Ребят, помогите плз, начала крашитсья игра ни с того ни с сего, пришлось удалить, изза психов удалил через шифт-делит, заново сел играть - не везу сначала, дошел уже до средины игры почти...скачал сейвы шкрека( по его видео играл) - крашится игра , вот логи, помогите плиз в чем дело
> Evgeny Leonov, Народная солянка :))))))))))) а так нууу нету таких сборок если ты про аномали а так могу сказать что можешь поиграть в Лось Альфу( если не любишь хардкор то играй в DC или обычную а если наоборот то Enhanced Edition или Экстендед Эдишан но беды с балансом у обоих)
> Цезий, Посмотри в коментариях к моду NLC 7 [v3.9.1 Build 7520] Repack от SEREGA-LUS . Я там выложил и ВПН и Торрент загрузчик . У меня качает НЛС . А что Ты грузишь , какой мод ?
> Цезий, я щас на раздаче стою, он не раздаётся. Если мы всей толпой втанем на раздачу, тебе не поможет. Провайдер блочит. Я скачал 2 раза, когда ты 1-й раз написал и сегодня без проблем и скорость норм.
Ребят, помогите плз, начала крашитсья игра ни с того ни с сего, пришлось удалить, изза психов удалил через шифт-делит, заново сел играть - не везу сначала, дошел уже до средины игры почти...скачал сейвы шкрека( по его видео играл) - крашится игра , вот логи, помогите плиз в чем дело
* Detected CPU: AMD Ryzen 5 5600 6-Core Processor AuthenticAMD, F175/M33/S2
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
* CPU cores: [6], threads: [12]
Initializing File System...
using fs-ltx h:\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 82144 files cached, 24459Kb memory used.
Init FileSystem 0.606277 sec
[01.10.24 23:18:47.264] 'xrCore' build 8369, Jan 5 2022
[01.10.24 23:18:47.264] OP 2.2 Engine ver 2.2a x64 09.01.2022
[01.10.24 23:18:47.264]
[01.10.24 23:18:47.392] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[01.10.24 23:18:47.392] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[01.10.24 23:18:47.392] Initializing Engine...
[01.10.24 23:18:47.393] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[01.10.24 23:18:47.393] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[01.10.24 23:18:47.393] Loading config for renderer
[01.10.24 23:18:47.393] Executing config-script "user.ltx"...
[01.10.24 23:18:47.393] [h:\op-2.2\userdata\user.ltx] successfully loaded.
[01.10.24 23:18:47.393] Starting INPUT device...
[01.10.24 23:18:47.401] Loading DLL: xrRender_R1.dll
[01.10.24 23:18:47.401] Loading DLL: xrGame.dll
[01.10.24 23:18:47.403] 'xrGame' build Dec 31 2021 15:06:57
[01.10.24 23:18:47.420] * [win32]: free[137434515084 K], reserved[4293672 K], committed[144652 K]
[01.10.24 23:18:47.420] * [ D3D ]: textures[0 K]
[01.10.24 23:18:47.420] * [x-ray]: crt heap[49198 K], process heap[49198 K], game lua[0 K], engine lua[0 K], render[0 K]
[01.10.24 23:18:47.420] * [x-ray]: economy: strings[count: 39732, lengths: 1076 K, overhead: 2017 K, saved: 20402 K]
[01.10.24 23:18:47.420] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[01.10.24 23:18:47.420] Executing config-script "h:\op-2.2\gamedata\config\default_controls.ltx"...
[01.10.24 23:18:47.421] [h:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[01.10.24 23:18:47.421] Executing config-script "user.ltx"...
[01.10.24 23:18:47.421] Executing config-script "h:\op-2.2\gamedata\config\rspec_default.ltx"...
[01.10.24 23:18:47.421] [h:\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded.
[01.10.24 23:18:47.421] Executing config-script "h:\op-2.2\gamedata\config\default_controls.ltx"...
[01.10.24 23:18:47.421] [h:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[01.10.24 23:18:47.421] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE
[01.10.24 23:18:47.422] [h:\op-2.2\userdata\user.ltx] successfully loaded.
[01.10.24 23:18:47.422] SOUND: OpenAL: enumerate devices...
