Федька в туннелях ПОД болотом. Примерно в центре болота есть дыра, падаешь в неё, проходишь и там он лежать будет

2026-02-01 10:40:22

Нашёл возможную проблему: у сидоровича и остальных есть циклички и они обновляются,  например ветка с артами у сидора. Возможная проблема в том, что два раза ветку делаешь и что то сбоит

2026-01-30 07:04:45

Только что попробовал зайти на Свалку с Бара и сразу же перейти обратно: вылазит таже ошибка, как будто на свалке проблема

2026-01-29 20:53:03

Происходит постоянный вылет при переходе на любую локацию со Свалки после того, как выполнил задание Лесника, вернулся в бар и с него пошёл на свалку. Пытался идти как на Агро, так и на Кордон.
[30.01.26 01:48:03.726] * Detected CPU: 12th Gen Intel(R) Core(TM) i5-12400F [GenuineIntel], F6/M151/S5
[30.01.26 01:48:03.726] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[30.01.26 01:48:03.726] * CPU cores: [6], threads: [12]
[30.01.26 01:48:03.726] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU4 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU5 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU6 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU7 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU8 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU9 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU10 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] * CPU11 current freq: 2500 MHz, max freq: 2500 MHz
[30.01.26 01:48:03.726] Initializing File System...
[30.01.26 01:48:03.727] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db0], size: [678577379]
[30.01.26 01:48:03.760] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db1], size: [708434331]
[30.01.26 01:48:03.763] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db2], size: [671169415]
[30.01.26 01:48:03.765] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db3], size: [684792231]
[30.01.26 01:48:03.767] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db4], size: [671392842]
[30.01.26 01:48:03.920] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db5], size: [697475082]
[30.01.26 01:48:03.944] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db6], size: [672288151]
[30.01.26 01:48:03.945] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db7], size: [672462598]
[30.01.26 01:48:03.958] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db8], size: [293378144]
[30.01.26 01:48:03.964] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.db9], size: [79312307]
[30.01.26 01:48:03.977] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.dba], size: [22884835]
[30.01.26 01:48:03.979] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.dbb], size: [55194918]
[30.01.26 01:48:03.982] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.dbc], size: [160948]
[30.01.26 01:48:03.982] --Found base arch: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata.dbd], size: [101014]
[30.01.26 01:48:03.982] using fs-ltx: [fsgame.ltx]
[30.01.26 01:48:03.982] --Found FS dir: [c:\users\public\documents\stalker-shoc\]
[30.01.26 01:48:03.982]   files: [5]
[30.01.26 01:48:03.983] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\]
[30.01.26 01:48:03.983]   files: [15]
[30.01.26 01:48:03.983] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\spawns\]
[30.01.26 01:48:03.983]   files: [3]
[30.01.26 01:48:03.983] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\anims\]
[30.01.26 01:48:03.983]   files: [5]
[30.01.26 01:48:03.983] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\levels\]
[30.01.26 01:48:03.983]   files: [32]
[30.01.26 01:48:03.988] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\meshes\]
[30.01.26 01:48:03.988]   files: [9]
[30.01.26 01:48:03.996] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\meshes\]
[30.01.26 01:48:03.996]   files: [9]
[30.01.26 01:48:04.003] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\shaders\]
[30.01.26 01:48:04.003]   files: [9]
[30.01.26 01:48:04.006] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\sounds\]
[30.01.26 01:48:04.006]   files: [80]
[30.01.26 01:48:04.107] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\textures\]
[30.01.26 01:48:04.107]   files: [60]
[30.01.26 01:48:04.171] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\scripts\]
[30.01.26 01:48:04.171]   files: [54]
[30.01.26 01:48:04.171] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\]
[30.01.26 01:48:04.171]   files: [26]
[30.01.26 01:48:04.173] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\levels\]
[30.01.26 01:48:04.173]   files: [32]
[30.01.26 01:48:04.173] --Found FS dir: [c:\users\public\documents\stalker-shoc\savedgames\]
[30.01.26 01:48:04.174]   files: [32]
[30.01.26 01:48:04.174] --Found FS dir: [c:\users\public\documents\stalker-shoc\logs\]
[30.01.26 01:48:04.174]   files: [17]
[30.01.26 01:48:04.174] --Found FS dir: [d:\games 2.0\s.t.a.l.k.e.r                \mods\]
