народ почему постоянные зависания при загрузке сэйвов и попытки сохранения, а также при попытки зайти в меню игры

2026-05-12 09:42:22

что не так 
[2025-01-11 00:04:07.667][ 9204] ####################[+mimalloc+]####################
[2025-01-11 00:04:07.668][ 9204] heap stats:     peak       total       freed     current        unit       count   
[2025-01-11 00:04:07.668][ 9204]   reserved:     1.0 gib     1.0 gib     0           1.0 gib                          
[2025-01-11 00:04:07.668][ 9204]  committed:    32.0 mib    32.0 mib     0          32.0 mib                          
[2025-01-11 00:04:07.668][ 9204]      reset:     0      
[2025-01-11 00:04:07.668][ 9204]     purged:     0      
[2025-01-11 00:04:07.668][ 9204]    touched:    64.2 kib    64.2 kib     0          64.2 kib                          not all freed
[2025-01-11 00:04:07.668][ 9204]   segments:     1           1           0           1                                not all freed!
[2025-01-11 00:04:07.668][ 9204] -abandoned:     0           0           0           0                                ok
[2025-01-11 00:04:07.668][ 9204]    -cached:     0           0           0           0                                ok
[2025-01-11 00:04:07.668][ 9204]      pages:     0           0           0           0                                ok
[2025-01-11 00:04:07.668][ 9204] -abandoned:     0           0           0           0                                ok
[2025-01-11 00:04:07.668][ 9204]  -extended:     0      
[2025-01-11 00:04:07.668][ 9204]  -noretire:     0      
[2025-01-11 00:04:07.668][ 9204]      mmaps:     0      
[2025-01-11 00:04:07.668][ 9204]    commits:     1      
[2025-01-11 00:04:07.668][ 9204]     resets:     0      
[2025-01-11 00:04:07.668][ 9204]     purges:     0      
[2025-01-11 00:04:07.668][ 9204]    threads:     0           0           0           0                                ok
[2025-01-11 00:04:07.668][ 9204]   searches:     0.0 avg
[2025-01-11 00:04:07.668][ 9204] numa nodes:     1
[2025-01-11 00:04:07.668][ 9204]    elapsed:     0.022 s
[2025-01-11 00:04:07.668][ 9204]    process: user: 0.000 s, system: 0.046 s, faults: 6058, rss: 20.2 mib, commit: 40.3 mib
[2025-01-11 00:04:07.668][ 9204] ####################[-mimalloc-]####################
[2025-01-11 00:04:07.668][ 9204] * detected cpu: intel(r) core(tm) i5-10400f cpu @ 2.90ghz [genuineintel], f6/m165/s3
[2025-01-11 00:04:07.668][ 9204] * cpu features: rdtsc, mmx, sse, sse2, sse3, monitor/mwait, ssse3, sse4.1, sse4.2, avx, avx2
[2025-01-11 00:04:07.668][ 9204] * cpu cores: [6], threads: [12]
[2025-01-11 00:04:07.668][ 9204] * cpu0 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu1 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu2 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu3 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu4 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu5 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu6 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu7 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu8 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu9 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu10 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] * cpu11 current freq: 2904 mhz, max freq: 2904 mhz
[2025-01-11 00:04:07.668][ 9204] initializing file system...
[2025-01-11 00:04:07.669][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2025-01-11 00:04:07.696][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2025-01-11 00:04:07.706][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2025-01-11 00:04:07.709][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2025-01-11 00:04:07.744][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2025-01-11 00:04:08.190][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2025-01-11 00:04:08.233][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2025-01-11 00:04:08.267][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2025-01-11 00:04:08.284][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2025-01-11 00:04:08.307][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2025-01-11 00:04:08.335][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2025-01-11 00:04:08.364][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2025-01-11 00:04:08.392][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2025-01-11 00:04:08.421][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2025-01-11 00:04:08.439][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2025-01-11 00:04:08.467][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2025-01-11 00:04:08.494][ 9204] --found base arch: [c:\games\сталкер - ns.ogsr\gamedata.db_patch], size: [222632773]
