что делать тогда?

2022-04-01 19:49:29

Лог
[01.04.22 21:42:09.455] * Detected CPU: Intel(R) Core(TM) i5-4460  CPU @ 3.20GHz [GenuineIntel], F6/M60/S3
[01.04.22 21:42:09.455] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[01.04.22 21:42:09.455] * CPU cores: [4], threads: [4]
[01.04.22 21:42:09.455] * CPU0 current freq: 3201 MHz, max freq: 3201 MHz
[01.04.22 21:42:09.455] * CPU1 current freq: 3201 MHz, max freq: 3201 MHz
[01.04.22 21:42:09.455] * CPU2 current freq: 3201 MHz, max freq: 3201 MHz
[01.04.22 21:42:09.455] * CPU3 current freq: 3201 MHz, max freq: 3201 MHz
[01.04.22 21:42:09.455] Initializing File System...
[01.04.22 21:42:09.456] using fs-ltx fsgame.ltx
[01.04.22 21:42:09.457] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\]
[01.04.22 21:42:09.457]   files: [5]
[01.04.22 21:42:09.457] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\]
[01.04.22 21:42:09.457]   files: [22]
[01.04.22 21:42:09.457] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\ai\]
[01.04.22 21:42:09.457]   files: [4]
[01.04.22 21:42:09.458] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\spawns\]
[01.04.22 21:42:09.458]   files: [4]
[01.04.22 21:42:09.458] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\anims\]
[01.04.22 21:42:09.458]   files: [78]
[01.04.22 21:42:09.462] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\levels\]
[01.04.22 21:42:09.462]   files: [20]
[01.04.22 21:42:09.487] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\meshes\]
[01.04.22 21:42:09.487]   files: [17]
[01.04.22 21:42:09.569] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\meshes\]
[01.04.22 21:42:09.569]   files: [17]
[01.04.22 21:42:09.622] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\shaders\]
[01.04.22 21:42:09.622]   files: [5]
[01.04.22 21:42:09.631] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\sounds\]
[01.04.22 21:42:09.631]   files: [38]
[01.04.22 21:42:23.323] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\textures_hq\]
[01.04.22 21:42:23.323]   files: [8]
[01.04.22 21:42:23.333] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\textures_med\]
[01.04.22 21:42:23.333]   files: [103]
[01.04.22 21:42:26.051] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\scripts\]
[01.04.22 21:42:26.305]   files: [483]
[01.04.22 21:42:26.309] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\]
[01.04.22 21:42:26.309]   files: [47]
[01.04.22 21:42:26.620] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\levels\]
[01.04.22 21:42:26.620]   files: [20]
[01.04.22 21:42:26.620] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\logs\]
[01.04.22 21:42:26.621]   files: [14]
[01.04.22 21:42:26.621] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\screenshots\]
[01.04.22 21:42:26.621]   files: [2]
[01.04.22 21:42:26.621] --Found FS dir: [d:\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\savedgames\]
[01.04.22 21:42:26.621]   files: [2]
[01.04.22 21:42:26.629] FS: 37900 files cached, 7506Kb memory used.
[01.04.22 21:42:26.629] Init FileSystem 17.173679 sec
[01.04.22 21:42:26.630] [_MSC_FULL_VER]: [192428314], [_MSVC_LANG]: [201703L]
[01.04.22 21:42:26.630] Working Directory: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64]
[01.04.22 21:42:26.630] CommandLine: ["D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe" ]
[01.04.22 21:42:27.092] Initializing Engine...
[01.04.22 21:42:27.093] Starting INPUT device...
[01.04.22 21:42:27.169] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[01.04.22 21:42:27.169] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[01.04.22 21:42:27.368] refCount:m_pAdapter 1
[01.04.22 21:42:27.368] refCount:pFactory 1
[01.04.22 21:42:27.368] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[01.04.22 21:42:27.368] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[01.04.22 21:42:27.983] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[01.04.22 21:42:27.983] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[01.04.22 21:42:27.984] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[01.04.22 21:42:27.984] --  [renderer_r2a]
[01.04.22 21:42:27.984] --  [renderer_r2]
[01.04.22 21:42:27.984] --  [renderer_r2.5]
[01.04.22 21:42:27.984] --  [renderer_r3]
[01.04.22 21:42:27.984] --  [renderer_r4]
[01.04.22 21:42:27.984] Executing config-script "user.ltx"...
[01.04.22 21:42:27.984] ! Cannot open script file [user.ltx]
[01.04.22 21:42:27.984] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[01.04.22 21:42:27.984] --Loading DLL: [xrRender_R2.dll]
[01.04.22 21:42:27.987] --Loading DLL: [xrGame.dll]
[01.04.22 21:42:28.013] --------------------------------------------------------------------------------
[01.04.22 21:42:28.013] [8142MB] physical memory installed, [668MB] available, [91] percent of memory in use
[01.04.22 21:42:28.013] PageFile usage: [54MB], Peak PageFile usage: [66MB]
[01.04.22 21:42:28.013] --------------------------------------------------------------------------------
[01.04.22 21:42:28.013] * [ D3D ]: textures[0 K]
[01.04.22 21:42:28.013] * [x-ray]: process heap[23760 K], render[0 K]
[01.04.22 21:42:28.013] * [x-ray]: economy: strings[4695 K], smem[0 K]
[01.04.22 21:42:28.013] SOUND: OpenAL: enumerate devices...
[01.04.22 21:42:28.013] SOUND: OpenAL: EnumerationExtension Present
[01.04.22 21:42:28.175] devices Generic Software
[01.04.22 21:42:28.175] SOUND: OpenAL: system  default SndDevice name is Generic Software
[01.04.22 21:42:28.463] SOUND: OpenAL: All available devices:
[01.04.22 21:42:28.463] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[01.04.22 21:42:28.463] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[01.04.22 21:42:28.463] Executing config-script "d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[01.04.22 21:42:28.479] [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[01.04.22 21:42:28.479] Executing config-script "d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_default.ltx"...
[01.04.22 21:42:28.479] [d:\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_default.ltx] successfully loaded.
[01.04.22 21:42:28.479] SOUND: Selected device is OpenAL Soft
[01.04.22 21:42:28.498] [OpenAL] EFX: present
[01.04.22 21:42:28.508] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[01.04.22 21:42:28.512] Starting RENDER device...
[01.04.22 21:42:28.594] * GPU [vendor:10DE]-[device:1C81]: NVIDIA GeForce GTX 1050
[01.04.22 21:42:28.594] * GPU driver: 30.0.15.1215
[01.04.22 21:42:29.043] * CREATE: DeviceREF: 1
[01.04.22 21:42:29.043] * Vertex Processor: PURE HARDWARE
[01.04.22 21:42:29.043] *     Texture memory: 4081 M
[01.04.22 21:42:29.043] *          DDI-level: 9.0
[01.04.22 21:42:29.047] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[01.04.22 21:42:29.047] * GPU vertex cache: recognized, 24
[01.04.22 21:42:29.048] * DVB created: 16384K
[01.04.22 21:42:29.048] * DIB created: 512K
[01.04.22 21:42:29.050] ********************************************************************************
[01.04.22 21:42:29.050] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[01.04.22 21:42:29.092] !!Unhandled exception stack trace:
! Module: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFDA2077F28]
! Module: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFDA2072815]
! Module: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFDA2072B51]
! Module: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFDA2045859]
! Module: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF768B7B62C], Fun: [CRenderDevice::_Create()] + [60 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF768B7B844], Fun: [CRenderDevice::Create()] + [216 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF768B3EA19], Fun: [CApplication::DestroyLoadingScreen()] + [5917 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF768B3EE1E], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF768B3C53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF768B99772], Fun: [CPerlinNoise3D::Get()] + [41526 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDF5537034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDF63A2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[01.04.22 21:42:29.092] ********************************************************************************
[01.04.22 21:44:12.330] --Saved dump file to [d:\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\logs\xray_kiril_04-01-22_21-44-11.mdmp]

