Здравствуйте разработчик!Хотел спросить почему когда я иду на атп к бандитам без брони и оружия бандиты всё равно по мне стреляют.И по ним начинает стрелять петруха который погиб.После чего я пошёл к охотникам у тоннеля в кишку опустив оружие идя на шифте они начинают стрелять.Можно пожалуйста ответить на этот вопрос если не трудно?
рандома нет, цена складывается с артефактов в сборке, сборки перемешиваются (при "выбросе"), а цены самих артефактов постоянные. я их не меняю.
В крайнем случае я могу во время ивентов стоимость уникальных артов поменять, но то случай исключительный. ))д
Может я так плохо ознакомился с системой артефактов, но создалось ощущение будто стоимость сборок урезается,вот вроде недавно за 56 серебра сборку бармену сдавал,а она уже 54,подскажите,может у меня галюны проявляются?
> сталкернутый, железа вполне хватит для Full HD,а больше и не надо.Я играл с патчем 1.9,потом вышел 2.0,потом 2.0.4 и я переигрывал.Мне игруха понравилась.Качал от механиков.Сейчас там уже патч 2.1 и как там я не знаю.
> сталкернутый, здаров, по поводу закачки знаю только с Торрент Игрухи, сам файлы через антивирусник прогонял, а на счёт потянет ли - то на минималках, до рекомендованных не дотягивает.
люди привет всем кто может подсказать где можно скачать сталкер 2 безопасно и пойдет он на железо интел core i5 11400 оперативка 16 видюха ртх 3050 8гигов хотябы на средние на стройки графы, буду благодарен за ответ)!
Гений там написано сткоп,а не ганс
лог-[2024-05-25 11:05:02.308][ 6064] ! invalid ogg-comment version, file: [c:\users\user\downloads\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg][2024-05-25 11:05:02.309][ 6064] ! invalid ogg-comment version, file: [c:\users\user\downloads\сталкерns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg][2024-05-25 11:05:02.315][ 9064] * [cgamemtllibrary::loadsounds]: sounds creating time: [0.046 s.][2024-05-25 11:05:02.315][ 9064] * [cgamemtllibrary::load]: mtl pairs loading time (1681): [0.112 s.][2024-05-25 11:05:02.359][ 9064] ~ autoload files [44] from [gameplay\info_portions\*.xml]![2024-05-25 11:05:02.367][ 9064] ~ autoload files [35] from [gameplay\encyclopedia\*.xml]![2024-05-25 11:05:02.396][ 9064] ~ autoload files [38] from [gameplay\dialogs\*.xml]![2024-05-25 11:05:02.408][ 9064] ~ autoload files [11] from [gameplay\profiles\*.xml]![2024-05-25 11:05:02.486][ 9064] ~ autoload files [34] from [gameplay\specific_characters_files\*.xml]![2024-05-25 11:05:03.249][ 9064] ~ autoload lang files [131] from [text\rus\*.xml]![2024-05-25 11:05:12.257][ 9064] starting server...[2024-05-25 11:05:12.701][ 9064] loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...[2024-05-25 11:05:13.011][ 9064] * phase time: 0 ms[2024-05-25 11:05:13.011][ 9064] * phase cmem: 0 k[2024-05-25 11:05:13.023][ 9064] * phase time: 11 ms[2024-05-25 11:05:13.023][ 9064] * phase cmem: 0 k[2024-05-25 11:05:13.045][ 9064] --lua version: [luajit 2.1.0-beta3][2024-05-25 11:05:13.045][ 9064] get_current_kx()=0.75[2024-05-25 11:05:13.045][ 9064] full_name=c:\users\user\downloads\сталкерns.ogsr\_appdata_\ns_settings.ltx[2024-05-25 11:05:13.052][ 9064] start_game_callback() start[2024-05-25 11:05:13.069][ 9064] $game_configs$ content:[2024-05-25 11:05:13.069][ 9064] $game_scripts$ content:[2024-05-25 11:05:13.069][ 9064] $game_shaders$ content:[2024-05-25 11:05:13.069][ 9064] start_game_callback() end[2024-05-25 11:05:13.069][ 9064] * phase time: 46 ms[2024-05-25 11:05:13.069][ 9064] * phase cmem: 0 k[2024-05-25 11:05:13.070][ 9064] * phase time: 1 ms[2024-05-25 11:05:13.071][ 9064] * phase cmem: 0 k[2024-05-25 11:05:13.076][ 9064] * creating new game...