~ start location: c:\games\сталкер - ns.ogsr
~ branch: public
! невозможно прочитать источник из /contents/index.json?ref=public. статус: unauthorized
что делать? не могу зайти через лаунчер
вот вроде все скачалось а потом установка на 1 проценте за висат и время нужное для загрузки идет зв 160 часов если попытка запустить заново не поможет то придется другой мод искать
> Дима87, в Зове Припяти как-то простенько все улетают, а в ЧН вообще грубо вырезали весь просто великолепный сценарий с подземкой Припяти и одичавшими сотрудниками проекта Х итд, осталась лишь нора в госпитале и реплика Лебедева
> Дима87, полностью согласна на счёт неполноценности концовок. В ТЧ было самое сильное чувство спешки и кульминации событий, хотя и в ЧН и в ЗП тоже по сути есть финальные рывки. Всё-же не те ощущения как в ТЧшной Припяти
> Деметер, эх я когда первый раз в anomaly зашёл меня раз 15 на первом задании с собаками убивали и премерно столько же на атп во время спасения сталкера, но потом уже освоявшись с 3 попытки весь выжигатель мозгов зачистил
> Деметер, после прохождения припяти, другие версии кажутся не полноценными ( в плане почти у любово можно перейти по локации, долг и свобода не враждуют и тд)
Сделал "Чит - Правки №2 для Anomaly 1.5.3". Правлена и Хип , сейчас она полноценный компаньон -запретить ей подбирать всякий хлам и она будет использовать только свое уникальное оружие . Использует и рюкзаки для увеличения переносимого веса . Кому надо пишем в личку .
В первом прохождение ТЧ в лет 14, после выжигателя с перепугу пробежала в рваном ССП-99 на одном дыхании до самого исполнителя, где моего Стрелка благополучно завалило обломками лол
> Дима87, Посмеюсь признаться, за все 10+ лет игры в сталкер и всевозможные моды, никогда лично не проходила до самого конца ЧН и ЗП. Концовки и лор всё-равно знаю наизусть :))
Кто знает есть ли мод на продолжение истори мясника зверобоя гонты и лиса, в anomaly 1.5.3 допустим мясник может расказать о них, а ты повстречавшись со всеми раскажешь ему что да как с остальными или вообще для них встречу организовать
всем привет, кому знакомо чувство после первого прохождения любой из частей сталкера, что другие части или странные или не канонные. А также какую из частей вы прошли первой (НЕ(БЕЗ) МОДОВ(ОЙ))
что не так
[2025-01-11 00:04:07.667][ 9204] ####################[+mimalloc+]####################
[2025-01-11 00:04:07.668][ 9204] heap stats: peak total freed current unit count
[2025-01-11 00:04:07.668][ 9204] reserved: 1.0 gib 1.0 gib 0 1.0 gib
[2025-01-11 00:04:07.668][ 9204] committed: 32.0 mib 32.0 mib 0 32.0 mib
[2025-01-11 00:04:07.668][ 9204] reset: 0
[2025-01-11 00:04:07.668][ 9204] purged: 0
[2025-01-11 00:04:07.668][ 9204] touched: 64.2 kib 64.2 kib 0 64.2 kib not all freed
[2025-01-11 00:04:07.668][ 9204] segments: 1 1 0 1 not all freed!
[2025-01-11 00:04:07.668][ 9204] -abandoned: 0 0 0 0 ok
[2025-01-11 00:04:07.668][ 9204] -cached: 0 0 0 0 ok
[2025-01-11 00:04:07.668][ 9204] pages: 0 0 0 0 ok
[2025-01-11 00:04:07.668][ 9204] -abandoned: 0 0 0 0 ok
[2025-01-11 00:04:07.668][ 9204] -extended: 0
[2025-01-11 00:04:07.668][ 9204] -noretire: 0
[2025-01-11 00:04:07.668][ 9204] mmaps: 0
[2025-01-11 00:04:07.668][ 9204] commits: 1
[2025-01-11 00:04:07.668][ 9204] resets: 0
[2025-01-11 00:04:07.668][ 9204] purges: 0
[2025-01-11 00:04:07.668][ 9204] threads: 0 0 0 0 ok
[2025-01-11 00:04:07.668][ 9204] searches: 0.0 avg
[2025-01-11 00:04:07.668][ 9204] numa nodes: 1
[2025-01-11 00:04:07.668][ 9204] elapsed: 0.022 s
[2025-01-11 00:04:07.668][ 9204] process: user: 0.000 s, system: 0.046 s, faults: 6058, rss: 20.2 mib, commit: 40.3 mib
[2025-01-11 00:04:07.668][ 9204] ####################[-mimalloc-]####################
[2025-01-11 00:04:07.668][ 9204] * detected cpu: intel(r) core(tm) i5-10400f cpu @ 2.90ghz [genuineintel], f6/m165/s3
[2025-01-11 00:04:07.668][ 9204] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx, avx2
[2025-01-11 00:04:07.668][ 9204] * cpu cores: [6], threads: [12]
[2025-01-11 00:04:07.668][ 9204] * cpu0 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu1 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu2 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu3 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu4 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu5 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu6 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu7 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu8 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu9 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu10 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu11 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] initializing file system...