[2025-01-11 00:04:08.499][ 9204] using fs-ltx: [fsgame.ltx]
[2025-01-11 00:04:08.499][ 9204] --found fs dir: [c:\games\сталкер - ns.ogsr\_appdata_\]
[2025-01-11 00:04:08.499][ 9204]   items: [5]
[2025-01-11 00:04:08.500][ 9204] fs: 79651 files cached, 0kb memory used.
[2025-01-11 00:04:08.500][ 9204] init filesystem 0.831376 sec
[2025-01-11 00:04:08.500][ 9204] ~ logging initialized. file c:\games\сталкер - ns.ogsr\_appdata_\logs\xray_егор_2025-01-11_00-04-08.log.
[2025-01-11 00:04:08.500][ 9204] [ogsr engine (x64)] build date: [mar 19 2024 17:36:28]
[2025-01-11 00:04:08.500][ 9204] [_msc_full_ver]: [193632532], [_msvc_lang]: [202002l]
[2025-01-11 00:04:08.500][ 9204] working directory: [c:\games\сталкер - ns.ogsr\bin_x64]
[2025-01-11 00:04:08.500][ 9204] commandline: ["c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe" ]
[2025-01-11 00:04:08.500][ 9204] main thread id=0
[2025-01-11 00:04:08.500][ 9204] ttapi number of threads: [12]
[2025-01-11 00:04:08.501][ 9204] ~ apply system_mods.ltx...
[2025-01-11 00:04:08.501][ 9232] pool thread id=4
[2025-01-11 00:04:08.501][ 5260] pool thread id=6
[2025-01-11 00:04:08.501][ 4744] pool thread id=3
[2025-01-11 00:04:08.501][12976] pool thread id=7
[2025-01-11 00:04:08.501][ 8628] pool thread id=2
[2025-01-11 00:04:08.501][ 8428] pool thread id=5
[2025-01-11 00:04:08.501][ 1988] pool thread id=1
[2025-01-11 00:04:08.501][ 1228] pool thread id=8
[2025-01-11 00:04:08.501][15072] pool thread id=10
[2025-01-11 00:04:08.501][ 6736] pool thread id=9
[2025-01-11 00:04:08.501][ 3348] pool thread id=12
[2025-01-11 00:04:08.501][ 6576] pool thread id=11
[2025-01-11 00:04:08.611][ 9204] ~ [initsettings] duration [110]ms.
[2025-01-11 00:04:08.611][ 9204] [shader_params_export] section found!!!
[2025-01-11 00:04:08.611][ 9204] initializing engine...
[2025-01-11 00:04:08.612][ 9204] starting input device...
[2025-01-11 00:04:08.619][ 9204] --------------------------------------------------------------------------------
[2025-01-11 00:04:08.619][ 9204] ####################[+mimalloc+]####################
[2025-01-11 00:04:08.619][ 9204] heap stats:     peak       total       freed     current        unit       count   
[2025-01-11 00:04:08.619][ 9204]   reserved:     1.0 gib     1.0 gib     0           1.0 gib                          
[2025-01-11 00:04:08.619][ 9204]  committed:    98.3 mib   127.2 mib    28.9 mib    98.3 mib                          
[2025-01-11 00:04:08.619][ 9204]      reset:     0      
[2025-01-11 00:04:08.619][ 9204]     purged:    28.5 mib
[2025-01-11 00:04:08.619][ 9204]    touched:    64.2 kib   192.7 kib    30.3 mib   -30.2 mib                          ok
[2025-01-11 00:04:08.619][ 9204]   segments:     3           3           0           3                                not all freed!
[2025-01-11 00:04:08.619][ 9204] -abandoned:     0           0           0           0                                ok
[2025-01-11 00:04:08.619][ 9204]    -cached:     0           0           0           0                                ok
[2025-01-11 00:04:08.619][ 9204]      pages:     0           0         186        -186                                ok
[2025-01-11 00:04:08.619][ 9204] -abandoned:     0           0           0           0                                ok
[2025-01-11 00:04:08.619][ 9204]  -extended:     0      
[2025-01-11 00:04:08.619][ 9204]  -noretire:     0      
[2025-01-11 00:04:08.619][ 9204]      mmaps:     0      
[2025-01-11 00:04:08.619][ 9204]    commits:   333      
[2025-01-11 00:04:08.619][ 9204]     resets:     0      
[2025-01-11 00:04:08.619][ 9204]     purges:    11      
[2025-01-11 00:04:08.619][ 9204]    threads:    12          12           0          12                                not all freed!
[2025-01-11 00:04:08.619][ 9204]   searches:     0.0 avg
[2025-01-11 00:04:08.619][ 9204] numa nodes:     1
[2025-01-11 00:04:08.619][ 9204]    elapsed:     0.974 s
[2025-01-11 00:04:08.619][ 9204]    process: user: 0.906 s, system: 0.093 s, faults: 27264, rss: 95.1 mib, commit: 107.2 mib
[2025-01-11 00:04:08.619][ 9204] ####################[-mimalloc-]####################
[2025-01-11 00:04:08.619][ 9204] [16306mb] physical memory installed, [11655mb] available, [28] percent of memory in use
