Установка
1. Скачать архив с модом
2. Распаковать с помощью 7zip в любое удобное место на диске
4. Играть (запускать через bin/XR_3DA.exe)
Требуется начало новой игры!
Пак более оптимизированных текстур:
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Материал обновлен: 2025-01-13 17:26:24
[20.03.22 14:20:17.582] * Detected CPU: AMD Phenom(tm) II X6 1055T Processor [AuthenticAMD], F31/M10/S0
[20.03.22 14:20:17.583] * CPU features: RDTSC, MMX, 3DNowExt!, 3DNow!, SSE, SSE2, SSE3, MONITOR/MWAIT, SSE4a
[20.03.22 14:20:17.583] * CPU cores: [6], threads: [6]
[20.03.22 14:20:17.583] * CPU0 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU1 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU2 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU3 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU4 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] * CPU5 current freq: 2800 MHz, max freq: 2800 MHz
[20.03.22 14:20:17.583] Initializing File System...
[20.03.22 14:20:17.586] using fs-ltx fsgame.ltx
[20.03.22 14:20:17.586] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\]
[20.03.22 14:20:17.586] files: [6]
[20.03.22 14:20:17.586] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\]
[20.03.22 14:20:17.587] files: [22]
[20.03.22 14:20:17.587] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\ai\]
[20.03.22 14:20:17.587] files: [4]
[20.03.22 14:20:17.587] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\spawns\]
[20.03.22 14:20:17.587] files: [4]
[20.03.22 14:20:17.588] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\anims\]
[20.03.22 14:20:17.588] files: [78]
[20.03.22 14:20:17.594] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\levels\]
[20.03.22 14:20:17.594] files: [20]
[20.03.22 14:20:17.631] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\meshes\]
[20.03.22 14:20:17.632] files: [18]
[20.03.22 14:20:17.753] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\meshes\]
[20.03.22 14:20:17.753] files: [18]
[20.03.22 14:20:17.802] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\shaders\]
[20.03.22 14:20:17.802] files: [5]
[20.03.22 14:20:17.814] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\sounds\]
[20.03.22 14:20:17.815] files: [37]
[20.03.22 14:20:18.939] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\textures_hq\]
[20.03.22 14:20:18.940] files: [94]
[20.03.22 14:20:19.207] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\textures_med\]
[20.03.22 14:20:19.207] files: [94]
[20.03.22 14:20:19.507] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\scripts\]
[20.03.22 14:20:19.509] files: [483]
[20.03.22 14:20:19.517] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\]
[20.03.22 14:20:19.517] files: [47]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\levels\]
[20.03.22 14:20:19.551] files: [20]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\logs\]
[20.03.22 14:20:19.551] files: [4]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\screenshots\]
[20.03.22 14:20:19.551] files: [2]
[20.03.22 14:20:19.551] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\savedgames\]
[20.03.22 14:20:19.551] files: [3]
[20.03.22 14:20:19.563] FS: 45912 files cached, 9268Kb memory used.
[20.03.22 14:20:19.563] Init FileSystem 1.980358 sec
[20.03.22 14:20:19.564] [_MSC_FULL_VER]: [192428314], [_MSVC_LANG]: [201703L]
[20.03.22 14:20:19.564] Working Directory: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64]
[20.03.22 14:20:19.564] CommandLine: ["D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe" ]
[20.03.22 14:20:19.727] Initializing Engine...
[20.03.22 14:20:19.729] Starting INPUT device...
[20.03.22 14:20:19.797] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:19.797] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:20.310] refCount:m_pAdapter 1
[20.03.22 14:20:20.310] refCount:pFactory 1
[20.03.22 14:20:20.310] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:20.310] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:21.127] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:20:21.127] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:20:21.128] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[20.03.22 14:20:21.128] -- [renderer_r2a]
[20.03.22 14:20:21.128] -- [renderer_r2]
[20.03.22 14:20:21.128] -- [renderer_r2.5]
[20.03.22 14:20:21.128] -- [renderer_r3]
[20.03.22 14:20:21.128] -- [renderer_r4]
[20.03.22 14:20:21.128] Executing config-script "user.ltx"...