[2024-05-25 11:05:13.076][ 9064] * loading spawn registry...[2024-05-25 11:05:14.276][ 9064] start load of custom waypoints...[2024-05-25 11:05:14.284][ 9064] loaded 309 items from custom_waypoints, 36 from all.spawn was replaced![2024-05-25 11:05:14.284][ 9064] end load of custom waypoints...[2024-05-25 11:05:14.284][ 9064] build_story_spawns start...[2024-05-25 11:05:14.293][ 9064] build_root_spawns start...[2024-05-25 11:05:14.294][ 9064] process_spawns m_temp0 start...[2024-05-25 11:05:14.294][ 9064] process_spawns m_temp1 start...[2024-05-25 11:05:14.294][ 9064] * 15525 spawn points are successfully loaded[2024-05-25 11:05:14.422][ 9064] ! invalid ogg-comment version, file: [c:\users\user\downloads\сталкерns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg][2024-05-25 11:05:14.522][ 9064] ~ [zone_mincer_average] id=1362 offline spawn art [af_blood][2024-05-25 11:05:15.188][ 9064] ~ [zone_mincer_strong] id=11765 offline spawn art [af_mincer_meat][2024-05-25 11:05:15.188][ 9064] ~ [zone_mincer_strong] id=11767 offline spawn art [af_blood][2024-05-25 11:05:15.195][ 9064] ~ [zone_mincer_strong] id=11869 offline spawn art [af_mincer_meat][2024-05-25 11:05:15.254][ 9064] ~ [zone_mincer_strong] id=12935 offline spawn art [af_blood][2024-05-25 11:05:15.287][ 9064] ~ [zone_mincer_strong] id=13473 offline spawn art [af_blood][2024-05-25 11:05:15.350][ 9064] ~ [zone_sphere_strong] id=14470 offline spawn art [af_electra_sparkler][2024-05-25 11:05:15.350][ 9064] ~ [zone_sphere_strong] id=14472 offline spawn art [af_electra_sparkler][2024-05-25 11:05:15.431][ 9064] ~ [zone_sphere_average] id=15831 offline spawn art [af_electra_sparkler][2024-05-25 11:05:15.431][ 9064] ~ [zone_sphere_average] id=15835 offline spawn art [af_electra_flash][2024-05-25 11:05:15.432][ 9064] ~ [zone_mincer_average] id=15845 offline spawn art [af_blood][2024-05-25 11:05:15.513][ 9064] ~ [zone_mincer_strong] id=17248 offline spawn art [af_mincer_meat][2024-05-25 11:05:15.513][ 9064] ~ [zone_mincer_strong] id=17252 offline spawn art [af_soul][2024-05-25 11:05:15.885][ 9064] ~ [zone_mincer_average] id=23584 offline spawn art [af_soul][2024-05-25 11:05:15.963][ 9064] ~~~ db.ver: 7[2024-05-25 11:05:18.482][ 9064] * saving spawns...[2024-05-25 11:05:18.482][ 9064] * saving objects...[2024-05-25 11:05:18.521][ 9064] * 25078 objects are successfully saved[2024-05-25 11:05:18.533][ 9064] * game all.sav is successfully saved to file 'c:\users\user\downloads\сталкерns.ogsr\_appdata_\savedgames\all.sav'[2024-05-25 11:05:18.533][ 9064] * new game is successfully created![2024-05-25 11:05:18.533][ 9064] * phase time: 5462 ms[2024-05-25 11:05:18.534][ 9064] * phase cmem: 0 k[2024-05-25 11:05:18.554][ 9064] # new player created![2024-05-25 11:05:18.554][ 9064] * client : connection accepted - [2024-05-25 11:05:18.558][ 9064] * phase time: 24 ms[2024-05-25 11:05:18.558][ 9064] * phase cmem: 0 k[2024-05-25 11:05:18.573][ 9064] * phase time: 15 ms[2024-05-25 11:05:18.573][ 9064] * phase cmem: 0 k[2024-05-25 11:05:19.675][ 9064] --[ispatial_db::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7][2024-05-25 11:05:19.675][ 9064] --[ispatial_db::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7][2024-05-25 11:05:19.687][ 9064] ~ levelresources load...