[2025-01-11 00:04:08.619][ 9204] pagefile total: [4608mb], free~ [3620mb]
[2025-01-11 00:04:08.619][ 9204] engine memory usage (working set): [95mb], peak: [95mb]
[2025-01-11 00:04:08.619][ 9204] engine memory usage (commit charge): [107mb], peak: [107mb]
[2025-01-11 00:04:08.619][ 9204] --------------------------------------------------------------------------------
[2025-01-11 00:04:08.620][ 9204] * [ d3d ]: textures count [0]
[2025-01-11 00:04:08.620][ 9204] * [ d3d ]: textures[0 k]
[2025-01-11 00:04:08.620][ 9204] * [x-ray]: process heap[0 k], render[0 k]
[2025-01-11 00:04:08.620][ 9204] * [x-ray]: economy: strings[29185 k], smem[0 k]
[2025-01-11 00:04:08.620][ 9204] ~ load sounds.ltx...
[2025-01-11 00:04:08.620][ 9204] sound: openal: enumerate devices...
[2025-01-11 00:04:08.664][ 9204] sound: openal: default sound device name is [dexp df24n1 (nvidia high definition audio)]
[2025-01-11 00:04:08.664][ 9204] sound: openal: all available devices:
[2025-01-11 00:04:08.664][ 9204] 1. dexp df24n1 (nvidia high definition audio) (full name [openal soft on dexp df24n1 (nvidia high definition audio)]). al_soft [1]
[2025-01-11 00:04:08.664][ 9204] executing config-script "c:\games\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-01-11 00:04:08.664][ 9204] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-01-11 00:04:08.664][ 9204] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-01-11 00:04:08.664][ 9204] [c:\games\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-01-11 00:04:08.664][ 9204] executing config-script "user.ltx"...
[2025-01-11 00:04:08.665][ 9204] executing config-script "c:\games\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx"...
[2025-01-11 00:04:08.665][ 9204] ~ invalid syntax in call to 'r__geometry_lod'
[2025-01-11 00:04:08.665][ 9204] ~ valid arguments: float value in range [1.00000,3.00000]
[2025-01-11 00:04:08.665][ 9204] [c:\games\сталкер - ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[2025-01-11 00:04:08.665][ 9204] executing config-script "c:\games\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx"...
[2025-01-11 00:04:08.665][ 9204] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-01-11 00:04:08.665][ 9204] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-01-11 00:04:08.665][ 9204] [c:\games\сталкер - ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-01-11 00:04:08.665][ 9204] ~ invalid syntax in call to 'r_pnv_washout_thresh'
[2025-01-11 00:04:08.665][ 9204] ~ valid arguments: float value in range [0.10000,0.90000]
[2025-01-11 00:04:08.665][ 9204] [c:\games\сталкер - ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2025-01-11 00:04:08.665][ 9204] sound: selected device is [dexp df24n1 (nvidia high definition audio)]
[2025-01-11 00:04:08.686][ 9204] ~[csoundrender_corea::init_context] openal version: 1.1 alsoft 1.24.0
[2025-01-11 00:04:08.686][ 9204] [openal] efx: present
[2025-01-11 00:04:08.686][ 9204] loading of [senvironment.xr]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[0] name=[identity]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[1] name=[default]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[2] name=[bathroom]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[3] name=[mountains]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[4] name=[yard]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[5] name=[room]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[6] name=[plant]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[7] name=[long_corridor]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[8] name=[open_space]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[9] name=[house]
[2025-01-11 00:04:08.686][ 9204] ~ env id=[10] name=[forest]
[2025-01-11 00:04:08.686][ 9204] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2025-01-11 00:04:08.687][ 9204] starting render device...
[2025-01-11 00:04:08.691][ 9204] * avail gpu [vendor:10de]-[device:2504]: nvidia geforce rtx 3060
[2025-01-11 00:04:08.691][ 9204] * avail gpu [vendor:1414]-[device:8c]: microsoft basic render driver
[2025-01-11 00:04:08.691][ 9204]  !chw::created3d() use dxgi_gpu_preference_high_performance
[2025-01-11 00:04:08.691][ 9204] 
dedicated vram: 12115 mb (12703498240 bytes)
dedicated memory: 0 mb (0 bytes)
shared memory: 8153 mb (8549044224 bytes)
currentusage: 0 mb (0 bytes)
budget: 11347 mb (11898191872 bytes)
