 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->452]
! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF649D2326A], Fun: [WinMain()] + [346 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->473]
! Module: [E:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64A5E45EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFD85607AC4], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFD8589A8C1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
!
[2025-09-18 22:41:02.892] ********************************************************************************
тот кто мод делал с кончеными магазинами видимо не читает коменты иначе знал бы что никому не зашло ! а в патче в котором эти магазины убрали его вообще нахваливают)