нет в лаунчере режима разработчика

2025-05-07 15:16:54

Вылетает при запуске

[10.01.25 11:31:15.079] * Detected CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz [GenuineIntel], F6/M158/S9
[10.01.25 11:31:15.080] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[10.01.25 11:31:15.080] * CPU cores: [4], threads: [4]
[10.01.25 11:31:15.080] * CPU0 current freq: 3001 MHz, max freq: 3001 MHz
[10.01.25 11:31:15.080] * CPU1 current freq: 3001 MHz, max freq: 3001 MHz
[10.01.25 11:31:15.080] * CPU2 current freq: 3001 MHz, max freq: 3001 MHz
[10.01.25 11:31:15.080] * CPU3 current freq: 3001 MHz, max freq: 3001 MHz
[10.01.25 11:31:15.080] Initializing File System...
[10.01.25 11:31:15.081] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db1], size: [708434331]
[10.01.25 11:31:15.085] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db2], size: [671169415]
[10.01.25 11:31:15.087] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db3], size: [684792231]
[10.01.25 11:31:15.090] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db4], size: [671392842]
[10.01.25 11:31:15.362] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db5], size: [696277331]
[10.01.25 11:31:15.405] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db6], size: [667613134]
[10.01.25 11:31:15.407] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db7], size: [672770451]
[10.01.25 11:31:15.430] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db8], size: [296000567]
[10.01.25 11:31:15.439] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db9], size: [79312307]
[10.01.25 11:31:15.461] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dba], size: [32500627]
[10.01.25 11:31:15.470] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbb], size: [55194918]
[10.01.25 11:31:15.474] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbc], size: [160948]
[10.01.25 11:31:15.474] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbd], size: [101014]
[10.01.25 11:31:15.475] --Found base arch: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbe], size: [1077346803]
[10.01.25 11:31:15.599] using fs-ltx: [fsgame.ltx]
[10.01.25 11:31:15.599] --Found FS dir: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\appdata\]
[10.01.25 11:31:15.599]   files: [3]
[10.01.25 11:31:15.599] --Found FS dir: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\]
[10.01.25 11:31:15.599]   files: [9]
[10.01.25 11:31:15.599] --Found FS dir: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\anims\]
[10.01.25 11:31:15.599]   files: [4]
[10.01.25 11:31:15.600] --Found FS dir: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\shaders\]
[10.01.25 11:31:15.600]   files: [4]
[10.01.25 11:31:15.602] --Found FS dir: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\]
[10.01.25 11:31:15.602]   files: [3]
[10.01.25 11:31:15.602] --Found FS dir: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\textures\]
[10.01.25 11:31:15.602]   files: [10]
[10.01.25 11:31:15.602] --Found FS dir: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\scripts\]
[10.01.25 11:31:15.602]   files: [13]
[10.01.25 11:31:15.602] --Found FS dir: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\]
[10.01.25 11:31:15.602]   files: [13]
[10.01.25 11:31:15.603] --Found FS dir: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\appdata\logs\]
[10.01.25 11:31:15.603]   files: [4]
[10.01.25 11:31:15.603] --Found FS dir: [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\mods\]
[10.01.25 11:31:15.603]   files: [3]
[10.01.25 11:31:15.603] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[10.01.25 11:31:15.603] FS: 35331 files cached, 0Kb memory used.
[10.01.25 11:31:15.603] Init FileSystem 0.523509 sec
[10.01.25 11:31:15.604] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03]
[10.01.25 11:31:15.604] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine]
[10.01.25 11:31:15.604] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L]
[10.01.25 11:31:15.604] Working Directory: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin]
[10.01.25 11:31:15.604] CommandLine: ["D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe" ]
[10.01.25 11:31:15.654] Initializing Engine...
[10.01.25 11:31:15.654] Starting INPUT device...
