Спасибо большое! Сейчас посмотрим)

2023-05-11 11:13:25

Здравствуй! Постоянный вылет на Юпитере, когда близко подхожу к тайнику Александрыча.
Сказали обращаться к автору правки, раньше проблем в игре вообще не было:С

ЛОГ
* Detected CPU: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz GenuineIntel, F6/M142/S12
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [4], threads: [8]
Initializing File System...
using fs-ltx c:\games\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 84212 files cached, 25646Kb memory used.
Init FileSystem 1.252127 sec
[03.05.23 17:02:46.640] 'xrCore' build 8402, Feb  7 2022
[03.05.23 17:02:46.640] OP 2.2 Engine ver 2.2a x64 08.02.2022
[03.05.23 17:02:46.640] 
[03.05.23 17:02:46.978] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[03.05.23 17:02:46.978] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[03.05.23 17:02:46.978] Initializing Engine...
[03.05.23 17:02:46.980] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[03.05.23 17:02:46.980]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[03.05.23 17:02:46.980] Loading  config for renderer 
[03.05.23 17:02:46.980] Executing config-script "user.ltx"...
[03.05.23 17:02:46.981] [c:\games\op-2.2\userdata\user.ltx] successfully loaded.
[03.05.23 17:02:46.981] Starting INPUT device...
[03.05.23 17:02:46.996] Loading DLL: xrRender_R1.dll
[03.05.23 17:02:46.998] Loading DLL: xrGame.dll
[03.05.23 17:02:47.002] 'xrGame' build Feb  7 2022 16:34:07
[03.05.23 17:02:47.027] * [win32]: free[137434526752 K], reserved[4283160 K], committed[143496 K]
[03.05.23 17:02:47.027] * [ D3D ]: textures[0 K]
[03.05.23 17:02:47.027] * [x-ray]: crt heap[49743 K], process heap[49743 K], game lua[0 K], engine lua[0 K], render[0 K]
[03.05.23 17:02:47.027] * [x-ray]: economy: strings[count: 40212, lengths: 1085 K, overhead: 2042 K, saved: 20544 K]
[03.05.23 17:02:47.027] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[03.05.23 17:02:47.027] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"...
[03.05.23 17:02:47.028] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[03.05.23 17:02:47.028] Executing config-script "user.ltx"...
[03.05.23 17:02:47.028] Executing config-script "c:\games\op-2.2\gamedata\config\rspec_default.ltx"...
[03.05.23 17:02:47.028] [c:\games\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded.
[03.05.23 17:02:47.028] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"...
[03.05.23 17:02:47.028] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[03.05.23 17:02:47.029] - Maximum allowed affinity mask: 0xFF, current: 0xFE
[03.05.23 17:02:47.029] [c:\games\op-2.2\userdata\user.ltx] successfully loaded.
[03.05.23 17:02:47.029] SOUND: OpenAL: enumerate devices...
[03.05.23 17:02:47.029] SOUND: OpenAL: EnumerationExtension Present
[03.05.23 17:02:47.029] devices OpenAL Soft
[03.05.23 17:02:47.029] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[03.05.23 17:02:47.049] SOUND: OpenAL: All available devices:
[03.05.23 17:02:47.049] 1. OpenAL Soft, Spec Version 1.1 (default)
[03.05.23 17:02:47.049] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[03.05.23 17:02:47.054] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[03.05.23 17:02:47.057] * sound: EAX 2.0 extension: absent
[03.05.23 17:02:47.057] * sound: EAX 2.0 deferred: absent
[03.05.23 17:02:47.058] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[03.05.23 17:02:47.065] Starting RENDER device...