[30.01.26 01:48:04.174]   files: [3]
[30.01.26 01:48:04.174] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[30.01.26 01:48:04.174] FS: 42219 files cached, 0Kb memory used.
[30.01.26 01:48:04.174] Init FileSystem 0.447775 sec
[30.01.26 01:48:04.175] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03]
[30.01.26 01:48:04.175] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine]
[30.01.26 01:48:04.175] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L]
[30.01.26 01:48:04.175] Working Directory: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64]
[30.01.26 01:48:04.175] CommandLine: ["D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe" ]
[30.01.26 01:48:04.204] Initializing Engine...
[30.01.26 01:48:04.205] Starting INPUT device...
[30.01.26 01:48:04.276] --------------------------------------------------------------------------------
[30.01.26 01:48:04.276] [16223MB] physical memory installed, [8369MB] available, [48] percent of memory in use
[30.01.26 01:48:04.276] PageFile usage: [26MB], Peak PageFile usage: [37MB]
[30.01.26 01:48:04.276] --------------------------------------------------------------------------------
[30.01.26 01:48:04.276] * [ D3D ]: textures[0 K]
[30.01.26 01:48:04.276] * [x-ray]: process heap[0 K], render[0 K]
[30.01.26 01:48:04.276] * [x-ray]: economy: strings[3531 K], smem[0 K]
[30.01.26 01:48:04.276] SOUND: OpenAL: enumerate devices...
[30.01.26 01:48:04.276] SOUND: OpenAL: EnumerationExtension Present
[30.01.26 01:48:04.401] devices Generic Software
[30.01.26 01:48:04.401] SOUND: OpenAL: system  default SndDevice name is Generic Software
[30.01.26 01:48:04.703] SOUND: OpenAL: All available devices:
[30.01.26 01:48:04.703] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[30.01.26 01:48:04.703] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[30.01.26 01:48:04.703] Executing config-script "d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\default_controls.ltx"...
[30.01.26 01:48:04.704] ! cant find corresponding [id] for action_name [chat]
[30.01.26 01:48:04.704] [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\default_controls.ltx] successfully loaded.
[30.01.26 01:48:04.704] Executing config-script "user.ltx"...
[30.01.26 01:48:04.704] Executing config-script "d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\rspec_minimum.ltx"...
[30.01.26 01:48:04.704] ~ Invalid syntax in call to 'renderer'
[30.01.26 01:48:04.704] ~ Valid arguments: renderer_r4
[30.01.26 01:48:04.704] ! Unknown command: r2_ssao_mode
[30.01.26 01:48:04.704] [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\rspec_minimum.ltx] successfully loaded.
[30.01.26 01:48:04.704] Executing config-script "d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\default_controls.ltx"...
[30.01.26 01:48:04.704] ! cant find corresponding [id] for action_name [chat]
[30.01.26 01:48:04.704] [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\config\default_controls.ltx] successfully loaded.
[30.01.26 01:48:04.704] [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
[30.01.26 01:48:04.704] SOUND: Selected device is OpenAL Soft
[30.01.26 01:48:04.729] [OpenAL] EFX: present
[30.01.26 01:48:04.729] Loading of [sEnvironment.xr]
[30.01.26 01:48:04.729] ~ env id=[0] name=[identity]
[30.01.26 01:48:04.729] ~ env id=[1] name=[default]
[30.01.26 01:48:04.729] ~ env id=[2] name=[bathroom]
[30.01.26 01:48:04.729] ~ env id=[3] name=[mountains]
[30.01.26 01:48:04.729] ~ env id=[4] name=[yard]
[30.01.26 01:48:04.729] ~ env id=[5] name=[room]
[30.01.26 01:48:04.729] ~ env id=[6] name=[plant]
[30.01.26 01:48:04.729] ~ env id=[7] name=[long_corridor]
[30.01.26 01:48:04.729] ~ env id=[8] name=[open_space]
[30.01.26 01:48:04.729] ~ env id=[9] name=[house]
[30.01.26 01:48:04.729] ~ env id=[10] name=[forest]
[30.01.26 01:48:04.729] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[30.01.26 01:48:04.741] Starting RENDER device...
[30.01.26 01:48:04.760] * GPU [vendor:10DE]-[device:2882]: NVIDIA GeForce RTX 4060
[30.01.26 01:48:05.392] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[30.01.26 01:48:05.392] *     Texture memory: 7957 M
[30.01.26 01:48:05.393] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[30.01.26 01:48:05.393] * GPU vertex cache: unrecognized, 24
[30.01.26 01:48:05.393] * DVB created: 4096K
[30.01.26 01:48:05.394] * DIB created: 512K
[30.01.26 01:48:05.401] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\lightplanes_00'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\lightplanesself'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\model_puh'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\model_refl'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\xbrainglass'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\xdistortcolorlinv'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\xglass'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\xglass2'