[2024-05-25 11:05:19.687][ 9064] ~ levelresources - base: 3226, 3037 k[2024-05-25 11:05:19.687][ 9064] ~ levelresources - lmap: 0, 0 k[2024-05-25 11:05:19.687][ 9064] * phase time: 1113 ms[2024-05-25 11:05:19.687][ 9064] * phase cmem: 0 k[2024-05-25 11:05:21.069][ 9064] * phase time: 1382 ms[2024-05-25 11:05:21.069][ 9064] * phase cmem: 0 k[2024-05-25 11:05:21.071][ 9064] * [loading vb] 65532 verts, 2047 kb[2024-05-25 11:05:21.083][ 9064] * [loading vb] 65530 verts, 2047 kb[2024-05-25 11:05:21.091][ 9064] * [loading vb] 65531 verts, 2047 kb[2024-05-25 11:05:21.097][ 9064] * [loading vb] 65532 verts, 2047 kb[2024-05-25 11:05:21.104][ 9064] * [loading vb] 60327 verts, 1885 kb[2024-05-25 11:05:21.108][ 9064] * [loading vb] 65531 verts, 2047 kb[2024-05-25 11:05:21.111][ 9064] * [loading vb] 65534 verts, 2047 kb[2024-05-25 11:05:21.115][ 9064] * [loading vb] 65535 verts, 2047 kb[2024-05-25 11:05:21.118][ 9064] * [loading vb] 65534 verts, 2047 kb[2024-05-25 11:05:21.122][ 9064] * [loading vb] 65534 verts, 2047 kb[2024-05-25 11:05:21.126][ 9064] * [loading vb] 65534 verts, 2047 kb[2024-05-25 11:05:21.129][ 9064] * [loading vb] 46354 verts, 1448 kb[2024-05-25 11:05:21.132][ 9064] * [loading vb] 65533 verts, 2047 kb[2024-05-25 11:05:21.135][ 9064] * [loading vb] 65535 verts, 2047 kb[2024-05-25 11:05:21.139][ 9064] * [loading vb] 65535 verts, 2047 kb[2024-05-25 11:05:21.143][ 9064] * [loading vb] 65530 verts, 2047 kb[2024-05-25 11:05:21.146][ 9064] * [loading vb] 65532 verts, 2047 kb[2024-05-25 11:05:21.149][ 9064] * [loading vb] 65535 verts, 2047 kb[2024-05-25 11:05:21.152][ 9064] * [loading vb] 53153 verts, 1661 kb[2024-05-25 11:05:21.155][ 9064] * [loading vb] 50229 verts, 1569 kb[2024-05-25 11:05:21.158][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.163][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.167][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.169][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.173][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.175][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.179][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.182][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.185][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.188][ 9064] * [loading ib] 670515 indices, 1309 kb[2024-05-25 11:05:21.190][ 9064] * [loading ib] 960834 indices, 1876 kb[2024-05-25 11:05:21.195][ 9064] * [loading vb] 65533 verts, 767 kb[2024-05-25 11:05:21.198][ 9064] * [loading vb] 65533 verts, 767 kb[2024-05-25 11:05:21.201][ 9064] * [loading vb] 65535 verts, 767 kb[2024-05-25 11:05:21.202][ 9064] * [loading vb] 65535 verts, 767 kb[2024-05-25 11:05:21.203][ 9064] * [loading vb] 65535 verts, 767 kb[2024-05-25 11:05:21.204][ 9064] * [loading vb] 65534 verts, 767 kb[2024-05-25 11:05:21.205][ 9064] * [loading vb] 65528 verts, 767 kb[2024-05-25 11:05:21.206][ 9064] * [loading vb] 16089 verts, 188 kb[2024-05-25 11:05:21.207][ 9064] * [loading vb] 50229 verts, 588 kb[2024-05-25 11:05:21.209][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.211][ 9064] * [loading ib] 1048575 indices, 2047 kb[2024-05-25 11:05:21.215][ 9064] * [loading ib] 1048572 indices, 2047 kb[2024-05-25 11:05:21.217][ 9064] * [loading ib] 784818 indices, 1532 kb[2024-05-25 11:05:21.220][ 9064] * [loading ib] 1048518 indices, 2047 kb[2024-05-25 11:05:21.223][ 9064] * [loading ib] 411225 indices, 803 kb[2024-05-25 11:05:21.224][ 9064] * phase time: 154 ms[2024-05-25 11:05:21.224][ 9064] * phase cmem: 0 k[2024-05-25 11:05:21.235][ 9064] loaded [18381] models from level.[2024-05-25 11:05:21.235][ 9064] * phase time: 10 ms[2024-05-25 11:05:21.235][ 9064] * phase cmem: 0 k[2024-05-25 11:05:21.385][ 9064] * [details] vertexconsts(256), batch(61)[2024-05-25 11:05:21.385][ 9064] * [details] 48739 v(20), 31842 p[2024-05-25 11:05:21.385][ 9064] * [details] batch(61), vb(951k), ib(186k)[2024-05-25 11:05:21.386][ 9064] * phase time: 150 ms[2024-05-25 11:05:21.386][ 9064] * phase cmem: 0 k[2024-05-25 11:05:21.388][ 9064] warning: occlusion map 'c:\users\user\downloads\сталкерns.ogsr\gamedata\levels\l01_escape\level.hom' not found.