[2025-01-11 00:04:08.691][ 9204] * selected gpu [vendor:10de]-[device:2504]: nvidia geforce rtx 3060
[2025-01-11 00:04:08.835][ 9204] [chw::createdevice] refcount of [hw.pdevice]: [3]
[2025-01-11 00:04:08.840][ 9204] *     texture memory: 12115 m
[2025-01-11 00:04:08.848][ 9204] * gpu shading: vs(0/4.0/40), ps(0/4.0/40)
[2025-01-11 00:04:08.848][ 9204] * gpu vertex cache: unrecognized, 24
[2025-01-11 00:04:08.848][ 9204] * dvb created: 4096k
[2025-01-11 00:04:08.848][ 9204] * dib created: 512k
[2025-01-11 00:04:08.863][ 9204] [cresourcemanager::ondevicecreate] count of *shaders*.ltx files: [1]
[2025-01-11 00:04:08.868][ 9204] [ctexturedescrmngr::loadltx] count of *textures*.ltx files: [1]
[2025-01-11 00:04:08.948][ 9204] * hwdst/pcf supported and used
[2025-01-11 00:04:08.948][ 9204] export custom shader params...
[2025-01-11 00:04:08.948][ 9204] export custom shader param [breath_idx]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [breath_size]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [device_inertia]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [gasmask_inertia]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [heat_fade_distance]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [heat_vision_blurring]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [heat_vision_steps]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [pnv_color]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [pnv_color_old]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [pnv_params_old]
[2025-01-11 00:04:08.948][ 9204] export custom shader param [pp_img_cg]
[2025-01-11 00:04:08.948][ 9204] export custom shader done!!!
[2025-01-11 00:04:13.196][ 9204] ~~[cvirtualfilereader::cvirtualfilereader] found empty file: [c:\games\сталкер - ns.ogsr\_appdata_\vis_prefetch.ltx]
[2025-01-11 00:04:13.196][ 9204] ~~[cvirtualfilereader::cvirtualfilereader] found empty file: [c:\games\сталкер - ns.ogsr\_appdata_\vis_prefetch.ltx]
[2025-01-11 00:04:13.209][ 9204] [cpslibrary::loadall] count of *particles*.xr files: [3]
[2025-01-11 00:04:13.214][ 9204] load [c:\games\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-01-11 00:04:13.214][ 9204] cop format used for file [c:\games\сталкер - ns.ogsr\gamedata\particles_1_cop.xr]
[2025-01-11 00:04:13.272][ 9204] load [c:\games\сталкер - ns.ogsr\gamedata\particles_2.xr]
[2025-01-11 00:04:13.333][ 9204] load [c:\games\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-01-11 00:04:13.333][ 9204] cop format used for file [c:\games\сталкер - ns.ogsr\gamedata\particles_3_cop.xr]
[2025-01-11 00:04:13.419][ 9204] ! particleeffect [alexmx\ps_00] with empty texture or shader. cannot create shader for visual!
[2025-01-11 00:04:13.419][ 9204] ! particleeffect [alexmx\test1] with empty texture or shader. cannot create shader for visual!
[2025-01-11 00:04:13.419][ 9204] ! particleeffect [alexmx\test1_00] with empty texture or shader. cannot create shader for visual!
[2025-01-11 00:04:13.419][ 9204] ! particleeffect [alexmx\test1_00_old00] with empty texture or shader. cannot create shader for visual!
[2025-01-11 00:04:13.419][ 9204] ! particleeffect [alexmx\test1_old00] with empty texture or shader. cannot create shader for visual!
[2025-01-11 00:04:13.644][ 9204] [elightanimlibrary::load] count of *lanims*.xr files: [1]
[2025-01-11 00:04:13.658][ 9204] --lua version: [luajit 2.1.0-beta3]
[2025-01-11 00:04:13.658][ 9204] get_current_kx()=0.75
[2025-01-11 00:04:13.658][ 9204] full_name=c:\games\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2025-01-11 00:04:13.804][ 9204] [reshade]: reshade not installed or version too old - didn't load compatibility addon
[2025-01-11 00:04:13.805][ 9204] os version major: 10 minor: 0, build: 26100. server os: no
[2025-01-11 00:04:13.805][ 9204] starting engine...
[2025-01-11 00:04:13.805][ 9204] main thread id=[9204]