[2025-01-11 00:04:07.669][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2025-01-11 00:04:07.696][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2025-01-11 00:04:07.706][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2025-01-11 00:04:07.709][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2025-01-11 00:04:07.744][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2025-01-11 00:04:08.190][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2025-01-11 00:04:08.233][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2025-01-11 00:04:08.267][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2025-01-11 00:04:08.284][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2025-01-11 00:04:08.307][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2025-01-11 00:04:08.335][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2025-01-11 00:04:08.364][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2025-01-11 00:04:08.392][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2025-01-11 00:04:08.421][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2025-01-11 00:04:08.439][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2025-01-11 00:04:08.467][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2025-01-11 00:04:08.494][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_patch], size: [222632773]
[2025-01-11 00:04:08.499][ 9204] using fs-ltx: [fsgame.ltx]
[2025-01-11 00:04:08.499][ 9204] --found fs dir: [c:\games\сталкер - ns.ogsr\_appdata_\]
[2025-01-11 00:04:08.499][ 9204] items: [5]
[2025-01-11 00:04:08.500][ 9204] fs: 79651 files cached, 0kb memory used.
[2025-01-11 00:04:08.500][ 9204] init filesystem 0.831376 sec
[2025-01-11 00:04:08.500][ 9204] ~ logging initialized. file c:\games\сталкер - ns.ogsr\_appdata_\logs\xray_егор_2025-01-11_00-04-08.log.
[2025-01-11 00:04:08.500][ 9204] [ogsr engine (x64)] build date: [mar 19 2024 17:36:28]
[2025-01-11 00:04:08.500][ 9204] [_msc_full_ver]: [193632532], [_msvc_lang]: [202002l]
[2025-01-11 00:04:08.500][ 9204] working directory: [c:\games\сталкер - ns.ogsr\bin_x64]
[2025-01-11 00:04:08.500][ 9204] commandline: ["c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe" ]
[2025-01-11 00:04:08.500][ 9204] main thread id=0
[2025-01-11 00:04:08.500][ 9204] ttapi number of threads: [12]
[2025-01-11 00:04:08.501][ 9204] ~ apply system_mods.ltx...
[2025-01-11 00:04:08.501][ 9232] pool thread id=4
[2025-01-11 00:04:08.501][ 5260] pool thread id=6
[2025-01-11 00:04:08.501][ 4744] pool thread id=3
[2025-01-11 00:04:08.501][12976] pool thread id=7
[2025-01-11 00:04:08.501][ 8628] pool thread id=2
[2025-01-11 00:04:08.501][ 8428] pool thread id=5
[2025-01-11 00:04:08.501][ 1988] pool thread id=1
[2025-01-11 00:04:08.501][ 1228] pool thread id=8
[2025-01-11 00:04:08.501][15072] pool thread id=10
[2025-01-11 00:04:08.501][ 6736] pool thread id=9
[2025-01-11 00:04:08.501][ 3348] pool thread id=12
[2025-01-11 00:04:08.501][ 6576] pool thread id=11
[2025-01-11 00:04:08.611][ 9204] ~ [initsettings] duration [110]ms.
[2025-01-11 00:04:08.611][ 9204] [shader_params_export] section found!!!
[2025-01-11 00:04:08.611][ 9204] initializing engine...
[2025-01-11 00:04:08.612][ 9204] starting input device...