[03.05.23 17:02:47.578] * GPU [vendor:10DE]-[device:1D13]: NVIDIA GeForce MX250
[03.05.23 17:02:47.578] * GPU driver: 27.21.14.5167
[03.05.23 17:02:47.822] * CREATE: DeviceREF: 1
[03.05.23 17:02:47.822] *     Texture memory: 4056 M
[03.05.23 17:02:47.822] *          DDI-level: 9.0
[03.05.23 17:02:47.825] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.05.23 17:02:47.825] * GPU vertex cache: unrecognized, 16
[03.05.23 17:02:47.825] * DVB created: 8192K
[03.05.23 17:02:47.825] * DIB created: 512K
[03.05.23 17:02:47.915] load time LTX=62 ms
[03.05.23 17:02:47.922] count of .thm files=3262
[03.05.23 17:02:49.269] load time THM=1354 ms
[03.05.23 17:02:49.269] * distortion: used, dev(30),need(14)
[03.05.23 17:02:49.269] * SSample: 1920x1080
[03.05.23 17:02:49.276] * SSample: enabled
[03.05.23 17:02:49.386] - r__tf_aniso 4
[03.05.23 17:02:49.386] - r1_tf_mipbias 0.
[03.05.23 17:02:49.396] Script debugger succesfully restarted.
[03.05.23 17:02:49.554]  WARNING: duplicate string table id kb_jumper. Ignoring.
[03.05.23 17:02:49.554]  WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring.
[03.05.23 17:02:51.185] - Gamedata version: [Сборка 2.2 15.03.2023]
[03.05.23 17:02:51.274] Starting engine...
[03.05.23 17:02:51.332] GMLib loaded at 57 msec
[03.05.23 17:02:51.680] Game_Globals loaded at 347 msec
[03.05.23 17:02:51.868] App_Start loaded at 188 msec
[03.05.23 17:02:51.880] ui_core loaded at 12 msec
[03.05.23 17:02:51.928] Main_Menu loaded at 47 msec
[03.05.23 17:03:12.854] * DVB created: 8192K
[03.05.23 17:03:12.854] * DIB created: 512K
[03.05.23 17:03:12.854] - r__tf_aniso 4
[03.05.23 17:03:12.854] - r1_tf_mipbias 0.
[03.05.23 17:03:12.854] * SSample: 1920x1080
[03.05.23 17:03:12.859] * SSample: enabled
[03.05.23 17:03:12.859] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.05.23 17:03:12.859] * GPU vertex cache: recognized, 24
[03.05.23 17:03:12.859] *** RESET [62 ms]
[03.05.23 17:03:12.860] "c:\games\op-2.2\bin\xr_3da.exe" -nointro
[03.05.23 17:03:12.860] Begin load
[03.05.23 17:03:12.861] * phase time: 0 ms
[03.05.23 17:03:12.899] * phase cmem: 240268 K
[03.05.23 17:03:12.899] Prefetching objects...
[03.05.23 17:03:12.962] * Objects loaded in 0 ms
[03.05.23 17:03:14.591] * Models loaded in 1627 ms
[03.05.23 17:03:14.634] * Prefetch memory:  723983Kb
[03.05.23 17:03:14.637] * phase time: 1775 ms
[03.05.23 17:03:14.679] * phase cmem: 951409 K
[03.05.23 17:03:14.679] Starting server...
[03.05.23 17:03:14.715] - Gamedata version: [Сборка 2.2 15.03.2023]
[03.05.23 17:03:14.756] * phase time: 119 ms
[03.05.23 17:03:14.796] * phase cmem: 947988 K
[03.05.23 17:03:14.796] Loading alife simulator...
[03.05.23 17:03:14.797] * phase time: 41 ms
[03.05.23 17:03:14.841] * phase cmem: 947987 K
[03.05.23 17:03:14.841] Loading savegame...
[03.05.23 17:03:14.873]  c:\games\op-2.2\userdata\savedgames\День 28. Автосохранение Восточная Припять - Юпитер.sav save created on DEVELOPER mode!
[03.05.23 17:03:14.873] * Loading key-value pairs...
[03.05.23 17:03:14.956] * 49 key-value pairs were successfully loaded (0.083s)
[03.05.23 17:03:14.956] * Loading spawn registry...
[03.05.23 17:03:16.922] * 24708 spawn points were successfully loaded (1.966s)
[03.05.23 17:03:16.923] * Loading objects...
[03.05.23 17:03:17.686] * 38098 out of 38098 objects were successfully loaded (0.763s)
[03.05.23 17:03:19.177] * Loading quick slots data...
[03.05.23 17:03:19.177] * Loading pre random queues data...
[03.05.23 17:03:19.195] * Start objects on_register'ed...