[2024-05-25 11:05:21.388][ 9064] ~ levelresources load completed![2024-05-25 11:05:21.388][ 9064] ~ levelresources - base: 4102, 3037 k[2024-05-25 11:05:21.388][ 9064] ~ levelresources - lmap: 21, 0 k[2024-05-25 11:05:21.580][ 9064] * phase time: 194 ms[2024-05-25 11:05:21.580][ 9064] * phase cmem: 0 k[2024-05-25 11:05:21.586][ 9064] * phase time: 5 ms[2024-05-25 11:05:21.586][ 9064] * phase cmem: 0 k[2024-05-25 11:05:21.601][ 9064] - game configuring : started [2024-05-25 11:05:21.608][ 9064] - loading music tracks from 'l01_escape_musics'...[2024-05-25 11:05:21.610][ 9064] ! can't find sound [music\amb01_stereo_r.ogg][2024-05-25 11:05:21.613][ 9064] ! can't find sound [music\amb20_stereo_r.ogg][2024-05-25 11:05:21.614][ 9064] ~ set_geometry_env id=0 name[room]=environment id[5][2024-05-25 11:05:21.614][ 9064] ~ set_geometry_env id=1 name[open_space]=environment id[8][2024-05-25 11:05:21.614][ 9064] ~ set_geometry_env id=2 name[bathroom]=environment id[2][2024-05-25 11:05:21.614][ 9064] ~ set_geometry_env id=3 name[plant]=environment id[6][2024-05-25 11:05:21.614][ 9064] ~ set_geometry_env id=4 name[long_corridor]=environment id[7][2024-05-25 11:05:21.614][ 9064] ~ set_geometry_env id=5 name[default]=environment id[1][2024-05-25 11:05:21.614][ 9064] ~ set_geometry_env id=6 name[mountains]=environment id[3][2024-05-25 11:05:21.616][ 9064] - game configuring : finished [2024-05-25 11:05:21.724][ 9064] * phase time: 138 ms[2024-05-25 11:05:21.724][ 9064] * phase cmem: 0 k[2024-05-25 11:05:21.725][ 9064] prefetchtextures...[2024-05-25 11:05:21.725][ 9064] prefetchtextures completed![2024-05-25 11:05:21.725][ 9064] cresourcemanager::deferredupload [no mt] -> start, texture count = [4214], number_of_threads = 4[2024-05-25 11:05:21.725][ 9064] cresourcemanager::deferredupload vram usage before:[2024-05-25 11:05:21.726][ 9064] textures loaded size 2.966235 mb (3110323.000000 bytes)[2024-05-25 11:05:21.726][ 9064] dedicated vram: 1982 mb (2079125504 bytes) dedicated memory: 0 mb (0 bytes) shared memory: 3999 mb (4193511424 bytes) currentusage: 106 mb (111149056 bytes) budget: 1685 mb (1767256679 bytes)[2024-05-25 11:05:21.760][ 9064] ! fallback to default bump map: [act\act_monolit_corp_bump#][2024-05-25 11:05:22.231][ 9064] ! fallback to default bump map: [build_details_bump][2024-05-25 11:05:22.232][ 9064] ! fallback to default bump map: [build_details_bump#][2024-05-25 11:05:25.065][ 9064] ! can't find texture [new_pfx\lightning1_dxt1][2024-05-25 11:05:25.072][ 9064] ! can't find texture [part\part_fitil.1024][2024-05-25 11:05:25.073][ 9064] ! can't find texture [pfx\pfx_ambimet][2024-05-25 11:05:25.186][ 9064] ! can't find texture [pfx\pfx_dist0][2024-05-25 11:05:25.335][ 9064] ! can't find texture [pfx\pfx_envmap1][2024-05-25 11:05:25.389][ 9064] ! can't find texture [pfx\pfx_glow_04][2024-05-25 11:05:25.390][ 9064] ! can't find texture [pfx\pfx_glow_fire1][2024-05-25 11:05:25.392][ 9064] ! can't find texture [pfx\pfx_grost][2024-05-25 11:05:25.393][ 9064] ! can't find texture [pfx\pfx_laser][2024-05-25 11:05:25.415][ 9064] ! can't find texture [pfx\pfx_list][2024-05-25 11:05:25.416][ 9064] ! can't find texture [pfx\pfx_reflectiveglass][2024-05-25 11:05:25.537][ 9064] ! can't find texture [pfx\pfx_yawm_flake_grid][2024-05-25 11:05:25.537][ 