* Detected CPU: AMD Ryzen 5 3350G with Radeon Vega Graphics     AuthenticAMD, F143/M24/S1
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
* CPU cores: [4], threads: [8]
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 81913 files cached, 25980Kb memory used.
Init FileSystem 1.408737 sec
[07.01.25 09:53:16.576] 'xrCore' build 8402, Feb  7 2022
[07.01.25 09:53:16.576] OP 2.2 Engine ver 2.2a x64 08.02.2022
[07.01.25 09:53:16.576] 
[07.01.25 09:53:16.766] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[07.01.25 09:53:16.767] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[07.01.25 09:53:16.767] Initializing Engine...
[07.01.25 09:53:16.768] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[07.01.25 09:53:16.768]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[07.01.25 09:53:16.768] Loading  config for renderer 
[07.01.25 09:53:16.768] Executing config-script "user.ltx"...
[07.01.25 09:53:16.768] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81913) 
[07.01.25 09:53:16.768]  Cannot open script file [user.ltx]
[07.01.25 09:53:16.768] Starting INPUT device...
[07.01.25 09:53:16.778] Loading DLL: xrRender_R1.dll
[07.01.25 09:53:16.780] Loading DLL: xrGame.dll
[07.01.25 09:53:16.784] 'xrGame' build Feb  7 2022 16:34:07
[07.01.25 09:53:16.812] * [win32]: free[137434517952 K], reserved[4292440 K], committed[143016 K]
[07.01.25 09:53:16.812] * [ D3D ]: textures[0 K]
[07.01.25 09:53:16.812] * [x-ray]: crt heap[49895 K], process heap[49895 K], game lua[0 K], engine lua[0 K], render[0 K]
[07.01.25 09:53:16.812] * [x-ray]: economy: strings[count: 39717, lengths: 1076 K, overhead: 2016 K, saved: 20417 K]
[07.01.25 09:53:16.812] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[07.01.25 09:53:16.812] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"...
[07.01.25 09:53:16.813] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[07.01.25 09:53:16.813] Executing config-script "user.ltx"...
[07.01.25 09:53:16.813] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81913) 
[07.01.25 09:53:16.813]  Cannot open script file [user.ltx]
[07.01.25 09:53:16.813] SOUND: OpenAL: enumerate devices...
[07.01.25 09:53:16.813] SOUND: OpenAL: EnumerationExtension Present
[07.01.25 09:53:16.813] devices OpenAL Soft
[07.01.25 09:53:16.813] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[07.01.25 09:53:16.856] SOUND: OpenAL: All available devices:
[07.01.25 09:53:16.856] 1. OpenAL Soft, Spec Version 1.1 (default)
[07.01.25 09:53:16.856] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[07.01.25 09:53:16.865] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[07.01.25 09:53:16.871] * sound: EAX 2.0 extension: absent
[07.01.25 09:53:16.871] * sound: EAX 2.0 deferred: absent
[07.01.25 09:53:16.871] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[07.01.25 09:53:16.880] Starting RENDER device...
[07.01.25 09:53:16.899] * GPU [vendor:1002]-[device:699F]: Radeon RX550/550 Series
[07.01.25 09:53:16.899] * GPU driver: 31.0.12029.10015
[07.01.25 09:53:18.189] * CREATE: DeviceREF: 1
[07.01.25 09:53:18.189] *     Texture memory: 4087 M
[07.01.25 09:53:18.189] *          DDI-level: 9.0
[07.01.25 09:53:18.197] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[07.01.25 09:53:18.197] * GPU vertex cache: unrecognized, 16
[07.01.25 09:53:18.197] * DVB created: 8192K
[07.01.25 09:53:18.197] * DIB created: 512K
[07.01.25 09:53:18.282] load time LTX=65 ms
[07.01.25 09:53:18.290] count of .thm files=3236
[07.01.25 09:53:18.341] load time THM=59 ms
[07.01.25 09:53:18.341] * distortion: used, dev(30),need(14)
[07.01.25 09:53:18.341] * SSample: 1024x768
[07.01.25 09:53:18.342]  
[07.01.25 09:53:18.342] FATAL ERROR
[07.01.25 09:53:18.343]  
[07.01.25 09:53:18.343] [error]Expression    : pErrorBuf
[07.01.25 09:53:18.343] [error]Function      : CResourceManager::_CreatePS
[07.01.25 09:53:18.343] [error]File          : ResourceManager_Resources.cpp
[07.01.25 09:53:18.343] [error]Line          : 318
[07.01.25 09:53:18.343] [error]Description   : Error buffer was not allocated
[07.01.25 09:53:18.343]  
[07.01.25 09:53:18.343] 
[07.01.25 09:53:18.343] stack trace:
[07.01.25 09:53:18.343] 
что делать ?