[20.03.22 14:20:21.128] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[20.03.22 14:20:21.128] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded.
[20.03.22 14:20:21.128] --Loading DLL: [xrRender_R4.dll]
[20.03.22 14:20:21.132] --Loading DLL: [xrGame.dll]
[20.03.22 14:20:21.165] --------------------------------------------------------------------------------
[20.03.22 14:20:21.165] [12286MB] physical memory installed, [7810MB] available, [36] percent of memory in use
[20.03.22 14:20:21.165] PageFile usage: [48MB], Peak PageFile usage: [55MB]
[20.03.22 14:20:21.165] --------------------------------------------------------------------------------
[20.03.22 14:20:21.165] * [ D3D ]: textures[0 K]
[20.03.22 14:20:21.165] * [x-ray]: process heap[25580 K], render[0 K]
[20.03.22 14:20:21.165] * [x-ray]: economy: strings[4694 K], smem[0 K]
[20.03.22 14:20:21.165] SOUND: OpenAL: enumerate devices...
[20.03.22 14:20:21.165] SOUND: OpenAL: EnumerationExtension Present
[20.03.22 14:20:21.258] devices Generic Software
[20.03.22 14:20:21.258] SOUND: OpenAL: system default SndDevice name is Generic Software
[20.03.22 14:20:21.545] SOUND: OpenAL: All available devices:
[20.03.22 14:20:21.545] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[20.03.22 14:20:21.545] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no]
[20.03.22 14:20:21.545] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 14:20:21.547] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 14:20:21.547] Executing config-script "user.ltx"...
[20.03.22 14:20:21.547] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_extreme.ltx"...
[20.03.22 14:20:21.547] ! Unknown command: texture_lod
[20.03.22 14:20:21.547] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_extreme.ltx] successfully loaded.
[20.03.22 14:20:21.547] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 14:20:21.548] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 14:20:21.549] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[20.03.22 14:20:21.549] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\user.ltx] successfully loaded.
[20.03.22 14:20:21.549] SOUND: Selected device is OpenAL Soft
[20.03.22 14:20:21.571] [OpenAL] EFX: present
[20.03.22 14:20:21.571] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[20.03.22 14:20:21.585] Starting RENDER device...
[20.03.22 14:20:21.586] * GPU [vendor:10DE]-[device:DC4]: NVIDIA GeForce GTS 450
[20.03.22 14:20:22.226] !![CHW::CreateDevice] DirectX 11.1 not supported!
[20.03.22 14:20:22.226] * CREATE: DeviceREF: 2
[20.03.22 14:20:22.226] * Texture memory: 969 M
[20.03.22 14:20:22.228] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[20.03.22 14:20:22.228] * GPU vertex cache: unrecognized, 24
[20.03.22 14:20:22.229] * DVB created: 16384K
[20.03.22 14:20:22.229] * DIB created: 512K
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex'
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex_pn'
[20.03.22 14:20:22.239] ! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default_pn'
[20.03.22 14:20:22.239] ! Version conflict in shader 'default_pn_hm'
[20.03.22 14:20:22.239] ! Version conflict in shader 'effects\lightplanes'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\lightplanes'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\lightplanes_00'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\lightplanesself'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_aref'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_fur'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_hm'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_pn'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_pn_hm'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_puh'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\model_refl'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\pautina'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\selflight'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\selflight_det'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\selflightl'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\traced_anomaly'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\traced_anomaly_old'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\transparent'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xanomaly'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xbrainglass'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistort'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortcolor'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortcolorl'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortcolorlinv'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xdistortinv'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xglass'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xglass2'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xlens'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xmonolith'
[20.03.22 14:20:22.240] ! Version conflict in shader 'models\xwindows'
[20.03.22 14:20:22.240] ! Version conflict in shader 'selflight'
[20.03.22 14:20:22.240] ! Version conflict in shader 'selflight_static'
[20.03.22 14:20:22.242] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[20.03.22 14:20:22.375] * HWDST/PCF supported and used
[20.03.22 14:20:30.474] --LUA version: [LuaJIT 2.1.0-beta3]
[20.03.22 14:20:30.610] Starting engine...