[30.01.26 01:48:05.402] ! Version conflict in shader 'models\xlens'
[30.01.26 01:48:05.402] ! Version conflict in shader 'selflight_static'
[30.01.26 01:48:05.403] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[30.01.26 01:48:05.451] * HWDST/PCF supported and used
[30.01.26 01:48:08.008] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[30.01.26 01:48:08.008] Load [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\particles.xr]
[30.01.26 01:48:08.044] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[30.01.26 01:48:08.044] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[30.01.26 01:48:08.044] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[30.01.26 01:48:08.044] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[30.01.26 01:48:08.044] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[30.01.26 01:48:08.102] --LUA version: [LuaJIT 2.1.0-beta3]
[30.01.26 01:48:08.123] Starting engine...
[30.01.26 01:48:08.539] ! Invalid ogg-comment version, file: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\sounds\music\wasteland1_l.ogg]
[30.01.26 01:48:08.540] ! Invalid ogg-comment version, file: [d:\games 2.0\s.t.a.l.k.e.r                \gamedata\sounds\music\wasteland1_r.ogg]
[30.01.26 01:48:10.372] [rescan_physical_path] files count before: [42219]
[30.01.26 01:48:10.372] [rescan_physical_path] files count before2: [42188]
[30.01.26 01:48:10.372] [rescan_physical_path] files count after: [42219]
[30.01.26 01:48:12.106] * phase time: 1 ms
[30.01.26 01:48:12.106] * phase cmem: 0 K
[30.01.26 01:48:12.131] --LUA version: [LuaJIT 2.1.0-beta3]
[30.01.26 01:48:12.142] * phase time: 35 ms
[30.01.26 01:48:12.142] * phase cmem: 0 K
[30.01.26 01:48:12.146] * Loading spawn registry...
[30.01.26 01:48:12.406] * 10927 spawn points are successfully loaded
[30.01.26 01:48:12.407] * Loading objects...
[30.01.26 01:48:12.579] * 20822 objects are successfully loaded
[30.01.26 01:48:13.040] * Game maksi_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\maksi_quicksave.sav' (0.898s)
[30.01.26 01:48:13.040] * phase time: 898 ms
[30.01.26 01:48:13.040] * phase cmem: 0 K
[30.01.26 01:48:13.044] # Player not found. New player created.
[30.01.26 01:48:13.044] * client : connection accepted -
[30.01.26 01:48:13.045] * phase time: 4 ms
[30.01.26 01:48:13.045] * phase cmem: 0 K
[30.01.26 01:48:13.045] * phase time: 0 ms
[30.01.26 01:48:13.045] * phase cmem: 0 K
[30.01.26 01:48:13.828] --[ISpatial_DB::initialize] bbc is [-0.3, 25.8, -14.6], bbd is [322.0, 61.1, 332.6]
[30.01.26 01:48:13.828] --[ISpatial_DB::initialize] bbc is [-0.3, 25.8, -14.6], bbd is [322.0, 61.1, 332.6]
[30.01.26 01:48:13.835] * phase time: 789 ms
[30.01.26 01:48:13.835] * phase cmem: 0 K
[30.01.26 01:48:15.582] * phase time: 1747 ms
[30.01.26 01:48:15.582] * phase cmem: 0 K
[30.01.26 01:48:15.583] * [Loading VB] 65531 verts, 2047 Kb
[30.01.26 01:48:15.584] * [Loading VB] 65532 verts, 2047 Kb
[30.01.26 01:48:15.585] * [Loading VB] 65530 verts, 2047 Kb
[30.01.26 01:48:15.589] * [Loading VB] 24512 verts, 766 Kb
[30.01.26 01:48:15.590] * [Loading VB] 65535 verts, 2047 Kb
[30.01.26 01:48:15.592] * [Loading VB] 65534 verts, 2047 Kb
[30.01.26 01:48:15.593] * [Loading VB] 65533 verts, 2047 Kb
[30.01.26 01:48:15.596] * [Loading VB] 65534 verts, 2047 Kb
[30.01.26 01:48:15.599] * [Loading VB] 65502 verts, 2046 Kb
[30.01.26 01:48:15.601] * [Loading VB] 65535 verts, 2047 Kb
[30.01.26 01:48:15.602] * [Loading VB] 65533 verts, 2047 Kb
[30.01.26 01:48:15.603] * [Loading VB] 65534 verts, 2047 Kb
[30.01.26 01:48:15.604] * [Loading VB] 51552 verts, 1611 Kb
[30.01.26 01:48:15.606] * [Loading VB] 65530 verts, 2047 Kb
[30.01.26 01:48:15.607] * [Loading VB] 62255 verts, 1945 Kb
[30.01.26 01:48:15.609] * [Loading IB] 1048572 indices, 2047 Kb
[30.01.26 01:48:15.610] * [Loading IB] 1048572 indices, 2047 Kb
[30.01.26 01:48:15.611] * [Loading IB] 1048575 indices, 2047 Kb
[30.01.26 01:48:15.612] * [Loading IB] 1048575 indices, 2047 Kb
[30.01.26 01:48:15.613] * [Loading IB] 1048575 indices, 2047 Kb
[30.01.26 01:48:15.614] * [Loading IB] 1048572 indices, 2047 Kb
[30.01.26 01:48:15.615] * [Loading IB] 1048572 indices, 2047 Kb
[30.01.26 01:48:15.616] * [Loading IB] 438036 indices, 855 Kb
[30.01.26 01:48:15.617] * [Loading VB] 65535 verts, 767 Kb
[30.01.26 01:48:15.618] * [Loading VB] 65533 verts, 767 Kb
[30.01.26 01:48:15.619] * [Loading VB] 65533 verts, 767 Kb
[30.01.26 01:48:15.619] * [Loading VB] 65534 verts, 767 Kb
[30.01.26 01:48:15.620] * [Loading VB] 65530 verts, 767 Kb
[30.01.26 01:48:15.622] * [Loading VB] 42643 verts, 499 Kb
[30.01.26 01:48:15.623] * [Loading IB] 1048572 indices, 2047 Kb
[30.01.26 01:48:15.624] * [Loading IB] 1048575 indices, 2047 Kb
[30.01.26 01:48:15.625] * [Loading IB] 615231 indices, 1201 Kb
[30.01.26 01:48:15.626] * phase time: 44 ms