[10.01.25 11:31:15.664] --------------------------------------------------------------------------------
[10.01.25 11:31:15.665] [16339MB] physical memory installed, [12553MB] available, [23] percent of memory in use
[10.01.25 11:31:15.665] PageFile usage: [29MB], Peak PageFile usage: [39MB]
[10.01.25 11:31:15.665] --------------------------------------------------------------------------------
[10.01.25 11:31:15.665] * [ D3D ]: textures[0 K]
[10.01.25 11:31:15.665] * [x-ray]: process heap[0 K], render[0 K]
[10.01.25 11:31:15.665] * [x-ray]: economy: strings[4611 K], smem[0 K]
[10.01.25 11:31:15.665] SOUND: OpenAL: enumerate devices...
[10.01.25 11:31:15.665] SOUND: OpenAL: EnumerationExtension Present
[10.01.25 11:31:15.665] devices OpenAL Soft
[10.01.25 11:31:15.665] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[10.01.25 11:31:15.739] SOUND: OpenAL: All available devices:
[10.01.25 11:31:15.739] 1. OpenAL Soft, Spec Version 1.1 (default) eax[0] efx[yes] xram[no]
[10.01.25 11:31:15.739] Executing config-script "d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"...
[10.01.25 11:31:15.739] ! cant find corresponding [id] for action_name [chat]
[10.01.25 11:31:15.740] [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[10.01.25 11:31:15.740] Executing config-script "d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx"...
[10.01.25 11:31:15.740] [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
[10.01.25 11:31:15.740] SOUND: Selected device is OpenAL Soft
[10.01.25 11:31:15.776] [OpenAL] EFX: present
[10.01.25 11:31:15.776] Loading of [sEnvironment.xr]
[10.01.25 11:31:15.776] ~ env id=[0] name=[identity]
[10.01.25 11:31:15.776] ~ env id=[1] name=[default]
[10.01.25 11:31:15.776] ~ env id=[2] name=[bathroom]
[10.01.25 11:31:15.776] ~ env id=[3] name=[mountains]
[10.01.25 11:31:15.776] ~ env id=[4] name=[yard]
[10.01.25 11:31:15.776] ~ env id=[5] name=[room]
[10.01.25 11:31:15.776] ~ env id=[6] name=[plant]
[10.01.25 11:31:15.776] ~ env id=[7] name=[long_corridor]
[10.01.25 11:31:15.776] ~ env id=[8] name=[open_space]
[10.01.25 11:31:15.776] ~ env id=[9] name=[house]
[10.01.25 11:31:15.776] ~ env id=[10] name=[forest]
[10.01.25 11:31:15.776] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[10.01.25 11:31:15.783] Starting RENDER device...
[10.01.25 11:31:15.787] * GPU [vendor:10DE]-[device:13C2]: NVIDIA GeForce GTX 970
[10.01.25 11:31:15.940] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[10.01.25 11:31:15.940] *     Texture memory: 4030 M
[10.01.25 11:31:15.942] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[10.01.25 11:31:15.942] * GPU vertex cache: unrecognized, 24
[10.01.25 11:31:15.943] * DVB created: 4096K
[10.01.25 11:31:15.943] * DIB created: 512K
[10.01.25 11:31:15.954] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[10.01.25 11:31:15.954] ! Version conflict in shader 'models\lightplanes_00'
[10.01.25 11:31:15.954] ! Version conflict in shader 'models\lightplanesself'
[10.01.25 11:31:15.954] ! Version conflict in shader 'models\model_puh'
[10.01.25 11:31:15.954] ! Version conflict in shader 'models\model_refl'
[10.01.25 11:31:15.954] ! Version conflict in shader 'models\xbrainglass'
[10.01.25 11:31:15.954] ! Version conflict in shader 'models\xdistortcolorlinv'
[10.01.25 11:31:15.954] ! Version conflict in shader 'models\xglass'
[10.01.25 11:31:15.954] ! Version conflict in shader 'models\xglass2'
[10.01.25 11:31:15.954] ! Version conflict in shader 'models\xlens'
[10.01.25 11:31:15.954] ! Version conflict in shader 'selflight_static'
[10.01.25 11:31:15.955] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[10.01.25 11:31:15.997] * HWDST/PCF supported and used
[10.01.25 11:31:20.530] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[10.01.25 11:31:20.530] Load [d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\particles.xr]