[20.03.22 14:20:31.461] CEnvAmbient::load: section 'ambient_env_night_windy' not found
[20.03.22 14:22:07.791]
FATAL ERROR
[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitStatic
[error]File : C:\Users\user\Downloads\__Graphics Mod ENGINE-20211214T202435Z-001\__Graphics Mod ENGINE\OGSR-Engine-2.1.292\ogsr_engine\xrGame\ui\UIXmlInit.cpp
[error]Line : 176
[error]Description : XML node not found
[error]Arguments : video_adv:cap_g_show_minimap
[20.03.22 14:22:07.791] ***************************[ScriptCrashHandler]**********************************
[20.03.22 14:22:07.791] stack traceback:
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.791] Locals:
[20.03.22 14:22:07.791] userdata (*temporary) : (CScriptXmlInit): 0000020E1CE15250
[20.03.22 14:22:07.791] string (*temporary) : video_adv:cap_g_show_minimap
[20.03.22 14:22:07.791] userdata (*temporary) : (CUIStatic): 0000020E25F60590
[20.03.22 14:22:07.791] End
[20.03.22 14:22:07.791] Locals:
[20.03.22 14:22:07.791] Userdata: self
[20.03.22 14:22:07.791] userdata self.scroll_v : (CUIScrollView): 0000020E25F4FC00
[20.03.22 14:22:07.791] number x : 0.000000
[20.03.22 14:22:07.791] number y : 0.000000
[20.03.22 14:22:07.791] userdata xml : (CScriptXmlInit): 0000020E1CE15250
[20.03.22 14:22:07.791] Userdata: handler
[20.03.22 14:22:07.791] userdata handler.hint_name : (CUIStatic): 0000020E1FD24920
[20.03.22 14:22:07.791] number handler.current_view : 1.000000
[20.03.22 14:22:07.791] userdata handler.dialog : (CUIStatic): 0000020E1FD21E80
[20.03.22 14:22:07.791] Table: handler.m_preconditions
[20.03.22 14:22:07.791] Userdata: handler.dlg_video
[20.03.22 14:22:07.791] userdata handler.hint_caption : (CUIStatic): 0000020E1FD23D80
[20.03.22 14:22:07.791] Userdata: handler.dlg_gameplay
[20.03.22 14:22:07.791] userdata handler.dlg_gameplay.bk : (CUIFrameWindow): 0000020E200AE6B0
[20.03.22 14:22:07.791] Userdata: handler.dlg_sound
[20.03.22 14:22:07.791] userdata handler.dlg_sound.bk : (CUIFrameWindow): 0000020E200ADC90
[20.03.22 14:22:07.791] number handler.back_id : 3.000000
[20.03.22 14:22:07.791] Userdata: handler.dlg_controls
[20.03.22 14:22:07.791] userdata handler.dlg_controls.bk : (CUIFrameWindow): 0000020E1F8ACEB0
[20.03.22 14:22:07.791] userdata handler.back_ui : (CUIStatic): 0000020E1FD239A0
[20.03.22 14:22:07.791] number (for index) : 46.000000
[20.03.22 14:22:07.791] number (for limit) : 1.000000
[20.03.22 14:22:07.792] number (for step) : -1.000000
[20.03.22 14:22:07.792] number i : 46.000000
[20.03.22 14:22:07.792] string opt : g_show_minimap
[20.03.22 14:22:07.792] string ctr_type : check
[20.03.22 14:22:07.792] number need_restart : 0.000000
[20.03.22 14:22:07.792] Table: color
[20.03.22 14:22:07.792] number color.1 : 255.000000
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
invalid key to 'next'
stack traceback:
[C]: at 0x7ff9e5c9f058
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792]
FATAL ERROR
[error]Expression : FATAL ERROR
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : C:\Users\user\Downloads\__Graphics Mod ENGINE-20211214T202435Z-001\__Graphics Mod ENGINE\OGSR-Engine-2.1.292\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line : 52
[error]Description : [CScriptEngine::lua_pcall_failed]: invalid key to 'next'
[20.03.22 14:22:07.792] ***************************[ScriptCrashHandler]**********************************
[20.03.22 14:22:07.792] stack traceback:
[C]: at 0x7ff9e5c9f058
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:07.792] *********************************************************************************
[20.03.22 14:22:07.792] ********************************************************************************
[20.03.22 14:22:07.792] !![LogStackTrace] Thread: [X-RAY Primary thread]