[30.01.26 01:48:15.626] * phase cmem: 0 K
[30.01.26 01:48:15.634] * phase time: 7 ms
[30.01.26 01:48:15.634] * phase cmem: 0 K
[30.01.26 01:48:15.659] * [DETAILS] VertexConsts(256), Batch(61)
[30.01.26 01:48:15.659] * [DETAILS] 40687 v(20), 26352 p
[30.01.26 01:48:15.659] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.01.26 01:48:15.683] * phase time: 48 ms
[30.01.26 01:48:15.683] * phase cmem: 0 K
[30.01.26 01:48:15.684] * Loading HOM: d:\games 2.0\s.t.a.l.k.e.r                \gamedata\levels\l02_garbage\level.hom
[30.01.26 01:48:15.684] * phase time: 1 ms
[30.01.26 01:48:15.684] * phase cmem: 0 K
[30.01.26 01:48:15.686] * phase time: 1 ms
[30.01.26 01:48:15.686] * phase cmem: 0 K
[30.01.26 01:48:15.693] - Game configuring : Started 
[30.01.26 01:48:15.694] - Game configuring : Finished 
[30.01.26 01:48:15.747] * phase time: 60 ms
[30.01.26 01:48:15.747] * phase cmem: 0 K
[30.01.26 01:48:15.747] CResourceManager::DeferredUpload [NO MT] -> START, size = [975]
[30.01.26 01:48:15.752] ! Fallback to default bump map: build_details_bump
[30.01.26 01:48:15.752] ! Fallback to default bump map: build_details_bump#
[30.01.26 01:48:16.453] CResourceManager::DeferredUpload -> END
[30.01.26 01:48:16.453] * t-report - base: 969, 384163 K
[30.01.26 01:48:16.453] * t-report - lmap: 6, 6144 K
[30.01.26 01:48:16.454] * phase time: 707 ms
[30.01.26 01:48:16.454] * phase cmem: 0 K
[30.01.26 01:48:16.457] * phase time: 2 ms
[30.01.26 01:48:16.457] * phase cmem: 0 K
[30.01.26 01:48:16.461] --------------------------------------------------------------------------------
[30.01.26 01:48:16.461] [16223MB] physical memory installed, [7818MB] available, [51] percent of memory in use
[30.01.26 01:48:16.461] PageFile usage: [2545MB], Peak PageFile usage: [2545MB]
[30.01.26 01:48:16.461] --------------------------------------------------------------------------------
[30.01.26 01:48:16.461] * [ D3D ]: textures[390308 K]
[30.01.26 01:48:16.461] * [x-ray]: process heap[0 K], render[0 K]
[30.01.26 01:48:16.461] * [x-ray]: economy: strings[6333 K], smem[0 K]
[30.01.26 01:48:16.461] !![ERROR] CInifile::r_string: S = [], L = [class]
[30.01.26 01:48:16.461] 
FATAL ERROR
[error]Expression    : S && strlen(S)
[error]Function      : CInifile::r_section
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 380
[error]Description   : Empty section (null\'') passed into CInifile::r_section(). See info above ^, check your configs and 'call stack'.
[30.01.26 01:48:16.461] ***************************[ScriptCrashHandler]**********************************
[30.01.26 01:48:16.461] stack traceback:
[30.01.26 01:48:16.461] *********************************************************************************
[30.01.26 01:48:16.461] ********************************************************************************
[30.01.26 01:48:16.461] !![LogStackTrace] Thread: [X-RAY Primary thread]
[30.01.26 01:48:16.551] !!stack trace:
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAEDC35], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAD8F5E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAD93F2], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAE899F], Fun: [CInifile::r_section()] + [119 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->383]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAE8CA5], Fun: [CInifile::r_string()] + [101 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->397]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DEEDF18], Fun: [F_entity_Create()] + [120 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\xrServer_Factory.cpp-->12] + [120 byte(s)]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DE6D89A], Fun: [CLevel::cl_Process_Spawn()] + [70 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->20] + [23 byte(s)]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DD5B902], Fun: [CLevel::ProcessGameEvents()] + [386 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->373]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DD5BBDA], Fun: [CLevel::OnFrame()] + [686 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->396]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAB7257], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAB6CE3], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAB5E85], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DAB69CF], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DA7FE46], Fun: [Startup()] + [1366 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DA804A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64DA8063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [D:\Games 2.0\S.T.A.L.K.E.R                \bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64E26E2EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC85D0E8D7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC8720C53C], Fun: [RtlUserThreadStart()] + [44 byte(s)]