2025-01-07 10:04:19

* Detected CPU: AMD Ryzen 5 3350G with Radeon Vega Graphics     AuthenticAMD, F143/M24/S1
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
* CPU cores: [4], threads: [8]
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 81913 files cached, 25980Kb memory used.
Init FileSystem 1.408737 sec
[07.01.25 09:53:16.576] 'xrCore' build 8402, Feb  7 2022
[07.01.25 09:53:16.576] OP 2.2 Engine ver 2.2a x64 08.02.2022
[07.01.25 09:53:16.576] 
[07.01.25 09:53:16.766] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[07.01.25 09:53:16.767] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[07.01.25 09:53:16.767] Initializing Engine...
[07.01.25 09:53:16.768] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[07.01.25 09:53:16.768]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[07.01.25 09:53:16.768] Loading  config for renderer 
[07.01.25 09:53:16.768] Executing config-script "user.ltx"...
[07.01.25 09:53:16.768] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81913) 
[07.01.25 09:53:16.768]  Cannot open script file [user.ltx]
[07.01.25 09:53:16.768] Starting INPUT device...
[07.01.25 09:53:16.778] Loading DLL: xrRender_R1.dll
[07.01.25 09:53:16.780] Loading DLL: xrGame.dll
[07.01.25 09:53:16.784] 'xrGame' build Feb  7 2022 16:34:07
[07.01.25 09:53:16.812] * [win32]: free[137434517952 K], reserved[4292440 K], committed[143016 K]
[07.01.25 09:53:16.812] * [ D3D ]: textures[0 K]
[07.01.25 09:53:16.812] * [x-ray]: crt heap[49895 K], process heap[49895 K], game lua[0 K], engine lua[0 K], render[0 K]
[07.01.25 09:53:16.812] * [x-ray]: economy: strings[count: 39717, lengths: 1076 K, overhead: 2016 K, saved: 20417 K]
[07.01.25 09:53:16.812] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[07.01.25 09:53:16.812] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"...
[07.01.25 09:53:16.813] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[07.01.25 09:53:16.813] Executing config-script "user.ltx"...
[07.01.25 09:53:16.813] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81913) 
[07.01.25 09:53:16.813]  Cannot open script file [user.ltx]
[07.01.25 09:53:16.813] SOUND: OpenAL: enumerate devices...
[07.01.25 09:53:16.813] SOUND: OpenAL: EnumerationExtension Present
[07.01.25 09:53:16.813] devices OpenAL Soft
[07.01.25 09:53:16.813] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[07.01.25 09:53:16.856] SOUND: OpenAL: All available devices:
[07.01.25 09:53:16.856] 1. OpenAL Soft, Spec Version 1.1 (default)
[07.01.25 09:53:16.856] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[07.01.25 09:53:16.865] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[07.01.25 09:53:16.871] * sound: EAX 2.0 extension: absent
[07.01.25 09:53:16.871] * sound: EAX 2.0 deferred: absent
[07.01.25 09:53:16.871] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[07.01.25 09:53:16.880] Starting RENDER device...