[20.03.22 14:22:07.894] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC363E4C], Fun: [CTimerBase::getElapsedTime()] + [1588 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387EBD], Fun: [LogStackTrace()] + [73 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387C37], Fun: [xrDebug::fatal()] + [131 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C9F0D0]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B835A7], Fun: [vsnprintf_c_l()] + [266713 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B82679], Fun: [vsnprintf_c_l()] + [262827 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B832C9], Fun: [vsnprintf_c_l()] + [265979 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6BC52DC], Fun: [vsnprintf_c_l()] + [536334 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4EF42], Fun: [vsnprintf_c_l()] + [52084 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4855]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4A62]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA46F4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4BF9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387E90], Fun: [LogStackTrace()] + [28 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387ACA], Fun: [xrDebug::fail()] + [46 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F326D5], Fun: [xrFactory_Destroy()] + [1468801 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C6F0F2]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C72A8D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C724EC]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C7157D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C74EE9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D59F], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800097ED], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A25B], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4F12A], Fun: [vsnprintf_c_l()] + [52572 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D6F8], Fun: [luabind::detail::pcall()] + [100 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD595]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD4E4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F60C77], Fun: [xrFactory_Destroy()] + [1658659 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F288E6], Fun: [xrFactory_Destroy()] + [1428370 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F49914], Fun: [xrFactory_Destroy()] + [1563584 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F47870], Fun: [xrFactory_Destroy()] + [1555228 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9DB4], Fun: [xrFactory_Destroy()] + [1237088 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9C26], Fun: [xrFactory_Destroy()] + [1236690 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054685B], Fun: [CInput::MouseUpdate()] + [351 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054762C], Fun: [CInput::OnFrame()] + [84 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AF14], Fun: [CLoadScreenRenderer::OnRender()] + [340 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A064], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A34C], Fun: [CRenderDevice::on_idle()] + [220 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AAFA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A17A], Fun: [CRenderDevice::Run()] + [222 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EAA8], Fun: [CApplication::DestroyLoadingScreen()] + [6060 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EE1E], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053C53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A05996F2], Fun: [CPerlinNoise3D::Get()] + [41534 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA3A9A7034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAE2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[20.03.22 14:22:07.895] ********************************************************************************
[20.03.22 14:22:09.563] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 14:22:09.563] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 14:22:10.650]
FATAL ERROR
[error]Expression : ExitFromWinMain
[error]Function : xrDebug::_initialize::::operator ()
[error]File : C:\Users\user\Downloads\__Graphics Mod ENGINE-20211214T202435Z-001\__Graphics Mod ENGINE\OGSR-Engine-2.1.292\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line : 541
[error]Description : Unexpected application exit!