[2025-01-11 00:04:08.619][ 9204] --------------------------------------------------------------------------------
[2025-01-11 00:04:08.619][ 9204] ####################[+mimalloc+]####################
[2025-01-11 00:04:08.619][ 9204] heap stats: peak total freed current unit count
[2025-01-11 00:04:08.619][ 9204] reserved: 1.0 gib 1.0 gib 0 1.0 gib
[2025-01-11 00:04:08.619][ 9204] committed: 98.3 mib 127.2 mib 28.9 mib 98.3 mib
[2025-01-11 00:04:08.619][ 9204] reset: 0
[2025-01-11 00:04:08.619][ 9204] purged: 28.5 mib
[2025-01-11 00:04:08.619][ 9204] touched: 64.2 kib 192.7 kib 30.3 mib -30.2 mib ok
[2025-01-11 00:04:08.619][ 9204] segments: 3 3 0 3 not all freed!
[2025-01-11 00:04:08.619][ 9204] -abandoned: 0 0 0 0 ok
[2025-01-11 00:04:08.619][ 9204] -cached: 0 0 0 0 ok
[2025-01-11 00:04:08.619][ 9204] pages: 0 0 186 -186 ok
[2025-01-11 00:04:08.619][ 9204] -abandoned: 0 0 0 0 ok
[2025-01-11 00:04:08.619][ 9204] -extended: 0
[2025-01-11 00:04:08.619][ 9204] -noretire: 0
[2025-01-11 00:04:08.619][ 9204] mmaps: 0
[2025-01-11 00:04:08.619][ 9204] commits: 333
[2025-01-11 00:04:08.619][ 9204] resets: 0
[2025-01-11 00:04:08.619][ 9204] purges: 11
[2025-01-11 00:04:08.619][ 9204] threads: 12 12 0 12 not all freed!
[2025-01-11 00:04:08.619][ 9204] searches: 0.0 avg
[2025-01-11 00:04:08.619][ 9204] numa nodes: 1
[2025-01-11 00:04:08.619][ 9204] elapsed: 0.974 s
[2025-01-11 00:04:08.619][ 9204] process: user: 0.906 s, system: 0.093 s, faults: 27264, rss: 95.1 mib, commit: 107.2 mib
[2025-01-11 00:04:08.619][ 9204] ####################[-mimalloc-]####################
[2025-01-11 00:04:08.619][ 9204] [16306mb] physical memory installed, [11655mb] available, [28] percent of memory in use
[2025-01-11 00:04:08.619][ 9204] pagefile total: [4608mb], free~ [3620mb]
[2025-01-11 00:04:08.619][ 9204] engine memory usage (working set): [95mb], peak: [95mb]
[2025-01-11 00:04:08.619][ 9204] engine memory usage (commit charge): [107mb], peak: [107mb]
[2025-01-11 00:04:08.619][ 9204] --------------------------------------------------------------------------------
[2025-01-11 00:04:08.620][ 9204] * [ d3d ]: textures count [0]
[2025-01-11 00:04:08.620][ 9204] * [ d3d ]: textures[0 k]
[2025-01-11 00:04:08.620][ 9204] * [x-ray]: process heap[0 k], render[0 k]
[2025-01-11 00:04:08.620][ 9204] * [x-ray]: economy: strings[29185 k], smem[0 k]
[2025-01-11 00:04:08.620][ 9204] ~ load sounds.ltx...
[2025-01-11 00:04:08.620][ 9204] sound: openal: enumerate devices...
[2025-01-11 00:04:08.664][ 9204] sound: openal: default sound device name is [dexp df24n1 (nvidia high definition audio)]
[2025-01-11 00:04:08.664][ 9204] sound: openal: all available devices:
[2025-01-11 00:04:08.664][ 9204] 1. dexp df24n1 (nvidia high definition audio) (full name [openal soft on dexp df24n1 (nvidia high definition audio)]). al_soft [1]
[2025-01-11 00:04:08.664][ 9204] executing config-script "c:\games\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-01-11 00:04:08.664][ 9204] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-01-11 00:04:08.664][ 9204] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-01-11 00:04:08.664][ 9204] [c:\games\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-01-11 00:04:08.664][ 9204] executing config-script "user.ltx"...
[2025-01-11 00:04:08.665][ 9204] executing config-script "c:\games\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx"...