[2025-01-11 00:04:13.853][ 6576] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2025-01-11 00:04:13.853][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2025-01-11 00:04:13.853][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2025-01-11 00:04:13.853][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2025-01-11 00:04:13.853][ 6576] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2025-01-11 00:04:13.853][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2025-01-11 00:04:13.853][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2025-01-11 00:04:13.853][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2025-01-11 00:04:13.853][ 6576] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2025-01-11 00:04:13.853][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2025-01-11 00:04:13.853][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2025-01-11 00:04:13.853][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2025-01-11 00:04:13.854][ 6576] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2025-01-11 00:04:13.854][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2025-01-11 00:04:13.854][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2025-01-11 00:04:13.854][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2025-01-11 00:04:13.854][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2025-01-11 00:04:13.854][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2025-01-11 00:04:13.854][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2025-01-11 00:04:13.854][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2025-01-11 00:04:13.854][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2025-01-11 00:04:13.854][ 1228] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2025-01-11 00:04:13.854][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2025-01-11 00:04:13.854][ 5260] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2025-01-11 00:04:13.855][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2025-01-11 00:04:13.855][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2025-01-11 00:04:13.855][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2025-01-11 00:04:13.855][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2025-01-11 00:04:13.855][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2025-01-11 00:04:13.855][ 1988] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2025-01-11 00:04:13.855][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2025-01-11 00:04:13.856][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2025-01-11 00:04:13.856][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2025-01-11 00:04:13.856][ 4744] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2025-01-11 00:04:13.857][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2025-01-11 00:04:13.858][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2025-01-11 00:04:13.858][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2025-01-11 00:04:13.858][15072] ! invalid ogg-comment version, file: [c:\games\сталкер - ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2025-01-11 00:04:13.859][ 9204] * [cgamemtllibrary::loadsounds]: sounds creating time: [0.010 s.]
[2025-01-11 00:04:13.859][ 9204] * [cgamemtllibrary::load]: mtl pairs loading time (1681): [0.054 s.]
[2025-01-11 00:04:13.897][ 9204] ~ autoload files [44] from [gameplay\info_portions\*.xml]!
[2025-01-11 00:04:13.903][ 9204] ~ autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2025-01-11 00:04:13.929][ 9204] ~ autoload files [38] from [gameplay\dialogs\*.xml]!
[2025-01-11 00:04:13.941][ 9204] ~ autoload files [11] from [gameplay\profiles\*.xml]!
[2025-01-11 00:04:14.003][ 9204] ~ autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2025-01-11 00:04:14.554][ 9204] ~ autoload lang files [131] from [text\rus\*.xml]!
[2025-01-11 00:04:41.026][ 9204] starting server...
[2025-01-11 00:04:41.307][ 9204] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2025-01-11 00:04:41.563][ 9204] * phase time: 0 ms
[2025-01-11 00:04:41.563][ 9204] * phase cmem: 0 k
[2025-01-11 00:04:41.569][ 9204] * phase time: 6 ms
[2025-01-11 00:04:41.569][ 9204] * phase cmem: 0 k
[2025-01-11 00:04:41.582][ 9204] --lua version: [luajit 2.1.0-beta3]
[2025-01-11 00:04:41.582][ 9204] get_current_kx()=0.75
[2025-01-11 00:04:41.582][ 9204] full_name=c:\games\сталкер - ns.ogsr\_appdata_\ns_settings.ltx
[2025-01-11 00:04:41.588][ 9204] start_game_callback() start
[2025-01-11 00:04:41.600][ 9204] $game_configs$ content:
[2025-01-11 00:04:41.600][ 9204] $game_scripts$ content:
[2025-01-11 00:04:41.600][ 9204] $game_shaders$ content:
[2025-01-11 00:04:41.600][ 9204] start_game_callback() end
[2025-01-11 00:04:41.600][ 9204] * phase time: 30 ms
[2025-01-11 00:04:41.600][ 9204] * phase cmem: 0 k
[2025-01-11 00:04:41.601][ 9204] * phase time: 0 ms
[2025-01-11 00:04:41.601][ 9204] * phase cmem: 0 k
[2025-01-11 00:04:41.602][ 9204] * creating new game...
[2025-01-11 00:04:41.602][ 9204] * loading spawn registry...
[2025-01-11 00:04:42.565][ 9204] start load of custom waypoints...