[03.05.23 17:03:21.278] * 38098 objects on_register'ed (2.082s)
[03.05.23 17:03:21.279] * Game День 28. Автосохранение Восточная Припять - Юпитер is successfully loaded from file 'c:\games\op-2.2\userdata\savedgames\День 28. Автосохранение Восточная Припять - Юпитер.sav' (6.482s)
[03.05.23 17:03:21.279] * phase time: 6481 ms
[03.05.23 17:03:21.369] * phase cmem: 1244797 K
[03.05.23 17:03:21.369] Connecting...
[03.05.23 17:03:21.443] MaxPlayers = 32
[03.05.23 17:03:21.464] * phase time: 185 ms
[03.05.23 17:03:21.557] * phase cmem: 1265072 K
[03.05.23 17:03:21.557] Connecting to...
[03.05.23 17:03:21.561]  Player not found. New player created.
[03.05.23 17:03:21.561] * client : connection accepted -
[03.05.23 17:03:21.566] * phase time: 101 ms
[03.05.23 17:03:21.657] * phase cmem: 1265124 K
[03.05.23 17:03:21.657] Reading level info...
[03.05.23 17:03:21.658] * phase time: 91 ms
[03.05.23 17:03:21.747] * phase cmem: 1265124 K
[03.05.23 17:03:21.747] Loading object space...
[03.05.23 17:03:22.080] * object space load: 332 ms
[03.05.23 17:03:22.080] * phase time: 423 ms
[03.05.23 17:03:22.170] * phase cmem: 1375489 K
[03.05.23 17:03:22.170] Loading shaders (R1)...
[03.05.23 17:03:22.382] * phase time: 301 ms
[03.05.23 17:03:22.474] * phase cmem: 1378621 K
[03.05.23 17:03:22.475] Loading geometry (R1)...
[03.05.23 17:03:22.627] * phase time: 244 ms
[03.05.23 17:03:22.718] * phase cmem: 1470546 K
[03.05.23 17:03:22.718] Loading visuals (R1)...
[03.05.23 17:03:22.803] * phase time: 176 ms
[03.05.23 17:03:22.898] * phase cmem: 1481519 K
[03.05.23 17:03:22.898] Loading details (R1)...
[03.05.23 17:03:22.911] * [DETAILS] VertexConsts(256), Batch(61)
[03.05.23 17:03:22.911] * [DETAILS] 10126 v(20), 5368 p
[03.05.23 17:03:22.911] * [DETAILS] Batch(61), VB(197K), IB(31K)
[03.05.23 17:03:22.911] * phase time: 107 ms
[03.05.23 17:03:23.005] * phase cmem: 1481809 K
[03.05.23 17:03:23.005] Loading sectors (R1)...
[03.05.23 17:03:23.021] * Loading HOM: c:\games\op-2.2\gamedata\levels\jupiter\level.hom
[03.05.23 17:03:23.036] * Loading environment modificator: c:\games\op-2.2\gamedata\levels\jupiter\level.env_mod
[03.05.23 17:03:23.036]  ERROR CEnvironment::mods_load: c:\games\op-2.2\gamedata\levels\jupiter\level.env_mod is malformed!
[03.05.23 17:03:23.036] * phase time: 124 ms
[03.05.23 17:03:23.131] * phase cmem: 1482435 K
[03.05.23 17:03:23.131] Loading AI objects...
[03.05.23 17:03:23.143] - Loading music tracks from 'jupiter_musics'...
[03.05.23 17:03:23.152] * phase time: 116 ms
[03.05.23 17:03:23.248] * phase cmem: 1481962 K
[03.05.23 17:03:23.248] Loading PH world...
[03.05.23 17:03:23.273] - Game configuring : Started 
[03.05.23 17:03:23.275] - Game configuring : Finished 
[03.05.23 17:03:23.424] * phase time: 271 ms
[03.05.23 17:03:23.519] * phase cmem: 1509792 K
[03.05.23 17:03:23.519] Loading textures...
[03.05.23 17:03:24.952] * t-report - base: 1264, 1078844 K
[03.05.23 17:03:24.952] * t-report - lmap: 28, 28675 K
[03.05.23 17:03:24.952] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[03.05.23 17:03:24.952]         Reduce pixel density (worse) or use more vertex lighting (better).