[2025-01-11 00:04:08.665][ 9204] ~ invalid syntax in call to 'r__geometry_lod'
[2025-01-11 00:04:08.665][ 9204] ~ valid arguments: float value in range [1.00000,3.00000]
[2025-01-11 00:04:08.665][ 9204] [c:\games\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[2025-01-11 00:04:08.665][ 9204] executing config-script "c:\games\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-01-11 00:04:08.665][ 9204] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-01-11 00:04:08.665][ 9204] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-01-11 00:04:08.665][ 9204] [c:\games\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-01-11 00:04:08.665][ 9204] ~ invalid syntax in call to 'r_pnv_washout_thresh'
[2025-01-11 00:04:08.665][ 9204] ~ valid arguments: float value in range [0.10000,0.90000]
[2025-01-11 00:04:08.665][ 9204] [c:\games\сталкер - ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2025-01-11 00:04:08.665][ 9204] sound: selected device is [dexp df24n1 (nvidia high definition audio)]
[2025-01-11 00:04:08.686][ 9204] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.24.0
[2025-01-11 00:04:08.686][ 9204] [openal] efx: present
[2025-01-11 00:04:08.686][ 9204] loading of [senvironment.xr]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[0] name=[identity]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[1] name=[default]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[2] name=[bathroom]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[3] name=[mountains]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[4] name=[yard]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[5] name=[room]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[6] name=[plant]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[7] name=[long_corridor]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[8] name=[open_space]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[9] name=[house]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[10] name=[forest]
[2025-01-11 00:04:08.686][ 9204] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2025-01-11 00:04:08.687][ 9204] starting render device...
[2025-01-11 00:04:08.691][ 9204] * avail gpu [vendor:10de]-[device:2504]: nvidia geforce rtx 3060
[2025-01-11 00:04:08.691][ 9204] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver
[2025-01-11 00:04:08.691][ 9204] !chw::created3d() use dxgi_gpu_preference_high_performance
[2025-01-11 00:04:08.691][ 9204]
dedicated vram: 12115 mb (12703498240 bytes)
dedicated memory: 0 mb (0 bytes)
shared memory: 8153 mb (8549044224 bytes)
currentusage: 0 mb (0 bytes)
budget: 11347 mb (11898191872 bytes)
[2025-01-11 00:04:08.691][ 9204] * selected gpu [vendor:10de]-[device:2504]: nvidia geforce rtx 3060
[2025-01-11 00:04:08.835][ 9204] [chw::createdevice] refcount of [hw.pdevice]: [3]
[2025-01-11 00:04:08.840][ 9204] * texture memory: 12115 m
[2025-01-11 00:04:08.848][ 9204] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[2025-01-11 00:04:08.848][ 9204] * gpu vertex cache: unrecognized, 24
[2025-01-11 00:04:08.848][ 9204] * dvb created: 4096k
[2025-01-11 00:04:08.848][ 9204] * dib created: 512k
[2025-01-11 00:04:08.863][ 9204] [cresourcemanager::ondevicecreate] count of *shaders*.ltx files: [1]
[2025-01-11 00:04:08.868][ 9204] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1]
[2025-01-11 00:04:08.948][ 9204] * hwdst/pcf supported and used
[2025-01-11 00:04:08.948][ 9204] export custom shader params...
[2025-01-11 00:04:08.948][ 9204] export custom shader param [breath_idx]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [breath_size]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [device_inertia]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [gasmask_inertia]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [heat_fade_distance]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [heat_vision_blurring]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [heat_vision_steps]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [pnv_color]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [pnv_color_old]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [pnv_params_old]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [pp_img_cg]
[2025-01-11 00:04:08.948][ 9204] export custom shader done!!!