9064] ! can't find texture [pfx\pfx_yawm_snowflakes_light][2024-05-25 11:05:25.538][ 9064] ! can't find texture [pfx\pfx_yawm_snowflakes_light_02][2024-05-25 11:05:25.682][ 9064] ! fallback to default bump map: [prop\prop_book_list_bump#][2024-05-25 11:05:25.933][ 9064] ! fallback to default bump map: [prop\prop_mask_setka_bump#][2024-05-25 11:05:26.005][ 9064] ! fallback to default bump map: [prop\prop_mus_kont_02a_bump][2024-05-25 11:05:26.006][ 9064] ! fallback to default bump map: [prop\prop_mus_kont_02a_bump#][2024-05-25 11:05:27.931][ 9064] ! can't find texture [shoker_mod\pfx\pfx_strelo4ka][2024-05-25 11:05:27.942][ 9064] ! fallback to default bump map: [sign\sign_radiation_bump#][2024-05-25 11:05:27.995][ 9064] ! fallback to default bump map: [sign\sign_set2_iov_bump#][2024-05-25 11:05:28.058][ 9064] ! fallback to default bump map: [sign\sign_set_iov_bump#][2024-05-25 11:05:30.785][ 9064] ! can't find texture [sky\cgim_clear3\18-00_2#small][2024-05-25 11:05:36.009][ 9064] fatal error[error]expression : недостаточно ресурсов памяти для завершения операции.[error]function : crender::texture_load_legacy[error]file : d:\сталкер\!!!narodnaya solyanka!!!\!ogsr!\github\ns_ogsr_engine\ogsr_engine\layers\xrrenderdx10\dx10texture.cpp[error]line : 243[error]description : d3dx11createtexturefrommemory(hw.pdevice, s->pointer(), s->length(), &loadinfo, 0, &ptexture2d, 0)[error]arguments : c:\users\user\downloads\сталкерns.ogsr\gamedata\textures\sky\etalon\swtc_etalon_21.dds[2024-05-25 11:05:36.009][ 9064] ********************************************************************************[2024-05-25 11:05:36.009][ 9064] !![logstacktrace] thread: [x-ray primary thread][2024-05-25 11:05:36.035][ 9064] !!stack trace:! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67bbcfa3d]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67bbb8e76]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67bbb935e]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67bbb9483]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67be2de88]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67be1faa4]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67be1d0e5]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67c07852b]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67bb96024]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67bb96f2d]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67bb60f0d]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67bb61554]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67bb615d1]! module: [c:\users\user\downloads\сталкерns.ogsr\bin_x64\xrengine.exe], addrpc.offset: [00007ff67c480b6e]! module: [c:\windows\system32\kernel32.dll], addrpc.offset: [00007fff4a047344], fun: [basethreadinitthunk()] + [20 byte(s)]! module: [c:\windows\system32\ntdll.dll], addrpc.offset: [00007fff4a4c26b1][2024-05-25 11:05:36.035][ 9064] ********************************************************************************
Что делать если игра вылетает при загрузке сохранения и начале новой игры на 88%????
Что делать если при начале новой игры ничего нет кроме неба??
Здравствуйте,хотел спросить когда и на какие локации прилетает седой на вертолёте?
Здравствуйте разработчик!Хотел спросить почему когда я иду на атп к бандитам без брони и оружия бандиты всё равно по мне стреляют.И по ним начинает стрелять петруха который погиб.После чего я пошёл к охотникам у тоннеля в кишку опустив оружие идя на шифте они начинают стрелять.Можно пожалуйста ответить на этот вопрос если не трудно?
Такая же проблема.Скажи когда узнаешь как исправить