[30.01.26 01:48:16.551] ********************************************************************************

2026-01-29 20:50:37

Всем привет! такая проблема: не появился Крот в башне в баре, это может быть из за того, что я сначала взял квест на устранение снайпера, а потом поговорил с Юрием? И стоит ли собирать эти флешки?

2025-09-11 12:15:12
> Lefff Starkov, пойдет, главное все необходимые драйвера установить.
2026-02-01 12:47:02
☑️ Репак обновлен 01.02.2026.
☑️ Мод обновлен до версии 3.3.5 от 11.01.2026.
☑️ Рекомендую начать Новую Игру!

⚡Скачать - ЖМИ
2026-02-01 12:04:18
Обновил Anomaly Anthology 2.0
Вот ссылка
2026-02-01 09:01:49
друзья что делать если при запуске дед эир хочу расширенние экрана поставить 1920 на 1080 н опроисходит вылет просто без ошибок
2026-02-01 01:28:19
не было
2026-01-31 22:25:40
всем привет и хороших выходных, давненько меня не было
2026-01-31 22:25:29
Удачной охоты, Сталкеры!🙂
2026-01-31 21:57:34
> Dzgamir, Спасибо:)!
2026-01-31 21:40:26
> BorzchFN, не нарушайте правила. Удачной охоты. ))д
2026-01-31 21:39:16
> Dzgamir, Спасибо! Ты честный Сталкер, зона любит таких;)
2026-01-31 21:38:44
> ЛИКВИДИРОВАН, Проверяйте.
2026-01-31 21:35:41
> Dzgamir, BorzchFN
2026-01-31 21:34:35
> ЛИКВИДИРОВАН, Правилами запрещено создавать "Твинки", в замен баниным, но я сегодня добрый, можете написать мне ник нейм, и я его активирую в ручную.
2026-01-31 21:33:52
Сталкеры, помогите пожайлуста, я создал новый аккаунт, на новой почте которая у меня появилась. Но, увы мне не приходит письмо с активацией😔. Что делать?
2026-01-31 21:31:07
Ну, впринцепе больше и не будет.
2026-01-31 21:29:02
> Alehandro, статистика общедоступно на странице пользователя... можешь сам проверить.
2026-01-31 21:27:49
Давно меня тут не было...
2026-01-31 21:26:58
> Dzgamir, помню этого пользователя, были зарубы у нас за топ. Хотя я думал эт я😆
2026-01-31 21:09:33
> Alehandro, да есть... это vovanskiy93 😅
2026-01-31 21:06:52
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