[2025-01-11 00:04:42.572][ 9204] loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2025-01-11 00:04:42.572][ 9204] end load of custom waypoints...
[2025-01-11 00:04:42.572][ 9204] build_story_spawns start...
[2025-01-11 00:04:42.580][ 9204] build_root_spawns start...
[2025-01-11 00:04:42.580][ 9204] process_spawns m_temp0 start...
[2025-01-11 00:04:42.580][ 9204] process_spawns m_temp1 start...
[2025-01-11 00:04:42.580][ 9204] * 15525 spawn points are successfully loaded
[2025-01-11 00:04:42.582][ 9204] 
fatal error
[error]expression    : m_reader
[error]function      : clevelgraph::clevelgraph
[error]file          : d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\graph\level_graph.cpp
[error]line          : 23
[error]description   : can't open level graph!
[2025-01-11 00:04:42.582][ 9204] ********************************************************************************
[2025-01-11 00:04:42.582][ 9204] !![logstacktrace] thread: [x-ray primary thread]
[2025-01-11 00:04:42.789][ 9204] !!stack trace:
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f9fa3d], fun: [buildstacktrace()] + [41 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->154]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f88e76], fun: [logstacktrace()] + [62 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->83] + [10 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f8935e], fun: [xrdebug::backend()] + [670 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrcore\xrdebugnew.cpp-->198] + [498 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff795315fd1], fun: [clevelgraph::clevelgraph()] + [221 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\common_ai\graph\level_graph.cpp-->26]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7952c6fea], fun: [cai_space::load()] + [102 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\ai_space.cpp-->100]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7953add66], fun: [califesimulatorbase::register_object()] + [222 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_simulator_base2.cpp-->29] + [135 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7952d4293], fun: [califesimulatorbase::create_from_spawn_id()] + [523 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_simulator_base.cpp-->182]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7954dbfef], fun: [califeupdatemanager::new_game()] + [1011 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_update_manager.cpp-->226] + [257 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7953a0013], fun: [califesimulator::califesimulator()] + [1371 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\alife_simulator.cpp-->52] + [192 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff79567d975], fun: [game_sv_single::create()] + [89 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\game_sv_single.cpp-->28] + [34 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff7954e9ca0], fun: [xrserver::connect()] + [456 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\xrserver_connect.cpp-->40]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff795310ad4], fun: [clevel::net_start2()] + [76 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xrgame\level_start.cpp-->104] + [16 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f66024], fun: [crenderdevice::on_idle()] + [248 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\device.cpp-->143] + [20 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f66f2d], fun: [crenderdevice::run()] + [813 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f30f0d], fun: [startup()] + [1257 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->284]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f31554], fun: [winmain_impl()] + [504 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->468]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff794f315d1], fun: [winmain()] + [57 byte(s)], file-->line: [d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\xr_3da\x_ray.cpp-->489]
! module: [c:\games\сталкер - ns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff795850b6e], fun: [__scrt_common_main_seh()] + [262 byte(s)], file-->line: [d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007ffbda42dbe7], fun: [basethreadinitthunk()] + [23 byte(s)]
! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007ffbdb565a4c], fun: [rtluserthreadstart()] + [44 byte(s)]
[2025-01-11 00:04:42.789][ 9204] ********************************************************************************