[01.10.24 23:18:47.422] SOUND: OpenAL: EnumerationExtension Present
[01.10.24 23:18:47.422] devices OpenAL Soft
[01.10.24 23:18:47.422] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[01.10.24 23:18:47.450] SOUND: OpenAL: All available devices:
[01.10.24 23:18:47.450] 1. OpenAL Soft, Spec Version 1.1 (default)
[01.10.24 23:18:47.450] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[01.10.24 23:18:47.456] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[01.10.24 23:18:47.458] * sound: EAX 2.0 extension: absent
[01.10.24 23:18:47.458] * sound: EAX 2.0 deferred: absent
[01.10.24 23:18:47.459] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[01.10.24 23:18:47.464] Starting RENDER device...
[01.10.24 23:18:47.511] * GPU [vendor:10DE]-[device:1D01]: NVIDIA GeForce GT 1030
[01.10.24 23:18:47.511] * GPU driver: 31.0.15.4633
[01.10.24 23:18:47.622] * CREATE: DeviceREF: 1
[01.10.24 23:18:47.622] * Texture memory: 4084 M
[01.10.24 23:18:47.622] * DDI-level: 9.0
[01.10.24 23:18:47.626] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[01.10.24 23:18:47.626] * GPU vertex cache: unrecognized, 16
[01.10.24 23:18:47.626] * DVB created: 8192K
[01.10.24 23:18:47.627] * DIB created: 512K
[01.10.24 23:18:47.669] load time LTX=37 ms
[01.10.24 23:18:47.673] count of .thm files=3236
[01.10.24 23:18:47.713] load time THM=45 ms
[01.10.24 23:18:47.713] * distortion: used, dev(30),need(14)
[01.10.24 23:18:47.713] * SSample: 1360x768
[01.10.24 23:18:47.718] * SSample: enabled
[01.10.24 23:18:47.780] - r__tf_aniso 4
[01.10.24 23:18:47.780] - r1_tf_mipbias 0.
[01.10.24 23:18:47.787] Script debugger succesfully restarted.
[01.10.24 23:18:48.851] - Gamedata version: [Сборка 2.2 09.01.2022]
[01.10.24 23:18:48.892] Starting engine...
[01.10.24 23:18:48.925] GMLib loaded at 32 msec
[01.10.24 23:18:49.161] Game_Globals loaded at 236 msec
[01.10.24 23:18:49.236] App_Start loaded at 74 msec
[01.10.24 23:18:49.243] ui_core loaded at 7 msec
[01.10.24 23:18:49.274] Main_Menu loaded at 31 msec
[01.10.24 23:18:52.221] * DVB created: 8192K
[01.10.24 23:18:52.221] * DIB created: 512K
[01.10.24 23:18:52.221] - r__tf_aniso 4
[01.10.24 23:18:52.221] - r1_tf_mipbias 0.
[01.10.24 23:18:52.221] * SSample: 1360x768
[01.10.24 23:18:52.225] * SSample: enabled
[01.10.24 23:18:52.225] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[01.10.24 23:18:52.225] * GPU vertex cache: recognized, 24
[01.10.24 23:18:52.225] *** RESET [27 ms]
[01.10.24 23:18:52.226] "h:\op-2.2\bin\xr_3da.exe"
[01.10.24 23:18:52.226] Begin load
[01.10.24 23:18:52.227] * phase time: 0 ms
[01.10.24 23:18:52.249] * phase cmem: 233230 K
[01.10.24 23:18:52.249] Prefetching objects...
[01.10.24 23:18:52.288] * Objects loaded in 0 ms
[01.10.24 23:18:52.694] * Models loaded in 406 ms
[01.10.24 23:18:52.719] * Prefetch memory: 731703Kb
[01.10.24 23:18:52.721] * phase time: 494 ms
[01.10.24 23:18:52.745] * phase cmem: 952110 K
[01.10.24 23:18:52.745] Starting server...
[01.10.24 23:18:52.761] - Gamedata version: [Сборка 2.2 09.01.2022]
[01.10.24 23:18:52.782] * phase time: 61 ms
[01.10.24 23:18:52.807] * phase cmem: 952477 K
[01.10.24 23:18:52.807] Loading alife simulator...
[01.10.24 23:18:52.808] * phase time: 25 ms
[01.10.24 23:18:52.832] * phase cmem: 952480 K
[01.10.24 23:18:52.832] Loading savegame...