[2025-01-11 00:04:13.196][ 9204] ~~[cvirtualfilereader::cvirtualfilereader] found empty file: [c:\games\сталкер - ns.ogsr\_appdata_\vis_prefetch.ltx]
[2025-01-11 00:04:13.196][ 9204] ~~[cvirtualfilereader::cvirtualfilereader] found empty file: [c:\games\сталкер - ns.ogsr\_appdata_\vis_prefetch.ltx]
[2025-01-11 00:04:13.209][ 9204] [cpslibrary::loadall] count of *particles*.xr files: [3]
[2025-01-11 00:04:13.214][ 9204] load [c:\games\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-01-11 00:04:13.214][ 9204] cop format used for file [c:\games\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-01-11 00:04:13.272][ 9204] load [c:\games\сталкер - ns.ogsr\gamedata\particles_2.xr]
[2025-01-11 00:04:13.333][ 9204] load [c:\games\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-01-11 00:04:13.333][ 9204] cop format used for file [c:\games\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-01-11 00:04:13.419][ 9204] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[2025-01-11 00:04:13.419][ 9204] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[2025-01-11 00:04:13.419][ 9204] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[2025-01-11 00:04:13.419][ 9204] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[2025-01-11 00:04:13.419][ 9204] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[2025-01-11 00:04:13.644][ 9204] [elightanimlibrary::load] count of *lanims*.xr files: [1]
[2025-01-11 00:04:13.658][ 9204] --lua version: [luajit 2.1.0-beta3]
[2025-01-11 00:04:13.658][ 9204] get_current_kx()=0.75
[2025-01-11 00:04:13.658][ 9204] full_name=c:\games\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2025-01-11 00:04:13.804][ 9204] [reshade]: reshade not installed or version too old - didn't load compatibility addon
[2025-01-11 00:04:13.805][ 9204] os version major: 10 minor: 0, build: 26100. server os: no
[2025-01-11 00:04:13.805][ 9204] starting engine...
[2025-01-11 00:04:13.805][ 9204] main thread id=[9204]
[2025-01-11 00:04:13.853][ 6576] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2025-01-11 00:04:13.853][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2025-01-11 00:04:13.853][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2025-01-11 00:04:13.853][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2025-01-11 00:04:13.853][ 6576] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2025-01-11 00:04:13.853][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2025-01-11 00:04:13.853][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2025-01-11 00:04:13.853][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2025-01-11 00:04:13.853][ 6576] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2025-01-11 00:04:13.853][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2025-01-11 00:04:13.853][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2025-01-11 00:04:13.853][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2025-01-11 00:04:13.854][ 6576] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2025-01-11 00:04:13.854][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2025-01-11 00:04:13.854][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2025-01-11 00:04:13.854][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2025-01-11 00:04:13.854][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2025-01-11 00:04:13.854][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2025-01-11 00:04:13.854][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2025-01-11 00:04:13.854][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2025-01-11 00:04:13.854][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2025-01-11 00:04:13.854][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2025-01-11 00:04:13.854][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2025-01-11 00:04:13.854][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2025-01-11 00:04:13.855][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2025-01-11 00:04:13.855][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2025-01-11 00:04:13.855][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2025-01-11 00:04:13.855][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2025-01-11 00:04:13.855][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2025-01-11 00:04:13.855][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2025-01-11 00:04:13.855][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2025-01-11 00:04:13.856][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2025-01-11 00:04:13.856][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2025-01-11 00:04:13.856][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2025-01-11 00:04:13.857][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2025-01-11 00:04:13.858][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2025-01-11 00:04:13.858][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2025-01-11 00:04:13.858][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2025-01-11 00:04:13.859][ 9204] * [cgamemtllibrary::loadsounds]: sounds creating time: [0.010 s.]
[2025-01-11 00:04:13.859][ 9204] * [cgamemtllibrary::load]: mtl pairs loading time (1681): [0.054 s.]
[2025-01-11 00:04:13.897][ 9204] ~ autoload files [44] from [gameplay\info_portions\*.xml]!
[2025-01-11 00:04:13.903][ 9204] ~ autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2025-01-11 00:04:13.929][ 9204] ~ autoload files [38] from [gameplay\dialogs\*.xml]!
[2025-01-11 00:04:13.941][ 9204] ~ autoload files [11] from [gameplay\profiles\*.xml]!
[2025-01-11 00:04:14.003][ 9204] ~ autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2025-01-11 00:04:14.554][ 9204] ~ autoload lang files [131] from [text\rus\*.xml]!
[2025-01-11 00:04:41.026][ 9204] starting server...