[03.05.23 17:03:24.953] * phase time: 1529 ms
[03.05.23 17:03:25.055] * phase cmem: 1920469 K
[03.05.23 17:03:25.055] Synchronizing...
[03.05.23 17:03:25.056] Save created on [Engine 2.2a x64 08.02.2022]
[03.05.23 17:03:25.056] Save date and time [Wed May  3 16:05:17 2023]
[03.05.23 17:03:25.078] * phase time: 125 ms
[03.05.23 17:03:25.183] * phase cmem: 1920472 K
[03.05.23 17:03:25.471] * [win32]: free[137431889276 K], reserved[4376564 K], committed[2687568 K]
[03.05.23 17:03:25.471] * [ D3D ]: textures[1107520 K]
[03.05.23 17:03:25.471] * [x-ray]: crt heap[1920006 K], process heap[1920006 K], game lua[281511 K], engine lua[243 K], render[0 K]
[03.05.23 17:03:25.471] * [x-ray]: economy: strings[count: 201130, lengths: 11110 K, overhead: 10213 K, saved: 29925 K]
[03.05.23 17:03:25.471] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[03.05.23 17:03:25.471] Starting measure
[03.05.23 17:03:31.092] ~ WARNING id_cleaner has empty levels 33. nothing to spawn...
[03.05.23 17:03:31.277] ~ WARNING User-defined param [bolt_visual] not found!
[03.05.23 17:03:32.681] * MEMORY USAGE: 2234163 K
[03.05.23 17:03:36.628] * Saving spawns...
[03.05.23 17:03:36.630] * Saving objects...
[03.05.23 17:03:36.911] * 38066 objects are successfully saved
[03.05.23 17:03:36.923] * Saving key-value pairs...
[03.05.23 17:03:36.971] * 49 key-value pairs were successfully saved
[03.05.23 17:03:36.971] * Saving quick slots data...
[03.05.23 17:03:36.971] * Saving pre random queues data...
[03.05.23 17:03:37.055] * Game rmaj3_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\rmaj3_quicksave.sav'
[03.05.23 17:04:08.226] * Saving spawns...
[03.05.23 17:04:08.229] * Saving objects...
[03.05.23 17:04:08.463] * 38082 objects are successfully saved
[03.05.23 17:04:08.466] * Saving key-value pairs...
[03.05.23 17:04:08.513] * 49 key-value pairs were successfully saved
[03.05.23 17:04:08.513] * Saving quick slots data...
[03.05.23 17:04:08.513] * Saving pre random queues data...
[03.05.23 17:04:08.604] * Game rmaj3_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\rmaj3_quicksave.sav'
[03.05.23 17:04:10.241]  ERROR Section[zanoza_strong] not found in game configs!
[03.05.23 17:04:10.242]  [LUA]  0 : [C  ] create
[03.05.23 17:04:10.242]  [LUA]  1 : [Lua] c:\games\op-2.2\gamedata\scripts\_g.script(201) : create
[03.05.23 17:04:10.242]  [LUA]  2 : [Lua] ...:\games\op-2.2\gamedata\scripts\buusty_dialog.script(1866) : func
[03.05.23 17:04:10.242]  [LUA]  3 : [Lua] c:\games\op-2.2\gamedata\scripts\xr_logic.script(629) : pick_section_from_condlist
[03.05.23 17:04:10.242]  [LUA]  4 : [Lua] c:\games\op-2.2\gamedata\scripts\xr_logic.script(734) : try_switch_to_another_section
[03.05.23 17:04:10.242]  [LUA]  5 : [Lua] c:\games\op-2.2\gamedata\scripts\sr_idle.script(20) : ?