[01.10.24 23:18:52.845] * Loading key-value pairs...
[01.10.24 23:18:52.879] * 24 key-value pairs were successfully loaded (0.035s)
[01.10.24 23:18:52.879] * Loading spawn registry...
[01.10.24 23:18:53.956] * 24708 spawn points were successfully loaded (1.077s)
[01.10.24 23:18:53.957] * Loading objects...
[01.10.24 23:18:54.325] * 33417 out of 33417 objects were successfully loaded (0.368s)
[01.10.24 23:18:54.526] * Loading quick slots data...
[01.10.24 23:18:54.526] * Loading pre random queues data...
[01.10.24 23:18:54.540] * Start objects on_register'ed...
[01.10.24 23:18:55.752] * 33417 objects on_register'ed (1.212s)
[01.10.24 23:18:55.752] * Game user_quicksave is successfully loaded from file 'h:\op-2.2\userdata\savedgames\user_quicksave.sav' (2.945s)
[01.10.24 23:18:55.752] * phase time: 2944 ms
[01.10.24 23:18:55.799] * phase cmem: 1164010 K
[01.10.24 23:18:55.799] Connecting...
[01.10.24 23:18:55.813] MaxPlayers = 32
[01.10.24 23:18:55.853] * phase time: 100 ms
[01.10.24 23:18:55.899] * phase cmem: 1182031 K
[01.10.24 23:18:55.899] Connecting to...
[01.10.24 23:18:55.901] Player not found. New player created.
[01.10.24 23:18:55.901] * client : connection accepted -
[01.10.24 23:18:55.917] * phase time: 64 ms
[01.10.24 23:18:55.963] * phase cmem: 1182083 K
[01.10.24 23:18:55.963] Reading level info...
[01.10.24 23:18:55.963] * phase time: 46 ms
[01.10.24 23:18:56.010] * phase cmem: 1182083 K
[01.10.24 23:18:56.010] Loading object space...
[01.10.24 23:18:56.151] * object space load: 141 ms
[01.10.24 23:18:56.151] * phase time: 188 ms
[01.10.24 23:18:56.198] * phase cmem: 1265510 K
[01.10.24 23:18:56.198] Loading shaders (R1)...
[01.10.24 23:18:56.279] * phase time: 127 ms
[01.10.24 23:18:56.328] * phase cmem: 1268020 K
[01.10.24 23:18:56.328] Loading geometry (R1)...
[01.10.24 23:18:56.357] * phase time: 77 ms
[01.10.24 23:18:56.417] * phase cmem: 1323803 K
[01.10.24 23:18:56.417] Loading visuals (R1)...
[01.10.24 23:18:56.442] * phase time: 85 ms
[01.10.24 23:18:56.510] * phase cmem: 1330011 K
[01.10.24 23:18:56.510] Loading details (R1)...
[01.10.24 23:18:56.524] * [DETAILS] VertexConsts(256), Batch(61)
[01.10.24 23:18:56.524] * [DETAILS] 40687 v(20), 26352 p
[01.10.24 23:18:56.524] * [DETAILS] Batch(61), VB(794K), IB(154K)
[01.10.24 23:18:56.525] * phase time: 81 ms
[01.10.24 23:18:56.573] * phase cmem: 1331050 K
[01.10.24 23:18:56.573] Loading sectors (R1)...
[01.10.24 23:18:56.573] * Loading HOM: h:\op-2.2\gamedata\levels\l01_escape\level.hom
[01.10.24 23:18:56.575] * Loading environment modificator: h:\op-2.2\gamedata\levels\l01_escape\level.env_mod
[01.10.24 23:18:56.575] * phase time: 49 ms
[01.10.24 23:18:56.623] * phase cmem: 1331235 K
[01.10.24 23:18:56.623] Loading AI objects...
[01.10.24 23:18:56.623] - Loading music tracks from 'l01_escape_musics'...
[01.10.24 23:18:56.626] * phase time: 51 ms
[01.10.24 23:18:56.674] * phase cmem: 1331071 K
[01.10.24 23:18:56.674] Loading PH world...
[01.10.24 23:18:56.689] - Game configuring : Started
[01.10.24 23:18:56.690] - Game configuring : Finished
[01.10.24 23:18:56.761] * phase time: 135 ms
[01.10.24 23:18:56.810] * phase cmem: 1348542 K
[01.10.24 23:18:56.810] Loading textures...