[10.01.25 11:31:20.616] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[10.01.25 11:31:20.616] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[10.01.25 11:31:20.616] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[10.01.25 11:31:20.617] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[10.01.25 11:31:20.617] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[10.01.25 11:31:20.781] ! Evaluation function : File not found "d:\gidra\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\ai\common\weaponeffectiveness.efd"
[10.01.25 11:31:20.782] 
FATAL ERROR
[error]Expression    : assertion failed
[error]Function      : CPatternFunction::vfLoadEF
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ef_pattern.cpp
[error]Line          : 49
[error]Description   : false
[10.01.25 11:31:20.782] ********************************************************************************
[10.01.25 11:31:20.782] !![LogStackTrace] Thread: [UNKNOWN]
[10.01.25 11:31:20.794] !!stack trace:
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF622F1DC35]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF622F08F5E]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF622F093F2]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF622F09587]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF623423420]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF623423216]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF62328BCB9]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF6231880B5]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF62316216D]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF6231616E6]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF622EAFC9C]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF622EB04A9]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF622EB063B]
! Module: [D:\gidra\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrEngine.exe], AddrPC.Offset: [00007FF62369E2EE]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9584A7374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF958E3CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[10.01.25 11:31:20.794] ********************************************************************************

2025-01-10 10:50:07
> Slaviek, ну вопще мод на ЗП нельзя перенести на движок мода на ТЧ
2025-06-01 12:46:08
> Serafim12x, а что такого?
2025-06-01 12:24:00
Здравия всем! Проснулся поглядел новости....лучше-бы не глядел..
2025-06-01 12:07:57
Вышло обновление 2.9.2 для лучшего мода на СоС "Град обреченный" 😊
2025-06-01 12:05:34
Вот я и Легенда зоны...
2025-06-01 11:12:10
> Slaviek, нуу...посмотри в правках,может найдешь чего
2025-06-01 10:47:57
Всем привет,ребят очень люблю sgm 2.2 от него веет чем-то домашним,но не важно.Проблема следующая:Играешь и все хорошо,но с каждым часом игры,с десятками пройденных квестов игра начинает все больше лагать,микрофризы и бесконечные вылеты,жук не вывозит этот мод,но ютуберы же играют и фпс не падает,вообщем в очередной раз забросил в конце Юпитера,ибо уже каждый новый шаг приводит к вылету.Так вот вопрос есть ли какая-то возможность фикса этих лагов и вылетов,я вообще удевлен,что такой крутой мод не перенесли на ogsr
2025-06-01 10:46:31
Доброе утро
2025-06-01 07:59:50
> Керчик-Перчик, пока я вроде антидостижения не получал. хотя я ограничился лишь 3 пушками
2025-05-31 22:08:57
> Ognom, и кстати там отключение античита
2025-05-31 22:01:34
> Керчик-Перчик, скачал тот про который ты говорил, вроде всё нормально
2025-05-31 22:00:16
> ShramShramov, а я сейчас пространственную аномалию буду проходить
2025-05-31 21:53:47
Конечно билд 2 части контракта на хорошую жизнь совсем короткий, за час осилил.
2025-05-31 21:12:29
> ShramShramov, ты название мода для начала скажи. и люди, знающие, тебе подскажут
2025-05-31 20:31:54
> Ognom, А отказ от идеи хромого или нет как то влияет на концовку?
2025-05-31 20:05:59
> ShramShramov, у них все моды такие странные
2025-05-31 20:04:30
У вивиентов все концовки такие странные?
2025-05-31 20:03:24
> Serafim12x, мне нужно преимущестевнно оружие
2025-05-31 19:56:57
Кто шарит за anomaly&gamma? Кто может помочь решить проблему с запуском?
2025-05-31 19:52:21
> Керчик-Перчик, Настолько актуальный что написано что половина чего-то там не работает))
2025-05-31 19:36:14
Авторизация