[20.03.22 14:22:10.650] ***************************[ScriptCrashHandler]**********************************
[20.03.22 14:22:10.650] stack traceback:
[C]: at 0x7ff9e5c9f058
[C]: in function 'InitStatic'
...nobyl update\gamedata\scripts\ui_mm_opt_video_adv.script:125: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:72: in function 'InitControls'
... chernobyl update\gamedata\scripts\ui_mm_opt_main.script:7: in function
[C]: in function 'options_dialog'
...of chernobyl update\gamedata\scripts\ui_main_menu.script:216: in function
[20.03.22 14:22:10.650] *********************************************************************************
[20.03.22 14:22:10.650] ********************************************************************************
[20.03.22 14:22:10.650] !![LogStackTrace] Thread: [X-RAY Primary thread]
[20.03.22 14:22:10.769] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC363E4C], Fun: [CTimerBase::getElapsedTime()] + [1588 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387EBD], Fun: [LogStackTrace()] + [73 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC388718], Fun: [DbgLogExceptionFilter()] + [1632 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388A42D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388A41FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388A41B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC38C11D], Fun: [rtc_csize()] + [9969 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC38C244], Fun: [rtc_csize()] + [10264 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAA9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAEDB91], Fun: [LdrShutdownProcess()] + [321 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAEDA2D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA3A9AE0AB], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388B05BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA388B045F], Fun: [exit()] + [127 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387D7B], Fun: [xrDebug::backend()] + [303 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387C37], Fun: [xrDebug::fatal()] + [131 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C9F0D0]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B835A7], Fun: [vsnprintf_c_l()] + [266713 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B82679], Fun: [vsnprintf_c_l()] + [262827 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B832C9], Fun: [vsnprintf_c_l()] + [265979 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6BC52DC], Fun: [vsnprintf_c_l()] + [536334 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4EF42], Fun: [vsnprintf_c_l()] + [52084 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4855]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4A62]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA46F4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5CA4BF9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387E90], Fun: [LogStackTrace()] + [28 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387CF7], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF9EC387ACA], Fun: [xrDebug::fail()] + [46 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F326D5], Fun: [xrFactory_Destroy()] + [1468801 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C6F0F2]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C72A8D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C724EC]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C7157D]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5C74EE9]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D59F], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800097ED], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A25B], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [395 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B45470], Fun: [vsnprintf_c_l()] + [12450 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF9E6B4F12A], Fun: [vsnprintf_c_l()] + [52572 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D6F8], Fun: [luabind::detail::pcall()] + [100 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD595]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5AFD4E4]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F60C77], Fun: [xrFactory_Destroy()] + [1658659 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F288E6], Fun: [xrFactory_Destroy()] + [1428370 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F49914], Fun: [xrFactory_Destroy()] + [1563584 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5F47870], Fun: [xrFactory_Destroy()] + [1555228 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9DB4], Fun: [xrFactory_Destroy()] + [1237088 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF9E5EF9C26], Fun: [xrFactory_Destroy()] + [1236690 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054685B], Fun: [CInput::MouseUpdate()] + [351 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A054762C], Fun: [CInput::OnFrame()] + [84 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AF14], Fun: [CLoadScreenRenderer::OnRender()] + [340 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A064], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A34C], Fun: [CRenderDevice::on_idle()] + [220 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057AAFA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A057A17A], Fun: [CRenderDevice::Run()] + [222 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EAA8], Fun: [CApplication::DestroyLoadingScreen()] + [6060 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053EE1E], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A053C53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7A05996F2], Fun: [CPerlinNoise3D::Get()] + [41534 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA3A9A7034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA3AAE2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[20.03.22 14:22:10.769] ********************************************************************************
ДД! В данный момент не возможности скачать через торрент. Скачал с гугл диска. Не могу установить. Просит вставить следующий диск или указать путь к файлу setup -1-2.bin . Данного файла нет. Может кто помочь? Ил мб нужно поверх оригинальной игры устанавливать?
Проверьте есть ли в папке с игрой файл, который не видит установщик
в том-то и дело, что нет:)
Выскочила такая ошибка, ест способ решения ?
Установите OpenAL
вот такая ошибка
Надеюсь будет Репак ,. не люблю заморачиваться с установкой модов
А что сложного в установке? Инструкция есть, всего два фикса
Сейчас начал устанавливать, это и есть РеПак, на который после установки нужно накинуть два фикса
как их накинуть? просто первый раз с этим сталкиваюсь
Папки из архивов (bin и gamedata) перекинуть в папку с игрой с заменой
ничего не работает