2025-01-10 18:05:21

запусти из бин 64 у меня так за работало

2025-01-10 18:04:00

~ start location: c:\games\сталкер - ns.ogsr
~ branch: public
! невозможно прочитать источник из /contents/index.json?ref=public. статус: unauthorized
что делать? не могу зайти через лаунчер

2025-01-10 17:48:49

вот вроде все скачалось а потом установка на 1 проценте за висат и время нужное для загрузки идет зв 160 часов если попытка запустить заново не поможет то придется другой мод искать

2023-10-18 15:09:43

как убрать худ шлемов 
целится не могу экран шлемом закрывать

2023-10-05 10:49:55

Что делать

2023-09-27 13:31:11
> SlyFox, о, спасибо! Для начала пойдёт!
2026-05-14 20:33:08
> Artyom Morgunov, для СоС очень много всего, ну или я просто больше всего в них погружаюсь. Мод by stason 174 v6.05 конечно не плох, но есть мод на его основе, можно подсмотреть откуда в нём шмотки, это старый мод Град Обречённый, там много шмотья, в новых больше удар на оружие..
2026-05-14 20:18:54
> SlyFox, > Artyom Morgunov, ну кароче - самый такой разгул будет на специфических модах на аномали и на модах типа Call of Chernobyl by stason 174 v6.05 и типа народной солянки и ОП 2.2
2026-05-14 20:05:14
> SlyFox, хм, ну, есть тут правда - В других модах броники повторяются и некоторые "уникальные" просто копируют некоторые уникальные из аномали по ттх и лору - например, неизвестный экзоскелет из Время Альянса 3 Связь Времён по сути калька с экзы Клыка из Аномали и т.п. По тому и часть просто пиздить не имеет смысла - это то же самое - проще силовую броню из фолыча переработать и добавить в Аномальку
2026-05-14 20:04:52
> Artyom Morgunov, Тебе их ни кто не скажет. Тебе нужны аддоны со шмотьём, так ищи аддоны со шмотьём. И проще и быстрее. В те моды, которые ты хочешь по любому шмотки вставлены из аддонов.
2026-05-14 19:54:18
> SlyFox, да та же - названия модов
2026-05-14 19:44:56
ПАСИБО
2026-05-14 17:29:34
> Morfius, В настройках игры надо указать звуковое устройство.
2026-05-14 17:28:38
привет, подскажите почему в народной солянке не работают наушники везде все ок захожу в нее звук не идет через наушники идет сразу на динамики
2026-05-14 17:25:03
> SlyFox, Я ж говорю, что у тебя купленная инвалидность
2026-05-14 16:48:49
> ДедЯги975, Не все нытики, только ты. У меня приятель парализованный, работает левая рука, глаза и голова. Сидит, наблюдает за показателями датчиков давления, естественно онлайн. Контроль автоматической системы. Он работает, не ноет, а шутит, что он киборг..
2026-05-14 16:33:15
> SlyFox, Не знаю, тебе виднее, с твоих слов, все инвалиды ленивые нытики, не могущие купить себе ширпотреб в виде ПК, значит ты абсолютно здоровый, с купленной инвалидностью и машиной с ручным управлением🤣🤣🤣
2026-05-14 15:49:44
> ДедЯги975, Зачем? И как можно купить? Что бы за деньги позвоночник сломали..?
2026-05-14 15:38:47
> SlyFox, Походу ты свою инвалидность купил как и машину с ручным управлением
2026-05-14 15:25:00
> ДедЯги975, скажи честно, лень.
2026-05-14 15:19:59
> SlyFox, Молодец, одним словом ВСЕ должны быть похожими на тебя, на всех одно заболевание, а как быть инвалидам с детства, как заработать им на хорошую пенсию, ах да, быть такого не может, хуже чем тебе не может быть ни кому, ты когда сляжешь не зови ни кого, вспомни этот разговор, может быть тогда поймёшь, что люди то все разные и мир на тебя не ровняется🤪🤪🤪
2026-05-14 15:18:10
> ДедЯги975, Ну, ну.. У меня тоже инвалидность и машина с ручным управлением. Заработал на хорошую пенсию и не ныл, представляешь. И сейчас занимаюсь стартапом в архитектуре.. И ещё куча идей и энергии.
2026-05-14 15:08:02
> SlyFox, Ты мне напоминаешь одного человека, который считает, что безногий не бегает не потому что нет ног, а потому что не хочет, как у вас у здоровых всё легко и просто
2026-05-14 15:03:49
> ДедЯги975, Не может захотеть зарабатывать..? Или хочет, но ищет отмазки? Инвалиду не обязательно работать грузчиком, можно и головой, что ценится больше. Было бы желание.
2026-05-14 14:56:02
> SlyFox, Всё верно, каждый мыслит по себе, но есть те, кто в силу каких то причин не может захотеть, заработать и купить, например инвалиды-колясочники с минимальной пенсией, чем не вариант ??? Для него ширпотреб в виде ПК, по цене как за остров
2026-05-14 14:33:23
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