[2025-01-11 00:04:41.307][ 9204] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2025-01-11 00:04:41.563][ 9204] * phase time: 0 ms
[2025-01-11 00:04:41.563][ 9204] * phase cmem: 0 k
[2025-01-11 00:04:41.569][ 9204] * phase time: 6 ms
[2025-01-11 00:04:41.569][ 9204] * phase cmem: 0 k
[2025-01-11 00:04:41.582][ 9204] --lua version: [luajit 2.1.0-beta3]
[2025-01-11 00:04:41.582][ 9204] get_current_kx()=0.75
[2025-01-11 00:04:41.582][ 9204] full_name=c:\games\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2025-01-11 00:04:41.588][ 9204] start_game_callback() start
[2025-01-11 00:04:41.600][ 9204] $game_configs$ content:
[2025-01-11 00:04:41.600][ 9204] $game_scripts$ content:
[2025-01-11 00:04:41.600][ 9204] $game_shaders$ content:
[2025-01-11 00:04:41.600][ 9204] start_game_callback() end
[2025-01-11 00:04:41.600][ 9204] * phase time: 30 ms
[2025-01-11 00:04:41.600][ 9204] * phase cmem: 0 k
[2025-01-11 00:04:41.601][ 9204] * phase time: 0 ms
[2025-01-11 00:04:41.601][ 9204] * phase cmem: 0 k
[2025-01-11 00:04:41.602][ 9204] * creating new game...
[2025-01-11 00:04:41.602][ 9204] * loading spawn registry...
[2025-01-11 00:04:42.565][ 9204] start load of custom waypoints...
[2025-01-11 00:04:42.572][ 9204] loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2025-01-11 00:04:42.572][ 9204] end load of custom waypoints...
[2025-01-11 00:04:42.572][ 9204] build_story_spawns start...
[2025-01-11 00:04:42.580][ 9204] build_root_spawns start...
[2025-01-11 00:04:42.580][ 9204] process_spawns m_temp0 start...
[2025-01-11 00:04:42.580][ 9204] process_spawns m_temp1 start...
[2025-01-11 00:04:42.580][ 9204] * 15525 spawn points are successfully loaded
[2025-01-11 00:04:42.582][ 9204]
fatal error
[error]expression : m_reader
[error]function : clevelgraph::clevelgraph
[error]file : d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\graph\level_graph.cpp
[error]line : 23
[error]description : can't open level graph!
[2025-01-11 00:04:42.582][ 9204] ********************************************************************************
[2025-01-11 00:04:42.582][ 9204] !![logstacktrace] thread: [x-ray primary thread]
[2025-01-11 00:04:42.789][ 9204] !!stack trace:
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f9fa3d], fun: [buildstacktrace()] + [41 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->154]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f88e76], fun: [logstacktrace()] + [62 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->83] + [10 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f8935e], fun: [xrdebug::backend()] + [670 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->198] + [498 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff795315fd1], fun: [clevelgraph::clevelgraph()] + [221 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\graph\level_graph.cpp-->26]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7952c6fea], fun: [cai_space::load()] + [102 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\ai_space.cpp-->100]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7953add66], fun: [califesimulatorbase::register_object()] + [222 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_simulator_base2.cpp-->29] + [135 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7952d4293], fun: [califesimulatorbase::create_from_spawn_id()] + [523 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_simulator_base.cpp-->182]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7954dbfef], fun: [califeupdatemanager::new_game()] + [1011 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_update_manager.cpp-->226] + [257 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7953a0013], fun: [califesimulator::califesimulator()] + [1371 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_simulator.cpp-->52] + [192 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff79567d975], fun: [game_sv_single::create()] + [89 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\game_sv_single.cpp-->28] + [34 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7954e9ca0], fun: [xrserver::connect()] + [456 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\xrserver_connect.cpp-->40]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff795310ad4], fun: [clevel::net_start2()] + [76 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\level_start.cpp-->104] + [16 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f66024], fun: [crenderdevice::on_idle()] + [248 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\device.cpp-->143] + [20 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f66f2d], fun: [crenderdevice::run()] + [813 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f30f0d], fun: [startup()] + [1257 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->284]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f31554], fun: [winmain_impl()] + [504 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->468]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f315d1], fun: [winmain()] + [57 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->489]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff795850b6e], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffbda42dbe7], fun: [basethreadinitthunk()] + [23 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffbdb565a4c], fun: [rtluserthreadstart()] + [44 byte(s)]
[2025-01-11 00:04:42.789][ 9204] ********************************************************************************
запусти из бин 64 у меня так за работало
~ start location: c:\games\сталкер - ns.ogsr
~ branch: public
! невозможно прочитать источник из /contents/index.json?ref=public. статус: unauthorized
что делать? не могу зайти через лаунчер
вот вроде все скачалось а потом установка на 1 проценте за висат и время нужное для загрузки идет зв 160 часов если попытка запустить заново не поможет то придется другой мод искать
как убрать худ шлемов
целится не могу экран шлемом закрывать
Что делать