[07.01.25 09:53:16.899] * GPU [vendor:1002]-[device:699F]: Radeon RX550/550 Series
[07.01.25 09:53:16.899] * GPU driver: 31.0.12029.10015
[07.01.25 09:53:18.189] * CREATE: DeviceREF: 1
[07.01.25 09:53:18.189] *     Texture memory: 4087 M
[07.01.25 09:53:18.189] *          DDI-level: 9.0
[07.01.25 09:53:18.197] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[07.01.25 09:53:18.197] * GPU vertex cache: unrecognized, 16
[07.01.25 09:53:18.197] * DVB created: 8192K
[07.01.25 09:53:18.197] * DIB created: 512K
[07.01.25 09:53:18.282] load time LTX=65 ms
[07.01.25 09:53:18.290] count of .thm files=3236
[07.01.25 09:53:18.341] load time THM=59 ms
[07.01.25 09:53:18.341] * distortion: used, dev(30),need(14)
[07.01.25 09:53:18.341] * SSample: 1024x768
[07.01.25 09:53:18.342]  
[07.01.25 09:53:18.342] FATAL ERROR
[07.01.25 09:53:18.343]  
[07.01.25 09:53:18.343] [error]Expression    : pErrorBuf
[07.01.25 09:53:18.343] [error]Function      : CResourceManager::_CreatePS
[07.01.25 09:53:18.343] [error]File          : ResourceManager_Resources.cpp
[07.01.25 09:53:18.343] [error]Line          : 318
[07.01.25 09:53:18.343] [error]Description   : Error buffer was not allocated
[07.01.25 09:53:18.343]  
[07.01.25 09:53:18.343] 
[07.01.25 09:53:18.343] stack trace:
[07.01.25 09:53:18.343] 
что делать ?

2025-01-07 10:03:26
> SlyFox, блин, а если аномали реализм... могли бы и это реализовать)
2025-10-22 00:22:25
> Ivan Simonenko, Выбей с обратной стороны молотком.
2025-10-21 22:11:16
народ как клин убрать в аномали
2025-10-21 16:09:59
> Ognom, я же ему и сказал если хочешь)
2025-10-20 22:57:54
> Сибиряк, и тебе привет ))д
2025-10-20 21:18:41
> Керчик-Перчик, да я бы не сказал, что прям обязательно. Хотя Выживший побег из зоны интересен больше с геймплейной стороны, недели с сюжетной
2025-10-20 21:00:38
Всем добрейшего времени суток товарищи скитальцы.😉
2025-10-20 20:50:51
> Sanjemn Andsal, ну ВПИЗ это предыстория ГГ ВВЗ, проходи ВПИЗ если хочешь знать предысторию ВВЗ
2025-10-20 15:50:15
> Керчик-Перчик, я прочитал про него коменты на сайтах пишут что обязательно нужно пройти выживший побег из зоны перед этим модом
2025-10-20 14:36:32
> Sanjemn Andsal, возвращение в зону
2025-10-20 13:46:47
кто может посоветовать интересные сюжетные моды на базе зп желательно длинные
2025-10-20 13:07:28
Яр!
2025-10-20 12:01:17
> Дезертир, Игре сто лет в обед, она на том железе, для которого сделана вылетала по пять раз за квест. Не тот мод, за который стоит цепляться.
2025-10-20 08:15:01
> Дезертир, я конечно не хочу нагнетать. Но люди не сидят круглосуточно здесь в ожидании, когда вы придете и скажите о вылетел в игре.
2025-10-20 07:20:28
> Дезертир, в ЗШ столько разных багов может быть что каждый даже не знаешь, максимум могу сказать переигрывать, в задании что-то пошло не так
2025-10-19 23:57:05
ну да, ответ как всегда не дождёшься.
2025-10-19 23:34:54
Всем здравствуйте. Сталкер, "Золотой шар", во время диалога с Саней вылет.
2025-10-19 13:07:18
> ЖекаКопченый, судя по комментариям под модом, далеко пройти не получиться🤪🤪🤪
2025-10-18 21:43:15
всем привет, кто нибудь проходил мод Radiophobia 3?
2025-10-18 19:05:46
> Serafim12x, 😂🤣🤣
2025-10-18 14:20:05
Авторизация