Установка
1. Скачать архив с модом
2. Распаковать с помощью 7zip в любое удобное место на диске
4. Играть (запускать через bin/XR_3DA.exe)
Требуется начало новой игры!
Пак более оптимизированных текстур:
Скачать
Скачать через:
Материал обновлен: 2025-01-13 17:26:24
"Fatal Error Occured"
И как лечить такое?
Скриншот ошибки нужен
Вот такая ошибка
Нужен лог
[20.03.22 00:27:19.527] Working Directory: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64]
[20.03.22 00:27:19.527] CommandLine: ["R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe" ]
[20.03.22 00:27:19.604] Initializing Engine...
[20.03.22 00:27:19.605] Starting INPUT device...
[20.03.22 00:27:19.639] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 00:27:19.639] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 00:27:19.754] refCount:m_pAdapter 1
[20.03.22 00:27:19.754] refCount:pFactory 1
[20.03.22 00:27:19.754] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 00:27:19.754] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 00:27:20.074] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.03.22 00:27:20.074] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.03.22 00:27:20.074] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[20.03.22 00:27:20.074] -- [renderer_r2a]
[20.03.22 00:27:20.074] -- [renderer_r2]
[20.03.22 00:27:20.074] -- [renderer_r2.5]
[20.03.22 00:27:20.074] -- [renderer_r3]
[20.03.22 00:27:20.074] -- [renderer_r4]
[20.03.22 00:27:20.074] Executing config-script "user.ltx"...
[20.03.22 00:27:20.074] ! Cannot open script file [user.ltx]
[20.03.22 00:27:20.074] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[20.03.22 00:27:20.074] --Loading DLL: [xrRender_R2.dll]
[20.03.22 00:27:20.076] --Loading DLL: [xrGame.dll]
[20.03.22 00:27:20.091] --------------------------------------------------------------------------------
[20.03.22 00:27:20.091] [16314MB] physical memory installed, [11377MB] available, [30] percent of memory in use
[20.03.22 00:27:20.091] PageFile usage: [52MB], Peak PageFile usage: [98MB]
[20.03.22 00:27:20.091] --------------------------------------------------------------------------------
[20.03.22 00:27:20.091] * [ D3D ]: textures[0 K]
[20.03.22 00:27:20.091] * [x-ray]: process heap[23784 K], render[0 K]
[20.03.22 00:27:20.091] * [x-ray]: economy: strings[4692 K], smem[0 K]
[20.03.22 00:27:20.091] SOUND: OpenAL: enumerate devices...
[20.03.22 00:27:20.091] SOUND: OpenAL: EnumerationExtension Present
[20.03.22 00:27:20.174] devices Generic Software
[20.03.22 00:27:20.174] SOUND: OpenAL: system default SndDevice name is Generic Software
[20.03.22 00:27:20.469] SOUND: OpenAL: All available devices:
[20.03.22 00:27:20.469] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[20.03.22 00:27:20.469] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no]
[20.03.22 00:27:20.469] Executing config-script "r:\game\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx"...
[20.03.22 00:27:20.470] [r:\game\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\default_controls.ltx] successfully loaded.
[20.03.22 00:27:20.470] Executing config-script "r:\game\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_default.ltx"...
[20.03.22 00:27:20.473] [r:\game\s.t.a.l.k.e.r. shadow of chernobyl update\gamedata\config\rspec_default.ltx] successfully loaded.
[20.03.22 00:27:20.473] SOUND: Selected device is OpenAL Soft
[20.03.22 00:27:20.496] [OpenAL] EFX: present
[20.03.22 00:27:20.497] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[20.03.22 00:27:20.506] Starting RENDER device...
[20.03.22 00:27:20.559] * GPU [vendor:10DE]-[device:2184]: NVIDIA GeForce GTX 1660
[20.03.22 00:27:20.559] * GPU driver: 27.21.14.6589
[20.03.22 00:27:20.948] * CREATE: DeviceREF: 1
[20.03.22 00:27:20.948] * Vertex Processor: PURE HARDWARE
[20.03.22 00:27:20.948] * Texture memory: 4081 M
[20.03.22 00:27:20.948] * DDI-level: 9.0
[20.03.22 00:27:20.950] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.03.22 00:27:20.950] * GPU vertex cache: unrecognized, 16
[20.03.22 00:27:20.956] * DVB created: 16384K
[20.03.22 00:27:20.956] * DIB created: 512K
[20.03.22 00:27:20.961] ********************************************************************************
[20.03.22 00:27:20.961] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[20.03.22 00:27:20.985] !!Unhandled exception stack trace:
! Module: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF8B3BA7F28]
! Module: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF8B3BA2815]
! Module: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF8B3BA2B51]
! Module: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF8B3B75859]
! Module: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF74576B62C], Fun: [CRenderDevice::_Create()] + [60 byte(s)]
! Module: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF74576B844], Fun: [CRenderDevice::Create()] + [216 byte(s)]
! Module: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF74572EA19], Fun: [CApplication::DestroyLoadingScreen()] + [5917 byte(s)]
! Module: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF74572EE1E], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF74572C53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [R:\Game\S.T.A.L.K.E.R. Shadow of Chernobyl Update\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7457896F2], Fun: [CPerlinNoise3D::Get()] + [41534 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF8E2A67034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF8E42C2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[20.03.22 00:27:20.985] ********************************************************************************
[20.03.22 00:27:22.334] --Saved dump file to [r:\game\s.t.a.l.k.e.r. shadow of chernobyl update\stalker-shoc\logs\xray_talion_03-20-22_00-27-22.mdmp]
Я надеюсь что я то отправил. Только это было
Такая же ошибка
Ничего не подскажу по такому логу
Насколько я понимаю судя по строчке bin_x64\xrRender_R2.dll, вы мод пытаетесь на втором рендере (DX9, простом динамическом освещении) запустить. А нормально он работает только на DX11 (Ул. полное освещение), возможно вылет из-за этого.
И как его запустить как нужно?