2022-04-01 19:47:19

Здравствуйте, такая проблема при создании новой игры, что делать?

2022-04-01 19:31:13
> Никита Голубев5, Таких модов тьма тьмущая,Моды, которые добавляют новое оружие, включают «Упавшая Звезда: Честь наемника»
, «Тайные тропы 2»
, «Долина Шорохов + Gunslinger mod»
, а также «Oblivion Lost Remake 2.5»
, который возвращает вырезанные механики и улучшает сюжет, к примеру🤪🤪🤪
2025-10-27 00:09:19
Ребят, подскажите. Помню Мануэль проходил ТЧ, но с новыми оружиями и вообще ультра графика была, что это за мод был?
2025-10-26 23:56:12
> Dzgamir, А можно как то эти портянки отдельно сделать, потом комментарии приходиться долго листать, что б пропустить
2025-10-26 20:37:29
> ben, лог в комментрии, на странице модификации, сюда не нужно.
2025-10-26 20:21:39
оп 2.2
2025-10-26 20:20:08
понятно, что "СОЛЕННАЯ оп" но мы же не знаем версию...
2025-10-26 20:09:08
> ben, может ты хоть пояснишь, что за мод?
2025-10-26 20:01:11
Мужики здарова, нужна помощь. Пришел с котом в госпиталь, зачистил все, а при спуске к черному доктору вылет. Было такое у кого?
2025-10-26 18:43:55
Здарова Сталкеры, как вам мод под названием "Долина Шорохов" советуете к прохождению ?
2025-10-26 18:14:32
Так так так. Что тут?
2025-10-26 18:07:59
> Керчик-Перчик, поэтому и написал, чтоб в разделе в целом смотрел.
2025-10-26 16:50:14
> Alehandro, там только одна страница
2025-10-26 16:45:26
> Werlact, по крайней мере попытаться пройти стоит.
2025-10-26 16:13:01
> Паша Немцев, файлы>фильтр "продолжительный сюжет". И вообще в разделе "Файлы" зырь, куча их.
2025-10-26 16:07:05
Паша привет! опа 2.2 самый долгий сюжетный мод! советую!
2025-10-26 15:58:11
Здарова сталкеры, посоветуйте модификации с продолжительным сюжетом
2025-10-26 15:29:19
В графических вопросах все таки видна разница. Хоть и не большая
2025-10-25 19:23:59
> Leshenskiy, поделка поделкой, но тем не менее надо же посмотреть, что изменили
2025-10-25 12:33:02
> Дезертир, ясно.

> Ognom, до сих пор теребишь эту поделку в руках? Бросал бы ты её…
2025-10-25 09:36:29
Всё-таки, в тч enhanced edition, что-то наворотили со спавном мутантов и нпс
2025-10-24 21:02:23
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