[01.10.24 23:18:57.017] * t-report - base: 1187, 977643 K
[01.10.24 23:18:57.017] * t-report - lmap: 10, 10241 K
[01.10.24 23:18:57.017] * phase time: 255 ms
[01.10.24 23:18:57.068] * phase cmem: 1639008 K
[01.10.24 23:18:57.068] Synchronizing...
[01.10.24 23:18:57.068] Save created on [Engine 2.2a x64 09.01.2022]
[01.10.24 23:18:57.068] Save date and time [Tue Oct 1 22:58:26 2024]
[01.10.24 23:18:57.086] * phase time: 68 ms
[01.10.24 23:18:57.137] * phase cmem: 1639022 K
[01.10.24 23:18:57.310] * [win32]: free[137432339212 K], reserved[4361872 K], committed[2252324 K]
[01.10.24 23:18:57.310] * [ D3D ]: textures[987885 K]
[01.10.24 23:18:57.310] * [x-ray]: crt heap[1638573 K], process heap[1638573 K], game lua[241238 K], engine lua[226 K], render[0 K]
[01.10.24 23:18:57.310] * [x-ray]: economy: strings[count: 188410, lengths: 9511 K, overhead: 9567 K, saved: 27754 K]
[01.10.24 23:18:57.310] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[01.10.24 23:18:57.310] Starting measure
[01.10.24 23:19:04.311] * MEMORY USAGE: 2174318 K
[01.10.24 23:19:12.363] - Disconnect
[01.10.24 23:19:15.393] - Destroying level
[01.10.24 23:19:15.532] * DVB created: 8192K
[01.10.24 23:19:15.533] * DIB created: 512K
[01.10.24 23:19:15.533] - r__tf_aniso 4
[01.10.24 23:19:15.533] - r1_tf_mipbias 0.
[01.10.24 23:19:15.533] * SSample: 1360x768
[01.10.24 23:19:15.540] * SSample: enabled
[01.10.24 23:19:15.540] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[01.10.24 23:19:15.540] * GPU vertex cache: recognized, 24
[01.10.24 23:19:15.540] *** RESET [71 ms]
[01.10.24 23:19:15.541] "h:\op-2.2\bin\xr_3da.exe"
[01.10.24 23:19:15.541] Begin load
[01.10.24 23:19:15.548] * phase time: 2 ms
[01.10.24 23:19:15.615] * phase cmem: 1259463 K
[01.10.24 23:19:15.615] Starting server...
[01.10.24 23:19:15.760] - Gamedata version: [Сборка 2.2 09.01.2022]
[01.10.24 23:19:15.782] * phase time: 233 ms
[01.10.24 23:19:15.847] * phase cmem: 1257341 K
[01.10.24 23:19:15.847] Loading alife simulator...
[01.10.24 23:19:15.847] * phase time: 65 ms
[01.10.24 23:19:15.912] * phase cmem: 1257325 K
[01.10.24 23:19:15.912] Loading savegame...
[01.10.24 23:19:15.941] * Loading key-value pairs...
[01.10.24 23:19:16.041] * 99 key-value pairs were successfully loaded (0.099s)
[01.10.24 23:19:16.041] * Loading spawn registry...
[01.10.24 23:19:17.045] * 24708 spawn points were successfully loaded (1.005s)
[01.10.24 23:19:17.045] * Loading objects...
[01.10.24 23:19:17.238]
[01.10.24 23:19:17.238] FATAL ERROR
[01.10.24 23:19:17.238]
[01.10.24 23:19:17.238] [error]Expression : fatal error
[01.10.24 23:19:17.238] [error]Function : CInifile::r_section
[01.10.24 23:19:17.238] [error]File : Xr_ini.cpp
[01.10.24 23:19:17.238] [error]Line : 397
[01.10.24 23:19:17.238] [error]Description : Can't open section '%s'
[01.10.24 23:19:17.238] [error]Arguments : cave_box
[01.10.24 23:19:17.238]
[01.10.24 23:19:17.238]
[01.10.24 23:19:17.238] stack trace:
[01.10.24 23:19:17.238]
Здравствуйте, скачиваю, ставлю как обычно, но почему то не работает, все равно требует артефакт "телепорт"