[03.05.23 17:04:10.242]  [LUA]  6 : [Lua] c:\games\op-2.2\gamedata\scripts\xr_logic.script(527) : issue_event
[03.05.23 17:04:10.242]  [LUA]  7 : [Lua] ...-2.2\gamedata\scripts\binders\bind_restrictor.script(102) : actor_update
[03.05.23 17:04:10.242]  [LUA]  8 : [Lua] ...-2.2\gamedata\scripts\binders\bind_restrictor.script(13) : actor_update
[03.05.23 17:04:10.242]  [LUA]  9 : [Lua] ...es\op-2.2\gamedata\scripts\binders\bind_actor.script(362) : update200
[03.05.23 17:04:10.242]  [LUA] 10 : [Lua] ...es\op-2.2\gamedata\scripts\binders\bind_actor.script(312) : 
[03.05.23 17:04:10.242]  
[03.05.23 17:04:10.242] FATAL ERROR
[03.05.23 17:04:10.242]  
[03.05.23 17:04:10.242] [error]Expression    : fatal error
[03.05.23 17:04:10.242] [error]Function      : CALifeSimulator__spawn_item
[03.05.23 17:04:10.242] [error]File          : alife_simulator_script.cpp
[03.05.23 17:04:10.242] [error]Line          : 238
[03.05.23 17:04:10.242] [error]Description   :
[03.05.23 17:04:10.242] [error]Arguments     : Invalid section!
[03.05.23 17:04:10.242]  
[03.05.23 17:04:10.242] 
[03.05.23 17:04:10.242] stack trace:
[03.05.23 17:04:10.242] 

2023-05-03 17:19:13
> Evgeny Leonov, Народная солянка :))))))))))) а так нууу нету таких сборок если ты про аномали а так могу сказать что можешь поиграть в Лось Альфу( если не любишь хардкор то играй в DC или обычную а если наоборот то Enhanced Edition или Экстендед Эдишан но беды с балансом у обоих)
2025-02-13 01:06:32
Народ всем здаров, подскажите мод какой-нибудь или сборку , чтоб интересно и надолго затянуло) (кроме ОП) ПЛЗ
2025-02-13 00:36:56
> Melok81, сдраствуй
2025-02-13 00:36:55
Всем здарова, Сталкеры!
2025-02-12 20:10:42
> Alehandro, скачал, огромное спасибо! 😊
2025-02-12 18:13:19
> Цезий, отдача 9 мб/с, 4 пира.
2025-02-12 18:10:53
Встаньте кто-то на раздачу AREA пожалуйста, чуть-чуть осталось докачать
2025-02-12 17:51:50
> Цезий, Посмотри в личку у себя
2025-02-12 17:08:02
> Vit4lij, У меня полгода назад +- тоже грузило, а сейчас такой прикол. Другие моды качать могу
2025-02-12 17:04:12
> Цезий, У меня этот Холодильник грузится
2025-02-12 17:02:04
> Vit4lij, гружу AREA от Холодильника. Сейчас посмотрю
2025-02-12 16:55:37
> Цезий, Посмотри в коментариях к моду NLC 7 [v3.9.1 Build 7520] Repack от SEREGA-LUS . Я там выложил и ВПН и Торрент загрузчик . У меня качает НЛС . А что Ты грузишь , какой мод ?
2025-02-12 16:55:04
> Цезий, а не, пошла раздача, пару пиров появилось.
2025-02-12 16:54:19
> Alehandro, блин, значит не судьба походу( ВПН тоже не помогает
2025-02-12 16:53:04
> Цезий, я щас на раздаче стою, он не раздаётся. Если мы всей толпой втанем на раздачу, тебе не поможет. Провайдер блочит. Я скачал 2 раза, когда ты 1-й раз написал и сегодня без проблем и скорость норм.
2025-02-12 16:51:14
> Alehandro, скачал - пока ничего не сдвигается с места(
2025-02-12 16:47:49
> SlyFox, я заметил, что там аж 4 пира на этом моде, но у меня 0 из 4 пиров раздают
2025-02-12 16:47:06
> SlyFox, вот эту: A.R.E.A. Holodilnik 21.08.2021.7z
2025-02-12 16:46:32
> Цезий, ты эту качаешь [A.R.E.A. Holodilnik 09.08.2020.7z.torrent] ?
2025-02-12 13:53:57
> Цезий, У меня он раздаётся, видно как люди скачивают. Стоит uTorrent pro. Кстати это самая путная версия AREA от хол-ника.
2025-02-12 13:51:57
Авторизация